Maidens of the Kaleidoscope
~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: SupahVee1234 on June 04, 2010, 05:22:10 PM
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There are some particular spellcards in TH11 and 12 that I would like to practice with. Is there any application that lets you use something like "savestates" in emulators?
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if there was only imagine what TAS people would be able to do
No there aren't. Go play full stages like everyone else :P
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Well, there was that TASed Subterranean Animism video on nico, where the guy perfected the whole game in ways not humanly possible, even in a TAS run. Savestates were used. How, I'm not sure, but they were definitely there. There was some gross RNG abuse/control as well. The video link escapes me at the moment, though.
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Savestates ruin the sense of victory...which is a good thing.
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I'm actually thinking this could be useful for some.
I'm low on time and dammit I wanna do Touhou right. I'm tired of playing IN and I want to practice spell cards as many times as I want, whenever I want, and however I want.
As well as stages. There should be no shame in using savestates.
Why should be play through an entire stage just to practice the final card when you can save time and practice what you want right away?
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I'd love some savestates to try a VoWG timeout. As it is, I can't be arsed to play boring MoF stage 6 and boring Kanako more than once per month.
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It would be better if we had spell practice mode patches for the games...
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Except it would take an extraordinarily huge amount of work to add Spell Practice?
I dunno. Using savestates to practice would be pretty cool in my opinion just based on time saved, but it would remove the need for Spell Card records entirely. It would probably invalidate replays just by itself, but it would still be far too easy to just cheese stuff and pass it off as completed through skill. But with all the other ways you can screw with the game, it would just add to the pile of things to be wary about. I'm still unsure about it though, ehh.
Although it would help tremendously for TASing!
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I see that the only problem here is people playing and saving a replay, but not saying that it's been TASed.
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Yeah, you guys just implement such a feature and i'll do a quick little very good UFO 1cc and forget the detail that i used safestates... :V
"What?! Okay, i admit it! I got a bit lucky on Byakuren and managed to perfect her but my run ain't that cheesy" only to go on in a Riskbreaker23-style continously claim that my run is legit. :)
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Yeah, you guys just implement such a feature and i'll do a quick little very good UFO 1cc and forget the detail that i used safestates... :V
"What?! Okay, i admit it! I got a bit lucky on Byakuren and managed to perfect her but my run ain't that cheesy" only to go on in a Riskbreaker23-style continously claim that my run is legit. :)
Hasn't this problem always been around, though?
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It's a hell of a lot easier to tell a slowed-down run from a normal run, than it would be for savestating.
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What? I thought nothing was impossible for this fanbase.
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Safestates would be cool for capturing spell like Scarlet Meister though or timing out Extra spellcards.
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The only thing I need savestates for is not having to restart stage practice when I can do the whole stage perfectly but can't even survive without bombing on a specific spell card.
(SATORI GFBGSIGbiu)
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Haha. I could use savestates to practice soo many things...
Scarlet Netherworld (http://www.youtube.com/watch?v=xroIVDENWig#t=2m10s)
Marionette
Source of Rains
Virtue of Wind God
Flying Fantastica (12-7 in DS)
... Still, I could live without them, but would there be a way to prevent replays from being used for stuff like that?
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Well, anyone got anything?
We're not getting anywhere. (I'll search a bit later.)
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If a concrete method to savestate hasn't popped up within the years that Touhou has been going on, it's not going to pop up just because you ask it to.
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I'd reply with ideas to this (I know of one that would almost certainly work, though it would require a fast computer and be a large pain to set up) but I don't think I actually want this can of worms opened up.
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I'd reply with ideas to this (I know of one that would almost certainly work, though it would require a fast computer and be a large pain to set up) but I don't think I actually want this can of worms opened up.
Do it. Quad Core and 8 GB here.
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Do it. Quad Core and 8 GB here.
I'd reply with ideas to this (I know of one that would almost certainly work, though it would require a fast computer and be a large pain to set up) but I don't think I actually want this can of worms opened up.
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but I don't think I actually want this can of worms opened up.
Private Message.
do it. I want to practice Subterranean Rose so bad. Also, Ex Sanae's bullshit third card.
EDIT: Changed Subterranean Flower to "Rose" How the hell did I mess that one up?
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Ex Sanae's bullshit third card.
What's so bullshit about that? Go ask about it in the spellcard thread and you'll get some help.
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What's so bullshit about that? Go ask about it in the spellcard thread and you'll get some help.
The point is, it would be a lot easier to practice if I could use savestates instead of running through half the stage just to practice that one card. It does get tedious.
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The point is, it would be a lot easier to practice if I could use savestates instead of running through half the stage just to practice that one card. It does get tedious.
Yeah it does. Part of the reason my skills progress so slowly. Because of the tedium its very easy to go "fuck this let's go play some Call of Duty".
