Maidens of the Kaleidoscope

~Hakurei Shrine~ => Touhou Addict Recovery Center => Topic started by: KrackoCloud on July 17, 2010, 05:32:41 AM

Title: If you could have your own Touhou fangame...
Post by: KrackoCloud on July 17, 2010, 05:32:41 AM
I'm sure most of us have imagined our own personal Touhou game at some point or another.
So, if you could make one (or more, if you have a lot of ideas or something), what would it be like? What genre would it be, and what kind of features would it have? Feel free to go into loads of depth if you've thought about this for a long time.
This game would be one of those really high-quality ones, not just a Danmakufu script or something.

As for me, I've been envisioning a 3D platformer for some time, to the extent that I'm trying to figure out its controls and whatnot. Don't tell me I'm the only one who's been like this before!

The basic concept of my game idea is this:
You control a main character, and have a few slots with that character's respective attacks. You can have one slot active at a time. Each type of attack has its own properties - Power, speed, range, the like.
Power is self-explanatory. Speed is important because for moving targets, you need to have a fast and accurate attack. The strong attacks tend to be slower, so you have to wait for enemies' vulnerable periods.
When an enemy comes within range (which, as stated, varies by attack as well), it becomes locked-on. Some attack types can only target one-at-a-time, although you could probably toggle which enemy you target. Other attacks can target multiple at a time. After an enemy is locked-on, you can press the attack button to shoot at them.
Title: Re: If you could have your own Touhou fangame...
Post by: Drake on July 17, 2010, 07:13:51 AM
I don't really need to say anything here, do I.

Although I do have OCs that have some mashup of a story and other vague ideas. But whatever. If anything I'd like to try making
-a Yukari puzzle game I've been envisioning in my ideatrain for a bit
-or a Touhou Kirby game, which has recently entered my ideatrain
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on July 17, 2010, 07:32:14 AM
-or a Touhou Kirby game, which has recently entered my ideatrain

You've caught my interest, care to elaborate?

Also, my contribution.

Dynasty Warriors: Gensokyo.
Title: Re: If you could have your own Touhou fangame...
Post by: Drake on July 17, 2010, 07:44:54 AM
Protag is still Kirby but with a small hitbox, Touhou characters as similar ball-shaped enemies akin to the sprite similarities of Patchcon, 50+ totally broken abilities just based on characters you eat, fiendishly difficult level design and enemies shooting danmaku balanced by said broken abilities, frequent boss fights that involve major characters (more abilities), more danmaku, worlds are obviously based on realms in Gensokyo, etc etc.
Title: Re: If you could have your own Touhou fangame...
Post by: Grand Octopus on July 17, 2010, 07:57:18 AM
(http://img130.imageshack.us/img130/7261/495874.jpg)

Alternatively, something like Gensokyo Rensa except non-shitty would be great. Or Dynasty Warriors.
Title: Re: If you could have your own Touhou fangame...
Post by: Miasma Melancholy on July 17, 2010, 07:58:44 AM
Had my own idea for a Touhou Castlevania game long before Koumajou Densetsu was released. Although it's a lot like the more recent ones, with larger maps that let you explore the castle more, not like Koumajou Densetsu which is completely linear like the NES Castlevanias.

It had pretty much every character from the Windows games, and a couple PC-98 characters as well. Namely Mima, Elly, Kurumi, and most of the cast of MS, because Makai and Mugenkan were major locations near the end of the game. I think the only literary characters that appeared were Rinnosuke and the three fairies. The fairies were bosses early in the game, and Rinnosuke ran the store. I might've added Akyu at some point just for plot purposes.
Title: Re: If you could have your own Touhou fangame...
Post by: N-Forza on July 17, 2010, 09:05:29 AM
Touhou music game, something like Rock Band/Guitar Freaks & DrumMania, or even IIDX would be cool.
Title: Re: If you could have your own Touhou fangame...
Post by: CK Crash on July 17, 2010, 09:26:03 AM
A Metroidvania/RPG with SWR-like controls where you make your own Youkai and explore Gensokyo. You collect and use skill cards, but you can also combine them to create unique nameable skills combining their attributes. For example, you could use Reimu's Homing Amulet card to add homing to any attack, or Yukari's Teleport to add the ability to attack distant enemies through a gap. You could build relationships with your waifu different factions and become a resident of virtually any of Gensokyo's locations.

Basically combines my love of making things, exploring, and RPGs. Touhou setting would just be icing on the cake actually. Unless someone else has already made something like this, I'm probably going to spend an unhealthy amount of time trying to make this after I complete my computer programming courses.
Title: Re: If you could have your own Touhou fangame...
Post by: Bananamatic on July 17, 2010, 10:14:21 AM
less complex patterns, more patterns which actually try to kill you
no focus, tap/hold instead
naming it "bullets" instead of "danmaku" and forcing it down every fanboy's throat
Title: Re: If you could have your own Touhou fangame...
Post by: Halca on July 17, 2010, 12:22:53 PM
I would love a cooperative touhou mmo with a stage mode that covers the canon so far, customizable shots, and the currency would be graze :B
Title: Re: If you could have your own Touhou fangame...
Post by: Sen on July 17, 2010, 01:44:46 PM
less complex patterns, more patterns which actually try to kill you
no focus, tap/hold instead
naming it "bullets" instead of "danmaku" and forcing it down every fanboy's throat

so basically just not touhou


also this would be my touhou fangame (http://www.youtube.com/watch?v=W9mVq2kZ9co)
Title: Re: If you could have your own Touhou fangame...
Post by: Hello Purvis on July 17, 2010, 01:45:32 PM
This but in Englitch. (http://www.youtube.com/watch?v=OzQI7kHwjRo)
Title: Re: If you could have your own Touhou fangame...
Post by: 日巫子 on July 17, 2010, 02:24:48 PM
If I had a Touhou fangame, it would probably be more like a sandbox game than anything.  Of course, every single character ever would be included.  You can choose who you want to play as at the very beginning.  This would affect your stats, storyline, and how people interact with you.  For example, if you decided to play as Marisa, you could not walk into the SDM as easily as Meiling could.  Star Sapphire would have to do a considerable amount of quests and level-grinding before she could take on Yuyuko.  Medicine might want to start a huge incident during her storyline, while Reimu would want to solve one instead.  Later on, once you meet a certain amount of people, you can change who you play as whenever you feel like it.

Danmaku and spellcards would be in the game, but battles would be more like the 2d fighting games than anything else.  This is mostly because you'd be tromping around Gensokyo like you were playing Final Fantasy Crystal Chronicles.  You could still fly, of course, and have danmaku battles in the air.

As for the storylines, I don't really know how that's going to work out.

Also, the graphics and scenery would be awesome.

I dunno, that's just wishful thinking.
Title: Re: If you could have your own Touhou fangame...
Post by: Bananamatic on July 17, 2010, 02:27:52 PM
so basically just not touhou
i'd make the touhous into
some sort of loli airplane machine
Title: Re: If you could have your own Touhou fangame...
Post by: N-Forza on July 17, 2010, 02:38:12 PM
so you'd turn it into DDP-DOJ
Title: Re: If you could have your own Touhou fangame...
Post by: Bias Bus on July 17, 2010, 03:02:06 PM
Based on the "Touhou Monster Hunter" outline I posted in that thread in PSL, a Touhou fangame that's something similar to Spelunky only with less bullshit deaths (which would take away from the Roguelike aspect of it). Kill monsters as you go and gain exp then use said experience to upgrade or buy new skills for the road up ahead. However gameplay isn't going to be totally linear and will require you to actually "hunt" monsters across Gensokyo, save for most bosses whom are located within the deepest part of a dungeon. As you fight and defeat Touhous, your hunter rank goes up and according to what Rank you have stronger Touhous will begin to appear to challenge you or new dungeons that contain stronger Touhous will open up (more or less, these dungeons contain EX Level bosses).

Most of the Touhous will be in the game, but in a more monstrous form as opposed to their usually "loli" forms we all know (y'know, like Kanako who's ACTUALLY a Lamia, Letty as a Polar Bear, Yuuka as a Man-eating sunflower, and both Eirin and Kaguya who actually looks like an alien...three eyes, tentacles, you know the works). Other, more humanoid, Touhous will be avaliable as optional "party members" who will travel with you and give you back up in the form of co-op team play. The Touhous on your team can issue out Team attacks which can help dish out higher amounts of damage on enemies. Unlocking them will require your Hunter Rank to be at a certain level or for you to do something extra in the game to have them appear.

The protag has about 4 methods of basic attack; punch, kick, low attack and high attack. However as you gain exp and purchase new skills you get even more complex moves that can be used to take down the monsters. Some Touhous might retain a weakness to certain skills (like Letty will be weak against a Fire skill). Money wil also be present, to which you can use to buy items and equip for your guy. 

Hell, I just might do this on my own now that I have Game Maker 7.
Title: Re: If you could have your own Touhou fangame...
Post by: Bananamatic on July 17, 2010, 03:23:08 PM
so you'd turn it into DDP-DOJ
nah they are loli airplane machines in DFK, too big to be player chars though :V

or just make mannosuke the pilot
that game would leak testosterone
turn the touhous into huge mecha bosses like in DFK

make ZUN the tlb
Title: Re: If you could have your own Touhou fangame...
Post by: Shizzo on July 17, 2010, 03:40:24 PM
Making a danmaku MMORPG would be sortta hard, as people would have the option to create their danmaku, and, probably most people will just do something like Ilusion Seeker, but without disapearing walls D:

Although the idea of it is pretty <3  I'd play it for sure~
Title: Re: If you could have your own Touhou fangame...
Post by: Bananamatic on July 17, 2010, 03:44:02 PM
Tourneyfag sign "Solid Wall"
Title: Re: If you could have your own Touhou fangame...
Post by: Magical Girl Satori~ on July 17, 2010, 03:45:58 PM
PacYuyu.
Different colored Myons as the ghosts, Youmu as cherry, dammaku as pellets, you get it.
Title: Re: If you could have your own Touhou fangame...
Post by: KrackoCloud on July 17, 2010, 05:28:00 PM
Kinda late to this, aren't I?  :derp:

The concept of a Touhou MMO would be cool, but it would very likely lose all sense of danmaku-ness. (Not that that's too much of a problem, as long as there's a stress on projectiles.)
Unless it's something like Valkyrie Sky, but I doubt that anyone would want to make that, just because it would be a little too similar.

