~Beyond the Border~ > Genji's Battle Arena

[Diablo 3] In anticipation of May 15...

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--- Quote from: Pesco on April 24, 2012, 08:21:27 AM ---It's looking too build-restricted for me to like. I'll just keep at it with D2.

--- End quote ---

It's the opposite of build-restricted, though. <_<

Captain Infinity:

Oversimplified gameplay puts me off. I don't get why they did that too well, but oh well. I'd still think it looks quite worthwhile to buy it, but then again in Australia things are overpriced to hell (100$ AUD for SC2 on release orz and it's still something like 70$).

@Helepolis:

>blizzard game
>rushed
lolusrs?

ApharmdB:

Count me in on the "Diablo 3 rushed. What?" crowd. Sorry Hele. :P



SC2 went for $90 over here. Bought it, played through the decent single player campaign once, tried out SOTIS, then realized I'm probably done with the game. For some reason I never had it in me for any more RTS games after WC3.

I'd withhold judgement on the depth of the game for now, as well as its difficulty level. I mean, Leoric's supposed to be the equivalent of Blood Raven, or that boss in Tamoe Highlands in Act 1, in D2 parlance and let's face it, D2's Act 1 Normal wasn't any more difficult.

I wanna know how mod-friendly D3 would be though. So far it's not looking good at all in that direction... *thinks of Touhou mods for D3* *realizes Blizzards ass-tastic track record in mods* *okay....*

Ghaleon:

Hele didnt say it was rushed, just that it FELT rushed, and to be frank, the way they just went "too hard, bubleted" with all forms of level customization, i can see where he's coming from.

I dunno where you read king leoric is supposed to be the equivilent of blood raven, he certainly drops loot like a final act boss. Not saying he IS a final act boss, but i certainly think hes supposed to be more than blood raven.
Last, im not sure what "asstastic" means, like, it sounds negative, but blizzard games are normally very moddable. Both diablo 1 and 2 had modding communities only trumped bu elder scrolls, and sc 1,2 and warcraft 3 all have great map editors with their own scripting languages for you. Hell, even WoW is relatively mod-friendly as far as mmos go (ui only for obvious reasons).

ApharmdB:

King Leoric being the equivalent of Blood Raven or that Tamoe Highland boss is in reference to his position within the act. He's definitely not the Act 1 boss and it's stated on the BNet fora that he's only at the 1/3 mark or so within Act 1.

And honestly, modding Blizzard games is about as great an experience as eating glass. I tried my hand at modding D2 a long time ago and am currently editing the DotS map and honestly, with my experience in modding other engines (Source and the UT engines), I'd rather not do this again. The number of bugs in D2 and WC3 that modders have to work around is astounding. People develop entire systems to get around them. To me at least, availability of modding tools != moddable. Hammer has a very steep learning curve, but generally what you make in it works. In WC3, it's pretty much a crapshoot because until now there're still undocumented JASS bugs, and it's been what, over 10 years since that game was released. O_O

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