Author Topic: Mokou Quest 2: Sinnoh Edition  (Read 264154 times)

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #690 on: September 18, 2012, 07:10:26 AM »
>"I am only 17 years old"

EPISODE 1300: MOKOTAN IS ONLY 17 YEARS OLD

> WHAT A TWIST.

> Yeah, well, technically those are the last two digits.

> After a couple decades people stop believing that lie. This has never stopped the self-proclaimed 23 year old Yukari. Considering the annual birthday candle shortages, you suspect maybe 5 digits?


>"That will be it."

> You suppose you don't wish to visit the museum, at least right now. You notice some pamphlets for the exhibits by Claurice's desk.

> Your Lucario could use a pokemon center. You consider whether you have finished all your buisness here.

>_

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #691 on: September 18, 2012, 10:45:41 PM »
>Check out the exhibits. Read the pamphlets. This is too boring. Burn everything in sight.
>After that, then heal up our Lucario and any others that need healing.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #692 on: September 21, 2012, 03:22:17 AM »
>Check out the exhibits. Read the pamphlets. This is too boring. Burn everything in sight.

> There are a couple large pterodactyl skeletons hanging from the ceiling. A signpost informs you that the fossils were dug out of the Oreburgh mine, and the bones date back 30 million years.

> The museum itself is beautiful, made of marble with a high arched roof. There are paintings on the walls - One wall shows what different regions looked like before they were settled, alongside how they appear now. The other wall shows Oreburgh's development from forest and mountain to the city it is today, with the pictures spaced 20 years apart. There is a spot on the wall where you believe the next picture belongs.

> The pamphlets mension exhibits on marine life, fossils, a history of Oreburgh exhibit, a space exhibit, and exhibits about the development of Johto, Sinnoh, Kanto, etc.

>This is too boring. Burn everything in sight.
>After that, then heal up our Lucario and any others that need healing.

> You burn everything in sight, including Kogasa and Claurice. You don't want witnesses. They scream in agony only for a few moments before their vocal cords are to charred to make a sound. You managed to set the museum on fire in spite of the sprinklers pouring and that the building is made out of rock, one of the benefits of phoenix flame. You are standing in a burning building.

>After that, then heal up our Lucario and any others that need healing.

> You leave the museum and head to the pokemon center, where you get your pokemon quickly healed. Well, except for China, he'll have to stay overnight.

> You realize Kogasa hasn't been trying anything funny since you told her she "got" you. You also realize that she wasn't standing next to you anymore when you entered the pokemon center. You glance outside and a parasol sticking out of the ground.

> It occurs to you that you haven't seen Mystia or Wriggle yet. It's about 7:30 too, you'd think they would be up by now.

> You have a strong temptation to WASTE TIME until morning. You will be well rested after 8 or more hours of WASTING TIME. You also have a magikarp you wished to train, and a currently empty slot in you team, which contains:

> Magikarp
> Charmeleon
> Registeel
> Haunter
> Seadra

>_


mad

Re: Mokou Quest 2: Sinnoh Edition
« Reply #693 on: September 21, 2012, 04:10:34 AM »
>First, check parasol for a sign where kogasa might have went.
>Then, let's go out and find Wriggle and Mystia.
>Failing that, let's go find a pokemon that our magikarp could at least survive a hit from for training it to a higher level.
Little did he know, the shed was near Yuyuko, who was in a role-play of Dune. As a sandworm.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #694 on: September 22, 2012, 04:07:27 AM »
>First, check parasol for a sign where kogasa might have went.

> You begin with Kogasa's parasol. You approach the thing, poke it a few times, and wait for the surprise.

> Nothing happens.

> This somewhat bothers you. Something always happens by now.

>Then, let's go out and find Wriggle and Mystia.

> You decide to go find those two before they eat someone.

>...You have no idea where to look.

> Welp.

>Failing that, let's go find a pokemon that our magikarp could at least survive a hit from for training it to a higher level.

