Author Topic: Remilia Quest Dh?  (Read 40281 times)

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #360 on: October 29, 2012, 08:27:04 PM »
I leave for the night, and you get us injured prematurely. Nice one man. :V

>And after that, just bombard it with Servant Flier until it gives in, unless the initial strike is enough to put an end to it that is.
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GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #361 on: October 29, 2012, 09:19:10 PM »
Yeah, because a cut in her hand (even a fairly nasty one) is really going to slow Remilia down. She heals fast, anyways. Besides, it worked, didn't it?
« Last Edit: October 29, 2012, 09:24:22 PM by GuyYouMetOnline »

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #362 on: October 29, 2012, 09:26:17 PM »
It's still damage nonetheless though. We do have to look our best after all.
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Re: Remilia Quest Dh?
« Reply #363 on: October 30, 2012, 03:29:34 AM »
>Dash to the side and cut its head off before it can pull out of its attack to again parry ours.
>And after that, just bombard it with Servant Flier until it gives in, unless the initial strike is enough to put an end to it that is.

>Sideslipping to your left to evade the armor's sword, the weapon falls through the empty air where once you were.
>Your weapon is much more effective, as your second slash strikes the armor in the temple of its helmet, shearing it clear of the armor beneath it. Much like the first one, this suit continues moving after its decapitation, and swings its sword in a backhand slash, catching you across the belly and leaving a thin, abrated cut.
>Cut by an animated suit of plate mail. You can hear Sakuya chide you for that already.
>Not wanting to get any more nicks on yourself, or your swanky clothes, you put some distance between yourself and the armor again, and employ danamku yourself again. And unlike yourself, the armor doesn't seem to have any dodging skill to speak of, and you have no trouble pasting the thing with your shots, while its return fire, another ring of bullets but made of the larger type, while impressive for an enchanted suit of armor, is nothing you can't graze between and around, maintaining your fire.
>After the armor absorbs half a dozen shots, its gaps and chinks emit the same light the first suit did, and the thing collapses to the floor, its remaining bullets fading.

GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #364 on: October 30, 2012, 05:18:28 AM »
And here I was thinking danmaku wouldn't work (which is why I went for the physical approach in the first place).

>Dust ourselves off and head through the door, keeping alert for any other surprises.

Re: Remilia Quest Dh?
« Reply #365 on: October 30, 2012, 07:10:20 AM »
>Dust ourselves off and head through the door, keeping alert for any other surprises.

>Taking a moment to collect yourself and straighten out your skirt, you place your glaive back in its holster and, using your uncut hand, you turn the handle of the formerly guarded door and enter into.
>The chamber beyond, with wood panels on the wall, painted white with a divided blue section below, is very spacious. Probably because there's almost nothing in it. The area to your right is a side chamber, with a large cast iron bathtub and a large vanity and mirror. Both show signs of recent dusting and cleaning.
>The main chamber has a window in the north wall, with a view opening onto the roof of the Keep below, and the lovely night sky above. The window has no curtains. The carpet here is in better condition than the ones out in the hall, save the patches of space where the sunlight has been stronger and faded the color, and is colored a cranberry red and brown.

>The only other object in the room, standing in the northeast corner of the room, is a coffin. And one of the more colorful ones you've ever seen in your entire life. The body of the coffin is painted a vibrant pink, while the top is a bright shade of purple. The corners are glit with gold, and green ivy-like decorations spiral across the top and the bottom of the lid. A large ruby-red heart is painted in the middle of the coffin's lid, with what seems to be a ruby set in the middle.

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #366 on: October 30, 2012, 08:12:55 PM »
>How odd. Perhaps the Countess also has someone similar to Flan in her life as well?
>Or, it could be Rei's for all we know. We'll inquire about this later. We can just have Patchy replace the armors with something more efficient, like a Golem! Golems were always far more efficient than animated armors after all. You'd never see one of our stature stoop to using something so basic.
>But regardless, now that we've sated our curiosity about this particular room, we'll move on and keep seeking out the closest thing to a throne room we can find.
>Ah, but, being a lady as we are, we'll make sure to close the door as well, and shuffle the armors out of the path.
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Re: Remilia Quest Dh?
« Reply #367 on: October 30, 2012, 10:42:35 PM »
>How odd. Perhaps the Countess also has someone similar to Flan in her life as well?
>Or, it could be Rei's for all we know. We'll inquire about this later. We can just have Patchy replace the armors with something more efficient, like a Golem! Golems were always far more efficient than animated armors after all. You'd never see one of our stature stoop to using something so basic.
>But regardless, now that we've sated our curiosity about this particular room, we'll move on and keep seeking out the closest thing to a throne room we can find.
>Ah, but, being a lady as we are, we'll make sure to close the door as well, and shuffle the armors out of the path.

