Author Topic: Touhou Diablo Treasure Hunter G  (Read 35187 times)

Touhou Diablo Treasure Hunter G
« on: June 30, 2012, 08:36:05 PM »
Touhou Diablo was released at  Reitaisai 9 and apparently at  Reitaisai SP. Equipment is everything in this game because you don't level up or anything. Gameplay video
English patch
V1.02 update patch
Lastly I made a save with almost everything enabled
Umm i think that's it soo have a bonus
« Last Edit: July 01, 2012, 08:09:29 PM by Hinacle »

Pesco

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Re: Touhou Diablo Treasure Hunter G
« Reply #1 on: June 30, 2012, 09:54:28 PM »
The saves and items are incredibly easy to hack, which made the game a tad disappointing for me. Nonetheless it's still cool that you can play with absolutely every character. The ending seemed pretty amusing to me too considering how Diablo's story went.

SuccinctAndPunchy

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Re: Touhou Diablo Treasure Hunter G
« Reply #2 on: June 30, 2012, 11:44:27 PM »
Oooh! How interesting!

Cheers for posting this, this probably would've flown clear under my radar if you hadn't.  :D

Re: Touhou Diablo Treasure Hunter G
« Reply #3 on: July 01, 2012, 12:13:11 AM »
The saves and items are incredibly easy to hack, which made the game a tad disappointing for me. Nonetheless it's still cool that you can play with absolutely every character. The ending seemed pretty amusing to me too considering how Diablo's story went.

It was easy. Also does anyone have any idea what the hg_unagi, sakaba, and yatai flags do?

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Re: Touhou Diablo Treasure Hunter G
« Reply #4 on: July 01, 2012, 02:23:11 AM »
I was able to play this a bit... eventually, my strategy was to put hp+ items to my partner and I focus on getting ranged types (arrows at the start, Hakkeros near the end)... but even the progression feels whacked from time to time. Good for a time waster, but that's about it, nothing really worth replaying a lot (except for trying to get better items and resetting the dungeon to increase difficulty)

ふねん1

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Re: Touhou Diablo Treasure Hunter G
« Reply #5 on: July 01, 2012, 03:29:02 AM »
Yeah, the gameplay is pretty basic in a lot of ways, but still fun at its core I think. I sort of have a warrior+wizard dynamic going on right now, with me as the durable close-range type and my AI partner the squishy long-range one (since I have more trust in a computer to aim the Hakkero correctly :V).
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Re: Touhou Diablo Treasure Hunter G
« Reply #6 on: July 01, 2012, 06:00:17 PM »
This game is hilarious. Couldn't get the English patch to work though so I didn't play for long.

Pesco

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Re: Touhou Diablo Treasure Hunter G
« Reply #7 on: July 01, 2012, 07:08:37 PM »
Hakkero is just a load of damage that misses often. Find Doll weapons with level 2 lifesteal. Put it on your partner and own everything. My first run gave my partner Dolls while I went with throwing knives. The unique items come with special attacks that look cool but aren't always that great.

Re: Touhou Diablo Treasure Hunter G
« Reply #8 on: July 01, 2012, 08:08:18 PM »
This game is hilarious. Couldn't get the English patch to work though so I didn't play for long.

Ugh crap I knew I forgot something. Check the op for the update patch I forgot

ふねん1

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Re: Touhou Diablo Treasure Hunter G
« Reply #9 on: July 02, 2012, 01:01:40 AM »
Hakkero is just a load of damage that misses often. Find Doll weapons with level 2 lifesteal. Put it on your partner and own everything. My first run gave my partner Dolls while I went with throwing knives. The unique items come with special attacks that look cool but aren't always that great.
To be fair, the Hakkero weapons have much greater range than dolls, and aiming them isn't all bad, even for the AI partner. Not to mention you can abuse enemies (including bosses!) getting stuck to walls because they're trying to take the shortest path to you, and fire away with impunity. I personally don't worry too much about maxing out the AI partner's durability, since AFAIK you can't use potions on her and she continuously respawns anyway. I make sure she has enough health to last a good deal of time versus whatever new enemies I'm about to face, but that's about all I ever need.

As for unique items, can I put
Spoiler:
Youmu's swords
among those that are actually good? Enough range to get past whatever "shields" the late-game enemies put up, and a fully invincible, HP-stealing finishing move as part of its secondary attack? Yes please.
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Re: Touhou Diablo Treasure Hunter G
« Reply #10 on: July 02, 2012, 01:52:04 AM »
What other unique weapons are there? I have
Spoiler:
Youmu's, Inu-Sakuya, Hourai, and Shanghai.
I remember Alice said that they can be found in the Sunflower floor and Flan and Marisa also mention unique weapons.

