Am I the only one who doesn't think Marisa C SA isn't as bad as Reimu B SA?The piercing, brah. It can kill legions.
SA Reimu A's bomb is awesome for every purpose. :V
MoF Marisa C for worst. MoF Marisa C would have been so much better if the options didn't stick for a couple of seconds every time you pressed focus and let go. If it worked like Remilia's options do, it would be great....You do realize that MarisaC would be worthless if the options immediately went back to Marisa every unfocus right? I can prove this with a single card: VoWG. Enjoy either focusing the whole time or doing half damage the whole time. Then there's how there's the unfocus-focus movement for quickly moving across the screen while keeping the options at strategic locations(Stage 6 is trivialized with MarisaC). And it's the most powerful shot type in the game barring MarisaBugged and ReimuC shotgun. The MoF Demo actually had Marisa's options instantly going back to her when unfocused.
The piercing, brah. It can kill legions.But that apparently "isn't good enough" to count when we're talking about Marisa's lasers in other games... Honestly, the only time I've seen people say piercing counts for anythng is in UFO, and that's only because UFOs tend to get obscured in later levels by swarms of enemes...
It works just fine with Remilia in IN. I don't see why I'd have that much of a problem with it if Marisa's just acted like hers. After all, VoWG is just one spell card.
It works just fine with Remilia in IN. I don't see why I'd have that much of a problem with it if Marisa's just acted like hers. After all, VoWG is just one spell card.Marisa's frost cannons don't have the range of Remilia's bats(?) though... If you dropped Remilia's options on the bottom of the screen they could still hit the boss. Do that with Marisa C and they won't do much other than sit there and look pretty.
It works just fine with Remilia in IN. I don't see why I'd have that much of a problem with it if Marisa's just acted like hers. After all, VoWG is just one spell card.There's more cards that require the options to stay there while you unfocus and focus quickly, you know. Remilia's worked because the shots reached the top of the screen; MarisaC's are close range.
So great shotgunning power. And that's it. In a game with little opportunities to shotgun.Actually, Aya, Kanako, and Suwako are reasonably easy to get to midrange.
although SA ReimuC has that certain hate factor going for it.Really? ReimuC's difficult to use (then again, almost every SA shottype is), but she's certainly not the worst. SA ReimuB is horrendous, I will agree on that, though.
Marisa B is probably the worst shot type in EoSD in the end
Eh, MoF ReimuC and UFO MarisaB would probably be good for stuff like easy-mode scorerunning, for those strange people who are into that kind of thing (like Heartbeam and, uh... Heartbeam).Nope. ReimuC is just that horrible. Spread does nothing to most of the stage enemies. You can't even shotgun a sizable number of Spell Cards, and when you can't, you deal the lowest damage out of all the shot types. I'm not going to even talk about unfocusing.
...What. Alright, first of all, she's the only shot type with piercing, and her damage isn't THAT bad, even with the lasers down.
Marisa B happens to have the best bomb in the game in every way.
Stardust Reverie can knock out every spell card except Scarlet Meister consistently with one bomb
Marisa C
Best Windows shot type overall: Scarlet Devil Team (IN)Uhhh...Remilia, used properly, is great, but I don't think she's good enough to overwrite Sakuya's terribility in IN. She really is just that bad.
Worst Windows shot type overall: ReimuC (MoF)
Best PC-98 shot type overall: Mima (MS)
Worst PC-98 shot type overall: ReimuA (LLS)
Uhhh...Remilia, used properly, is great, but I don't think she's good enough to overwrite Sakuya's terribility in IN. She really is just that bad.Sakuya's spread makes certain attacks easier in IN. You also need a Human to do scoring properly, so yeah. Else, I would've probably gone with Remilia Solo, yeah.
...but I usually run ReimuA for Lunatic LLS, and she has stood me in good stead for the most part. Compare her to A or B in SoEW...I don't think it's fair to call her the worst. I'd give to one of those.ReimuA was nominated to be the worst but just barely. Else it would've been MarisaB. SoEW's shot types all have their advantages. That includes the Movement Type.
HRtP Reimu is awesome as a shot type actually. Considering that your shots cancel most bullets, you get a bomb that does rather nice damage to a certain boss; it also lasts quite a while. You also get a whole load of techniques to use.wait can I give it to tHRtP Reimu
please
IMO Reimu B's the best in SoEW. >_> Choosing Reimu C for lunatic will just get you killed after stage 2 thanks to the enemies forcing you into a corner with their aimed bullets with no escape (something I'm tempted to name "Cave syndrome" :V). That and she's too slow to dodge many of the patterns. Once you reach max power Reimu B dominates the game with both absolute range and decent damage output.It may sound obvious, but if I couldn't have ReimuC I would go for ReimuB. Having one of everything at MAX power is ridiculously awesome.
