~Hakurei Shrine~ > Rika and Nitori's Garage Experiments

Sparen's Code Dump (Final updates)

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Sparen:

RaNGE 20: Seasonal Rabbit v0.20 (RC-4)

An update has arrived for my entry for the RaNGE 20 Contest!

As expected, spawning stupidly large numbers of bullets caused problems! But alas, perhaps those have now been solved!

Updates:
Potentially addressed issue where forcefully deleted bullets prior to the boss dialogue would not have their ongoing tasks terminated, resulting in those tasks continuing to fire after Danmakufu reassigned their Object IDs during Spell 4 on Abnormal difficulty. This might address the potential crash in Spell 4 on Abnormal, and should also prevent random laser explosions from the stage enemies mysteriously occurring during or after Spell 4 on Abnormal difficulty.

Download (replays from the prior version will most likely break):
http://www.bulletforge.org/u/sparen/p/range-20-seasonal-rabbit

(NOTE: Apparently the game saved "Spn1" as the default replay name so you'll probably have to be careful when saving replays XD)

YushuNiangNiang:

Hi Sparen. I joined way back but I just had the chance to open up Danmakufu PH3 today. By code dump, you are saying we can use this to learn how to make our own scripts or implement some of the codes here for our own complete game, correct? I just want to make sure. I don't want to violate anything.

Sparen:


--- Quote from: YushuNiangNiang on April 20, 2019, 04:24:51 AM ---Hi Sparen. I joined way back but I just had the chance to open up Danmakufu PH3 today. By code dump, you are saying we can use this to learn how to make our own scripts or implement some of the codes here for our own complete game, correct? I just want to make sure. I don't want to violate anything.

--- End quote ---

This is my general project release thread. I use this thread for posting about my own projects as well as when I post updates to my website in regards to tools and tutorials for the community.

In terms of code reuse, most of the libraries I've released are open for reuse via a license. If you plan to use other libraries, just ask beforehand.

Sparen:

BHA 01 Contest Entry:
Elemental Shapes



I would now like to announce the commencement of my next standalone script, which is my entry for the Bullet Hell Artistry #1Contest hosted by Jean Fox on the Bullet Hell Engines discord server.

This script trashes most of the systems I typically use and opts for a simple model with no score, lives, or items. There is no package this time, so the script lacks features such as spell practice. Depending on how far I get with this, a certain someone may appear during the script...

All Release Versions
Download: Bulletforge
RC-1: Release Post

Video

Sparen:

BHA 01: Elemental Shapes v0.19 (RC-1)

The initial release of my Bullet Hell Artistry Contest entry is complete! Enjoy responsibly at https://www.bulletforge.org/u/sparen/p/bullet-hell-artistry-elemental-shapes

Warning: Contains shapes

Warning: Contains primitives

Warning: Game can will lag


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