Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Ignatius2722 on March 06, 2010, 04:35:54 AM

Title: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 04:35:54 AM
While readings the TVtropes Wild Mass Guessing http://tvtropes.org/pmwiki/pmwiki.php/WMG/Touhou (http://tvtropes.org/pmwiki/pmwiki.php/WMG/Touhou) on Touhou, I came across a guess that said "One of the 12.x games will be a RTS" thinking this was the best idea since anything ever I decided to outline the details for a Touhou RTS (you know, like Starcraft, Command and Conquer, Age of Empires, all that mess.) Major out of characterness and a little bit of grimdark plot-wise (SA style), otherwise looks like a Touhou games should

Story (note: I'm not feeling well right now so I'll try and write this to the best of my ability): 3 months after Unthinkable Natural Law, the three major religious affiliations in Gensokyo, The Hakurei Shrine, The Moriya Shrine, and The Temple of Myouren gained many followers. Life was well for a while but soon, as is natural for religions, disputes broke out over whose religion was the one true faith. Eventually, the three factions declared a holy war, and whoever wins holds the title of "The True Faith of Gensokyo". The lines have been drawn in the sand, and now, the battle begins.

Factions:
Hakurei Faction
  • Economy units: Fairy Maids
  • Members: The Forest of Magic, Scarlet Devil Mansion, Mokou and Keine, Yakumo Family
Moriya Faction
  • Economy Units: Kappa
  • Members: Youkai Mountain, Hell of Blazing Flames
Hijiri Faction
  • Economy Units: Earth rabbits
  • Members: Eientei, Misty Lake, Hakugyoukurou

Update!: 3/06/10 3/07/10 3/09/10
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: Chen on March 06, 2010, 05:44:41 AM
Will Yukari have the power to gap away competition?
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: AweStriker Nova on March 06, 2010, 05:59:07 AM
[[WaitWhat Wait, what?]] If it's called the Hijiri Faction, it had better have her shrine in it!!
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: Danielu Yoshikoto on March 06, 2010, 11:23:55 AM
Wasn?t there something like this already?
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 01:02:31 PM
[[WaitWhat Wait, what?]] If it's called the Hijiri Faction, it had better have her shrine in it!!
It will, that's the faction headquarters.
Will Yukari have the power to gap away competition?
No, that'd be a little too hax-tastic. But the Hakurei Faction unit Shikigami can transport friendly units with gaps.
Wasn?t there something like this already?
I'm not sure I heard of something called PatchCon, but that's just a sort of tower defense game. This is a Full-blown War game.
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: Kylesky on March 06, 2010, 01:27:30 PM
I'm not sure I heard of something called PatchCon, but that's just a sort of tower defense game. This is a Full-blown War game.

Patchcon is an RTS game where all you do is create characters and use them to attack enemies... it's less of an RTS because you can't build buildings, etc... but it's still an RTS... Not really tower defense, but more of a normal RTS but with only 1 building that can make 5 different upgradeable characters...

Another touhou RTS is Age of Ethanols (age of empires :V), although I've never tried this, it looks like a good idea... The problem though is it's all sorts of broken and it's more or less unplayable right now...
you can read about it here
http://www.shrinemaiden.org/forum/index.php?topic=4795.0 (http://www.shrinemaiden.org/forum/index.php?topic=4795.0)
Title: Re: Touhou Seisenki- Memoriam of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 01:34:48 PM
Another touhou RTS is Age of Ethanols (age of empires :V), although I've never tried this, it looks like a good idea... The problem though is it's all sorts of broken and it's more or less unplayable right now...
you can read about it here
http://www.shrinemaiden.org/forum/index.php?topic=4795.0 (http://www.shrinemaiden.org/forum/index.php?topic=4795.0)
More what I had in mind, but It COULD use a bit of an update (especially w/ keyboard such). Besides, a little competition is good for the audience.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Garlyle on March 06, 2010, 01:34:59 PM
Kind of curious about how you plan to actually go about creating this, or if you're just tossing about ideas.

