Author Topic: Yukari Quest - A Z-machine Adventure  (Read 41186 times)

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #870 on: March 18, 2013, 05:02:50 AM »
>Mahjongg is no longer a quest? Chugga chugga choo choo!

>Examine gaps which are more accessible.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #871 on: March 18, 2013, 05:13:32 AM »
>Mahjongg is no longer a quest? Chugga chugga choo choo!

>Examine gaps which are more accessible.

>Maybe once you get back home. Right now, you have much bigger problems.
>You cannot examine them any more closely from here, you would need to physically reach them to learn more. There are three of them near the ground. One is close to the point where the fold is most dense. Another exist near the southern edge of this place, while a third lays out to some distance to the east.

>_

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #872 on: March 18, 2013, 05:57:02 AM »
>With the space more stable, can we fly?
>Travel to each gap, examine.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Re: Yukari Quest - A Z-machine Adventure
« Reply #873 on: March 18, 2013, 09:53:10 AM »
>Does the fold feel like it reaches underground?

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Re: Yukari Quest - A Z-machine Adventure
« Reply #874 on: March 18, 2013, 02:16:21 PM »
>With the space more stable, can we fly?
>Travel to each gap, examine.

>You attempt to fly, and have no luck. You know the problem doesn't lie with you, you can feel it trying to work. Just, it doesn't seem to want to translate into action.
>This will take you some hours to complete if yo go by foot, or drain out a a significant amount of your reserves if you travel via gap. Which will you be going, and which will you visit first?

>Does the fold feel like it reaches underground?

>No, it does not, not more than a couple yards. This is rather strange, now that you think about it, physical matter shouldn't impede it even a little, and given how it has branched in every other direction, there's no intrinsic reason why it wouldn't go downward as well...

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #875 on: March 18, 2013, 04:08:21 PM »
> Does it seem like the roots are stopping it from sensing downwards?
> There should be a gap near us, where the fold is densest, because that's where we went to fix the problem. Go there first by foot.


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Re: Yukari Quest - A Z-machine Adventure
« Reply #876 on: March 18, 2013, 05:46:38 PM »
> Does it seem like the roots are stopping it from sensing downwards?
> There should be a gap near us, where the fold is densest, because that's where we went to fix the problem. Go there first by foot.

>You cannot tell. You haven't felt it brush against any roots, at least, but you are uncertain if this is because it has yet to meet any or if you just can't feel them through this.
>You make your way toward the gap where the fold is most dense. While the fold here is quite dense, as far the physical layout of this area is concerned, there's nothing special or unique abotu it, just more of those gently swaying fronds and motes of pink light winking into and out of existence. Most notably...you are not sure if you can sense the gap here at all. At a glance, you certainly don't see it, so to speak, but the fold is so dense here that it may be a problem...

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #877 on: March 18, 2013, 08:51:26 PM »
> But we could sense it here from a distance. Is the fold itself obscuring the gap from us?
> Can we work at unfolding this part of the tangle?


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

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Re: Yukari Quest - A Z-machine Adventure
« Reply #878 on: March 18, 2013, 09:26:30 PM »
> But we could sense it here from a distance. Is the fold itself obscuring the gap from us?
> Can we work at unfolding this part of the tangle?

>You most certainly could sense it at a distance, which makes it odd that you can't find it now that you're here. The fold shouldn't obscure it, unless it is very weak. Thinking on it, that may be plausible.
>You've done about all that you can do right now with regards to work on the fold in space.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #879 on: March 18, 2013, 11:02:25 PM »
>Perhaps it disappeared, see if we can still sense the other gaps we could before, and whether or not new ones have appeared.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #880 on: March 19, 2013, 12:00:40 AM »
>Perhaps it disappeared, see if we can still sense the other gaps we could before, and whether or not new ones have appeared.

>You return your attention to the fold, letting your senses attune to it once more. You can feel the other gaps just fine, and can still feel there is one here as well. You can't quite narrow down where it is or what condition it is in, but you know it's here.

>_

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #881 on: March 19, 2013, 01:34:58 AM »
>Health status.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #882 on: March 19, 2013, 01:43:24 AM »
>Health status.

>You are slightly hurt, around your shoulder and right hand. You are reasonably well rested and slightly thirsty.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #883 on: March 19, 2013, 09:08:48 PM »
>Have another look for this nearby gap.
>If we can't find it then identify the nearest potential gap that isn't in midair.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #884 on: March 19, 2013, 09:29:35 PM »
>Have another look for this nearby gap.
>If we can't find it then identify the nearest potential gap that isn't in midair.

>You look around for it again, a bit more thoroughly this time. You begin to some find weak traces of it, some distance apart. Frowning, you check a few other places, finding spots where the fold has obscured it, until you're able to put your finger on it. This particular gap has been stretched too wide to be of any use right now. You would need to close it it some, until it is compact and dense enough that you could open it without it falling apart. You will probably need your pliers for that.

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #885 on: March 19, 2013, 09:49:52 PM »
> Curse this GameFAQ's for not listing requirements for the next area in order.
> Make a note of this to ourselves and go to the next closest gap, by foot.