Protag is still Kirby but with a small hitbox, Touhou characters as similar ball-shaped enemies akin to the sprite similarities of Patchcon, 50+ totally broken abilities just based on characters you eat, fiendishly difficult level design and enemies shooting danmaku balanced by said broken abilities, frequent boss fights that involve major characters (more abilities), more danmaku, worlds are obviously based on realms in Gensokyo, etc etc.
I would love this so much. Kirby and Touhou is an awesome combination. It might remind me some of MegaMari, but of course it must be way better.

Touhou music game, something like Rock Band/Guitar Freaks & DrumMania, or even IIDX would be cool.
I'm imaging a game where beats forward, and it's your job to make sure they hit/pass the marker - In other words, you have to dodge them :U
Hey, it would work!
Say the song is Border of Life - Yuyuko would be at the very end shooting "beats" at you, and when they hit the marker, they do their little cool particle effect, and maybe make a sound.
Title: Re: If you could have your own Touhou fangame...
Post by: Tengukami on July 17, 2010, 06:09:22 PM
I once dreamed of a Touhou version of a Fallout 3-ish game. The basic plot was the Hakurei Border collapses, devastating Gensokyo and destroying much of the wasteland. There are no spell card rules anymore. Youkai will kill and eat you. Factions that used to get along fairly well are now in a death struggle. You choose your faction: Forest of Magic, SDM, Eientei, etc, and go from there, exploring, fighting, getting quests and such. The main quest is to find a certain youkai who can restore the Hakurei Border and restore order to Gensokyo. You don't know who this person is, but you get clues along the way.
Title: Re: If you could have your own Touhou fangame...
Post by: Blitzer on July 17, 2010, 06:45:43 PM
Yukari and Portal.

It would take place when Yukari was still getting used to her border powers, assuming that there was such a time.
Title: Re: If you could have your own Touhou fangame...
Post by: Vicks on July 17, 2010, 07:03:20 PM
Yukari and Portal.

It would take place when Yukari was still getting used to her border powers, assuming that there was such a time.

Yukari: *just waking up* Muuuh...where am I?

GLaDOS: WELCOME YOUKAI, TO THE APETURE SCIENCE FACILITY. YOU WILL BE TESTED FOR LATENT BORDER RELATED POWERS.

Yukari: Wait what? And why am I wearing an orange jumpsuit?

GLaDOS: THAT IS IRRELAVANT. COMMENCE TESTING IN 3, 2, 1. *Floor beneath Yukari opens up, exposing incinerator*

Yukari: *Freefalling* FFFFFF-


Would probably explain why she's abit of a jerk now :V
Title: Re: If you could have your own Touhou fangame...
Post by: 日巫子 on July 17, 2010, 07:06:48 PM
Yukari and Portal.

It would take place when Yukari was still getting used to her border powers, assuming that there was such a time.

Companion Cube = Donation Box
Title: Re: If you could have your own Touhou fangame...
Post by: Blackraptor on July 17, 2010, 07:45:53 PM
Ace Combat Touhou...that is all.
Title: Re: If you could have your own Touhou fangame...
Post by: lumber_of_the_beast on July 17, 2010, 07:49:47 PM
Cooking Mokou.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 17, 2010, 08:08:33 PM
I want an elaborate RPG with ALL OF THE CHARACTERS

For the PS3

All 3D, beautiful graphics, large maps, large dungeons, and many side-quests. Innovative level system and real-time battle mechanics, instead of turn-based play. Old-fashioned control schemes, though.

I want it to be primarily a single-player game, with a small multiplayer/netplay addon.

Also, the opportunity to explore all of Gensokyo. I want to know what the Scarlet Mansion looks like, every single corner. (Luigi's Mansion did a very good job with this.)

Give me the "Holy shit factor" that Super Mario RPG had when it came out. That said, I would like this RPG to be similar to LoZ in some ways.

Make the bosses insanely difficult, make the dungeons difficult (where you actually use your head to play) but make everything worth the effort.

Oh boy, I could go all out on this...
Title: Re: If you could have your own Touhou fangame...
Post by: Blitzer on July 17, 2010, 08:28:28 PM
For the PS3 as many platforms as possible

Fixed.
Title: Re: If you could have your own Touhou fangame...
Post by: Bananamatic on July 17, 2010, 08:40:16 PM
difficult!=fun
because it's touhou doesn't mean that it has to be extremely hard
Title: Re: If you could have your own Touhou fangame...
Post by: Shizzo on July 17, 2010, 08:41:27 PM
Tourneyfag sign "Solid Wall"

I can imagine something like this.

Also, as in every famous game, there would be Cash points..

Although I wonder what equipment in a game like this would do any good..
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on July 17, 2010, 09:04:51 PM
Protag is still Kirby but with a small hitbox, Touhou characters as similar ball-shaped enemies akin to the sprite similarities of Patchcon, 50+ totally broken abilities just based on characters you eat, fiendishly difficult level design and enemies shooting danmaku balanced by said broken abilities, frequent boss fights that involve major characters (more abilities), more danmaku, worlds are obviously based on realms in Gensokyo, etc etc.

Wow... I'm kinda wanting that to exist more than Kirby's Epic Yarn. Someone fund this man's ideas!
Title: Re: If you could have your own Touhou fangame...
Post by: 8lue Wizard on July 17, 2010, 11:25:18 PM
Funny this should come up, I'm in the middle of coding a Touhou RPG battle system. It's not far enough along to be in Rika's Garage, but it's pretty well planned out. From what I've heard, it's somewhat similar to Grandia 2, but I've never played that, so yeah.

Some screenies showing what I've got so far: (mostly placeholder graphics)

(http://i591.photobucket.com/albums/ss352/Orichalc71/rpg.png)(http://i591.photobucket.com/albums/ss352/Orichalc71/rpg2.png)

and some mockups I made of a status and battle screen:
(http://i591.photobucket.com/albums/ss352/Orichalc71/status.png)(http://i591.photobucket.com/albums/ss352/Orichalc71/battle.png)
(yes, spells have more stats than characters.)


As for the story side of things, it kicks off when Reimu gets a letter: "Hey Reimu, come to the SDM for tea. I've baked a cake for you! -Peach Remi". The SDM is more or less a tutorial dungeon, and then you get a couple subplot hooks, and the first part of the game is mostly open-ended; it's possible to stumble on the main plot early, but you'll probably get your ass kicked.

I figure on having about 20 PC's, but you can't recruit more than 10-12 in any given playthrough, and things vary depending on who you have in your active party: for example, most of the time when you meet Aya, she just throws out a few quips and runs off, but if Utsuho is in your party (crow-raven rivalry ;)), she attacks you, and drops useful items.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 17, 2010, 11:52:03 PM
I would SO play that. Probably be one of the first to finish it too.
Title: Re: If you could have your own Touhou fangame...
Post by: Drake on July 18, 2010, 12:05:20 AM
It's not far enough along to be in Rika's Garage
You act as if half the projects in Rika's Garage are "far enough along" to be in there.
Title: Re: If you could have your own Touhou fangame...
Post by: communist unity (comm-unity) on July 18, 2010, 04:32:01 AM
Paper Marisa.

Paper Mario (rpg), except with touhous.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 18, 2010, 04:42:09 AM
Paper Marisa.

Paper Mario (rpg), except with touhous.
[size=-webkit-xxx-large]HELL YEAH[/size]
Title: Re: If you could have your own Touhou fangame...
Post by: Kuma on July 18, 2010, 05:16:26 AM
Touhou Sburb
A 3D mostly free roaming game with fighter-style controlls, but with the option ot go into "Flying mode" where you can fly for as long as you want. You play thorough each of the game's plots but with an improved story and sexy new cutscenes and lots of cool shit. You can re-fight anyone in after-story freeplay mode and find the EX battles if you look for them.

You can also make you're own toohoo and play through a tottaly unrelated story, like in Phatasy star but better
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on July 18, 2010, 05:25:02 AM
Kuma and Blue Basil: You are officially my favorite people in this thread. (And that Super Paper Marisa would be /amazing/.)
Title: Re: If you could have your own Touhou fangame...
Post by: orinrin on July 18, 2010, 05:37:46 AM
Touhou version of Diablo 2/3. 


On another note, an average Touhou shmup that has co-op.  Maybe something similar to Shikigami no Shiro or Ikaruga would do the trick.
Title: Re: If you could have your own Touhou fangame...
Post by: The Greatest Dog on July 18, 2010, 05:59:59 AM
On another note, an average Touhou shmup that has co-op.  Maybe something similar to Shikigami no Shiro or Ikaruga would do the trick.

I want this. Even if the bosses had to be done ala Prismriver sisters so that both players can kill bosses.
Title: Re: If you could have your own Touhou fangame...
Post by: Sophilia on July 18, 2010, 06:32:32 AM
TH Suikoden.  Except the RPS duels would be danmaku'd the hell up.  And somehow Yuyuko's the main despite Reimu or Suika being the Tenkai.
Title: Re: If you could have your own Touhou fangame...
Post by: Stuffman on July 18, 2010, 06:36:32 AM
http://www.shrinemaiden.org/forum/index.php?topic=897.0 (http://www.shrinemaiden.org/forum/index.php?topic=897.0)

Though, if I did this again, I'd have a lot less OCs. (Three years ago when I started this I didn't feel comfortable writing for popular characters so I just made my own and used the then-obscure PC-98 girls.)
Title: Re: If you could have your own Touhou fangame...
Post by: Sriggle on July 18, 2010, 12:03:05 PM
Protag is still Kirby but with a small hitbox, Touhou characters as similar ball-shaped enemies akin to the sprite similarities of Patchcon,
Why do I start thinking of Yukkuris?
Yukkukirby would be awesome, though. :)

Personally, I've been thinking something along the lines of a SNES RPG. A magical SNES with way more memory and an improved satellaview.
Plot: It starts small(A minor incident), and along the way it gets more and more out of hand until something threatens to wipe out gensokyo or the entire world.

