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Touhou 12.8 - 妖精大戦争 ~ 東方三月精 ~ The Great Fairy Wars
(http://i36.tinypic.com/309u9nk.jpg)
Introduction
Gre..gre..g..g..gr..gre..greetings t..t..t..t..to..to..to..touhou f...f..f..fans. H..h..helepolis h..here wi..wi..wi..wi..th n..n..n..n...ne RED THE NIGHTLESS CASTLE Ah, much better. You know I almost froze to death while trying to take pictures and play this game. I hope my Gungnir is al-- *cough* all right. Let us continue the article.
So, 12.8 has been released by ZUN and as usual, your humble BunBunMaru helper will bring you pictures, information so you can chill out and and discover more about this rather unique game play method which has surprised me again. You are Cirno (http://en.touhouwiki.net/wiki/Cirno), the ice fairy who is hanging around at the misty lake. While I will refrain from making stupid fanon jokes, let me just tell you that the impression I got from the dialogue sprites is kind of a "boasting Cirno".
(http://i36.tinypic.com/303e2qs.png)
We can clearly see that ZUN has again put some effort into the game as the difficulty selecting/stage selecting is done in a cheerful and extraordinary way. The music is again the all-time classic remixed version as in all of the Touhou windows games.
(http://i38.tinypic.com/xmtzpj.jpg) (http://i34.tinypic.com/2mw75u8.jpg)(http://i36.tinypic.com/iwm436.jpg) (http://i36.tinypic.com/vpuqnk.jpg)
Even in Lunatic mode, Cirno seems to look confident
The game consists of playing through stages as if it was a regular shmup version. You make your way through various stage fairies shooting bullets at you. At the end of the stage a boss is waiting your arrival to engage in war with you. The first impression you will get from this game is that the HUD is extremely different and the life bar indicator for the boss is now a circular life bar, floating along with the boss.
(http://i37.tinypic.com/2r41ic4.jpg) (http://i33.tinypic.com/ffbehs.jpg)
HUD is different but not too much disturbing.
Character
This game has a very limited amount of characters. In fact, there are only four enemies in the entire game. Therefore I don't see a reason to spoil them. But due to ZUN's earlier screenshots (and the title name) you can probably guess the enemies is the Three Mischievous fairies, but who is our mysterious fourth enemy joining this fairy war? Why don't you play to find out?
Game play
Game play is as I explained in the introduction a regular shmup with a different form of battling. Let us quickly look at the available key commands and meanings of the HUD percentages.
Controls
- Arrow keys - Controls Cirno.
- Shift - Focusses and shows the hitbox
- Z ( hold ) - Uses freezing ability.
- Z ( tap ) - Fires regular shot.
- X - Bombs spell card Perfect freeze
- C - Regular rapid fire.
From top to bottom the % explained on the HUD is explained:- 1st percentage - Your life. If you die, 100% is subtracted from it.
- 2nd percentage - Current freeze charge. 100% = maximum. Using freeze depletes instantly any % in it.
- 3rd percentage - Bombing indicator. A bomb freezes all the bullets on the screen instantly.
- 4th (bottom) percentage is the experience aka power indicator. By chain freezing and scoring you gain experience, increasing your level thus increasing the power of your regular shot.
- Snowflake (left bottom corner) - A simple indicator to show how many bombs you have on stock
Freezing and shooting
Freezing in this game means in fact freezing the bullets close to you. By holding the Z button you will hear a sound, similar to Double Spoiler, indicating you are charging up, when you release the Z button you will release a chilling air around you, instantly freezing any bullets colliding with that air. The more percentage you have the longer the freezing air is sustained, thus meaning the bullets will be frozen for a longer period of time. When a bullet is frozen, it will chain freeze any bullet it touches. Like this, you will create a chain reaction of freezing bullets strategically along the play field. This can become extremely handy or life saving which is explained in the next section.
(http://i36.tinypic.com/34xjs3n.jpg) (http://i38.tinypic.com/k320jl.jpg)(http://i38.tinypic.com/rwtawk.jpg) (http://i34.tinypic.com/351bfac.jpg)
Chain link freezing in action
Bullets explode when frozen after a short period of time, the explosion does additional damage and grands experience bonus which is shown in the middle after the explosion. During boss battles, making explosion near the boss is very important as it deals the most damage, meaning less surviving required and thus faster progressing. Freeze charging is automatically done, but at a very slow rate. If you hit enemies with your regular shot, the charging will increase. Holding SHIFT does not increase the speed of charging. So don't get fooled by it thinking it might be Double Spoiler style. Next to hitting enemies, grazing also rapidly increases the freeze charge. So you might want to keep in mind when battling bosses.
But don't think you can just fly around freezing everything you want. Knowing ZUN, he likes to make our lives miserable and thus he came up with a genius idea: Fire balls and flaming bullets. These bullets cannot be frozen and must be avoided at all costs. You will encounter them quickly during the game and discover that fire and ice do not go together. The only exception to this rule is your bomb, it freezes also the fire bullets.
Looks, sound & music
This time I was kind of disappointed in the looks of the game. While the sprites and dialogue pictures look nice, the actual textures for the game are a bit pixelated. Aside from that we shouldn't be bashing ZUN too much on this, because after the nifty effects from UFO and Double Spoiler, you kind of become too much fed with effects. We can forgive him, right?
But either ZUN has become supreme with his character design or someone helped him. Because damn these dialogue pictures and sprites look fine baby. It makes me feel all chilly.
(http://i34.tinypic.com/2qakzyb.jpg) (http://i34.tinypic.com/jpbyqg.jpg)
Possibly cold hearted words are being exchanged between the fairies
Accompanied with some extra sound effects the game tries to take it's character, yet the freezing sound is in my opinion a bit annoying to hear. Does ice really sounds like this? I bet hanging around with Cirno all day will give you a headache, and I am not even talking about her constant boasting.
To be honest I don't have much to tell about this section. The music sounded to me all right. A bit sad that the first boss battles have the same theme to them, how ever the stage themes make up for that. I haven't gotten yet to the final stage, so I have no idea how the music sounds there. But let us not forget that liking or dislike the music is a subjective thing. So not necessary to discuss it in this article.
Conclusion
We can conclude from the game play that again spell card memorization and stage memorization is vital here to efficiently and effectively increase your level or chain explode bullets dealing damage and clearing your screen easier.
I am actually quite charmed by this game, mainly due to the cheerful Cirno and the title screen options. So please give this game and make sure you got are wearing warm clothes and drinking a nice hot cup of Earl Gray tea. (Or hot chocolate milk also does the trick).
-Helepolis
Thanks to all people on IRC helping me out with the HUD explanation
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12.8 extra stage theme is "Lose Rain" (ルーズレイン)? could it be "Ruse Rain"?
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But either ZUN has become supreme with his character design or someone helped him. Because damn these dialogue pictures and sprites look fine baby. It makes me feel all chilly.
Whats-her-name that did the Three Fairies manga did the art for the game this time around. We've known this since the first blog post he made.
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Whats-her-name that did the Three Fairies manga did the art for the game this time around. We've known this since the first blog post he made.
I don't think Helepolis was around when people were discussing the blog post by Z00N...
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The gameplay controls took a little getting used to, but once I got the hang of it, it's a lot of fun.
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The gameplay controls took a little getting used to, but once I got the hang of it, it's a lot of fun.
Yeah, wasn't too big a fan of having to tap the fire button as my main offense against enemy attack...but, eh it's a small setback.
Also eyebrows and everyone's a fatty.
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I've just been using C. Tapping Z is one of the things I hated about PoFV. I'll have to see if my gameplay improves trying tapping.
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I've just been using C. Tapping Z is one of the things I hated about PoFV. I'll have to see if my gameplay improves trying tapping.
Oh right...I could have used C for regular rapidfire.
derp
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Stage 3's theme is the only music I like so far in this game. I was looking forward to some new tracks like we saw with Double Spoiler but ZUN didn't really deliver this time around. I haven't unlocked extra yet though so I can't say much about that since the music in that stage might be breathtaking ... I've only 1CC'd Route A and B at this current time. Route C is giving me trouble.
It's a really fun game so far nonetheless. Possibly the most fun I've had with any Touhou game.
... although it's getting boring pretty quickly.
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You can use the Ctrl key to auto fire aswell, I find it much easier to hold than C (cause then I have to shift with my pinky and that sux).
By the way, you can earn medals for each spellcard. The first one is awarded for completing it (deaths/bombs included) the second for no death/bomb and the third I assume is no death/bomb/freeze.
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So maybe we should decide which of the two threads on this game should be the gameplay discussion thread?
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So maybe we should decide which of the two threads on this game should be the gameplay discussion thread?
Alright then, this'll be the new thread for all things 12.8 related :toot: Since the majority of the other thread was speculation and hype, and this seems to be following with past precedent anyway.
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Good choice!
Well, this far, I'm still trying to get the hang of chaining, but I am really, really glad that continues start from where you die, instead of bumping you back to the beginning of the stage. Trying out the different paths has proven a lot of fun, too. Can't wait for an English patch on this.
I think I totally see where ZUN was coming from when he described this game as something you'll pick up now and then and play for a little while. The enormous amount of continues and the numerous paths provide for just that kind of playing, while still allowing SERIOUS SHMUP players the ability to go after their high-scoring 1LCs.
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I really like the music and the controls. I only sometimes forget to charge freezing when holding shift, but i almost don't need shift anyways (at least when playing on easy difficulty)
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A couple gameplay tips from ZUN ...