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Re: Touhou Diablo Treasure Hunter G
« Reply #11 on: July 02, 2012, 03:44:53 AM »
I believe I got my first unique weapon as early as the "winter" floor, though it might have been the one before that and I just didn't notice. My collection includes
Spoiler:
the Sword of Hisou, the Mini Hakkero, Youmu's swords, Shanghai, and Inu-Sakuya
. Here's what I've gleaned from the special abilities of these weapons so far:

1)
Spoiler:
The Sword of Hisou
deals one more hit than the average sword, so four total. The first three deal damage anywhere from x0 to x2 the listed damage, while the fourth sends out a big shockwave that deals one hit of the listed damage to any enemies inside its radius. No apparent invincibility or HP-stealing effects. The secondary attack charges up a
Spoiler:
keystone
and fires it in the direction the arrow is pointing upon launch, however it can only deal one hit before disappearing and is subject to the same x0-to-x2 multiplier as the normal hits, so it's hardly useful.
2)
Spoiler:
The Mini Hakkero
functions the same as other
Spoiler:
Hakkeros
, though once you start charging the primary attack it sends out a wave of stars that deals the listed damage to whatever it hits (I haven't kept track of whether it can hit multiple targets or just one). No apparent invincibility or HP-stealing effects.
3) See my previous post for this weapon's effects. I'll add that the secondary attack needs to hit a certain number of times before the "finisher" activates, though I still need to work that number out.
4)
Spoiler:
Shanghai
functions the same as other dolls, though the primary attack is noticeably more focused and thus easier to get all parts of the attack to hit your target. No apparent invinciblity or HP-stealing effects.
5)
Spoiler:
Inu-Sakuya
functions the same as other dolls, though both the primary and secondary attacks feature projectiles that bounce a few times after firing. The projectiles also have HP-stealing properties, though no invincibility is granted.
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Re: Touhou Diablo Treasure Hunter G
« Reply #12 on: July 02, 2012, 04:20:40 AM »
The patch didn't work but then I realized that I had to use my Japanese local. Seems to work now. Many thanks Hinacle.

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Re: Touhou Diablo Treasure Hunter G
« Reply #13 on: July 02, 2012, 04:50:57 AM »
Thanks for the patch, also, do those uniques improve overtime at every NG+?

Re: Touhou Diablo Treasure Hunter G
« Reply #14 on: July 02, 2012, 05:31:32 AM »
The patch didn't work but then I realized that I had to use my Japanese local. Seems to work now. Many thanks Hinacle.
Thanks for the patch, also, do those uniques improve overtime at every NG+?

No Problem. I just completed my first NG+ and from what I can tell unique weapons drop more often, but they don't improve. The drops on the other hand do, but they're always unidentified and cost quite a lot to identify them. Also I wonder if you have to keep doing NG+ to get the last thing that Nitori keeps mentioning and it seems the max damage enemies tend to is 4000-4200 and
Spoiler:
Yuka
does 5000.

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Re: Touhou Diablo Treasure Hunter G
« Reply #15 on: July 02, 2012, 06:02:20 AM »
Items do improve overtime (but don't know about uniques, they appear weaker than my stuffs so I usually don't keep them).

Currently at my 1st NG+ and beat the final boss yet again, this is what I got:

Main: Something, something, something (don't feel like having to add the prefix) Hakkero w/ Something Mitril Ring = Atk 20480/Life 3136
Partner: Something, something, something Great Sword w/ Something Red Ring = Atk 3072/Life 21504

There's always the possibility of getting 1-shoted, but I usually eat eels for that purpose (doubles current health). I rarely use the secondary function (too long and greatly immobilizes you and hard to aim), so the 1st one is great. 1-2 shots kills off most enemies and it splashes. Though as Pesco have mentioned, having those dolls are great options. Making a laser wall will prevent melees from coming towards you. Up until now, I still don't know how to dodge roll (hence why I rarely do melee)
« Last Edit: July 02, 2012, 06:07:36 AM by Darth_Sirov »

Imosa

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Re: Touhou Diablo Treasure Hunter G
« Reply #16 on: July 02, 2012, 03:45:12 PM »
I wish weapon switching was faster. It would be awesome if the switch button switched characters as well as equipment, and then tie that to a shortcut key.

Also this may just be me but I think that if you die and your partner is still alive, you should switch to your partner instead of dieing and being kicked out of the dungeon.

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Re: Touhou Diablo Treasure Hunter G
« Reply #17 on: July 02, 2012, 05:09:27 PM »
I wish weapon switching was faster. It would be awesome if the switch button switched characters as well as equipment, and then tie that to a shortcut key.

Also this may just be me but I think that if you die and your partner is still alive, you should switch to your partner instead of dieing and being kicked out of the dungeon.
Yeah, having hotkeys would help with a lot of stuff in this game. And from what I've seen, switching to your partner when you die won't save you. You'll get 1 HP, but then you get kicked out of the dungeon as usual.

Though as Pesco have mentioned, having those dolls are great options. Making a laser wall will prevent melees from coming towards you.
Their greater range is indeed helpful, but keep in mind they also have an Icicle Fall Easy-type safespot. I know
Spoiler:
Shanghai
doesn't have this problem, not sure about
Spoiler:
Hourai
, but it's still something to watch out for if you use normal dolls. It sucks having one of those drill-maids get past your dolls and then punch you in the face.
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Re: Touhou Diablo Treasure Hunter G
« Reply #18 on: July 02, 2012, 06:17:31 PM »
Yeah, having hotkeys would help with a lot of stuff in this game. And from what I've seen, switching to your partner when you die won't save you. You'll get 1 HP, but then you get kicked out of the dungeon as usual.
It was a suggestion to improve the game, not a suggestion to players. Nice find though.
Man you guys are so far ahead of me. I think I'm on floor 5 or something.