> You aren't sure where to find that either. You are tempted to beat the thing up yourself for some easy experience.

> There are quite a few places you can go within the town (assuming Mystia and Wriggle are actually in town). According to your map, the following locations are in or immediately next to Oreburg:

> Oreburgh Gate
> Oreburgh Mine
> Cycling Road
> Oreburgh Museum of Natural History
> Oreburgh Gym
> The park next to the gym
> Commercial district
> Residential district
> The pokemon center

> Admittedly, you are still at the pokemon center, and you are pretty sure Mystia and Wriggle aren't here. Nor is it a good place to train fish.

> However, it is a good place to bypass subplots spend time.

>_

[Y]oukai [J]esus

  • "MotK's 1%" (?)
  • *
  • Idiot Deity 2013 - 2014 RIP
    • Muh Writings
Re: Mokou Quest 2: Sinnoh Edition
« Reply #695 on: September 22, 2012, 12:12:48 PM »
>Grab the parasol and keep it with us.

>FIND KOGASA. WE NEED KOGASA ROUTE

<Nietz> Anyway, sex toys alone won't come up to 11k.
[18:48] <Warma> There must have been a new depth, where you've sunk as a person. Then you dug through that.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #696 on: September 22, 2012, 12:36:02 PM »
>We must also take Keine route.
>Heck, let's take ALL of the routes. Harem Mokou shall prevail!
>Are there any mind readers that are listening in on our thoughts? That would be embarrassing.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #697 on: September 23, 2012, 12:41:09 AM »
>Grab the parasol and keep it with us.

> You grab the parasol.

>FIND KOGASA. WE NEED KOGASA ROUTE

> "Please put it back," the nearby bush says.

> Well, that was easy.

>We must also take Keine route.
>Heck, let's take ALL of the routes. Harem Mokou shall prevail!

> You decide to become romantically involved with every girl in Gensokyo. Because that's never backfired before.

> Specifically, you hope this decision turns out better than it did for Marisa. You wouldn't want a half dozen stalkers and a full dozen enraged women tracking you down. You don't know what her secret is, but it works really well until it blows up in her face.

> You wonder if Rinnosuke would be available.

>Are there any mind readers that are listening in on our thoughts? That would be embarrassing.

> Thank god no, none that you can see.

> Although, you wonder if you're a little old to be embarrassed by anything.

> Well, if it would bother you, you could call Yukari and ask where she dropped the mind reader off. Just to be safe.

>_

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #698 on: September 23, 2012, 03:07:07 AM »
>Call Yukari anyway. We need to update the death count. Stupid bats.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

[Y]oukai [J]esus

  • "MotK's 1%" (?)
  • *
  • Idiot Deity 2013 - 2014 RIP
    • Muh Writings
Re: Mokou Quest 2: Sinnoh Edition
« Reply #699 on: September 23, 2012, 02:55:17 PM »
>"Kogasa, what are ya doing there? Weren't you supposed to jump me earlier?"

>Hold onto parasol

>If something feels off, say, "Ya seem different. Did Something happen?"

<Nietz> Anyway, sex toys alone won't come up to 11k.
[18:48] <Warma> There must have been a new depth, where you've sunk as a person. Then you dug through that.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #700 on: September 23, 2012, 11:19:02 PM »
>"Kogasa, what are ya doing there? Weren't you supposed to jump me earlier?"

> "I'll jump you later, alright? Please put the parasol down, I need it."

>Hold onto parasol

>If something feels off, say, "Ya seem different. Did Something happen?"

> "Oh, nothing, nothing," she says, coming out of the bushes. You notice she's holding a notebook. Upon closer inspection, it appears the notebook is full of names and sketches of people's faces. "Now come on, give it back," she pleads with you, reaching up for her parasol.

>Call Yukari anyway. We need to update the death count. Stupid bats.

> Oh yeah, the death count.

> ...You might have lost count.

> Well, you decide to call her anyway.

> "Hello! This is Professor Yukari's residence." You wonder how often Yukari refers to herself in the third person.