Also HRtP Reimu is badASS. You see some bullet out to try an' cap you? SPIN KICK THAT MOTHAFUCKA! Who the hell do you know that can kick bullets? NOBODY, that's who.The series' resident China Pet disagrees.
[MarisaB's] bomb doesn't destroy a full HP UFO but it's enough to clear enemies away. That's pretty stinkin' awesome if I do say so myself.
Considering that every other bomb in the game does the same thing but also does more damage as well as last longer, I'd say it's pretty stinkin' shit.Umm, no. MarisaB's bomb pretty much kills all enemies but leaves the UFO barely alive, ensuring a popped fully soaked UFO. The other bombs kill the UFOs, usually stripping you of extra bombs and lives. So while it appears to be bad, it has it's advantages. Also, the main shot is basically MS Mima with a little less oomph, and something that is less than awesome can still be good. So yeah.
*Why no mention of Netherworld team in IN? I mean, Yuyuko and Youmu are alright solo, but... Youmu's got a more focused fire and Yuyuko's super spread... and they're the opposite roles that you'd use focused/unfocused. Especially given IN's time system. It sorta drives me nuts @_@Personally, I find that homing and spread types are good when you can't get directly under the boss, and Youmu's option is good to use to help deal with multiple spawn points, so despite seeming strange it actually works out in practice (or at least it does for me). It's also easier to use them together since if you solo with Youmu you'll only do half your normal damage if you can't get Myon lined up with the boss, and focusing won't reset its position (which can be bothersome for bosses like Reisen, who require swapping between focused and unfocused to deal with her illusion spells, and since she likes to move around a lot you might not be able to get directly under her as often as you'd like).
Umm, no. MarisaB's bomb pretty much kills all enemies but leaves the UFO barely alive, ensuring a popped fully soaked UFO. The other bombs kill the UFOs, usually stripping you of extra bombs and lives. So while it appears to be bad, it has it's advantages. Also, the main shot is basically MS Mima with a little less oomph, and something that is less than awesome can still be good. So yeah.If you time the bomb / summoning of the UFO properly, you can ensure the maximum number of bombs / lives / points anyway.
Worst PC-98 shot type overall: ReimuA (LLS)ReimuA? Really? I'm not seeing it. Admittedly I haven't played around all that much with PC-98, but I cleared LLS Lunatic with no real difficulty on my first not-ragequit attempt with her, and I remember her doing a lot more damage that I was expecting; IIRC it was only slightly less than what I was getting with MarisaA, but with all the benefits of homing (and all the benefits of fighting Marisa over Reimu but I guess that doesn't count). Is there something I'm missing here? :V
Worst - MarisaB: I tried to use this effectively...I really did. I tried my best to find SOMETHING redeeming to this shot but alas...it's really bad...
You can fill up UFOs easier since her bomb clears the screen without killing them, and backshot is useful for some of those streaming stages when you need to go around stuff.
Still the worst shot but not completely useless.
Okay, after some extensive PCB playing today, I have changed my stance on the game: MarisaB is the worst shot type in the game.I actually forgot that shot type existed.
What the hell does the shot even do? ReimuA is horribly weak, but at least she's useful for getting into the game. SakuyaA is a terrible shottype, but like ReimuA, the lock-on helps people get into the game before they realize it's terrible/boring and move onto a better type.
MarisaB?
No.
I cannot find a single good thing about this shottype except the bombs. The lasers are terrible at dealing damage unfocused (which, y'know, you want to do for most of PCB), and when you focus, your range is roughly three pixels wide. The Cherry gain is terrible and the loss for bombing/dying is even higher than MarisaA.
The only redeeming factor I can see in the shot is the bombs. Non-Directional Laser is absurdly powerful if you bodyslam the boss, and Master Spark is Master Spark. However, this is not EoSD; those bombs are going to destroy your score, and Marisa only even gets two bombs at base.
There is nothing else even remotely good about this shottype beyond the bomb damage.
>:E
StB Aya is EXTREMELY bad.Also doesn't even have a bomb!
Too fast or too slow. And you can't change it :V
Also doesn't even have a bomb!Or, er, a shot. :V
Or, er, a shot. :VWell at least she can clear bullets every once in a while.
Well at least she can clear bullets every once in a while.And that's on top of her game being EIGHTY-FIVE STAGES LONG
Too bad she also only has one life :V
Okay, after some extensive PCB playing today, I have changed my stance on the game: MarisaB is the worst shot type in the game.MarisaB is awesome.
