Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: Rei Scarlette on March 13, 2019, 11:12:42 pm

Title: Fate/Grand Order - Round 3
Post by: Rei Scarlette on March 13, 2019, 11:12:42 pm
A year and a few months later, it's finally time for the third topic. I couldn't come up with a clever and punny title right on the spot, please understand
Previous entries:
Topic#1 (https://www.shrinemaiden.org/forum/index.php/topic,18904.0.html)
Topic#2 (https://www.shrinemaiden.org/forum/index.php/topic,21126.0.html)
Format shamelessly ripped from the previous topic because I think it looked nice


Ongoing Events
US
(https://grandorder.wiki/images/thumb/e/e0/Event_The_Demonic_Capital_Rashomon_%28Rerun%29_EN.png/670px-Event_The_Demonic_Capital_Rashomon_%28Rerun%29_EN.png) (https://webview.fate-go.us/2019/0519_re_rashomon/)
Wiki (https://grandorder.wiki/The_Demonic_Capital_Rashomon_(Rerun))
9pedia (http://fate-go.cirnopedia.org/quest_event_us_20190522.php#nav)

------
JP
(http://fate-go.cirnopedia.org/img/20190514/top_banner.png) (https://news.fate-go.jp/2019/meiho-sou/)
9pedia (http://fate-go.cirnopedia.org/quest_event_20190515.php#nav)

(if I miss a JP event just give me a poke and I'll update OP -- trying to keep on top of info for both, but I only play on NA server)


(All IDs copied from previous OP - if you want your ID added or removed, just give the word)
Friend IDs:

---JP---
beaver1231: 702,073,038 / 340,339,400
Chaore: 789,874,752
Jana: 602,309,163
Mr. Jovial: 693,517,823
Patorkiku: 606,389,941
qMyon: 674,355,001
trancehime: 398,240,354
yuyukos: 293,823,911
Zengar Zombolt: 861,528,643
Zerviscos: 235,589,526

---US---
AzyWng: 810,842,433
Chaore: 416,340,402
commandercool: 440,432,213
Edible: 180,877,949
Ionasal kkll Solciel: 396,872,783
Jana: 468,680,095
Kasu: 836,681,458
qMyon: 936,634,137
Rei Scarlette: 039,794,959
Sect: 199,652,307
yuyukos: 408,231,921
Zengar Zombolt: 744,658,052
Zerviscos: 970,709,708(Quit NA)


Official site(s):
http://fate-go.us/
http://www.fate-go.jp/

Useful site(s):
http://fate-go.cirnopedia.org/
http://fategrandorder.wikia.com/
https://grandorder.wiki
https://shipfu.moe/fgo/
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on March 14, 2019, 02:57:03 am
Did an obligatory ten-pull for the event and managed to get the 5* CE this time around. Also got Fran, so that was nice.
Title: Re: Fate/Grand Order - Round 3
Post by: yuyukos on March 14, 2019, 04:09:45 am
Two ten-pulls gave me a Poster Girl CE and Anne/Mary, I'm satisfied.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on March 14, 2019, 04:29:33 am
Meanwhile, while asking about ways to purchase quartz without a CC (I didn't know it was as simple as a giftcard okay this is the only mobile game I play :ohdear: )

I was mistaken for a minor and suggested to ask my parents for help with making a purchase  :V so I guess I've got that eternally-12-years-old thing going for me at least?

Don't know for sure if I'll spend yet but I really would like a TB Saber to go with my Demon Archer yes

Edit: Speaking of, emergency maintenance in progress. For what, who knows. But more quartz for the quartz throne
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on March 16, 2019, 06:48:03 pm
Whaled a bit for 5 more 10-pulls...

No Daishouri. :(
But I got a pair of 5* Event CE's, NP3'd Emiya, and got a brand new Herc.

The Event Point gain (or lack of it) is a bit ridiculous though...
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on March 16, 2019, 07:06:15 pm
Event points will ramp up a huge bit later on in the event, so you don't have to worry too much about it right now. For now, it's best to focus on the currencies.

The 1AP dailies themself can total out to just under a million by the end of the event if you're running it with full bonus. The final free quest node will give 6k honnoji points without any bonus, and the current best node barely scrapes past 6k for me right now even with full bonus.
Title: Re: Fate/Grand Order - Round 3
Post by: AzyWng on March 27, 2019, 02:42:08 am
So after I forgot to save my data transfer number I wound up uninstalling the game forgetting it would clear my save data

Now I have to start all over.

At least I didn't spend any money on Saint Quartz... So that's fine?

EDIT: My user ID is: 810,842,433
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on March 28, 2019, 07:33:49 am
GudaGuda Meiji Restoration is on now on NA, and I decided to join team F2P for this go-around :V
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on March 28, 2019, 10:54:56 am
GudaGuda Meiji Restoration is on now on NA, and I decided to join team F2P for this go-around :V
Oda Faction is wrecking this first day; I figure a lot of people have salt about the Whale Faction gacha not giving them either gummy.

*warning: you're probably going to get real gacha salty if you reveal this spoiler*
*whistles in Okita and NP2 Hijikata in one ten-roll each* Shinsengumi faction all the way!
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on March 29, 2019, 03:00:56 am
-EX Luck-

Well, this has only strengthened my resolve to go all out and make sure nobunobu wins  :derp:
Though in reality it hurt a teeny little bit being forced to choose between Nobu and Okita

So after I forgot to save my data transfer number I wound up uninstalling the game forgetting it would clear my save data

Now I have to start all over.

At least I didn't spend any money on Saint Quartz... So that's fine?

EDIT: My user ID is: 810,842,433

Ouch, that's a real bummer, sorry to hear it. Tossed you a friend req anyways, I don't have super great supports but maybe they can make it easier to swing back to where you were before.
Title: Re: Fate/Grand Order - Round 3
Post by: AzyWng on March 29, 2019, 05:21:45 pm
Ouch, that's a real bummer, sorry to hear it.
Don’t worry about it. Starting fresh in a game isn’t something I’m a complete stranger to - and it’s interesting to see how things turn out this time. My 4* servant is Chevalier D’Eon.

Tossed you a friend req anyways, I don't have super great supports
Amakusa has been saving my ass so far - your supports are doing just fine. Thanks for the req.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on March 29, 2019, 05:35:16 pm
Sent a friend req as well. Hope it helps!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 01, 2019, 08:22:34 am
In a somewhat unrelated, but still is, note, TM's official website is showing off this year's April Fool's gag: FGO*Quest.  Only the leftmost pic leads to more "info" on the game.  The other three leads to homepages for Nakau restaurants, Sawayaka restaurants, and Sekiro's Japanese webpage.

- - -

I've noticed that Kama has a Riding skill of A.  Honestly, it had to at least meet Medb's Riding Skill for the exact same reason Medb has a Riding skill at all.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 06, 2019, 04:18:41 pm
I probably should feel bad for just memeing on the angry gummy CQ, but nah :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 07, 2019, 05:39:32 pm
I decided to download this last night to give it a try. I've been enjoying Fate Apocrypha lately so it seemed like it might be fun. Still pretty early in the story mode, I'm a few stages after I got to do my first summon. Got Stheno as my rarest servant, I don't know what's good, how rare it is, or even what rarities exist, but I'm hoping I'll get a chance to get some characters I'm familiar with at some point.

I'm still figuring the game mechanics out. Is there anything important I should know?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 07, 2019, 07:30:27 pm
I'm still figuring the game mechanics out. Is there anything important I should know?

Worth noting is that unlike many gacha games, pretty much every servant in FGO is usable and viable, even the low rarity ones, and there's very little in the ways of powercreep. Even the "worst" characters still tend to be quite good. The only one I can think of off the top of my head who is objectively bad is Caster Gilles de Rais, and most people don't have him anyway.

As for Stheno, her Noble Phantasm/"Ultra Move" isn't one that deals damage, but has instant death chance and charm against males. Her main niche is an anti-male charm lockout team, but aside from that, she still deals pretty good damage with her regular facecards just by virtue of being a 4 star unit.

Basically the only most important things to keep in mind is, use whoever you like most because that's what'll get the most enjoyment out of the game for you, don't worry about tier lists (unless that's your kind of thing), and remember that class advantage triangles are really powerful.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 07, 2019, 07:45:54 pm
I was looking at the new player tips and saw that any unit looks like it can be upgraded to the same level cap, is that right? That's good.

I've only seen one single male unit so far out of all of the maps I played but Stheno did insta-kill him, so that's neat.

What do those critical star items do exactly?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 07, 2019, 08:08:23 pm
Each rarity has a different maximum level cap (60, 65, 70, 80, and 90, for 1-5 stars respectively) but by using Holy Grails, any servant's level cap maximum can be increased, and anyone in theory can be level 100. They're a very limited resource though, so grails are typically saved for your very favorites. That said though, anyone taken to their rarity's natural cap will be of quite a fair strength, so no worries on being too underpowered due to the different caps.

3 star servants are the highest you can roll on friend point rolls and those will all have a maximum level of 70, and they're definitely quite capable of handling themselves. The 1 and 2 stars still all have their own uses too though, some of them actually outclassing 5 stars for what they do (Arash comes to mind for being hella good at farming, and Spartacus too)

Critical stars, you can think of each one as being a 10% chance for an attack to crit. All of the stars you have are distributed to random face cards per turn, and that's how the crit system works in this game. 10 stars will guarantee a crit if they all go to the same card, but you usually need more than 10 to force crits unless the character in question has a skill that increases their critical gather rate. Which makes stars more likely to go towards their own cards. If you happen to end up with 50 or more stars in one turn, every available card will have a 100% chance and the extra stars are discarded afterwards.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 07, 2019, 10:29:29 pm
#1 of grailing is to always prioritize your waifu/hasubando. You have the best waifu in Stheno, so you're already well on your way there!

An important aspect of picking cards to attack with is the Chain mechanic:

* Pick three cards from the same Servant, and they'll get a bonus fourth attack. (This is considered a Brave Chain.)
* Pick three Buster cards, and every attack will get a further attack boost.
* Pick three Arts cards, and every Servant involved will get +20% to their Noble Phantasm Gauge before the attacks begin.
* Pick three Quick cards, and you'll get a bonus 10 stars to be distributed on your next turn (on top of however many stars your attacks generate naturally).

The card type chains can overlap with the Brave chain if your Servant has three cards of the same type, or two cards of the same type as their Noble Phantasm if their Noble Phantasm is ready. Stheno has three Quick cards, so it's possible for her to have a Quick Brave Chain. Mash has two Arts cards and a Arts-type Noble Phantasm, so it's possible for her to have an Arts Brave Chain. (Though, in this particular case, an Arts Brave Chain that involves a Noble Phantasm tends to be pretty pointless, since using a Noble Phantasm requires you to have a full-enough NP gauge in the first place, and a Servant using their NP drains their entire NP gauge. It's only worth doing if the NP Gauge gain you get from the chain and subsequent attacks will push your gauge to the next NP Overcharge level.)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 07, 2019, 10:54:55 pm
Is the deck persistent? Which is to say, do cards shuffle back in after every turn or do cards that you use get discarded?

What's up with Ishtar? She's Rin, right? Is she like, the Rin equivalent of Shirou's Archer or something?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 08, 2019, 12:33:09 am
Each servant has 5 specific cards (you can see on their profile) and at the end of the turn, the entire hand is temporarily discarded, even ones you didn't use. After 3 turns, all of the 15 cards are used up and then they're all reshuffled back together. There are some other circumstances that also immediately reshuffles the deck, like if one of your servants dies then you start fresh from a brand new deck.

Ishtar is a little bit different, she is the goddess Ishtar possessing a vessel who is in appearance and personality identical to Rin (or something along those lines). So while it's kind of like Archer, it's not quite the same. She's more like "Rin-but-not-Rin", you can call her a Rin-face. I think as far as who's "in-control" it's like 60% Ishtar, 40% Rin-person, so you'll definitely notice some similarities between the two but also some differences that lets her be a unique character on her own too.

Edit: Adjusted for some probably really minor Babylonia spoilers. It's probably not a big deal, but you know, safe than sorry. This kind of stuff is explained pretty quickly after you meet her in the story.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 08, 2019, 04:03:49 am
For low-rarity Servant recommendations, I'd suggest raising at least the following:
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 08, 2019, 04:46:49 am
Are those guys common? The rate at which I'm getting currency seems stupid slow so for now it seems like I'm just gonna get what I get.

Ideally I'd like to have Astolfo, Mordred, Iskandar, or Ishtar but I assume they're all super rare and/or event exclusive or something.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 08, 2019, 05:40:29 am
Of the 4 I recommend, Georgios and Hans are 2*/UC while Cu and Medea are 3*/R, so you should have them at max NP without much difficulty as long as you keep rolling the FP gacha.