Also

No, that'd be a little too hax-tastic. But the Hakurei Faction unit Shikigami can transport friendly units with gaps.
You clearly need to play more C&C.  Yukari gapping away enemy forces would be the equivalent of a Chrono Rift-turned-superweapon, which would be entirely feasable 8D

And bullshit.

But feasable depending on the level of bullshit that you're aiming for.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Kylesky on March 06, 2010, 01:41:34 PM
But feasable depending on the level of bullshit that you're aiming for.

It would be cool for every faction to have 1-2 extremely bullshit superweapons like in C&C... (even though it sometimes becomes a race for the first who builds it and is able to protect it until the cooldown rate's done)

Hakurei - Yukari's Gaps, Flandre's whatever, Mokou burning down everything or a Giant Master Spark
Moriya - Suwako creating all sorts of earth disasters on the enemy (earthquakes, etc) destroying everything there... Utsuho creating a giant nuclear explosion on the enemy's base, etc.
Hijiri - RABBIT RAMPAGE!!! Yuyuko's million butterfly attack! or Byakuren creating some giant thing on the enemy base...

:V
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 01:43:49 PM
I have not played C&C but CLEARLY you guys should be in on the Idea process. (and Yes I'm just throwing about Ideas until someone with the requisite skills to help achieve this stumbles upon it.)
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Infy♫ on March 06, 2010, 01:46:38 PM
have you yet made anything for this game, that is, not ideas, storyline, fanfic, planning, but REAL things?
many of these game projects get abandoned before they're being made, making the excited sad.
You must realize that making a game is not easy. not at all. making a game takes years. an RTS takes even more.
I've seen thousands of threads like this in this very forum getting abandoned. Only about 5% of the projects is actually being made, of which 4% gets abandoned before it gets finished.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: KomeijiKoishi on March 06, 2010, 01:49:47 PM
have you yet made anything for this game, that is, not ideas, storyline, fanfic, planning, but REAL things?
many of these game projects get abandoned before they're being made, making the excited sad.
You must realize that making a game is not easy. not at all. making a game takes years. an RTS takes even more.

I was hoping for somebody pointing that out.

The only projects in the Garage with actual progress are PoSR and that SRPG... How about helping others with their projects instead of announcing a new one?
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 01:55:08 PM
Hmm.. Yeah, I kind of figured such, but hey what am I gonna do? I'll save this for some other time. (Though I should note that my skills beyond that kind of thing and art are literally NON-EXISTENT. So maybe I shouldn't have started this thread at all.)
Edit: that is Unless I get all of the sprites done, then I'm coming back, In full force.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Kylesky on March 06, 2010, 02:11:38 PM
The only projects in the Garage with actual progress are PoSR and that SRPG... How about helping others with their projects instead of announcing a new one?

How about ijiyatsu and ESP?

EDIT: and my game that's still in the works... ok... I admit that I don't update my thread, but it's actually still going... I didn't want to release anything until the full game is at least done...
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 02:24:45 PM
EDIT: and my game that's still in the works... ok... I admit that I don't update my thread, but it's actually still going... I didn't want to release anything until the full game is at least done...

Good on you, mate! As long as it doesn't become Touhou Fan Project: Forever. But, yeah I get what You're getting at. I'll try and get some building and resource sprites done.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: KomeijiKoishi on March 06, 2010, 02:52:37 PM
How about ijiyatsu and ESP?

Dammit, I totally forgot about this...
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Infy♫ on March 06, 2010, 04:44:02 PM
how about my game? :V
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: KomeijiKoishi on March 06, 2010, 05:04:41 PM
how about my game? :V

AAAAAAAAAAAAAAAAAAAAAAAAA-

Yes, yours and DgBaraca's one as well. Have I forgotten one?

Please tell me I don't.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Iryan on March 06, 2010, 05:12:04 PM
Helepolis' Dance Contest..?



