~Bunbunmaru News~ > Ask a *Blank* Archive
Ask a Staffer Ep. 21 - Sapz
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theshirn:
How can I get a job?

Can you record your answers for at least one of these posts so we can all be in proper awe?
Reddyne:
I suppose it's worth a shot simply because I thought it was well done and worth looking into. Still, it's pretty standard, so I'll do what I can.

It was definitely made a little over ten years ago as the graphics were pretty sharp. It was a top-down vertical shooter like Touhou with a total of 8 levels. You pilot a space fighter and the entire thing takes place in space. The power-up system featured a number of semi-color-coded power-ups including a blue laser, orange missiles, and green concussive missiles (a la UFO SanaeB) which all had several levels of power. One of the more distinct features was the bomb, which behaved very similarly to the one in MoF; a large, circular area that moved forward slightly. It didn't feature the stereotypical look of an explosion, but rather featured a deep red color with a pretty uniform look outside of some color variation and some electricity arcing around it.

That... came out more generic than I had hoped, but if it can be identified, that'd be great for myself and anyone listening. I remember dumping quarter after quarter into that machine when I was a teenager.
Sapz:
[Full Voice patch implemented]
--- Quote from: Master Bigode the asdf on July 10, 2011, 05:56:22 PM ---How touhou could be improved, in your opinion ?

--- End quote ---
The thing that comes to mind is that I'd like to see a lot more visual feedback with regards to the scoring systems. By this I mean things like big, shiny counters, or flashy score items, or something like that - my big hold-up with Touhou scoring is that it doesn't really feel very tangible or intuitive to me. With Futari Original, you know damn well you're doing the right thing because you're grabbing a ton of big, shiny gold gems and you constantly see the overall counter climb. In DDP, you know damn well when you're doing well because there's that shiny MAXIMUM BONUS scrolling on your HUD and a big, shiny chain counter. In Crimzon Clover, you know damn well you're doing the right thing because there are x6.4 multipliers coming out of explosions and big shiny stars all over the place. With Touhou there isn't really anything like that, in my opinion - I suppose you could make an argument for graze sparks, but that's a very small thing.

...So, basically, lots of gold, shiny things as a measure for doing well.
--- Quote from: Genichiro on July 10, 2011, 10:05:51 PM ---What's the funniest name you've ever heard?
--- End quote ---
...Hmm, I have no idea, honestly. I'll come back and edit this if I think of something.

--- Quote ---If Yukari gapped you into Gensokyo, what would you do?
--- End quote ---
I suppose I'd go and visit Byakuren's temple; they seem like an interesting bunch. I guess I'd wind up in the Human Village if I were to get stuck there, though. I think I'd also try and annoy Marisa for magic lessons - might as well make a project out of learning danmaku if I have nothing else to do there, right?

--- Quote ---How about them hornets?

--- End quote ---
What are hornets?
--- Quote from: LHCling on July 11, 2011, 07:38:15 AM ---What is your dream sandwich? In other words, describe in as much or as little detail as desired, the best sandwich ever.

--- End quote ---
Alrighty, white, sliced bread; butter; crispy bacon; cheeses, possibly melted (cheddar, mozzarella, gruyere); lettuce. That's probably it, really. Simple and delicious!
--- Quote from: Gratuitous FanPurvis on July 11, 2011, 12:35:49 PM ---Precisely: Get crackin' on that one, doughboy!
--- End quote ---
Because you call me coach. :]

--- Quote ---Also: let's say I fucking love shooter bosses that transform, and fully believe in more being merrier. Recommend james that would please this craving.

--- End quote ---
Alrighty, the developer you want to be looking at here is Psikyo! Almost all of their MAMEable games do this, including Gunbird, Gunbird 2, Strikers 1945, Strikers 1945 II, and Strikers 1999. These generally have eight stages per loop, almost all of which contain a boss which transforms from some kind of mechanical war machine into a mech of some description. Fun stuff all around. I'd particularly recommend the Strikers series, which has a pretty hilarious plot if I remember right; in 1945, both sides in WWII team up to fight invading aliens. It's almost more hilarious playing the games without knowing the plot, because it starts as what looks like a WWII game (albeit with some robot phases in bosses) and suddenly you're fighting aliens on the moon in Spitfires and the like.
--- Quote from: theshim on July 11, 2011, 08:10:27 PM ---How can I get a job?
--- End quote ---
I'd like to know myself. :<

--- Quote ---Can you record your answers for at least one of these posts so we can all be in proper awe?

--- End quote ---
But of course, old boy!

No voiceover due to ninja:
--- Quote from: Reddyne on July 12, 2011, 09:19:07 PM ---I suppose it's worth a shot simply because I thought it was well done and worth looking into. Still, it's pretty standard, so I'll do what I can.

It was definitely made a little over ten years ago as the graphics were pretty sharp. It was a top-down vertical shooter like Touhou with a total of 8 levels. You pilot a space fighter and the entire thing takes place in space. The power-up system featured a number of semi-color-coded power-ups including a blue laser, orange missiles, and green concussive missiles (a la UFO SanaeB) which all had several levels of power. One of the more distinct features was the bomb, which behaved very similarly to the one in MoF; a large, circular area that moved forward slightly. It didn't feature the stereotypical look of an explosion, but rather featured a deep red color with a pretty uniform look outside of some color variation and some electricity arcing around it.

That... came out more generic than I had hoped, but if it can be identified, that'd be great for myself and anyone listening. I remember dumping quarter after quarter into that machine when I was a teenager.

--- End quote ---
Sorry, I'm not really sure, unless you mean Truxton/Tatsujin. I'd recommend asking over at shmups.org though - with a relatively detailed description like that I'm sure someone could help you out.
theshirn:
I am properly pleased and awe-filled. :V
Alfred F. Jones:
If you could go back in time and change any one historical event to have the outcome of your choice, what would it be and why?

What is your idea of a relaxing vacation?

Will you feed me strawberries on a beach in Malta someday, narrating with your sexy, sexy voice at the same time?
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