Meanwhile, of the 4 you mentioned, Astolfo and Mordred are non-limited but are 4*/SR and 5*/SSR respectively, while Iskandar and Ishtar I believe are both limited 5*s.

By the way, I forgot to mention this but don't neglect Mash either, she becomes one of the best defensive Servants in the game after she gets a good amount of her ascensions.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 08, 2019, 10:29:43 am
Remember that your Servant's levels are not related to how many battles they've been in. You can get Embers to level them from the dailies (the red banners), in the friend point gacha, and events usually have a bunch of them in their shops. I've seen way too many beginners try to bust through Orleans and Septem with level 1 Servants.

What's your Friend Code? (Menu -> Friends -> Friend Search tab) All of us with space in our lists can have you added, and then you can get some powerful assistance in your battles, and higher FP gain (outside of NPCs) to boot. (Be aware that some of us may have Servants that are kind of spoilery in terms of True Names and such!)
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 08, 2019, 03:38:49 pm
Something else probably worth pointing out is that you are guaranteed to get (at least) one 4* Servant from a list of ten possible 4* Servants in your story-forced 10-pull - Stheno-sama is on that list of ten and happened to be yours. This is not indicative of the luck you'll have with getting gold Servants from 10-pulls going forward.

(I imagine veterans of the gacha expect this already, but hey)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 08, 2019, 04:58:06 pm
Of the 4 I recommend, Georgios and Hans are 2*/UC while Cu and Medea are 3*/R, so you should have them at max NP without much difficulty as long as you keep rolling the FP gacha.

Cool, I'll keep an eye out for them.

What's NP and FP?

Meanwhile, of the 4 you mentioned, Astolfo and Mordred are non-limited but are 4*/SR and 5*/SSR respectively, while Iskandar and Ishtar I believe are both limited 5*s.

Makes sense. Too bad, but not surprising.

By the way, I forgot to mention this but don't neglect Mash either, she becomes one of the best defensive Servants in the game after she gets a good amount of her ascensions.

Oh cool. That's always nice. I saw she had a cost of 0, that seems pretty handy too.

Remember that your Servant's levels are not related to how many battles they've been in. You can get Embers to level them from the dailies (the red banners), in the friend point gacha, and events usually have a bunch of them in their shops. I've seen way too many beginners try to bust through Orleans and Septem with level 1 Servants.

Yup, I've been keeping them at the recommended level for the story mission I'm doing.

What's your Friend Code? (Menu -> Friends -> Friend Search tab) All of us with space in our lists can have you added, and then you can get some powerful assistance in your battles, and higher FP gain (outside of NPCs) to boot. (Be aware that some of us may have Servants that are kind of spoilery in terms of True Names and such!)

440,432,213

I've been using NPC friends whenever possible so things can remain challenging, but having some high-level friends around will probably he handy for some stuff.

Something else probably worth pointing out is that you are guaranteed to get (at least) one 4* Servant from a list of ten possible 4* Servants in your story-forced 10-pull - Stheno-sama is on that list of ten and happened to be yours. This is not indicative of the luck you'll have with getting gold Servants from 10-pulls going forward.

(I imagine veterans of the gacha expect this already, but hey)

What are the rates for rare units normally?

Edit: So the NPC caster Cu Chulain can go over 100% charge for his Noble Phantasm. When I use it with him it drains the entire bar, and I've never had time to get it to more than 180-190%. If it reaches 200% is it more powerful or does it let him use it multiple times or something? And is there any difference between using it at 100% and 190%? Or is the extra charge just wasted if I do that?
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 08, 2019, 05:28:43 pm
* NP and FP are Noble Phantasm and Friend Point(s), respectively.
* Noble Phantasm charge levels do not make a difference until you hit the next multiple of 100, so 199% is the same as 100% (and the extra 99% gets wasted), but 200% is more powerful than anything between 100% and 199%.
* The effects of "Overcharge" (reaching 200%, 300%, etc.) can be seen by poking a Servant's icon at the bottom of the screen, along with a bunch of other useful info (attack strength, craft essence effects, any status effects that may be present). Any aspect of a Servant's Noble Phantasm that say something along the lines of "effect increases with overcharge" gets more powerful whenever you hit the next multiple of 100 in the charge meter. As an example, Caster Cubert's NP deals damage to all enemies and afflicts them with Def Down and Burn: the effects of Def Down and Burn are more potent at higher Overcharges, but the actual damage dealt does not change.
* Sent a friend request! Hope it helps. (Note that you get 10 FP from using any random guest Servant, 25 FP from using a Friend's guest Servant, and 200 FP from using a story-supplied guest Servant.)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 08, 2019, 07:09:51 pm
Man, this game really chews through my phone's battery. And loading seems to take much longer than with other games too. Every time I sit down to play I end up at 20% battery before I know it.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 08, 2019, 07:39:51 pm
It is very battery-intensive, yeah (there's a LOT to the game internally). I just recently updated to the Galaxy S10+, though, which is a lot faster and has a much more powerful battery. :V
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 09, 2019, 10:25:07 am
Servant drop rates in the gacha is 3% for an SR (1.3% for someone on rate-up, if they're the only SR on rate-up) and 1% for an SSR (0.7% for a solo rate-up).

The only time these numbers change is during a Guaranteed SSR Gacha (where you have to have an SSR Servant somewhere in the roll) or if you somehow get a sub-minimum 10-roll (either no Servants or no Craft Essences at SR or SSR rarities; they move the rates for one of the rolls around into a 96% chance at a 3* Servant or 4* CE respectively).
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 09, 2019, 11:44:43 am
IT'S ALMOST NERO TIME BITCHEZZZZ
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 09, 2019, 05:03:27 pm
IT'S ALMOST NERO TIME BITCHEZZZZ
Also, it will soon be time to get Moon Cancer.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 09, 2019, 05:07:10 pm
Yeah but Nero
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 09, 2019, 05:13:51 pm
Eh, I already have both Neros, so I'll just be focusing on getting either one of the Alter Egos for the time being :V
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 09, 2019, 05:17:22 pm
You could have MORE Nero
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 10, 2019, 12:18:28 am
I'm severely lacking in Sabers, so I'd be happy to pull a Nero :derp: both Salter and Okita completely ignored my summons, so I still only have just sumanai and liz
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 10, 2019, 02:20:09 am
So what do I do with my quartz? Should I be saving it or using it, and where do I use it?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 10, 2019, 02:27:30 am
Trying to exclusively save for any one future Servant in particular would just cripple you in the long run, so feel free to throw in some quartz on any banner that interests you. It's not a meta-heavy game by any means, but you do want a decently-sized roster to deal with a good amount of scenarios.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 10, 2019, 02:36:49 am
Is the story banner good? It seems like it might only be giving me things that are going to end up being free, but I'm not done with the second story area yet so I don't know how that will ultimately work. I got a caster Cu Chulain for free, does each area give me that area's partner unit and is that banner just duplicates of them?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 10, 2019, 03:27:39 am
Story reward Servants are usually a particularly prominent ally 3*, you won't be getting any 4*s or above that way.

The story banner isn't a particularly good investment, but it does contain storylocked Servants (e.g. Nero from the Septem Singularity) that are exclusive to that banner unless a limited banner offers one of those Servants on rate-up, and usually those rate-up banners are a better investment if you want one of them in particular.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on April 10, 2019, 04:35:17 am
I'm probably gonna drop two ten-pulls and several tickets on the next event since I wanna try and get an alter-ego and then I'll be mostly saving up for the Salem chapter release in order to get a foreigner.

Deep down though, I've got a very very bad feeling that none of this is going to help. ;>; I feel like I used up all my luck with that super lucky Gorgon pull back during Babylonia, considering she was the only servant I wanted due to having no avenger at the time.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 10, 2019, 06:09:04 am
440,432,213

I've been using NPC friends whenever possible so things can remain challenging, but having some high-level friends around will probably he handy for some stuff.
Sending a friend req to you.  (Name is Aya, ID: 084,898,611)  I'm guessing my Berzerker would be the equivalent of bringing a tactical nuke to a knife fight.

Don't forget to set up your Support servants.  Go to Formation > Support Setup.

That said, don't neglect the events if you can.  Even if you can't get the welfare servant (and all of their Ascension materials), there are valuable 4* Exp cards and 3* Fou's usually in the event shops.  Not to mention often difficult to obtain Skill Up/Ascension mats too.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 10, 2019, 08:58:57 am
Just leveled and got another friend slot, so I went ahead and shot you a friend request as well

---

Also, just finished up with the 1mil points on both sides of the event. Took longer than I'd have liked it to, but at least I didn't have to use a bunch of apples for it. I guess I'll finish up a bit of currency farming then start trying to hoard exp for BB
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 10, 2019, 10:12:45 am
That said, don't neglect the events if you can.  Even if you can't get the welfare servant (and all of their Ascension materials), there are valuable 4* Exp cards and 3* Fou's usually in the event shops.  Not to mention often difficult to obtain Skill Up/Ascension mats too.
With that said, bum rush this event now, while you still have time to. Between the bunch of us I know you have on your friends list with high level Nobus, Okitas, and/or Hijikatas, you should have very little trouble for most of this event, since all three of them get a massive buff to their damage on top of the relatively mid-tier strength of the enemy forces.

The next event will likely be beyond you, however. It demands you've beaten the entire first part of the game (and get that golden cross on your profile), and we're not quite up to the part where Support Servants only can get you all the way there. You do get 1/2 AP Main Quests right now, though, and the event lasts 21 days after that.



In roll news, I tossed a bunch of tickets into the White UMU banner and ended up getting red UMU instead. I am fully prepared to whale a bit for Meltryllis and/or Kiara; though given how volatile my luck's been up lately, that only means I'm willing to buy Quartz once for them and am also fully prepared to get zero Alter Egos this time around.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on April 10, 2019, 02:32:41 pm
How did this happen (https://cdn.discordapp.com/attachments/464271658014736384/565523888545726494/Screenshot_20190410-100953_Fate_GO.jpg)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 10, 2019, 03:43:07 pm
What do tickets do?
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 10, 2019, 03:48:44 pm
You can spend them instead of 3 SQ on a single SQ summon. (Sadly, gathering 10 tickets does not allow you to spend them on a single 10-pull; you have to do 10 individual single pulls with them.)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 10, 2019, 03:50:44 pm
So ticket summons aren't special, they're just the equivalent of three stones? I wasn't sure if they gave better rates or anything.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 10, 2019, 06:33:35 pm
Yeah, tickets should have the same rates as regular quartz as far as I've seen. I've personally had really bad luck with quartz and most of my SSRs came from tickets, but I'd say it's just dumb luck playing tricks on me and nothing more than a placebo effect.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 11, 2019, 12:33:53 am
Tickets might be better! Jalter came to me from a ticket.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 11, 2019, 02:06:16 am
For low-rarity Servant recommendations, I'd suggest raising at least the following:
  • Georgios: With Mash's ascensions being storylocked, you'd want a decent tank option to fall back on, and he can fill in that role quite nicely.
  • Hans: AKA Budget Waver, despite the chance-based gimmick, the buffs offered by his NP are still quite strong and may be a lifesaver in some cases.
  • Cu Chulainn (Lancer): Despite the memes of him being the franchise's Kenny, he's an absolute beast at holding the line due to his kit and a quirk with Guts that allows him to basically skip an enemy turn if he was killed with Guts active while being the last man standing.
  • Medea: Due to how rare other DPS Casters are, she might be your only DPS Caster option for quite a while. That said, she still performs quite well due to her highly spammable NP.

So the only one of these that I've been able to pick up so far (not that I've done a crazy number of pulls or anything) is Lancer Cu Chulainn. He seems pretty neat. How does Guts work exactly? If you have the Guts status and would die then you survive with a little bit of HP left, is that right?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 11, 2019, 02:31:55 am
Yep, that's pretty much it.

Oh yeah, I just remembered that the Guts quirk I mentioned also works with Georgios if he dies with it on while he still also has Target Focus active.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 11, 2019, 03:27:54 am
Something good to note about Cu is that his Protection From Arrows is an evade skill that lasts forever (until 3 hits) so it's best to fire it off immediately so the cooldown can start cooling down, and most times you can put it back up again once he runs out of evades unless the enemy has been picking on him particularly much. He gets his reputation as an undying cockroach for good reason, ransa ga shinda memes aside he's really tough to actually kill until he is the only target left. Even then he can hold the fort for a few turns with more Evade and Guts like Leon mentioned.

Tickets might be better! Jalter came to me from a ticket.

