Author Topic: The Legend of Hieda: Daughter Zero - Completed  (Read 30805 times)

Re: The Legend of Hieda: Daughter Zero
« Reply #120 on: February 03, 2012, 10:03:54 AM »
>Address both: "Barring their social status, has the Garda-Fire lineage lived decent lives?"
>"Is Motion-Koan the only one to rebel her family's status with violence?"

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Re: The Legend of Hieda: Daughter Zero
« Reply #121 on: February 08, 2012, 01:04:40 PM »
Sorry about the delay. Also I forgot one pretty important rule:

> An NPC's social weakness can only be attacked once per weakness. Certain effects may negate this rule.

>Assume Stance: Commanding-the-Debate Prana (why didn't we do this already?).

> Don't worry, it is assumed that Are is in the most appropriate Stance at a given moment if no instruction is given otherwise.

Quote
>"Long-term thinking is clearly not your strong point. You are only giving them further reason to hate you, further reason to hate mortals. Is that what you want?"

> "Couldn't care less about what the Garda think, mate," [seetheburn] "I just wanna see 'em hang, rest o' Creation be damned."
> Despite Motion-Koan's defiance, it is plain to you that the seed of self-doubt is firmly rooted in her mind.

>Address both: "Barring their social status, has the Garda-Fire lineage lived decent lives?"
>"Is Motion-Koan the only one to rebel her family's status with violence?"

> "THE REST OF THEM SUBMITTED TO OUR JUDGEMENT, THROWING THEMSELVES AT OUR MERCY, AS IS ONLY BEFITTING THE SCUM THAT THEY ARE. THEIR FLAMEHEARTS HANG IN THE ORISTEEL CAGE FOR THEIR TRANSGRESSION, OF COURSE, BUT AT LEAST THEY CAN BE THANKFUL THEIR LINEAGE REMAINS WRITTEN IN OUR HISTORIES, THEIR OBSTINATE OFFSPRING NOTWITHSTANDING."

Re: The Legend of Hieda: Daughter Zero
« Reply #122 on: February 09, 2012, 10:36:22 AM »
>Silver-Tongue Methodology, "Discounting the worth of mortals does the Garda a grave disservice, and is an insult to man; such is tantamount to insulting me.  Garda are not be deemed worthy based on their lineage, but based on their character.  Therefore the Garda-Fire line is not in error, and are to be restored to the elemental pole."
>"I, Are Hieda, place Motion-Koan of Garda-Fire in exile for violence against various denizens of the plane of fire.  Only until Garda and Mortal progeny can live together with respect, will the banishment be lifted."

Trying to change Garda society to be more accepting, restore Koan's family, and taking her off the Garda's hands at the same time.
Might be able to be phrased or implemented better.

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Re: The Legend of Hieda: Daughter Zero
« Reply #123 on: February 09, 2012, 12:22:20 PM »
>Silver-Tongue Methodology

> Activation successful.
> Requesting clarification regarding Silver-Tongue Methodology: clearly state the social weakness that is being inflicted, and on whom.

Re: The Legend of Hieda: Daughter Zero
« Reply #124 on: February 10, 2012, 08:45:40 AM »
It can't be used solely for supplementing an argument? Er...

>Target Garda
>Inflict weak against ideals for the betterment of society... or something.

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Re: The Legend of Hieda: Daughter Zero
« Reply #125 on: February 13, 2012, 08:57:02 AM »
It can't be used solely for supplementing an argument? Er...

It can and is. It supplements the argument by adding its rider effect.

>Silver-Tongue Methodology, "Discounting the worth of mortals does the Garda a grave disservice, and is an insult to man; such is tantamount to insulting me.  Garda are not be deemed worthy based on their lineage, but based on their character.  Therefore the Garda-Fire line is not in error, and are to be restored to the elemental pole."
>"I, Are Hieda, place Motion-Koan of Garda-Fire in exile for violence against various denizens of the plane of fire.  Only when Garda and Mortal progeny can live together with respect, will the banishment be lifted."
Quote
>Target Garda
>Inflict weak against ideals for the betterment of society... or something.

> Automatic failure nullified by Stance.
> Motion-Koan looks shocked and outraged at your proposition, but quickly her eyes glaze over as your enchantments work their magic.
> "You...you're separatin' me from my family?" [fearconfused] "Then... then I got nothin' left..."
> Your words override her deepest convictions and Motion-Koan's expression turns dead. She is in deep shock.
> The Garda, on the other hand, prostrates itself before you.
> "OF COURSE, CHOSEN OF HEAVEN, YOUR CELESTIAL WISDOM IS A SHINING GUIDE THAT WE MUST FOLLOW. IT WILL TAKE TIME, BUT I WILL DO MY BEST TO PLEASE YOU AND TELL MY BRETHREN OF YOUR JUDGEMENT."

