Author Topic: The Legend of Hieda: Daughter Zero - Completed  (Read 30808 times)

Re: The Legend of Hieda: Daughter Zero
« Reply #150 on: February 27, 2012, 06:21:23 PM »
"Not really, no. Could you at least tell me what it will do?"
I have...a terrible need...shall I say the word?...of religion. Then I go out at night and paint the stars.

Re: The Legend of Hieda: Daughter Zero
« Reply #151 on: February 28, 2012, 10:27:24 AM »
>Examine the (Philosopher's?) Stone and the craftswoman.

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Re: The Legend of Hieda: Daughter Zero
« Reply #152 on: February 28, 2012, 11:35:07 AM »
>Examine the (Philosopher's?) Stone and the craftswoman.

> The object hovering above the craftswoman is definitely an artifact, an object of immense power crafted by one of the Celestial Chosen. At a glance, it is likely to be a weapon, but any self-respecting artificer can easily separate form from function.
> Scent-of-Patchouli-and-Lavender is a tall woman, her skin and hair well-groomed, her entire bearing - casual though it may currently be - placing her as a stranger to war, but entirely at home in political and social circles. Her garment, made of luxurious, flowing silks, is more a nightgown than anything else, made for comfort and ease of motion.

"Not really, no. Could you at least tell me what it will do?"

> She rolls her eyes and gathers herself up, all business, throwing off the intoxication like it was a silken veil.
> "You are no fun, Are-of-the-Hieda. You should loosen up some. Very well, here:"
> She beckons you to have a closer look at the device she has been working on.
> "There is no time to explain the full workings, but consider this device a bomb when used against that. I believe that the Chaos-wave destabilizes reality and resorbs it into itself. This, uh, Spell-Sphere will overstabilize a region of Chaos and, if I am right, force it back."
> She smiles slyly.
> "This does, of course, mean that you'll have to enter the Chaos. Oh, and, just in case..."
> She pulls the Spell-Sphere apart like a baker would pull apart a ball of dough, each of the two new spheres twisting and shifting until they each look identical to their original design. She then puts both in your hands. They are very light.
« Last Edit: February 28, 2012, 11:36:43 AM by Fightest »

Re: The Legend of Hieda: Daughter Zero
« Reply #153 on: March 01, 2012, 08:30:24 AM »
>Commence battleplanning.

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Re: The Legend of Hieda: Daughter Zero
« Reply #154 on: March 04, 2012, 07:38:01 PM »
>Commence battleplanning.

> You leave the pavilion before its atmosphere causes any more damage.
> Mo-Ko has gathered your usual commando force, each one of them a master of their profession.
> Chill-of-Winter, a lesser god of snow and icicles, is proficient in weaponry and offensive devices.
> Mystia, a human mortal, is extremely talented in negotiation and psychological warfare.
> Ponderous Light is a spirit you had bound some time ago, possessing a degree of control over light and shadow - she excels in stealth.
> The oncoming Chaos wave can be stopped by setting off your bomb somewhere inside it.

Re: The Legend of Hieda: Daughter Zero
« Reply #155 on: March 05, 2012, 08:18:06 AM »
>Evaluate enemy strength, skill, and weaknesses.
>How soon until the enemy reaches attacking range?

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Re: The Legend of Hieda: Daughter Zero
« Reply #156 on: March 05, 2012, 01:28:39 PM »
>Evaluate enemy strength, skill, and weaknesses.

> You have never faced an attack such as this. The Chaos wave simply resorbs everything into itself in its path, so it is impossible to gauge its strength or other capabilities accurately.
> The Celestial Chosen are made of sterner stuff, however. You are confident that you would be able to weather anything thrown at you - for some time, at least.

Quote
>How soon until the enemy reaches attacking range?

> You have approximately half an hour to prepare and get into position.

Re: The Legend of Hieda: Daughter Zero
« Reply #157 on: March 06, 2012, 09:06:49 AM »
>Chill and Mo-Ko can set-up offensive devices and weaponry respectively.
>Mystia can help improve psychological morale.
>How does Light's stealth work? How large of a space can it affect?

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Re: The Legend of Hieda: Daughter Zero
« Reply #158 on: March 07, 2012, 12:09:08 PM »
>How does Light's stealth work? How large of a space can it affect?

> She has reliably been able to conceal your entire squad in shadows, or manipulate illumination in a large room.

Re: The Legend of Hieda: Daughter Zero
« Reply #159 on: March 08, 2012, 08:47:43 AM »
>Then P-Light will help with stealth strikes until Are makes it into the Chaos, then make a fallback to unit movement support.