That could well be possible, I was a bit hesitant to say as much if it was just me, but it seems a lot of people I know also have good luck with tickets, so it might actually be A Thing.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 11, 2019, 05:25:00 pm
How do I tell if something's rare? Is it just based on stars or are there rarities within that?

One of my buddies started playing last night and got Tamamo Cat as his first pull, isn't she pretty rare?
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on April 11, 2019, 05:45:39 pm
How do I tell if something's rare? Is it just based on stars or are there rarities within that?

One of my buddies started playing last night and got Tamamo Cat as his first pull, isn't she pretty rare?

Pretty much just stars, but within the same star ratings, there can be "limited" servants which are only available during specific banners, while others are available in any banner. They're all part of the same chance bucket, though.

Tamamo Cat's a pretty rare 4-star, but your tutorial roll is guaranteed to give you at least 1 4-star servant from a small list, so it's understandable.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 11, 2019, 06:52:25 pm
Yeah, the starting summon guarantees you at least one 4* Servant from a predetermined list:

* Siegfried (Saber)
* Chevalier d'Eon (Saber)
* Elisabeth Bathory (Lancer)
* Emiya (Archer)
* Marie Antoinette (Rider)
* Saint Martha (Rider)
* Stheno (Assassin)
* Carmilla (Assassin)
* Heracles (Berserker)
* Tamamo Cat (Berserker)

They're all rare (or Super Rare, to use gacha game terms) outside of the Tutorial Summon.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 11, 2019, 07:01:53 pm
Oh man, I could have gotten Emiya? I mean, Stheno is fine... I guess... :D
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 11, 2019, 08:21:26 pm
We'll be getting a 4-star Exchange Ticket some time later this year, when our equivalent of the 10m Downloads Campaign hits, so if you want to you can spend that on getting a guaranteed Emiya. Or on basically any other (non-limited) 4 star servant, if there happens to be another in the list who catches your interest.

Speaking of said ticket, I'm still torn on who to choose for mine. I don't know whether I'll be taking Salter, Rama, Saberlot or Helena.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 11, 2019, 11:07:53 pm
I need to decide between Nero, Lizard, or Medusa Lily myself. (Assuming I don't get a Nero or four during the CCC event)
Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on April 11, 2019, 11:47:25 pm
If limited servants were included I'd guaranteed be snagging Rider Mordred, but since they probably won't be, I'll have to decide between Ibaraki, Rama, or NP3 d'Eon (Astolfo would also be here but I'll probably get a couple while rolling for Penthesilea, with my luck). Gorgon's also kinda tempting since I don't have any Avengers yet, but I dunno.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 12, 2019, 12:20:36 pm
Man I saw the golden glow on a ticket last night and it was a Saber and I got all excited

And it was Gawain :(
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 13, 2019, 04:18:56 am
So I guess the seven-day login bonus is a shitload of tickets. I got the following rare things from mine:

-Gawain 4*
-"A Fragment of 2030" craft essence 5*
-"Knight's Dignity" craft essence 4*

That 5* equipment seems pretty spicy.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on April 13, 2019, 04:41:43 am
It should be a special login campaign for your first seven days, IIRC.
ALSO YOU GOT 2030 it's been like two years and a half and I still thirst for one of those. It's the real deal.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 13, 2019, 04:46:11 am
2030, Another Ending, Demonic Bodhisattva...

There are a bunch of excellent CEs based of the EXTRA series - and nice thing, they're all on rate-up!

(I'm so thirsty for literally any of these three CEs...)
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 13, 2019, 06:53:03 am
So I guess the seven-day login bonus is a shitload of tickets. I got the following rare things from mine:

-Gawain 4*
-"A Fragment of 2030" craft essence 5*
-"Knight's Dignity" craft essence 4*

That 5* equipment seems pretty spicy.
2030 is pretty useful, I'd recommend putting it on buffers like Hans.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 13, 2019, 09:34:22 am
2030 is hella good yes, grats on that. One on it's own is very good, but coupled with another one from a friend support, you'll basically be swimming in stars and unlimited crit works every turn. It's a perfect building block towards setting up a strong crit team.

Knight's Dignity is definitely an interesting one to have rolled along with your 2030. It'll probably be your most powerful crit damage CE for a while since you won't have some of the better options yet (mostly stuff without demerits, but Dignity is quite high end anyways). The -20% defense demerit is pretty hefty, but as long as you can protect the one using it, the 40% critical strength is very good.

--------------------

EDIT: The "good luck with tickets, bad luck with quartz" strikes again, I just rolled Gilgamesh of all people with one ticket what the fuck
This is after failing to get Salter, Okita, or Hijikata despite throwing all my leftover resources at each of them
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 13, 2019, 04:22:44 pm
Okay, so my understanding of how the combat system works is like this:

-First card selected->Grants a small bonus to all other cards in the chain based on which type you picked
-Second card selected->Effect increased by a little
-Third card selected->Effect increased by a lot

Is that right?

So let's say I have a servant who has a blue card, a red card, and a green card available and I want to maximize my Noble Phantasm charge as much as possible. What order do I pick the cards in? Does the blue card go first or last? Or am I just completely misunderstanding the system?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 13, 2019, 04:47:21 pm
Yup, that's correct. I most situations, the NP charge would be best if going Blue > Red > Green, but there are a certain few exceptions. You don't usually have to worry about said exceptions, though. There are just some specific servants who I don't recall offhand (Scathach maybe?) who have a drastically higher amount of hits on their red cards, making them better for NP gain than their green cards are.

Incidentally, green cards should always go last if you want the most critical stars, due to a quirk in the way they work. The star drop bonus from putting green first is worth less than the amount of stars you'll gain if the green card just goes last. You should only put green first if you want to go with 3 greens for a straight bonus of 10 stars.

Edit: There's also some kind of mechanic in place where overkilling an enemy increases stars and NP gain, so sometimes a red card going first is better for NP gain if it allows blue cards to overkill, but it's tough to really plan around that super effectively before you finish leveling your servants all the way. You won't have a 100% consistent amount of damage to count on for planning overkills since you'll do more every level.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 13, 2019, 05:45:31 pm
Got enough stones to do another ten-pull. The highlights included

-Medusa (so now I have the whole gorgon family, although I assume they don't work especially well together..?)
-A second "Fragment of 2030"  :derp:
-A second "Knight's Dignity"  ???

Huh...

Cool equipment is cool, but I'd kinda like some rare servants some time too. Well, whatever. What should I do with the duplicate equipment? Do I combine them or leave them separate?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 13, 2019, 06:07:48 pm
Holy shit dude, your early rolls are completely stacked so far lol

As for 2030, leave it unmerged until you have at least 6 of them in total, which is probably a long way off (or not, at the rate you're going :derp: ) This is because the effect does not increase until MLB'd/Max Limit Broken, which requires 4 additional copies into the base. So for now it is far more useful being able to field 2 copies of it and generate 16 stars per turn. Even once you can MLB it (5 copies) you may still want to field two of it, so that's why you wait for 6 instead of merging immediately.

Another equipment that you'd treat the same way if you run into one is the Kaleidoscope. Don't merge it until you have 6 of them.

As for Knight's Dignity, you're not likely to use more than one copy at a time, so you can merge it freely to raise its level cap if you want.

----------

As for the gorgon family, you've basically got a full on charmlock team going if you field all three of them. Mostly male focus though, because Medusa is the only one that can stun non-males (with petrify instead of charm) though in that kind of team they do definitely work well together. Technically, in the strictest sense of it, an *optimal* charmlock team would use 1 Stheno and 2 Euryales, but Medusa is perfectly serviceable there anyways. The great thing about this game is that you can clear most content just using servants you like and you don't need optimal teams, so you can do themed parties like that without worry.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 14, 2019, 02:12:27 am
Oof, I found the Jeanne Alter fight to be stupidly difficult. Is that really supposed to be beatable at the recommended level with guest servants? Just getting my defensive Noble Phantasm charged in time to not get one-shotted by her own Noble Phantasm was a huge matter of luck and it relied on her not randomly killing important characters with critical hits or by having all of her attacks focus them down. And I would have needed to do that for like 3-4 cycles to kill her. I really wanted to beat it fairly but just kept losing to my NP charge being like 2% short or losing crucial characters to RNG over and over and ended up just using command seals to resurrect which is a bummer. Feels like cheating, but I don't know how else I would have managed it.

I'm bummed that Marie Antoinette didn't end up being the free unit for the first singularity, she was real fun. And seemed pretty useful too.

Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on April 14, 2019, 02:20:55 am
IIRC the main thing that helps with that fight, assuming you use the story support, is that the support they give you has an NP that makes you invincible for a turn. In addition, chains of Arts cards will give everyone who participated in the chain +20% NP charge, and she's got three Arts cards herself, so if you're also running people with two or three Arts cards you've got a pretty decent shot at getting it charged in time -- and if not, your other servants and your Mystic Code likely have things to help mitigate or avoid the damage as well (the starting Mystic Code comes with an evade, I believe?)

The servants from the friend point gacha also include several Berserkers (who still get their bonus damage against Rulers) and Georgios (who has a taunt), so there's added tools there.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 14, 2019, 06:14:35 am
The servants from the friend point gacha also include several Berserkers (who still get their bonus damage against Rulers) and Georgios (who has a taunt), so there's added tools there.
And an Avenger with somewhere of a .1% (or less) chance of showing up and can only be summoned via FP Summoning.

As 3* Zerkers go, I've heard Lu Bu and Kiyohime are popular among the playerbase.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 14, 2019, 06:42:37 am
In regards to Lu Bu, he at NP5 outdamages most NP1 SR and SSR (single target) units, but for just a single nuke only, because his NP charge rate is pretty bad and he's very likely not to survive long enough to charge it a second time. He's very strong, but such a glass cannon that he's liable to die at any moment from a single crit. If you can finish off the boss with a one-and-done strategy, he's really good for it. Especially if the boss is an assassin, because Casters kind of get the shaft when it comes to dealing damage so they can't hold a candle to him. They're definitely better for prolonged fights though because of the absolutely massive difference in survivability.

Even finding myself armed to the teeth with gold servants now, I still bust him out every time I don't have a strong class advantage (for assassins or avengers)

Kiyohime is pretty popular because she's a pretty decent waifu zerker, and also an early-game berserker who doesn't suffer from speaking only in "▂▂▃▃▄▄▅▅!" Another good one to keep in mind is Darius, he is a bit stronger and comes from the same pool of servants. Kiyo is better for a single target (with her defense down) but Darius does more damage to a group and with facecards. In the end the difference is mostly a matter of taste though.

----------

That boss fight is at a particularly rough point in the story where you aren't likely to be fully self-sufficient yet, at the recommended average level, and her being a Ruler makes matters more difficult because it's also hard to keep a berserker alive long enough with your currently available tools. Later bosses will probably ease up a little bit before getting difficult again, just due to having more tools at your disposal. If you have them, it may be worth investing into Georgios and also (to a lesser extent) Leonidas as they can take the heat off your more important units. Specifically being able to throw up George's taunt skill and then pop an Evade or Invincibility skill on him will save you from any single-target enemy NP. David is another one who will be good for defensive use, the 2nd skill he learns is a party-wide evasion for one hit than can be used for AoE NPs. And being able to save yourself from those is a great tool to have.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 14, 2019, 07:51:24 am
I feel like the intended strategy for Ruler Jeanne Alter was a Berserker/Assassin DPS, Support Jeanne, and Mash. Mash can give defense buffs, and in near situations can use her invuln as an NP battery for someone else. Jeanne's NP and JAlter's NP basically cancel each other out, can Stun JAlter with one of her skills, and can slightly reduce the effect of JAlter's NP if she can't block it (though you'll need additional defense buffs, like from Lord Chaldeas, to make it survivable). DPS does DPS.

If you're running the basic Mystic Code and can't get Luminosite Eternelle off in time, you can protect two of your fighters with Mash's invuln and your Evade, though the third will eat shit and die unless they have an invuln/evade/guts of their own.

(Note: David is not an option for you right now in the FP pool, as he's unlocked later in the story!)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 14, 2019, 04:14:58 pm
Fwiw my team was Mash, Stheno or Spartacus, and support Good Jeanne. Yeah, my main strategy was to use Good Jeanne's shield to cancel out Bad Jeanne's party-wide nuke (which I couldn't survive even with Lord Chaldeas and Jeanne's NP debuff, and I don't think it was even close) but I just kept coming up a little short on my Jeanne's NP charge at the wrong time or she would get bursted down way before I needed the shield. The numbers just didn't seem like they added up, Bad Jeanne's damage felt a liiittle too high to be able to be practically managed. And even if I could manage to survive the first wave, which did happen a few times, my damage was just too low to close out the fight without having to time that shield several more times where it would eventually not work out. Maybe if I had all berserkers as my sub-units or something that would have helped a lot.

