Author Topic: TH13.5 Hopeless Masquerade - Thread the Nth  (Read 188527 times)

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #210 on: July 14, 2013, 03:45:57 AM »
Right now having a Miko VS Miko match with a friend, GPop. But, I'll play later.

She really is good with Miko, but she gave me the best laugh on X Fire ever.

Quote from my friend: Yo, this is a story all about how my life got immortalized turned upside down so i'd like to take a minute just sit right there I'll tell you how I became the fresh prince of a land called Japan.

Edit: Alright, I'm ready now just need to carry about my Miko's setup and learn how to not teeter badly with Koishi.  :V

BRING IT!
Oh lol sorry, I was away at a party. Drop me a PM with either Skype or using IRC and we can set up some battles :V

MewMewHeart

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #211 on: July 14, 2013, 03:48:04 AM »
Oh lol sorry, I was away at a party. Drop me a PM with either Skype or using IRC and we can set up some battles :V
Tomorrow or Monday? Because, it's pretty late over here and I need to think up some ideas for my decks also RPing with a few friends sorry.
« Last Edit: July 14, 2013, 03:49:59 AM by MewMewHeart »
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Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #212 on: July 14, 2013, 03:54:12 AM »
Tomorrow or Monday? Because, it's pretty late over here and I need to think up some ideas for my decks also RPing with a few friends sorry.
I guess, it's late here, but if you still wanna play leave me a PM

cuc

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #213 on: July 14, 2013, 11:47:43 PM »
Another blog update.

Hijiri:
Buffs from spell chanting last longer (some buffs may be weakened); the skills are greatly improved to encourage more diverse use of skills.

Miko:
The blue (unpopular) cape will revert back to yellow (neutral) after some time.

Nitori:
Energy cost increased over the board; some skills are buffed, befitting their cost; that infamous attack is largely unchanged, but costs a lot.

Is the "infamous attack" the bubble one?

Next update: Koishi who has received the most tweaking.
Touhou Fantasy News: twitter

MewMewHeart

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #214 on: July 14, 2013, 11:54:22 PM »
Another blog update.

Hijiri:
Buffs from spell chanting last longer (some buffs may be weakened); the skills are greatly improved to encourage more diverse use of skills.

Miko:
The blue (unpopular) cape will revert back to yellow (neutral) after some time.

Nitori:
Energy cost increased over the board; some skills are buffed, befitting their cost; that infamous attack is largely unchanged, but costs a lot.

Is the "infamous attack" the bubble one?

Next update: Koishi who has received the most tweaking.

Wait, will this be on the next patch or just speculation hype from Tasoforo?
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cuc

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #215 on: July 15, 2013, 12:06:33 AM »
It appears since this patch is already nearing completion, the changes are getting locked down. Of course the general principle of "all things in development subject to change applies".
Touhou Fantasy News: twitter

MewMewHeart

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #216 on: July 15, 2013, 12:09:37 AM »
It appears since this patch is already nearing completion, the changes are getting locked down. Of course the general principle of "all things in development subject to change applies".
Ah! Then let's hope this one gives Kokoro her spellcards and finally allows better gameplay.
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Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #217 on: July 15, 2013, 12:30:14 AM »
Quote
Next update: Koishi who has received the most tweaking.
I'm excited by this. I hope one of the changes is that the moves don't randomly come out after some time of not being activated. It makes Koishi unnecessarily unsafe and sometimes giving the opponent a free second combo.

The fact that she's easy to bait makes a lot of higher level players think she's low tier, despite a lot of untapped potential in her

MewMewHeart

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #218 on: July 15, 2013, 12:32:24 AM »
I'm excited by this. I hope one of the changes is that the moves don't randomly come out after some time of not being activated. It makes Koishi unnecessarily unsafe and sometimes giving the opponent a free second combo.

The fact that she's easy to bait makes a lot of higher level players think she's low tier, despite a lot of untapped potential in her
I've actually been a victim of Koishi having a bait moment quite a few times, so some tweaks would be good to ensure this doesn't happen.
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #219 on: July 15, 2013, 10:19:29 AM »
Does anyone want to play? : 3c

EDIT)) Is there a single page guide or at least website for all of these gameplay things that you guys talk about? Such as the passives of characters?

Lumenebr?

  • Taoishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #220 on: July 15, 2013, 11:22:21 AM »
Is there a single page guide or at least website for all of these gameplay things that you guys talk about? Such as the passives of characters?

 You could probably just search for the shinkirou wiki.

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #221 on: July 15, 2013, 05:27:48 PM »
Does anyone want to play? : 3c

EDIT)) Is there a single page guide or at least website for all of these gameplay things that you guys talk about? Such as the passives of characters?
Send me a PM and we can play a few rounds then :V

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #222 on: July 15, 2013, 07:00:46 PM »
whats a good layout to use for ps3 controller?

by good i mean your fingers done get tangled up in each other

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #223 on: July 15, 2013, 10:44:48 PM »
I play with a PS3 controller.  I have A on square, B on triangle C on R!, X on X, Y on O, and Z on R2.

cuc

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #224 on: July 16, 2013, 01:29:40 AM »
A blog post about Koishi. I understand what this post is saying even less than previous posts, but they'll try to make Koishi's triggered attacks more useful. One method is by diversifying their trigger conditions. Most of them are no longer triggered after time lapse, and all set attacks are disabled when Koishi is stunned.

