2) Girls you get to fight. Are they fixed for each touhou or random? I DON'T want to fight Medicine again. EVER. It's like forcing StB camera charge. Which I DON'T WANT TO PLAY AGAIN.You always fight Cirno first, but from stages 2-5 there's a select number of girls you can potentially run into (so you might get Tewi one run and Reisen on another, for example). I believe stage 6 onward is fixed, though.
EVER.
seriously.
4. Aya / Medicine, everybody else. Te(w)i gets a bonus for auto-bomb reasons. That's against AI. Against Humans is a different thing.
Is Reisen horrible or something? My last attempt was with her....I actually clipped even the spirits a few times =/I hear she's supposed to be
Also, there anything special I can do to make Reisen more effective?
性能The single piece of information that I found by quickly skimming through this that might be of use to you is to use a Charge Shot to quickly take out Lily. I'm positive that there's a lot more information in there that might be of use to you, like what attacks are good or bad and all that.
*table of statistics found in-game*
チャージショットは使い辛いが威力は優秀である。リリーは降りてくる時に当てられればショットを数発当てるだけで撃破可能。
基本的に着弾した地点で爆発するが、たまに通常ショットがあるところで爆発するという仕様がある。
発生条件が確定しているため意図的に狙うことも出来なくはないが、タイミングがシビアなので自在に使いこなすのは難しい。
EX、ボス、チャージ、どれも嫌らしい性能、弱くは無い。しかしC2で返される弾の量が多いので押し潰される事も多い。
自キャラ時戦略
全てのキャラにおいての基本をなぞる形になる。
C2で弾を消し、ボスを送る。50万ボーナスだけでなくボスの攻撃にもC2を重ねる。
白弾の連爆は吸霊が自機周辺の亜種なのでやりやすいと思う。
開花をしてもいいが、負ける事は覚悟した方が良いだろう。相手が開花に乗ってくれない限り負けは近付いてくる。
チャージショットは画面上部で爆発させると敵を大量に巻き込むのでゲージを大幅に回復できる。
また、ザコが突っ込んでくる地点であらかじめ爆発させておくとしばらくの間白弾を防ぐ盾としても使える。
ただし前述のバグがあるので、あまりこれに頼りすぎるのは危険。
相手時戦略
ボスの高速渦巻き弾は一回避けた場所に居れば同じ所を通るので当たらないが動くと当りやすいので注意。
ズレ全方位弾は単体では避けやすいがC2やEX、白弾が重なってくると途端にダメージを食らう要因になる。速めのC2を心がけよう。
EXは霊と間違えやすい事で有名、慣れれば見分けはつくので慣れよう。動かなければ当たらない弾である。
C2は避けるのは容易いが、C3はまずC2を使わないと安全には抜けられない、注意しよう(C3単独なら重なった所をC1で抜けるのもあり)。
The single piece of information that I found by quickly skimming through this that might be of use to you is to use a Charge Shot to quickly take out Lily. I'm positive that there's a lot more information in there that might be of use to you, like what attacks are good or bad and all that.
The single piece of information that I found by quickly skimming through this that might be of use to you is to use a Charge Shot to quickly take out Lily. I'm positive that there's a lot more information in there that might be of use to you, like what attacks are good or bad and all that.Thanks, Baity.
1) Scoring. When I've reached her last halforb, I've had 34m score....and I see this cool dude having 78m there, which would give me 2 more lives. (http://www.youtube.com/watch?v=YNOc-BZ8Chc)
What do you do to score that high so I can actually 1cc it?
2) Girls you get to fight. Are they fixed for each touhou or random? I DON'T want to fight Medicine again. EVER. It's like forcing StB camera charge. Which I DON'T WANT TO PLAY AGAIN.
EVER.
seriously.
3) Sakuya. Is she controlled by Shiki AI or something? I ALWAYS lose her first round in the worst way possible and she takes 1 hit at most before I die.
4) Is there a tier list? For now, I just take whatever girl doesn't have clear next to her name and attempt with her.
Apparently Medicine trips up the AI even more than me a few minutes ago(2 deaths, then a close win) and Aya kind of breaks it too.
5) Strategy....is there something more to it than "smash the shoot button, dodge crap, charge a lv2 when walled, repeat"?
A quick tier list I made in six seconds :VWait, what does Tewi have that makes her better than Reimu? From what I understand Reimu has a smaller hitbox on her person and a bigger one on her yinyangs than Tewi's bouncy balls, not to mention a far better charge attack...
[...]
High Tier
[...]
