Lunasa's Danmakufu Corner
I finally have my own Danmakufu thread. I will share my Danmakufu's scripts (game or functions). I hope you enjoy it. Please, criticize my projects so that I can improve myself at danmakufu scripting. I'm new to this forum and I'm french, tell my if I'm doing wrong and don't mind for my grammar. :ohdear:
FunctionsHere are my functions for graphically improve Danmakufu's scripts. I hope you'll enjoy it. :3c
Custom Cut-in function :It is a new function for Cut-ins (0.12m only), it's a mix between MoF-like cut-in and a EoSD-like one. You can customize the police, the "bar" picture and shortly the movement of the animation. I'm planning to add options for the color and maybe I will make a version for player's bomb cut-in.
You can download the function here :
Cut-in function to improveI'm planning to make a better cut-in function and to make it more original, I leave the link here if someone is interested anyhow. Any ideas are welcome of course.
All is explained in the header of the function file. You must put a yield; in @MainLoop or Danmakufu will crash.
Ten Desires-like Halo Effect (0.12m):I tried to make a easy-use function for imitate boss's halo as Ten Desires's ones. I know it isn't perfect, especially the burning effect but I need critics to improve this script.
Here the different colors included in the script. (Click on the thumbnail to enlarge it)
Update : Now you can put a custom color and you can modify the scale of the flame and of the base.
The circle is now glowing as official games, the aura is a bit larger and the flame is more smooth.
You can download the function here :
Halo Function (v 1.1)All is explained in the header of the function file. You can disable burning effect, halo and/or magic circle. You must put a yield; in @MainLoop or Danmakufu will crash. You can ask your questions about the function or suggest new ideas to implement.