| ~Hakurei Shrine~ > Touhou Projects |
| [1.6.7_03] Touhou GTA Vmod - Bosh! Yet another fix! |
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| BlackSparda:
so i tested the tgta mod 1.6.1 on an desktop pc 8GB ram, quad core intel core i7 2.93GHZ, ATI readon HD 5800 series, win7 32bit and an GTA EU EXE running and flying without problem(no lags) SPELLS Musou-huin: no probs worked fine Master Spark: same as above Magic Broom: worked fine (try not to jump from the broom while in the air you could be death when you land on the ground) Non-Directional Laser & Killing Doll: both worked fine and i also can use them at the same time without probs Perfect Maid: no probs Time Stop; works also fine but to end it press f when you write it again it gets slower and the write i a 3 time even slower (and i dont written it a 4 time because my pc told me with a stange noise it dont like it ^^) Spear the Gungnir: works fine Laevateinn: works fine (but to write the whole name to activate is a torture) Moonlight Ray: works fine but the animation of the beam works not always like it should sometimes you see only the beam ball that bump into the ground and the explosion Grand Patriots Elixir: works fine Lunatice Cage: works fine Immortal Fire-Bird ~ Flying Phoenix: works fine Yakumo Express: also one off the funniest spells works fine Funnel: works fine Scarlet Weather Rhapsody off All Mankind: works also fine but the camera stucks often at a position Feat of Strength Storm on Mt. Ooe: works fine Subterranean Sun: works but when i try it on the ground the charakter jumps into the air then you have a screen without the character when you stop for a sec and try it again you see the character in the air but with every explosion it zoomes to the character Other Cheat Scripts: all worked |
| DX7.EP:
Thanks for the information Sparda. And it seems that I'm still getting audio-related (according to SALA) crashes, but this usually happens when activating several cheats and mods (namely, Evil Cars + Pedestrians attack player + Everyone is armed + GTA Carmageddon + never die) all at once; normal game is a bit more stable than prior versions but crashes still occur. I think it may be a memory overflow, but I'm not certain (testing with 4GB memory set in stream.ini and SALA's streaming memory on my desktop to check). |
| pineyappled:
It's pretty amusing spawning shitloads of NPCs in front of a moving train. Then I tried to spawn people in the house and this happened: |
| DX7.EP:
It seems like you're playing the game in Windowed mode, which SALA supports via a tweak to salimits.ini. I have it disabled due to render issues (such as with fire) I noticed with that mode on. Also seems like the textures haven't loaded up fully. The game default is 50MB, which causes lots of low-detail textures and pop-in...I have it set to 512MB by default as of 1.6.1 (1024MB in 1.6). Perhaps the streaming memory is getting overloaded? |
| StarBowBreak:
I've already downloaded the main game files. Looking forward to playing next week when I have free time. Since there is already a Reimu and Sanae mod, may I suggest a Marisa mod? Just to complete the trio. :V I must say I liked Squidtentacle's choice in the Marisa version of models with Cesar as Patchouli and Kendle as Alice. Just a suggestion, not forcing you into anything. |
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