I always killed her drake friends first, maybe I was supposed to leave those alive so I could gain NP charge by being hit by them or something? But that would make the damage problems even worse and they seemed to have just about a 100% critical rate. How is enemy critical rate determined anyway? I feel like some enemies get critical hits stupidly often.

I didn't have Georgios yet at the time but I do not. I'll have to level him up. And Leonidas and Kiyohime I guess. I don't have Lu Bu yet.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 14, 2019, 04:21:28 pm
Leaving mooks alive tends to be a good strategy for most Major Boss Servant fights because that Major Boss Servant is likely to have three actions when they're alone, whereas they'll only have one when accompanied by mooks (who will have two actions of their own), and the damage dealt by the two mook actions is likely to be less than the damage dealt by the two extra Major Boss Servant actions.

Wyverns have an unusually high crit rate, yes. Ghosts are the same way. All the other mooks are more reasonable in their crit rates IIRC.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 14, 2019, 04:45:38 pm
Oooh, I didn't realize bosses got more attacks when alone. I noticed that sometimes Bad Jeanne only buffed the wyverns' attack and did nothing else but I just figured bosses had a special mechanic where some of their abilities cost multiple actions. That makes sense.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 14, 2019, 04:56:30 pm
One of Jalter's skills, Dragon Witch, gives an Attack Up to all allies (including herself), and then an additional attack up to all allies with the Dragon trait, which includes Wyverns. That's probably what you were seeing. (It makes her a good pairing with the various Arturias, Lizards (https://fategrandorder.fandom.com/wiki/Elizabeth_B%C3%A1thory), and Kiyohimes, since they all have the Dragon trait.)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 14, 2019, 05:04:29 pm
This is probably a silly question, but in combat how do I back out of the "select cards" screen? I keep forgetting to use skills and I can't figure out how to back up so I can use them before I attack.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 14, 2019, 05:21:09 pm
That won't be implemented until a later update, when the Cosmos in the Lostbelt arc starts IIRC. Until then you'll just have to reset the game as a workaround.

BTW, I just shot you a friend request, IGN is Ritsuka.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 15, 2019, 04:16:50 pm
That seems like a weird oversight, but fair enough.

Request accepted.

So should I be leveling up the skills of the characters I use right away? How rare are skill up materials? Am I going to wish I had saved some if I use a bunch right now?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 15, 2019, 10:32:32 pm
Certain materials are a lot more rare than others, for example you definitely don't want to squander any Hearts of a Foreign God, meanwhile things like red bones are super common and you can farm them back easily, but most servants who need bones want absurd amounts like 120+ which is where the inconvenience comes in. I'd say the safest option is to probably go to the wiki pages for characters you are considering using, and checking out the list of materials they'll need, or how well their skills scale with leveling.

Some things are really good to level up (like all of Mash's skills, any NP charge skills, Cu's evasion, strong damage boosts etc) but other things really don't need to be a priority at all, like say Enkidu's self healing skill which is kind of massively overkill and should be leveled eventually but just mostly put on the backburner. I still have it at level 1 and it's a whopping 5000.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 16, 2019, 12:08:33 am
Is there a way to view the discard pile?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 16, 2019, 12:16:47 am
Nah, no way to view it for some reason. I think most people just go off memory for that, for lack of another option
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 16, 2019, 01:31:37 am
Oh man, no way to back out of the combat menu, no discard pile, what an inconvenient video game.  :D

I've been enjoying the story a lot so far. I'm half way-ish through Rome and while there is a ton of annoying filler there's also plenty of funny and interesting writing too. You don't see too much of Servants interacting with each other outside of fighting in other Fate media, so finding excuses to do that in Grand Order was smart.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 16, 2019, 02:12:53 am
Septem is considered one of the weaker chapters writing-wise, the later chapters get even better. Camelot and Babylonia in particular set a pretty high bar.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 16, 2019, 03:03:07 am
Yeah, the guest servants definitely aren't quite as fun as Marie and Amadeus, but Boudica is fun (I wonder if I have a type :derp:) and I just finished the Stheno sequence which made me laugh a few different times.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 16, 2019, 09:20:21 am
A further note on skills: To get a skill to its max level (and its second cooldown reduction), you need an extremely rare item called a Crystallized Lore. You only get these through events (and even then, usually only by basically full clearing the event), so there's a limited number of them.

While you can eventually stock up on large amounts of major resources like hearts or gears, a large part of your skills grind will be picking up the three tiers of Class Gems. Outside of lottery events like Nero Fest or Christmas, you generally only get these in somewhat fair numbers in the Class Training Grounds (the green banners in the dailies). I'm perpetually starved of most classes' gems, simply because nearly every Servant is guaranteed to need them at some point.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 16, 2019, 10:42:58 am
I think later on you do get to buy Lores outside of events, though you'll have to buy them with Rare Prisms which you'll only get by burning 4* or above Servants (event reward/'welfare' Servants don't count until the rerun of the 3rd Christmas event).
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 16, 2019, 06:49:27 pm
How do Hero Crystals work? Surely you can't eat an unlimited number of them, right? Is that what "PT" is on the character sheet? If not, what is PT?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 16, 2019, 07:16:57 pm
Yeah, currently you can go up to +990 each for both ATK and HP. Why they stopped at 990 instead of 1000, we'll never know, so technically 10 points are wasted if you fill them up using the silver crystals which give 50 each. But once the cap is raised to 2000, they give out free +10 crystals per servant who is at 990 to make up the difference so... in the long run it doesn't matter anyway I guess?

If I'm not mistaken the cap is supposed to be raised some time this year with the Rashoumon rerun, though anything above 1000 can only be increased with the newly introduced  4 star Fou cards, which are a rarity on the same level as crystallized lores (except you need many more of them to reach +2000, so they should be reserved for your favorites).
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 17, 2019, 05:04:07 am
Another ten-summon, no rare servant still, an absolutely stupid number of rare craft essences.

-"Room Guard" 4*
-"Art of the Poisonous Snake" 4*
-"Record Holder" 4*
-"Victor of the Moon" 5*

Are any of those especially good? What's the rarity on these? It's not the same as for servants, is it?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 17, 2019, 05:54:59 am
You can view the available stuff and their individual rarities by clicking the "Summon Info" button in the corner of the banner in question, the rates for individual cards fluctuate a bit depending on the number of available cards to pull and whether or not there is a rate up for them, but the overall rates per category are pretty much always the same. We can't view the actual rates for friend point pulls, but for quartz that is:

5 Star Servant/SSR: 1%
4 Star Servant/SR: 3%
3 Star Servant/R: 40%

5 Star Craft Essence: 4%
4 Star Craft Essence: 12%
3 Star Craft Essence: 40%

So you can say, somewhat, that SR and SSR craft essences are about 4 times as common as servants of the same grade. If there's no rate up (like the always present story banner) every SSR servant for example will share an equal portion of that 1% chance. If there is a rate up, you still have exactly the same 1% chance of an SSR, but the odds are shifted massively in favor of the specific servant, so if you pull an SSR on Nero Bride's banner right now, 70% of them would have been her, and the remaining 30% (of that 1%) are split between the other SSRs.

Victor of the Moon is a good one especially since you don't have any of its competitors yet. The others are just okay, you might find use for them early on but later on you'll leave them behind in favor of other stuff you pull.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on April 17, 2019, 10:50:10 am
Room Guard is excellent because it features Jinako "Best Girl" Carigiri.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 17, 2019, 03:41:55 pm
Where do I get Gorgon from? She's rad! What's her relationship to Stheno 'n pals? Is she what happens when they all Voltron together or something?

Room Guard is excellent because it features Jinako "Best Girl" Carigiri.

I don't recognize her, what's she from? She is pretty cute.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 17, 2019, 05:04:54 pm
I've never heard Gorgon described as Stheno/Euryale/Medusa "Voltronning together", but honestly that's somewhat accurate, if not an incredibly and morbidly hilarious way of putting it. I'd rather not say more because :spoilers:. Anyway, she unlocks in the Story Mode pull once you clear the seventh singularity. Sorry! :(

Jinako (https://typemoon.fandom.com/wiki/Jinako_Carigiri) is from Extra CCC and is the master of Karna (who, you'll recall, was also used as Lancer of Red in Apocrypha). Her Type-Moon Wiki page is worth reading because of how much it drags her. She is perhaps notable because an anime franchise actually went out its way to make an overweight midlate-20s female actually look realistically overweight instead of just-as-rail-thin-as-everyone-else or some sort of exaggerated-for-the-sake-of-"humor" blobbish creature.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 19, 2019, 01:21:10 am
Is it better for me to save up 30 stones at a time to do 10-pulls or is doing individual pulls more or less the same?

I've never heard Gorgon described as Stheno/Euryale/Medusa "Voltronning together", but honestly that's somewhat accurate, if not an incredibly and morbidly hilarious way of putting it. I'd rather not say more because :spoilers:. Anyway, she unlocks in the Story Mode pull once you clear the seventh singularity. Sorry! :(

Ominous, but I think I catch your meaning.  :D

So the story mode banner updates as you clear chapters? Is it worth doing pulls on?

Jinako (https://typemoon.fandom.com/wiki/Jinako_Carigiri) is from Extra CCC and is the master of Karna (who, you'll recall, was also used as Lancer of Red in Apocrypha). Her Type-Moon Wiki page is worth reading because of how much it drags her. She is perhaps notable because an anime franchise actually went out its way to make an overweight midlate-20s female actually look realistically overweight instead of just-as-rail-thin-as-everyone-else or some sort of exaggerated-for-the-sake-of-"humor" blobbish creature.

Aw, fun. Too bad  that game has never been translated. I hadn't even heard of it before now.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 19, 2019, 02:51:46 am
The rates are so similar that it's pretty much negligible, the only difference being that 10 rolls do have a guaranteed freebie of a 3-star servant and 4-star something. BUT that almost never comes into play, because the freebie is only handed out if all 10 rolls fail to meet those conditions, and the majority of the time you already got both before all 10 rolls are over.

It's usually said that "if you have the patience, do single rolls so you can stop early if you get what you want" instead of committing the full 30 to it. That way you can save up more resources to spend on a specific banner later on. Of course being new, you still need to round out your options in general so trying to save for a specific servant might hold you back a bit, when you're at a point where you can use literally anyone.

Quote
So the story mode banner updates as you clear chapters? Is it worth doing pulls on?

It's worth doing if you don't care much about who or what you end up getting, and you just want something. The only actual problem with it is that it is ALWAYS a "normal" banner, with no rate ups. So every single servant and craft essence follows the standard rate, you have exactly equal chances of pulling any of the 21 available SSR servants. If you wanted someone specific, it is better to try on a special banner where they have a rate up.

It does have one upside in that it's the ONLY place you can get story locked servants, unless they have a rate up banner. Story locked servants won't be available for summoning in any other banner outside of story and rate ups.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 19, 2019, 02:51:14 pm
So the story mode banner updates as you clear chapters? Is it worth doing pulls on?
Yup, here is a list of servants who are story-locked and which chapter unlocks them:

https://fategrandorder.fandom.com/wiki/Summoning

As you would note, Gorgon is story-locked, requiring you to have completed Babylonia for the chance to get her from the Story Gacha.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 19, 2019, 06:08:15 pm
Blackbeard is morbidly hilarious. I'm not sure he would have been funny without having him talk in internet slang occasionally to really drive the point home. :D

Who knew Asterios was so hot under that mask? I might have to level him up now for use on the gorgon family theme team.

Cu Chulainn hadn't been too useful for me before now, but now that he's ranked up once and has his evade skill he's a real final member of my party to clean up if everyone else dies. Thanks for the advice on him, I definitely wouldn't have bothered to level him up on my own.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 21, 2019, 02:26:55 am
We gettin' Back button soon NA bois (https://webview.fate-go.us/iframe/2019/0420_gameupdate_notice/)

(Note: remember that the caveat to this is that now RNG manipulation via skills is only possible with star weight manipulation skills)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 21, 2019, 05:34:39 am
Where do I get Serpent Jewels and Claws of Chaos? I need a bunch for ascensions.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 21, 2019, 06:24:43 am
Where do I get Serpent Jewels and Claws of Chaos? I need a bunch for ascensions.

The best place for Serpent Jewels is in Babylonia, which unfortunately it still quite a ways off for you... The next best place is in Okeanos though, which is accessible to you a lot sooner. Outside of those, you're pretty much limited to friday's Caster Training Grounds (Advance level), with a pretty poopy drop rate, averaging 128 AP per drop.