Maribel and Renko would be the tutorial and start menu goons, explaining everything to you and commenting on the bonus material(CGs and extra scenes and music and stuff).

When you start, you choose a team you'd like to play as. Some, like, the ghost team or the oni team, are just a duo who can team up with other youkai. Others, like team nine or the hell team(Satori, Ustsuho, Koishi, and Orin) can't recruit more than one more member, but they'll sometimes split up and you can choose what character's path you'd like to follow. Naturally, since it's hard to cram all the characters in, some extra teams will be offered via DLC.

Oh, rite. There is a dating sim option, too. You can either romance a youkai girl who's not doing any fighting, or you can romance two people on your own team. Making two people on the same team fall in love will be harder, but will benefit the gameplay-Like, extra items if Yuyuko listens to Youmu's eye for finding things. However, similar effects can be acheived by upping the "freindship" bar.

Flandre? Secret character. You can recruit her upon beating the game once and investigating SDMs basement. Beat the game with her in your party? Congrats, you can now play as her and find out what really happened during several subplots and a little bit of the main plot. It will be harder, though, and you can choose a team to team up with during the game. This mode is called EX stage.

It's going to be like most Touhou games, first we fight two small fry, later we fight a medium boss, then three stronger ones.
Except for the fact that the dungeons will be around two or three between each boss, and they'll get harder progressively. The mini-bosses in the dungeons are established Touhou girls that aren't playable, like Kisume, Kanako, or the Aki sisters. Some bosses will go live somewhere in Gensokyo so you can romance them after you'd defeated them. Though, whom you can romance is limited by the team you are on, so no crack. Except for the occasional one.

If you didn't choose to play as team nine, they will be the goldfish poop gang.

I've got several scenes in my head, like team nine sitting in a tree watching the moon, preferrebly in the middle of the game, after they understand that this is serious, people might die and never come back. If you've managed a romance between the team members, the CG will be altered to have those girls holding hands. This would be an important part of character development for team nine, since they've never had to deal with death before, and Cirno would eventually think of the frogs she's frozen, and Suwako before concluding that the frogs were Suwako's friends. She starts crying and the others comfort her. "B-but you can't promise not to die! It could happen, anytime.." "No, but we'll turn into stars." "Yeah! Yes, we'll be stars, OK? And you can ask Eirin and maybe you can go see us someday." "Whatever happens, we'll always watch over each other, OK?"
In reference to that scene, the end credits will have a scene where Cirno is making little graves for all the dead frogs, and Suwako blesses her for it.

Another one would be the shrine team also realizing that this shit is gettin' serious, beacause the Shrine team from the beginning has three members. Teams consist of two or four memebers. The characters are Sanae, Reimu, and Rin Satsuki. They've teamed up with team nine shortly before the moon-scene, and Rin dies cruelly by the hands of the stage 5 boss. If you choose to have Reimu or Sanae romance her, she'll die in thier arms, followed by a desperate "Hey, Rin..W-wake up.. R-in-" And there will be a funeral, that you'll have to go to no matter what team you are playing as. Yuyuko will be there, but without the appetite for once. Suika will be slightly teary-eyed and nearly sober, and offer a crying team-member some sake. "H-here. It'll make you remember the, the happy times.." Team nine are too shocked to say anything, Yukari will comment on Wriggle's lack of expression as "I guess boys don't cry, do they.." and everyone will disregard team nine's seemed indifference as "They're really too young to understand, aren't they?" Keine will do her best to explain to them, being the teacher she is. You can also comfort the girl of your choice at the funeral.

The beginning of the Prismriver route would have them fighting Kana Anaberal(They're investigating a wierd sound that seems to have started living in thier mansion) and having her join them over a heartwarming cup of tea. "Oh, thank heavens.. I can really stay? Sorrt, it's just- I'm so used to being a nuicense. "

Remilia would be an optional partner for a few of the teams, but when she's with Sakuya and Meiling(The SDM-servants team), a monster that is nothing short of an eldritch abomination might appear, and Sakuya will react by trying to cover the mistresses eyes.

Also, keeping yukkuris would be an important part of gameplay. You can harvest yukkuris and eat them, or chuck them at foes, and you have a special yukkucage for keeping them. You can play with them, and different kinds of yukkuri are found in different parts of gensokyo.

...Sorry for the textwall, gaiz. 0.0 I got a little carried away, ^^;;
Title: Re: If you could have your own Touhou fangame...
Post by: shinr on July 18, 2010, 03:48:48 PM
A Legend Entertainment style adventure game (Death Gate, Companions of Xanth, Shannara) with Touhou characters.

Or the Highly Responsive to Prayers remake using Bolo as a basis, where Reimu is not restricted to the ground. (Man, it's hard to get info on that game)

Edit: Since manually linking gave illegal urls:
http://www.mobygames.com/game/bolo___ (http://www.mobygames.com/game/bolo___)
http://boledit.sourceforge.net/intro.htm (http://boledit.sourceforge.net/intro.htm)
Title: Re: If you could have your own Touhou fangame...
Post by: Chainsaw Guitar on July 19, 2010, 02:34:16 AM
MegaMari X. A Touhouvania game that doesn't suck ass. A Silhouette Mirage clone with Nue and Flandre as Shyna and Zohar. :V
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 19, 2010, 02:39:49 AM
Call of Duty: Gensokyo at War

Miko saves the motherland from a Lunarian invasion.

Futuristic FPS, with upgradeable stats and weapons. Explorable and fully destructable environments. Emphasis on story mode.

Simple storyline, however, it develops as you play, like in the Paper Mario / Mario & Luigi Series. Beautiful graphics.
Title: Re: If you could have your own Touhou fangame...
Post by: Nobu on July 19, 2010, 02:49:41 AM
FFTouhou. And I'd get the composers who did the FFT soundtrack to do the music for this game. :3
Title: Re: If you could have your own Touhou fangame...
Post by: SupahVee1234 on July 19, 2010, 11:28:35 AM
Danmaku shooter where bullet patterns sync with the music.
Title: Re: If you could have your own Touhou fangame...
Post by: non-lolicon Ange fan on July 20, 2010, 12:13:20 AM
also this would be my touhou fangame (http://www.youtube.com/watch?v=W9mVq2kZ9co)
[/quote]

By Suwako, if that was real, I'd buy it. I don't care if it was untranslated into English; I'd buy it and play the hell out of it.

So, my ideal Touhou fangame would be an RPG. It would have 2D graphics like the one in the hoax I quoted and have music that consisted of remixes of the original ZUN scores. The battle system would be a typical turn-based system, but I want interactivity during the attack phase like in the Mario RPGs: timed hits, timed evades, that sort of thing. The story would be about another Incident; first it would start off with familiar characters meeting, and sometimes fighting each other, but much like in the danmaku games, several new characters would be introduced, all of them a threat, and possibly all of them would be female, too.

If I can't have that, then I'd instead go with Tengukami's idea, if only because I think Fallout 3 is the best game of this current console generation.
Title: Re: If you could have your own Touhou fangame...
Post by: VIVItheFujoshi on July 20, 2010, 12:41:40 AM
-Legend of Gensokyo! (a Legend of Mana Action rpg style with Touhou charas and places... in the same style of play and design,Probably after a big cataclism there (a great begin is the end of CtC: we are Marisa (or Suika), and our new mission is restaurate the memories and places of the new Gensokyo.we can play with other character like our companion,choose stories,capture eggs and feed pets,use spellcards (that will replace the instrument spells instead) make our own golem doll (with the shape of a touhou chara who we like n_n) and with AWESOME music and handmade charas and backgrounds.
only use the imagination... :3
http://www.youtube.com/watch?v=mG6USpVan2w
http://www.youtube.com/watch?v=SlsuCRbhaAU (a little piece of gameplay)

-Tokimeki Gensokyo, Girl's Side. (if Konami have one already, why not Touhou? XD) this time whe must try to stole conquest the hearts of the most famous, prominent and handsome males from all Gensokyo...hard thing, because they have really TOO MUCH for choose around! and when you have the 100% of the game, you can choose play like a male!

Title: Re: If you could have your own Touhou fangame...
Post by: trancehime on July 20, 2010, 12:46:12 AM
So, why hasn't anyone done a Touhou game done in the Suikoden style? Do we even have 108 Touhou characters?
Title: Re: If you could have your own Touhou fangame...
Post by: orinrin on July 20, 2010, 02:49:18 AM
How about a Fire Emblem version of Touhou?  Oh wait. (http://www.shrinemaiden.org/forum/index.php?topic=73.0)
Title: Re: If you could have your own Touhou fangame...
Post by: Tengukami on July 20, 2010, 02:51:34 AM
Danmaku shooter where bullet patterns sync with the music.

They already made one of these. (http://jayisgames.com/archives/2007/02/bullet_philharmonic.php)
Title: Re: If you could have your own Touhou fangame...
Post by: orinrin on July 20, 2010, 03:22:14 AM
They already made one of these. (http://jayisgames.com/archives/2007/02/bullet_philharmonic.php)
Does Beat Hazard count?  Or is that more along the lines of mindless shooting while listening to your favorite tracks.
Title: Re: If you could have your own Touhou fangame...
Post by: Tengukami on July 20, 2010, 03:52:53 AM
Does Beat Hazard count?  Or is that more along the lines of mindless shooting while listening to your favorite tracks.

The music on Beat Hazard effects the power of your shot and the number of targets, but I don't know if you can load your own music into it, or if enemies move to the beat of the song itself.
Title: Re: If you could have your own Touhou fangame...
Post by: Aya Reiko on July 20, 2010, 05:38:38 AM
A Touhou fighting game, however it's a tad darker (just a pinch) and more in the style of Mortal Kombat.  Fatalities are called Exterminations.

