Another fun and long meet day, going around 8 hours again. Most of the time we had 8-12 on at once, with the highest being 15.
Today's highlights:
- Alpha using this meet for attempted practice for tomorrow's comp-style set, as well as to assemble a team
- Predicted fun (ie. frustration and doing other things) on Jump and Surf maps
- Tanks spawning
under the bomb site thus triggering instant loss
- Failed all-Sniper BLU run on Frontier
- Lots of indecision
- Two server crashes
- A few duels
- other things as well
Not as absurd as yesterday, but still plenty of fun.
Now, as for tomorrow's comp-style, we'll be largely observing the
UGC 6s whitelist, as it allows for a good number of unlocks. As the whitelist isn't fully up-to-date yet, some newer cosmetic items may not be whitelisted. One change I will make is that I will allow the Dalokohs Bar to be used, since the Fishcake is allowed too (plus it allows Heavies to use something other than shotty).
Additionally, fixed weapon spread will be enabled, while damage randomisation and alltalk will not (deadchat remains fine).
Team structure...this is one we're not certain about. What I think will happen is either 6s or 6v9 pubstar (6s cookie-cutter vs. 9 acting Highlander), where one team of 6 is already decided and the other team can be determined from the rest of the playerbase.