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Re: The Legend of Hieda: Daughter Zero
« Reply #160 on: March 12, 2012, 10:31:32 AM »
> The time before battle is the blade of a sword swinging down - quiet and graceful, but its final impact is terrible and inevitable.
> In this time you prepare yourself and your team, both in mind and in body.
> Remembered Stance: With One Mind. In the presence of the Chosen, the whole is greater than the sum of its parts. The user of this Stance extends its benefits to up to five extra companions. All who benefit from this Stance share perception and are able to communicate through thought. Coordinated attacks are enhanced.

> In the cover of light and shadow you cross the distance between your armies and the onrushing wave.
> Your armies will hold for however long it takes you to complete your objective - it is not trust that they will, it simply is.
> And, soon, you stand in the path of the attack, in the path of this wall of impossible colours and shapes. Ponderous Light peels off to rush back to the main force, leaving you to...
> breathe and
> step insi...

The seed touches ground and is buried soon by the wind and the subtle shifting of the fertile earth. But it is not alone here, and nature is cruel and merciless, and a withered fate awaits the seed should it not apply the mightiest of efforts to survive.

Re: The Legend of Hieda: Daughter Zero
« Reply #161 on: March 13, 2012, 07:32:54 AM »
>Extend roots to find moisture.

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Re: The Legend of Hieda: Daughter Zero
« Reply #162 on: March 13, 2012, 10:51:54 AM »
>Extend roots to find moisture.

The shell splits, and roots, fragile, but tenacious, push deep, down, down, splitting and splitting to embrace the richness of the earth. With the influx of minerals and nutrients comes the need for new, different processes and, with a quiet celebration far grander than a thousandfold throng's jubilation, a shoot breaks through the earth above. Yet it is not enough. With darkness all around, the seed remains in mortal peril.

Re: The Legend of Hieda: Daughter Zero
« Reply #163 on: March 14, 2012, 07:49:01 AM »
The life of a seed is a hard life indeed.

>Adapt our chloroplasts to stretch over as large of a spectrum of electromagnetic waves as possible, UV, IR, even Radio (as these are not hindered by the atmosphere), we need as much energy as can be gathered to survive such a dark environment.
>Xylem and Phloem it up!

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Re: The Legend of Hieda: Daughter Zero
« Reply #164 on: March 14, 2012, 08:55:04 AM »
>Adapt our chloroplasts to stretch over as large of a spectrum of electromagnetic waves as possible, UV, IR, even Radio (as these are not hindered by the atmosphere), we need as much energy as can be gathered to survive such a dark environment.
>Xylem and Phloem it up!

With adversity comes change, and what does not break bends instead. Cell by cell, tissue by tissue the seed twists its own nature to fight for survival in every way it can. And little by little, new options open up for the seed, invisible energy from the world around it becomes yet another resource to use. There is nothing left to threaten the seed's survival and, as the time passes, as the diffuse light from above tracks its way across the forest floor countless times, the seed grows, grows into

> You feel the chaos stabilizing around you - not far, your bubble is barely two metres in diameter, but it is enough room to breathe.
> The sensation from before is unlike anything you have felt - the chaos seems to shape itself like some living clay around stories you know you remember, but you were somehow able to exert influence over it with the force of your will.
> If you had not done so, you would surely have been absorbed into the story, becoming part of the chaos itself.

Re: The Legend of Hieda: Daughter Zero
« Reply #165 on: March 14, 2012, 09:15:47 AM »
>Can we move forward with the bubble? Will we have to step into the chaos once more to progress?

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Re: The Legend of Hieda: Daughter Zero
« Reply #166 on: March 14, 2012, 10:05:42 AM »
>Can we move forward with the bubble? Will we have to step into the chaos once more to progress?

> You will have to step out of the bubble to continue.

Re: The Legend of Hieda: Daughter Zero
« Reply #167 on: March 15, 2012, 08:13:23 AM »
>Into the liquid abyss...

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Re: The Legend of Hieda: Daughter Zero
« Reply #168 on: March 21, 2012, 01:26:50 PM »
> You leave the compara

A musician, a mortal girl barely in her teens, holds in thrall an audience of gods and kings. She does not wield the songforce, not yet, but, in many years, should she learn to do so, her performance would become the stuff of legend. For now, however, she expertly plucks the strings of her guitar as she plays a gentle, wistful melody, her only mission to bring her performance to a grand, explosive finish. How should she do so, she wonders? She knows many tricks and techniques, yet only the best would do justice to her and her patrons.

Re: The Legend of Hieda: Daughter Zero
« Reply #169 on: March 24, 2012, 07:58:16 AM »
Music is not a strong point.

>Slow down the melody, bit by bit.  Have the audience focus on each note, aching for the next, to create a dramatic tension.

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Re: The Legend of Hieda: Daughter Zero
« Reply #170 on: March 24, 2012, 10:07:51 AM »
Music is not a strong point.

>Slow down the melody, bit by bit.  Have the audience focus on each note, aching for the next, to create a dramatic tension.

