Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Cabble on December 13, 2009, 06:26:56 PM

Title: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Cabble on December 13, 2009, 06:26:56 PM
Recently I've been playing The Highly Responsive to Prayers, and thought it would be a cool idea to redo it, and make it a bit different.

What do I want to add?

-Multiple Shot Types that you can switch between - Done
-More Playable Characters
-Different Bosses
-100+ Levels
-Extra stage
-A new storyline
-Redone music
-Being able to move vertically in a short distance (but there isn't a dash)
and more that I haven't decided yet :/

What have I got so far?
-Amulet Shooting
-Running
-The Dash
-The Orb
-The Shottypes
-The Cards

What are some issues so far?
-If you spam dash, and release the arrow before you're done dashing, you will just keep going fixed
-Shots fire from a corner of your body

When can I expect a demo of some sort?
Right here :V
http://www.mediafire.com/?mdvoyznwmfz - contains two sample levels

Screenshots:
None for now

Videos:
None for now

Music:
None for now



Feel free to ask any questions, I will be working on it probably non-stop.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Snaka on December 13, 2009, 06:29:01 PM
Sounds good! Although HRtP is my least played game. Perhaps this'll help me get better at it.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: nintendonut888 on December 13, 2009, 06:37:48 PM
Make it so bombing is mapped to a button instead of a combination that either goes off when you don't want it to or fails when you have one more hit on Sariel and no more lives and you'll be good to go.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 06:41:03 PM
Don't expect them to be the same :V

Anyways, I fixed both the bugs, but it has some pretty choppy movement :/

I have concluded that the main characters are Reimu, Marisa, and Hikouki seeing as all games I make now have Hikouki as a main character :/

Also, nintendo, it will be mapped as a key. Possibly spacebar or c because z and x are already taken.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Helepolis on December 13, 2009, 06:42:07 PM
What happened to your other project.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 06:47:39 PM
It's still going on. I just got more interested in this

(and I've pretty much given up on it since I've had to restart :V)
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Primula on December 13, 2009, 07:52:06 PM
Seems interesting!
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 08:00:46 PM
freaking ying yang orb. How do I recreate it? ???
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: DgBarca on December 13, 2009, 08:02:42 PM
Sounds good
also... MUSIC (http://www.mediafire.com/?jvozlmwq2rm)
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Moerin on December 13, 2009, 08:05:42 PM
/me sneaks a request to have Rin Satsuki included in this in some way into the suggestion box~

Ahem... Just wondering, though... Is this a straight remake of HRtP, or are you planning to turn it into something more like the rest of the series (ie. a danmaku game)?  Just curious... Ignore that, should've read the first post more carefully... Ahem.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: DgBarca on December 13, 2009, 08:07:37 PM
Ho and one point
If we don't have to HARRY UP I kill youuuu~~ !
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 08:10:16 PM
Uhmmm.... What?

Anyways - Ying Yand Ball sucks so much D:

Okay it bounces yay!

BUT NOW THE SHOTS MAKE IT STOP AND IT WONT GO LOWER DGFDGDF

EDIT: Okay now the shots only stop it for a short period of time and only if the ying yang ball hits the top of the shot ;-;
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Snaka on December 13, 2009, 08:15:37 PM
You brought this on yourself. Now everyones waiting with high expectations. Don't fail us :3
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 08:40:49 PM
Sounds good
also... MUSIC (http://www.mediafire.com/?jvozlmwq2rm)

Oh my god... Did you make that?

if you did... *hire*

anyways, I don't expect to give up on this, at least any time soon. I'll have some stuff up today.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: nintendonut888 on December 13, 2009, 09:12:37 PM
Oh my god... Did you make that?

It's a slight arrange of the Dolls in Pseudo Paradise Version of Strange Oriental Discourse:

http://www.youtube.com/watch?v=bIx8hDZtiQ0

But yes, if you end up making this, I'll be sure to give it a go. HRtP is an awesome game if you learn how to play it~
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Infy♫ on December 13, 2009, 09:23:33 PM
you create the yin-yang ball using the simple formula ax?+bx+c

or you use acceleration over the x and y axis.
requires some math knowledge, but i'm sure you can do it
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 09:26:43 PM
Let's see what I've accomplished today (http://www.mediafire.com/?nnltijyyede)

good enough for the first day.

z to shoot, x to dash, c to change shottypes.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Iryan on December 13, 2009, 09:32:23 PM
You know, I once had an idea of making a tHRtP styled Reimu player for danmakufu, but I scrapped it before starting on it because it would be next to impossible to make it compatible with most boss or stage scripts, what with the lack of vertical movement and the bomb-nature of the yin-yang-orb.

And now you post this...


