~Beyond the Border~ > Genji's Battle Arena

[Minecraft] MotK Minecraft Server ( Down for the season )

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DX7.EP:

Nice! That will make getting a far location all the easier. :3

Time to bring out my modded 1.2.5 out of hibernation :V

Nicole Artist:

Well, its been quite a while since Ive been on this website. Sometimes I think I go on just for this server.
On a side but important note, stuff or strafe, I don't want anything of mine imported except my mushrooms. All my other stuff, its awful to me now, I don't want it.

Dr.Strafe:


--- Quote from: Stuffman on June 15, 2012, 07:03:36 PM ---Server will open tomorrow if all goes well.

--- End quote ---
At first I was thinking this was too soon.. I have yet to do my SCIENCE since the server isn't quite stable yet. Now, I'm thinking that this timeframe would be fine, and I'll do my testing while we are open for everyone. Here's the catch, though.. I work long shifts on the weekends. So, you guys get to run around for a bit until I return. It will be late, though. I am concerned about the lag involved when I import the large schematics. I apologize in advance to anyone that will be online at that time :V

Looking at the map of our new world, it seems that there is quite a bit of oceans this time too. Not as much as last time. At least the Mushroom Biomes will be within the border edges. There are also plenty of snowfields scattered about. It seems like a rather diverse map. One note of clarification though. 6400 is the diameter of the map. While the border is expanded ~700 blocks over last time, we still get a suitable amount more space. A 6400 radius would just be scary.

And to everyone that is opting out of schematics, that's fine. I still have access to everything that was built.. so if you change your mind later, track me down.

Agent of the BSoD:

I was thinking it would be a bit early as well, but if it works, then sure. I probably won't be around much of tomorrow though, so I'll most likely miss the opening. There's also that last TF2 meet tomorrow too so :V
Sunday might've been better to open for testing purposes during the time of it getting set up, along with getting schematics underway and not lagging/crashing everyone every few minutes, plus server downtime and mod stability checking.

DX7.EP:

Tomorrow's definitely too soon. I would rather have a day be spent on stability testing while the rest of us mope around in TF2 or something. :V

Have it open on Sunday to the people with special schematics from that post back, so that we can get most of the import lag taken care of ahead of time. Send the IP via PM or Steam message or whatever to them. Then open the server to all on Monday.

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