Some interesting stuff from EoSD (not necessarily bug/glitches):
If you watch a replay in EoSD, after that replay until you start a new game you can use CTRL to speed the option/difficult/shot choosing etc on 240fps.
If you timeout a midboss that flies away, you can still kill the midboss after it starts to fly away and get the items it drops, as shown in this video:
http://youtu.be/VM68E0Y_qzU?t=15sThe same thing works even if the midboss has a spellcard, the boss will fly away, die and drop items, and therefore you skip the spellcard. This is possible on all bosses with a nonspell and a spellcard afterward. Something weird happens when you do this with Patchouli though, when you timeout her second nonspell and kill it off, the whole boss dies off and you skip all three spellcards afterwards. If you try this with Flandre's last nonspell, this I believe doesn't work.
If you die at the same time as a bullet cancel happens such as a spellcard ends, sometimes you get no power items from the death.
http://youtu.be/_XKyGgQ0wN0?t=16sSpell bonus is weirdly non linear in EoSD, it differs a whole bunch on every attack. For example on some attack the score difference between a spell bonus of 400k-500k is a few hundred thousand points, and on some attacks the score difference is a few million points.
You can damage attack's health bars such as Gensokyo or QED at the end of the earlier attack (very useful).
Dying or bombing affects fairy spawns, mainly with Marisa B. For example if you use a bomb on stage 6 with Marisa B, some of the fairies might not spawn. I've had this happen with ReimuB with a suicide/bomb.
If you bomb when Remilia's/Flandre's(Not sure about this one) last spellcard is about to timeout, the timer runs down so the attack ends, but the boss stays on screen due to the invincibility caused by the bomb, and will stay on screen until you shoot at her.
Sometimes if you bomb/die and instantly reset and start a new run, the game screen will shake in a weird way for a few seconds (I have no proof of this, might just be my eyes playing tricks on me but it has happened multiple times, right at the beginning of runs after restarting).
Reimu A's shot doesn't make any sound with 16-32 power.
Eternal Meek's health bar differs with shot types.
Sometimes after full powering you cannot PoC the power items that spawned on the screen before you got full power (not sure what triggers this).
AND THEN, THE MOST UNBELIEVEABLE MIND BLOWING FACT ABOUT EOSD THAT I NEVER KNEW UNTIL A WHILE AGO... The grey power meter increases in size as you get more power!