Tei
Reimu
A quick tier list I made in six seconds :V
So, I'm trying to 1cc PoFV lunatic.....best I've managed was last life half left for Shiki before I've died....but I still don't understand some mechanics.1. Can't really tell you, I don't usually worry about anything score-related that isn't my spellpoint gauge.
1) Scoring. When I've reached her last halforb, I've had 34m score....and I see this cool dude having 78m there, which would give me 2 more lives. (http://www.youtube.com/watch?v=YNOc-BZ8Chc)
What do you do to score that high so I can actually 1cc it?
2) Girls you get to fight. Are they fixed for each touhou or random? I DON'T want to fight Medicine again. EVER. It's like forcing StB camera charge. Which I DON'T WANT TO PLAY AGAIN.
EVER.
seriously.
3) Sakuya. Is she controlled by Shiki AI or something? I ALWAYS lose her first round in the worst way possible and she takes 1 hit at most before I die.
4) Is there a tier list? For now, I just take whatever girl doesn't have clear next to her name and attempt with her.
Apparently Medicine trips up the AI even more than me a few minutes ago(2 deaths, then a close win) and Aya kind of breaks it too.
5) Strategy....is there something more to it than "smash the shoot button, dodge crap, charge a lv2 when walled, repeat"?
Wait, what does Tewi have that makes her better than Reimu? From what I understand Reimu has a smaller hitbox on her person and a bigger one on her yinyangs than Tewi's bouncy balls, not to mention a far better charge attack...Do note the "six seconds" part. :V
...And why is Youmu so bad? Doesn't her lv1 clear bullets?
As for lolyoumu, I just can't find anything good. She moves too fast unfocused and too slow focused. Her scope is useless since it requires you to wait FOREVER to activate anything (Cirno has this even worse, since hers doesn't even expand), during which you're almost as slow as charging Aya in StB, and it takes her a full second to charge. Her sword's ability to destroy bullets doesn't do much when you're in the middle of clusterfucks of bullets where more just come right after you destroy some. Not to mention that by the time you really need to use it, it takes too long to charge her attacks.Youmu requires an entirely different mindset and good knowledge of the opponent's bombs and boss cards, plus a "don't-bomb-unless-you-know-you'll-have-to" mindset. When playing Youmu, your goal isn't to kill everything in sight and overwhelm your opponent, it's to wait them out, use lv1 charges to slash a hole in key parts of bullet patterns, and to cleave Lily to pieces for your moment of offense. Her EX attacks pile up and eat away at your opponent's space, and her boss attacks are designed to force them to move in that limited space. Which, against the AI, even the match play lunatic AI, works extremely well.
As for lolyoumu, I just can't find anything good. She moves too fast unfocused and too slow focused. Her scope is useless since it requires you to wait FOREVER to activate anything (Cirno has this even worse, since hers doesn't even expand), during which you're almost as slow as charging Aya in StB, and it takes her a full second to charge.
Actually, that run where I got Shiki down to her last life with only 34m score and still had 1 life was with Youmu.... :VLike I said, you play Youmu defensively, not offensively.
Reisen (The only thing that's ever going to land a hit is the speedy shots in "Luna Megalopolis", otherwise her EX attacks will detonate before they hit the opponent, and her bombs are worthless. However, her lv1 charge is arguably the best defensive/offensive lv1 in the game, so you can still win through sheer survival)Interestingly, this contradicts the thing that Baity posted,which said that I'm better off using level 2 and lv3 bombs in combination rather than attempting to use her boss attack, which implies the boss attack isn't good... (though it does agree that using a lv2 on its own is rather easy to send back at her)
Interestingly, this contradicts the thing that Baity posted,which said that I'm better off using level 2 and lv3 bombs in combination rather than attempting to use her boss attack, which implies the boss attack isn't good... (though it does agree that using a lv2 on its own is rather easy to send back at her)Well, you should never use a lv4 bomb, only 2's, and maybe 3's if you know what you're doing. But speed is the Achilles heel of the AI, and Reisen's boss attack has one phase that's nothing but speed.
Times like this I wish I was a better player, if only to be able to identify strengths and weaknesses on my own more reliably...
Well, you should never use a lv4 bomb, only 2's, and maybe 3's if you know what you're doing. But speed is the Achilles heel of the AI, and Reisen's boss attack has one phase that's nothing but speed.Clearly this means I should go on a mission to 1CC Lunatic story mode with Reisen.*
Replay here. (http://replays.gensokyou.org/download.php?id=5568)Just watched the replay and from my initial impressions your biggest problem by far is not spamming your L2s enough... I'd go so far as to say that for the first five stages, if your gauge gets 3 bars full you should use an L2 out of general principle. ALWAYS use an L2 on Lily White regardless of whether or not you think you can take the bulletspam, etc. I haven't really used Tewi much, though, so I could be wrong; going to try a Lunatic run now and see if she's any good with scoring. Unless Tewi is absurdly bad compared to Reimu, Marisa or Shiki, though, you can and should be at 10m by the end of Stage 3 or so, 30m by the end of Stage 6 and 50m by the end of Stage 8. :V
21m at stage 7.....there has to be something I'm doing wrong.