> You remember that Are was able to brand living beings with an unmistakable - and permanent - mark that showed them as touched by a Celestial Chosen. Did she apply this brand to either the Garda or Motion-Koan?

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Re: The Legend of Hieda: Daughter Zero
« Reply #126 on: February 14, 2012, 05:22:33 AM »
>Yes, on Motion-Koan.
>"Motion-Koan, I did specify the conditions under which your banishment would be lifted. Work towards that, and you will be able to rejoin them."

Re: The Legend of Hieda: Daughter Zero
« Reply #127 on: February 14, 2012, 08:49:24 AM »
The intent for Motion-Koan was to create a reason that she'd be able to come with us. Worried at this point, because I forgot to consider that Koan may die due to old age and never be able to return, if society is slow to change.  For this regard, Marking the Garda may speed that process along, as others may be more willing to listen to an unmistakable messenger.  Also the fact I just about killed her will. Still...

>Does the Mark last through generations?
>"Motion-Koan of Garda-Fire, I acted as Judge and Jury in your trial.  Do you resent your sentence?  Will you resist for the sake of yourself, that you might still do others good?"

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Re: The Legend of Hieda: Daughter Zero
« Reply #128 on: February 14, 2012, 10:47:08 AM »
>Yes, on Motion-Koan.
>Does the Mark last through generations?

> You reach out towards Motion-Koan and let the smallest of fractions of your divine power stream through.
> Her very form is putty at your command - despite their normally-evershifting nature, the flames on her forehead fall still in the distinct pattern of your brand, an empty spot amidst fire that cements her as your vassal.
> The brand is limited to a single individual, but you could be able to expand on its utility with time.

Quote
>"Motion-Koan of Garda-Fire, I acted as Judge and Jury in your trial.  Do you resent your sentence?  Will you resist for the sake of yourself, that you might still do others good?"

> You can feel her straining under your enchantments, but your will is simply too great.
> "What...whatever you want, mate," [             ] "You lead."

Quote
>"Motion-Koan, I did specify the conditions under which your banishment would be lifted. Work towards that, and you will be able to rejoin them."

> It first seems that she does not hear your words, her empty eyes fixed on you simply for no other direction to look in.
> Then she doubles over, clutching her head, her whiteflame mane flickering sickly.
> You appear to have given her a command that conflicts with another of your commands. Her mind is currently in the process of tearing itself apart, often the consequence of weaker wills coming into contact with the implacable wills of the Chosen.
> ...

> Indeed, You remember Are's majestic cruelty being the talk of many rumours. But were they substantiated?
> Did she [allow this to continue], the damage becoming irreparable? Motion-Koan was thereafter no longer able to think for herself, but was easily manipulated by Are.
> or
> Did she [adjust her commands], weakening her hold on Motion-Koan, and eventually allowing Motion-Koan to develop a resistance to such effects?

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Re: The Legend of Hieda: Daughter Zero
« Reply #129 on: February 14, 2012, 01:52:38 PM »
>Adjust.

Re: The Legend of Hieda: Daughter Zero
« Reply #130 on: February 15, 2012, 08:00:15 AM »
>Adjust.  We want a companion who thinks and offers insight in their own way.  Not a yes man.

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Re: The Legend of Hieda: Daughter Zero
« Reply #131 on: February 15, 2012, 08:15:24 AM »
>Adjust.  We want a companion who thinks and offers insight in their own way.  Not a yes man.
>Adjust.

> They're your orders, you adjust them :|
> Alternatively, the parser can leave the adjustment as ambiguous and proceed with Plot Expedition Protocol (tm).

GuyYouMetOnline

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Re: The Legend of Hieda: Daughter Zero
« Reply #132 on: February 15, 2012, 01:55:49 PM »
>Yeah, do that.

Re: The Legend of Hieda: Daughter Zero
« Reply #133 on: February 16, 2012, 08:20:58 AM »
>If the source conflict was that she remain in a state of exile, yet told to work towards a more tolerant society: Motion-Koan can indirectly work towards this while away from the Pole of Fire, creating a name for herself (under Are), that she might eventually be welcomed back.  Just because her person is banished, doesn't mean her name is.
>Activate: Plot Expedition Protocol (Choo Choo)
« Last Edit: February 16, 2012, 08:23:47 AM by The Bob »

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Re: The Legend of Hieda: Daughter Zero
« Reply #134 on: February 16, 2012, 08:31:36 AM »
>If the source conflict was that she remain in a state of exile, yet told to work towards a more tolerant society: Motion-Koan can indirectly work towards this while away from the Pole of Fire, creating a name for herself (under Are), that she might eventually be welcomed back.  Just because her person is banished, doesn't mean her name is.