Done in 3D.  Satori can mimick the moveset of any character in the game.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 20, 2010, 05:52:49 AM
A Touhou fighting game, however it's a tad darker (just a pinch) and more in the style of Mortal Kombat.  Fatalities are called Exterminations.

Done in 3D.  Satori can mimick the moveset of any character in the game.
I want those Sanae tits in that game.

A ninja fighting game would be good. Youmu as lead. Final boss is Yuyuko.
Title: Re: If you could have your own Touhou fangame...
Post by: shadowbringer on July 20, 2010, 08:29:34 AM
MegaMima :p
- has a gameplay similar to that of the Megaman X series, however there's some quite drastic changes (sometimes it would feel a bit Contra-ish)
- Classic mode: Megaman X style
- Touhou mode: Megamari X style
- Arcade mode: 2 loops game
  - you (and possibly the second player) pick three characters, there would be features such as blocking ( with a quite limited usage, it seems easy to get guardcrushed) and flight (you can't block while flying, there's no inertia like in Koumajou Densetsu and you take more damage if you're hit while flying)
  - instead of fighting 8 characters, you go to 8 areas and then choose between two target characters (final bosses and Extra stage bosses, mostly); there would be an IN-like time system which affects the stages' appearance ( for example, you fight Keine or EX-Keine, depending on what time of the "day" it is when you enter Mokou's stage)
  - second loop has some requirements in it, and will feature the target characters that you didn't choose in the first loop (acquired weapons are maintained, however you can't overwrite them with the new weapons from the 2nd loop); it will also contain a TLB
  - there would be lots of different methods for scoring, depending on the selected character (sitting on one spot killing the same enemies is discouraged, there would be much better places to score on sections which feature autoscrolling, and on bosses/midbosses, too. Boss fights are timed as well). Also, there would be a visible difficulty rank meter; the greater the difficulty, the greater the rewards (more enemies/bullets, for example). The rank would be made so that a novice player doesn't get to accidentally (and unknowingly) anger the rank; it can be consciously raised
  - extend system is Batrider-like, with 3 lives only; but I'd consider giving the same rank reduction when you die, no matter how many remaining lives you have (in Garegga and Batrider -- and Bakraid, probably --, the less lives you have in stock, the greater the rank reduction when you die)
  - you can call your partners or switch to them freely
  - it's possible to fight optional hidden bosses (final or extra bosses) during a playthrough, or play through optional stages
  - sometimes, the second-loop boss fights will be longer (for example, having extra content in them.. like Shinki harassing her own realm while searching for you)
  - at a point during the TLB fight, flight mode becomes permanent -- like a good old shmup fight :D
  - if you get to see the TLB (even if you credit-fed through the 2nd loop), then the Epilogue (which would be like Touhou Extra Stages) stages become enabled; these stages can't be played in a normal Arcade run (I currently think that the acquired weapons aren't allowed on these stages)
  - weakness to certain weapons may be in, but I can't ensure that they'll form a cycle, with the 2 target characters per area
  - finally, as you reveal some characters, they will be unlocked as playable characters (though I have to decide on how to handle the stage replacements or if I should allow the selected characters to fight themselves -- which is seeming to be a good option, imho)
Title: Re: If you could have your own Touhou fangame...
Post by: Chainsaw Guitar on July 22, 2010, 01:14:46 AM
MegaMima [X] :p

But if Mima is the main character of an X series inspired game, then that would mean having some other secondary Touhou character constantly stealing the limelight from her. COULD YOU LIVE WITH THAT?
Title: Re: If you could have your own Touhou fangame...
Post by: orinrin on July 22, 2010, 01:19:10 AM
But if Mima is the main character of an X series inspired game, then that would mean having some other secondary Touhou character constantly stealing the limelight from her. COULD YOU LIVE WITH THAT?
You could always have MegaMari ZE with Mima as the uber-badass secondary character.
Title: Re: If you could have your own Touhou fangame...
Post by: Blitzer on July 22, 2010, 01:27:13 AM
Ehh, aside from the Yukari and Portal thing I posted from the first page of this thread, I would have a FFXIII-like RPG that would lampshade (http://tvtropes.org/pmwiki/pmwiki.php/Main/LampshadeHanging) the hell out of tropes, as well as constantly making puns.
Title: Re: If you could have your own Touhou fangame...
Post by: Drake on July 22, 2010, 01:35:07 AM
because lampshading tropes on purpose was only possible after the existence of "names" for said tropes right
Title: Re: If you could have your own Touhou fangame...
Post by: Blitzer on July 22, 2010, 02:29:07 AM
because lampshading tropes on purpose was only possible after the existence of "names" for said tropes right

Eh? No...
Title: Re: If you could have your own Touhou fangame...
Post by: shadowbringer on July 22, 2010, 03:08:59 AM
But if Mima is the main character of an X series inspired game, then that would mean having some other secondary Touhou character constantly stealing the limelight from her. COULD YOU LIVE WITH THAT?

the idea was to have two main teams, as opposed to two main characters (so, one team would be Mima/Shinki/Yuka, which would have to search for Marisa, who's been thought to be responsible for the Gensokyo residents' increasing loss of control over their own powers, due to some sort of experiment -- that's what human witnesses have told to Akyu, at least --, and Marisa must escape and find who's the real incident culprit, while being helped by Reimu and Alice)

That, and the other playable characters, may alleviate this problem you've mentioned :D
Title: Re: If you could have your own Touhou fangame...
Post by: Mai on July 22, 2010, 03:28:09 AM
I want to make something really Harvest Moon-esque. You arrive in Gensokyo with no memories and are found by Reimu, who finds you a place to live (an abadoned farm) you then try to make money and woo the Touhou girls. There would probably have to be a few different games to get all the girls in.... Having so many potential dates in one game would be sort of overwhelming. >w<;;

I think a game modeled off Disgaea would be cool too. I love turn-based rpgs, and I love Touhou, so why not put them together? XD And instead of a battle for the Netherworld, it would be a battle for Makai.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 22, 2010, 03:36:23 AM
Everyone's talking about wooing the Touhou girls.


-----> TOUHOU EROGE
Just get it over yourself and do it already.


There's a shitload of Touhou H. Obviously everyone wants with the Shrine Maiden.


Do include a plot, though. I'd hate to play a Visual Novel and find out it's all smut.


Finding artists should be easy too.
Title: Re: If you could have your own Touhou fangame...
Post by: Mai on July 22, 2010, 03:56:27 AM
Yes, well...
Thanks for the input, but I'm talking about modeling it after Harvest Moon. And by modeling I mean exactly like Harvest Moon, but with Touhous.
And since my Touhou fangame (if I made it) = Harvest Moon.
And Harvest Moon =/= Eroge in any form.
My Touhou game, by default, would not contain eroge.
Also, I was thinking of having it be an rpg, like the original Harvest Moon.

I might try to make it someday though... :D
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 22, 2010, 04:06:08 AM
Yes, well...
Thanks for the input, but I'm talking about modeling it after Harvest Moon. And by modeling I mean exactly like Harvest Moon, but with Touhous.
And since my Touhou fangame (if I made it) = Harvest Moon.
And Harvest Moon =/= Eroge in any form.
My Touhou game, by default, would not contain eroge.
Also, I was thinking of having it be an rpg, like the original Harvest Moon.

I might try to make it someday though... :D
Oh wait...

That wasn't directed at you. And this isn't a request thread either, so don't worry about making these games ~_^

Anyway, would you be able to grow Yukkuris?

Oh and, your links in your signature are not coded properly. Might want to fix that.
Title: Re: If you could have your own Touhou fangame...
Post by: Patorikku on July 22, 2010, 04:20:58 AM
I have two or three ideas in mind:

1 - Fighting Game. Similar to IaMP and 12.3 and the likes, except more of a 3-D manga-esque feel that shares similarities with Naruto Ultimate Ninja, you'd be customizing the characters before the battle Dissidia-style, and have ALL the Touhou characters. No bullshit reasons behind leaving out certain characters because they'd be too strong, since we all know that would make Yukari seem weak...

2 - Action-Adventure RPG game. Similar to KH and KH2. Sandbox or not, so long as there's at least a decent plot to go through. Fighting would also be similar to KH, except none of that Form nonsense. Replace it with EX, it's cool. Keep Summon and Limit if you want. Also, you can change the main character at will between about 2 + total game cast included. (IE - Reimu, Marisa, and if you have from EoSD to PoFV, you'd have 5 more, probably Sakuya, Youmu, Suika, Reisen, and Komachi)

3 - Regular old RPG. Not that we have enough of them already, just that we need a... Y'know what, forget it. Just the two above would be pleasing to see.
Title: Re: If you could have your own Touhou fangame...
Post by: dustyjo on July 26, 2010, 12:19:19 AM
Touhou Star Fox.
Title: Re: If you could have your own Touhou fangame...
Post by: Lloyd Dunamis on July 26, 2010, 08:50:39 AM
Oh! Oh! *explodes in excitement*

First off,
Tales of Touhou! >w<
... You know how this works, though probably not the way of programming or something yet.


Sukima Whack! [Idea Start: 1:47 AM 8/8/09]
Yukari's Sukima (gap) is being used as holes for a "Whack-a-mole!" type of game!

I'm thinking, if the player's character is selectable, there will be personalized hammers and whack-a-mole things.
EX: If I use Marisa, she'll have her octagon-shaped hammer for whacking mushrooms or other things... or even heads of people she hates and loves? (or in short, people she's related to or affiliated with)

Scoring System:
-Hitting a loved one will reduce your life (or something of a penalty).
-Hitting a hated one (or a thing or person she just loves picking on) will score her points.
... Though now that I think about it, with the variability of pairings etc., it could have some "bond" type of feature.