>If she does, she keeps her in a more public place than you keep Flan. Although your sister would probably like the colors on this here coffin.
>While an animated suit of armor is somewhat expected, and not incredibly hard to create, crafting a spell that not only lets a suit move but also fire danmaku, and relatively strong danmaku, is rather impressive.
>Content to leave the coffin where it is, you exit this room and shut the door behind you, drawing your glaive to use as a makeshift broom to shove the inert armor pieces out of the way of the door. As you do so, however, your ears detect the sound of a body flying through the air from the stairs you came up, traveling towards you.

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #368 on: October 30, 2012, 10:47:28 PM »
>Raise an eyebrow, and wait patiently. If they're aiming to attack us with a tackle, we'll just drop the glaive for a moment, catch them off balance, and shove them into the wall with our uninjured hand.
>Speaking of which, how long will it take for us to heal from that?
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Re: Remilia Quest Dh?
« Reply #369 on: October 30, 2012, 10:55:18 PM »
>Raise an eyebrow, and wait patiently. If they're aiming to attack us with a tackle, we'll just drop the glaive for a moment, catch them off balance, and shove them into the wall with our uninjured hand.
>Speaking of which, how long will it take for us to heal from that?

>There's a bit of distance between you and the stairs. 25 feet, at least. But tackling the person involved proves to be unnecessary one way or the other, as a pair of rabbit ears appear first, followed shortly by the young lady they're attached to: Reisen. The red-eyed rabbit pauses when she sees you standing between a pair of collapsed and scattered armor pieces, and then smiles faintly. "I guess you've been busy?"
>To heal completely, at least an hour, maybe more. And that's assuming the sword wasn't enchanted in some way, as magical weapons deal more damage to your vampiric body. You dug your hand into that sword pretty well.

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #370 on: October 30, 2012, 11:01:55 PM »
>Shrug. "Animated Armors, annoying things those. Though I must admit, it was a stroke of genius to enchant them with relatively powerful danmaku ability. Not unlike some of Patche's Trap Books really."
>Perhaps we should look into obtaining something like these for our own mansion. We certainly have plenty of stray suits of armor scattered about the halls.
>Nod, then finish moving the armor parts out of the way, taking care to leave the door accessible as well. "So, what did you find?"
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Re: Remilia Quest Dh?
« Reply #371 on: October 30, 2012, 11:25:45 PM »
>Shrug. "Animated Armors, annoying things those. Though I must admit, it was a stroke of genius to enchant them with relatively powerful danmaku ability. Not unlike some of Patche's Trap Books really."
>Perhaps we should look into obtaining something like these for our own mansion. We certainly have plenty of stray suits of armor scattered about the halls.
>Nod, then finish moving the armor parts out of the way, taking care to leave the door accessible as well. "So, what did you find?"

>"Reimu and Youmu probably didn't come this way, then. If they were still up and running when you got here." Reisen speculates.
>Indeed you do. And between you and Patchy and Koakuma, enchanting a few to ward off intruders shouldn't be too hard.
>"Well, Meiling and Sabine are still fighting outside, but the tone of the fight's a lot different now. They're not trying to maim each other any more. Well, not as MUCH, anyway." she adds as an afterthought, and with a slight wince. "And Sabine was right about Yuzuriha, the girl's a competent field medic. We talked while the fight was going on. I don't think she's ready for major surgeries or anything, but provided those two brawlers don't do any severe damage to each other, Yuzuriha should be able to look after them both. So, I came on in here, heard what sounded like fighting and, well, here I am." She points to the room you just exited. "I gather those armor things were standing outside this one. What were they guarding?"
>"And where'd Honoka go?"

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #372 on: October 30, 2012, 11:43:11 PM »
>"We split up not too long ago actually. There was another hall in the floor below that split into two, there were stairs at the end of both, so she took one, I took the other."
>"And as for what was in there, It was what appeared to be a private room. Complete with coffin for a vampiric occupant no less. I suspect that it might be Rei's room, or perhaps that the Countess also has a younger sibling. because I can tell you right away that Flan would love the colors this one's in."
>Perhaps we should get her an updated one once she's been remedied. To commemorate the matter being finally brought to a close after all these centuries.
>Nod. "And Ranka also split from us prior, I warned her about encountering Lust, as things would be rather...'messy', if she were to be possessed by that particular Sin Spirit."
>"At any rate, were there any other stairs up? because once we find the closest thing to a throne room, I suspect we'll have found the COuntess.
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Re: Remilia Quest Dh?
« Reply #373 on: October 30, 2012, 11:56:21 PM »
>Perhaps we should get her an updated one once she's been remedied. To commemorate the matter being finally brought to a close after all these centuries.