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Re: Yukari Quest - A Z-machine Adventure
« Reply #886 on: March 19, 2013, 10:52:25 PM »
> Curse this GameFAQ's for not listing requirements for the next area in order.
> Make a note of this to ourselves and go to the next closest gap, by foot.

>No one gets an FAQ til Purvis Hobotech gets its cut.
>You begin to head eastward. The fields are not much different than the ones you have seen before, fronds swaying as far as the eye can see in every direction. Once in awhile, you get a glimpse of a tree or a patch of bare dirt. You pass close to one of the trees, and note that it too ends each branch with five finger-like limbs. As you travel, you find no sign of the light waxing or waning, nothing to suggest the day is progressing at all save for the slight dryness in your mouth and throat which grows slightly more annoying as you walk onward.  The fold wends its way up and down and to and fro, splitting off in this direction or that like a lightning bolt, never directly making its way toward your goal. Every now and again, you can move away from it and travel directly toward your goal, meeting up with the fold down the road. Other times, you don't try it, sensing it would be too easy to lose your way.
>Time passes, you estimate well over an hour, before you find the gap you are seeking. It stands not too far from a tree in the middle of a bare patch of earth.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #887 on: March 20, 2013, 09:07:51 AM »
>Investigate plausibility of opening the gap.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #888 on: March 20, 2013, 03:03:12 PM »
>Investigate plausibility of opening the gap.

>You take a closer look at the gap, and immediately feel a sense of familiarity about it. As well, even from here, you can feel the gap is linked to an unstable and dangerous place. You are certain that this gap leads back to the unstable cavern where you found many of your garments. It would open easily, but it would also be a poor idea.

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #889 on: March 21, 2013, 02:51:31 AM »
Right, we need the astrolabe before we can go back to that area.
> Check the third gap. If we can walk there do so, as we're conserving gap energy for gapping.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

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Re: Yukari Quest - A Z-machine Adventure
« Reply #890 on: March 21, 2013, 03:02:05 AM »
> Check the third gap. If we can walk there do so, as we're conserving gap energy for gapping.

>You can walk there, but it will take a good portion of a day, so to speak. You can likely shave off some of that time by going directly southwest from here, and meeting up with the fold somewhere down the line. It does have the risk, though, that you may end up missing it entirely.  How would you like to approach it?

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #891 on: March 21, 2013, 03:40:49 AM »
>How thirsty/hungry are we?

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Re: Yukari Quest - A Z-machine Adventure
« Reply #892 on: March 21, 2013, 03:43:46 AM »
>How thirsty/hungry are we?

>You are a little thirsty. Enough to be slightly irksome, but hardly debilitating. You could do with something to eat, but you are not quite at the point where you are feeling hungry yet. You could probably go on for awhile before that becomes a problem.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #893 on: March 21, 2013, 05:14:21 AM »
>Can we match up where we can sense the fold going with landmarks(i.e trees) so that we can take the shortcut and not get lost?

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Re: Yukari Quest - A Z-machine Adventure
« Reply #894 on: March 21, 2013, 06:33:29 AM »
>Can we match up where we can sense the fold going with landmarks(i.e trees) so that we can take the shortcut and not get lost?

>Not at the moment. While the fold does let you sense other dimensional phenomena to some degree, it is much more limited in the kinds of physical things you can sense. It has to practically touch things for you to know they are there; which is how you were able to tell that this place is so empty as it touched so little.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #895 on: March 21, 2013, 09:10:46 AM »
>Well then, I guess we should just follow the fold. Getting lost here would be quite a problem.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #896 on: March 21, 2013, 06:30:40 PM »
>Well then, I guess we should just follow the fold. Getting lost here would be quite a problem.

>You begin to follow the fold back the way that you came, preparing yourself for a long trip. Having traveled this route once, you are a bit more confident about taking shortcuts than you were before, and you are sure you shave a good ten minutes off the return course.  Soon, you turn away to follow another branch of the fold, going into what is technically unfamiliar territory. However, it is hard to consider it unfamiliar when it all looks the same.
>Your thoughts wander as you travel, trying to find something like a definite answer about this place, and coming to no conclusions. You find yourself letting your eyes unfocus for long stretches of time as you follow the fold, barely paying any mind to the pearlescent plant life or the motes of pink light as they wink in an out of existence. As such, you almost wonder if you're seeing things, after a couple hours of walking, when you think you see a kind a weak, whitish light, far in the distance to the southeast.

>_

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #897 on: March 21, 2013, 08:45:45 PM »
>What tools could we make on our own?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #898 on: March 21, 2013, 09:10:49 PM »
>What tools could we make on our own?

>In theory, you are knowledgeable enough to make just about any tool, provided you have the proper materials. Given it is appearing you will have to start from scratch, if you could get some flint or the like, you could make some basic things such as a simple cutting edge.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #899 on: March 21, 2013, 10:35:10 PM »
>Stare at the whitish light.
>I assume it's not in the direction that the fold continues?