Basically, I'd recommend you freeze enemy bullets with the Ice Attack, restore your power with your shot or grazing, and then Ice Attack again right away, which just feels really fun to play.
If you adopt a particularly bold playing style, you'll get lots of extra lives. Don't worry about dying a little and just go out and freeze lots of bullets. Fear doesn't have anything to do with Cirno!
Cirno likes freezing large areas of bullets that have scattered all about more than freezing big clumps of bullets close together.
Once the game screen becomes 100%, the percentage of the screen that's frozen will turn into a bonus. You'll get a larger frozen area by waiting for the bullets to spread out before freezing them instead of just freezing them as soon as the enemy fires.
The frozen screen area is initialized at stage 1. Once it reaches certain set thresholds, the shot level increases.
If you find yourself unable to beat the bosses, try actively freezing bullets in a manner that will increase the frozen area!
[Perfect Freeze] only goes up to 100%, so make sure to use it a bunch!
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That second tip I figured out pretty early on. It's really satisfying to try to get as huge a chain as possible by timing it just right, seeing them shatter like that. It is pretty neat.
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I love how this and the Shameimaru games set a precedent for danmaku dueling rules: If you use some kind of exploit to circumvent dodging, we can make the danmaku that much harder to compensate. I can only imagine how nightmarish this game would be without freezing, even on Normal mode. :ohdear:
And I figured out how the routes work. You can tackle the first three stages in whatever order you choose, and the stage itself scales up depending on where in the order it is. So you pick the first stage out of the three, then you get prompted to pick one of the remaining two, then the last stage. I haven't been able to make it to the 4th stage yet though. :colonveeplusalpha:
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the bosses all share the same theme?
;_____________;
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the bosses all share the same theme?
;_____________;
Actually, no. The only boss themes that are shared are the ones for S1 and S2, when you fight a fairy individually, but S3 has its own boss theme for when they fight you all at once. And extra stage has its own stage/boss theme as well. So that makes 4 new stage themes and 3 new boss themes, which is a pretty good haul.
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Dude I love this game so far. Ice chaining is incredibly fun; been playing on Lunatic so far and setting off screenwide ice chains is just amazing.
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Actually, no. The only boss themes that are shared are the ones for S1 and S2, when you fight a fairy individually, but S3 has its own boss theme for when they fight you all at once. And extra stage has its own stage/boss theme as well. So that makes 4 new stage themes and 3 new boss themes, which is a pretty good haul.
yeah, i know. i guess i was more disappointed by the fairies not having their own themes. :(
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If it's any consolation, there are a whopping 60 spellcards on Normal alone. :o
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This game may be the hardest game so far.
The game doesn't give many bombs, and the bomb doesn't do much damage.
Extra is like 'So many (speedy) bullets I'm gonna die!!' and it is very fast paced.
The game has 250 spellcards, but I think some of them are the same and split for the different routes.
It beats the number of Imperishable Night spell cards for 28 cards.
The Touhou Wiki will have a lot of things to do.
I unlocked Extra by 1cc ing every route(on Easy)
You are an amazing man, ZUN.
EDIT : ZUN's afterword says that you can unlock Extra by 1cc ing every route on any difficulty
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Holy shit Easy mode feels just like UFO Normal. Lunatic ... don't even get me started.
(http://a.imageshack.us/img525/9578/73624850.jpg)
The game plays fantastic so far. I'm personally fine with tapping Z since PoFV, though I don't know if switching Z and C around would make things easier.
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What's with the lights the extra boss uses? It doesn't seem to kill you when you touch them. Do they sap your life or something?
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Extra boss theme is incredible. it's so different from regular ZUN stuff, but it's still so ZUN sounding.
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This is the best Touhou game Evar.
Nuff said. :V
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Played for a few hours. On Lunatic the game seems to be an exercise in memorization + freeze spamming to overcome disproportionate amounts of bullshit. Not really enjoying it tbh, but then again a new Lunatic usually seems like bullshit to me at first. Maybe with more time.
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I was pretty uninterested in this game until I played it. It's better than I expected. :3
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I was pretty uninterested in this game until I played it. It's better than I expected. :3
oh yes. ZUN delivers again.
STAR SAPPHIRE IS BULLSHIT GODDAMN SIDEWAYS SPINNING BULLETS
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This game may be the hardest game so far.
The game doesn't give many bombs, and the bomb doesn't do much damage.
Except for wiping out every bullet on the screen and awarding you power for freezing, yes.
Did I mention how much fun it is chain-freezing? I've been able to boost up pretty fast when the random fairies stream at me.
Ring finger on Shift and index finger on C, while using the middle finger to operate Z or X, though - that takes some getting used to.
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I somehow did not realize this game had bombs at first and attempted to play through it several times without them and failed (this was on easy. :3c )
Also, Luna Child's cut-ins are adorable.
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Also, Luna Child's cut-ins are adorable.
the mouth on her >:O one is kind of ehh though.
also, beat Normal! i think i only used 5 continues!
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I only had to use THREE continues in my last playthrough!
Also my meager haxcheat-skills are so far no match for whatever the hell ZUN did to store the lives.
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The alpha blending in this game is killing me. Ex. Fire Fairy's 2nd (?) spellcard.
Other than that, it's pretty fun.
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alpha
Fire Fairy
okay i'm kind of raging right now
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How exactly do you gain extra % for lives?
I'm playing it on normal and having fun with it. The biggest problem I'm having is that I get so used to using the Ice Attack that I forget I have bombs, so when I'm backed into a corner I try to charge up my Ice Attack to get out of it when I don't have enough time and die. (I do this in the Phantasmagoria games too...)
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This has to be the game I'm the most inconsistent at yet. Seems like I either 1CC with tons of lives to spare (my record is finishing with ~700% left) or mess up completely and game over halfway through stage 2. In any case, all six paths done on Easy (though choosing the second option in scenario A seems to give me path B1 for whatever reason). Tried path C2 on Normal, and cleared with two continues used, both on the final battle.
Also how in the world are you supposed to be able to get gold medals on some of those spellcards? In particular, that one with the solid expanding circles seems physically impossible to do without freezing any bullets.
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Cirno: I'm Cirno, the freezer of crying babies!
OK, Cirno is now officially the best character.
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Cirno: This atmosphere...
It smells of WAR!
Cirno's got the best quotes in this game.
Can't argue with the one BeyPokeDig posted, though.
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what's with all the caps? did she turn into Dlanor or something?
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Oh wait, I found another one.
Cirno: Who the hell do you think I am?!
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Commentaries on music:
An Ice Fairy in Spring - Ooh, relaxing. It does what Menu Screen Themes are intended to do - keep you entertained while selecting menus.
The Refrain of the Lovely Great War - Not too different from the original. Both are pretty decent, at the very least.
Staking Your Life on a Prank - Intimidating in a playful way. I mean, just look at its title.
Year-Round Absorbed Curiosity - Probably my favorite Stage 2 Theme that I can remember. Sounds fun to play.
A Midnight Fairy Dance - FOR ADULTS YOUKAIS ONLY. Or so ZUN says. Wait, there's a segment from Eastern Night. Nice.
Great Fairy Wars ~ Fairy Wars - The most lighthearted Touhou endboss theme I've ever heard. Maybe you'd expect that from a war fought by scatterbrained fairies.
Loose Rain - A bit romantic on the beginning, there. Then it tries to be dramatic. Not bad at all.
Magus Night - HELL YES A MARISA THEME. The intro is practically badass. Sounds like something you'd hear from SSH. And yes, ZUN, this song is cool.
An Ice Fairy in Spring -Still- - Somewhat unimpressive. Then again, I've been spoiled by The Eternal Steam Engine.
Player's Score - It's the Name Entry Theme. They all remind me of Suwa Foughten Field, still.
That makes 10 tracks in total; more than the StB games have. Bottom line, the music is satisfying.
The gameplay itself feels like a combination of the standard Touhou shooter and the StB games. In the basic Touhou games, you dodge, shoot, and bomb. In the StB games, you dodge, charge, and clear [bullets on screen]. In this game, you dodge, shoot, charge, clear, and bomb. Story Mode is really short, but balanced with 6 different routes. Danmaku is intentionally made harder, since you're meant to take full advantage of the Ice Barrier, which requires good timing, if nothing else. I've only played for an hour, and I'm still not completely comfortable with the controls yet, but I'll manage with more time. It's pretty satisfying seeing your Ice Barrier spread through bullets and cover the entire screen before breaking. Just have to watch out for fireballs or lasers.
what's with all the caps? did she turn into Dlanor or something?
I declared WAR on you guys!
SO DIEEE!
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Well, pretty much everything Cirno says is awesome.
I'm so serious, it'll freeze the LIFE outta ya!
It's ME! And now you better DIE!
I declared WAR on you guys! SO DIEEE!
I'll have to strangle the remaining two, too. Just to be fair, you know.
Now freeze to death!
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Oh wait, I found another one.
>あたいを誰だと思っているんだ!
Holy shit it is
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the mouth on her >:O one is kind of ehh though.
also, beat Normal! i think i only used 5 continues!
I said it once and I'll say it again; Lunachild has a peach for a mouth.
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This game is waaaay to generous with extends. It's like UFO where I can die 4 times early on and still end up going into stage 6 with 8 lives.
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Except for wiping out every bullet on the screen and awarding you power for freezing, yes.
Did I mention how much fun it is chain-freezing? I've been able to boost up pretty fast when the random fairies stream at me.
Ring finger on Shift and index finger on C, while using the middle finger to operate Z or X, though - that takes some getting used to.
Just play like you do the other touhous and put your ring finger on Ctrl?