Chaos Claws, sad to say, are even worse. You have no good options until America, and before that, the only other farming locations average either 350 AP per drop in wednesday's berserker training ground (advanced), or in Septem at an absolutely massive 400 AP per drop. In America it's considerably better at 90 AP/D, and Shinjuku is the best at 83 AP/D.

Edit: Here's a good droprate spreadsheet that covers JP and NA and lists the best 5 locations for pretty much everything.
https://docs.google.com/spreadsheets/d/1_SlTjrVRTgHgfS7sRqx4CeJMqlz687HdSlYqiW-JvQA/htmlview?sle=true#
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 21, 2019, 06:45:35 am
Wow, these drop rates seem really bad. So does my progress just grind to a halt from this point on every time I reach the level cap by forcing me to grind for days? That sucks.  :wat:
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 21, 2019, 07:00:49 am
If you don't want to grind super hard for mats, events are usually your best bet since their free quests can also drop mats at a higher rate aside from the mats offered in the event shops and such. Unfortunately you might not be able to do the upcoming event since that one requires clearing all the main singularities and is a bit hard for newcomers anyway.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 21, 2019, 07:06:36 am
Unfortunately, you landed yourself with some of the more pain-in-the-butt materials to farm for, since their good nodes come late-game and also are still rare. Events usually hand them out in fair amounts, at least enough to cover your ascensions most of the time buuuuut that's one downside to this game is that you can end up in quite a pickle like this.

Sadly while skill levels are safe to ignore short-term, ascensions tend to bottleneck new players into farming if luck of the draw decides they need something not generously handed out. It's a shame, probably one of my only real complaints because so many other things are handled fairly well. But, sometimes you get the short end of the stick...

Well, event quests sometimes have far better drop rates for most materials at least, but they're limited time only.

--------------------

Edit: Although, piggybacking off of a strong Cu Alter or Heracles allows new players to circumvent most of this problem with their ability to solo most of the game up until some Epic of Remnant stuff, which lets you reach the places you need to be to farm what you need, but, that's kind of a bandaid for a bigger underlying issue and understandably some people feel it's too cheesy or lame to go that route.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 22, 2019, 12:30:15 am
Oof, yeah, I'm not sure I'll be sticking with the game if that's the case. I'll give the grind a shot and see how it goes, but so far I've spent two stamina bars on that stage in Okeanos and gotten nothing. The abysmal gacha droprate is a problem but can be worked around, but completely pointless grinding on this scale and this early in the game is very bad. What is the point of structuring the game like this? Is this supposed to make me want to spend a bunch of money to get servants that I have to grind less to use or something?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 22, 2019, 12:55:19 am
Believe it or not, the grind for higher-rarity Servants tend to be even worse. The intent was that each Servant is pretty much an investment when it comes to raising them so that you'd bond with them over time, it's just that the execution can leave quite a bit to be desired at times.

From what I can tell, most people play FGO more for the story and characters rather than the gameplay itself, since the gameplay can be rather slow compared to other gacha games. If you're not getting invested in either and don't find yourself enjoying the gameplay either, then yeah, I can't see you staying for long.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 22, 2019, 02:03:20 am
Right, and I am enjoying the story and want to see more of it, I just don't appreciate having my time wasted for seemingly absolutely no reason. The gameplay is fine, it's not great but it's fine, but mindless grinding isn't gameplay or story and it looks like the game is shaping up to become way more mindless grinding than story or gameplay and I can't really imagine how that's fun for anyone. If this was much later on and was something to do between events then I wouldn't be too bothered by it, but slamming the brakes on the story at a pretty arbitrary point is a lot less forgiveable.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 22, 2019, 03:20:28 am
Honestly, I didn't mind the grinding as much because I started early enough that most of my grinding was done while waiting for story chapters to come out.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 22, 2019, 03:23:44 am
Heh. Yeah, I can imagine that made a difference. I'm definitely not dropping the game immediately, I'll try to power through and hopefully it won't end up being a huge issue in the long run, but it's not a great sign. If I do get bored of it then I guess I'll just pause until an event that I can participate in that has material drops rolls around and hopefully that will solve the problem, but it's an awfully stupid problem to need to solve.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 22, 2019, 07:18:23 am
That's the rub.  It may seem daunting in the early stages.  But once the ball gets rolling, it REALLY gets rolling.

And then you reach Camelot...
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 22, 2019, 12:55:15 pm
I finally pulled a rare servant. Got a 4* Nero. Pretty neat I guess. She wasn't my favorite in the story but I like her just fine. Definitely gonna level her up obviously. I didn't have a Saber at all that I was using before now so she'll be useful I'm sure.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on April 22, 2019, 02:46:35 pm
It's around this time that I'm realizing a lot of the servants on my support list all want to use the same CEs, but with limited quantity of them it's hard to pick alternatives.

Onigashima rerun can't come soon enough. I really need a second copy of Golden Sumo.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 22, 2019, 03:36:26 pm
I finally pulled a rare servant. Got a 4* Nero. Pretty neat I guess. She wasn't my favorite in the story but I like her just fine. Definitely gonna level her up obviously. I didn't have a Saber at all that I was using before now so she'll be useful I'm sure.
You'll definitely want to get to her interludes ASAP, her last interlude unlocks her third skill which is a triple-stacked guts.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 23, 2019, 06:07:29 am
Get ready for the Looney Event in about 5 more hours.  Considering the length for this maintenance, we should be getting a fair bit of SQ and Gold Apples.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 23, 2019, 09:42:47 am
Place your bets; is the maintenance gonna be extended or not? It is a pretty big update, after all.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 23, 2019, 10:07:55 am
Place your bets; is the maintenance gonna be extended or not? It is a pretty big update, after all.
I have no doubts it will be extended. How long the extension will be, however... I just hope we don't get the return of the revenge of "AUTHENTIC JP EXPERIENCE".

My Quartz is ready for Alter Egos and JK Fluffy Tail.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 23, 2019, 11:01:35 am
As expected, it's extended (https://webview.fate-go.us/2019/0420_maintenance/) :V

As for my roll targets, I'd be happy enough with P-lippy. I just want a gold non-welfare Extra Class Servant, dangit.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 23, 2019, 12:48:02 pm
"5. Added a "CRITICAL MISS" icon to indicate when an enemy fails to incur a critical attack due to the Critical Rate Down condition."

Words mean things, and that phrase doesn't mean that!
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 23, 2019, 01:00:23 pm
Quote
10. Adjusted certain Servants' voiced line volume.
* The affected Servant is:
 - Emiya

Damn, even thinks Nasu thinks Emiya should shut up. :(
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 23, 2019, 01:40:42 pm
We gettin' more of that real JP experience bois :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 23, 2019, 02:03:05 pm
Damn, even thinks Nasu thinks Emiya should shut up. :(

They didn't say which way it was adjusted, maybe they made his catch phrase louder. :D
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 23, 2019, 02:13:40 pm
We're back!
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 23, 2019, 02:29:21 pm
>650MB+ Data update
holy shit lol
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on April 23, 2019, 03:02:46 pm
Melt get. Took every last bit of quartz, but she's here. Now to grind the heck out of the event.

Enjoy the story, all. This one's going to be a doozy.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 23, 2019, 03:15:04 pm
I got Passionlip with my "Oops we did the update bad" stones. I think her boobs actually may be *too big* for my taste which is uncommon. Also, who the hell is Passionlip? What's with all of these whack bootleg Servant classes?

It is becoming increasingly clear to me that my cursory understanding of the Fate franchise is very lacking. :D
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 23, 2019, 04:26:07 pm
You'll want to look up Fate/Extra CCC plot summaries for the answers.

Speaking of, I'm kinda disappointed they didn't give us an official plot summary at least.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on April 23, 2019, 05:51:15 pm
Well damn. Saved up all my quartz for an attempt at an alter-ego servant and managed Passionlip in only two ten-pulls. Managed to grab two 4* event CEs and one copy of the 3* as well, so that was nice.

Now to save my quartz for the Summer event and for whenever Salem rolls around at the end of the year, so that I can try to get Abigail.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 23, 2019, 09:10:19 pm
Got Passionlip and.... Waver. Rate-up!!!!
Title: Re: Fate/Grand Order - Round 3
Post by: yuyukos on April 24, 2019, 12:23:14 am
52/510 used for NP2 Suzuka, Plip, Melt and a Waver spook.
saving can start again.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on April 24, 2019, 04:39:06 am
Welp, got the JK Fox off a ticket. Problem is, I need more seeds to fully ascend her.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 24, 2019, 05:29:32 am
You'll want to look up Fate/Extra CCC plot summaries for the answers.

Speaking of, I'm kinda disappointed they didn't give us an official plot summary at least.

Do you know of a good summary? The Wikipedia article isn't very detailed. And is it just me, or is the Type-Moon wiki horribly written by default? It seems like half of the text on it just doesn't make any sense. It's either so much unsourced jargon that I can't follow it from sentence to sentence. There has to be a more straightforward summary that doesn't involve reading an endless number of other pages of confusing unnecessary jargon.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on April 24, 2019, 01:16:32 pm
Do you know of a good summary? The Wikipedia article isn't very detailed. And is it just me, or is the Type-Moon wiki horribly written by default? It seems like half of the text on it just doesn't make any sense. It's either so much unsourced jargon that I can't follow it from sentence to sentence. There has to be a more straightforward summary that doesn't involve reading an endless number of other pages of confusing unnecessary jargon.
I know it's not really a summary, but ZVN over at Youtube has a complete TL'd playthrough of Gil's route (the translation comes from a blog whose name eludes me).
https://www.youtube.com/playlist?list=PLtzekLVKG1PDSNm1M5npANBcvEPfDiaIZ
It's good civilization.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on April 24, 2019, 02:23:39 pm
I might skim over that but it is waaay long.

Here's my loose understanding of what happens based on half an hour of research. Correct me if I'm way off-base.


-There's a super powerful space computer on the moon for some reason.

-The cast from Fate/Stay Night is there but I don't think it's the same continuity at all.

-Sakura Matou made an evil AI version of herself called BB, I think by accident?

-BB made a bunch of weird extra copies of herself using parts of digitized Servants for some reason. I don't know what her plan or goals are.

-Due to circumstances I don't really follow there's a bootleg grail war inside of the moon computer where all of the Masters get turned into AI. Not sure what happened to their physical bodies. Also I think there's way more Masters than usual.

-Danganronpa 2 basically happens but Monokuma is BB.

-Presumably there are multiple endings, I don't know what the canon ending is.

-Aliens are somehow involved, possibly several different kinds of them.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on April 24, 2019, 02:26:49 pm
That's probably reasonably correct, if for no other reason than because :nasu:
Title: Re: Fate/CCCrand Order - Round 3
Post by: Rei Scarlette on April 25, 2019, 02:46:10 am
I didn't manage to get Melt yet, but I'll keep trying with whatever quartz and tickets the event hands out. Before this I was kinda indifferent to Lip, but after seeing her moveset's animation, I wouldn't mind randomly being spooked as much as I would have before. Those rocket punches and the super-crunch grab are neat.

I keep getting SSR CEs tho, plz gib servant
Title: Re: Fate/CCCrand Order - Round 3
Post by: Kilgamayan on April 25, 2019, 02:48:17 am
No Alter Egos yet, but I got spooked by Lobo, because I didn't have enough Avengers already
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on April 25, 2019, 06:37:23 am
Got my 7 day login streak ticket...

Cashed it in...

Landed Melty.

edit--

I should note that I did one 10 roll at the start and landed someone with huge... hands.  So I now have both available AE's.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on April 25, 2019, 09:44:03 am
Got my 7 day login streak ticket...

Cashed it in...

Landed Melty.

edit--

I should note that I did one 10 roll at the start and landed someone with huge... hands.  So I now have both available AE's.

Nice.

A reminder: the banner will be up until the 15th May; plenty of time to get another 10-roll off if you really want the Sakura Five (well, two, but you know what I mean!), never mind all the tickets we'll get in the meanwhile.

In other roll news, I finally picked up my first angry mango. It only took something like 750k FP...
Title: Re: Fate/CCCrand Order - Round 3
Post by: commandercool on April 25, 2019, 06:25:50 pm
Is there some kind of like, trick to beating Forneus in Okeanos? It would take me around 18-20 turns of nonstop attacking to kill both bosses and Forneus can one-shot my entire party with a critical hit.
Title: Re: Fate/CCCrand Order - Round 3
Post by: Aya Reiko on April 25, 2019, 08:16:46 pm
Is there some kind of like, trick to beating Forneus in Okeanos? It would take me around 18-20 turns of nonstop attacking to kill both bosses and Forneus can one-shot my entire party with a critical hit.
Bring only "Horseman" classes (Caster, Assassin, RIder, & Berserker) for damage and/or Shieldy for protection.  Since there's a Caster to fight too, Riders are most effective at dealing damage.