Recently added "Bond" feature [12:42 PM 7/22/10]:
-Characters/items have a pre-set/default level of bond.
-Character bond between
-...For complexity, if you whack/avoid-whack a character very close to another character, that another character has a chance to hate/love the character you have chosen, too.

... For a small whack-a-mole game, I think I made it too complex...
Maybe a simple "Choose a Character" and progress through levels would suffice. After completing most stages, a customizeable "Choose 5-10 ChaWHACKters" will be available, plus surprises.


Three-Fairy Collection of Incidents
Idea Motivation: [2:00 AM 8/8/09] read Strange and Bright Nature Deity Vol1 Extra, specifically page 137. Also listening to SaBND tracks.
Genre: Collection of "connected" mini games (could say it's like some Gensokyo themepark).
If I'd have mini/small games to make, this would be the perfect game to place it in.

The three fairies have made several changes in areas of Gensokyo. What could it be? Natural things, I suppose, like: shuffling trees, plants, flowers, animals(?), and lowly fairies among areas. Maybe messing up with the weather, too.
... Uhh, not much of a big incident? With all that nature-shuffling, I don't think so now.

... Being bold to cause such an incident, huh... because of drinking... Not very far from reality, eh? xD
EDIT: GASP! The Great Fairy Wars (http://www.shrinemaiden.org/forum/index.php?topic=6676.msg382843;boardseen#new)!? I... I......... (http://img.photobucket.com/albums/v380/Chococloud/heartyfaint.gif)

Minigames inside:
Fairy Shuffle [2:27 AM 8/8/09]
 >Color-matching game. Fairies of "different colors" are shuffled. You must "hit the correct fairy" depending on the "environment" (rainy? sunny? cloudy? Seasons included).
 >Some Fairies with specific "Danmaku pattern" doesn't match the environment! Find them!
  -Shoot the Bullet type of danmaku game, minus the danmaku photo capture. You'll evade the fairies' bullets and catch/shoot the destructive fairy.

... That's what I thought of for this so far.


Catch the Ghosts!!
Idea Motivation: [8:05 PM 8/23/09] SaBND Chp2, Three Fairies catch ghosts in summer and use it as air cooler. They caught one by the use of a wooden stupa(?).
Reimu and Marisa has used it as air cooler as well, put it in an aquarium with talismans all over.
Youmu pleads not to make toys out of ghosts.

Genre: Hide-and-Catch Action game

Story: Could be that there are many ghosts today in the Netherworld. Until reports echo around that some ghosts began disappearing. The cause of disappearing is <thief character>.

Not necessarily happening in the Summer, but I'm thinking of other reasons why they should get ghosts for besides it cooling the air around them.
... In the end, it might happen in Summer after all.
... How about the festival?

Details: <Thief character/s> try to catch ghosts by the use of "stupa" or something to contain or lure ghosts.
Different skills to lure ghosts can be used, such as telling ghost stories, "making mushrooms in the corner", staring at the mirror/photo... perhaps singing a scary or ghost song. (Thriller? That's not even about ghosts, but anyway...)
Watch out! Youmu is on the lookout for ghosts theft. Yuyuko will propose to join the thief hunt later, and perhaps Yukari, too, for Extra/Phantasm stage? xD

... I think this will deal a lot of time in the ghosts, Youmu, Yuyuko, and Yukari's AI.


Marisa Swordsmanship
Idea Motivation: [9:56 AM 8/20/09] YoumuXMarisa doujin [Hole of Yago] Marisa vs Youmu, where Marisa wants to learn to wield two-swords. Also a listening to [ALiCE'S EMOTiON] Crazy Full Moon.

Genre: Follow-me Rhythm Game (like Guitar Lessons in Rhythm Tengoku Gold/Heaven)

Details:
Marisa wants to learn two-sword fighting from Youmu. It's not actually a dance they're making -- rather swords training.
Marisa must follow Youmu's steps in two-sword fighting in order to learn them, or at least imitate what Youmu is doing. During tutorial/daily training, Marisa does a correct move/step Youmu has done when the player hits the correct button at the right rhythm. (I'm thinking mouse strokes instead for variability)
Every miss or early/late push of the corresponding button to the rhythm will make Youmu mad at Marisa and raise her Urge-to-Slice gauge. Impress Youmu!


Touhou Racing
Before I heard of Cirno Racing, I have thought of a Touhou Racing already, minus the carts.
First thought of the racing theme to be Wriggle's theme, similar to how Cirno Racing PV music is played.
This racing will be kind of similar to how you race in Jikkyou Oshaberi Parodius' Grand Prix mode. It could be co-op or VS.


Persona OR Shin Megami Tensei - Touhou version
Idea: Nobu's Avvie & Siggie made me.


Signing my approval to >w<:
-or a Touhou Kirby game, which has recently entered my ideatrain
Ace Combat Touhou...that is all.
I want an elaborate RPG with ALL OF THE CHARACTERS
On another note, an average Touhou shmup that has co-op.  Maybe something similar to Shikigami no Shiro or Ikaruga would do the trick.
And people who've mentioned Suikoden Touhou.


difficult!=fun
because it's touhou doesn't mean that it has to be extremely hard
On difficult games, victory means a whole lot though, just like how difficult to make a goal in soccer and how great one goal means.
Maybe set a difficulty similar to Touhou or something, though there's a point making a game difficult by default.
I'll nod with RKS Blitzer's fix, but to achieve uber great graphics while at full 60 (or greater?) frames per second you'll definitely go for a high-spec console. That's coming from one who doesn't have PS3.
... but what the heck, *opinions*
Title: Re: If you could have your own Touhou fangame...
Post by: VIVItheFujoshi on July 26, 2010, 09:46:30 AM
Everyone's talking about wooing the Touhou girls.

-----> TOUHOU EROGE


can be a yaoi eroge too? well, at least will be original in Touhou...(hides)
Title: Re: If you could have your own Touhou fangame...
Post by: luna on July 26, 2010, 02:58:25 PM
Well, we [I and some Touhou lovers around here] thought a little bit of a classic RPG game.

Sanae is dreaming about her shrine become more famous than Reimu's. Koishi, being that youkai that can enter the dreams of people, found Sanae trying to do this, with the help of Kanako or Suwako, and suggested to find other strong youkais to attack the Hakurei Shrine and make this dream come true.

Nothing against Reimu, really... It's just "Sanae's naughty dreams", like Reimu likes to say. The game should be all in Sanae's dreams around Gensokyo. [And Parsee will be an easy member to join the team, you know... Sanae is envy of Hakurei Shrine's popularity.]
Title: Re: If you could have your own Touhou fangame...
Post by: trancehime on July 26, 2010, 03:34:01 PM
-----> TOUHOU EROGE
Just get it over yourself and do it already.

I am fairly sure that touhou eroges exist already, but I could be wrong.
Title: Re: If you could have your own Touhou fangame...
Post by: Edible on July 26, 2010, 03:44:57 PM
You are the opposite of wrong.
Title: Re: If you could have your own Touhou fangame...
Post by: soloista on July 26, 2010, 04:29:09 PM
Touhou Racing
Before I heard of Cirno Racing, I have thought of a Touhou Racing already, minus the carts.
First thought of the racing theme to be Wriggle's theme, similar to how Cirno Racing PV music is played.
This racing will be kind of similar to how you race in Jikkyou Oshaberi Parodius' Grand Prix mode. It could be co-op or VS.

How did they pull off racing with a side scroller? I know Kingdom Grand Prix did it with vertical scrolling.
Title: Re: If you could have your own Touhou fangame...
Post by: Helix ⑨ on July 26, 2010, 04:41:33 PM
4 man party RPG, like the april fools joke.
Title: Re: If you could have your own Touhou fangame...
Post by: Solais on July 26, 2010, 05:58:30 PM
An usual Touhou game with 3 episodes and lots of stages instead of 7.
Title: Re: If you could have your own Touhou fangame...
Post by: 日巫子 on July 26, 2010, 06:01:24 PM
I want to make something really Harvest Moon-esque. You arrive in Gensokyo with no memories and are found by Reimu, who finds you a place to live (an abadoned farm) you then try to make money and woo the Touhou girls. There would probably have to be a few different games to get all the girls in.... Having so many potential dates in one game would be sort of overwhelming. >w<;;
And for maximum fun, the specific game it's based off of shall be A Wonderful Life/Another Wonderful Life :3

I think a game modeled off Disgaea would be cool too. I love turn-based rpgs, and I love Touhou, so why not put them together? XD And instead of a battle for the Netherworld, it would be a battle for Makai.
So, you could create generics like fairies and stuff, and recruit actual characters after you beat a stage?  I would love to see the stages and hub and stuff for that, anyway.
Title: Re: If you could have your own Touhou fangame...
Post by: Dular on July 26, 2010, 08:10:46 PM
The Lost Vikings starring Reimu the Stout, Marisa the Fierce, and Sanae the Swift.

I'd be all over that.
Title: Re: If you could have your own Touhou fangame...
Post by: Lord Phantasm Satori on July 26, 2010, 11:10:45 PM
I'd make a game that involves a few of my characters. such as the one I'm named after.

Lord (can't think of a first name so I put Phantasm in the meantime) Satori: part of a race of asexual beings (don't think about it) living on a 'migrating' planet. Their race is a danmaku using race, and have found Gensyoko. He seeks opponents, so he has placed several portals too his world all over gensyoko. His race ages differently than humans. His race all have pitch black skin, and a colored gem somewhere on their body. Lord Satori, however, has white veins coming out of his white gem. Which is why he is called Satori. Their race is known for having white hair.

Master Eta: he is the grandson of Lord Satori. He is not a Satori, but he is gifted with nearly unbeatable danmaku skills. He does not age, looks like a child, and has a white X running from his shoulders to his waste, with a black gem where the X meets.

Lord Zaon: Master Eta's father, and current leader of their race. not very good with Danmaku, but he has an excellent scientific mind, as well as descent fighting abilities. But due to his experiments, he has become a master of manipulating the world around him. It was he who located Gensyoko. His gem is in the center of his chest, and is white colored. His hair is long, about half the length of Sephiroths for a reference.

