~Beyond the Border~ > Akyu's Arcade

MUGEN

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AJC:


--- Quote from: Gpop on April 22, 2009, 01:08:44 PM ---Oh god MUGEN.

I quit that after playing it for a month. Too many broken characters.

--- End quote ---


the problem i have with this line of though for quiting mugen is because there are plenty of decent not cheap/broken chars its mostly because the bad creations get alot more press than the good ones.

Helepolis:

Forget the characters in Mugen ( broken or not, you can overpower them yourself )

But the community is seriously bad. And I mean SERIOUSLY bad.

M. Burusu:


--- Quote from: Helepolis on May 01, 2009, 03:24:55 PM ---Forget the characters in Mugen ( broken or not, you can overpower them yourself )

But the community is seriously bad. And I mean SERIOUSLY bad.

--- End quote ---

And thus, I don't interact with it. Instead, I look for the characters I want, do my own research, and enjoy the fruits of the peoples' labors.

After all, by Sturgeon's Law, the remaining 10% is worth dying for.

That 10% just happens to be the characters that people make, that I hunt down if they're from series I like (or if they interest me), and that I try out to see if they're broken or not and if they aren't I keep them in.

Case in point, I hear about Immaterial and Missing Power and Scarlet Weather Rhapsody, I go out of my way to search the MUGEN websites for Touhou characters, and I end up finding a team that's made pretty much all of them, I download them, I try everyone out, learn that most non-Megaman characters don't take danmaku too well (and I also find out that I can't get Aya to go off of autopilot), and so I don't use them very often anymore (except in the case of Alice's Dolls, which is actually fairly unbroken and fairly intuitive) unless I just plain feel like it, in which case I go for it.

Elixir:

The problem with MUGEN is that it's pointless.

It's like trying to make your own fighting game, that you're not going to play apart from after you've spent 2 hours browsing the internet trying to find x character.

M. Burusu:


--- Quote from: Elixir on May 03, 2009, 02:03:55 AM ---The problem with MUGEN is that it's pointless.

It's like trying to make your own fighting game, that you're not going to play apart from after you've spent 2 hours browsing the internet trying to find x character.

--- End quote ---

Hey, I play it. In fact, most of my time is spent enjoying the characters I've found; and even then, if you actually know how to use Google better than the average schmuck, you'll be able to find whatever MUGEN characters you want pretty quick.

The key to really enjoying MUGEN is to actually do the reverse of the trend you're observing (however biased either of our viewpoints, in this case yours, might be) -- set yourself up with a good amount of characters, then enjoy yourself mixing and matching and fighting the creations of the masses. It's actually quite enjoyable once you start playing versus b!tching about how hard it is to find characters (when in fact it is far from hard, to the contrary Google makes it laughably easy).

And if in fact you hear on the web that oh, there's MUGEN chars of a series you've recently gotten into, it's your choice whether you drop what you're doing and take 10 minutes or less to grab that/those character(s), or just continue with your life. So really, MUGEN's fairly low-maintenance once you get to using it for what it is -- a fighting game -- and becomes even more so when you find a roster you're happy with playing as and/or fighting (however much I b!tch and whine about Childre, he's still fun as all hell to go up against).

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