Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: KomeijiKoishi on December 23, 2009, 06:12:13 PM

Title: Genetos
Post by: KomeijiKoishi on December 23, 2009, 06:12:13 PM
http://www.tatsuya-koyama.com/software/wg002_genetos.html

IT'S FINISHED!

FINALLY, IT'S FINISHED!

Game in a nutshell: You start with a Space Invaders-knockoff, then it slowly evolves until you get you the glory of bullethell.

Funny thing: It has been finished at 24.12. (Remember, Japan...)! It's the perfect Christmas gift!
Title: Re: Genetos
Post by: Dead Princess Sakana on December 23, 2009, 06:56:23 PM
Awesome is the only word to describe this. The music, the graphics, the gameplay.
And the last stage is so beautiful ;_;

I hope this guy makes more games, he could be a real threat to ZUN.
Title: Re: Genetos
Post by: Grand Octopus on December 23, 2009, 07:21:32 PM
Fantastic concept, and the last stage rounds things off beautifully. Final boss was a bit disappointing in that
the fight ends immediately when you 'evolve' for the last time
. Maybe it'll be different on higher difficulties.

Oh yeah, don't play on Standard for your first run. The game's absurdly generous with lives and bombs.
Title: Re: Genetos
Post by: Dead Princess Sakana on December 23, 2009, 07:33:53 PM
Oh yeah, don't play on Standard for your first run. The game's absurdly generous with lives and bombs.
I started at Beginner because I'm not very good with fast shooting games  :V
But, 20 starting lifes? That's overkill.
Title: Re: Genetos
Post by: Azinth on December 23, 2009, 07:38:08 PM
I started with Creator and 1cced all the way to the final attack.  Apparently I wasn't doing something right, because I faced it for like 2-4 minutes and wouldn't evolve, then I turned into an idiot and got a game over.  What do you need to do to change generations, is it just based on score?

But yeah, if this game needs to give you about 18 less extends.  I most certainly didn't deserve to get that far with how I was playing.
Title: Re: Genetos
Post by: Dead Princess Sakana on December 23, 2009, 08:03:33 PM
Apparently I wasn't doing something right, because I faced it for like 2-4 minutes and wouldn't evolve, then I turned into an idiot and got a game over.
Are you sure that was the real final? Because if it was it should release items regularly, or were you at
that embryo boss? Because there you have to shoot the glowing orbs so that they all have the same color to proceed
Title: Re: Genetos
Post by: Suikama on December 23, 2009, 08:16:59 PM
I started with Creator and 1cced all the way to the final attack.  Apparently I wasn't doing something right, because I faced it for like 2-4 minutes and wouldn't evolve, then I turned into an idiot and got a game over.  What do you need to do to change generations, is it just based on score?

But yeah, if this game needs to give you about 18 less extends.  I most certainly didn't deserve to get that far with how I was playing.
For the entire game in order to progress you have to collect items to fill the bar on the bottom of the screen.


And damn if that wasn't a pleasant surprise. On the easy side for sure (lol what you can DEFLECT BULLETS in your second last form also 20 extends whee) but that's probably because he want's people to actually be able to complete the game and experience all it's gloriousness :V


Edit: Oh yeah and stop shooting to auto collect all items on the screen
Title: Re: Genetos
Post by: Observer on December 23, 2009, 08:30:38 PM
You get bonuses for the amount of lives in stock so keep gaining extends =P

Hell, you are even encouraged to bomb in order to combo enemies before the last form, in which you can combo with your lock-on guided laser missiles ala Ray series.

Extremely awesome game to be freeware. And the final stage is one hell of a homage.

Notice how the enemies on later stages produce drumming noises like in Rez, heh. They add punchi-punchi beats to the music.
Title: Re: Genetos
Post by: Shizumarashi Mayuzumi on December 23, 2009, 08:35:55 PM
Notice how the enemies on later stages produce drumming noises like in Rez, heh. They add punchi-punchi beats to the music.

