Author Topic: Kisume Quest VI - A Z-Machine Adventure  (Read 46353 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #570 on: September 18, 2012, 06:34:33 PM »
> Listen at the door.

>You listen at the door, and...you think maybe you hear some distant noises, maybe? You can't tell what they are, at any rate.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #571 on: September 18, 2012, 06:53:53 PM »
> "Hmm..."
> Gently open the door and look inside.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #572 on: September 18, 2012, 07:02:17 PM »
> "Hmm..."
> Gently open the door and look inside.

>You nudge open the door and look inside.
>From the door frame, you can see rows upon rows of beautiful flowers and bushes in large stone planters, set out in a kind of waist-high (to others) labyrinth. Much of the outer wall seems to be composed of large glass plates. You can hear the noises a little more clearly now, you think it's people talking and hustling about in the distance; more distance than this room would seem to have at a glance.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #573 on: September 18, 2012, 07:04:54 PM »
> Wave Ruukoto over.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #574 on: September 18, 2012, 08:53:28 PM »
> Wave Ruukoto over.

>Ruukoto joins you, glancing out through the door.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #575 on: September 18, 2012, 09:08:08 PM »
> Keep a low voice.
> "Listen. Sounds like a lot of people."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #576 on: September 18, 2012, 09:11:20 PM »
> Keep a low voice.
> "Listen. Sounds like a lot of people."

>She nods. "Yeah, but not in there, I don't think..."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #577 on: September 18, 2012, 09:15:34 PM »
> Enter the room and look around properly, looking for doors in particular.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #578 on: September 18, 2012, 09:53:08 PM »
> Enter the room and look around properly, looking for doors in particular.

>You enter the room.  The decor is much the same as the prior ones, white with golden trim. However, greenery takes up so much of the floor space that the room feels differently. The floor  full carpeting, instead being made of ivory tile with long muted rugs running through the maze of greenery. The northern and eastern walls are largely made up of windows, allowing for a breath-taking view of the lighted city below, stretching as far as your eye can see.  This room is a little darker than the others; there is no chandelier hanging overhead, instead there are a number of sconces in the walls that provide less comprehensive illumination.  The maze of plantlife is filled with a variety of bushes and flowers, with small trees standing at the corners and at random intervals within the maze. You quickly notice that the hallway you were in opens to this room, on the western side, as does another one that proceeds to the south. As well, there are a set of doors on the western and eastern sides of that southern corridor. You can hear the noises a bit more clearly, they sound like people talking and moving around down the western hall. Obvious exits are West 1, West 2, South 1, South 2, and South 3.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #579 on: September 18, 2012, 10:06:39 PM »
> Point toward the western hall.
> "Sounds like you were right."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #580 on: September 18, 2012, 10:23:42 PM »
> Point toward the western hall.
> "Sounds like you were right."

>Ruukoto frowns. "What do we do?"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #581 on: September 18, 2012, 10:25:06 PM »
> How does the foliage do obscuring the vision of people in the western hall?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #582 on: September 18, 2012, 10:34:40 PM »
> How does the foliage do obscuring the vision of people in the western hall?

>Most of the foliage seems to be about waist high to the average adult. It would probably you from being causally spotted.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #583 on: September 18, 2012, 10:49:21 PM »
> What if someone crawled along the ground?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #584 on: September 18, 2012, 10:53:59 PM »
> What if someone crawled along the ground?

>That would likely prevent one from being easily spotted.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #585 on: September 18, 2012, 11:02:15 PM »
> Does the ceiling of the western corridor extend all the way to the ceiling of this room?
> Point toward the southern corridor.
> "Fancy a crawl?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #586 on: September 18, 2012, 11:50:26 PM »
> Does the ceiling of the western corridor extend all the way to the ceiling of this room?
> Point toward the southern corridor.
> "Fancy a crawl?"

>The corridor ceiling is not as high as the room's ceiling. there's a few yards between the two.
>Ruukoto nods. "Oh, I think I see what you mean. I can do that."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #587 on: September 19, 2012, 12:01:06 AM »
> So we could possibly fly along the wall, rising up over the entry to the western hallway?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #588 on: September 19, 2012, 12:51:38 AM »
> So we could possibly fly along the wall, rising up over the entry to the western hallway?

>You think you could do this easily, with a fair amount of head room.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #589 on: September 19, 2012, 01:01:49 AM »
> Did we close the door behind us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #590 on: September 19, 2012, 01:04:37 AM »
> Did we close the door behind us?

>You have.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #591 on: September 19, 2012, 01:06:05 AM »
> Keep our low voice.
> "What say ye to a little fire in here, after you've reached the other hallway?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #592 on: September 19, 2012, 01:28:32 AM »
> Keep our low voice.
> "What say ye to a little fire in here, after you've reached the other hallway?"

>"Um, alright," says Ruukoto, "If you think it's a good idea."

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #593 on: September 19, 2012, 01:45:50 AM »
> If we hugged the wall the entire way to the southern hallway, passing above the point where the ceiling of the western hallway dumps into this room, could we travel out of sight by people in the western hall?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #594 on: September 19, 2012, 02:19:41 AM »
> If we hugged the wall the entire way to the southern hallway, passing above the point where the ceiling of the western hallway dumps into this room, could we travel out of sight by people in the western hall?

>You would be as long as you're against the western wall. But once you start to creep along the southern one, you'll become increasingly visible to someone in the hall, depending on how far back they are.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #595 on: September 19, 2012, 03:30:18 AM »
> Which wall are we at now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #596 on: September 19, 2012, 04:03:41 AM »
> Which wall are we at now?

>You are reasonably close to the western part of the room

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #597 on: September 19, 2012, 04:05:55 AM »
> Nod.
> "All right. You go on ahead. Once you're there, I'll get something started, then make my way over there myself."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #598 on: September 19, 2012, 04:07:03 AM »
> Nod.
> "All right. You go on ahead. Once you're there, I'll get something started, then make my way over there myself."

>"What should I do if there's something in that hallway?" says Ruukoto, gesturing toward the southern one.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #599 on: September 19, 2012, 04:17:50 AM »
> "Carefully make your way back here, and we'll try the other direction."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"