How do you unlock extra stage (locked stage, whatever it is)? I 1cc'd route A B and C on normal but it didn't unlock, do I need to 1cc A1 A2 B1 B2 C1 and C2 to unlock it? And yeah, I know you can do it on easy but I'm never playing easy again in my life.
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Starting a new life with no bombs makes me sad :<
Tell me, guys, when you say I need to play all the routes to unlock extra..
You mean I need to clear the game 6 times, one on each choice you make, or 3 times, one for each scenario?
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Just play like you do the other touhous and put your ring finger on Ctrl?
You mean, put your pinky finger on Ctrl? Otherwise you'd have no Shift finger.
You mean I need to clear the game 6 times, one on each choice you make, or 3 times, one for each scenario?
Six times.
Made it to MASTER SPAAARK
on Extra. Dish bosh ish no pushover
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Dear god the final boss is insanity. So many spellcards. So much rape. *dies* I used a freak ton of continues just to beat the game on EASY.
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I use: PinkyShift, RingZ, MiddleX and IndexC. Controls are more intuitive for me than in normal games, Touhou is first game in which i shoot with middle and not index. I now wonder if the deathbomb time is really so long in this game or if i just can bomb properly with middle finger and can't with index.
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Luna Child is trying to pull off a new Icicle Fall. Definitely.
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>あたいを誰だと思っているんだ!
(http://a.imageshack.us/img802/7890/fa4636112c998319e4a00ab.jpg)
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You mean, put your pinky finger on Ctrl? Otherwise you'd have no Shift finger.
Ofcourse, index on X, middle on Z and ring on shift.
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[img/]
I had to go through the scenario again just to make sure that's what she said.
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Also, does extra has four difficulty modes?
It is weird, selecting first the dificulty and then extra...
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Heh. This game is so much more fun than I was expecting. Looks like ZUN does it again.
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LoI @ Extra "lasers"
Flashlight Spark
not passing through transparent ice. Quality :]
Also, do you people think ZUN might use 100%s instead of lifes from now on? It enables him to do some really interesting things, like damage you without killing you -> more interesting spellcards, dangerous in new ways. I hope he will, because this is really interesting concept - mixing onehitkillers with flashlight areas that damage you - if Utsuho returns, her bullets could leave radioactivity field after exploding etc.
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(http://a.imageshack.us/img802/7890/fa4636112c998319e4a00ab.jpg)
Whoever drew this, I love them.
Also, holy crap does this game have a learning curve or what? I barely beat it on Easy! (So far, haven't played a huge lot of it yet.)
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dont see this extra run posted anywhere, so here it is. looks pretty cool actually, but since they mentioned reimu too she shoulda got one too, oh well im still impressed as always by zun
part 1
http://www.youtube.com/watch?v=mbdmTL1YcjY
part 2
http://www.youtube.com/watch?v=vzLaJ2af-lQ
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like damage you without killing you
> Healthbars
... Not sure if want.
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Healthbars
... Not sure if want.
NONONONONONO definitely not typical healthbars. Just the system used in this Extra stage. Basically, everything kills you, but you slowly get extra lives like you do in this game, and there are some attacks that make you lose parts of incomplete lives. %s would work best IMO (i really like this game's system), but if ZUN decides to use thirds or fifths or something else, i probably won't complain much.
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Ohgod what happened in my sleep? 62 replies wtf.
also inb4DanmakufuFairyWarsEngine
(seriously speaking though, this looks like it could be easier to remake in danmakufu than Double Spoiler)
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There is a definite learning curve to this game. I was feeling pretty cocky after A-1, and then walked into A-2 and having to continue against Daiyousei. "Stage 2" has an almost Stage 4 feel to it, in my opinion.
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Using this life system could give birth to bullets what doesn't kill you but give you status effects, like poison.
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So, apparently my reading everything Cirno says as "Bitch I fuckin' own!" with different punctuations was not off the mark.
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Oh hakurei god, status effects. I think there is slow down effect mist in 9.5, but poison, radioactivity, being set on fire etc. would be more awesome.
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I'm disappointed with the lack of
"Dial M for Marisa" Marisa
, but minor aesthetical complaints aside, it looks crazy fun.
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Oh hakurei god, status effects. I think there is slow down effect mist in 9.5, but poison, radioactivity, being set on fire etc. would be more awesome.
Someone email ZUN. Give him these ideas. This must be.
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So, uh, I think I found the first bug?
After clearing five routes, including a 1cc on C-1, I went back and ended up doing... it was either C-1 again, or C-2 (I swear to god it was supposed to be C-2!) and the game gave me a "You are Super Player!" thing - and my replay file says I cleared EX.
...Wait, what?
I don't even have EX unlocked, and C-2 didn't get a 'clear'. the replay also crashes the system (http://replays.gensokyou.org/download.php?id=9806).
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So, uh, I think I found the first bug?
After clearing five routes, including a 1cc on C-1, I went back and ended up doing... it was either C-1 again, or C-2 (I swear to god it was supposed to be C-2!) and the game gave me a "You are Super Player!" thing - and my replay file says I cleared EX.
...Wait, what?
I don't even have EX unlocked, and C-2 didn't get a 'clear'. the replay also crashes the system (http://replays.gensokyou.org/download.php?id=9806).
It doesn't even show the route. ???
Well, the game is far from perfect so a bug every now and then is no big deal. As long as it doesn't happen to me. 8)
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This Touhou game is officially my favorite.
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Oh hakurei god, status effects. I think there is slow down effect mist in 9.5, but poison, radioactivity, being set on fire etc. would be more awesome.
I love this idea.
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made it to stage 3 without dying! i proceeded to use all my continues on stage 3 and not even get to the last card.
i can't tell if i'm improving or not :/
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Played on a computer that is not mine for a few minutes.
This is...snazzy. I can see it requiring a lot of memorization, especially on higher difficulties, but it is nonetheless pretty sweet.
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Made a not-so-serious go at it and managed to get as far as just after Sunny Milk's midboss attack, on Easy, before running out of lives. I was playing Normal for a while before realizing it was running at 74 FPS, but to be honest, it felt like 60 FPS. So who's to say?
I love fighting Star Sapphire most of all.
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Really? I can't stand fighting Star Sapphire, but her Q.E.D. midspells are amazingly fun to freeze.
My favorite route so far is definitely B1-C2-A3 (is that how the shorthand goes?). Fighting Lily Black in Stage 2 Lunatic gives the greatest attack ever.
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Really? I can't stand fighting Star Sapphire, but her Q.E.D. midspells are amazingly fun to freeze.
My favorite route so far is definitely B1-C2-A3 (is that how the shorthand goes?). Fighting Lily Black in Stage 2 Lunatic gives the greatest attack ever.
Well, the game has six route labels: A-1, A-2, B-1, B-2, C-1, and C-2. Referring to the route you start on and what decision you make right afterwards. I believe that's route B-2.
I hate B-1 with all my heart and soul.
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Ohhhh, that makes a lot more sense, nevermind then.
B-2 Luna Child is amazing.
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Cleared Extra after 7 or 8 attempts, here's a vid of it on Youtube if anyone's interested (spoilers obviously). :V Part 1 (http://www.youtube.com/watch?v=Vd8HycuR25U) (stage), part 2 (http://www.youtube.com/watch?v=VLOqWYgvbCQ) (boss). Messed up pretty badly near the end, but still managed to scrape the clear. Both the stage and boss BGMs are really sweet for this stage.
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Heh, cool. I'm still testing different finger arrangements.
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I bet the big reason
Mari
made it into this game is so ZUN wouldn't have to break his streak of having her in a game. Or wait, he already did that with StB didn't he? >_o
[ruro]I forgive you for the lack of spoiler tags due to phonepost[/ruro]
And don't worry Slables, I'm on the border between normal and hard in normal Touhou games, but I got raped on normal and went to easy. Will work my way up to normal after extra stage.
And whoa, Extra stage's stage part is almost 5 minutes long. That seems excessive.
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And whoa, Extra stage's stage part is almost 5 minutes long. That seems excessive.
freeze > 100% > freeze > 100% > freeze >100% > freeze > 100% > free-GODDAMN ENDLESS GREEN BULLET FAIRY SPAM
-
I bet the big reason Mari
made it into this game is so ZUN wouldn't have to break his streak of having her in a game. Or wait, he already did that with StB didn't he? >_o
She's in StB if you count the game's icon. :V
And whoa, Extra stage's stage part is almost 5 minutes long. That seems excessive.
Yeah, it's a damn long one. I could maybe have shaved a minute or so off the video if I hadn't spent time milking attacks for extends, but almost all of the cards take a fair amount of time to destroy.
-
This may be a dumb question, but what do the light beams do? I can't tell from the videos, but it doesn't seem like it kills you instantly if it hits you.
-
This may be a dumb question, but what do the light beams do? I can't tell from the videos, but it doesn't seem like it kills you instantly if it hits you.
iirc it gradually decreases your determination/health percentage.
-
it gradually decreases your determination/health percentage.
This. It's not a problem if you're freezing regularly and only zip into one every so often, but they can easily shave a life off if you stop paying attention to them, so it's worth making sure you avoid them as much as possible.
-
Lord jesus on a biscuit Extra looks tough. Maybe she really is the strongest.
-
Attacks in an STG that don't instantly kill you
........... ???
-
........... ???
To be fair, Marisa
was just going easy on Cirno 8(
-
Just gonna make a note to everyone to spoiler the Extra Boss please. I know people want to find out on their own who that is. :ohdear:
I already spoiled myself and watched the videos posted. :V I have to say the Extra Boss theme is suitably dark and epic compared to the rest of the soundtrack. Both the stage and boss theme are excellent and I love them.