Master Superion: he is an average user of danmaku, but has a unique version of darkness that is unknown to even Rumia. He, unlike the other people of his race, has two gems. one red gem on the top of each fist. He also has uniquely black hair

Iota: he is not a part of their race, and was found in Gensyoko by Eta. His danmaku is an unusual black color, outlined in white. He, like Eta, does not age, and looks like a child.  He has white hair, pastey skin, except for is right arm and right half of his face has black skin. He has a single devil like wing coming out of the right side of his body. It is white and black.

I will post more later, as the forum is glitching on me, and won't stay at the area I am typing in.
Title: Re: If you could have your own Touhou fangame...
Post by: Hello Purvis on July 26, 2010, 11:12:30 PM
The Lost Vikings starring Reimu the Stout, Marisa the Fierce, and Sanae the Swift.

I'd be all over that.

Oh my golly gosh.
Title: Re: If you could have your own Touhou fangame...
Post by: Kayin on July 27, 2010, 12:30:04 AM
I'd love to see a Devil May Cry clone with Youmu as the main character.

That, or a fighting game closer to the likes of Guilty Gear.
Title: Re: If you could have your own Touhou fangame...
Post by: Solais on July 27, 2010, 11:59:20 AM
The Lost Vikings starring Reimu the Stout, Marisa the Fierce, and Sanae the Swift.

I'd be all over that.

Oh my golly gosh.
Title: Re: If you could have your own Touhou fangame...
Post by: Netwarrior on July 27, 2010, 09:17:52 PM
I'm actually programming a Danmaku game with story, plot and characters created by me ( I'm not using Danmakufu, I'm programming it from scratch with C++ )... At first place, I want to use this game for the same purpose ZUN had with Highly Responsive to Prayers: pratice game-programming skills. The game actually is a bit sloppy, but I sucessfully had the player being able to move the character around and shot simple bullets. There's still a LONG journey until I finish this game.


After that, I want to make Touhou fan-games. More precisely, I want to make a Remake Version of the PC-98 Touhou games, just like Capcom did with Resident Evil: Director's Cut, and Namco with Klonoa: Door to Phantomile ( it was platformed for PSX and was remade for Wii ).

I think that the PC-98 series are too good to be just abandoned in a museum. I want to remake them, by putting in better graphics, less sloppy grazing and actual stereo version of the old BGM's.


Later, for a very distant future, when I get a hell of a lot better with game programming, I want to make a 3D Fighting game, with a hell of a lot of action and ultra-ninja'ish movements.
Title: Re: If you could have your own Touhou fangame...
Post by: Code Slasher on July 27, 2010, 10:19:39 PM
Uh, well?  I made a Touhou 2d fighting fan game.  It's in the garage if anyone's interested.  There's even a special surprise if you beat it :p.
Title: Re: If you could have your own Touhou fangame...
Post by: Rikter on July 27, 2010, 10:41:10 PM
How about a Fire Emblem version of Touhou?  Oh wait. (http://www.shrinemaiden.org/forum/index.php?topic=73.0)

Not Fire Emblem enough for me i'd want one that parody's the typical FE archetypes and classes as much as possible.
Title: Re: If you could have your own Touhou fangame...
Post by: Code Slasher on July 27, 2010, 10:46:57 PM
Not Fire Emblem enough for me i'd want one that parody's the typical FE archetypes and classes as much as possible.
Well said from a person that has a Fire Emblem character as their avatar.
Title: Re: If you could have your own Touhou fangame...
Post by: Lloyd Dunamis on July 28, 2010, 03:07:26 AM
I want to make something really Harvest Moon-esque.
I have another idea! >w<
Yuuka becomes the main chara in a Harvest Moon-esque game! Then she'll plant... oh wait, only flowers? o.o;

I think a game modeled off Disgaea would be cool too.
Fortunately, there's (http://moetoku.sakura.ne.jp/gad/index.html) one (http://www.youtube.com/watch?v=4qO7oVpqJcw&feature=player_embedded) :3

-Legend of Gensokyo! (a Legend of Mana Action rpg style with Touhou charas and places...
Gee, how did I miss this one!? APPROVE!! >w<
Especially that part about
restaurate the memories and places of the new Gensokyo
since I think Gensokyo's places are pretty much open-ended and stuff.

Sanae is dreaming about her shrine become more famous than Reimu's... *the rest of the text omitted*
Interesting plot start :3

How did they pull off racing with a side scroller? I know Kingdom Grand Prix did it with vertical scrolling.
For one thing, Oshaberi Parodius' Grand Prix is more of a time attack than a racing game, considering the Grand Prix mode only allows one player xD;;
I just had idea motivation from that specific game mode.

Now that you mention Kingdom Grand Prix and made me research more about it, yeah, the racing game I'm thinking of is like that, with screen splittable for two players ala PoFV/PoDD |3


S-Solais, your avvie and siggie...... (http://img.photobucket.com/albums/v380/Chococloud/heartyfaint.gif)
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on July 28, 2010, 03:49:37 AM
I am fairly sure that touhou eroges exist already, but I could be wrong.
When you talk Touhou, eroge will not stand out. Why? It probably sucks, so here's my plan:

Main Features:
720p, 1080p or basic 800 x 600 mode. (No 1600p mode)
Animation, some 3D, Anime Cut-Scenes
Full Voice Cast in Japanese and English
Minigames
Network Updates will open optional further paths for you and your loved one in the future, adding to replay value.

*There   is no definite ending, but death is possible. Death for your partner or   for yourself. Gensokyo is a dangerous place, please enjoy safely.

Extra unlockable CG's and paths. (Extra Mode)

Beta: Script translation to your mother tongue.
High Priority: Chinese, Spanish, French
Lower Priority: German, Italian, Korean

Sum Seiyuus

Yui Horie
Aya Hirano
Rie Kugimiya

und otherz

Sum Story/Plot to get deh girls to get it on wit juu...

Since   this game should be in both English and Japanese, you will be given the   opportunity to play as two different guys depending on which   localization you purchase.

English: You're playing as a foreigner   who suddenly got gapped in by Yukari into Gensokyo. Maybe she was   fooling around, maybe she was not.
Marisa was lonely and she   wanted a visitor from outside to accompany her as she did her "treasure   hunting."

However, depending on your choices and   personality, Marisa might be delighted/disgusted, or uninterested in   you. In this case, Marisa is canon, but you can opt to choose other   girls.

Japanese: You're playing as a Japanese who suddenly got   gapped in by Yukari into Gensokyo. Maybe she was fooling around, maybe   she was--- okay...

Anyway, the main difference is that depending   on localization, the game will frequently reference pop culture from   your region. If you pick English, you will speak to Marisa more. If you   pick Japanese, you will speak with Sanae more. (Japanese canon path is   more difficult because you will have to deal with a jealous Reimu.

There is an unlockable scene where you can see Sanae dancing to Baby! by Justin Bieber
Mistakenly, you walk in with a gun and shoot yourself in the head

As   you play along, the plot unfolds. At first, it starts that you are   transported to the human village where you are transported and taken   care of. After talking with yourself for an entire night (Reminiscing   you history, your mistakes, errors and things you did right and wrong)   you decide to run away and attempt to fend for yourself, realizing that   life in the human village will be a neverending cycle of routine.

You   are found by Marisa, Reimu or Sanae. If you are lucky, you can be found   by Sakuya or Yukari, where you are taken to their establishments.

Available Paths:

Reimu (Canon)
Sanae (Canon)
Marisa (Canon)
Reisen
Youmu
Yuugi
Satori
Sakuya
Utsuho
Patchouli
  Hong Meiling / Kurenai Misuzu
Nitori

Unlockable Paths (Extra Mode)
Kaguya
Mokou
Utsuho
Yukari
Yuyuko (Necrophilia much)
Remilia
Kanako
Mima
Yumeko
Sakuya
Alice
Rinnosuke

Side Adventures (Cheating on your partner?)

Cirno
Wriggle
Suwako
Aki Minoriko
Mizuhashi Parsee
Kogasa (That tongue)
Flandre
Koakuma
Tewi
Nitori
Keine
+others

Sometimes you can choose to stick with a side character.
Focus on the romantic, not the pornographic.

H CG is there only there because no relationship is complete without it (don't quote me on that)

Other Features:
Unique system adds to replay value.
You can save a FULL LOG of everything you've done since day one.
Seasons change depending on time. (Syncs with system clock)
-----> Similar to Love Plus in this fashion.

For   Canon, it is less difficult to get rejected, but unique AI makes so   that the first time you finish the game, it is with an established   relationship with a beautiful girl.

Extra mode brings the   possibility of death. During this time, these is fighting between the   Gensokyans. One thing I haven't forgotten is: In Touhouland, you have   people who are either ridiculously powerful and you have those who are   ridiculously bored, bad things happen when those two groups overlap.

18+
Girl X Girl X Girl
Guy X Girl X Girl
Guy X Guy
Guy X Girl X Guy

etc.

Many different choices, patterns, scenes to satisfy many fantasies.

I'm done brainstorming for now. At least a 17 GB Install.

Music is product of Zun collaborating with popular Doujin groups.

[/b]

can be a yaoi eroge too? well, at least will be original in Touhou...(hides)

Sure! Except it should be a gender-bend host club.

People might wonder if Zun should be in the game himself or not...

/I would not play this, though. I would harbor an addiction right away.

DISCLAIMER:   At the risk of this game not being well received by the Touhou   community, the content must not be too close to Canon. We don't want to   shatter peoples' perceptions of their favorite characters.
 
  DISCLAIMER 2: Regardless of which localization you purchase, all paths   will be available. During the second time playing, you will be able to   access the story from the other localization's viewpoint, although paths   after the beginning all intertwine, where you'll have access to all   available girls.
Title: Re: If you could have your own Touhou fangame...
Post by: Chainsaw Guitar on July 28, 2010, 01:29:56 PM
That, or a fighting game closer to the likes of Guilty Gear.