I should probably not wait for so long before lv2ing.
I shoot the crap out of everything, but I still can't get even the 50m extend.
Unless Tewi is absurdly bad compared to Reimu, Marisa or ShikiPretty much. :V
Pretty much. :VEh... she didn't seem that bad. Nice charge speed, nice movement speed, bosses died fairly quickly. :V
Her EX has the same rape properties as Reimu's yin-yang orbs, but nothing else is going to give the AI any trouble whatsoever. k;
I dunno who should I use. I just randomly pick one loli without a clear next to her name and attempt with her.IMO, go with Reimu. Very fast charging and a nice slow movement speed, plus deals with the AI pretty well and doesn't fight Medicine. The Tewi attempt just now was actually my first time fighting Lunatic Medicine... way too many 'CAN'T SEE SHIT CAPTAIN' moments going on there. There was a part where I literally had no idea at all where I was. :V
Not trying with anyone who has to fight Medicine though.
Aren't the poison clouds just supposed to slow you down? I swear that she has one attack where she spawns like 4 on you, which stops you almost completely.
Does Reisen have a notable passive skill, like Tewi's auto deathbomb or Reimu's tiny hitbox?
Activated spirits move upwards swiftly
...I guess that's a "no"Well, at least its not the worst passive skill. I mean, at least this means spirits that I accidentally activate near the bottom of the screen can still get above me in time so that I can shoot them down before they explode. =V
Does Reisen have a notable passive skill, like Tewi's auto deathbomb or Reimu's tiny hitbox?The only passive skills I can think of that are noteworthy are Marisa's, Mystia's, Medicine's, and Yuka's.
However, Reisen's lv1 charge is so destructive that after the pace starts to pick up it outshines Marisa's passive gauge increase, so there's that to think about.
I'm a bit confused about Reisen's L1 attack. Is it really that good? I've always used Reisen in between my Cirnos and Yukas, but her L1 attack never really seemed that good. Am I just missing something?
I'm a bit confused about Reisen's L1 attack. Is it really that good? I've always used Reisen in between my Cirnos and Yukas, but her L1 attack never really seemed that good. Am I just missing something?The blast is massive, high-power (one can take out Lily or a boss), and lasts an extremely long time, which means if it's sitting in the top of the screen it'll eat everything up there and dump it all on your opponent.
It has that annoying tendency of hitting a random fairy before getting to where you want it to. I still think that whatever it does, Marisa's laser does better.Agreed completely. I'm pretty sure the damage is almost the same, even. The only real advantage to Reisen's is horizontal range (though to be fair, that's rather important).
It has that annoying tendency of hitting a random fairy before getting to where you want it to. I still think that whatever it does, Marisa's laser does better.Marisa's laser is probably better, but I tend to use the bullet for crowd control more than anything. Even if it blows up prematurely it tends to blow a freaking huge hole in the bullets for me to find an escape through, which helps me a lot.
The only real advantage to Reisen's is horizontal range (though to be fair, that's rather important).
Marisa's laser is probably better, but I tend to use the bullet for crowd control more than anything. Even if it blows up prematurely it tends to blow a freaking huge hole in the bullets for me to find an escape through, which helps me a lot.
I know Marisa is better. That doesn't change I'd rather 1CC it with Reisen. >.>
Well don't complain then. :VWhere was I doing that? All I'm complaining about right now is the inability to play as Reisen's alt costume. =V
I have a near-100% 1cc rate with Marisa, Mystia and Cirno nowadays and I've never 1cc'ed it with Reisen, so you might have an idea of what you're getting yourself into.I know very well this won't be easy, but I can get very close to beating Medicine more than once, so it's not impossible.
Where was I doing that? All I'm complaining about right now is the inability to play as Reisen's alt costume. =V
I know very well this won't be easy, but I can get very close to beating Medicine more than once, so it's not impossible.
I wish the replays wouldn't crash so often. :'(There was an apparent workaround for this.
You might want to know that "very close to beating Medicine" isn't half the path. I just got my Reisen 1cc (which of course failed to save - I still wonder how much luck I had with the Medicine/Aya NFNV runs saving, one after the other) - one death to Sakuya, one to Medicine, one to Komachi and three to Shikieiki. And don't be fooled: I played my absolute best against Shikieiki.Yeah, I'm expecting Shikieiki to completely ruin me... I'm not a very good player even at the normal games, so I doubt I'll be able to actually achieve it anytime soon, but I'd still rather not just give up...