Sanae's 3rd EX Card doesn't really require much practice though. Its simple redirection and dodging. If you cannot do it now, come back for it later and you might have improved.
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The point is, it would be a lot easier to practice if I could use savestates instead of running through half the stage just to practice that one card. It does get tedious.
hint:
go on the point where the red bullets spawn from
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Savestates are a bit prone to abuse so I'd suggest that if anybody works on something for the public that they do something closer to a spell practice hack to begin with. Not only would it be easier to tell if it was used, as you'd start directly at the card in question but it'd probably be easier to implement as well, since A. it was already done in imperishable night and B. I'd imagine it'd be not be too dissimilar from stage practice anyway as they'd both be essentially level select systems.
Of course those are just my best guesses since it's not like I actually have skill in this sorta stuff. :P
If a concrete method to savestate hasn't popped up within the years that Touhou has been going on, it's not going to pop up just because you ask it to.
Well it won't just pop up magically but that's part of what a request helps to remedy. Maybe someone will start working on it now that the idea is out there and might prove useful to people. This isn't to say that anybody will necessarily take interest; just more so a statement that they might if they hadn't considered it before.
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hint:
go on the point where the red bullets spawn from
No, no, I'm not asking for advice. My history is 1/303
You see, I don't bother to capture that card because by the time I'm halfway done with the stage portion, I figure I might as well try to beat the stage, no? If so, then I cannot afford to lose lives trying a spell card.
This is the same reason why I don't try to capture many Stage 6 final spellcards.
If a concrete method to savestate hasn't popped up within the years that Touhou has been going on, it's not going to pop up just because you ask it to.
I've done my fair amount of searching. Nothing.
This thread is for that purpose anyway. I don't think anyone would have come here if this were a wishing thread instead. =P
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No, no, I'm not asking for advice. My history is 1/303
You see, I don't bother to capture that card because by the time I'm halfway done with the stage portion, I figure I might as well try to beat the stage, no? If so, then I cannot afford to lose lives trying a spell card.
Uhhhhhh if you want to learn how the card works and you've made it to it 303 times you might as well just give it a try sometime? It takes like two minutes of play to get to the Sanae midboss fight. I'm pretty sure you could figure it out pretty easily, and actually I'm astounded that you've run into it 303 times and haven't tried, say, moving up some (spoilers: if you do this you barely have to dodge anything except the aimed shots, which you just stream.)
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Well it won't just pop up magically but that's part of what a request helps to remedy.
This is something that should not be remedied. It'll be impossible to detect if somebody used a savestate or not, and cheating will be the easiest thing in the world. As much "good" it may do for beginner players or whatever else, it completely fucks over any kind of competitive play.
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Well, I found only a slowdown method, but anyone can do that. Just play Touhou on a shitty box. (Or use Advanced Game Loader)
Anyway, TAS DOES EXIST for Touhou. If I wasn't so lazy, I would have found it long ago, but whatever.
Like I said before, I'd only use this to practice cards, not to bullshit replays.
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Another idea: Okay, so maybe if finding save states is out of the question, then how's this:
The hack that makes it impossible to die when raming a bullet.
Speed up Touhou so that you can skip the stage up to the portion you want to practice.
Once there, restore the game's original condition. (FPS and give Marisuh her hitbox back)
I know the first two are possible to do because that's what you guys use to make your fancy measurements for attack power comparisons between shot types. I don't know about restoring a game's original condition, though.
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Update: Okay, so here's best contribution so far to the thread:
L. Spiro's memory hacking software.It's like GameShark on steroids. :3
Hack Touhou directly and manually write a cheat for it. I don't know how to use it, and I probably won't bother because I'm incredibly lazy.
This is something that should not be remedied. It'll be impossible to detect if somebody used a savestate or not, and cheating will be the easiest thing in the world. As much "good" it may do for beginner players or whatever else, it completely fucks over any kind of competitive play.
*Triple Dot*
I can't respond to this. I can only say that I personally won't use it for "competitive play" so I don't really care. :V
Also, Riskbreaker23 is a dumbass.
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I can't respond to this. I can only say that I personally won't use it for "competitive play" so I don't really care. :V
You shouldn't have even commented.
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You shouldn't have even commented.
Quoting a post just to say that? Really?
The thread isn't about whether you think save states are okay or not. It is about whether if it exists and if they do, then to post them in the thread.
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C'mon guys, play nice.
The thread isn't about whether you think save states are okay or not. It is about whether if it exists and if they do, then to post them in the thread.
If this thread is about finding or creating a savestate function for Touhou, then discussion of whether or not this is a Good IdeaTM is also fair game.
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No. Don't waltz into a discussion just to say that you don't like something. We get that by you not being here.