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Tasofro's New Doujin Game: th 12.3
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cleartailcat:
I've found that the best way to play as Suwako is to not try too hard to win. and also the lilypad is awesome.
homing curvy laser:
Look, 1.03 is out.


--- Quote ---======東方非想天則 差分更新履歴=======

2009 9/03 VER1.03---------------------------------------
・システム
  -一部必殺技がスキルカード使用だとレベルアップ影響を受けない内容で
   出る事がある不具合を修正しました
  -自爆属性のある攻撃がラウンド間中も自分にヒットするバグ修正
  -表記関連の修正

・霊夢
  -夢想天生 一部カードを使用する、雨乞祈りを出すの行動で無条件に
   一つ点灯した不具合修正
   符蝕薬、左扇ヒット時に点灯しないことがある不具合修正

・アリス
 -前打、空前打ヒット時に符蝕薬を出すと出した瞬間にカード破壊され
   この時出した符蝕薬の打撃がヒットしない状態になる不具合修正
  -人形火葬 人形が被弾爆発するとき、地上へ瞬間移動していた不具合修正
  -シーカーワイヤー レベル4で相殺判定が付いていた不具合修正

・レミリア
 -バンパイアキス 強版のレベル補正が弱より小さくなった点を修正
   強版の移動音が無い不具合修正

・文
  -天狗の立風露 空中スキルカード使用時に別の技が出る事がある不具合修正
  -天狗の太鼓 空中強版LV1の追加入力が一切無い不具合修正

・天子
  -パレット異常修正
  -天罰の石柱 空中版が複数設置出来た不具合修正
 -地精の起床 2P側だと設置位置がずれる不具合修正。
   設置後天子の向きが変わると破壊判定の位置がずれる不具合修正

・優曇華
 -しゃがみ強 左向き時にフィールドウルトラバイオレットの分身から
   射出される位置がおかしくなる不具合修正
  -ディスオーダーアイ 分身の出現消滅に異常が生じることのある不具合修正

・早苗
  -弱射撃 射出前の札が画面外に出ると消失する事がある不具合修正
  -飛翔 画面上部でガクガクした移動になる場合がある不具合修正
  -スカイサーペント 攻撃力損失時に消滅するよう修正
  -乾神招来 突 空中強版の神奈子部分の判定が弱と同じ低威力だった不具合修正

・チルノ
 -遠打 AAA エフェクト表示位置が異常になる事がある不具合修正
 -スノーマン 霊力消費が無く、使用時にカードゲージの増えない不具合修正
  -フリーズタッチミー 一部のみ高レベルで無敵時間が誤発生した不具合修正
 -アイスソード 霊力消費が無く、使用時にカードゲージの増えない不具合修正

・空
  -地獄波動砲 隙間無く入力を繰り返すとレーザーが消失しない不具合修正

・諏訪子
  -土着神の祟り 強版のホールドが弱対応だった不具合修正
--- End quote ---
Psieye:
Hmm, I'd need to sit with a dictionary for far too long to translate that fully, but a semi-quick glance suggests this version has some balance changes.
Rikter:
Well from what I can glean from the google translation its mainly bugfixes.

Apparently Tenshi had a bugged pallet.
homing curvy laser:
Thank you very much, Deranged.

--- Quote ---I don't really play Hisoutensoku much, so the terms I use may be off.

System
-Fixed an issue where certain skills would not level up after using the appropriate skillcard.
-Fixed a bug where attacks with self-destruction attribute would inflict damage on the user during the round.
-Modifications made to related writings.

Reimu
-Fantasy Heaven: Fixed issues where using a card that calls for rain lights up an orb, and when hitting with Card-Eating Medicine and Left-Holding Fan does not light up an orb.

Alice
-Fixed an issue where using Card-Eating Medicine after a forward or air forward hit will make the Card-Eating Medicine not be able to hit.
-Doll Cremation: Fixed an issue where dolls being hit in midair and exploding would teleport to the ground.
-Seeker Wire: Fixed an issue where the level 4 version can be nulled by attacks.

Remilia
-Vampire Kiss: Fixed issues where the C version's level correction was smaller than the B version, and the C version making no movement sounds.

Aya
-Wind Standing of the Tengu: Fixed an issue where using skillcards in midair would cause other moves to come out.
-Tengu Drum: Fixed an issue where the level 1 C version cannot perform a followup attack in midair.

Tenshi
-Fixed an issue with her palettes.
-Pillars of Divine Punishment: Fixed an issue where it could be used multiple times in the air.
-Earth Spirit's Wake Up: Fixed issues where using it next to the opponent messes up it's positioning, and where changing Tenshi's direction would mess up the rock's hitbox.

Udonge
-2C?: Fixed an issue where the positioning of bullets fired by clones in the Ultraviolet Field will have weird positioning when facing left.
-Disorder Eye: Fixed an issue where the clones would persist after they should disappear.

Sanae
-5B?: Fixed an issue where any talismans that appear off-screen when the move is used will disappear before being launched.
-Flight: Fixed an issue where movement in the top half of the screen would become shaky.
-Sky Serpent: Fixed an issue where it's attack power would not be prorated (not sure).
-Heaven Goddess: Breakthrough: Fixed an issue where the air C does the same damage as air B.

Cirno
-Dial-A Combo: Fixed an issue with odd effect display positioning.
-Snowman: Fixed an issue where using it would not consume spirit gauge or increase the card gauge.
-Freeze Touch Me: Fixed an issue where invincibiltiy time was given to the move at higher levels.
-Ice Sword: Fixed an issue where using it would not consume spirit gauge or increase the card gauge.

Utsuho
-Hell's Wave Motion Gun: Fixed an issue where constantly entering the input would prevent the lasers from ever dying out.

Suwako
-Native God's Curse: Fixed an issue where charged C acted the same as B.
--- End quote ---
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