Also, dear god that looks tough. SO MANY BULLETS.
-
You can use the Ctrl key to auto fire aswell
Wut. I thought already that my trigger finger is going to die again like it did in PoFV, this really saves my ass.
Holy shit, ZUN must've replaced Normal with SUPER AWESOME DYNAMITE PLATINUM MODO, I just can't seem to get to stage 3 in any scenario without continues.
Does actually a border of death exist in TH12.8 while bombing? I liked this feature in the previous games, but haven't really encountered it yet (but whatevr I suck at deathbombing anyways)
Also OMG is Sunny adorable
-
The deathbomb window in 12.8 is really, really, really long, to be honest. Only shorter than IN Border Team, I think.
-
You can still deathbomb, though it's hard to think about bombing with Perfect Freeze especially if you're like "one more frame before I use Ice Bar- derp"
Conversely, stage 3 here is akin to the stage 5 UFO orb spam, in terms of both relative location, color of big fairies, and difficulty.
-
Cleared Normal and I felt like I've just 1cc'd UFO Hard.
inb4 UFO hataters gonna hatate this.
-
Just gonna make a note to everyone to spoiler the Extra Boss please. I know people want to find out on their own who that is. :ohdear:
I've been spoiler tagging all the mentions of the extra boss' name thus far for this reason. o>
-
I don't really get all the hate on having to tap the shot key. Yes, it's not my favorite thing to do, but the shot fires by itself fairly well so you can tap leisurely (Unlike, say, SoEW ;P), and most of the time you'll be charging your barrier anyway x3 I think it's pretty tame.
-
Cleared Normal and I felt like I've just 1cc'd UFO Hard.
inb4 UFO hataters gonna hatate this.
It's a learning curve like PoFV's. Once you realise how much the game expects - and rewards - you for spamming your freeze, you become far less likely to hold off on it and seem to do much better.
After all, freezing more stuff = get more power, bombs, and lives, and save yourself from death (generally). Plus it can shave off a big chunk of a boss' health if a tonne of their bullets shatter on them.
Though with that said there's a couple cases where I don't think freezing is worth it - hell there's one or two spellcards I think I find easier without trying to freeze stuff.
-
Though with that said there's a couple cases where I don't think freezing is worth it - hell there's one or two spellcards I think I find easier without trying to freeze stuff.
There are a few specific spellcards where it's p.much impossible to get any kind of coverage with freezing, yeah.
-
Plus if they use lasers on an otherwise easy but dense attack, say goodbye to a life.
On the other hand, free gold medal?
-
A bug! D:
I was watching some of my 1CC runs, and I noticed that when you press ESC for the menu, there seems to be a hidden option under "Replay and Try Again" that actually replays the run, where the "Replay and Try Again" option on the menu that's displayed actually opens the manual.
Am I the only one this occurs with?
-
Tapping shot key (Z) for me is nothing new as I have been used to it since Uwabami Breakers. I don't get why people whine about this because PoFV had the similar system.
-
I'm used to tapping shot because I mostly play arcade shmups these days. Actually, I prefer tapping shot, as I feel that it gives me greater control over my fire and movement. Although I went through a phase where I strongly preferred the shift-for-focus configuration when I first started playing games outside of Touhou.
Anyway, the thing I enjoy most about this game is that it doesn't feel like a typical Touhou game. It's just more frantic and the bullet patterns don't seem as elegant, but that's exactly what makes this game so refreshing for me. I suppose part of the different feel can also be attributed to the art and boss sprites, as they don't resemble ZUN's style at all, in my opinion.
The music actually hasn't really stood out for me. Aside from A Midnight Fairy Dance, Lose Rain, and Magus Night, it's mostly forgettable. Magus Night actually makes me really want ZUN to use plenty of heavy rock elements in the next game's entire sound track.
-
Has anyone got any gold medals on lunatic yet?
-
this games so much better than i expected it was gonna be (i actually had high hopes for it too) and a lot harder im strugling to 1cc all easy routes lol learning when to use freeze to get big chains is a lot of fun but kinda frustrating when you dont charge long enough and forget youve got bombs
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A bug! D:
I was watching some of my 1CC runs, and I noticed that when you press ESC for the menu, there seems to be a hidden option under "Replay and Try Again" that actually replays the run, where the "Replay and Try Again" option on the menu that's displayed actually opens the manual.
Am I the only one this occurs with?
No, you're not. I checked this myself, and it's true.
-
This game is already one of my favourites. Damn hard but I really love the freezing mechanic, and (EX Boss spoiler)
Marisa's new
theme is awesome.
-
Playing on normal, 3rd stage of 2A! Wheee~
Oh, it's Luna Child midboss! She's way easy!~
Her nonspell's are totally piece of cake! Time for the spelcard...
...What?
OH GOD DAZZLING GOLD FUUUUUUUUUUUUUUUUUUUU *Gameover*
-
Tapping shot key (Z) for me is nothing new as I have been used to it since Uwabami Breakers. I don't get why people whine about this because PoFV had the similar system.
Some people "whine" about this because PoFV had a similar system, and they hated it then, too.
Tapping takes me getting used to. So far, I've tried the following:
1. Pinky on Shift, ring finger on Z, middle finger on X, index on C.
2. Pinky on Ctrl, ring finger on Shift, middle finger on Z, index on X.
3. Ring finger on Shift, index on C, middle finger in charge of Z and X.
4. Ring finger on Shift, middle finger tapping/charging Z, index on X.
Of these, I find 3. to be the more comfortable option, if for no other reason than when I try other combinations, my hand naturally returns to it every time.
But I dunno, maybe I have to train myself to make tapping reflexive before I can say for certain.
-
By the way, I'm having problems with replays.
I did all the .bat stuff the wiki said, but this means that everytime I start Fairy Wars, I'll have to open the .bat file instead of the .exe one?
I mean, 'cause I wanna play and save my replays too, but one touhou for my own replays and the other for other people's... that's so weird..
-
I haven't bothered using the .bat thingie. I can see my replays just fine from the game, and if on the rare instance I need to navigate to the replays directory, I know where it is.
-
Hey, helepolis. Thanks for spoiling the extra boss to us all. Thank you very much. >.>
-
How exactly do you gain extra % for lives?
Lives are all based on points and points ONLY. Keep freezing and increasing your score to gain %, also try and nab the point items. The PoC isn't that high so you shouldn't have too much trouble getting them. There are certain cards that are worth milking for extends, too.
-
Someone email ZUN. Give him these ideas. This must be.
If someone is insane enough and actually emails ZUN, don't forget to mention that there should be an "Endings" section in main menu that would work like the music room, except you could rewatch and reread all endings that you have already unlocked (but unlike locked music not those that you haven't unlocked, obviously)
-
It seems that you don't unlock Extra by clearing Normal
Damn.
-
Oh my, I was disappointed by this game,
6 routes that are actually the SAME (the bosses are the same except they appear in a different order in each route) so it was boring...even the ennemies, they are just more strong on the last level, but that's all.
Also, I don't know if it is a bug, but after clearing the A1 B1 and C1routes, I tried the A2 and I got the ending I got on B1, I tought I made an error when I chose the second route, but no, same ending again, same when I tried B2, but I finally obtained a new ending after clearing C2...and I thought "Man, is it a puzzle game? Do I have to search the correct routes to unlocked the extra?!" So tell me if I'm wrong to say that there is an order to get the extra,
because for me it's stupid.
Yes, lotsa spoilerz here, I'm talking about the game but I don't what is really spoil in it so I spoil everything.
Also, not hard at all, ok I begun with easy, but I tried the normal just after that and it was ok to 1CC, it's not complicated to press the "launch ice" button at the good moment (you have enough lives to survive all the levels if you do it correctly).
The extra is also a joke, it's just like ZUN says "Press focus+W here, because there is a lot of bullets homing at you and it's going to give you lotsa pointz or else you die." Same for the extra boss, Marisa
, I thought of something new, or Suwako. %)
Well, that was my ragetime. Still, I expected something different from ZUN, it's the first time he makes so many .number games (I mean 12.3, 12.5, 12.8 ), maybe he learned he got a liver cancer after years of drinking, so now he panics because he knows he is going to die soon and don't know what to invent in order to stay in humans memories???!!!
Just kidding, hahaha. :V
It seems that you don't unlock Extra by clearing Normal
Damn.
Maybe because ZUN wants you to take it easy?
-
deceptively hard but fun..it feels more like i am playing a older touhou game compared to the newer games this isn't making me want to rage quit.
-
Hey, helepolis. Thanks for spoiling the extra boss to us all. Thank you very much. >.>
It's an article about the game, you'd expect there to be some spoilers y'know. :| At least he didn't put the portrait up like he did with Touhou 12 (http://www.shrinemaiden.org/forum/index.php/topic,1652.msg60964.html#msg60964).
It seems that you don't unlock Extra by clearing Normal
Damn.
No, you unlock Extra by clearing Easy. :toot:
And you have to 1cc every route, if i'm not mistaken.
-
The only thing that's missing from this game that kinda annoys me is the boss life count. Unless it's there and I totally missed it.
also the boss theme is SO GROOVY
also also I like the new bomb system. Finally a touhou game that does not allow bomb spamming :V
-
6 routes that are actually the SAME (the bosses are the same except they appear in a different order in each route) so it was boring...even the ennemies, they are just more strong on the last level, but that's all.
The spell cards are not the same.
-
The spell cards are not the same.
