Author Topic: TH13.5 Hopeless Masquerade - Thread the Nth  (Read 188527 times)

Rei

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #570 on: December 12, 2013, 03:23:01 AM »
Where do you guys get all these information?

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #571 on: December 12, 2013, 04:30:45 AM »
Where do you guys get all these information?
From the changelog update_132.txt file in your game directory. Of course you need to translate them.
And good ol' testing.

Rei

  • Charisma
Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #572 on: December 12, 2013, 08:32:39 AM »
From the changelog update_132.txt file in your game directory. Of course you need to translate them.
And good ol' testing.
Thanks. I didn't even know that such file existed.

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #573 on: December 12, 2013, 04:55:03 PM »
Problem with mine is that my computer can't read such text, it just spews out random characters to make up for it, which is why I always ask for translations instead of just throwing it into Google Translate myself :V

Sungho

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #574 on: December 13, 2013, 12:18:14 AM »
If you are using Windows 7 and have Microsoft Applocale, you can open notepad.exe in the C:\Windows folder with Applocale set to Japanese, and then simply drag-and-drop the txt file you want to read.

Of course, it doesn't have to be Windows 7.

As for me, I think I should leave the translating to someone more qualified.
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Rei

  • Charisma
Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #575 on: December 13, 2013, 06:11:42 AM »
Problem with mine is that my computer can't read such text, it just spews out random characters to make up for it, which is why I always ask for translations instead of just throwing it into Google Translate myself :V
Try dragging it to firefox and press alt > View > Character Encoding > Auto-Detect > Japanese

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #576 on: December 16, 2013, 04:18:42 AM »
Can anyone translate the change log?

I don't know enough Japanese to translate, but I'll do what I think I understand for Kokoro:

Quote
   ・弱打撃
      -持続部分の判定縮小を削除
      -根元の判定を下方向に拡大

   ・ダッシュ弱打撃、AA
      -判定拡大
      -前進距離増加

   ・強打撃、AAA
      -硬直減少
      -強打撃のみ発生加速、持続延長

   ・上強打撃
      -二段目発生加速
      -二段目判定拡大
      -二段目の後退移動を削除

   ・前強打撃
      -硬直減少
      -前進距離を増加
      -バックダッシュ中に出すと前進距離がさらに増加する機能を追加

   ・加速ダッシュ強打
      -入力後少し間をおいてグレイズ判定発生

   ・弱射撃
      -発生加速
      -神属性、さらに発生加速、ヒットストップ増加
      -無属性、道属性、ヒットストップ増加

   ・強射撃
      -無属性、神属性、移動キャンセルタイミング加速

   ・吼怒の妖狐面
      -発生加速

   ・憂嘆の長壁面
      -霊力消費減少

   ・こころのルーレット
      -通常版攻撃判定横に拡張、硬直減少
      -当たり版、スタン値減少、ヒット効果を長壁ダウンへ変更
      -面の選択が可能になるまでの時間増加

   ・仮面喪心舞 暗黒能楽
      -入力から攻撃判定発生直後まで無敵時間追加

Strong attack, AAA:
Less delay?
Faster activation, more range.

Up strong attack:
2 hits, faster activation.
???
2 hits, backwards movement reduction?

2 hits may mean second hit.

Forward strong attack:
less delay?
more distance?
something to do with in the middle of backdash. Maybe more distance?

Weak shot:
Comes out faster
Shinto - speeds up?, Hit Stop increase. Don't know what Hit Stop is for.
None and Tao - Hit Stop increase.

Strong shot:
None and Shinto - increase speed for movement cancel timing. Not sure what that means, but that's what it says.

Roaring Youkai Fox Mask(taken from wiki):
Faster activation

Sighing Osakabe Mask(taken from wiki):
Uses less spirit

Dance of Empty-Hearted Masks ~ Noh of Darkness:
More invincibility duration after starting this move.

Still missing lots of that's some of the translations.

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #577 on: December 17, 2013, 01:58:54 PM »
Still working on it. Switching between ver 1.31 and 1.32 over and over to test the changes takes quite some time.