There was an apparent workaround for this.You say it as if I didn't know it. :V It worked for a long time then it stopped working for no reas-
Another belief in the crashing is the use of the English version....hmmm. This is interesting. Worth a try.
Yeah, I'm expecting Shikieiki to completely ruin me... I'm not a very good player even at the normal games, so I doubt I'll be able to actually achieve it anytime soon, but I'd rather not just give up...
PoFV was the first lunatic I cleared. Just keep going. I'd advise against using Reisen if your goal is a 1cc, though.Rest assured I'm not using Reisen because I want to 1CC, I'm using Reisen because I want to 1CC with her specifically.
If you play Yuka, you will not fight Medecine I guess, because it would be horribleThen this can be your fault.
A bit of clarification; it's not that Mystia's scope is good, it's that her passive ability sends spirits flying straight into it. Kind of like a more roundabout version of Komachi's scope (bring everything to you as opposed to activating them wherever), except with the benefit that anything you activate will already be in front of your face.
Bottom Tier:I find Luna Megalopolis usually lands some hits on the AI, but that doesn't help much when the CPU has the magical ability to pull a boss move out of their rear end any time I get lucky enough to send one their way, rendering it rather pointless...
[...]
Reisen: Lv. 2 spam will do nicely for scoring, but she has no attacks that will hit the AI... leading to a contradiction.
I find that Youmu is an extremely good defensive player... but of course, very bad at offense. It basically becomes a game of whoever messes up first. (Which of course means that using her against the AI is suicide, but she works fairly well against humans.)Then why did I have the best results at Lunatic with her? :V
Then why did I have the best results at Lunatic with her? :VWhat kind of score did you get with her?
What kind of score did you get with her?34,757,500.
I got about 50.9 million points before I game over'd at Komachi.
I find that Youmu is an extremely good defensive player... but of course, very bad at offense. It basically becomes a game of whoever messes up first. (Which of course means that using her against the AI is suicide, but she works fairly well against humans.)Personally, I think she's one of the easier characters to win with, because the AI is retarded at dodging non-moving bullets. Seriously. :V
Personally, I think she's one of the easier characters to win with, because the AI is retarded at dodging non-moving bullets. Seriously. :VThe AI doesn't get hit, the AI just decides when it gets hit and rams the closest bullet.
The AI doesn't get hit, the AI just decides when it gets hit and rams the closest bullet.Fun fact: the AI doesn't watch where EX attacks are going to spawn, and since Youmu's are decently sized and flood the bottom of the screen... :V
Aya and Medicine break thisbecause zun's girlfriend lolsince the AI can't read all the fast shit neither it can deal with the slowdown.
Seriously. :V
Huh, maybe I'm using her a bit too defensively then. I can't win against the AI with her when I can fairly easily with most other characters, but against a human it's the opposite. Maybe my mindset changes too much between the two situations...When I play Youmu, defense is on my mind 80%. The other 20% is "kill Lily/bosses and hope for an EX item".
Against Medicine, the only real threat is when the poison clouds overlap. If you're in one, dodge unfocused. If you're in two, focus to see where you are, but odds are you'll be tossing out a lv2 bomb and running. Watch out for her boss attack as well, and be prepared to macrododge the giant pink wave if you see it coming.Well, the only issue is the fact the poison clouds cover up the entire bottom half of my screen. >.<
Differences between difficulties:
*The initial level of spells increases (thus the game gets harder more quickly)
*The boss lasts longer (not including AI hax, so the higher your character's tier the less this comes into play)
That's really it.
Basically Normal Mode is a lot slower and ends more quickly (pending which character you're using).
Really? As in, the boss takes more hits to die, or...?That's not quite it. (To be fair, I believe that the HP system in PoDD/PoFV is completely crackpot and just take what I can get when two hits don't put me down to my last life.)
Does that apply to Lily White?
I've started to get more and more runs where I never run into Tewi... I think fighting her is just as optional as any other fight.As usual, the wiki (http://touhou.wikia.com/wiki/Phantasmagoria_of_Flower_View:_Reisen%27s_Scenario) has all you need and even some you don't. (make sure to expand the "contents" box for a more practical view)
Also I'm beginning to think these kinds of games hate me. A friend gave me a link to PoDD and while playing Rikako I at one point had Yumemi quite literally filled the entire bottom half of my screen with her tombstones. I go back to PoFV and Medicine does the same thing... again (only lucky for me poison just makes it easier for me to die rather than actually kill me).In PoFV killing Lily/boss spawns can give you (or the AI) a purple "EX" item which instantly fills the other side with EX attacks. Still not sure what causes the occasional massive EX spam in PoDD, though - it could be just mass spirit destruction but it's rare enough for me not to really worry.