> This is based on assumptions that you have not validated as fact. That said:
> PlotExProt will adjust Are's commands while attempting to stay as close to players' choices as possible.
> Expediting shortly, please stand by...

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Re: The Legend of Hieda: Daughter Zero
« Reply #135 on: February 17, 2012, 01:12:01 PM »
> Your journey did not yield the elemental weapons you were searching for, but, instead, you found something far more valuable - an ally.
> You had chosen to let Motion-Koan's will strengthen instead of wither. The unmistakeable hatred directed at you in her eyes was evidence enough of that.
> And yet she followed you. Perhaps in the depths of her heart, where the flame burns quietly, invisibly, but the hottest of all, she came to understand you.

> The journey back was quiet. Your skiff quickly adapted to the needs of an extra passenger, and, throughout the rest of the journey, Motion-Koan was lost in thought, her form vague and wavering.
> Throughout all but one moment:
> "Call me summin' else, pearls." [defensivewary] "If we want me to change, we gotta drop the baggage."

Re: The Legend of Hieda: Daughter Zero
« Reply #136 on: February 18, 2012, 09:09:38 AM »
Derived from Koan: K, Ko, Koa, or even Koan.
From Motion: Mo, Moti, Moty
Motion-Koan: Moko, Komo, Komi, Komy
Something else entirely?

>"Change can be hard sometimes, [insert nickname here]."

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Re: The Legend of Hieda: Daughter Zero
« Reply #137 on: February 18, 2012, 09:39:52 AM »
Derived from Koan: K, Ko, Koa, or even Koan.
From Motion: Mo, Moti, Moty
Motion-Koan: Moko, Komo, Komi, Komy
Something else entirely?

You've caught me red-handed :D

But, really, it's up to you guys, if you even care at all. If not, the parser will go for the oh-so-clever option and proceed with minimal pause.

GuyYouMetOnline

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Re: The Legend of Hieda: Daughter Zero
« Reply #138 on: February 18, 2012, 02:29:11 PM »
Works for me.

Re: The Legend of Hieda: Daughter Zero
« Reply #139 on: February 19, 2012, 09:31:01 AM »
>Oh-so-clever option.  Parser's have opinions too!

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Re: The Legend of Hieda: Daughter Zero
« Reply #140 on: February 19, 2012, 02:20:30 PM »
> "Mo-ko, huh?" [readydetermined] "If I gotta change, then change I gotta. So, what now?"
> ...

> You remember that Are then returned to Ruby to further plan her journey, only to be held up for some time in a conflict with the city's Regent-Prince. That memory, however, seems to have little relevance to the salvation of Gensokyo. Perhaps you will return to it at a later time...

> ...

> Time passes like the endless lines of soldiers march across the plains before you, mercilessly trampling the wildgrasses and fieldflowers in their path. The life-spirits of the green and gold fields have long been placated and compensated for this intrusion into their territory. It was a simple negotiation - their cooperation would mean this world's survival.
> Your loyal aide stands at your side, ready with her report as you ponder your best strategy.

> "We're losing ground faster than you can swing a sword, boss," [hardsolemn] "it's literally fadin' into the Chaos with every step they take."
> Bad news indeed: reports of outposts, towns, entire cities falling off the edge of the world into the unknown void beyond had been coming in for weeks, but this is the first intrusion so bold, so daring as to threaten a city ruled by the Chosen.
> Your glorious legions, your commanders and your marshals, citizens of this world and the Heavens above, are arrayed to stand against the incursion.
> Your enemy looms on the horizon, a formless wave of colours and sensations you have not known before, humanoid shapes in their thousands forming out of the mass to charge hundreds of metres ahead of the accretion zone to take ground before disappearing into the chaos once again.
> If they cannot be stopped, then the whole world would be consumed in this manner!
> These are the unformed beings of the Chaos beyond, the Fair Folk, the Shin-ma!

> ...

> How did Are lead her armies against the oncoming enemy? Was it:
> From the back, where her endless vision and lightning-fast reactions allowed her to deploy her forces swiftly and accurately.
> or
> From the front, her towering Warstrider a rallying beacon for her armies to follow.
> or
> From the heart, trusting her commanders' judgements, Are would personally lead small detachments to perform surgical strikes in key points.
« Last Edit: February 19, 2012, 02:23:29 PM by Fightest »

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Re: The Legend of Hieda: Daughter Zero
« Reply #141 on: February 19, 2012, 03:19:36 PM »
As much as I'm a lead from behind kinda guy, that's probably not Are. She probably did it from the heart. S'what I'd do.