Hell, not even the cards that have the same names are exactly the same.. Three Fairies is slightly different depending on who is leading. And is it just me, or is Luna's Three Fairies disproportionately harder than the other two? D:
-
And is it just me, or is Luna's Three Fairies disproportionately harder than the other two? D:
yes
-
the boss life thingy is the circle thingy that was taken from the UFO system from well UFO
-
Is it wrong if I picture Cirno being voiced by the Heavy Weapons Guys from TF2?
Also, Holy shit! I just found out that the meter doesn't need full in order to spam ice. maybe this make things easier.
-
LoI @ Extra "lasers" Flashlight Spark
not passing through transparent ice. Quality :]
恋符「マスタースパークのような懐中電灯」
Love Sign "Master Spark-like Flashlight"
Hahaha so i was actually right? It's its real name? I wasn't being serious when i said that and there was no spellcard section on wiki at that time :] I didn't even know its japanese name!
Well, i guess that flashlight
might be a good weapon against ice beings... and vampires. I now want Marisa to use this on Flandre, Remilia and Kurumi. And Elis, just to make sure she is/isn't a vampire.
[/size]
-
Is it wrong if I picture Cirno being voiced by the Heavy Weapons Guys from TF2?
Also, Holy shit! I just found out that the meter doesn't need full in order to spam ice. maybe this make things easier.
I've always seen her voiced by Rie Tanaka *shot*
Anyway, saying this game is deceptively hard is an understatement. Its quite possible to jump right in for the most part, but mastering it is definately tricky. Never the less, despite the soul crushing difficulty (damn the final boss to Chireiden), I'm having much more fun with this than with ZUN's other recent games. Best thing he's done in awhile, imo.
-
Hell, not even the cards that have the same names are exactly the same.. Three Fairies is slightly different depending on who is leading. And is it just me, or is Luna's Three Fairies disproportionately harder than the other two? D:
On easy mode at least, I'm finding Luna to be the easiest final boss: her noncards are actually normal difficulty, and her spellcards are intermediate in difficulty between Sunny's (easy) and Star's (harder). Star's noncards on the other hand :colonveeplusalpha:
-
This just in: Cirno knows that
3 x 1 = 1, demonstrating rudimentary understanding of math
:3
-
1cc'd every scenario on Normal except B2, which was on Easy. My Results are screwed up and says
-I didn't clear A2, instead I cleared B1. Replay crashes.
-I maybe cleared B2.
-I didn't clear C2, instead I cleared Extra. I got the Super Player screen and everything. Replay crashes.
wat do
-
Just 1cc'd the last route on normal. So now I can do extra yay!!!
But it's gonna take a while to get this stage down right :( the first and second move of the midboss is easy but the third, dear god. I know how to do it, but the random bullets and just slight movement in general can really fuck you up.
And the sword fairies right after that x_x I have nightmares of those, and I don't like what's after them yet.
Guess I'll try and reach the boss tomorrow.
-
1cc'd every scenario on Normal except B2, which was on Easy. My Results are screwed up and says
-I didn't clear A2, instead I cleared B1. Replay crashes.
-I maybe cleared B2.
-I didn't clear C2, instead I cleared Extra. I got the Super Player screen and everything. Replay crashes.
wat do
I think you doing the Retry after Clearing bug thing broke your game :P
On a more serious note, damn, something about your game is really messed up.
-
Well ZUN did say this game was rushed so I don't think he did any bug testing.
-
Okay I redid B2 and 1ccd. That one's good, but C2 is still borked. Gotta do that over then, too.
-
I gotta say, even though it was apparently rushed, this game is awesome.
Sure I can't beat it yet but it's still great.
-
More Cirno quotes from current translation:
Hello, invincible fairy here!
Make fun of me and you'll BURN!
Invincible? BURN?? Cir の Mokou?
I'm not gonna chase you down!
Next time, you're ERADICATED!
Cirminator
This is WAR!
And war is DANMAKU!
And danmaku is OWNAGE!
Ehehe...
Sorry for the quickness, but time to die!
Alright! You make...
um, ooone, twooo...
That makes THREE! Now DIE!
They are lucky that they weren't 4. But that would be funnier.
Edit before posting: Oh wait, that's probably the joke in japanese, no? 1,2,3,death,...
Also:
That makes just one left.
Where'd she go?
Luigi: OVER THERE
Sunny Milk: Oh, you came over here. this was in another situation but who cares
Luigi was right!
Sunny Milk: What're you up to, I wonder?
Your majesty, Cirno and her ice have seized the island of Gensokyo!
The amount of DIE!!s and the quotes above (from Also: section) make me think of Ganon and YouTube Poop
-
Respect-points for Cirno went up fivefold after going toe-to-toe with
Marisa
. Hell, she even comments at the end that "(Regardless, even fairies
aren't to be trifled with...)"
and "(Even with my most powerful laser,
she could be trouble...)"
. Cool Cirno :*
-
Of course, Cirno is Simon, cue time-skip and she freezes the moon.
-
Does this game have a vsync option? >_>
-
I managed to 1cc route one on easy somehow. Gawd, this game is hard even on that difficulty, but at least it doesn't feel like I'm getting bullshitted like in SA and UFO.
-
1cc'd every scenario on Normal except B2, which was on Easy. My Results are screwed up and says
-I didn't clear A2, instead I cleared B1. Replay crashes.
-I maybe cleared B2.
-I didn't clear C2, instead I cleared Extra. I got the Super Player screen and everything. Replay crashes.
wat do
I had the same thing happen when I 1cc'd C-2 the first time. I think it happens the first time you clear it, or finish clearing all routes, or something. Just do it again (Sigh)
-
Of course, Cirno is Simon, cue time-skip and she freezes the moon.
Nonsense. She'll discover that Yorihime is naturally better at freezing than she is.
-
>あたいを誰だと思っているんだ!
Holy shit it is
I CALLED IT! I FUCKING CALLED IT! Oh wow. Like last September I tried to push Doyora to make a short of Cirno mimicking Simon's 'revival,' using exactly that line. Holy shit.
-
WAAAIT A MINUTE...
So Marisa
said:
I'll just fire off my lasers
that won't kill you if you touch them.
And then she said:
Even with my most powerful laser,
she could be trouble...
Contradiction much? Looks like Cirno wasn't the one who ate something weird.
Further backed up by her use of familiars that could block her own flashlights
-
Marisa says she COULD be trouble. That doesn't mean she actually DID pull out all the stops, unless Cirno is ever more strongest than we thought and is imagining Marisa's strongest Sparks as tickly flashlights.
(I might be wrong about something there, though. I haven't gotten around to seeing Extra yet.)
-
Marisa didn't use her strongest spells (i.e. flashlight puny lasers) because she originally thought Cirno was a poor opponent. During the fight, she wonders how she's been keeping up. As you continue the fight, she gets more and more bewildered that Cirno's standing up to her quite well. After the fight's over, Cirno doesn't actually win, but Marisa is still flabbergasted and she says herself that she's pretty beaten up, so Cirno is actually quite strong. Marisa comments that even if she had used her stronger spellcards, Cirno probably would have put up a good fight regardless.
-
There are some really cool spellcards in this game, especially on Extra. And I don't even think I have to mention how great the theme is. It gives me the vibe of 'You've been facing cannon fodder all this time, here's a real opponent now'. Kinda like the boss battle you aren't supposed to beat.
Also, I kinda like the idea of motivation sapping flashlight attacks. It adds an interesting dimension on top of the one-hit-kill thing.
-
One thing I hope to never see again is familiars that block other parts of a boss's own attack (from hitting you, not just obscuring your vision). It just seems really nonsensical.
-
One thing I hope to never see again is familiars that block other parts of a boss's own attack (from hitting you, not just obscuring your vision). It just seems really nonsensical.
Why? It's a great idea, and makes the attacks really interesting. The cards that use it wouldn't anywhere near as interesting otherwise, and I think it's awesome; Grand Cross is so fun. It's useful for things other then lasers too, like CtC Reimu's spellcard with the circle of ying-yang orbs that make holes in the danmaku.
-
I was dissapointed that
marisa
was the extra boss. I was hoping for it to be an entirely new fairy.
[ruro]And I am disappointed that none of you know how to respect spoilers.[/ruro]
-
How do you change keybinds.. my fingers are starting to hurt, i dislike tapping, C istoo far away and ctrl makes my fingers feel weird after awhile, zun really choosed a poor setup of hotkeys.
-
Got pinged to this topic by a certain individual since I'm that person who "always points to the key remap".
How do you change keybinds.. my fingers are starting to hurt, i dislike tapping, C istoo far away and ctrl makes my fingers feel weird after awhile, zun really choosed a poor setup of hotkeys.
http://www.shrinemaiden.org/forum/index.php?topic=219.msg4184#msg4184
-
Cool people just tap Z. It's strategically better because your finger is already on the button needed to unleash a can of antifreeze, and for anything above normal and extra this quick reaction is necessary.
Love the game BTW. It's believable that the game was rushed due to some unpolished aspects, but this shows that even in a rush ZUN delivers.
-
So, anyone has some tips for Fairy wars? It's the hardest touhou game ever! i can't beat it even on easy!
-
Nah, it's really not the hardest.
It does, however, have the steepest learning curve in order to survive, I think; as you're not just dealing with danmaku but also learning how to freeze stuff.
Speaking of which: Freeze stuff, then freeze more stuff, then freeze even more stuff. That is how you succeed.
