~Beyond the Border~ > Genji's Battle Arena

[Diablo 3] In anticipation of May 15...

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Pesco:

It's looking too build-restricted for me to like. I'll just keep at it with D2.

CloverNaght:


--- Quote from: Helepolis on April 23, 2012, 06:29:47 AM ---
Gameplay - Who ever designed "walk over loot to collect" is an idiot. I hope you can turn this off (haven't looked whether I could). Because nobody wants to pickup every single item that drops from mobs. Movement through areas seems smooth, your original left/right click thing. Though I have to heavily agree on the skill tree thing.  I cannot believe they would do this. Guess it is to please the coolkidzzz these days.

Feels to me that Diablo3 is rushed. We all know how awesome 3rd episode of games/movies are. But I guess the full game will tell.

--- End quote ---
what the heck....srsly?
if that only applies to golds scattered on the floor then i like it but for items?!?
EDIT : nvm apharmdb alr stated that autoloot only works for golds and health globes

CadrinHaverit:

About the restrictions of skills: eh it seems to me that there no longer are any useless skills like some of those available in Diablo II, meaning there is no longer a way to mess up your character completely and you don't have to strategize much about allocation of skill points anymore.

Diablo III felt simpler in every way possible than Diablo II, but it got rid of most of the bullspit present in the first game, like useless modifiers (light radius, as mentioned here already, being a prime example), counter-intuitiveness, uselessness of gold, various sizes of items, forcing you to play a game of Tetris every time you wanted to maximize the amount of room available in your inventory, and got plenty of neat features like being able to convert your game to online game at any time, autopick for gold and health globes, no keys, scrolls of identification, talismans, scrolls of town portal that all used to clutter up your inventory.

Me gusta so far. The game is crazy expensive at the moment, but I think I'll pre-order it anyway.

Ghaleon:

I too played the beta and I had some mixed feelings... The game is painfully easy, I mean I completed the entire beta without ever using a single potion, and never seeing my healthbar fall below 3/4 full, it's THAT easy.  The oversimplification of the leveling and customization is also bullcrap. Given how easy the game is, and how simple the customization is, wtf is there challenge? It's like, run around, click to win.

Fortunately, the beta was really short, and it's possible that they make the difficulty scale as you get further in the game (before you say duh, I found 2 didn't actually do this much excluding a jump at the start of act 3, and another during the start of act 5, which magically gets easier as soon as you reach indoor areas).
The item crafting was excellent, and the autoloot (only works for gold and pots for me too) was a godsend. It's like the game is more polished by far, but the actual depth of the game is a joke...

I'm honestly rather nervous about what the end result will be, having an online auction house thingie isn't really turning me on either. I'll honestly be absolutely floored if I find it's better than titanquest though, I really don't see why anybody prefers D2 over it.

Dr Rawr:

Diablo3 rushed what?

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