>_

[Y]oukai [J]esus

  • "MotK's 1%" (?)
  • *
  • Idiot Deity 2013 - 2014 RIP
    • Muh Writings
Re: Mokou Quest 2: Sinnoh Edition
« Reply #701 on: September 26, 2012, 08:28:35 AM »
>Pull parasol away

>"Yo Gaphag, where'd you put that mindreader?"

>"Also I just roasted an entire cave of bats. Do I get like, a bonus or something?"

<Nietz> Anyway, sex toys alone won't come up to 11k.
[18:48] <Warma> There must have been a new depth, where you've sunk as a person. Then you dug through that.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #702 on: September 27, 2012, 09:27:41 AM »
>Pull parasol away

> Kogasa slies up and grabs it. She's pretty much started a tug-of-war.

> That girl really wants her umbrella.

>"Yo Gaphag, where'd you put that mindreader?"

>"Also I just roasted an entire cave of bats. Do I get like, a bonus or something?"

> "Take your prize!" Yukari says. A portal opens a few feet away from you, through which you see a train barreling straight towards you and Kogasa.

> You aren't sure calling Yukari a gap hag was such a good idea.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #703 on: September 27, 2012, 09:55:24 AM »
>Is the train headed towards any sort of civilization?
>Dodge it no matter what, and hope that Yukari doesn't re-gap it to where you're going to dodge.
>Swing Kogasa into the train's way, though. We should keep the parasol as blackmail material.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

[Y]oukai [J]esus

  • "MotK's 1%" (?)
  • *
  • Idiot Deity 2013 - 2014 RIP
    • Muh Writings
Re: Mokou Quest 2: Sinnoh Edition
« Reply #704 on: September 27, 2012, 11:45:47 AM »
>No why be cruel to Kogasa?
>Pull her towards us and fuckin explosion punch the train like how some hero saving a young lady would.
>After the punch...
>"YUKARI I GET IT YOU'RE 17."
« Last Edit: September 27, 2012, 11:48:38 AM by ~Y~oukai ~J~esus »

<Nietz> Anyway, sex toys alone won't come up to 11k.
[18:48] <Warma> There must have been a new depth, where you've sunk as a person. Then you dug through that.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #705 on: September 29, 2012, 05:34:15 AM »
>Is the train headed towards any sort of civilization?

> It's heading towards you. You are in civilization. Therefore, it is technically heading towards civilization.

>Dodge it no matter what, and hope that Yukari doesn't re-gap it to where you're going to dodge.

>Pull her towards us and fuckin explosion punch the train like how some hero saving a young lady would.

>Swing Kogasa into the train's way, though. We should keep the parasol as blackmail material.

>Pull her towards us and fuckin explosion punch the train like how some hero saving a young lady would.

> You have about 3.5 seconds to decide which of these courses of action before you have the same texture as salsa.

> Options:

> Push Kogasa
> Save Kogasa
> Punch train
> Dodge train

>_

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Mokou Quest 2: Sinnoh Edition
« Reply #706 on: September 29, 2012, 07:52:27 AM »
>Punch Kogasa
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Mokou Quest 2: Sinnoh Edition
« Reply #707 on: September 29, 2012, 08:30:42 AM »
>No harming Kogasa. We said we'd protect our companions.
>Punch the train.

Re: Mokou Quest 2: Sinnoh Edition
« Reply #708 on: September 29, 2012, 08:39:31 AM »
>Save Kogasa.

Kyo Tanaka

  • Don't worry Sakuya, I will (Uuu~♥) protect you...
Re: Mokou Quest 2: Sinnoh Edition
« Reply #709 on: September 29, 2012, 11:24:24 AM »
>Punch Train while Saving Kogasa. We must have a harem route going!

