~Beyond the Border~ > Genji's Battle Arena
[WC3 - DOTS] - Balancing DOTS
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Ace-Royale:
so we managed to find a way to edit the map, more specifically, the object values. With it, we should be able to edit the skills / stats values and stuff.
However, we'd need to decide what is balanced, what should be changed, etc. So  this thread is for ideas/proposals/discussions about dots balance and what should be changed.

Some things I have in mind to start with is:

1) wriggle ult duration
2) Rumia. Just Rumia
3) Momizi (wolves/stun/ult speed, one of the above)
4) changing Aya skillset ( somehow)
Rikter:
Fot starters on Aya I would remove her base damage for her R and maybe lower the proc rate to 15%.

As for Momiji I would rather see her wolves be like Lycanthrope's and give more punishment for losing them.
Dular:
Lunasa innate should be reduced to .25x from .4x
Cirno proc rates reduced from 29/25% to 19/19%
Yuyuko ultimate changed back to .45/.50/.55   Seriously, right now I think it can kill a hero with 70% hp.
Yukari auto-creep gain increased from 40-Yukari level to 40-(Yukari level/2).  Something ain't right about a large AoE stunning nuke that does 1000 damage every minute.
Nazrin's Pendulum damage reduced back to how it was.
Yuuka ultimate from 120/105/90 to 180/150/120.
Yuuka flowers not getting parasol bonus.

That's all I can think up right now.


Edit: Oh, and BrownBeta should have his skill changed from 'disconnects' to 'doesn't disconnects'
CloverNaght:
hmm i think editing DotS so the game itself become balanced took efforts and people obv prefers playing latest version
o well for the nerfs:
Momiji  :change wolf hp regen to 1.0 for all lvls and duration nerf from 180s to 61s, nerf ultimate bonus from 10%/20%/30% to 7%/14%/21%, and stun from 2/2.5/3/3.5 to 1/1.6/2.2/2.8
Youmu  :change her ultimate damage type from pure physical to half phys+half magic, nerf armor reduce from -48 to -24
Flandre :clones takes 300% increased damage, and nerf lifesteal from 9%/18%/27%/36% to 10%/15%/20%/25%
Rumia   :STR gain from ultimate changed from 5 (heroes) and 1 (creeps) to 3/3.5/4 (heroes) and 0.6 (creeps) also Demarcation become active skill (6s duration 12s cd)
Hina      :ultimate now has damage limit (650/1150/1650)
can only think those atm also for Lunasa and Yuyuko...Dular already say it
will add more soon
Dormio Ergo Sum:

--- Quote from: M-Reimu on July 31, 2011, 09:00:43 PM ---Hina      :ultimate now has damage limit (650/1150/1650)

--- End quote ---
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