The screenshot shows a front slot Catch and Rose; it's now triggered by the opponent's shooting or skill action.
Touhou Fantasy News: twitter

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #225 on: July 16, 2013, 01:34:26 AM »
Most of them are no longer triggered after time lapse, and all set attacks are disabled when Koishi is stunned.
Now this is perfect. Now opponents will no longer get a free second combo after stunning her the first time. That was the biggest problem with Koishi as a lot of combos are long enough that as soon as she recovers, the time that lapsed by then will be long enough that she'd auto-trigger her moves, giving them a second combo.

Can I see that screenshot? Triggered by the opponent sounds weird.

Lumenebr?

  • Taoishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #226 on: July 16, 2013, 01:41:28 AM »
A blog post about Koishi. I understand what this post is saying even less than previous posts, but they'll try to make Koishi's triggered attacks more useful. One method is by diversifying their trigger conditions. Most of them are no longer triggered after time lapse, and all set attacks are disabled when Koishi is stunned.

The screenshot shows a front slot Catch and Rose; it's now triggered by the opponent's shooting or skill action.

Wondering if this means hitstun or limitstun, and cancelled or temporarily disabled.
Probably hitstun and temp disabled. Cancelled would be pretty crippling if repeatedly interrupted.

However if it's cancelled, it would tie in with the removal of the timer.
No more waiting out moves, needing to cancel them by force.
Sounds pretty dangerous for both sides.

So CR is an interrupter now... Yeah the trigger for CR was pretty niche-y. Will definitely be interesting.
« Last Edit: July 16, 2013, 01:43:33 AM by Lumenebr? »

MewMewHeart

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #227 on: July 16, 2013, 01:42:07 AM »
Now this is perfect. Now opponents will no longer get a free second combo after stunning her the first time. That was the biggest problem with Koishi as a lot of combos are long enough that as soon as she recovers, the time that lapsed by then will be long enough that she'd auto-trigger her moves, giving them a second combo.

Can I see that screenshot? Triggered by the opponent sounds weird.
Sounds like they're using the field of vision for the triggers.

« Last Edit: July 16, 2013, 01:48:29 AM by MewMewHeart »
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Lumenebr?

  • Taoishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #228 on: July 16, 2013, 01:49:44 AM »
Sounds like they're using the field of vision for the triggers.

[Screenshot]

Holy hell, could it always reach so far?

And it interrupts, Hm. What a dangerous ability to go up against, what with the unpredictability.
Will definitely ward off some skills and projectiles, which will influence people to either close the distance or change elevation

Thinking about it again though, couldn't it be baited out with a move that is advantageous frame-wise?
« Last Edit: July 16, 2013, 02:03:04 AM by Lumenebr? »

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #229 on: July 16, 2013, 01:58:20 AM »
Sounds like they're using the field of vision for the triggers.


That is pretty scary. Dunno if it's necessary but...might be a nice move to have, especially for midscreen combos.

KuroArashi100

Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #230 on: July 16, 2013, 10:13:19 AM »
But isn't it kinda weird that they are making so many changes after the game already came out?
I mean, they released a demo before, but they don't really seem to be satisfied with what they made either.

Darth_Sirov

  • Gensou Rounin
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #231 on: July 16, 2013, 12:46:34 PM »
Well, the concept and system are somewhat new... and they were pressed for time, hence why Kokoro is still unavailable for 2 months (close to 2, still)

And, look at Capcom... how many versions of Street Fighter 2 have they put out since the initial release?

cuc

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #232 on: July 16, 2013, 01:52:48 PM »
Patch 1.10 released. Seems to be a balance patch. Tasofro's site is difficult to access now due to the traffic.
Touhou Fantasy News: twitter

LadyScarlet

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #233 on: July 16, 2013, 02:25:09 PM »
The next patch better contain Kokoro.
My Youtube Channel. I mostly upload Hisoutensoku videos.

Quwanti

  • Pixel stuff
Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #234 on: July 16, 2013, 02:26:22 PM »
That is a looong list of changes.

Think someone can summarize the most important changes?


And it seems that Futo indeed is able to now place 7 plates max. When her x attack hits it places a double one. It is now also easier to stun with her. I have to learn completely new combo's with her.

You also get a message for a big change in popularity, and for which reason this is.

And noooooooooo, Unzan'z Fist item card now stuns on the first hit. :(
« Last Edit: July 16, 2013, 02:31:43 PM by Quwanti »

LadyScarlet

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #235 on: July 16, 2013, 02:37:02 PM »
Everyone gets an extra hit on their 5AAAA(A) combo, which now stuns the opponent upon the last hit.
My Youtube Channel. I mostly upload Hisoutensoku videos.

cuc

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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #236 on: July 16, 2013, 03:22:04 PM »
While Kokoro is not selectable, with the modified save file, you can see she has some half-implemented spell cards. She can cause a status ailment on the opponent.
Touhou Fantasy News: twitter

Serela

  • Moon Tiara Magic
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #237 on: July 16, 2013, 03:34:50 PM »
Holy crap, this completely changes some of the characters.

..isn't there supposed to be a tournament in a week? rofl.
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Critz

  • Heartwarming ★ Miracle
Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #238 on: July 16, 2013, 04:02:02 PM »
Been a while since I've played this but... were Futo's plates always this fast, even without Taoism? And I love how everything save for 5Y now makes 2 plates on hit :V.

Gpop

  • Subconscious Rose Girl, Koishi
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Re: TH13.5 Hopeless Masquerade - Thread the Nth
« Reply #239 on: July 16, 2013, 04:04:29 PM »
can someone translate the changelist for the patch if there is one? I wanna see all the changes Koishi has now