-
I don't normally have any trouble with tap/hold controls but in this game you also have a separate hold-focus button besides that so I find it extremely confusing. The default keys are also set up so that using autofire will make your fingers hurt after a while. I currently use z=autofire, x=shot, c=bomb and that seems to be working just fine for me.
I'm really liking the game so far. Also I don't think it's nearly as difficult as some people keep saying. It's just that it's different from the other games so you can't expect to be able to play on the same level right away.
-
The spell cards are not the same.
True, I made a mistake, the boss spellcards change, but not its non-spell cards.
I think you doing the Retry after Clearing bug thing broke your game :P
Ooooh, so that's why! I thought there was a puzzle game, I made a "Give up and retry" thing on some routes, that's why I got some endings I already had...wow funny glitch, hooray.
-
FREEZE MORE,
SPELL CARD FREZES BULLETS
While recharging, just dodge.
-
Nah, it's really not the hardest.
It does, however, have the steepest learning curve in order to survive, I think; as you're not just dealing with danmaku but also learning how to freeze stuff.
Speaking of which: Freeze stuff, then freeze more stuff, then freeze even more stuff. That is how you succeed.
To get gold medals on a spellcard, you have to clear it with no bombs, no misses, and no freezing. So for the completionist, Fairy Wars is potentially the hardest game in the series by a longshot.
Also.. merging this with the Fairy Wars thread in Front Page Headlines.
-
To get gold medals on a spellcard, you have to clear it with no bombs, no misses, and no freezing.
!
Are you fu-
Oh man.
-
That's why i asked few pages back if anyone has any gold medals on lunatic. I guess gold medals will be easiest in stage 1. But on other difficulties (especially on easy due to lack of freezable things) it will probably be stage 2, because in stage 1 you probably won't have so much power -> potentially harder than 2nd stage (stage 3 is obviously the hardest)
-
To get gold medals on a spellcard, you have to clear it with no bombs, no misses, and no freezing.
ZUN has finally turned into a(n even bigger) sadist.
-
ZUN has finally turned into a(n even bigger) sadist.
imho (and I haven't even touched FW yet), the spellcards seem to be balanced towards not using the freeze feature, while the nonspells seem to be there to be frozen (or maybe grazemilked) after you've shot the bosses during the spellcards. Graze count is still the most frustrating part about the series, imho :p
How do the spellcard bonuses are calculated? Is speedkilling important? Because if that's so, maybe it would be better to try to freeze as much areas as possible, to raise level (and shot power) at the expense of some spellcards..
-
imho (and I haven't even touched FW yet), the spellcards seem to be balanced towards not using the freeze feature, while the nonspells seem to be there to be frozen
Absolutely. Furthermore, I was quite surprised by how rapidly I leveled up through chainfreezing fairy bullets.
-
The spellcards have no score difference between gold and silver medals. But I'm not sure if you can outrun the score timer by freezing tons of stuff.
Actually, though, since the score bonus is usually only in the 400000 mark, you might score better by freezing it to 0.
-
imho (and I haven't even touched FW yet), the spellcards seem to be balanced towards not using the freeze feature, while the nonspells seem to be there to be frozen (or maybe grazemilked) after you've shot the bosses during the spellcards.
Is this true for Hard/Lunatic? I haven't seen any spellcards that are unreasonable, but i've only been playing on Easy. And doing an Easy spellcard without freeze is like doing a Normal spellcard in any other Touhou game, so I can only imagine how scaled up the difficulty is for Lunatic.
Naut mode? :3
-
OK, the FPS is confounding me. Fullscreen, runs 74 FPS. Windowed, 60.
BUT ... 74 FPS doesn't feel all the fast in this game (UFO at 72 FPS, for example, felt like it was running at lightning speed), while 60 FPS felt really slow.
And so I am left with the quandry: play at the intended speed in windowed mode, where it feels slow, or play at an increased speed full screen, where it feels just right.
I'm leaning towards the latter. Heavily.
-
Is this true for Hard/Lunatic? I haven't seen any spellcards that are unreasonable, but i've only been playing on Easy. And doing an Easy spellcard without freeze is like doing a Normal spellcard in any other Touhou game, so I can only imagine how scaled up the difficulty is for Lunatic.
Naut mode? :3
The spawning pink circles and tracking yellow pellets cards both seem either undodgeable or human impossible on normal.
Also, is anyone else getting stability issues with this game? I've had it crash twice on me so far.
Edit: yellow pellets card actually looks not too bad - the bullet density is rather low.
-
Not having any crashes or frozen start-ups (forgive the pun).
-
I will idolize who makes a perfect lunatic run with gold medals only~~
Although some spellcards look so impossible...
-
I have just unlock extra...
Just whaaaaaaaaaaaaaaaaaat ?
-
USE YOUR BARIA
-
It's Lunatic.
-
I'm pretty sure I got the same amount of bullets in Normal, but it's non-spellcard so just ignore what I posted.
-
Naut mode? :3
There are some spellcards that would take a fucking machine to gold on lunatic, Luna's CAPTAIN MURASA pellet spam card comes to mind. If somebody does it, I doubt it could be attributed to skill since nobody here is even close to that level yet.
But dammit we're trying.
-
Absolutely. Furthermore, I was quite surprised by how rapidly I leveled up through chainfreezing fairy bullets.
The more area of the screen you freeze, the faster you gain power, so chain-freezing is a very good way to BECOME STRONGER THAN STRONGEST
Also this game made my Cirno respect rise rapidly come on she even gave mareesa a thing or two to think about
.
-
Well, that's the thing about Danmaku - you're not allowed to simply overpower the opponent or be cheap, so anyone can technically win.
-
I suck at this game hard. I mean.. For some reason no matter what kind of button setup I use (or if I just try tapping 'z'), my fingers become tangled and confused about what button is focus, which is shoot, and which is freeze (not bomb though). I don't suffer this while playing STB or DS, just this game. So I frequently fly straight into bullets that I'm fully aware are there thinking I'm moving towards them in focus mode, only to zoom into them unfocused.
I also kill myself during a freeze thinking I'm safe to move around in a certain area since I see a buncha frozen bullets there, only sometimes I miss one or something and blam, I fly right into it..
How do you unlock extra? 1cc the game on normal on all 6 routes?
-
Yes, you need 1ccs on all six routes.
I personally do the tapping thing. It's a bit of a pain, but I did it in PoFV too and I do it in the Shikigami no Shiro games as well, so I'm kind of used to it. It makes it much easier to not be jumbling up your fingers.
-
uhh. is it just me, or does Route B-1's final boss cast GRT on normal? Seriously.
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There are some spellcards that would take a fucking machine to gold on lunatic
Naut mode? :3
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uhh. is it just me, or does Route B-1's final boss cast GRT on normal? Seriously.
I've mentioned this a few times already 8D
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I've mentioned this a few times already 8D
Well then I can once >=p.
Seriously, failed to 1cc B-1 5 times now.
How do bombs work btw? snowflakes on the bottom do NOT indicate the ability to bomb, many times I try to bomb when t hey are there and no dice.. I know the 3nd percentage on the right is bomb indicator and 100% = 1 bomb. but how does it grow besides shattering frozen bullets? Sometimes I SWEAR I stays below 100% after getting over 3 50% shatters in a row, and other itmes I seem to have heaps of bombs without shattering squat.
I'm still really upset I can't even 1cc normal B-1 with intentionally bomb-spamming the boss....
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Guys, why use the Z button to rapid fire when you can use the C button. Just figured this one out, after all this time of having the game.
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Guys, to rapid fire, use the C button. Just figured this one out, after all this time of having the game.
...
It says that in the OP.
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I'm curious if I'm doing something wrong if I only reach max spellpower near/at the final boss... I can't seem to get there at all for b-1.
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Guys, why use the Z button to rapid fire when you can use the C button. Just figured this one out, after all this time of having the game.
Because I'm used to having my index, middle, and ring fingers on X, Z, and Shift. And I'm also used to tapping shot to shoot.
Also,
Does this game have a vsync option? >_>
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I'm curious if I'm doing something wrong if I only reach max spellpower near/at the final boss... I can't seem to get there at all for b-1.
I've only reached max power once (it was actually 1cc of route B1 normal).
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I'm LOVING this game so far. I've always been a bit of a sucker for bullet cancelling games, and this one definitely tickles my fancy. Can't get too far in it so far, still getting used to everything.
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What do those lasers with spinning tips do ? Do they release small yellow bullets upon contact with your ice or something ? :/
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What do those lasers with spinning tips do ? Do they release small yellow bullets upon contact with your ice or something ? :/
Ice breakers, brake freezed bullets to tiny pieces.
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Seriously, failed to 1cc B-1 5 times now.
How do bombs work btw? snowflakes on the bottom do NOT indicate the ability to bomb, many times I try to bomb when t hey are there and no dice.. I know the 3nd percentage on the right is bomb indicator and 100% = 1 bomb. but how does it grow besides shattering frozen bullets? Sometimes I SWEAR I stays below 100% after getting over 3 50% shatters in a row, and other itmes I seem to have heaps of bombs without shattering squat.
I'm still really upset I can't even 1cc normal B-1 with intentionally bomb-spamming the boss....
1. B-1 is probably the hardest route, don't feel bad about it
2. The snowflake indicator screws up sometimes; pay attention to the percentage instead.
3. It's not a direct add-on like the power up. I think you get roughly 30-50% or so of what you freeze; it's definitely not a full 100%.
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I'm curious if I'm doing something wrong if I only reach max spellpower near/at the final boss... I can't seem to get there at all for b-1.
Freeze more stuff. Even the little things. Granted, it's much easier to hit max power on Lunatic (if you aren't playing it), since there are so many more bullets to freeze.