Defeat Forneus first, then Medea.  Lily Medea is a support-type servant who does not have a damage dealing NP and only has healing skills.
Title: Re: Fate/CCCrand Order - Round 3
Post by: commandercool on April 25, 2019, 09:25:17 pm
I definitely do not have that many servants of those types. Leveling somebody up to 40 for use here wouldn't be too tricky.

Really, kill the monster first huh? I figured it would be way harder to kill with a support unit constantly healing and buffing it but I guess that makes sense.
Title: Re: Fate/CCCrand Order - Round 3
Post by: Rei Scarlette on April 25, 2019, 10:01:44 pm
Yeah, if you can manage to burst him down, then Medea Lily is basically going to be pretty defenseless on her own. She can keep Forneus alive, but only for so long, and Forneus is the real danger with his AoE attacks and deadly ultra-move.

If you want a recommendation for who to level, Ushiwakamaru would be perfect for this situation if you have her. She's a rider who has class advantage over both Forneus and Medea, and she's single target so she's going to deal more damage for bursting demonboi down compared to an AoE. Actually, she's really good in general and is up there competing with Rider Kintoki, who is known for being absurdly good

Medusa (Rider version) is also a solid choice, she's AoE but still pretty strong and reliable for farming as well. Those two are probably the best riders available in the friendpoint gacha, I'd think.
Title: Re: Fate/CCCrand Order - Round 3
Post by: commandercool on April 25, 2019, 10:21:54 pm
My damage output just feels extremely extremely low overall. I don't know what numbers I should be hitting right, but I have a ton of trouble with certain Servant enemies (fucking Hector) who just instantly win if you don't burst them down really fast. Is that a matter of just needing four or five leveled Servants of every class so I can stack type advantage, or is there something else I'm doing wrong? In particular my NP chains feel like they do nothing to a lot of bosses.
Title: Re: Fate/CCCrand Order - Round 3
Post by: Janitor Morgan on April 26, 2019, 01:20:58 am
NP chains only really tend to shine if the particular overcharge bonus will have a significant effect. For instance, while the aforementioned Ushiwakamaru hits really hard, her overcharge bonus doesn't affect that damage at all and only boosts the strength of the crit star drop buff the NP gives her. Meanwhile, Robin Hood's overcharge bonus makes him secretly one of the best Archers in the game since it boosts his NP's damage to silly levels (as long as you can get that poison on Sabotage to land), and more support-y servants like Hans or Mash get a lot more mileage out of their NPs if they're used later in an NP chain.

As far as dealing with Servants/bosses in general, yeah, a varied roster helps a fair amount with that. You can also lean on strong friend supports (Cu Alter immediately comes to mind, being a Berserker with an evade), but having your own roster filled out a bit can go a long way. Camelot's when the gloves really come off in that regard, but among the free Servants available you've still got very nice options for that place.
Title: Re: Fate/CCCrand Order - Round 3
Post by: commandercool on April 26, 2019, 01:27:19 am
Oh, does overcharging ONLY make a difference with overcharge effects? I didn't realize that at all. Interesting. I figured it boosted everything but the overcharge effect even more so, or something. I guess that makes sense.
Title: Re: Fate/CCCrand Order - Round 3
Post by: Ionasal kkll Solciel on April 26, 2019, 05:16:22 am
Only NP Level affects the base damage output. Also, NPs are also completely unaffected by the other cards, except for other NPs - no increased damage from a Buster Brave Chain, no extra C. Star drops if the first card was Quick, no additional bonuses if the NP was the third card.

Hektor is a nuisance, even when Okeanos was first released. So many horror stories of getting Friendship-locked. He's honestly the hardest battle this Singularity.

The thing about Medea Lily is that while her healing is a little annoying, she doesn't actually heal for very much. She's tuned for player use, where max HP values only hit about 12k; paired with a boss with over 200k makes her healing basically drops in a bucket. Plus, you know, as long as she's alive, Forneus can't get a third action.
Title: Re: Fate/CCCrand Order - Round 3
Post by: Kilgamayan on April 27, 2019, 02:15:11 am
NP2Lip wot wot
Title: Re: Fate/CCCrand Order - Round 3
Post by: commandercool on April 27, 2019, 04:10:46 am
I got a second Passionlip (from a ticket, for what it's worth). Is there a reason not to use her to upgrade the first one? Does owning two of the same servant matter?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on April 27, 2019, 04:28:59 am
Nope, you're all good to go ahead and upgrade the first one, that's the best thing you can do with it. Since you're not allowed to place the same servant into multiple slots in your party setup, the only thing you can do while keeping two of the same servant is equip them to multiple slots in your friend support list, which... is really not a useful thing to do anyways, but it still exists.

-----

Edit: In other news, ultra-level hyped for the Case Files collab even though I don't play the JP server and have to wait lol, 2 years can't come fast enough
I'll try to update the OP with the banner/wiki links tonight'ish if I can find the appropriate info

Edit: Updated. i can't come up with a more witty title for the ongoing events than CCCase Files, plz understand
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on April 28, 2019, 11:32:42 am
Edit: Updated. i can't come up with a more witty title for the ongoing events than CCCase Files, plz understand

It's totally fine.

The new Psuedo-Servants are... a thing. The new Ruler's art is... well, it's a bit strange even for some of the stranger Servants we've had. (Also apparently now we have equal amounts of Avengers and Rulers now?)
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 02, 2019, 06:57:16 am
Just got spooked by Arjuna with a Ticket.  Yay!
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 02, 2019, 07:23:18 am
And that makes three for three on Alter Egos... and now I don't have any more Embers to get BB up to speed. Shit.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 02, 2019, 08:18:48 am
And that makes three for three on Alter Egos... and now I don't have any more Embers to get BB up to speed. Shit.
I had to use nearly all my 4* embers to get her to L60.  If it weren't for some fortunate Super Successes and stockpiling up a little bit before hand, I would have needed to buy some from Da Vinci-chan.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 02, 2019, 08:41:52 am
I had to use nearly all my 4* embers to get her to L60.  If it weren't for some fortunate Super Successes and stockpiling up a little bit before hand, I would have needed to buy some from Da Vinci-chan.
Yeah, about that... I've already expended Da Vinci's stock (to get Melt to a reasonable level to down III/R), so I'm going to have to spend some time Ember Gathering with non-ideal Embers for her.

Well, at least I have a ton of apples to burn.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Kiro on May 04, 2019, 08:29:28 am
NA: Augh, my BB Map tickets have failed me on Banner 1. Melt won me over early in the story and her tsun and nobleness just increased more and more by the end. I want her (or any of the other Banner 1 servants), but I don't want to spend money until after Anniversary and need to save my 30 paid quartz for that. At least I know what my quartz plans are up until then (Onigashima and Summer 1 Banner 1 attempts).

I did 0 KP Kiara, using Nero Bride with an MLB Iron Will Training, Merlin with Prisma Cosmos, and a support Tamamo. Took 85 turns and 2 HP Command Seals, once in the middle of the 2nd phase, and once when I broke the 2nd break bar at a bad time. It was novel, but I won't try that again as that took almost 2 hours to do.

JP: While people say that Merlin/Musashi/King Hassan is the first gauntlet of servants and Abby/Ereshkigal/Hokusai is the second, I want to say KingProtea/Kama/Reines (with favorites like Kiara, MHXA, and Okitan in between) is almost up to that level. These 3 servants boast some of the most unique kits of all the servants: KP has a neat stacking HP buff that you can trade into NP gauge or damage, Kama is an especially strong Assassin with the first real counter to Alteregos, and Reines is a balanced yet strong Support Rider with a special ability to negate class disadvantage, a godsend to Berserker teammates. And all 3 hit the right character traits for me. I managed to get KP, but couldn't get Kama and currently have no Reines. Got spooked by Jack, but can't complain because Jack is almost always a worthy spook.

Case Files music is outstanding, story is pretty good so far, but I slacked on the missions and am trying to figure out what to complete in order to join the loot pinata raid. Barbatos bulli is now a canon event.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Leon゠Helsing on May 04, 2019, 05:29:04 pm
I know the original event's released before UBW Abridged, but Actually SatanEmiya saying "I want that" regarding Edgemya's dual guns just reminds me of Shirou's running gag from it :V
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 08, 2019, 04:02:09 am
I'm bummed I won't get a chance to get BB, her animations are really fun. Does FGO ever do event reruns that give out old event rewards?

Meanwhile, I finished London and spent the better part of a week grinding before I could even start North America. Ugh.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 08, 2019, 04:12:20 am
They do rerun events, usually around the same time next year or the year after. But so far each event has been rerun only once, so we don't know yet if there will be another way to obtain welfares that have already passed twice.

For BB, it will take a while for the rerun to come back around, but you will have another chance to get her. I think the only ones gone forever as of now (in NA) are Santa Artoria Alter, Halloween Elizabeth (Caster), and Nobunaga.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 08, 2019, 06:53:29 am
They do rerun events, usually around the same time next year or the year after. But so far each event has been rerun only once, so we don't know yet if there will be another way to obtain welfares that have already passed twice.

For BB, it will take a while for the rerun to come back around, but you will have another chance to get her. I think the only ones gone forever as of now (in NA) are Santa Artoria Alter, Halloween Elizabeth (Caster), and Nobunaga.
BB won't be back until somewhere around February 2021 assuming no major changes to the schedule.
Your next chance for a BB will be in mid to late August 2020.  Stock up on the SQ, though, this one is a 5* in the Event Gacha, not a welfare servant.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Leon゠Helsing on May 08, 2019, 01:17:04 pm
Cheesed Shiki with the usual Mash/Herc/Support Merlin setup, then Void Shiki told Merlin to fuck off with an instakill, but then Iri saves the day with her team guts NP letting me survive after her second NP. :V
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 08, 2019, 06:51:33 pm
Okay, so what's the real critical hit formula? It's a documented fact that the percentages in many Fire Emblem games are a stone-cold lie and the real rates are calculable if you know how the secret rates work. I just can't believe that the given critical hit rates in FGO are real, critical hits for player characters are far too rare.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 09, 2019, 06:10:15 am
Cheesed Shiki with the usual Mash/Herc/Support Merlin setup, then Void Shiki told Merlin to fuck off with an instakill, but then Iri saves the day with her team guts NP letting me survive after her second NP. :V
I used a frontline of Illya/BB/Merlin and a backline of Chloe/Ishtar/Mash.  BB to scrub away NP down and cheesed away w/ Illya.  Then Void Shiki took out Merlin, which lets Chloe to start cheesing away.
And then she ignores Invincible and team-kills me.  However Ishtar/Mash was enough to finish her off.

Nursery Rhyme's node has been my farming spot.  Single classed enemies and seemingly frequent drops of Foreign God Hearts.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Leon゠Helsing on May 09, 2019, 08:31:30 am
Oh yeah, forgot to mention I used Atlas Academy Uniform to clear NP debuff on Herc.

Anyway, while the event's still going I'm just gonna grind chains on Smart Liver. Gramps needs dem chains for...something, I dunno. :V
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Kilgamayan on May 09, 2019, 12:05:24 pm
I've been grinding the Slipped Knee with a setup that, after the properly chosen Guest Servant, has Sakura-types up 120% and Sakura Chips +11. I've never been prouder of my Lv. 60 Li Shuwen and his ability to just keep chugging along as the only Lancer in the face of an Archer swarm.

Might consider switching to Smart Liver later, though, Enkidu needs chains. x(
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 10, 2019, 10:21:15 am
I'm just farming Sakurament on the Weakness Ear, thanks to all the Alter Egos giving me a bunch of extra. While I have most of the shop cleared out (just the Pieces/Monuments and a few mats I have nearly a hundred each of), anyway. I haven't looked into the node-specific drops, mostly because I've also been farming EXP cards like a madman to get the Alter Egos to Third or Fourth Ascension. Haven't gone Hard or Lunatic III-R, or did much against MONSTER (because damn, the ID chance is nuking my tanks left and right).

I've been grinding the Slipped Knee with a setup that, after the properly chosen Guest Servant, has Sakura-types up 120% and Sakura Chips +11. I've never been prouder of my Lv. 60 Li Shuwen and his ability to just keep chugging along as the only Lancer in the face of an Archer swarm.

Might consider switching to Smart Liver later, though, Enkidu needs chains. x(
(I kind of hate to break it to you, but Extra Enemy % CEs cap at 100%; while you can stack The Cage and either of the other two Gacha CEs to potentially get triple Type I enemies in a node, no such thing exists for Sakuras.)
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Leon゠Helsing on May 10, 2019, 10:45:30 am
If all else fails against Shiki, pack at least one taunter with Necromancy and hope your luck saves the day.