>Flandre actually does not possess a coffin. At least, not one she uses. You gave her one once, a few hundred years ago, but she didn't really like it, to put it mildly. Said it 'kept out the dark and the light. It was like being in the bad sleep.'. As a matter of fact, the one day she spent in it, she awoke in the grips of a terrible nightmare. It took you hours to calm her down.
>Seeing her so badly shaken has become one of your own nightmares. Not one you've had for several decades, but the memory of that night has not faded.

>"We split up not too long ago actually. There was another hall in the floor below that split into two, there were stairs at the end of both, so she took one, I took the other."
>"And as for what was in there, It was what appeared to be a private room. Complete with coffin for a vampiric occupant no less. I suspect that it might be Rei's room, or perhaps that the Countess also has a younger sibling. because I can tell you right away that Flan would love the colors this one's in."
>Nod. "And Ranka also split from us prior, I warned her about encountering Lust, as things would be rather...'messy', if she were to be possessed by that particular Sin Spirit."
>"At any rate, were there any other stairs up? because once we find the closest thing to a throne room, I suspect we'll have found the COuntess.

>"I didn't see any, but I was mostly following the sounds." She points back down behind her down the stairs. "The hallway keeps going down there, makes a right turn past these stairs. There could be another flight of stairs that way, or, for all I know, down this hall. Have you explored this one yet?"
>She pauses then. "Wait a second, a coffin? Was it occupied?"

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #374 on: October 31, 2012, 09:16:17 PM »
>"Given that it's night, it's not likely. Though given how close it is to dawn, it may well be. A true 'Schrodinger's Cat', as it were. I opted to not look, so as to be polite."
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GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #375 on: October 31, 2012, 11:06:05 PM »
>"The Countess is not likely in it. She's supposedly expecting me, remember?"

Re: Remilia Quest Dh?
« Reply #376 on: November 01, 2012, 02:40:03 AM »
>"Given that it's night, it's not likely. Though given how close it is to dawn, it may well be. A true 'Schrodinger's Cat', as it were. I opted to not look, so as to be polite."

>Reisen nods. "Sounds reasonable."

>"The Countess is not likely in it. She's supposedly expecting me, remember?"

>"That is true, but, this IS Gensokyo." She pauses, winces slightly, then lowers her voice before adding, "If she's like the Princess, she might have decided to take a nap before meeting a guest."

GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #377 on: November 01, 2012, 05:16:22 AM »
>"I find that unlikely, but if we find the throne room empty, perhaps it may be worth returning here."
>Let's move on.

Re: Remilia Quest Dh?
« Reply #378 on: November 01, 2012, 05:20:40 AM »
>Let's move on.

>Which direction would you like to go?

GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #379 on: November 01, 2012, 06:42:54 AM »
>WHat are the options?

Re: Remilia Quest Dh?
« Reply #380 on: November 01, 2012, 06:44:24 AM »
>WHat are the options?

>Reisen mentioned another corridor on the first floor down the stairs to your left.
>There are many other room in this corridor, some open, some with closed doors.
>The corridor you stand in continues north, branching east and west.

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #381 on: November 01, 2012, 03:24:08 PM »
>"Well, we could investigate that other corridor then. It might lead to a higher floor than this one after all. Old keeps and castles sometimes had their floors partitioned in an impassable way in the event of invasions. Thus necessitating alternate entrances to the upper levels. This may well have been one of the many dead-end paths old keeps possess that are generally meant for residential or storage purposes."
>"Did you investigate any of that branched path though?"
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Re: Remilia Quest Dh?
« Reply #382 on: November 01, 2012, 08:18:06 PM »
>"Well, we could investigate that other corridor then. It might lead to a higher floor than this one after all. Old keeps and castles sometimes had their floors partitioned in an impassable way in the event of invasions. Thus necessitating alternate entrances to the upper levels. This may well have been one of the many dead-end paths old keeps possess that are generally meant for residential or storage purposes."
>"Did you investigate any of that branched path though?"

>"Not yet I haven't, no."