Still, the number of projects going on here should not lead one to think that a game is less work than it is. The engine, graphics, story and music are a tremendous amount of work. Before these are done (or at least before the engine, story and the graphics for the beginning of the game are don), one should not announce the game in my opinion. Otherwise there is a very high chance that it won't go anywhere, and people will just be disappointed, especially on a large project with an awesome premise. Happened a number of times here already...

Still, wishing you good luck with your project.  ;)
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 05:34:53 PM
Helepolis' Dance Contest..?



Still, the number of projects going on here should not lead one to think that a game is less work than it is. The engine, graphics, story and music are a tremendous amount of work. Before these are done (or at least before the engine, story and the graphics for the beginning of the game are don), one should not announce the game in my opinion. Otherwise there is a very high chance that it won't go anywhere, and people will just be disappointed, especially on a large project with an awesome premise. Happened a number of times here already...

Still, wishing you good luck with your project.  ;)

Thanks, glad to know my premise is awesome. Okay, first things first, need to find a programmer, maybe I should make this a mod of Starcraft? That seems a little more do-able. I can do sprites fairly well, too. Well, if anyone's interested (which I doubt), drop me a line.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: AweStriker Nova on March 06, 2010, 05:39:46 PM
AAAAAAAAAAAAAAAAAAAAAAAAA-

Yes, yours and DgBaraca's one as well. Have I forgotten one?

Please tell me I don't.

Then there was that thing Wriggle was working on... of course it's less "fan project" than "original-property-based Touhou clone", but still...

Anyway, this sounds awesome, and you have my support. Well, whatever I can give, that is, I'm not sure I'll be able to contribute too much.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Iryan on March 06, 2010, 05:47:31 PM
Actually, I didn't literally say that your premise was awesome.  :V [/ass-hat]

So... you haven't even decided on the game engine yet...?  :/

Well, if I was going to do this, I would make it with the Warcraft III: The Frozen Throne Wolrd Editor. So easy to use, yet so versatile. Only problem would be that you would need respective polygon models of the units and characters. That, or you would need to use the next best equivalent regular model, the problem with that being that most models are male, and of the ones that aren't two thirds have a blue/purple skin color.  :V
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 06, 2010, 06:40:34 PM
Actually, I didn't literally say that your premise was awesome.  :V [/ass-hat]

Ah, well that doesn't make a dent in my ego. I thought about it, and a Starcraft mod seems easiest, graphics-wise, at least. As sprites are something far less complicated than models. But, I would still need to find people who A. knows how to get at the source code B. know how to program in the type of code Starcraft was written in, and C. create dedicated servers for the game. (Cause in my experience, Touhou fans are far between.)

Anyway, this sounds awesome, and you have my support. Well, whatever I can give, that is, I'm not sure I'll be able to contribute too much.

Any help is vastly appreciated, what are your set of skills? Programming, music, art, writing, tap-dancing? I could use any thing at this point.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: KomeijiKoishi on March 06, 2010, 07:07:54 PM
(headdesk) Why did I forget so many of them?

Well, the best thing for me would be to shut the fuck up...

... and I remember Ikareimu all of the sudden.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Infy♫ on March 08, 2010, 03:25:17 PM
there should just be another subforum for stuff like this (full game projects)
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: ChaoStar on March 09, 2010, 04:27:58 PM
there should just be another subforum for stuff like this (full game projects)

There should also be a sub-sub forum for non-danmakufu games.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Suikama on March 09, 2010, 04:29:24 PM
there should just be another subforum for stuff like this (full game projects)
Well it's not like Rika's garage is used for much else
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: ChaoStar on March 09, 2010, 04:43:31 PM
Well it's not like Rika's garage is used for much else

I've always thought that it was only danmakufu. :<
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Stuffman on March 09, 2010, 07:12:19 PM
Buildings:
- The Scarlet Outpost, which I assume is the drop-off point for resources since workers come out of it, is incredibly cheap. Do you intend for the cost of starting an expansion to be trivial?
- It feels unintuitive to have researches for units from the previous tier in production buildings. It would be like having Marine upgrades in your Factory. I would move the ones in the Scarlet Fort to the Library and simply have them require the Scarlet Fort, and put the Maid researches in the Scarlet Fort having them require the Gate.
- The Gate doubles as a tower, but having it also be a production building is problematic because it means you need to raise the cost, which means you can't actually build multiple gates for the purpose of defense. It's just sort of...there. Also, it says it only attacks flying units but you didn't specify which units are fliers.