Believe it or not, that already exists. It's called Daemon Bride; gameplay is similar to SWR, but without the retarded weather effects and the graphics, character designs and music rival the likes of Guilty Gear. Too bad we'll most likely never be able to play it though. Fucking Examu doesn't realize they've got GOLD here!
Title: Re: If you could have your own Touhou fangame...
Post by: Aya Reiko on August 03, 2010, 07:50:40 AM
Better idea than my original one... maybe...

Umineko X Touhou: Crosswinds of Heaven and Hell[/i]

3D Fighting Game similar in style as SF4.  Basic storyline, Beatrice and Yukari get board, so the send their repective side on a collision course.  Yukari and Beatrice are the games bosses.  Modes include Single Character and Tag Team modes.  Roster would be...

Touhou:  Yukari, Reimu, Marisa, Sakuya, Hong Meiling, Youmu, Reisen, Cirno, Komachi, Yuka, Sanae, Satori (Very similar style to MK4's Shinnok), Tenshi, Kogasa, & Alt-Yukari (Outfit similar to PCB, more melee focused)
Umineko:  Beatrice, Battler, Jessica, George, Ange, Eva, Kanon, Genji Ronoue, Lambdadelta, Virgilia, Gaap, Lucifer, Siesta 00, Dlanor, & Alt-Beatrice (EP2 Outfit, a balaced fighter)
Title: Re: If you could have your own Touhou fangame...
Post by: Chainsaw Guitar on August 05, 2010, 02:23:59 AM
Ugh, do not want Yu-Gi-Oh in my Touhou.
Title: Re: If you could have your own Touhou fangame...
Post by: Lord Phantasm Satori on August 05, 2010, 04:55:02 AM
Mine would probably have lvl 1 as a normal (ish) level, the midboss would be some random youkai. perhaps rumia. the 'boss' would be a series of powerful sentient gems that are scouting gensyoko for Lord Satori and the rest of his family.

lvl 2 would feature rumia again as midboss, still getting in the way. The boss would be Lord Satori, who goes easy on them the first time around, and even though he is a Satori, his patterns are not derived from his opponent's.

lvl 3 would feature Eta as the midboss and boss, Eta would colorful patterns, and would have dialogue that hints at the plot. the player would get a sense that Eta is holding back.

lvl 4 would feature Lord Zaon as midboss, scolding the player for just outright attacking his son, Eta like that. The boss would be Superion, who has simple, red danmaku. There are several gems assisting him, though.

lvl 5 would feature Eta as midboss again, and he would say something like "ah, don't mind my dad, he's protective. I wanna fight again!" the boss would be Iota, who has an unstable personality due to his brother's death. He is not aware of his actions until his defeat.

lvl 6 would feature Ex rumia as midboss, and Lord Satori as the boss, going full strength on the player. after his defeat, he states that the player put up a good fight, and would love to come in contact with Gensyoko in the future.

the ex lvl would feature Iota as the midboss, where he says, "hey, where can I find Eta? I wanna go home with him! I don't belong here." or something. and the player says "I'm investigating a disturbance in an area where the portal was last time. tag along if you can. then Iota says 'Hey wait!' after he's defeated. he won't catch up until you beat the boss. The boss would be Eta, using more of his strength. He states that he is one of the strongest beings in the universe, the player calls him an egomaniac, and he challenges the player. after a long battle, Eta would say "I'm getting bored, you're just dodging, why don't you fight back?" and then Iota would catch up, and join up with Eta and leave.

if there were to be a phantasm level, then the midboss would be Koishi Komeiji, and the boss would be Satori Komeiji. She would say something about having met Lord Satori and learning a few tricks of her own.
Title: Re: If you could have your own Touhou fangame...
Post by: AgeBlader222 on August 05, 2010, 12:06:30 PM
Lol these ones'll be obvious  :V

Touhou Mystery Dungeon Border Rescue Team
Touhou Mystery Dungeon Magic Rescue Team
Touhou Mystery Dungeon Mikos of Time (Remarking about Reimu's appearance changes throught the games)
Touhou Mystery Dungeon Witches of Darkness

I've always wanted to see a Touhou version of the Pokemon Mystery Dungeon games. But i've never seen anyone even think of that yet. I also haven't seen any Touhou versions of Sonic games.
Title: Re: If you could have your own Touhou fangame...
Post by: trancehime on August 05, 2010, 12:13:13 PM
I've always wanted to see a Touhou version of the Pokemon Mystery Dungeon games. But i've never seen anyone even think of that yet. I also haven't seen any Touhou versions of Sonic games.

...What?

There are two Touhou roguelikes, man. They exist already.
Title: Re: If you could have your own Touhou fangame...
Post by: OkashiiKisei on August 16, 2010, 01:32:32 PM
Reimu & Sanae: Supermiko Saga

Mystia & Wriggle: Yuyuko's Inside Story

Paper Eirin & the Thousand Year NEET

Just about any Touhou parody of a Mario RPG would make me shit bricks.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on August 16, 2010, 03:52:16 PM
Reimu & Sanae: Supermiko Saga

Mystia & Wriggle: Yuyuko's Inside Story

Paper Eirin & the Thousand Year NEET

Just about any Touhou parody of a Mario RPG would make me shit bricks.
FUND IT Nintendo!!!!

Holy shit this this this!!!
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on August 16, 2010, 07:57:38 PM
...What?

There are two Touhou roguelikes, man. They exist already.

!

What're the names, if you don't mind me asking? (Or name, singular, if one's Touhou Labyrinth.)


Also, after hearing about (among other things) Dynasty Warriors Online, I'd like a Touhou MMO.

I have no details for it, but I would like one.
Title: Re: If you could have your own Touhou fangame...
Post by: Haxmans on August 21, 2010, 11:34:51 PM
A dating sim in which you play as Koishi, since she flies and wanders around Gensokyo and isn't liable to death by stray danmaku. I suppose you would need lolarious/serious paths and replies, and a rather large (everyone is back) relationship pool. You could choose to duel people instead, but getting on the bad side of certain characters or stealing their preferred fanon pairings affects the people they're friends with. Best ending is harem with entire cast, from Reimu to Genjii. Nameless fairies optional.
Title: Re: If you could have your own Touhou fangame...
Post by: Savory on August 21, 2010, 11:45:09 PM
Reimu & Sanae: Supermiko Saga

Someone should make that, seriously. I just recently noticed the similarity with Reimu and Sanae and Mario and Luigi. It fits so well. Seriously, one of you should start this.
Title: Re: If you could have your own Touhou fangame...
Post by: Cadmas on August 22, 2010, 05:21:12 AM
No More Touhous

That would be the most heart crushing game ever.
Ending every fight with a brutal death scene of your favorite girls.
Title: Re: If you could have your own Touhou fangame...
Post by: Alice★f on August 22, 2010, 05:43:47 AM
No More Touhous

That would be the most heart crushing game ever.
Ending every fight with a brutal death scene of your favorite girls.
Dang, for the manliest gamer ever.

I would definitely play this.

Yukari as Bad Girl, please. Besides, IOSYS references the fight in their Border of Extacy PV.
Title: Re: If you could have your own Touhou fangame...
Post by: Lloyd Dunamis on August 22, 2010, 06:34:14 AM
Usually I back my posts with explanations, but this time? this time?
I'll try not to (http://www.youtube.com/watch?v=7EcZx6XH0NU)!
Title: Re: If you could have your own Touhou fangame...
Post by: Chronojet ⚙ Dragon on August 22, 2010, 06:56:35 AM
Did someone mention that idea of --

* AgeBlader222 *

Never mind.

I'd make it, but I don't know how to. I have everything planned out already.
Title: Re: If you could have your own Touhou fangame...
Post by: Blackraptor on August 22, 2010, 07:00:14 AM
Someone should make that, seriously. I just recently noticed the similarity with Reimu and Sanae and Mario and Luigi. It fits so well. Seriously, one of you should start this.
But...that's what Super Marisa Land is for...
Title: Re: If you could have your own Touhou fangame...
Post by: OkashiiKisei on August 22, 2010, 04:07:18 PM
Touhou Futoihime (Fat Princess Touhou parody)

It would mostly play like the original game, but there are several factions from which you can choose that all have their own pros and cons and there are even some unique abilities among them. All villagers are fairies, and they need to don the signature hats/items of other Touhous to class change into that particular Touhou. While the Warrior, Mage, Priest, Ranger and Worker class are different with each faction, the Reaper, Big Chicken, Ninja, Pirate and Giant are always the same characters (respectively Komachi, Giant Yukkuri, Koishi, Murasa and Suika). The princesses will of course be all the princess characters and other higher class girls featured in Touhou, and each has a different metabolism and eating speed, along with slightly different weights, making it either easier or harder to fatten a certain princess up and carrying them back to their castle.

Hakugyokurou
Princess: Yuyuko (Ridiculously high eating speed, packs weight veeeery slowly, loses weight at medium speed. Heavy. May eat yukkuris that are near her and increases the power of Youmus near her greatly.)
Worker: Myon (Can pass through certain walls)
Warrior: Youmu (High speed and has rapid attacks, but lower defense and health)
Mage: Lunasa (Spells have a chance of bringing enemies to sleep)
Priest: Merlin (Can speed up allies, but has lower defense)
Ranger: Lyrica (Attacks are homing)

Scarlet Devil Mansion
Princess: Remilia (Low eating speed but packs weights very quickly, loses weight slowly. Light. Health of Sakuyas slowly decreases when in Remilia's presence but their power increases greatly.)
Worker: Koakuma (Can fly over gaps)
Warrior: Meiling (High attack power and defense, but is slow)
Mage: Flandre (AOE spells have larger range)
Priest: Patchouli (Has a few strong elemental attacks, but has lesser healing skills in return)
Ranger: Sakuya (Attacks have a chance of time freezing an enemy)

Eientei
Princess: Kaguya (Balanced eating speed and metabolism. Medium. Decreases the power of Mokous near her but increases the skills of Eirins.)
Worker: Tewi (Has inferior movement skills to the other workers, but creates buildings way faster)
Warrior: Keine (Balanced stats,but can go Ex for a short while, boosting her stats dramatically but causing you to lose control)
Mage: Mokou (Can cast immolation on herself to damage enemies around her)
Priest: Eirin (The best healing skills, even healing status effects, but severely lacks in speed)
Ranger: Reisen (Attacks have a chance of confusing enemies)

Underground
Princess: Parsee (Bridge Princess huuuurrr. High eating speed and packs weight pretty quickly, loses weight quickly. Medium. Slows down everyone around her 'cept for Yuugis)
Worker: Yumemi (Can climb up certain surfaces)
Warrior: Yuugi (HUGE attack power and defense, but very slow movement and attack speed. Can carry Parsee more easier.)
Mage: Satori (Has a chance of dodging attacks entirely)
Priest: Orin (Can summon three skulls that function as barrier for Orin, but in return her healing skills are weaker)
Ranger: Utsuho (Can't shoot very far, but the projectiles release big explosions)

May consider adding Myourens and Yakumos too....