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Mokou Quest 2: Sinnoh Edition
« Reply #710 on: September 29, 2012, 12:13:32 PM »
>Dodge Kogasa
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #711 on: September 29, 2012, 07:56:39 PM »
>Punch Kogasa
>Save train
>Dodge Kogasa's umbrella
>Push train doors open
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

[Y]oukai [J]esus

  • "MotK's 1%" (?)
  • *
  • Idiot Deity 2013 - 2014 RIP
    • Muh Writings
Re: Mokou Quest 2: Sinnoh Edition
« Reply #712 on: September 30, 2012, 02:30:11 AM »
>Punch Train while Saving Kogasa. We must have a harem route going!

This

<Nietz> Anyway, sex toys alone won't come up to 11k.
[18:48] <Warma> There must have been a new depth, where you've sunk as a person. Then you dug through that.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #713 on: September 30, 2012, 02:32:53 AM »
> You decide to save Kogasa.

> With violence.

> Your punch knocks her back a good 10 feet, as you wind up again to punch out the train.

> Volcano style.

***

> ... You wake up in a pile of twisted steel. Your everything hurts. The train's everything hurts more, seeing as you melted it through the center. You are surrounded by wreckage, with train cars lying in a pile before you, and Yukari standing over you looking unusually pale.

> "Crap." Yukari says, "Don't tell Ran about this ever, okay?"

> You realize that there is a crowd surrounding the wreckage, among which is Kogasa with a fair sized shiner. Kogasa is currently attempting to sneak up on Yukari.

>_

Kyo Tanaka

  • Don't worry Sakuya, I will (Uuu~♥) protect you...
Re: Mokou Quest 2: Sinnoh Edition
« Reply #714 on: September 30, 2012, 02:39:49 AM »
>"Hey Yukari. You know what Ran likes the most?"

>This is for Kogasa to SURPRISE her.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Mokou Quest 2: Sinnoh Edition
« Reply #715 on: September 30, 2012, 02:40:15 AM »
> Lie back. Let Kogasa do her thing since she probably deserves it by now.
> Remember to tell Ran about this.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Mokou Quest 2: Sinnoh Edition
« Reply #716 on: September 30, 2012, 06:20:03 AM »
>"Sure, I won't, how do you plan on fixing this though?"
>First thing when we meet Ran is to tell her about this.
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #717 on: September 30, 2012, 06:57:05 PM »
>"Hey Yukari. You know what Ran likes the most?"

>This is for Kogasa to SURPRISE her.

> Lie back. Let Kogasa do her thing since she probably deserves it by now.

> Kogasa stands immediately behind Yukari, and using a perfect Ran impression, says "Hello, Yukari."

> Yukari's eyes go wide as she whips around to see the umbrella girl smiling deviously at her. "Got. You."

> Yukari then takes out her own umbrella and uses it like a baseball bat on the umbrella youkia. Kogasa gets sent flying at least 20 feet.

>"Sure, I won't, how do you plan on fixing this though?"
>First thing when we meet Ran is to tell her about this.

> Remember to tell Ran about this.

> You are absolutely telling Ran about this.

> "Well," Yukari begins. "I've started sending back the people who were in the train. But I don't really have any plans for the train itself..." she looks over the wreckage. "Think anyone would mind if we left it?"

>_

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Mokou Quest 2: Sinnoh Edition
« Reply #718 on: September 30, 2012, 11:21:57 PM »
>"Depends. Was the destination somewhere important?"
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

capt. h

  • Only sane townie
Re: Mokou Quest 2: Sinnoh Edition
« Reply #719 on: October 01, 2012, 05:01:22 AM »
>"Depends. Was the destination somewhere important?"

> "Graveyard shift commuter train. It'll be missed, but, well, I can't exactly fix this mess."

> "You know, most people fall into two categories. Train dodgers and roadkill. Your third option is making a lot of extra work for me," Yukari pouts with a cross of her arms. "If you want to help, stay out of the way," she says, looking over the wreckage. "I need to send the survivors... home..." the woman pauses, staring hard at the twisted metal. "Do I need to send the survivors home?" she quietly asks herself.

>_
« Last Edit: October 01, 2012, 06:17:20 AM by capt. h »