This is the definition of hitstop.
Hitstop
  • When a character is hit, both characters are stopped in place to give the hit the feeling of impact. Hitstop describes this phenomenon. Typically hitstop affects both players equally, but this is not always true. For example an attack may cause the opponent to be in hitstop longer than the player, or in cases of most projectiles, the attacker does not experience hitstop at all.
« Last Edit: January 01, 2014, 12:53:20 PM by monhan »

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #578 on: December 18, 2013, 06:01:51 AM »
I see, that sounds a lot like hit stun.

ElGreko

  • 私だ。エルグレコ。
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #579 on: December 20, 2013, 11:20:46 PM »
Hello everyone, it's been a long time since I came in.


I was wondering if some extra patches were already released for the game?

I know a weird english patch was released, version v0.10b but it was far from being complete, and still buggy.
Do you know if any recent version was released recently?


Also, still no voicemod released from anyone?

If anyone has any information, thank you in advance ^^.

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #580 on: December 20, 2013, 11:57:56 PM »
Hello everyone, it's been a long time since I came in.


I was wondering if some extra patches were already released for the game?

I know a weird english patch was released, version v0.10b but it was far from being complete, and still buggy.
Do you know if any recent version was released recently?


Also, still no voicemod released from anyone?

If anyone has any information, thank you in advance ^^.
We won't be getting many new extra patches for a while until we can guarantee that Tasofro stops making patches, since each patch does change quite a few things that may screw up other patches.

An almost-done english patch was working up to 1.31, but with the 1.32 update it doesn't work anymore so we'll have to wait until then

(it's also why no Shinkiroll is being worked on yet, the creator said he might work on it but he has to wait until the game's settled down, patch-wise)

ElGreko

  • 私だ。エルグレコ。
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #581 on: December 21, 2013, 01:09:53 PM »
Oh I see, that makes sense and I understand a lot of things now!  ( ̄ー ̄)
Thank you a lot for your fast answer, that's exactly what I needed to know  :3 .

The good new is that, once the "final version" will be released, a lot of stuff will appear, and hopefully even a voicemod!

Phoenix-P

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #582 on: December 21, 2013, 05:28:53 PM »
i'm a little new here, but hello everyone  ;)
so the patch 1.32 isn't the last one? hope final patch can appear soon so voice mods can be made, same as the translation. by the way, is it possible put voices in this game? seems more complex than SWR and hisoutensoku.
even though i didn't like some personalities (nitoriiiii was the worst...really, ichirin, reimu and koishi), the game overall was really good, loved the gameplay and designs. waiting for the good news  ;)
The Power of Baka!

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #583 on: December 21, 2013, 05:51:38 PM »
i'm a little new here, but hello everyone  ;)
so the patch 1.32 isn't the last one?
Welcome to MotK yo :V

We don't know yet. They never stated anything about it being the last patch and we don't know how long they'll keep patching the game. I guess we have to wait until either they officially announce it as the last patch, or until we can safely assume there won't be any more patches.

Phoenix-P

  • Reisen...it's punishment time...
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #584 on: December 21, 2013, 06:30:47 PM »
thanks :D

i wonder what else cuold they patch, the game looks quite complete since the 1.32 patch
well, there's nothing we can do right now than wait, lets see how this goes. if they make other patches that would be nice but for the ones translating the game im not that sure 
The Power of Baka!

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #585 on: December 21, 2013, 07:07:09 PM »
i wonder what else cuold they patch, the game looks quite complete since the 1.32 patch
well, there's nothing we can do right now than wait, lets see how this goes. if they make other patches that would be nice but for the ones translating the game im not that sure 
Balance patches really, if this patches proves to display if there are some characters that are too strong or dominant over others, or characters being too weak.

Of course, it doesn't mean that'll be enough to let them continue, look at Sakuya and Suwako in soku :V

ElGreko

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #586 on: December 22, 2013, 05:58:49 PM »
Let's hope they'll mostly work to improve the AI (I don't know he we could even say "improve", looking at how terrible it is)
well, just program a decent one that is not retarded, at least...

by the way, is it possible put voices in this game? seems more complex than SWR and hisoutensoku.
Hello and welcome ( ̄ー ̄),
for the voicemod, they don't implement the voice directly in the game.
It's just a program that spots what's going on in the game and plays the sounds in consequence, but doesn't modify the game itself, so it's totally possible for Shinkirou too.