Hell, the entire last stage felt like one big Rez homage to me, possibly barring that embryo boss.

Not that there's anything wrong with that. =P

Also, lol at the high score entry including "orz".
Title: Re: Genetos
Post by: Bananamatic on December 23, 2009, 09:03:49 PM
Interesting game :V
Got to the final boss on Creator on my first attempt....the last stage tackled me way too many times as the enemies spawn freaking everywhere.
Title: Re: Genetos
Post by: Chaore on December 23, 2009, 09:16:21 PM
Blade Shot. EVERYTHING DIES, NO EXCEPTION. :V

Giant fucking swords on the side of my ship? HELL YEAH.
Title: Re: Genetos
Post by: Doomsday on December 23, 2009, 09:41:26 PM
Its finished? Sweeeeet. Just starting it up now.

EDIT: Awesome

Title: Re: Genetos
Post by: Matsuri on December 23, 2009, 10:11:35 PM
Hmm, looks cool. I'll have to give this a try!
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 23, 2009, 11:58:57 PM
I can only get to stage 4 on Creator. The stuff this game throws at you is much worse than Touhou.

And is there any way to control which way your ship evolves? I keep getting total crap.

Edit: Just played through on Programmer and cleared with 6(7 after getting an extend) lives in stock. I'll definitely practice to try to clear it on Creator.
Title: Re: Genetos
Post by: Chaore on December 24, 2009, 12:34:40 AM
Plenty ways, Just check the 'HISTORY' option, It shows hints to show what evolves into what when. :V

Speaking of which, the 97.5% shot down bomb is a pain to get...
Title: Re: Genetos
Post by: KrackoCloud on December 24, 2009, 01:34:10 AM
Old: Ah, I remember playing an old version of this. It was fun, but looking at the screens, it seems that a load of stuff has changed. DL'ing right now. I suppose I'll edit my thoughts some time later.

EDIT: Wow. That last level... Trippy.
Anyway, I only completed it on Beginner so far, but I'd say Genetos has gotten quite confusing.
I still need to figure stuff out, like these supposed sub-weapons, IR Codes, the plot, etc.
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 24, 2009, 02:41:32 AM
Was just 1 or 2 items from 1ccing Hacker difficulty when I died. Crap.
Title: Re: Genetos
Post by: Hawk on December 24, 2009, 02:50:35 AM
What's a "Green DNA"?  Is it the big item (same size as a life or bomb) with the green spirals?  In that case, I've seen one at the very beginning of stage 1, but never any others.  How do they spawn?
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 24, 2009, 03:26:38 AM
Yes, that's it. I think you have to defeat certain enemies.

So I 1cc'd Hacker just now, but I don't feel like I accomplished anything. Apparantly there's this ability called Counter that you get for getting a green DNA in stage 3 that I didn't get one the one where I died with a few items till the 1cc. Well it is completely broken as it allowed me to easily No Miss the final stage with no skill whatsoever.
Title: Re: Genetos
Post by: lumber_of_the_beast on December 24, 2009, 03:30:30 AM
Service temporarily unavailable. :(
Title: Re: Genetos
Post by: Hawk on December 24, 2009, 05:51:29 AM
Well, only have the last bomb and last sub to get.  I got a 70 combo on stage 4, but it didn't give me the bomb when I evolved.  I'd like to understand what takes precedence, and when abilities will overwrite other ones.

10 DNA?  That one just confuses me.

Anyway, I decided to mess around with scoring for kicks.  My best on Standard is 13,011,262.  I'm guessing 20 million is well within the possibilies.
Title: Re: Genetos
Post by: Dead Princess Sakana on December 24, 2009, 08:38:10 AM
Small tip, because this game's music is awesome:
All the music files can be changed to normal filetypes by deleting the .ore ending (works for the .mp3 at least)
That Final Stage Music is going on my MP3-Player now  ;D
Title: Re: Genetos
Post by: Solais on December 24, 2009, 11:58:15 AM
THIS GAME IS AWESOME!!!!