The girl misses not a single beat in her transition from piece to piece, stitching the melodies together so expertly that few can tell where one ends and the other begins. Slowing down, slowing down she keeps her audience entranced by her rhythmic plucking of a melody so heartrending it begs the musician to keep playing only so as not to end on such a tragic note. Aah, perfection in every note, and adoration in every eye, her patrons now hang on each of the girl's tiniest movements of the hand.

Re: The Legend of Hieda: Daughter Zero
« Reply #171 on: March 25, 2012, 09:29:48 AM »
Forgot about the rule of 11 when it comes to guitars: 10 isn't loud enough.

>Play a dischordant note to break the trance, followed by a conspiratorial wink.
>Plug in the amp Shred.


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Re: The Legend of Hieda: Daughter Zero
« Reply #172 on: March 31, 2012, 05:37:05 PM »
I shoulda probably said I'd be in Sweden. It was pretty great.

It was one of those tricks that she would play that would be spoken about for days afterwards by her audience, and each would wonder how she did it so well, and none would know the love and heartbreak that were but a small part of the girl's story. Her friendly wink was her completing her spell over her audience, letting them know that they would now feel exactly as she did. Cruel and secretive, she knew, but it earned her keep. As one, her patrons shift in their seats from a profound feeling of discomfort that the girl enkindles in them. She would resolve it, of course, at the end, but, currently, every second feels like the deepest ecstasy and the most brutal torture. And as she starts the resolution to her grand finale, as everything comes together to completion, disaster strikes! The girl winces as a snapped string whips across and draws a fine cut on her cheek

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Re: The Legend of Hieda: Daughter Zero
« Reply #173 on: April 01, 2012, 02:03:47 AM »
>Improvise. Keep playing without pause, adjusting as we go. Adapt what we're playing to compensate for the lost string.

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Re: The Legend of Hieda: Daughter Zero
« Reply #174 on: April 01, 2012, 04:43:48 PM »
but of course she can play with a missing string. Were she older, were she to wield the songforce, she could play on a single string, but her abilities are yet limited to the still-impressive feat she now demonstrates. Enjoying the guilty pleasure of seeing the shock on her patrons' faces, she resolves the key cadence with a flourish, letting the torment finally resolve into acceptance and understanding, bringing to a close the story she wove with her sanxian. So perfect is her performance that the music seems to linger for eternity after she finishes, and only after the last echoes subside does the applause

> You do not quite remember where the story ended and you began, but you find yourself on all fours on solid ground, grass gently caressing your hands.
> All around you you see the remnants of your legions, their numbers nearly halved in their effort to hold back the chaos wave.
> Behind you, no longer gaining ground, but still opalescing with colour and emotion, the chaos wave stretches up into the sky.
> With its front halted by your effort, the rest of the wave seems to have halted.

Re: The Legend of Hieda: Daughter Zero
« Reply #175 on: April 03, 2012, 10:24:21 AM »
>We have two golden grenades, right?

Should we use one now to retake ground loss?  Plunge further in?

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Re: The Legend of Hieda: Daughter Zero
« Reply #176 on: April 03, 2012, 12:20:05 PM »
>We have two golden grenades, right?

> You find yourself in possession of only one bomb.
> You know that you used one to success when you were in the chaos, but are hazy on the details.

Re: The Legend of Hieda: Daughter Zero
« Reply #177 on: April 05, 2012, 07:27:49 AM »
>Strange.... but do not let up our assault on the wave.

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Re: The Legend of Hieda: Daughter Zero
« Reply #178 on: April 12, 2012, 06:06:46 PM »
Well that sure was a hiatus. Update schedule will remain sketchy, lots of stuff going on all the time.

>Strange.... but do not let up our assault on the wave.

> You pick yourself up and throw yourself right ba

The soldier picks up his sword, the natural and unnatural substances coursing through his bloodstream making him oblivious to the fact that he is dying - his organs will soon rupture from the terrible damage they have sustained and he will fall like so many of his compatriots around him. For the moment, however, his mission is

> as if the chaos consciously pulls away to

She is too young for this, too fragile. Yet Are still stands against the tiger that threatens her family in its bloodlust. She tries her best not to focus on the animal's fangs and claws, each easily as long as her forearm to her fear-laced imagination, and with a scream born of fury and terror she

> a shape forms, humanoid, its face uncannily familiar

> So this is what it is like, to shape instead of to be, casually notes Are - no, not Are, for she is uninteresting, no, it is Koishi who does the noting - and brushes away an errant lock of

> its face changes like flowing mercury

> this stuff has a name?

> hair, impressed with her own choice of character

Re: The Legend of Hieda: Daughter Zero
« Reply #179 on: April 14, 2012, 10:10:23 AM »
C'est la vie.

>By what name does this stuff go?