What the hell does the shot even do? ReimuA is horribly weak, but at least she's useful for getting into the game. SakuyaA is a terrible shottype, but like ReimuA, the lock-on helps people get into the game before they realize it's terrible/boring and move onto a better type.
MarisaB?
No.
I cannot find a single good thing about this shottype except the bombs. The lasers are terrible at dealing damage unfocused (which, y'know, you want to do for most of PCB), and when you focus, your range is roughly three pixels wide. The Cherry gain is terrible and the loss for bombing/dying is even higher than MarisaA.
The only redeeming factor I can see in the shot is the bombs. Non-Directional Laser is absurdly powerful if you bodyslam the boss, and Master Spark is Master Spark. However, this is not EoSD; those bombs are going to destroy your score, and Marisa only even gets two bombs at base.
There is nothing else even remotely good about this shottype beyond the bomb damage.
>:E
MarisaB is awesome.
1) Focus
2) Stay under the boss
3) Basically don't move
...and you can drain away enemy lifebars very quickly. She's like SakuyA, except preferring cheap damage over cheap range. (Their Cherry rates are comparable IIRC.)
ReimuA is good for "getting into the game"? She's really not; that's what SakuyA is for :VReimuA and SakuyaA are terrible shottypes overall, but they're both very good for beginners just learning the basics of Touhou. Auto-homing shots allow the player to focus almost purely on dodging, and not have to worry about hitting the enemies until they've improved their dodging skills. Outside of that, they're both garbage, I don't think anyone's going to debate that.
And if that was your best reason for justifying her existence, yes, she's the worst in the game.
-ReimuA and SakuyaA are good for learning the game, at which point it's better to move onto a better shottypeI contend that ReimuB is better for learning the game than ReimuA (definitely) and debatably SakuyA.
I just can't find anything MarisaB does that another shot can't do much better.
I just can't find anything MarisaB does that another shot can't do much better.Fighting Yuyuko after the fan comes out. :V
Fighting Yuyuko after the fan comes out. :VAs well as instantly destroying enemies that are lined up to prevent the ones in the back from firing (which mostly happens in stages 2 and 3, but still), as well as having slightly better spread than marisa A.
Still, MarisaB is fairly powerful, so she doesn't suck; but she isn't really the best choice. In Extra/Phantasm though, she loses uber doom bomb damage, and becomes almost completely inferior to ReimuB/MarisaA.It's not just damage that makes Marisa B's bombs good, its also duration since they last a good while. This means they can really help during tougher parts of the stage as well as for stalling during some of the more annoying cards.
as well as having slightly better spread than marisa A.While unfocused.
It's not just damage that makes Marisa B's bombs good, its also duration since they last a good while. This means they can really help during tougher parts of the stage as well as for stalling during some of the more annoying cards.Having two Master Sparks isn't worth three Evil Sealing Circles or four Indescriminates, if you ask me. And Non-Directional Laser doesn't last all that long while being the powerhouse of the two; you could argue that that just means Master Spark is the bomb of choice when going for survival and Non-Directional Laser when looking for damage, but unless you're deliberately bombing something you aren't going to get a choice in the matter.
While unfocused.My point was that that helped during stages. Unless its a death fairy, it doesn't usually matter how much damage a type does to generic enemies since they're going to die shortly all the same.
Except her unfocused damage is abysmal.
Which is bad, because unfocused damage is extremely vital in PCB, because you shoot unfocused frequently for cherry.Er, is it really that bad? I know you have to get both lasers to hit the enemy for reasonable damage, but I you make it sound like it does nearly no damage at all...
To top it off, she loses a lot of cherry on death.Doesn't that happen for both Marisa types, though?
And I'm not even going to bother retouching on the whole "piercing is useless in PCB" thing.Yeah, I know, it doesn't seem to count for anything unless the game is UFO... >.<
Having two Master Sparks isn't worth three Evil Sealing Circles or four Indescriminates, if you ask me. And Non-Directional Laser doesn't last all that long while being the powerhouse of the two; you could argue that that just means Master Spark is the bomb of choice when going for survival and Non-Directional Laser when looking for damage, but unless you're deliberately bombing something you aren't going to get a choice in the matter.True, though I guess I can't say much on this since I struggle to deathbomb even just half the time...
Plus, with less cherry gain you'll have less supernatural borders; coupled with two bombs, you aren't going to have as much protection overall, and when you do have it you're going to be forced to use most of said protection continuing to have your bomb active after what you needed the invincibility for is long gone already.Stalling as long as the master spark does usually doesn't dump you in the middle of the next attack phase, though I admit I have little experience with that during higher difficulties since I suck and nearly no Extra/Phantasm experience since I completely fail the Extra stage and can barely make it to Ran, let alone past her first few attacks...