Author Topic: Kisume Quest VII - A Z-Machine Adventure  (Read 32999 times)

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #240 on: October 22, 2012, 12:53:49 PM »
> "I suppose. Still, it's a shame both sides distrust each other so much. They're too similar to need to resort to lethal combat."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #241 on: October 22, 2012, 01:11:20 PM »
> "I suppose. Still, it's a shame both sides distrust each other so much. They're too similar to need to resort to lethal combat."

>"If that's the case, then they'll be doing the same and we won't need to resort to force," says the agent.

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #242 on: October 22, 2012, 01:44:39 PM »
> "How many of those patrols know not to use force?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #243 on: October 22, 2012, 02:24:22 PM »
> "How many of those patrols know not to use force?"

>"If they aren't shot at, they won't shoot first," says the Agent. "That's about all I can guarantee. The rest is going to be in their hands, isn't it?"

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #244 on: October 22, 2012, 03:24:30 PM »
> Have we hit the second south-leading corridor yet?
> "I guess that's true."
> Press.
> "Okay, I can tell you the patrols won't fire first, at least. I don't think you'll get more than that."
> Press.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #245 on: October 22, 2012, 03:59:58 PM »
> Have we hit the second south-leading corridor yet?
> "I guess that's true."
> Press.
> "Okay, I can tell you the patrols won't fire first, at least. I don't think you'll get more than that."
> Press.

>You can see it just up ahead.
>"Well, that's something," says Yumemi. "Your friend turned out to be quite fast once she shook out the cobwebs, so perhaps we can make some use of that."

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #246 on: October 22, 2012, 04:33:42 PM »
> Press.
> "Oh yes. I'm willing to bet you haven't seen anything yet."
> Press.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #247 on: October 22, 2012, 05:42:14 PM »
> Press.
> "Oh yes. I'm willing to bet you haven't seen anything yet."
> Press.

>"Oh, I do hope so," says Yumemi.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #248 on: October 22, 2012, 06:12:28 PM »
> Have we passed any corridors that lead north?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #249 on: October 22, 2012, 06:24:07 PM »
> Have we passed any corridors that lead north?

>One; well, two now. Each intersection has been a four-way.

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #250 on: October 22, 2012, 07:01:57 PM »
> How many more intersections can we see up ahead?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #251 on: October 22, 2012, 07:04:16 PM »
> How many more intersections can we see up ahead?

>There is the third one up ahead, and you can definitely make out a fourth and a fifth. There may be six or more, but it is difficult to tell.

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #252 on: October 22, 2012, 07:07:48 PM »
> Press.
> "Anyway, we're trudgin' along the east corridor now. How far up this thing we need to go?"
> Press.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #253 on: October 22, 2012, 07:24:35 PM »
> Press.
> "Anyway, we're trudgin' along the east corridor now. How far up this thing we need to go?"
> Press.

>"I've told you twice now," says Yumemi, "You are seeking out the third hallway to the south."

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #254 on: October 22, 2012, 08:25:22 PM »
> Look back at the southern-leading corridors, sweeping from the first one to the second one, then on up to the third one ahead of us, as if mentally counting them.
> Press.
> "Got it."
> Press.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #255 on: October 22, 2012, 10:25:30 PM »
> Look back at the southern-leading corridors, sweeping from the first one to the second one, then on up to the third one ahead of us, as if mentally counting them.
> Press.
> "Got it."
> Press.

>"Good," says Yumemi, as you pretend like you're counting the halls.

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #256 on: October 22, 2012, 11:04:58 PM »
> Point to the third southern corridor (while we are presumably still moving).
> "We're headed down that way."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #257 on: October 22, 2012, 11:14:05 PM »
> Point to the third southern corridor (while we are presumably still moving).
> "We're headed down that way."

>The agent nods, then glances to the soldier who was using the communicator early. "You heard her." The soldier wastes little time in relaying this to whomever is listening.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #258 on: October 22, 2012, 11:23:45 PM »
> Keep heading forward toward that intersection.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #259 on: October 23, 2012, 12:36:27 AM »
> Keep heading forward toward that intersection.

>You reach the intersection. Looking southward, you see the hall is largely identical to the one you are in. Or rather, you can spot the differences in how things are arranged, but largely the hall is just a rearrangement of all the elements you have seen. It gives a feeling similar to Higan. As well, having come from the ostentatious upper floors, this floor now has a feeling of stark plainness.  Up ahead some yards, you see another group of soldiers cross at an intersection, briefly glancing over at your group before vanishing in the opposite hallway.

>_

Kilgamayan

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Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #260 on: October 23, 2012, 02:06:19 AM »
> Point at them.
> "Uh, do they know they're going the wrong way?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #261 on: October 23, 2012, 10:36:49 AM »
> Point at them.
> "Uh, do they know they're going the wrong way?"

>"They aren't," says Sombraluz. "We're trying to catch them, if they happen to be on the move. And if they are not, then we're hoping to find where they are holed up."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #262 on: October 23, 2012, 10:44:55 AM »
> "Oh, okay."
> Start heading down the southern corridor.
« Last Edit: October 23, 2012, 12:04:47 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #263 on: October 23, 2012, 01:13:47 PM »
> "Oh, okay."
> Start heading down the southern corridor.

>You begin down the corridor, the agent and the soldiers keeping with you.
>"Where are we going next?" says Sombraluz.

Kilgamayan

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    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #264 on: October 23, 2012, 02:05:11 PM »
> Are there any visible intersections ahead?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #265 on: October 23, 2012, 02:17:52 PM »
> Are there any visible intersections ahead?

>You can see a few; the other group of soldiers just crossed through one.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #266 on: October 23, 2012, 02:45:46 PM »
> Is there a second eastern-leading corridor?
> Press.
> "Okay, we're headed down the third southern corridor. Where to next?"
> Press.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #267 on: October 23, 2012, 03:07:32 PM »
> Is there a second eastern-leading corridor?
> Press.
> "Okay, we're headed down the third southern corridor. Where to next?"
> Press.

>There are a few corridors that run toward the east and west ahead.
>"Are you?" says Yumemi, "Good, good. You'll be pleased to know that Chiyuri just obtained your goods. Now, proceed down to the fourth intersection, and head west,"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #268 on: October 23, 2012, 03:54:56 PM »
> Press.
> "Got it."
> Press.
> Point down the hall.
> "Fourth intersection, she says."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VII - A Z-Machine Adventure
« Reply #269 on: October 23, 2012, 04:47:03 PM »
> Press.
> "Got it."
> Press.
> Point down the hall.
> "Fourth intersection, she says."

>The agent nods. "Then that's where we go."

>_