You are awesome. If you need help, I'd be glad to assist you as much as I can.
*brofist*
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 09:34:01 PM
But it's not made in danmakfu silly.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Iryan on December 13, 2009, 09:35:20 PM
But I typed this message before you posted the dl link so yeah.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: MaronaPossessed on December 13, 2009, 09:38:22 PM
I don't think that there should be more replayable characters in this game...it is the first game of the Touhou series and it's before Reimu met Marisa or anyone else after that.

(except she met mima but there was no dialogue)
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Moerin on December 13, 2009, 09:51:22 PM
I don't think that there should be more replayable characters in this game...it is the first game of the Touhou series and it's before Reimu met Marisa or anyone else after that.

(except she met mima but there was no dialogue)

Which is why I suggested Rin, seeing how she's pretty much a blank slate and all that.  Not just out of fanboyism, see~?
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 10:05:00 PM
I don't think that there should be more replayable characters in this game...it is the first game of the Touhou series and it's before Reimu met Marisa or anyone else after that.

(except she met mima but there was no dialogue)

Well, it's a fangame, so it doesn't have to make sense.

Basically there will be the regular two storylines (with dialouge that I may add) and Shingyoku.

Then there will be a few more storylines (out of the ones listed below) with dialouge.

I say that you can vote for two that you want the most.

Scarlet Devil Mansion Route
Netherworld Route
Eientei Route
Flower Route
Youkai Mountain Route
Underground Route
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: nintendonut888 on December 13, 2009, 10:32:50 PM
Tried that work. Seems like it has potential, but there's so little done nothing else can be said for now. :x

Also, how about a makai route? :V One of the many things that bugs me about Story of Eastern Wind is that other than MIMAAAAAA, it completely ignores the PC-98 characters that were in the game it's based off of.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Moerin on December 13, 2009, 10:44:13 PM
Also, how about a makai route? :V One of the many things that bugs me about Story of Eastern Wind is that other than MIMAAAAAA, it completely ignores the PC-98 characters that were in the game it's based off of.

This.  This so many times.  If you're remaking it, use the characters that actually appear in the original game~

Also, anti-vote for SDM, as it's used FAR too often.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Jaimers on December 13, 2009, 10:46:08 PM
So, is it going to look like this? (http://www.youtube.com/watch?v=2i5Qc537e9c)  :V

Adding spellcards can be a good idea though.

Wait, they aren't invented yet hurrr
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Solais on December 13, 2009, 10:49:59 PM
It's a perfect opportunity to give more depth to HRtP by giving it a real storyline, spoken dialogue and characterization.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: nintendonut888 on December 13, 2009, 10:56:22 PM
So, is it going to look like this? (http://www.youtube.com/watch?v=2i5Qc537e9c)  :V

Adding spellcards can be a good idea though.

Wait, they aren't invented yet hurrr

Wow, what a shock. It stars Shinki, but it replaces Eternal Shrine Maiden with Reincarnation...and Mima's the boss...when she's actually a boss later in the game...>_>

It's a perfect opportunity to give more depth to HRtP by giving it a real storyline, spoken dialogue and characterization.

I dunno, I think it'd be best to leave the plot and characters as-is, but that's just my mind that has already come up with personalities for even Yuugen Magan talking. :V
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 10:59:21 PM
Okay, here are some changes.

Hikouki won't be in it.
The storyline will not only be thickened, but possibly be lengthened.
There will be a smaller hitbox and grazing.

Also no it won't be like that Jaimers. that's just a retexture pretty much. I'm actually doing some gameplay changes.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: MaronaPossessed on December 13, 2009, 11:15:43 PM
Well, it's a fangame, so it doesn't have to make sense.

Basically there will be the regular two storylines (with dialouge that I may add) and Shingyoku.

Then there will be a few more storylines (out of the ones listed below) with dialouge.

I say that you can vote for two that you want the most.

Scarlet Devil Mansion Route
Netherworld Route
Eientei Route
Flower Route
Youkai Mountain Route
Underground Route

Okay okay I get it :D

But yeah with that out of the way, Rin can be in it...poor girl doesn't get much attention:(
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 11:16:58 PM
Okay okay I get it :D

But yeah with that out of the way, Rin can be in it...poor girl doesn't get much attention:(
Well I have my own theory of rin which would make sense to place her in it and would make theorin sad
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Moerin on December 13, 2009, 11:18:38 PM
Well I have my own theory of rin which would make sense to place her in it and would make theorin sad

Any appearance of Rin would make me happy.  ANY.  So go ahead if you want to do it~
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 11:24:38 PM
Mmkay. I'll just have to find out what types of shots she should have...