...But then again, your luck seems to be the problem here, so... ¯\_(ツ)_/¯
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Kilgamayan on May 10, 2019, 11:05:55 pm
(I kind of hate to break it to you, but Extra Enemy % CEs cap at 100%; while you can stack The Cage and either of the other two Gacha CEs to potentially get triple Type I enemies in a node, no such thing exists for Sakuras.)

Oh, I had figured. It's only 120% because the other options are 70% and 90%.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 11, 2019, 04:34:07 am
Alright, I finally got a five-star servant! With a ticket, for what it's worth. I got Enkidu. Not one of the ones I was hoping for, but it's something! What's Enkidu's deal, are they good?

Incidentally I got a Lil' Gilgamesh immediately after.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 11, 2019, 06:53:02 am
If all else fails against Shiki, pack at least one taunter with Necromancy and hope your luck saves the day.

...But then again, your luck seems to be the problem here, so... ¯\_(ツ)_/¯
That luck expires when the fight goes to Stage 2 and she switches her ST NP for a AoE one.

Finished emptying out the shop.  Unless there's a node with a better mat drop rate than usual, I'm done with the event and off to Ember and QP farm.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 11, 2019, 10:18:29 am
Better luck with my tanks eating MONSTER's NP without getting IDed made it much easier. Having Passionlip on the front half instead of Meltryllis helped a bunch, too, because Buster gorilla deck with Buster NP that restores party health.

Alright, I finally got a five-star servant! With a ticket, for what it's worth. I got Enkidu. Not one of the ones I was hoping for, but it's something! What's Enkidu's deal, are they good?

Incidentally I got a Lil' Gilgamesh immediately after.
People call it the SSR Cu, and that's because it's hard for enemies to deal lasting damage (though, like Cu, it has trouble actually dealing large amounts of damage). Its second skill dispels Evade, and its third skill heals 5k health at minimum, though its oppressive cooldown means you have to time it really well.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Leon゠Helsing on May 11, 2019, 11:02:43 am
That luck expires when the fight goes to Stage 2 and she switches her ST NP for a AoE one.
For the Void Shiki part, I assumed he already knew the deal and brought someone like David or even Merlin, and also Iri for good measure.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 14, 2019, 07:51:33 pm
Ooh, every character in the banner starting tomorrow is something I want to different degrees. I won't have a ton ton of stones to spend on it but I'm definitely going to do pulls exclusively on that on the Ishtar days until it ends. Would love to get Gorgon or Lancer Medusa or something as well.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Suwako Moriya on May 15, 2019, 06:42:12 pm
Did a final desperation 1-pull on the Kiara banner this morning and landed a non-Kiara 5-star. I'm thrilled to have her at all, but given the circumstances, poor Sanzang. :(
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 16, 2019, 04:31:12 am
Nine pulls including a ticket, seven duplicate 3* craft essences, a duplicate 4* craft essence, and a duplicate 3*. I have not been playing this game long enough to be getting 100% duplicates.  :wat:
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 16, 2019, 07:31:56 pm
I'll probably use couple of tickets with the Arty or the Lucoa rate-up, but otherwise I'm saving for the Summer re-run.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 17, 2019, 03:10:18 am
Dear lord, I can't believe how many times the game made me fight Cu Alter in North America. It's what, like, six or seven times if you count the demon pillar fight? Also, the game really did him a disservice by not highlighting how cool his design is earlier. I didn't realize he was some kind of freaky xenomorph for a long time.

Edit: Goddamn, the first battle in Jerusalem kicked my ass. Massive difficulty spike and mandatory grinding, huh..?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 17, 2019, 05:42:26 am
Dear lord, I can't believe how many times the game made me fight Cu Alter in North America. It's what, like, six or seven times if you count the demon pillar fight? Also, the game really did him a disservice by not highlighting how cool his design is earlier. I didn't realize he was some kind of freaky xenomorph for a long time.

Edit: Goddamn, the first battle in Jerusalem kicked my ass. Massive difficulty spike and mandatory grinding, huh..?
Ahhh…  You're in the Camelot chapter...  Welcome to the first circle of Hell.

Luckily, Stheno will come in handy.  Keep an eye out for a support Euryale or immensely bulk up your own.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 17, 2019, 07:59:44 am
Cu Alter is taking part in grand Grand Order tradition - being absolutely impossible to permanently take down.

And yes, Jerusalem is intended to be quite the difficulty spike. Enforcement Knights are the bane of everyone's existence thanks to being all of the Knight classes, and often in groups with all three Classes; unless you have a survival-focused Berserker (like an Ibaraki with maxed out Morph) and/or multiple heavy tanks (like d'Eon or Mash), you'll have trouble all the time.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Kilgamayan on May 17, 2019, 11:06:04 am
Personally I think Cuberts of all shapes and sizes being impossible to actually kill in F/GO is Nasu's apology to Cubert for how he was treated in F/SN. WHERE ARE YOUR "LANCER DIES LOL" MEMES NOW HUH
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 17, 2019, 12:53:30 pm
Ahhh…  You're in the Camelot chapter...  Welcome to the first circle of Hell.

Luckily, Stheno will come in handy.  Keep an eye out for a support Euryale or immensely bulk up your own.

My Euryale is basically locked at level 40 thanks to needing a ton of copies of a material that's more or less inaccessible until further in the story than I'm at right now. And it doesn't seem to be part of the hunting quests with the current event. Similarly with Stheno being stuck at level 50.

Cu Alter is taking part in grand Grand Order tradition - being absolutely impossible to permanently take down.

And yes, Jerusalem is intended to be quite the difficulty spike. Enforcement Knights are the bane of everyone's existence thanks to being all of the Knight classes, and often in groups with all three Classes; unless you have a survival-focused Berserker (like an Ibaraki with maxed out Morph) and/or multiple heavy tanks (like d'Eon or Mash), you'll have trouble all the time.

Well, I definitely don't have those things.

Edit: Is every single battle in Jerusalem as hard as the first one? I've attempted it like half a dozen times and still haven't cleared it. I've gotten the big knight guy down to like 10% HP several times but I just can't finish him off.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 17, 2019, 05:28:02 pm
My Euryale is basically locked at level 40 thanks to needing a ton of copies of a material that's more or less inaccessible until further in the story than I'm at right now. And it doesn't seem to be part of the hunting quests with the current event. Similarly with Stheno being stuck at level 50.

Well, I definitely don't have those things.

Edit: Is every single battle in Jerusalem as hard as the first one? I've attempted it like half a dozen times and still haven't cleared it. I've gotten the big knight guy down to like 10% HP several times but I just can't finish him off.
Oh, no...

Things are going to get A LOT worse and real soon.  Wait 'til Arrow 5 of Chapter 4 (and you'll get a taste of him in Arrow 4).
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 17, 2019, 06:20:46 pm
This is the one spot where progression becomes a little bit shitty, I probably said it before but I'll say again, this is one of the few actual gripes I have with this game. Jerusalem/Camelot took a long time to be released, and it was aimed around people who have been playing for a while and have basically maxed or almost maxed their servants by that point.

Which is reasonable from a certain perspective, players had many months to do so... *for* players who have been playing from the start. For new players, it's tougher to get ascension materials because events start to expect story progress and good farming locations want story progress and basically How Do I Get These Things If I'm Not Strong Enough To Get To Where I Get These Things(TM)

By all means I love the game but good lord they don't like making it easy for new players to jump in (*without friend cheesing everything). You can't replay old events unless a rerun is happening, so new players just get shorted a boatload of materials

Good news, Camelot is the last actual spike in difficulty for a very long time - the chapter directly following it is no harder, and if you can clear Camelot, you can clear it. Same goes for everything up until the currently released content. Camelot itself is just a big spike for some reason compared to what came before it, so it is a bit of a hurdle to get through, but it should actually be quite smooth sailing from there on out. You'll be able to reach the end, participate in all events, farm materials at your own pace... but you still have to deal with Camelot.

You CAN totally cheese the singularity with a friend's Herc or Cu Alter, and it's great that that is an option for people who wanna do it, but IMO it'll never not be lame that it's basically an option forced on newer players because ascension mats are hard to get which makes it unreasonable to properly raise your own team to an appropriate level for the game's main roadblock.

--------------------

Mini-rant aside, if you get stuck anywhere, friend supports can pull you through almost anything. NPC supports don't hold up very well in Camelot so you're probably expected to mainly use friends here anyways. (though in the next singularity, NPC supports start really shining, having high NP levels or even grailed level caps)
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 17, 2019, 07:07:23 pm
Yeah, Da Vinci seems stupidly underleveled/underpowered for this area. I don't know what the game is thinking in that regard. I don't want to cheese stuff with friend supports, but I apparently have to.

I've been consistently finding that I just have no damage output. It seems like only a small fraction of the cast can do the amount of burst damage the game sometimes seems to want. I only just got Medea literally today so I have a DPS caster now apparently, but most of my units seem like they're skewed toward support or survivability which is pretty bad when a lot of the game just comes down to "burst down every group of enemies within three or four turns or you lose".

The exception is Passionlip, who frankly feels overpowered next to all of my other characters. She's the best DPS I have by far, the best heal I have, and a pretty competent tank as well. Her weird bootleg Servant class is her main drawback since it's very unreliable. But I can't help but feel like this would be a lot easier if all of my characters were as minmaxed and versatile as her.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 17, 2019, 11:05:48 pm
Contemplate bringing along Euryale, even though she's underleveled, and attach the best "Start with x% NP Charge" you have. Against Male enemies like the Enforcement Knights, there's almost nothing that surpasses her insane damage on NP. Stheno also gets a bit of a chance to shine thanks to Charm-locking and potential for insta-killing the Knights.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 18, 2019, 01:17:46 am
Yeah, underleveled Euryale was definitely key to my beating Cooch Alter all those times. She seems... much better than her rarer sister. I think I've seen Stheno's instant death work exactly once, against an enemy that was going to die anyway. Although I think I vaguely remember that Stheno's last ability that I do't have unlocked and won't forever is really good?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 18, 2019, 01:33:12 am
Stheno's variant of Whim of the Goddess is an Attack buff, with additional buffs for any Divine allies (like herself, herself, or Medusa).

Smile of the Stheno is kind of bad at instant death (Shiki outshines her easily, never mind the whole "Smile can only work on Males" thing).
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 20, 2019, 02:42:35 am
Yeah, underleveled Euryale was definitely key to my beating Cooch Alter all those times. She seems... much better than her rarer sister. I think I've seen Stheno's instant death work exactly once, against an enemy that was going to die anyway. Although I think I vaguely remember that Stheno's last ability that I do't have unlocked and won't forever is really good?
Out of curiosity… who do you have of the following: Gawain, Thomas Edison, and/or Mata Hari?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 20, 2019, 03:08:18 am
Yes, no, and yes.

Meanwhile progress has been pretty steady in Jerusalem. The first battle was waaaay harder than anything else I've run up against so far, although Intoxicating Smoke was pretty bullshit. Enemies that can attack your whole party numerous different times a turn shouldn't be allowed to get critical hits, it makes the fight way too much of a coin flip...
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 20, 2019, 03:41:43 am
Yes, no, and yes.

Meanwhile progress has been pretty steady in Jerusalem. The first battle was waaaay harder than anything else I've run up against so far, although Intoxicating Smoke was pretty bullshit. Enemies that can attack your whole party numerous different times a turn shouldn't be allowed to get critical hits, it makes the fight way too much of a coin flip...
In that case, do you have the means to have Gawain fire off his NP on his very first turn?  If you can, yay!  Otherwise, you might want to start investing in Mata Hari to Ascension 4 and do her Strengthening Quest.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 20, 2019, 03:53:34 am
I definitely can't get Gawain active on turn one. I can't do that with anybody. How would you even go about doing that?

I'll get a Mata Hari going. I have like ten billion copies of her. Although I assume I won't be able to get her to ascension four until after I beat the entire story anyway.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 20, 2019, 07:46:59 am
I definitely can't get Gawain active on turn one. I can't do that with anybody. How would you even go about doing that?
Dragon's Meridian (available in friend point gacha) gives 50% starting NP gauge for the person equipping it when it's max limit broken, and any support Waver/Zhuge Liang gives another 50%, so that's the cheapest method to get any servant to turn 1 NP. Aside from Dragon's Meridian, a lot of event CEs outclass it and give 50% while also giving additional buffs. The upcoming Rashomon event gives Golden Captures the Carp for example, which is 50% starting gauge plus a free 20 crit stars (one time).

A non-MLB Dragon's Meridian (30%) works in the same situation if you bring Mash along too to charge 20% with her invincibility skill. Gawain also can charge his own NP gauge by 20% but it needs his third skill unlocked which is still a ways off for the moment, you need knight medals from Camelot to ascend him.

