~Beyond the Border~ > Rumia's Party Games

Suika Fortress - Year 11: Game has come to an end

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Totaku:


--- Quote from: Ramus Killjoy on October 29, 2009, 02:17:57 PM ---5-7 fps.

Does my computer suck?

--- End quote ---

I don't know about that, but I'm trying to find the balance point which all players (or the majority at least) can play Fortress Mode without too much issues since it seems like Beer Axe will be on it's last leg before too long due to the fact that the low FPS is killing the players from having a chance of playing it.

I want to try to aim to possible 20 FPS at least (or something close to that range) since the game runs at a good place for the time I give you all to play it.

Anyways Ramus, are you going to adventure? Or are you planning to skip for now?

Anyways, I'm currently performing a test with Beer Axe at 143 Suikas
I will be passing the file to all the have played or are paticipatce that to ask from thier frame rate at that point.


Ramus:

Skip me for now.

EDIT:  Totaku, when taking the fps's into account, ignore me.  I really don't enjoy fortress mode and adventurer mode works just fine for me.

Totaku:


--- Quote from: Ramus Killjoy on October 29, 2009, 03:09:00 PM ---Skip me for now.

EDIT:  Totaku, when taking the fps's into account, ignore me.  I really don't enjoy fortress mode and adventurer mode works just fine for me.

--- End quote ---

Fine, as of right now, I've went and sent True Nuetual the game file and he will continue the run as is. He will need to give me the FPS as well so I can continue to determine the cap needed.

Tapsa:

4th of Granite

Spring has come again for how manyth time, and apparently, I have been recalled into the job I detest most, ruling the fortress 'til the next spring. And how! My terrifying pacifism had attracted last time atleast four and a half squads of biokkuri to attack the fortress, murdering an unnecessary amount of people. But well, I can't say if the slaughterings are a bad or good thing. If I look at a large group of people, I can feel sudden waves of lethargy passing through me and all the movements of the world slowing down...


10th of Granite

Everybody's favourite folk are here! Along with a diplomatic.


11th of Granite

A windmill corridor because everybody loves windmills and space. Could have been lower for engravings and more space though.


13th of Granite

One hundred as a threshold? Uh, sure. It's not like we are going to make a hundred ballista arrows. (Then I completely forgot the drink status that Purvis had been warning about...)



12th of Felsite

I am afraid that the plural form of migrant does not apply into this situation. (Then I completely forgot that it gives a different message if only one migrant comes by...)



16th of Felsite

Nobody has been testing this new magma drop bridge into anything living such as parsekkuri caravans, so I drafted them migrants into one big squad and set them above the Bridge of Imminent Incineration...

[sound of lever being jerked]



Thanks to all migrants and animals that volunteered to test the Bridge of Imminent Incineration. Now we can assume that the bridge will work perfectly in combat situations and in repulsion of unwanted caravans. Diiiisssmissed!


That was a quite uneventful and uninteresting spring because I haven't played DF in a long time. The only thing worth mentioning is that I gotta dedicate more into making drinks, as they are running VERY VERY low.

Tapsa:

12th of Hematite


The summer season starts with brewery and Jan smashing chips of wood into barrels, and



Oh my god, a siege! How large is a siege!? I didn't count the invaders the last time one happened! I guess there is only one way to find it...



Only two squads of biokkuri? Wh... Oh, I know this tactic. It's called a vanguard! There is surely going to be lots of them later...



They're at the front gates! Where is the damn military!? And is that siege operator going to make it there with her health of a heart disease patient!?



A ballista arrow was fired, but it missed a mile, literally. Jan-San is running around, getting cornered constantly!



Finally, a markssuika arrives and starts shooting the ranks of biokkuris with bolts.



Suikan military is starting a counterattack against the biokkuris with a total of three squads at these moments.



This Suiks here ran into two and a half squads of biokkuri and the only wound he got was a broken leg. He's currently laying at the gory battlefield crippled while all other Suikas are looting corpses of biokkuri and other Suikas at the front entrance. Especially when some jerkoff came near him and started looting the nearby corpses.


21st of Hematite


After all biokkuri were brutally murdered, everybody could loot at their own pace and the fortress is starting slowly to return to it's normal state.



23rd of Hematite

NOOOOOO! HOW COULD THIS HAPPEN! I've been trying all the time to avoid  killing the first seven settler Suikas, but I wasn't checking Serpentarius' status during the siege. I'm gonna track the corpse and send it to the right place =[

3rd of Malachite

After that siege, everybody's been pretty damn thirsty, so there is no other choice than breaking the treaty with parsekkuris. Better drop them into the magma trap next time we see 'em coming...



5th of Malachite

The brave soldier is still outside, disabled because of his leg wound. Somebody apparently brought him some water, but aside from that, he's all alone with her chenkkuri who keeps bringing rotting corpses of vermins to him. Right now, a toad.



And apparently, he doesn't like toads.



8th of Malachite

And finally, the miasma kicks in.




14th of Malachite

It ain't going too well with Junko... but mood doesn't affect her conveyor-like working!



Autumn has come...


That was a very exciting season! Even when it reduced my FPS to crawl with all the corpses and loot lying around everywhere.

We have 500+ drinks right now, so it's still better to keep an eye on it for autumn too.

I have an opinion about the front entrance. It's like a mixed blessing. Because it's so wide, it allows lots of Suikas to go through and in. The amount of Suikas flushing in to loot when the first biokkuris died was so massive that all the biokkuris got confused of what target to pick up, so the war sakuya-yukkuris engaged them, making the biokkuris only attack them. That saved Jan-San's life too. Hooray for Suika wave attacks!

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