This guy should team up with ZUN and make the ULTIMATE TOUHOU SHMUP!!!
Title: Re: Genetos
Post by: Sodium on December 24, 2009, 08:39:17 PM
Oh, didn't notice that there's a dedicated topic for this. Makes my post in the shmup topic redundant, unless there are other blind people who didn't notice.

Yeah, awesome game, etc.

Also, the Summon Special is hilarious. I got a 300+ combo at one point.

Hawk: 10 DNA being items; bomb items, extend items, or those ? items.
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 24, 2009, 09:48:23 PM
? items. I have no idea how. There's five stages, and I've only found 2 of them. Don't even know the enemy or what requirement I did for the stage 3 one that got me Counter.
Title: Re: Genetos
Post by: Jaimers on December 24, 2009, 11:19:22 PM
This is a pretty awesome game. I love the story and atmosphere, it's brilliantly done.
lol at the amount of resources though. I almost 1cc'd creator on my first attempt and I had no idea what I was doing.
Title: Re: Genetos
Post by: Rikter on December 24, 2009, 11:27:15 PM
This game looks awesome and i'll definitly try this when I have the time.
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 25, 2009, 12:08:40 AM
I haven't had much time to play it. Wonder how much of a pain it'll be to get some of these unlocks. I want to try the other shots, bombs, and subweapons out.
Title: Re: Genetos
Post by: Lloyd Dunamis on December 25, 2009, 04:32:28 AM
Spoiling Listening to BGM as I type, specifically Origin |D... Unrenamed, it plays on my WinAMP :3

I'm pretty much intrigued about the evolution and how it will "visualize" this evolution >////<.

Music is nicely composed, I say. A little, uhh, MIDI-like deafening on some parts, but eh can't complain -- the melody is just grand.

I gotta thank MakaiSouvenirBooth for making that post in shmup, and of course for this thread as well >////<.

I'll play this once I rent a WinXP machine. For now,
DariusBurst!
[/size]
Title: Re: Genetos
Post by: LiteYear on December 25, 2009, 05:07:47 AM
? items. I have no idea how. There's five stages, and I've only found 2 of them. Don't even know the enemy or what requirement I did for the stage 3 one that got me Counter.

I believe the enemies that carry items are set, so once you figure out which enemies drop items it is easier. 

However, I believe you can only change each part of your ship (weapon, bomb, ability) once per game, although I'm not 100% sure.
Title: Re: Genetos
Post by: Aisha on December 26, 2009, 04:11:10 AM
Does anyone have any tips for getting a 70+ combo and gathering 10 DNA items? I'm trying to unlock the last bomb and laser options.
Title: Re: Genetos
Post by: lumber_of_the_beast on December 26, 2009, 05:25:58 AM
Using multiple bombs in quick succession should help with the 70-combo one, but I'm stuck on the 10 DNA one myself.
Title: Re: Genetos
Post by: Jana on December 26, 2009, 06:55:12 AM
I got a 1cc of Standard on my last life (although end-game points got me an extend :V) and 30-some bombs in stock. Maybe this can be bomb training?

Also, I was just shooting and collecting at random, so I ended the game with the sword, circle, and laser options. I haven't really looked into getting more stuff, but it was fun.
Title: Re: Genetos
Post by: An Odd Sea Slug on December 26, 2009, 07:07:41 AM
This game is bloody awesome and addicting. That is all.
Title: Re: Genetos
Post by: LiteYear on December 26, 2009, 10:46:31 AM
The best place for the 70-combo is at the start of stage 4.  I believe there's more than 70 ships in that swarm of fighters.