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #383 on: November 01, 2012, 09:35:26 PM »
>"Well then, let's inspect that first, as it is closest. Shall we?"
>Since we've moved the armors out of the way for the most part, let's move on to the branched part of the corridor, and then send a bat-scout down the left branch as far as we can to see what's there.
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Re: Remilia Quest Dh?
« Reply #384 on: November 02, 2012, 02:58:49 AM »
>"Well then, let's inspect that first, as it is closest. Shall we?"
>Since we've moved the armors out of the way for the most part, let's move on to the branched part of the corridor, and then send a bat-scout down the left branch as far as we can to see what's there.

>"Sure." Reisen cracks a grin. "This place can't be as bad as Eientei, one way or the other."
>With the bits of armor pushed aside to your satisfaction, you put your glaive away again and set off towards the end of the corridor, with Reisen in tow. The lunar rabbit takes the left side of the hallway, sweeping the open rooms briefly as she goes. She reports nothing.
>At about 8 feet away from the branch in the corridor, you resume your swarm form and send one bat down the left hand branch. Just as you predicted earlier, this area ends in a dead end about 15 feet away, a beautiful marble statue of a swan resting atop a marble column stands at the end of the corridor. The wall is decorated- No, painted. A rather talented hand has painted a lovely tapestry upon the wall, a large white unicorn standing before a forested stream, a small rainbow formed at her hooves and bluebirds flying over her head.
>There is one door on the left side of this branch, and one on the right, directly across from each other. These doors are a bit bigger than the ones you've passed by, with a more pronounced frame of a dark wood.

Hanzo K.

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Re: Remilia Quest Dh?
« Reply #385 on: November 02, 2012, 02:07:34 PM »
>"Hmmm...I do believe we've found a rather important spot. There's a pair of doors that have a higher quality to them down this hall. I would be willing to guess that we've found the place we're looking for. You take the door on the right, I'll take the one on the left."
>Let's make for those doors, and see what's on the other side!
Essence RO
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Re: Remilia Quest Dh?
« Reply #386 on: November 03, 2012, 01:06:06 AM »
>"Hmmm...I do believe we've found a rather important spot. There's a pair of doors that have a higher quality to them down this hall. I would be willing to guess that we've found the place we're looking for. You take the door on the right, I'll take the one on the left."
>Let's make for those doors, and see what's on the other side!

>Pulling yourself back together, you take the left side of the corridor, keeping an eye on the statue, in case it's been enchanted like those suits of armor was. But it neither moves nor fires any form of projectile, so you are unmolested in your approach to the door. Testing the door, you detect no traps, nor is it locked, so you swing it wide and look inside.
>It is a library. Smaller scale than Patchy's, but there's only to be expected, Patchy's library is one of a kind. The area before you hosts several rows of bookcases, spread fairly wide apart. The walls are paneled wood, colored an eye-saving combination of subdued orange, brown and dull green, with blue carpeting. The air is musty and thick with the smell of old books competing with the odor of dust.
>Although there is no one immediately in sight, you can hear the sound of quiet humming coming from your left.

GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #387 on: November 03, 2012, 02:04:31 AM »
>Investigate.

Re: Remilia Quest Dh?
« Reply #388 on: November 03, 2012, 02:34:57 AM »
>Investigate.

>Curious, you step into the library and follow the voice. The ceiling in here's a lot lower than in Patchouli's, and the bookcases are rather tall, so you opt to stay on the ground for now. It wouldn't do to whack your head off the roof if someone tries to ambush you.
>The singer has a pretty hum, but as you close in, you note that it's a rather high frequency sound, probably beyond the range of human hearing, which means you're probably dealing with a non-human of some sort. You keep your guard up.
>The row of bookcases before you extends a couple dozen or so to the east, before opening out into an area with several long tables and chairs. The humming girl is seated at one of them, a book open in front of her and a small stack of three more to her right. Her thick light brown hair falls down below her shoulders, and is kept back by a gold colored hairband. A star-shaped earring is in her left ear, which is the side facing you. This part of her appearance is normal enough, but the rest is a bit outlandish. She sports sharp metallic shoulder pads in the same shade as her hairband. She wears low-cut white dress with a golden hem, with yellow spikes, for lack of a better term, over her hips and groin. Her arms are wrapped in detached sleeves of brown and blue cloth from her elbows to her wrists. Upon both of her forearms is a large metallic gold six-pointed stars, with a red gemstone in the center, more wristguards than bracelets.
>There is a microphone next to her left arm, which is currently supporting her head as she reads, humming to herself, her head bobbing slightly, perfectly in tune.

GuyYouMetOnline

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Re: Remilia Quest Dh?
« Reply #389 on: November 03, 2012, 03:02:09 AM »
>"Hello, there."