I hope someone will actually do it for this game too, I really miss the voices. It looks kinda void without the characters talking.
If it's released I probably could enhance it too, I made a special version for hisoutensoku's voicemod where I fixed a lot of things and added hundreds of extra-contents  (I didn't even hosted it anywhere btw, I don't know where, lol.)



Oh, now that I'm here, I may appear noobish but even if I play the game since the very beginning, I never figured out what the "charged B attacks" actually do.
The increase of damage between an attack with B and it's charged equivalent is so small that it's almost inexistant and unnoticeable.
I didn't experience any usefulness against a blocking opponent, I was hoping some guard break to be possible without draining opponent's energy, actually... (and now I feel hopeless, lol...)
So the deal is just to be able to delay some attacks?

(I have the feeling I didn't get something elementary from the game, even for the blocking with the blue shield when you press an attack button while blocking, I assume it makes your energy drain slower, but it's almost unnoticeable and you still can get guardbreak. Actually it's hard to test against the retarded AI, when you don't have anyone to play with...)
« Last Edit: December 22, 2013, 06:17:28 PM by ElGreko »

Gpop

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #587 on: December 22, 2013, 06:11:52 PM »
Charged B attacks auto-breaks chicken guard now (as of 1.32), so it's useful for pressure mixups

ElGreko

  • 私だ。エルグレコ。
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #588 on: December 22, 2013, 06:21:54 PM »
Chicken guard? Wasn't that "air-blocking" in hisoutensoku? How can there be chickenguard in shinkirou since everything is in the air?

I tried to test in practice and I didn't see any difference...

Also, what exactly does the guard wit the blue shield? It just lower the loss of stamina while blocking? The difference is barely noticeable... (the AI never force us to block that much so I can't really test it)

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #589 on: December 22, 2013, 06:39:49 PM »
Chicken guard? Wasn't that "air-blocking" in hisoutensoku? How can there be chickenguard in shinkirou since everything is in the air?

I tried to test in practice and I didn't see any difference...

Also, what exactly does the guard wit the blue shield? It just lower the loss of stamina while blocking? The difference is barely noticeable... (the AI never force us to block that much so I can't really test it)
Blue shield IS chicken guard. It's basically a push block that pushes the opponent farther away

ElGreko

  • 私だ。エルグレコ。
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #590 on: December 22, 2013, 08:54:16 PM »
Blue shield IS chicken guard. It's basically a push block that pushes the opponent farther away

W...what? Then isn't that chicken guard useless?
I mean... first, I never use it because you can't cast it as fast as regular blocks, and if you do it more then 2-3 times you automatically lose popularity, so that's kinda crappy.
But if it can furthermore be broken with some moves and the regular block is still unbreakable, then why use that chickenblock? It's like almost 100% inconvenience.


But anyway, thank you for all your answers, that was very kind of you  :)

Mesarthim

  • Oh no, which direction should I move?
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #591 on: December 22, 2013, 09:29:18 PM »
If that's your viewpoint on chicken guard then you are doing something wrong.

Chicken guarding is still extremely useful. However with the addition of charged B attacks you are discouraged from chicken guarding all the time. If you get guard broken at that point you've only yourself to blame on that.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #592 on: December 22, 2013, 09:53:31 PM »
W...what? Then isn't that chicken guard useless?
I mean... first, I never use it because you can't cast it as fast as regular blocks, and if you do it more then 2-3 times you automatically lose popularity, so that's kinda crappy.
But if it can furthermore be broken with some moves and the regular block is still unbreakable, then why use that chickenblock? It's like almost 100% inconvenience.
Chicken guard pushes the opponent away from you to avoid being locked down in a block string, which is very easy to get into against real opponents. It's to give you space to escape from that.

ElGreko

  • 私だ。エルグレコ。
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #593 on: December 22, 2013, 10:03:36 PM »
Ooh thanks for all those precisions! I actually still don't find it so usefull since you can't use it normally without directly losing popularity, but yes I'm probably doing something wrong, no doubt on that.
Maybe if I could practice with more real persons that would help me to understand. The only ones I play with don't even know that different guards exist, lol.
By the way, is there any place to find people to play (like sokulobby for hisouten)?

