Author Topic: STG Thread 12  (Read 65576 times)

Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #90 on: December 25, 2012, 11:46:36 PM »

RNG

  • Lord of all that Bullshits
Re: STG Thread 12
« Reply #91 on: December 26, 2012, 12:03:13 AM »
Actually I'[d have to say on further reflection my most embarrassing moment of the year was double KOing the final boss of S99's first loop. About a half hour before score submissions ended. That fucking sucked.

Re: STG Thread 12
« Reply #92 on: December 26, 2012, 12:14:08 AM »
Personal Favorite Achievements of 2012: Eschatos Hard ALL being top of the leaderboards. Not anymore though but maybe I can take that shit back.

Personal Biggest Screw-ups of 2012: Giving up on Batsugun Special counterstop. But that game is too fucking long. I guess not looping Ketsui but I may be starting to realize I don't really like Ketsui.

Favourite Achievements by Others of 2012:
Always impressed by what the people in Ijiyatsu put out.

Goals for 2013:
Play for myself instead of playing for others. I need to stop giving a shit about what scores other people and just focus on my own damn progress. I keep getting anal-pained seeing people progress quicker than me that I forgot that these are games but more like jobs. It isn't just shmups, the same applies to LoL too. That's another thing, play more STGs than League.

 Also, just play the games that I like. I'm not doing STGT 13.

« Last Edit: December 26, 2012, 12:18:02 AM by Ratikal »

jc_foster

  • Learning the ways of the bomb
  • Specializing in idiotic deaths since 2009
Re: STG Thread 12
« Reply #93 on: December 28, 2012, 06:21:43 AM »
Hey, have a Deathsmiles IIX Arrange clear. Missed out on the TLB thanks to a stupid mistake in stage 4, but it might still be respectable for the ranks I chose (3-3-1-1-1).

As for a list .... I'll come back to that later.

Re: STG Thread 12
« Reply #94 on: December 28, 2012, 03:11:44 PM »
I'm happy that I was able to get 5.9m in Sexy Parodius. Clearing two loops of arcade Gradius III was also pretty sweet.

Considerably less happy about the fact that I seriously neglected my favorite shooter, Raiden DX, after STGT. I focused on it pretty intently for several months prior to the tournament with the intention of getting a really good Training score but I guess shmup fatigue set in. That and the fact that I rediscovered the Infinity Engine games--beat BG twice, got far in BG2 before restarting with a fully player-created party, currently near the end of IWD on Insane difficulty and planning to do Heart of Fury mode, ROLE PLAYING EXCITEMENT.

Of all the awesome achievements this year, I thought Azinth's S99 score was the most memorable.

Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #95 on: December 29, 2012, 12:00:38 PM »

Re: STG Thread 12
« Reply #96 on: December 31, 2012, 02:43:09 AM »
Personal Favourite Achievements of 2012 - Omote 2-ALL of MLP, looping Strikers 99.

Personal Biggest Screw-ups of 2012 - Where do I start...

Favourite Achievements by Others of 2012 - Naut DOJ 2-ALL. 

Goals for 2013 - Add some of those C83 shmups to my 1cc list, maybe pick up some others from the last couple years that I didn't get into because my old PC gave me too much slowdown.

[OPTIONAL] CHALLENGES TO OTHER PLAYERS - Naut, get back into Ultra.  Jaimers, get your revenge on DOOM.  Sapz, stop not playing shmups, it's not cool man  :V.  Saucy, get to at least 4-1 in gradius 3 (5-1 if you're feeling saucy  :3).  Nereid, get your Ketsuipachi ALL if you haven't yet.  Zengeku, 2-ALL either DOJBL or DFK Ura.  And to the guys above and everyone else - do your best you have ever done.

Re: STG Thread 12
« Reply #97 on: December 31, 2012, 03:38:06 AM »
DFK Ura

Sure, you just go clear that UFO in the meantime ok?  :V

Actually for Cave related things I'd rather try and see how far into Futari Ultra I can get rather than play any of those you mentioned. I don't want to play lame-ass first loops and I've grown rather fond of Mushihimesama Futari over this year so I have been toying around with the idea of playing Ultra some. Obviously my Touhou related goals will be more important.

Oh and I actually got a bit of an 'accomplishment' in that department. It's not much but I've messed around with Futari Ultra's first boss and managed to defeat it four times NMNB but it all depends on whether it uses it's Quadruple Flamethrowers of Rape or uses it's Long Streaming Bullet Spewing Flamethrower of More Manageable Rape.

It's all useless unless I can get consistent with it though. Oh and I'm playing Normal Reco. Go figure.

Shimatora

  • I'm not clumsy...
  • Really...!
Re: STG Thread 12
« Reply #98 on: December 31, 2012, 07:31:52 PM »
Personal Favourite Achievements of 2012:
DoDonPachi 1-ALL
Daifukkatsu 1-ALL

Personal Biggest Screw-ups of 2012:
This and this.

Favourite Achievements by Others of 2012:
None immediately pop to mind.