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1. B-1 is probably the hardest route, don't feel bad about it
What would a hierarchy of difficulty look like?
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C2<A1<C1<B2<A2<B1
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Personally, I think that this game is pretty hard. If you don't trigger your Ice Power at the good time, when you're done.
It mean that you have to try, again, and again, and again, to know WHEN you have to use it. I sincerely feel sorry for the guy who'll try a pacifist road.
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I just got the game.
This game is sex.
No more words need to be said.
Music Awesome
Graphics ZUN doesn't disappoint, even if not his art.
GUYZ WHATZ WRONG WITH THE CONTROLS? JUST PRESS C AS IF YOUR TOEHOE KEYZ ARE REVERSED THEN ITS ALL EZ!
(like really)
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I know you guys may have already gone over this, but is there any benefit to capping as opposed to freezing everything. Capping doesn't seem to seem to add to the freezing stats, so I wonder if I'm just better off freezing everything I see.
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Looking at the spell card bonus, it only gives you the max bonus if you gold medal it, as the bonus goes down after you freeze for the first time. However, the points you get from freezing likely completely make up for any drop in the bonus, so gold medaling is only a challenge. Silver medals count as a capture in the game anyway.
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[08:29:39] oh hey let's try capturing Luna Child's first spell
[08:29:43] on Lunatic
...
[08:33:39] DAMN YOU ZUN
[08:33:44] THE FUCKING CURTAIN IS AIMED
:X
EDIT:
(http://a.imageshack.us/img21/6015/94825754.gif)
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[08:29:39] oh hey let's try capturing Luna Child's first spell
[08:29:43] on Lunatic
...
[08:33:39] DAMN YOU ZUN
[08:33:44] THE FUCKING CURTAIN IS AIMED
:X
EDIT:
Now try her SECOND on Lunatic :smug:
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I'll leave that to Jaimers and Naut :colonveeplusalpha:
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B1-3 is nuts. I kept asking myself, "This is EASY mode?!", many many times.
Oh and ZUN, thanks SO MUCH for that one spellcard of Sunny Milk's - you know which one, the one that's just her sitting there a moment and then BANG! - undodgeable ring of bullets. Yeah that was really awesome first time around.
God I love this game.
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I'll leave that to Jaimers and Naut :colonveeplusalpha:
Bleh, 1DNBNF timeout.
It's more of a puzzle card than anything really. And lol random boss movement that can screw you over.
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B1-3 is nuts. I kept asking myself, "This is EASY mode?!", many many times.
Oh and ZUN, thanks SO MUCH for that one spellcard of Sunny Milk's - you know which one, the one that's just her sitting there a moment and then BANG! - undodgeable ring of bullets. Yeah that was really awesome first time around.
God I love this game.
I said the same thing about Final Flash :V It's exciting though, I love it.
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Yeah, I agree. I kept doing A-1 over and over today and was like "Oh wait - other routes!" And I'll be leaned forward, face *thisclose* to the screen, dodging, stressing, but with a big smile on my face. Deaths bring laughter, and clearing brings great sighs of relief. I love it.
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Ah, alright. I was having a hard time figuring out whether your last post was sarcastic or not. :x
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The "THANKS SO MUCH" bit was sarcastic, but lovingly so.
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Does Fairy Destruction Ray has an impossible to dodge timeout phase?
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Well it does have a phase at the end where all the bullets are purple fireballs and aofihsafoisjfaHOWDODGE
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When I first cleared, I was like "Fucks, I'm not gonna use the right way to dodge THIS *Goes inside the Ray and kills the boss*"
But you mean there's no Timeout strongphase? :<
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Does this game have a vsync option? >_>
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The game should have vsync by default. Did you check your monitor's refresh rate ?
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I AM SUPER PLAYER
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I totally didn't expect to see a "You are super player" screen after Extra. I love it.
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I did, since the screen showed up when my C2 1cc was interpreted as an Extra clear.
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I totally didn't expect to see a "You are super player" screen after Extra. I love it.
Isn't that the exact same line as when you pawn Evil eye sigma?
I wonder if that's intentional.
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Isn't that the exact same line as when you pawn Evil eye sigma?
I wonder if that's intentional.
It's also there when you clear all DS scenes with Aya, and when you clear LLS extra. Wish ZUN did it more often.
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Isn't that the exact same line as when you pawn Evil eye sigma?
I wonder if that's intentional.
and LLS Extra, too
and all-clear DS
...god dammit Donut ):
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The game should have vsync by default. Did you check your monitor's refresh rate ?
...no. No, I didn't. Derp. Guessing my monitor's refresh rate should be 59Hz?
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Old video but forgot to post it:
http://www.youtube.com/watch?v=bTdq6142iN0 (http://www.youtube.com/watch?v=bTdq6142iN0)
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It's also there when you clear all DS scenes with Aya, and when you clear LLS extra. Wish ZUN did it more often.
I've yet to complete DS, so I haven't seen that one yet. And I do remember it being more common in the PC-98 games, that's why I liked seeing it used in a Windows game.
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First 1cc, on A2.
I really like this game.
We'll see if that stands when I move into Hard/Lunatic.
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I think hard is extremely fun, with the revenge bullets. Kinda annoying however that sometimes the boss pops up and an out of screen fairy gets killed, then revenge bullets spawn and come at you from underneath your dialog character. Didn't die of it yet, but I know I will in the future.
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this game is pissing me off... I've finished B-2 4 times now. and every goddamn time it gives me credit for something else like B-1 or C-2...sigh..
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this game is pissing me off... I've finished B-2 4 times now. and every goddamn time it gives me credit for something else like B-1 or C-2...sigh..
Have you tried going from Quit and Return to Title, as opposed to Retry This Game? If so, I don't know what to tell you.
Although ZUN said it was rushed, he doesn't leave major bugs like that unfixed (didn't he change the colors of the UFOs in th12 slightly for those who have trouble seeing them or something?), so it's likely they'll be an upgrade patch.
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Although ZUN said it was rushed, he doesn't leave major bugs like that unfixed (didn't he change the colors of the UFOs in th12 slightly for those who have trouble seeing them or something?), so it's likely they'll be an upgrade patch.
Unfortunately, I'm pretty sure he said this will be the final game (can't pull a quote, but I'm pretty sure I remember it, I swear >_>).
Also, Marisa B in MoF :ohdear:
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Ha! True.
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I think hard is extremely fun, with the revenge bullets. Kinda annoying however that sometimes the boss pops up and an out of screen fairy gets killed, then revenge bullets spawn and come at you from underneath your dialog character. Didn't die of it yet, but I know I will in the future.
You cannot die during dialogue.
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For some reason, I am much better at this game than any of the standard entries in the series. After just playing Easy and Normal a few times, I moved up to Hard and beat it first try - I've never gotten close to beating hard mode on any Touhou game before, even though I've tried many times. Then on my second attempt at Hard, I did it again with 580% life left over. I'd attempt Lunatic right now but I have to go somewhere, but I have a good feeling that this game will be my first Lunatic clear too.
ZUN needs to make more creative games like this, since I find them much more fun (maybe that's why I got better at the game a lot quicker?), and it really made me respect Cirno more.
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Lol I find this one harder than sa/UFO. I r sux at it.
Anyway this game totally emphasizes what makes Touhou stand out (in a good way) from it's stb peers. I mean zun took what makes touhou good as a shooter and multiply it:
Challenging gameplay softened by super generous life/bomb mechanics. Regular shmoes can play a game that makes a pro crap their pants at times all the while providing great challenge for the pros aiming for runs with no deaths and/or bombs.
I also have to say lily white is absolutely adorable in this game. I just wanna squeeze her until her eyeballs launch outta their sockets!
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I've beaten every route on Easy, Normal, and all routes on hard expect B-1, and Extra.
I personally like this game because it's shorter than other games in the series.
I did a research on the freezing bonus, and it comes out as a not-so-simple formula.
Simply put,
00% - 0
10% -> 10000
20% -> 40000
40% -> 160000
60% -> 360000
100% -> 1000000
It is linear between the mentioned percentages.
As far as I can see, there aren't any crippling major bugs in the game.
The 'Give up and Retry' bug only seems to happen when the player chooses the second route option, then restarts.
Maybe it has something to do with assigning routes to numbers, then increasing the route number when the player selects the second option. It explains the A->B, B->C, C->Extra
It happened to me twice, once on Easy, once on Normal. When I was playing Normal B-2-2 after a restart, I noticed that the high score displayed wasn't the high score on B-2. After I beat the game and saw the endings and the stuff, I realized what was going on. Now I make a habit of hitting 'Return to Title' whenever I want to restart.
The bomb/snowflake count on the bottom left is messed up when the player uses a deathbomb.
EDIT : I noticed that Cirno dosen't die when colliding with the stage faries. Quite useful.
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The 'Give up and Retry' bug only seems to happen when the player chooses the second route option, then restarts.
Maybe it has something to do with assigning routes to numbers, then increasing the route number when the player selects the second option. It explains the A->B, B->C, C->Extra
It happened to me twice, once on Easy, once on Normal. When I was playing Normal B-2-2 after a restart, I noticed that the high score displayed wasn't the high score on B-2. After I beat the game and saw the endings and the stuff, I realized what was going on. Now I make a habit of hitting 'Return to Title' whenever I want to restart.
It wouldn't be a bad idea for those of you that have the game to try and figure out exactly how to reproduce the bug. If you can do it 100% of the time following the exact same steps it would make it a lot easier to debug, assuming ZUN checks his e-mail and one of our Japanese-speaking members can send him the instructions.
