Personal Favourite Achievements of 2012: nothing STG-related, sadly
Personal Biggest Screw-ups of 2012: besides STGT usual low performance (and most importantly, not being able to join TimFA because I tried to get friends to play STGT with me but they decided to not to, not before all the team slots were filled), can't remember
Favourite Achievements by Others of 2012: can't remember but there were many
Goals for 2013: don't like the idea of setting goals because I usually forget them (lol) and when there are too many goals, I tend to flush them all and start a new (small) list
(I'd like to have a better memory, be able to learn from savestates without minding too much about variables which could make said save-states "invalid" -- like in Garegga --, be able to memorize and learn survival tricks, hitboxes, enemy placements, etc.. and also I'd like to not mind so much about first deaths -- at which point I tend to restart the game due to lower chances of scoring/surviving than if I didn't die). Scoring well in Touhou games (and some shmups) seem like a huge and steep learning curve, can't promise I'll get better at them.
[OPTIONAL] CHALLENGES TO OTHER PLAYERS: these should be rather easy to beat, because I'm mentally handicapped, etc.
- get more than 5 million in Varth (autofire allowed)
- get more than 11 million in ESP Ra De (I used JB-5th, use whoever you'd like)
- get more than 52 million in DDP (I used A-L, use whatever ship/shot type you'd like)
- get more than 1.9 million in Twinkle Star Spritess (lolno)
- get more than 72 million in RFJ