My theory about rin:


Rin was the caretaker of the last maiden of the Hakurei Shrine. When she died, Rin waited for the next Shrine Maiden. She raised Reimu, and left the shrine to live a peaceful life. Before the events of Embodiement of Scarlet Devil, she was going to solve the next incident Reimu encountered with her but she died shortly before.

So yeah Rin is old in my opinion.
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Moerin on December 13, 2009, 11:32:12 PM
Hmmm... Interesting theory.  Although it does clash with my own theories too much for me to assimilate it into them, I do have to say that I like it~

But yes, you have my approval, for whatever that's worth~
Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Cabble on December 13, 2009, 11:42:47 PM
Uhm, okay I guess

Anyways, cards are done. Destroy all the cards to advance. simple.

EDIT: Oh hey a demo with actual (small) gameplay :V

http://www.mediafire.com/?mdvoyznwmfz
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: nintendonut888 on December 14, 2009, 02:46:55 AM
Your ball physics need some work. I wedged the ball between me and the corner and it bounced between us in an endless loop. Also, there's a large delay between pressing the opposite direction and the character doing it. The easiest way to fix this would be to make it so that when two different directions are pressed, the one pressed most recently takes priority over the other, rather than them canceling each other out like in Story of Eastern Wonderland.
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Primula on December 14, 2009, 10:08:39 PM
Well, it's a fangame, so it doesn't have to make sense.

Basically there will be the regular two storylines (with dialouge that I may add) and Shingyoku.

YES
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Cabble on December 14, 2009, 10:51:24 PM
Me and my friend were playing it today to find bugs.

The ball bounces faster... and faster... and faster... and then got stuck in two corners. It wedged itself out and went at hyper speed before finally speeding out of the map.

Title: Re: The Highly Responsive to Faith - THRtP redone
Post by: Serela on December 14, 2009, 11:01:29 PM
I totally love the idea of this project. Just make sure that the spinkick thing can be consistently done unlike the original version, especially doing it the 3 times in a row (which would be a lifesaver if I could make it freaking work when I want it to)

I say that you can vote for two that you want the most.

Scarlet Devil Mansion Route
Netherworld Route
Eientei Route
Flower Route
Youkai Mountain Route
Underground Route
All choices are <3 but I guess my pick of 2 would be  Netherworld Route and... wait, no UFO-themed route choice? D:

Also, while putting in a smaller hitbox then the original is a great idea (Bullets not even touching your sprite yet killing you=wtf.), don't make it a really small hitbox like in the shooters. You get bullet-destroying shot and bullet-reflecting gohei and superpower spinkicks for that. Also, I just realized Reimu's spinkick in the fighting games must have been inspired from tHRtP, awesome.
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Cabble on December 14, 2009, 11:11:31 PM
Wait... Reimu had a spinkick?

Anyways this next week will be spent making stages and then starting on... *shivers* bosses
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Serela on December 14, 2009, 11:20:04 PM
Wait... Reimu had a spinkick?

Anyways this next week will be spent making stages and then starting on... *shivers* bosses
She has two lesser known special moves, one throws a whole bunch of shot out at once and once is a spinkick that reflects bullets and can move you forward slowly. The spinkick only lasts about as long as the gohei thing, but it also allows you to move a little and you can do it three times in a row.

Unfortunately, like the bomb it has a weird input thing, and its impossible to actually make good use of it when you need it.

http://touhou.wikia.com/wiki/Highly_Responsive_to_Prayers:_Gameplay

Read the special moves section.  :)

And the spinkick isn't god even if it was easier to preform because of the weird missile-ish bullets that you can't do anything about, and lasers. Also, I wonder why the wiki says bombs don't damage bosses unless you have 0 lives... they've always hurt the boss for me.
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Primula on December 15, 2009, 12:08:50 AM
My vote goes to Eintei and Flower route because of the underrated ones~
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Cabble on December 15, 2009, 12:11:23 AM
Sorry, actually scrapping that idea ><
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: nintendonut888 on December 15, 2009, 01:49:39 AM
Quote
Unfortunately, like the bomb it has a weird input thing, and its impossible to actually make good use of it when you need it.

Ahem. (http://www.youtube.com/watch?v=N1hx40IUnqs) The spin kick is actually pretty easy to do, but it has weird timing if you want to use it effectively.

I agree though that the ofuda spam is pretty useless even if you look past the fact that the game registers your input as a bomb half the time.
Title: Re: The Highly Responsive to Faith - THRtP redone *Sample demo out 2 levels*
Post by: Cabble on December 24, 2009, 04:34:19 PM
Okay. You might think I? gave up on this but I haven't. I've been doing more stage designing and composing for the new levels.

So expect something pretty soon.