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Re: The Legend of Hieda: Daughter Zero
« Reply #142 on: February 21, 2012, 09:00:48 AM »
1. Has the benefit of superior tactics, but probably at the cost of communication relay time: it takes time for the issued orders to reach the destination and time to comply.
2. Has the benefit of overwhelming force, but lacks advanced battlefield tactics and would be slow to react should the case arise.
3. Has the least communication delay, but has a vulnerablity of possible weak points.  The strike force helps to alleviate these points from breaking.
Or at least this is how I interpret battlefield tactics.  Hedging my bets towards 3.

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Re: The Legend of Hieda: Daughter Zero
« Reply #143 on: February 21, 2012, 04:11:52 PM »
>Heart

Re: The Legend of Hieda: Daughter Zero
« Reply #144 on: February 22, 2012, 06:16:42 AM »
> Heart.
Yeah, I would do the beacon thing myself..but Are feels more like heart.
I have...a terrible need...shall I say the word?...of religion. Then I go out at night and paint the stars.

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Re: The Legend of Hieda: Daughter Zero
« Reply #145 on: February 26, 2012, 09:58:02 PM »
> Your armies already know what awaits them, and what they are to do. It is not a matter of trust for you: does one trust her hands to grasp a sword, or for her eyes to spot an enemy? No. It is something that simply is.
> What you are to do, however, is more complicated. Fortunately, you are not the only one of the Celestial Chosen facing this threat here and now.
> "I'll make sure the usual suspects're ready for the foray." [awkwardsheepish] "You, uh, deal with her."
> Not many elicit much response from Mo-Ko, but Scent-of-Patchouli-and-Lavender is one such individual.
> You recall that her convoy and escort arrived yesterday morning, and she has been doing something in her field pavilion since then. You were busy inspecting the armies, so Mo-Ko went to greet her. She returned in a... harrowed state, reporting only that Scent-of-Patchouli-and-Lavender promises to develop a countermeasure against the oncoming Chaos and keeping very tight-lipped about everything else.
> There has been no word since from your temporary ally, and time is running short.

Re: The Legend of Hieda: Daughter Zero
« Reply #146 on: February 27, 2012, 02:31:47 AM »
> well, time to talk in person.
I have...a terrible need...shall I say the word?...of religion. Then I go out at night and paint the stars.

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Re: The Legend of Hieda: Daughter Zero
« Reply #147 on: February 27, 2012, 03:35:00 PM »
> The scents of myriad exotic fragrances wash over you as you enter the pavilion. Mixed in with the usual and unusual scents that one might waft through their abodes are things far more potent, narcotics and hallucinogens that would send most mortals into week-long comas, and even aerosol poisons and acids flit around in trace amounts.
> It is fortunate that your constitution renders you immune to most of the ill effects of this place's... atmosphere.
> Your vision does swim a little.
> The pavilion seems an unfit place for research and development, instead arranged as one would imagine a place of pleasure and relaxation, lit moodily with a scant few candles and a diffuse glow emanating from the floor.
> At the centre of all lies on a divan the pavilion's owner, her pose as if of someone in a drug-induced haze - unsurprising perhaps - but her hands seem to live a life of their own, manipulating an object hovering a foot above her torso, glowing with a golden light.
> As if caressing a lover, she makes minute adjustments to hair-thin wirestrands and miniscule components, molding oristeel like it were clay, her fingers making movements so complex they seem to pass through one another and the object itself.

Re: The Legend of Hieda: Daughter Zero
« Reply #148 on: February 27, 2012, 05:57:06 PM »
Stride to her.
"Will it be ready in time?"
I have...a terrible need...shall I say the word?...of religion. Then I go out at night and paint the stars.

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Re: The Legend of Hieda: Daughter Zero
« Reply #149 on: February 27, 2012, 06:17:10 PM »
Stride to her.
"Will it be ready in time?"

> She breathes out deeply, then opens her eyes. She does not shift from her position, nor do her hands stop moving.
> "Haaaaaah, Are-of-the-Hieda, what company!"
> She smiles a toothy smile.
> "Oh, it will be ready, some time or other. Perhaps it will be finished long before our foe gets here, perhaps I will complete the final gestures in the nick of time, perhaps my final efforts would come too late, who knows?"
> She licks her lips.
> "Is such tension not utterly... delectable?"