Still taking requests (some may take longer than others)
Medicine Melancholy player, and Practice Player download link. (
Video)
A Medicine player! Her bomb will deteriorate bullets, causing them to slow and shrink, eventually being deleted as well. Spread Type.
The practice player (which also uses Medicine as the base), will allow you to play scripts without ever completely dying, and with infinite bombs. Damage is slightly higher than the regular Medicine, invincibility is lowered dramatically, and the bomb is slightly shorter. You will be downed if you are struck in quick succession. You can disable this completely by setting NeverDie = true inside the PracticeP.txt file. You can find this value near the top of the script.
For both scripts, you can lower the vertex count of the poison fields if you encounter lag with them, OR change the vertex based shapes into simple square images. You can find these variables near the top of the script.
1.2 Update Changes:
Accidentally left in some pretty bad bugs in 1.1, they are fixed now.
1.1 Update Changes:
Both:Both player variants were affected by the changes, but the practice player was generally affected more negatively than the regular one. - Increased overall shot power
- The damage of the minidolls' shots will now ramp up to 30%/25% (Normal/Practice) bonus damage at further distances
- Medicine's shots will ramp up to 45%/40% (Normal/Practice) bonus damage
- Bomb changes:
- Added an option to have sprite based poison fields (instead of only vertex based) - If an enemy can be killed with just 1000 damage, including resistances, they will die to the poison.
- Will NOT deal damage unless they have 1000 health remaining, resistances including
- Does not affect the boss at all
- Poison fields last longer
- Less poison fields are spawned during a bomb
- Invincibility duration decreased
- The first and last poison fields spawn directly on Medicine, and don't move
Bugfixes:
- Fixed a bug where picking up a life or bomb item would cause an error
Practice Player: - Respawn invincibility lowered
- Stats data will remain on screen for longer
- Counterbombing enabled
- Counterbombs will now count as their own statistic, instead of counting as a death and bomb.
- Added stage functionality
- If there are no shootable enemies on the field, it will display your stats
- Slightly changed how the inspirational phrases were displayed
Bugfixes:
- Fixed a bug where a full death didn't count towards deaths
now this is the last edit i swear------ Projects -
Double Spoiler and Independent Aya Player 0.8 (
Video)
------Downloads (Players) -
Medicine Melancholy Player, and Practice Player
Medicine Melancholy and Practice Player (
Video)
SONIC HEDGEHOGSonic the Hedgehog download (
Video)
Ten Desires Youmu
TD Youmu Download (
Video)
Eientei Team - Reisen and Tewi Player team
Eientei Team Download (
Video)
Time Manipulator Sakuya (B)
Sakuya B Download (
Video)
Arbiter Team - Komachi and Shikieiki Player Team
Arbiter Team 1.5 Download link (
Video of 1.0)
Perfect Freeze Cirno (12.8 Cirno) (
Video of Cirno 1.0)
Cirno Player 1.3CirnoA.txt 1.3.5 patch(Outdated player scripts)
Star Spread Type - Marisa A download - (Version 1.2) (
Video)
http://www.mediafire.com/?i7ipi46i0ouoozpTime Sign-Unique Type - Sakuya A download - (Version 1.1) (
Video)
http://www.mediafire.com/?49onqkdbj467ns5------Downloads (Boss Battles) -
Mamizou Battle
Mamizou Battle Download (
Video) (Version 1.0)
Marisa Battle Download - (Version 1.1) (Outdated) (
Video)
http://www.mediafire.com/?m0eib0ixuc9bhcx=====