~Beyond the Border~ > Mystia's Stored Games
Umineko Mafia - Day 4
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Carthrat:
Y'know, Town gains nothing from the following actions

1) Being smug and self-assured and all 'you should all trust me on no grounds at all'
2) Collapsing and folding under pressure

This is just another game where scum won without needing to do anything clever or special; how I normally advocate they should play, because I so rarely find myself needing to do more.

We were lucky NF managed to tank on day 2, lucky we offed Neitz on night 2, lucky pesco felt compelled to antagonize Rou to the maximum on day 3, and lucky Sodium just failed entirely on day 4. All we had to do was play solid and tight- and I didn't even do that, not on day 2 when I adopted the lynch-NF-at-all-costs strategy and leave Serp to win alone if need be.

I was literally laughing in my chair during LYLO, mostly because Zakeri and Rou scared the shit out of me earlier, and then everything trundled towards Sodium afterwards. You can't just fold in on yourself. There are always townies around who advocate lynching the weak, and always scum who are happy enough to go down that course. It's important to aim for maximum manliness all the time, because 'he's waffling/not giving an opinion/not playing the game' are such easy marks. If you're known to do this, you'll keep finding yourself getting lynched, never NK'd.

As for trusting dead townies, all you know about a dead townie is that he was sincere in what he said. That doesn't make him any more correct.

Addendum: There are two parts to town! One is being smart and finding scum. The other is communicating this to others. Thought of the day~
Carthrat:
Also, we killed Kiro because he's scary.

Actually I thought Rou would tunnel on *someone* who wasn't us and help us win. Imagine my surprise when he does a list of scumpairs and goes 'CARTH/SERP' first.

Affinity was an okay backup choice of lynch if sodium or zak somehow pulled through.

Kiro... how the hell do you lynch Kiro, and what odds are there of him going off half-cocked? >_<
FinnKaenbyou:

--- Quote from: Roukanken on July 28, 2009, 10:04:28 PM ---Carth/Serp
Serp makes little/no mention of Carth as a suspect for the whole game, but despite this feels the need to point out 'Pesco-Carth scumpair is unlikely' during D3. Why?
Carth lumps Serp in with Affinity - THIS IS V. IMPOTANT IF CARTH IS SCUM, as is makes it hard for us to choose his potential buddy. On the other hand he was at odds with him over Dorian and the NF lynch D1 so yeah, this is less likely.
--- End quote ---
why did i drop this pair based on one stupid argument from day 1 aaaaaaaaaaah
Carthrat:
We're at odds with each other over a lynch that wasn't either of us or a buddy, yeah, that argument was throwaway. Made easier by the fact that it seems we both believed our respective positions. >_>

Also, happy birthday, Rou! :3
Edible:
Yeah, the night Nietz died I actually made scum specify which was doing the kill.  I would have died laughing if Nietz's block went through on the kill that night.


--- Quote ---Wait... you're talking from hindsight or you knew there was a jailkeeper in the setup beforehand?
--- End quote ---

They figured it out Day 2 after their kill failed AND the cop's result was roleblocked while neither of them were RBs themselves.  Town just assumed it was a roleblocker.
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