Just started finding unidentified items. I miss Deckard Cain. Incidentally, am I to understand that this is supposed to be some parody of the Diablo series? There isn't that much reminiscent of the series other then the dynamic items, and identification.
« Last Edit: July 02, 2012, 07:16:20 PM by Imosa »

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Re: Touhou Diablo Treasure Hunter G
« Reply #19 on: July 02, 2012, 08:44:27 PM »
Incidentally, am I to understand that this is supposed to be some parody of the Diablo series? There isn't that much reminiscent of the series other then the dynamic items, and identification.

It does have the floor system that Diablo 1 had and also shortcuts. That ending is also reminiscent of what happened in Diablo 1's ending.

Imosa

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Re: Touhou Diablo Treasure Hunter G
« Reply #20 on: July 02, 2012, 09:51:24 PM »
It does have the floor system that Diablo 1 had and also shortcuts. That ending is also reminiscent of what happened in Diablo 1's ending.
Did Diablo 1 have dynamic floor generation? I figure if you going to do a Diablo remake, you need to keep that.

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Re: Touhou Diablo Treasure Hunter G
« Reply #21 on: July 02, 2012, 10:36:32 PM »
This game's floors are static but at least provide infinite farming. Diablo1 had random generated floors. The floors similarity is for how many levels there are and the theme transitions to an extent.

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Re: Touhou Diablo Treasure Hunter G
« Reply #22 on: July 03, 2012, 05:10:38 AM »
Yeah, having hotkeys would help with a lot of stuff in this game. And from what I've seen, switching to your partner when you die won't save you. You'll get 1 HP, but then you get kicked out of the dungeon as usual.
Their greater range is indeed helpful, but keep in mind they also have an Icicle Fall Easy-type safespot. I know
Spoiler:
Shanghai
doesn't have this problem, not sure about
Spoiler:
Hourai
, but it's still something to watch out for if you use normal dolls. It sucks having one of those drill-maids get past your dolls and then punch you in the face.

That's why I use the secondary function for that, a lot more versatile.

ふねん1

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Re: Touhou Diablo Treasure Hunter G
« Reply #23 on: July 04, 2012, 05:30:08 PM »
I went and compiled a whole bunch of information for this game, including weapon stats and modifiers, descriptions of the unique weapons, miscellaneous features, etc. I have my notes attached to this post. Any corrections or additions to these would be helpful.
« Last Edit: July 12, 2012, 12:09:24 AM by ふねん1 »
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Re: Touhou Diablo Treasure Hunter G
« Reply #24 on: July 04, 2012, 06:09:13 PM »
I went and compiled a whole bunch of information for this game, including weapon stats and modifiers, descriptions of the unique weapons, miscellaneous features, etc. I have my notes attached to this post. Any corrections or additions to these would be helpful.

Blehhhh I feel dumb. Most likely I misread Shanghai as Hourai (somehow) or I sold it. Fun fact:If you look at the save files  Shanghai and Roukanken and Hakurouken are named after Alice and Youmu respectively ,but Mini Hakkero and Sword of Hisou are named Mini and Hisou respectively

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Re: Touhou Diablo Treasure Hunter G
« Reply #25 on: July 05, 2012, 07:07:27 AM »
Since the start and end scenes (and the pre-final boss scene) aren't in English even with the patch, can someone translate them? Namely, I'd really like to know just what the hell was going on.

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Re: Touhou Diablo Treasure Hunter G
« Reply #26 on: July 05, 2012, 06:06:24 PM »
I went and compiled a whole bunch of information for this game, including weapon stats and modifiers, descriptions of the unique weapons, miscellaneous features, etc. I have my notes attached to this post. Any corrections or additions to these would be helpful.

I got a correction for you.

Cirno: Floor 5, gives random Gold-based or Silver-based equipment

It seems to be mostly gold but that probably just has to do with luck.

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Re: Touhou Diablo Treasure Hunter G
« Reply #27 on: July 05, 2012, 09:52:59 PM »
Good find. I certainly wouldn't have found that without playing her several more times, since all I've ever found in multiple attempts was Gold weapons.

One thing in particular I should have focused more on is the identity of weapons bosses give up during battles, not just after. It'll at least be easier to rematch most bosses now that I have all the good equipment. Unidentified items are another issue, though from my experience the main thing that differs from floor to floor is the modifiers - Unidentified weapons appear to cover from Diamond to Orichalcum in most places anyway. But of course it's still something worth refining.
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Re: Touhou Diablo Treasure Hunter G
« Reply #28 on: July 06, 2012, 03:10:21 AM »
A note: I have a Hardy Martial Orichalcum Twin Sword with the stronger special you note finding on a Hardy Draining Orichalcum Twin Sword.

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Re: Touhou Diablo Treasure Hunter G
« Reply #29 on: July 06, 2012, 05:20:07 AM »
So far, what equips are the strongest of their class type that you have found?