Maidens of the Kaleidoscope
~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Hyouga Kazu on February 21, 2010, 10:24:59 AM
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I've spent some time (nearly a year) improving my danmaku making skills.
Therefore, new things to upload! It's not much, but it's still better than nothing I guess.
Touhou Genyoubu ---UPDATED---
Touhou Genyoubu can now be found here (http://www.shrinemaiden.org/forum/index.php/topic,8830.0.html).
Patchouli Player
My first attempt at a player script and I think it turned out pretty well. (Except for the graphics :V)
Damage test results are included in a text file.
Download: BulletForge (http://bulletforge.org/u/karanum/p/patchouli-knowledge/v/11)
Bernkastel
Something messy I threw together in my spare time. It's nearly impossible on the highest difficulty, so be warned.
Difficulties are Simple, Normal and Ridiculous. I cleared Simple without losing a life and Ridiculous with losing 50 lives exactly.
Download: BulletForge (http://bulletforge.org/u/karanum/p/bernkastel/v/10)
Survival Spell Card Challenge (Old stuff)
A series of survival spell cards. Five difficulties.
Good luck.
Mediafire (http://www.mediafire.com/?ynihzjyzzmm)
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Ho ho, 5 difficulties? *tries*
EDIT: Ah, nice. some of the Impossible spells are actually quite possible. For example, Demon Gate X. Macrododge, macro-dodge... I win!
EDIT: Cruelty of A Bored Danmaku Maker gives a negative Spell card bonus, just to let you know. Entering a too-high value for SetScore(); is not good.
EDIT: Eternal Winter lasts fucking long.
EDIT: Holy fuck, I survived Eternal Winter X!
Ah, I'm pretty sure you'll become a much better scripter than I will ever be. :D
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D: D: D:
Anyway, it's nice to have someone new, good luck and all.
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I'm back with more feedback.
Triple Strike (You're out! Lol.) is just bullshit. The lasers are way too long. I always run into a laser that doesn't seem to exist.
Facepalm picture fixed. (http://fc01.deviantart.com/fs37/f/2008/264/1/a/Facepalm_Cat_by_facepalmcatplz.jpg)
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I'm back with more feedback.
Triple Strike (You're out! Lol.) is just bullshit. The lasers are way too long. I always run into a laser that doesn't seem to exist.
You're one to talk, especially for breaking the forum image size rules.
Two of them in fact.
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You're one to talk, especially for breaking the forum image size rules.
Two of them in fact.
I'll remove it right now.
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I'll remove it right now.
Alright
Also invisible deaths may be caused by using bullets that don't exist ie. if you don't have the right shot replace script
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Cruelty of A Bored Danmaku Maker gives a negative Spell card bonus, just to let you know. Entering a too-high value for SetScore(); is not good.
Negative bonus? Definitely going to fix that.
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Any suggestions?
Triple Strike (You're out! Lol.) is just bullshit. The lasers are way too long. I always run into a laser that doesn't seem to exist.
Never happened to me before. Could you make it into a replay please?
What the-? Your bullets look way different from mine. The invisible wall you hit was a laser that was shot directly from the base and not like 20 meters away. :V
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Any suggestions?
Many here seem partial to Mediafire for whatever reason.
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It's mostly because it's free, has a max file size of 100MB per file, and has no wait times. DropBox is an alternative but it requires you to do more to set up your account.
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Ooh Mediafire is even easier to use :V
I'll upload it there as soon as I got those issues fixed.
Speaking of which, I can't seem to get a negative bonus on CoaBDM and Triple Strike uses the default shots, like all the other scripts in this set.
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It's mostly because it's free, has a max file size of 200MB per file, and has no wait times. DropBox is an alternative but it requires you to do more to set up your account.
Fixed that for you mang.
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Sorry about that invisible laser wall thing. It seems it's because of the shotsheet in my Danmakufu_folderimg folder... Maybe my shotsheet isn't for really long lasers.
* removes image*
Edit: HOLY HELL!! REPLAY!!
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That replay was awesome :o
Uploaded it to MediaFire and made Eternal Winter X a little bit shorter. (20 seconds actually)
Download link is in first post.
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Kaguya's Brilliant Dragon Bullet returns in Dichromatic Rush (Easy)?
Of course, the safespot doesn't allways work, because sometimes, the blue kunai can get shot all the way up to you. And hit you.
Replay: In attachments.
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I don't believe it, but why am I the only one who posts on this thing?
Also, I can TAS Danmakufu scripts by editing the scripts themselves, then playing them.
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Updated the first post with a new batch of nonsense.