For the 10-DNA, you have to know which enemies carry what you need.  In stage one, there is DNA in the 2nd ship from the right and the 2nd ship from the left on the top row.  In stage two, there is DNA in the first and last blocks of the 2nd row from the top.  In stage three, the two big ships and the later "mid-boss" have DNA.  In stage 4, there is DNA in one of the ships at the start, two more in the city section, and one in the tunnel.  Also, don't get the green DNA in stage 3 or 4.
Title: Re: Genetos
Post by: Grand Octopus on December 26, 2009, 12:33:08 PM
(http://i.imagehost.org/0021/gen.jpg)

Huge success. Orbit, Burning and Counter are probably the best weapons of their respective types, although basically all the sub-weapons apart from the default are awesome. Beating the level 4 boss with the level 4 boss was hilarious.

Seconding that the best place for the 70-combo is at the start of stage 4. Try and keep the default Circle bomb (or possibly get Burning) and then just bomb-spam for all you're worth. Commit suicide at the level 3 boss a few times if you want to build up your bomb stock for it.

For the 10 DNA, just listen to LiteYear. Though there's two non-green DNA in the tunnel section (one when you're surrounded by ships while descending into it, and another in the main tunnel itself). I still don't know where the green DNA is on that level.
Title: Re: Genetos
Post by: Aisha on December 26, 2009, 01:03:39 PM
Thanks for the tips; I'll give them a go later.

Also, does anyone know what the IR codes are for? The manual doesn't mention them, and it feels like I'm missing something obvious.
Title: Re: Genetos
Post by: Grand Octopus on December 26, 2009, 10:10:19 PM
Did some weapon testing on Creator stages 4/5 while trapped at a relative's. I'm now thinking Blade is the best overall shot type (amongst other things, it absolutely tears through the final boss) and that Zero-Shift is actually more broken than Counter. Either way, both of them need a damn good nerfing.

I don't really understand the bullet-deflecting that the Level 5 Ship is capable of, only that virtually every bullet that gets near you will be deflected if you're using Overclock. I 1cc'ed Creator with it on my first run despite a terrible stage 4.

Excluding most of the sub-weapons (and Cross, which is garbage despite the 20-25% increased bomb refill time), everything else seems reasonably balanced. Graze stops sucking once you get onto the higher difficulties.

Also, does anyone know what the IR codes are for? The manual doesn't mention them, and it feels like I'm missing something obvious.

I wondered about that too. Possibly some sort of unique scoring code?
Title: Re: Genetos
Post by: Gammeru on December 26, 2009, 10:12:29 PM
That may be for internet ranking later on.
Title: Re: Genetos
Post by: Ionasal kkll Solciel on December 27, 2009, 12:27:43 AM
It looks like the bullet repulsion of the last evolution knocks away any bullets that you graze, as well as any bullets in a certain area when it activates.  Any bullets coming head-on, or you move too fast towards, will not be repelled.

But of course, once you get Counter, that's not much of a problem.

I'm very partial to the Chain bomb, since it comes into great effect in the last stage.  Summon is similarly hilarious.

The Stage 4 Green DNA appears to be held by a red (actually magenta, enemies in this stage seem to have a color change if they have an item) hexagon after the tunnel section.  Spawn point is on the FAR right side.  High chance to miss it altogether, if you're getting a large amount of orbs - it's way too easy to hit 800 right before it spawns.  Not only that, but it's almost always offscreen, if you're staying near the middle of the area.

Also, try doing a replay - it looks like fast-forwarding at all will cause desync.
Title: Re: Genetos
Post by: Nat Tea on December 29, 2009, 11:36:08 AM
I enjoyed Genetos. An experience for the eyes, I'd say (unless you turned on Motion Blur and set it to the max, then you were just blinded instantly).

Also, try doing a replay - it looks like fast-forwarding at all will cause desync.