I have the odd feeling a lot of pain will be inflicted on me for creating this concept.
Title: Re: If you could have your own Touhou fangame...
Post by: Forte Blackadder on August 22, 2010, 04:25:05 PM
An                                                MMORPG.
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on August 22, 2010, 08:50:37 PM
An                                                MMORPG.

I had a dream about this once. And it was beautiful and painful, all at the same time.

Also. I want a TMNT: Turtles in Time-styled (i.e. running on a similar engine) beat-'em-up. Of course, y'know, edited to where each character would have a melee and a shot.

And instead of 'desperation attacks,' you'd pick up bomb icons or spellcards. And you'd have a desperation melee and shot.

...i have too much free time.

I've even planned the characters!  :V

Reimu Hakurei

Melee attack: Mikkostick combos. Medium damage/range.

Shot: Gohei. Decently fast, medium damage/range. (slightly less than melee)

Melee Bomb (these would probably be cool little utility things): Hakurei Yin-Yang Orb - Reimu summons the Hakurei Yin-Yang Orb which can be knocked around the stage. Anyone can hit it (enemies included). If anyone is hit by the orb, they will be knocked down, stunned for X seconds and take a small amount of damage.

Shot Bomb: Sealing Needles - Reimu throws sealing needles in front of her; these cross the entire screen. If an enemy is hit, they are stunned for X seconds.


Marisa Kirisame

Melee: Broom. Lowest damage of all the melee attacks, but farthest range.

Shot: Basic star danmaku. Highest damage of all shot types.

Melee Bomb: Master Blade (taken from Touhou Soccer 2. I'm uncreative with her melee stuff... ) - Marisa enchants her broom, increasing the range and damage.

Shot Bomb: Master Spark - Giant freaking magical laser of love. Marisa jumps to whichever end of the screen her back's turned to and fires it off.

Sakuya Izayoi

Melee - Knives. Decent speed, somewhat low damage and range.

Shot - More knives! Decent speed, lower damage and range. (She makes up for her damage by being spam-tastic with her melee and shot, somewhat like Raphael in the TMNT games)

Melee Bomb: Private Square - Sakuya freezes time for her enemies for X seconds(not bosses, though), allowing you to wail on them to your heart's content. Damage done will be delayed until time resumes.

Melee Shot: Misdirection or Killing Doll, whichever stops time - Sakuya stops time for everyone, throwing a circle of knives around all enemies on screen. The knives are avoidable, but it is a bit hard to do so.

Suika Ibuki

Melee: Fists. Strongest melee attack, but not terribly amazing range.

Shot: Mini-Suikas. Weakest shot type, but fairly good range.

Melee Bomb: Oni Sign - Missing Power - Suika gathers power into herself and her allies. Suika will grow larger, dealing more melee damage and having a larger range. The other girls will just have their melee and shot damage increased, but to a lesser extent.

Shot Bomb: Throwing Mt. Togakushi - Suika lifts a chunk out of the stage, much like in her 12.3 spellcard, and hurls it at the enemy high damage.


Wow that took a while to type...
Title: Re: If you could have your own Touhou fangame...
Post by: KrackoCloud on August 25, 2010, 04:55:22 AM
If it's an MMO, you might want to make those races/classes instead of specific characters. :U

... I suddenly feel like we should make a Touhou MMO ideas thread. There's so much we could do...
Title: Re: If you could have your own Touhou fangame...
Post by: Lord Phantasm Satori on August 25, 2010, 05:47:21 AM
hm... continueing on mine, depending on whether the first game is a success, I would have a sequel, this time Iota accompanies Reimu in an IN style of gameplay, and the story would be roughly similar to the first one, except that Reimu gets fed up, and goes through the portal to find out the source of it all. She expects to go to Makai, and thinks she's in Makai until about the 3rd, in which a new character, known as Master Devon, tells them that they are actually on his home planet, Hyperion (name pending). Master Devon says some pretty odd stuff to Reimu, such as "you are really important... it's such a shame you are no use to those outside Gensyoko." and "do you enjoy making those you call Youkai suffer? I'm not one of those, you know." When she defeats Devon, and moves on, she looks for Lord Satori, to pay him back for the damage he did to Hakurei. He and Eta are in this stage, and they both talk at reimu for being so serious all the time. "danmaku is for fun!" is what Eta tells her. at the 5th stage, she fights a midboss of Lord Zaon, who will gladly fight her to show off his new skills. and she finally encounters a gem, which is being monitored by a sciencey guy, who tells you about it, and he activates it. after you beat it, the sciency guy says that the whole reason that Gensyoko was attacked was because Master Devon found it. Master Devon will be the final boss.

now in a more orderly fashion

1st stage: Gensyoko, near the portal. midboss: rumia. (tells reimu that the portal has appeared, but wants to fight first boss: a powerful gem(Iota inquires about this, and reimu says that it is probably the type of gem they send as a scout (so it would be similar to the last game))

2nd stage: Makai? midboss: a nameless guard(says the typical "halt or I'll shoot" stuff) boss: a servant that I have not named yet (is the silent type, introduces self, then fights)

3rd stage: Makai?: Field of Gemstones midboss: the same servant from before(says that they are heading towards the tower of the royal family) boss: Guardian of the tower door (inquires on what makai is when reimu mentions it)

4th stage: unknown: inside the tower midboss: another nameless servant (is overly enthusiastic but hillariously weak) boss: Master Devon (states on where she is, and antagonizes her)

5th stage: Hyperion Tower: farther up midboss: Eta(asks her why she's serious all the time, and says to just have fun) boss: Lord Satori(apologizes for blowing up Hakurei, but reimu doesn't accept)

6th stage: Hyperion Tower: near the top midboss 1: Lord Zaon(wants to fight her) midboss 2: powerful gem(sciency guy says that Master Devon is behind the portals to Gensyoko) boss: Master Devon(explains his plan, and starts to scare reimu by saying some pretty spooky stuff)

EX stage: Returning to Gensyoko: midboss: Lord Zaon(thanks reimu for giving Master Devon something to keep his mind off of things) boss: Master Superion(states that he wanted another fight before Reimu returns) True Boss: Master Devon(wants Iota to stay)

Phantasm stage: Gensyoko: midboss: Cirno(repeats"reimureimureimureimureimureimureimu! and then says, "what was I going to say?") boss: marisa(scolds reimu for taking Iota instead of her, after marisa is beaten, Iota states that he's going to go back into the portal before it dissapears.)
Title: Re: If you could have your own Touhou fangame...
Post by: game2011 on August 25, 2010, 06:03:45 AM
Funny how nobody mentioned a Smash Bros. style Touhou game...  There's already an entire thread for that already though.

Seeing a platforming Touhou game in the same vein as the 3D Mario games is a good idea!  A fighting Touhou game with 3D graphics is a good idea as well!
Title: Re: If you could have your own Touhou fangame...
Post by: Chainsaw Guitar on August 25, 2010, 08:04:01 AM
(http://countzeroor.files.wordpress.com/2009/08/castlevania-iii-box-art.jpg?w=210&h=300)
Reimu=Trevor
Mima=Alucard
Marisa=Grant
Yuka=Sypha

There. Now we have a Touhouvania that doesn't suck. :V
Title: Re: If you could have your own Touhou fangame...
Post by: An Odd Sea Slug on August 25, 2010, 08:52:44 AM
A Touhou RPG of my own. Dissidia Touhou. A Touhou combat platformer in the same vain as my Broken Gears project. Actually, the third one is the one I'd be most likely to make.

And of course, lets not forget THIIIIIIIIIISSSSSSSSSSSSSSS:
[nsfw]http://danbooru.donmai.us/post/show/496805/blonde_hair-cup-fairy-fake_screenshot-gap-girl_in_[/nsfw]
(Danbooru)

 :*
Title: Re: If you could have your own Touhou fangame...
Post by: Myschi on August 25, 2010, 11:47:54 AM
If it's an MMO, you might want to make those races/classes instead of specific characters. :U

... I suddenly feel like we should make a Touhou MMO ideas thread. There's so much we could do...

Actually, that was my idea for a beat-'em-up, somehow the MMO managed to sneak itself into my words.

But yes. Yes we should.
Title: Re: If you could have your own Touhou fangame...
Post by: game2011 on August 25, 2010, 01:47:51 PM
The 3D Touhou game would have cinematic super attacks that involves intense onslaughts as seen in Street Fighter IV and most 3D fighting games.  How about fatalities (Mortal Kombat)?  Nah, it wouldn't fit the series well, though that didn't stop me from coming up with various ways for the girls to finish of their opponents...
Title: Re: If you could have your own Touhou fangame...
Post by: Gpop on August 25, 2010, 02:35:05 PM
A DDR Touhou game.

DDR: Touhou mix or something like that

Except it'll have it's own storyline, and when you battle your opponent, you'll be barraged by mods based on the character you're facing.

Seriously, I've been planning on maybe making this happen using the Stepmania engine and all, but I dunno C++ much =/.