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #594 on: December 22, 2013, 11:19:20 PM »
Ooh thanks for all those precisions! I actually still don't find it so usefull since you can't use it normally without directly losing popularity, but yes I'm probably doing something wrong, no doubt on that.
Maybe if I could practice with more real persons that would help me to understand. The only ones I play with don't even know that different guards exist, lol.
By the way, is there any place to find people to play (like sokulobby for hisouten)?
There's two IRC channels that you can find some shinkirou players in. One is #sokumaidens on irc.ppirc.net, and the other is #shinkirou in irc.rizon.net. the players are good though, so let them know about not playing against real opponents before unless you wanna get destroyed.

If you live in the east coast of the US or Ontario, Canada, we can have a few matches ourselfves if you want :V

Mesarthim

  • Oh no, which direction should I move?
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #595 on: December 22, 2013, 11:54:59 PM »
Just make sure you don't live where I am, where matches under 100 ping don't exist.

Hard 1cc: 4 (LLS), 6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW)13 (TD), 14 (DDC), 15 (LoLK)
Lunatic 1cc: 8 (IN), 9 (PoFV), 11 (SA), 12.8 (GFW), 14 (DDC)
Extra Clear: 4 (LLS) ,5 (MS) ,6 (EoSD),7 (PCB),8 (IN),9 (PoFV),10 (MoF),11 (SA),12 (UFO),12.8 (GFW),13(TD), 14 (DDC), 15 (LoLK)

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #596 on: December 23, 2013, 01:31:51 AM »
Just make sure you don't live where I am, where matches under 100 ping don't exist.
:colbert:

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #597 on: December 23, 2013, 09:16:11 AM »
I'll disagree. Chicken guard it not every blue shield. Strictly speaking chicken guard is the one where you jump... or in this case when you're not at neutral height. Some blue shields are not broken even by charged B's. If done at the same heigth (or neutral height for the opponent), it seems charged B's will not break the opponent guard... or not always at least, I'm not very sure of the specific scenarios.

Been playing some Shinkirou latelly and, man, Mamizou is ridiculously good now (specially shinto), specially against the likes of Miko and Byakuren. Her 5Y is wicked good with that surround coverage and standing hit-stun, all that added to how the dust travels ensures a combo in hit... and a trade in the worst case.

Rei

  • Charisma
Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #598 on: December 23, 2013, 10:23:13 AM »
I'll disagree. Chicken guard it not every blue shield. Strictly speaking chicken guard is the one where you jump... or in this case when you're not at neutral height. Some blue shields are not broken even by charged B's. If done at the same heigth (or neutral height for the opponent), it seems charged B's will not break the opponent guard... or not always at least, I'm not very sure of the specific scenarios.

Been playing some Shinkirou latelly and, man, Mamizou is ridiculously good now (specially shinto), specially against the likes of Miko and Byakuren. Her 5Y is wicked good with that surround coverage and standing hit-stun, all that added to how the dust travels ensures a combo in hit... and a trade in the worst case.
In 12.3, "chicken guard" is when you guard in the air.
In 13.5 it's when you hold back and another button, indicated by a blue bubble. It will be crushed by a charged attack, regardless of height.

Gpop

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #599 on: December 23, 2013, 05:38:50 PM »
I'll disagree. Chicken guard it not every blue shield. Strictly speaking chicken guard is the one where you jump... or in this case when you're not at neutral height. Some blue shields are not broken even by charged B's. If done at the same heigth (or neutral height for the opponent), it seems charged B's will not break the opponent guard... or not always at least, I'm not very sure of the specific scenarios.

Been playing some Shinkirou latelly and, man, Mamizou is ridiculously good now (specially shinto), specially against the likes of Miko and Byakuren. Her 5Y is wicked good with that surround coverage and standing hit-stun, all that added to how the dust travels ensures a combo in hit... and a trade in the worst case.

The thing is that the usual chicken guard doesn't exist in Shinkirou as it's all airborn, and Tasofro apparently calls the blue shield chicken guard themselves (or at least that's what cuc or monhan translates it to). But in 1.32, yes all charged attacks always guard crush chicken guard, at least from what I've seen and tested myself.

I always see Mamizou to being a really good defensive character, as she has some of the best defensive options in her arsenal, especially her 5Y. Her 5Y is arguably her best tool as a defensive projectile option that it makes it hard for Koishi to get in as well since Koishi relies on getting in close range to be super effective