Goals for 2013:
DoDonPachi 70m.
Score on Daifukkatsu, score higher than my Novice score on Xbox 360 mode.
ALL SDOJ.
Finally clear Espgaluda and Esp Ra. De.
Clear some non-Cave games.
EDIT: 1-ALL DOJ. How'd I forget that?
« Last Edit: December 31, 2012, 07:37:11 PM by Shimatora »

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Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #99 on: January 01, 2013, 07:48:39 PM »
Leiria -Stargazer- Hard Mode ALL Clear 2.3 Billion
Cool freeware Cave clone with the best ending.

List? I know of no such thing.
« Last Edit: January 01, 2013, 08:13:27 PM by Jaimers »

KLH

  • 47 accounts in my account account
Re: STG Thread 12
« Reply #100 on: January 02, 2013, 12:25:57 AM »
Goals for 2013:
1-ALL DOJ. How'd I forget that?
loop this shit
NAO


List? I know of no such thing.
this

there you go, I made the list for you

2hu is a ghey shooter pl@y COD you f@gs
COD 4 life #swag #yolo #360noscope #lensflare #Skrillex
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Main Reupload Channel

Shimatora

  • I'm not clumsy...
  • Really...!
Re: STG Thread 12
« Reply #101 on: January 02, 2013, 01:18:44 AM »
loop this shit
NAO

Maybe, if I find the time.

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Re: STG Thread 12
« Reply #102 on: January 04, 2013, 11:31:09 PM »
SDOJ gives some of the silliest replays ever.

Interesting things start around 18:00.
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Maribel Hearn

  • TD scorer
    • Portal
Re: STG Thread 12
« Reply #103 on: January 05, 2013, 09:05:14 PM »
I beat the Danmakufu script of Evaccania DOOM today, using Danmakufu's ReimuB. :D It took a lot of tries, especially because of
Spoiler:
trying to perfect the first phase, not die during the second phase and then get lucky on the final phase too.
(In a spoiler because it spoils what is in the video)

Video here: http://www.youtube.com/watch?v=cB04o6kN_Z8

EDIT: Hibachi's down too now (Danmakufu again)! The battle mostly consisted of bombspam though.
http://www.youtube.com/watch?v=A1_Yete6W18
« Last Edit: January 07, 2013, 02:17:24 PM by Maribel Hearn »

Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #104 on: January 08, 2013, 07:14:29 PM »
The Danmakufu version of DOOM is not quite nearly an exact copy of the original. The original is considerably harder than the Danmakufu version, especially in the first and the last phase. The bullets in the first phase are much faster and denser, the opener also likes to wall you if you're not careful.

The Hibachi script is interesting though. The first two attacks are easier because it's way slower than in the original, but the last one and the final phase are way harder because the hitboxes are huge compared to the original.

Still very nice though! The trick to DOOM's final is to be way more aggressive and tear holes in the pattern with your bombs while looking at the entire screen for openings.

Maribel Hearn

  • TD scorer
    • Portal
Re: STG Thread 12
« Reply #105 on: January 08, 2013, 07:46:10 PM »
Yeah, the hitboxes are indeed bigger in Danmakufu. I noticed; it was very tricky for me to pass through the bullet streams during the last attack in Hibachi's first phase. Same for DOOM's bullet streams right before the final attack.

Thanks for the hints! :P

Re: STG Thread 12
« Reply #106 on: January 12, 2013, 04:34:03 AM »
Late to the party.  Probably longwinded.  The future me better get something out this, damnit.

-Favorite achievements: those sparse moments of self-actualization in shmups and the intense, lucid high that comes with it.  And the refocusing from remembering that this feeling, not any end goal, is why I play these games.
-Biggest screw-up: continuing to grind UFO despite hating it.  On the upside, with the 1cc, I'm no longer tempted to play it (outside of Shou [once I get a computer that can run hourglass]).
-Favorite achievements of others: Zil's abuse of PoDD and PoFV.  Exceedingly fun as I was into the games for most of this time and was learning from, being motivated by, and being completely outclassed by Zil.  Also: Naut's DOJ 2-all, T's TD extra and UFO extra WRs, .asp's UFO extra WR, Azinth's S99 STGT awesomeness, Zil's DOJ 2-all, and Jaimers' abuse of everything he touches.  I'm forgetting a lot, I'm sure, partially because it's hard to relate to accomplishments in games I haven't played and partially because I tend to forget the exact goals and simply remember the privilege of sharing in the ups and downs of people who I like as they work toward their goals.
-Goals for 2013: if I get back into shmup-likes, tangible goals would be a 'legit' Chiyuri lunatic 1cc and some PoFV scoring.  Any time spent on normal shmups will likely be with save states, jumping between games and skipping to their good bits.  Or I might pull a Sapz this year, as I'm enjoying this break from shmups more than I enjoyed playing them.