(For the first time in a very long time)
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Let's take a look at some of these things, shall we?
Touhou Genyoubu
Something I've been working on for my 'profielwerkstuk' culminating project. :ohdear:
This looks very promising, I must say! It has balanced enemies, a simple midboss, and a good boss. It even looks like Stage 1 for something....
It's a game I actually plan on finishing.
A CHALLENGER HAS APPEARED!!! (Also working on a game project)
Ahem, anyways, it looks very nice for a stage 1.
Good number of enemies: Check
2 Non-Spells and 2 Spellcards for the Boss: Check
Only a non-spell or 2 for a midboss: Check
Good luck on that project!
Patchouli Player
My first attempt at a player script and I think it turned out pretty well. (Except for the graphics )
This was a FIRST ATTEMPT?!?!? Much better than my first attempt at a player :V
All I can say is that Patchy seems a little unbalanced. But I still love it!
My internet download speed is slow enough to make me cry, so it'll be a while until I can review the survival spells.
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A CHALLENGER HAS APPEARED!!!
Good luck to you too.
Good number of enemies: Check
Oh good, stages aren't my strongest point so I was worried it was too short or too simple.
This was a FIRST ATTEMPT?!?!? Much better than my first attempt at a player :V
All I can say is that Patchy seems a little unbalanced. But I still love it!
It's a little unbalanced after all, huh? Yeah, PatchyB's emphasis should be more on homing bullets.
I'll remove the extra starting bomb and replace it with another special ability.
Shot damage is pretty average according to the damage tester so that's fine I guess.
Also, don't mention the survival scripts. xD
They are old and nothing worth writing home about.
EDIT: More senselessness added to the first post
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Aw... goddamn.
Pretty nice Stage 1, but what's with the background?
The sprites are pretty much the same, etc.
Gah. I get time to go up to collect my items after the boss, but not enough time to go back down and avoid getting Wriggle Kicked?
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Is the time between attacks really that short? I guess it won't hurt to change that.
About the graphics, I threw them together in photoshop and I'm pretty bad at it too.
I've got myself someone who can draw graphics now, so expect a graphic update sometime.
These graphics definitely aren't the ones that will be used in the final version.
Your replay is an astounding 0 kb, which is enough to make danmakufu crash upon loading the script.
EDIT: Extended the time you have to collect items with one whole second. Download link updated.
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Also, don't mention the survival scripts. xD
They are old and nothing worth writing home about.
Are you sure? Fine fine. I look foward to seeing some good scripts from you :D
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Are you sure? Fine fine. I look foward to seeing some good scripts from you :D
You could try Bernkastel if you feel like dying a lot and don't mind flailing at your screen in frustration. :3
Going to remake the survival spells though. The main patterns will stay the same so it'll mainly be some balancing.
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You could try Bernkastel if you feel like dying a lot and don't mind flailing at your screen in frustration. :3
Going to remake the survival spells though. The main patterns will stay the same so it'll mainly be some balancing.
I've spent so much time trying to 1cc games on lunatic, so I have experience with that XD
Ok, that sounds like fun. One more thing to look foward to :D
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I haven't had as much free time as I'd wanted last week.
Yet I managed to get both stages 2 and 3 of my game wrapped up.
Sadly I don't have any better graphics yet, but don't worry about that right now.
Download: BulletForge (http://bulletforge.org/u/karanum/p/touhou-genyoubu-city-of-distortion/v/01)
I'll update the first post tomorrow at most. I'll also try to get another playthrough movie up.
Yes, I'm helplessly addicted to those. :)
Oh right, this version is pretty much the first real demo version.
It has everything included in the folder so no need for shotsheets or specific player scripts.
Suggestions and criticism are more than welcome, as long as it isn't baseless.
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Hello Karanum, I don't know if this should be what Jost looks like, but I'm posting the sketch in case I need to fix something before I go over it.
Uhhh... Does the face still look odd? o-o
Like I said earlier, it won't be the best guy I'll ever draw since I don't draw them a lot. :<
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RaNGE is quite silent these days. That can't be very good. :ohdear:
Anyway, culminary project presentations were yesterday, and mine was probably the best visited.
People were really excited about this game, and that has to be a good sign.
(Some random economy teacher was really surprised to see one of her students' names in the game :V)
Anyway, now that that's done, I'll release another update of Touhou Genyoubu soon.
Maybe I'll make a separate thread for it now. It's progressed far enough by now.
Even though the game nearly hasn't progressed since the last update.
And since my birthday was last week, let me treat you on a spoiler.
The new version will contain a custom main menu. Without background, sadly, but with a music room.