That's really unfortunate... so in order to circumvent that, I took a screencap of my high score!
(http://img51.imageshack.us/img51/9472/genetos.png)
Orbit/Circle/Summon : No Motion Blur


Anything under Hacker mode isn't challenging enough and Creator mode just hurts in the first to third generations. It's a nice balance for me.
Title: Re: Genetos
Post by: Grand Octopus on December 29, 2009, 01:06:26 PM
(http://f.imagehost.org/0535/GenetosCreator1cc1.jpg)

Weeee. 2nd Creator 1cc & I finished with either 14 or 15 lives left. Stage 4 wasn't so hot (missed one of the city DNA, couple of absurdly stupid deaths) and I cursed loudly at the monitor when I got Summon as my sub-weapon instead of Zero-Shift (I guess it takes priority). Still, I kept going and had a reasonable stage 5, with some incredibly lucky nice dodging at the boss. Orbit and Burning were my other weapons.

Stage 5 has to be one of my favourite shmup stages ever. I've been listening to the music on loop for the past 24 hours.
Title: Re: Genetos
Post by: Grand Octopus on December 30, 2009, 01:11:04 AM
(http://i.imagehost.org/0492/GenetosCreatorNoMiss.jpg)

No Miss Creator 1cc (replay (http://www.mediafire.com/?mdz52kxnjmm)). Got through stages 1-4 with a little help from Burning, and deliberately missed a couple of life DNA so I could get Zero-Shift for stage 5. And Zero-Shift completely breaks the game. Here's hoping for a future patch or something.

Score wasn't anywhere near as good as that last clear, which was probably due to not having Summon for the stage 5 meteor shower.
Title: Re: Genetos
Post by: Grand Octopus on December 31, 2009, 06:00:50 AM
Creator final boss (beginning at embryo form) with no bombs/deaths, using default weapons only. (http://www.mediafire.com/?nxynlrjmi2g) Embryo form goes down in about 15 seconds. The pre-boss orb spam went fairly smoothly, and the boss itself was generally fine except for that goddamn bird attack which I somehow survived twice through a combination of luck and more luck. Also miraculously managed to react to his laser surprise attack in time despite it being 5:30AM.

Okay, no more cluttering up the topic now.
Title: Re: Genetos
Post by: Chaotic Phoenixma on December 31, 2009, 05:34:23 PM
I didn't have any problems with desync when I used speed up to get through a replay.
Title: Re: Genetos
Post by: Grand Octopus on December 31, 2009, 09:39:00 PM
Yeah, I know what I said in that last post, but I redid (http://www.mediafire.com/?yiczvymmzky) that Creator end-boss run with no bombs/deaths to get a better boss fight. Since the order and frequency of his attacks are completely random (apart from his opener), it's possible for the fight to be anywhere between really easy and really difficult, and that previous one was definitely leaning towards easy. This one was (slightly) more challenging.

I didn't have any problems with desync when I used speed up to get through a replay.

Eh, my Original mode replays all desync on stage 5 whenever I fast forward. Free mode replays of that stage aren't affected though.
Title: Re: Genetos
Post by: Kanako Yasaka on January 09, 2010, 06:09:06 PM
Well, I was really bored so I did this. (http://www.mediafire.com/?ikyjtmknmxy)

Ship One, no free movement, 60 stock, Item Rate 0, 4000% power clear of the final stage. I ended with about 35 stock.

Title: Re: Genetos
Post by: SONIC BHOCOLATE STRIKER on January 10, 2010, 07:11:43 PM
Woah, he finished it? Finally. I can't wait to get a chance to try it.
Title: Re: Genetos
Post by: Grand Octopus on January 23, 2010, 10:38:44 PM
I swear to God I'm finished with this game now. A NB/D run of the Creator end boss with Item Rate set to 50% (http://www.mediafire.com/?zmjg4k0zytw), which is basically equivalent to doing two perfect regular runs back-to-back. The replay de-syncs 80% of the time by spawning the wrong enemies, but occasionally it'll work properly. I used Graze instead of the default shot to make things more interesting.
Title: Re: Genetos
Post by: Heartbeam on January 23, 2010, 11:11:06 PM
that embryo boss? Because there you have to shoot the glowing orbs so that they all have the same color to proceed

So that's what it was.  Thank you!  Going to give another go at a speed run.