~Beyond the Border~ > Genji's Battle Arena
[WC3 - DOTS] - Balancing DOTS
Ace-Royale:
Well I guess the general opinion is we want the latest version, compared to the balanced version? I for one wouldn't mind if all new content was stopped for a bit till the balance issue was fixed. This would be waiting for a stable version of 967 to come out then working off that.
I'm not quite sure, but would it be possible to just import the models/code from the latest version as they're released? Then we can just copy/import the new stuff, using the stable 967 as a base.
If we do have to update all the new values and etc every time a new version is released, guess we can just stick with the latest version, and this thread merged, because too much effort :/
tbax704:
Well I have some suggestions so some heroes no longer banned, will post more over time
Remove the "all physical damage can crit" trigger.
Old titanic oar, anchor, and nice boat
Camera changes to 15% chance to deal (target's max health x 3%) magic damage
Tacticus changes to +20% hp regen and grants hp regen of (1% x missing hp) per second
Patchouli's 1st-3rd skills cooldown changes to 13/12/11/10s
Wriggle's D no longer silences (maybe you can add slow by 30%)
Wriggle's F no longer scales
Wriggle invis fade time changes to 6/5/4s
Rumia's D lasts for 2/3/4/5s
Rumia's F no longer causes bleeding and make it 5% chance to deal 115/130/145/160% dmg,
and slows for 10/15/20/25%
Rumia's ult cooldown changes to 120.
But still, if we make a "balanced" version of dots, who knows what the devs will do to us...
Rikter:
--- Quote from: Pesco on July 31, 2011, 10:03:14 PM ---The only time you'd really need to redo things is when a new girl gets released. More accurately, a new girl's model gets added. As long as the modified map that people make adjustments on still has all the base data, it's not as much of a task to update things accordingly.
If a stable working version can be put out, this thread can stay separate. If not, it gets merged.
--- End quote ---
Thing is people would need to actually discuss and mostly what should be changed and how to even get to a point where a stable working version could be put out
Dr Rawr:
at most they will get butt hurt and ask us to stop, but you got a point wouldnt hurt to ask them if we can modify there map to our needs
Also a stable working version doesnt mean its balanced still :V
Momijibot:
If you can open a dialogue with the OG Dots team, it may make things easier in the long run. Heck, if you make awesome maps, they may even get included in the real thing.
The publicity would be great for MOTK, and it'd also just be awesome.
Provided you had someone to deal with the language barrier, of course.