Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: FinnKaenbyou on April 18, 2010, 08:05:44 PM

Title: Passage
Post by: FinnKaenbyou on April 18, 2010, 08:05:44 PM
This game (if you can call it that) will take up 5 minutes of your life. It's a game that everyone will respond to differently.

Saying any more would spoil it, so go download it and play it right now. (http://hcsoftware.sourceforge.net/passage/)
Title: Re: Passage
Post by: Grand Octopus on April 18, 2010, 08:59:32 PM
http://www.youtube.com/watch?v=TtsEiUCuPDk

My response was right-click --> delete. I know I'm still capable of emotional reactions to games after playing ICO, but this did absolutely nothing for me.
Title: Re: Passage
Post by: FinnKaenbyou on April 18, 2010, 09:04:30 PM
You realise there's treasure chests and such if you move down, right?
Title: Re: Passage
Post by: Grand Octopus on April 18, 2010, 09:07:49 PM
Yes, the control hints are right next to the download links. That YT link was a joke - I assume if you kept holding right you'd get stuck against a wall or something.
Title: Re: Passage
Post by: FinnKaenbyou on April 18, 2010, 09:34:02 PM
Yes, the control hints are right next to the download links. That YT link was a joke - I assume if you kept holding right you'd get stuck against a wall or something.
Nope. Hell, if you spend time collecting the chests, you'll miss out on a whole ton of potential scenery, which is exactly the point.
Title: Re: Passage
Post by: lumber_of_the_beast on April 18, 2010, 10:05:36 PM
That wasn't a game, it was slightly-interactive artwork.

Which shouldn't be taken as a compliment in any way, because if this is what "games as art" have to be like, then it undermines the whole point of games being able to be artistic. A good artgame should both be good art and a good game. Like Shadow of the Colossus!
Title: Re: Passage
Post by: Grand Octopus on April 18, 2010, 10:18:20 PM
Nope. Hell, if you spend time collecting the chests, you'll miss out on a whole ton of potential scenery, which is exactly the point.
I began moving down almost immediately after meeting the girl, so I missed that particular 'message'. All I was exposed to was the future/past contemplations with the screen scrolling, paths being closed off to me as a result of getting 'married', the effect of my spouse's death on my progress and then my own death. I suspect that yet another wonderful reminder that you can either take life easy or persevere for rewards wouldn't have altered my overall opinion.

Edit: Although I will take away from this that getting married adversely affects your scoring potential. In more ways than one.
Title: Re: Passage
Post by: FinnKaenbyou on April 18, 2010, 10:35:15 PM
Edit: Although I will take away from this that getting married adversely affects your scoring potential. In more ways than one.
You get double the points from moving forward if the spouse is with you.
Besides, what are points worth when you're dead?

Maybe I just thought too hard about this since I was already feeling sorta existential when I started playing it. :V
Title: Re: Passage
Post by: Grand Octopus on April 18, 2010, 10:51:17 PM
Besides, what are points worth when you're dead?
You can leave your points to your family. Although if you get too many you'll have to pay inheritance tax on them.