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Yay, I am super player!
Anyway regarding the getting credit for the wrong route bug. I think it IS related to retrying after finishing the first stage. The one time I cleared that stage without ragequitting after something stupid in stage two, I got credit for it finally.
I didn't see anybody mention it, but anybody find it funny that Marisa has yet ANOTHER themesong
. That girl is gonna start monopolizing.
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While credit-feeding B2 on lunatic, I discovered an odd glitch. For some reason, the seeking wall of doom on Luna's first spell card disappeared after I froze it once and all danger (other than hitting Luna) vanished. I sat there the whole time and there wasn't a single bullet on the screen.
Funny how bugs like this give a game about carefree and silly fairies an odd flavor instead of making it worse.
EDIT: I just reproduced it. I think the bullets just stop when the clock reaches 35 seconds... o_O
-
C2<A1<C1<B2<A2<B1
I am now proud of myself for my first GFW 1cc being A-2 Lunatic :V
And yeah B-1 is fucking brutal, I'm just trying to unlock Extra and I'm getting destroyed by Luna!Three Fairies on Normal every run.
Unfortunately, I'm pretty sure he said this will be the final game (can't pull a quote, but I'm pretty sure I remember it, I swear >_>).
Wait what.
This is the last Touhou game?
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Unfortunately, I'm pretty sure he said this will be the final game (can't pull a quote, but I'm pretty sure I remember it, I swear >_>).
Can we not start rumors like this without definite proof? Thanks.
-
Can we not start rumors like this without definite proof? Thanks.
I heard the same thing though. I also heard that ZUN is planning on introducing downloadable content and achievements, but I could have heard wrong :derp:
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Can we not start rumors like this without definite proof? Thanks.
Yes, a citation would be nice. Not saying it isn't true or whatever, but it's the kind of claim you really need proof of.
-
Perhaps I should provide the alternate interpretation of that statement that I made at first: the final VERSION of the game. As in, no patches. Not last Touhou game. :V
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... That would make more sense. Would seem kind of weird to release a game called "12.8" and then be like, "Welp, that's all, everybody, good night!"
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Wait, you guys were thinking the rumor was 'This is his last Touhou game ever'? I'm pretty sure me and Naut were referring to when he said something to the effect of "This was a rush job for a game and thus it is what it is, sorry if there are any bugs" implying that there wouldn't be any patches to the game.
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People throw around shit about XXXXX being the last Touhou game after EVERY release. Just, this wasn't an instance of it. :V
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Wait, you guys were thinking the rumor was 'This is his last Touhou game ever'? I'm pretty sure me and Naut were referring to when he said something to the effect of "This was a rush job for a game and thus it is what it is, sorry if there are any bugs" implying that there wouldn't be any patches to the game.
Unfortunately, I'm pretty sure he said this will be the final game (can't pull a quote, but I'm pretty sure I remember it, I swear >_>).
Admittedly it is possible to read it as "the final version of the game," but the more obvious interpretation is "this will be the final game in the series." Semantics blah :ohdear:
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Anyone else notice the extra boss' lasers doesnt kill? At least the first 2 spellcards dont.
-
Anyone else notice Marisa's
lasers doesnt kill? At least the first 2 spellcards dont.
That's actually the point of her lasers. They're supposed to gradually decrease your motivation (health) when you enter them.
also spoilers although idk if we actually need them at this point :V
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That's actually the point of her lasers. They're supposed to gradually decrease your motivation (health) when you enter them.
also spoilers although idk if we actually need them at this point :V
So they kill over time or it,s just a joke?
And my bad about spoilers.
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And my bad about spoilers.
I was only monitoring for spoilers a week after release. You can go ahead and mention the extra stage boss' name now if you feel like it.
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So they kill over time or it,s just a joke?
I don't know the exact rate, but staying under one of those lasers for about five uninterrupted seconds will probably take at least two lives off of you.
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Yeah, the light beams were covered earlier in the thread (http://www.shrinemaiden.org/forum/index.php/topic,6868.msg410217.html#msg410217).
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Huh. Well this is weird.
If you choose the "replay again" option during a replay, the game instead shows you the manual.
to actually restart the replay you have to choose an invisible option. ???
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Huh. Well this is weird.
If you choose the "replay again" option during a replay, the game instead shows you the manual.
to actually restart the replay you have to choose an invisible option. ???
wat.
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Not getting that bug. Replay Again is there, and it can be selected, even tho it isn't highlighted when you're on it. The manual never comes up for me in replays.
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That happens when you restart at the end of the replay.
I'm referring to when you try to restart the replay while the replay is still running.
EDIT:
Don't know if this is intentional, but Luna Child suddenly stopped shooting altogether during a spellcard for me. :<
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That happens when you restart at the end of the replay.
I'm referring to when you try to restart the replay while the replay is still running.
EDIT:
Don't know if this is intentional, but Luna Child suddenly stopped shooting altogether during a spellcard for me. :<
Jaimers is just too good, so the game stops trying to fight back *shot*
Also Holyshit I got my ass handed to lunatic mode even before stage 1 boss D:
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I think ZUN should hurry up and release Touhou 13 already instead of putting it off with a third 12._
just sayin' :yukkuri:
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I think ZUN should hurry up and release Touhou 13 already instead of putting it off with a third 12._
just sayin' :yukkuri:
I think you should hurry up and realize creating a game takes an excessive amount of time and the only reason 12.8 had so many bugs and possible design errors was because he was rushed into making the game for C78. Taking it slowly gives the best results, as you ironically mentioned.
just sayin' :yukkuri:
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http://www.youtube.com/watch?v=le1v2H8PWWs&feature=related
GFW Lunatic No Deaths almost No Focus 1cc.
Is this a TAS or just some Japanese dude with too much time on his hands
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English patch is out. Get it here (http://www.gensokyo.org/archives/1498).
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... on 9/9.
... this cannot be a coincidence.
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I knew Cirno Day was awesome, but talk about the icing on the ⑨ cake! I'm totally playing more GFW later in the sexy English language! :D
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http://www.megaupload.com/?d=NV8WZNDZ
Download this immediately afterward.
EDIT: make a backup in case it randomly crashes for some reason, if it wasn't obvious
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(http://i639.photobucket.com/albums/uu113/SupremeBogus/FailyWarsZwei.png)
Pretty sure that first line wasn't there before. :V
Also, thanks to Drakums for dat score.dat.
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wtf why isn't that line in my game
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(http://i20.servimg.com/u/f20/12/80/32/92/th/untitl27.jpg) (http://www.servimg.com/image_preview.php?i=795&u=12803292)
Because you haven't patched it right, obviously :V :V :V
Also, for those of you who haven't witnessed it (on Nico or other), here's one Lunatic A2 run Perfect Pacifist (which obviously includes no freezing) (http://cid-5887da83a0a7b807.office.live.com/self.aspx/%E5%85%AC%E9%96%8B/%E6%9D%B1%E6%96%B9%E3%83%AA%E3%83%97%E3%83%AC%E3%82%A4/th128%5E_24.rpy) and is also obviously Tool-Assisted (it even says so in the comment).
Oh, and submit SUBMIT your scores guys you're making scoreboard-tan lonely (http://www.shrinemaiden.org/forum/index.php/board,7.0.html) :<
Later EDIT: left off half a word
-
http://www.megaupload.com/?d=NV8WZNDZ
Download this immediately afterward.
EDIT: make a backup in case it randomly crashes for some reason, if it wasn't obvious
Apply english patch. Overwrite other th128e.dat with this.
Possibly a stupid question, but this isn't going to erase any progress I've made thus far, is it?
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It wont; your progress is saved in the score.dat file (which is in Application Data (http://touhou.wikia.com/wiki/Fairy_Wars:_Miscellaneous#Portable_Fairy_Wars) like how Double Spoiler's is, by the way).
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Ah, good. I look forward to testing this out, then!
Also:
(http://i51.tinypic.com/jzi4cm.png)
Yep, Star Sapphire is still my favorite fairy.
Also, I'm bad with names.
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Ah, good. I look forward to testing this out, then!
Also:
(http://i51.tinypic.com/jzi4cm.png)
Yep, Star Sapphire is still my favorite fairy.
Also, I'm bad with names.
Lunasunnystar Sapphiremilkchild is obviously the best
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The strongest freeze? If only I did this yesterday :ohdear:
(http://img696.imageshack.us/img696/1077/thestrongestscore.th.png) (http://img696.imageshack.us/i/thestrongestscore.png/)
Uploaded with ImageShack.us (http://imageshack.us)
-
http://www.megaupload.com/?d=NV8WZNDZ
Download this immediately afterward.
So hmm, what does this do ?
-
Fixes a typo.
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And adds the word "motherfucker" to your Music Room.
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Because that was totally necessary
-
Of course.
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I just realized there's no stage practice
Getting all the Gold Medals is... :colonveeplusalpha:
-
feels like uwabami breakers :V
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Has there been no-freeze runs yet? Or no-freeze on spellcards runs?
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Has there been no-freeze runs yet? Or no-freeze on spellcards runs?
If I remember right, SirAlex did a no-freeze run on Easy.
EDIT: here it is (http://replays.gensokyou.org/download.php?id=9966)
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IT NEVER WORKS! EVEN ON THE JAP VER! IT SAYS THAT IM MISSING A DLL FILE!WHAT DO I DO?!
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It's been five months since this topic's been posted in and we have a tech support forum (http://www.shrinemaiden.org/forum/index.php/board,8.0.html) for questions like these. Read the rules, please.