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And how do I get a Log Windows?
Open config.exe, go to Options and check Show Log Window. Then on launch the log window will appear, and you can check the Info tab for various things.

I agree this is probably a case of objects that continually spawn and are not deleted. You can monitor how many objects exist through the log window and see if they just keep increasing while your script is running.

Ok, so I was trying to implement it into my spell and I have a question. Does randomness mess with the boolean? In the spell, the bullets come from different, randomized angles, yet eventually reach the center of the bullet, so it shouldn't be a big deal.
This goes back to what I said about "this will probably have its own problem". This happens because collisions are more complicated than just position = position. Like Hele says, you could have a position value that is like 200.583921, and that will not be equal to 200. Even if a bullet gets close to the position of the other, the chances they will actually be equal is extremely small unless both bullets are tightly controlled (which is what you saw when you had no randomness and a 180 angle and integer-valued speed).

Instead, collision typically checks if the distance between the two things is less than some amount. You can do this using
if(((x1 - x2)^2 + (y1 - y2)^2)*0.5 < r) or if(GetObjectDistance(obj1, obj2) < r).
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Alright I found a LogWindow.dat now what do I do with it? :ohdear:
Unless that's not how it's done and is already inside the danmakufu or I must do it myself or something? :wat: ???
I don't know how it's done I'm new at making packages...   :blush: :wat: :ohdear:
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Rumia's Party Games / Re: Murasa Quest - A Z-Machine Adventure
« Last post by Hello Purvis on Today at 03:03:17 am »
> Look ourselves over.
> "Stargazer? Are you still there?"

>You look yourself over. You are green and translucent, your body kind of indistinct. Nothing seems awry.
>There is no reply.

>_
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Akyu's Arcade / Re: Cardboard Intervention: TCG/CCG Thread Redux 2
« Last post by Third Eye Lem on Today at 02:10:32 am »
Anyone here interested in the new Pokemon TCG expansion? I saw the "gimmick" for it (Tag Team cards) and they look really cute. I think Eevee + Snorlax and Gengar + Mimikyu are my favorites so far.
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Rumia's Party Games / Re: Seija Quest - Tsukumomommy: Part 11
« Last post by Kilgamayan on Today at 01:11:46 am »
> "What about general social influence?"
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Rumia's Party Games / Re: Seija Quest - Tsukumomommy: Part 11
« Last post by Neovereign on Today at 01:04:05 am »
> "Maybe it's worth talking to the ones that never get their way? Do you hold enough sway that they'd listen to you, maybe?"
> "It's not a project I'm involved with..." Nitori admits.
>_
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Rumia's Party Games / Re: Murasa Quest - A Z-Machine Adventure
« Last post by Kilgamayan on Today at 12:54:52 am »
> Look ourselves over.
> "Stargazer? Are you still there?"
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Rumia's Party Games / Re: Murasa Quest - A Z-Machine Adventure
« Last post by Hello Purvis on February 21, 2019, 11:54:43 pm »
> Look suddenly shocked.
> "Uh, sorry! Sorry!"
> Dash out of the room.
> Is Stargazer still attached to us?

>You dash your incorporeal form out of the room, to more screams. You come out to a hallway. You think this is close to where you were fighting the dancers. In fact, looking around, you think this was the battlefield.
>You do not see Stargazer anywhere, nor do you feel her emotions. But you think you can feel something still holding onto your essence.

>_
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Rumia's Party Games / Re: Rumia Quest Revival II - Phantoms of Makai
« Last post by Tom on February 21, 2019, 10:45:06 pm »
// Shouldn't a barrier strong enough to stop a fleeing human be able to hold a little rock up?

> Form the barrier around the fallen rock and ask Flandre to break it again
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Rumia's Party Games / Re: Rumia Quest Revival II - Phantoms of Makai
« Last post by Raikaria on February 21, 2019, 10:38:07 pm »
> "I guess... it doesn't really make me strong but it's funny to prank people with!"
> Take the rock we have in our pocket and put it inside a darkness barrier and hover it a short distance away
> "How about what's inside the darkness?"

> The rock falls through the darkness, as the barrier is designed to keep the darkness in it's shape, not carry a rock against the will of gravity.
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