As usual, the wiki (http://touhou.wikia.com/wiki/Phantasmagoria_of_Flower_View:_Reisen%27s_Scenario) has all you need and even some you don't. (make sure to expand the "contents" box for a more practical view)Well, I was just commenting that since Seraphie said Reisen will always fight Tewi due to the story. I figured since the wiki listed her as possible opponent number 3 or 4 she'd always be one of those rounds, but I guess not...
In PoFV killing Lily/boss spawns can give you (or the AI) a purple "EX" item which instantly fills the other side with EX attacks. Still not sure what causes the occasional massive EX spam in PoDD, though - it could be just mass spirit destruction but it's rare enough for me not to really worry.Normally I can deal with EX spam by setting off a lv2, but for some stupid reason Medicine's poison clouds won't go away when blasted by the wave. As such, all it does is grant me temporary bullet relief and I'm still forced to move around at annoyingly slow speeds. I'm assuming Shikieiki's clouds operate similarly.
What is the correct way to play vs Shiki?
I just bash the shoot button all the time - I guess that this isn't a good idea since then she spawns a shitton of hotdogs which you simply can't dodge.
Replay here (http://replays.gensokyou.org/download.php?id=5603)
Should I switch from Youmu to somebody else who atleast charges faster?
don't bomb unless the next hit would put you at 0.5 health; bombing might mean taking two hits before getting to 2-gauge again, and taking two hits = being reduced to 0.5 anyway.Like I have a chance with Youmu's charge...."speed"....that's why I've bombed. No way to charge it.
Excuse the double post, here's the lunatic replay.How exactly does X bombing penalize me? Loss of chain, entire charge bar loss...something like score too?
I just watched your replay, and, outside of cutting back on X bombing (ones like in round 1 in particular, you didn't need those at all), I'd say change characters. If you want to use Youmu though, use L1s more often, and focus more. You had a handful of hits due to erratic unfocused flying.
charge bar lossThis specifically is why you shouldn't, unless the next hit will put you at half an orb. Youmu's L1 is decent enough in its own right to ease up a tight spot enough to squeeze through it, and unlike other bombs you can use it as much as you want.
and unlike other bombs you can use it as much as you want.The falsehood of this is why Youmu's Lv. 1 is so bad. You have to charge it well in advance and time it very well.
This specifically is why you shouldn't, unless the next hit will put you at half an orb. Youmu's L1 is decent enough in its own right to ease up a tight spot enough to squeeze through it, and unlike other bombs you can use it as much as you want.Fact: I never use lv1s. And that finisher by that fast burst.....*headdesk*
On that note, after watching your Aya fight, there were so many spots that you could've used L1s. They completely trivialize her EX and give you time to slip through her L2/3 if you get walled.
The falsehood of this is why Youmu's Lv. 1 is so bad. You have to charge it well in advance and time it very well.But, you can spam it, and it charges about as fast as other characters' L2s. Characters like Reimu become much, much easier when 70% of their EX attacks are being eliminated by your L1. Is it a replacement for an actual bomb? Overall, no. But in the long run it does nothing but benefit you.
But, you can spam it, and it charges about as fast as other characters' L2s. Characters like Reimu become much, much easier when 70% of their EX attacks are being eliminated by your L1. Is it a replacement for an actual bomb? Overall, no. But in the long run it does nothing but benefit you.I think I would take a L2 over a small slash in front of you any day.
Hmm....how to start using lv1 attacks instead of mindless Z bashing? I never use them. How are they even useful?
Of course, activating spirits with Youmu is impossible because she doesn't have a scope.Fix'd
If you're constantly shooting, you won't get more power from L1s... ever.Yuka Kazami.
Also, L1 charges deal more damage. 2 fully-hitting L1s will take out Lily or a boss (1 with Tewi/Yuka/Reisen).Tewi and Yuka require you to shotgun Lily. Reisen's bullet bullet likes detonating prematurely.
Tewi and Yuka require you to shotgun Lily. Reisen's bullet bullet likes detonating prematurely.L1s automatically activate when you use higher-level bombs, so it's not like that's a problem. Also, Lily doesn't have a collision box, so you can sit on top of her and kill her before she shoots.
Plus while L1 attacks are powerful, the time you spend not shooting while you charge them gives you no or very slight net gain.