Units:
- About Fantasy Heaven; it seems problematic to put a stun skill on your basic, and presumably most numerous unit. With some hardcore micro you should theoretically be able to stunlock a big chunk of your opponent's army. I don't think it would be unreasonable to make Fantasy Heaven work like it does for Reimu, making Mikos invincible for a very short time, like 2.5 seconds or so (depending on how fast-paced the game is).
- Maids might be too brutal, depending on how practical it is to get detection everywhere. They could sneak into your base, move into your worker clump, and use Indiscriminate to wipe them out before you could do anything about it. Instant econ death.
- How long would Hidden History last? This is an interesting ability.
- 25 doll max on Puppeteer would probably be ridiculous. Imagine if Carriers could bring 25 Interceptors! Also, make sure Independent Dolls use up unit cap or have a time limit or something.
- The Shikigami's Power Assist might not work as planned; presumably raising your unit's max MP doesn't fill it, so your units would need to spend enough time next to the Shikigami to fill up that MP, and remain next to it as they move across the map so they can actually use it against something. It'd be annoying to have the MP you saved up be lost because the unit wandered outside the Shikigami's range for a moment! It might be better to have it increase MP regen instead.

Quote
I've always thought that it was only danmakufu. :<

Quote
Welcome to Rika's Garage! This board serves as a hub for the creation and discussion of Touhou fangames, and in particular, usage of the Danmakufu engine.

What qualifies as a Touhou fangame?
1) Games that play like Touhou! Even if your game has nothing to do with Gensokyo or it's inhabitants, if it's a Touhou-esque danmaku game, we're interested.
2) Games with Touhou characters! Games of any genre, be it RPG, action, or whatever, also go here if the cast of Touhou is involved.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 09, 2010, 10:34:16 PM
Stuff I didn't consider AT ALL.
Wow. You my friend, have seriously helped me out. I thank you profusely.

Buildings:
-I'll raise the price of the Production bulidngs to... how does 200 sound?
-I'll fix that research stuff, but remember, the research for armor in starcraft was in the engineering bay, and stimpacks were at the academy. So, I'm just putting that out there.
-As for the gate, I'll move the gate guard to the Scarlet fort and the Shikigami to the School then. Sorry, I should have made it clear that the Cavalry units fly and only the cavalry units, with the exceptions of certain support units.

Units:
-I like your 2.5 second invulnerability thing, I'll change it so it does that and raise the MP cost.
-I actually thought of this, as you saw the Moriya faction has satori, so they can detect cloaked maids. But the Hijiri Faction, who has the most to lose (Cheap, weak units, think zerg rush tactics) have easy-to-produce detectors, Dowsers (think Nazrin). So, the cloaking is only practical for scouting unless you can take care of those first. To be honest, I'd be more worried about the Moriya Cavalry, what with all of their cavalry being capable of cloaking.
-Hidden history would last... I wanna say 2 minutes? Long enough to fool a scout, but not long enough for a thorough invasion force.
-I never really play Protoss, so remind me, how many Interceptors did carriers hold? I'll just set it to that. As for independent dolls and devils, yes, they take up unit cap.
-Meet you half-way, increase cap and regen, PLUS the cap stays up for 30 seconds after leaving range.
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Kylesky on March 10, 2010, 02:14:16 AM
-I never really play Protoss, so remind me, how many Interceptors did carriers hold? I'll just set it to that. As for independent dolls and devils, yes, they take up unit cap.

I think it was 8...
Title: Re: Touhou Seisenki- Record of Lost Holy War (Touhou RTS)
Post by: Ignatius2722 on March 10, 2010, 02:32:39 AM
So 12 dolls max w/ assistants then...