-Challenges to others: for the more pessimistic folk to be positive about themselves and their efforts.  And for irc to more frequently suffer from bouts of music spam.
eb: there should be a shmup that is sort of like podd minus the versus shit
eb: you go dodging semirandom things then it goes WARNING GET OUT OF THE WAY MOTHERFUCKER and you get a shitstorm
KB: and there is no way out of the way
eb: the way is through

Re: STG Thread 12
« Reply #107 on: January 13, 2013, 09:57:02 PM »
Recorded my current best DFK run: https://www.youtube.com/watch?v=qNMALvaE5vk

Pretty good run overall, all full chains except 2-2 and 2-3.
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Re: STG Thread 12
« Reply #108 on: January 15, 2013, 10:11:16 PM »
Played some Ketsui:
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Omba

  • ねえ...
  • 君の首...おいしそう
Re: STG Thread 12
« Reply #109 on: January 17, 2013, 10:45:42 AM »
2012: lol didn't play any shmups for most of it.
Goals for 2013:
1-ALL DOJ
1cc SDOJ assuming the port comes out in time
Maybe clear one Touhou on Lunatic (yeah...)
Maybe 1cc Deathsmiles in death mode

Btw, what's the IRC channel that's been mentioned earlier in this thread?

Zil

Re: STG Thread 12
« Reply #110 on: January 17, 2013, 09:54:29 PM »


Accidentally put AAA into the scoreboard. Anyway I've begun working on Gunbird 2. The first loop was no miss, 2 bombs. Then I got mauled in 2-1 despite having practiced it a bit. The boss is a cakewalk though. I've never done anything with 2-2, so the run ended there. Most bombs went unused.

Btw, what's the IRC channel that's been mentioned earlier in this thread?
I think that's ijiyatsu, unless there's a different one.

Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #111 on: January 18, 2013, 06:55:57 PM »
Batsugun Special Version ~ 4-ALL Clear 99,999,990 Counterstop

Oh man my first counterstop/ WR sorta kinda.

Shimatora

  • I'm not clumsy...
  • Really...!
Re: STG Thread 12
« Reply #112 on: January 18, 2013, 10:05:44 PM »
Batsugun Special Version ~ 4-ALL Clear 99,999,990 Counterstop

Oh man my first counterstop/ WR sorta kinda.

Just gave it a watch and jeez, congrats again! How long did that take?

Also, what MAME did you use? (I presume it was MAME.) Shmupmame sucks with Batsugun, unless I'm missing something.

Visit #sokumaidens on irc.ppirc.net for discussion and matchmaking for a wide variety of fighting games!
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Jaimers

  • You just did it because you're older than me.
Re: STG Thread 12
« Reply #113 on: January 19, 2013, 05:43:39 PM »
Thanks, it took like a couple of days to do, it honestly wasn't that bad to do. Couple of days to learn the stages and practice stuff, then actually doing it in a couple of runs.
I practiced it STGT style, got the 91 million run, didn't play if for like a week next and then got it very quickly.

As for mame I believe it was this one.
It was sitting on my computer and I have no idea what it is or where I got it from.  :V

Shimatora

  • I'm not clumsy...
  • Really...!
Re: STG Thread 12
« Reply #114 on: January 19, 2013, 06:19:54 PM »
Thanks, it took like a couple of days to do, it honestly wasn't that bad to do. Couple of days to learn the stages and practice stuff, then actually doing it in a couple of runs.
I practiced it STGT style, got the 91 million run, didn't play if for like a week next and then got it very quickly.

As for mame I believe it was this one.
It was sitting on my computer and I have no idea what it is or where I got it from.  :V

Ooh thank you! Maybe I'll actually be able to play the game now without annoying graphical glitches and no music.

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Re: STG Thread 12
« Reply #115 on: January 20, 2013, 06:21:36 PM »
Done!


Looks like that's pretty much 3 weeks after I started practicing this for now. I'm pretty happy with that.

Vid
« Last Edit: January 21, 2013, 04:23:02 PM by Erppo »
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Maribel Hearn

  • TD scorer
    • Portal
Re: STG Thread 12
« Reply #116 on: January 26, 2013, 06:04:36 PM »
https://www.youtube.com/watch?v=xwuJ-Q9VOEs

Beat DOOM (script) with 1/2 left now! I'm improving!

Shimatora

  • I'm not clumsy...
  • Really...!
Re: STG Thread 12
« Reply #117 on: January 28, 2013, 10:43:56 PM »
Picture

Best run I've ever had up to Stage 5-1, then I went ahead and lost all of my lives. In the stage section.
« Last Edit: February 02, 2013, 05:26:33 AM by Shimatora »

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Re: STG Thread 12
« Reply #118 on: February 02, 2013, 04:58:42 AM »

Validon98

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Re: STG Thread 12
« Reply #119 on: February 03, 2013, 12:44:08 AM »
Just 1cced HELLSINKER's Short Mission with Variable Gun Kagura, with Level 3 Satisfaction and Lost Property 771 fought. Honestly, I thought I was going to not get this one.
I have 1cced the Full Mission Sequence... with Minogame and a severely laggy game. I'm going to try it again sometime now that I can play the game without it lagging to hell and back.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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