In a pinch you also can use one command seal to charge a servant's NP by 100%, since they recharge once per day and you can only hold three, may as well use one if push comes to shove otherwise it's wasted anyways.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 20, 2019, 08:37:14 am
I definitely can't get Gawain active on turn one. I can't do that with anybody. How would you even go about doing that?

I'll get a Mata Hari going. I have like ten billion copies of her. Although I assume I won't be able to get her to ascension four until after I beat the entire story anyway.
4th Ascension is easy for a 1* like her; literally the most annoying part is farming the Embers for it. Story progression only matters for Mash and certain characters from banners from events further than Jerusalem for you (and the second one's only because certain mats are only available past certain Singularities).

Yes, no, and yes.

Meanwhile progress has been pretty steady in Jerusalem. The first battle was waaaay harder than anything else I've run up against so far, although Intoxicating Smoke was pretty bullshit. Enemies that can attack your whole party numerous different times a turn shouldn't be allowed to get critical hits, it makes the fight way too much of a coin flip...
Yeah, Huge Ghosts are terrible, but hey, at least it isn't a fucking Berserker. I think those Giant Boars traumatize everyone who needs Cursed Beast Gallstones.

(Also, I should probably warn you that the battle you struggled with with the one Knight? You're going up against a whole lot of them really soon.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Kilgamayan on May 20, 2019, 01:04:17 pm
Looks like the upcoming event has serpent jewels and god hearts in the shop for all your Twintail Gorgon Sister needs.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 20, 2019, 01:13:56 pm
Oh good, finally. I've been half-assed chipping away at the best farming location I have available for serpent jewels and I got like... one. And I spent a whole day's stamina on that demon hunt map and got one single god heart. When does the event start? I'm assuming I can actually participate in this one?

The other material I'm badly pinched on right now is phoenix feathers. Most of my characters now need them, and a ton of them, and they're stupidly rare. Nero still doesn't have access to her one good skill because it's gated behind them for some inane reason.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 20, 2019, 05:10:42 pm
Oh good, finally. I've been half-assed chipping away at the best farming location I have available for serpent jewels and I got like... one. And I spent a whole day's stamina on that demon hunt map and got one single god heart. When does the event start? I'm assuming I can actually participate in this one?

The other material I'm badly pinched on right now is phoenix feathers. Most of my characters now need them, and a ton of them, and they're stupidly rare. Nero still doesn't have access to her one good skill because it's gated behind them for some inane reason.
The Rashoman re-run starts the 22nd, and you should be able to participate in this one since you finished the America chapter.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 20, 2019, 07:28:20 pm
Ah. So that's why you asked.

That's dogshit, video game. Don't do that.

Edit: Mata Hari's second ascension takes phoenix feathers. Guess I can't use her.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: AzyWng on May 20, 2019, 11:02:58 pm
The Gamepress website on FGO states that Phoenix Feathers can be acquired from Saber, Archer, and Lancer training grounds, as well as the "Secret Route" map on the "Bountiful Sea" node in Okeanos. (https://grandorder.gamepress.gg/item/phoenix-feather)

Do note that the website lists the average AP per drop as being over 100 AP for all of the nodes in question, but it is still an option...
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 20, 2019, 11:16:27 pm
Not only over a hundred, but way way over a hundred. Serpent Jewels are significantly better than that and they're still so miserable to farm that I basically don't have access to them. Although I haven't checked to see how many feathers Mata Hari needs total, if it's just two ever then maaaybe I can waste several days grinding them out.

For a couple of days there I thought feathers were going to be available in hunting quests but apparently there are several different materials that look extremely similar that I mistook for them.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 20, 2019, 11:32:09 pm
She only needs just the two feathers for ascension, unless you take her skill levels past 6, but that won't be necessary unless you want to invest highly in her and use her as one of your main units. Keeping her skills at 6 (or even way below that really) will be perfectly serviceable for just general usage
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Zengar Zombolt on May 20, 2019, 11:32:38 pm
Blessed be class gacha (https://cdn.discordapp.com/attachments/442777124588224522/579870071351148549/Screenshot_20190520-001343_Fate_GO.jpg)
For I hit the jackpot twice (https://cdn.discordapp.com/attachments/442777124588224522/580059036687532053/Screenshot_20190520-012029_Fate_GO.jpg)
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 21, 2019, 05:33:57 am
Ah. So that's why you asked.

That's dogshit, video game. Don't do that.

Edit: Mata Hari's second ascension takes phoenix feathers. Guess I can't use her.
Actually, the reason I asked is because Skill Seal will play a vital role against the boss in the final chapter.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 21, 2019, 01:18:05 pm
Actually, the reason I asked is because Skill Seal will play a vital role against the boss in the final chapter.

Wait, not against Gawain? Is there some other trick for him?

I stalled out his first form but his second form doesn't seem like it's going to go away and wants me to deal like literally a million damage in two or three turns otherwise which, I uh, definitely can't do. Is the skill seal not for stopping his shield?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: qMyon on May 21, 2019, 02:24:07 pm
Wait, not against Gawain? Is there some other trick for him?

I stalled out his first form but his second form doesn't seem like it's going to go away and wants me to deal like literally a million damage in two or three turns otherwise which, I uh, definitely can't do. Is the skill seal not for stopping his shield?

Nope, Gawain's shield is not removable. For him, you want to exploit charm, stun and NP drain using servants like Euryale and Stheno. Euryale is especially key due to her NP doing bonus damage to males. You can hit a million on a fully leveled Euryale with the aid of buffs from a support, the right CE and mystic code buffs. Worst case, use your command seals. That's what they're for, after all.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 21, 2019, 05:46:57 pm
Wait wait wait wait wait. Can Noble Phantasms miss Gawain? I tried to charm him with Stheno before and he one-shotted my entire party anyway but I assumed it must have been a fluke and I forgot to use her charm or something. But I just ran him again, hit him with my ally Euryales NP skill, and again he immediately killed me anyway. Has this always been a thing and I've just never noticed? Am I missing something and just being dumb? What's happening?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 21, 2019, 05:58:32 pm
iirc sabers in general have some level of passive magic resistance trait, so debuffs (charm inc.) can miss them occasionally

noble phantasms in general cant miss but their debuffs have to pass through the same resistance checks (this works in the player's favor too for enemy debuffs)

gawain's resistance shouldn't be very high fortunately because charmlocking him to death is a popular strategy, so i think it was just a rough patch of luck
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 21, 2019, 09:31:48 pm
Gawain has Magic Resistance B, which reduces debuff success by 17.5%. So attempting to use L10 Siren Song, or OC1 Eye of the Euryale only has an effective 82.5% hit chance.

Elixer of Love or Record Holder CEs can push the rate up a bit, but you'd generally want other stuff in the CE slot instead.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 22, 2019, 10:13:48 am
Double post because Rashomon Time!!!!!!

If this is your first time bullying the banana, here's some information on the Raid.

THIS RAID DOES NOT CONSUME AP. REMEMBER TO USE YOUR AP.

You will be facing first a wave of weak enemies (grind NP off of them!), then the oni herself. Ibaraki is always a Berserker, but her two adds - her arms - are a Day-dependent Class; today is Archer, for example, and Day 7 will be Berserker. Note that while their charge gauges and NPs are always the same, their general strategy, buffs, and turn order are all variable depending on the Day.

Ibaraki's NP deals damage, dispels buffs, and inflicts Defense Down - in that order, on a single target - so while Guts is no good, Evade/Invincibility can tank it easily. Note that it will shear off Taunt, which may throw some strategies out of whack.

Left Arm's NP deals damage to and stuns a single target. It's a three-turn NP, so have some way of dealing with it.

Right Arm's NP deals damage to and skill seals everyone. It's relatively weak damage-wise, but it's probably a good idea to make sure that seal isn't going to screw you over.

You have 15 turns to do as much as you can to the oni; die, kill, or survive to add any damage you've dealt to her onto the pile.

There are two major Event CEs; The Wandering Tales of Shana-Oh, available in the shop, give one character a powerful Attack buff; while Golden Captures the Carp, available in the damage ladder, gives the entire party a good Attack buff.

Since there's only one shop currency, all the Gacha CEs increase the amount of it you get.

If you need currency fast, kill the hands before you end a raid battle. If you want to survive as long as possible, avoid attacking the hands at all. You don't want Ibaraki bicycle kicking two people in the head every turn unless she's already about to go down.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 22, 2019, 12:59:37 pm
Some other info, the new 2BP battle with 3 million HP is more efficient for basically everything than the old 3BP battle with 6 million. 3BP will get you damage points faster, but 2BP will get you more of everything else (event currency, skill gems, ascension mats) due to the drop rates.

Currently blasting through 2BP nonstop eating every single riceball they can hand out to me for those sweet, sweet gold archer gems that I need oh so many of. My setup is like such https://i.imgur.com/EWyH3HB.png (https://i.imgur.com/EWyH3HB.png) which is a slightly expensive setup, but it might give some ideas for those who have damage CEs from last year.

Using two gourd drop CEs because I could sacrifice those slots and still have a guaranteed 2-turn setup for 2BP. When it comes to Lancer Hands day, I may swap Gil out with either LArtoria or Drake, but right now he is mopping the floor with them even without class advantage.

Edit: Oh yeah, I'll update the OP with the respective banners and links a little bit later too
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 22, 2019, 02:17:37 pm
Alright, I think I understand how this works. The rules and scoring and stuff seem pretty clear. What happens if/when we win? Is there some kind of overall grand prize or is it more about the individual prizes?

Serpent jewels serpent jewels serpent jewels serpent jewels!
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 22, 2019, 02:31:49 pm
Mostly about the individual prizes I'd say, this event (well the original run) kind of serves as an introduction to the raid mechanics for the upcoming Onigashima event, which features several bosses like this. And boy oh boy are there lots of nice little prizes in this event that I can't wait to get my grubby hands on. I'm still starved for Daemon Hearts

Though I believe there is a Holy Grail in it too, for any new players who didn't catch the event last year, if we win. Players who participated the first time get a Crystallized Lore.

Edit: I threw a yolo ticket at the banner hoping for Ibaraki or Shuten and I got my 2nd Kaleidoscope out of it  :getdown: nothing else though, I remain without onis once again
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 22, 2019, 05:01:31 pm
Can I pull Gorgon from the Ishtar banner even though I don't have her unlocked in the story banner yet? Trying to decide whether I want to spend the stones and tickets I've saved up on the oni banner or wait for Ishtar to be the exclusive focus on her banner again.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Ionasal kkll Solciel on May 23, 2019, 04:19:28 am
Can I pull Gorgon from the Ishtar banner even though I don't have her unlocked in the story banner yet? Trying to decide whether I want to spend the stones and tickets I've saved up on the oni banner or wait for Ishtar to be the exclusive focus on her banner again.
Yes. Characters on rate-up are in that banner's pool regardless of whether or not you have them unlocked in the story.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Aya Reiko on May 23, 2019, 07:00:16 am
Yup, time to bully the Banana.  It actually says so.  No reason to do the 3BP fight anymore.

Also NEW FOUS!  It's gonna take a lot of them to max anyone out again...
(And feeding 32 servants two Fous each was a little tedious...)
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 23, 2019, 04:19:57 pm
I'm impressed by how valuable of a debuff Enkidu's Presence Detection is. On paper it seems like a lame use of a skill, but I like how the game tells you when you've successfully blocked a critical hit. Turns out, virtually every attack because most enemies have ridiculous critical hit rates.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Suwako Moriya on May 23, 2019, 05:13:17 pm
No reason to do the 3BP fight anymore.

Counterpoint: Never doing the 3BP fight means the (1) will be on the mini banner forever and that is absolutely unacceptable
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 23, 2019, 05:21:20 pm
Oh look guys, Rashomon is giving us out Kintoki Rider early :V
(https://i.imgur.com/vIxjtiM.png)
((actually this notification is a baffling misprint, and i just wanted to bring it to attention so new players dont get confused if they receive it too. kintoki isn't coming until the next event))

Counterpoint: Never doing the 3BP fight means the (1) will be on the mini banner forever and that is absolutely unacceptable
you right tho, that (1) is the real boss of this event
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Suwako Moriya on May 23, 2019, 06:06:27 pm
dam skippy
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 23, 2019, 08:17:15 pm
Alright, so I got some questions about the raid scoring.

-Should I be combining my event Craft Essences? Or should I be equipping all of my duplicates? Is there a reason to level them up aside from the small stats boost?

-I can reliably kill the one million HP boss and can deal about 2/2.5 million to the three million HP boss. Does actually beating the boss do anything special, or should I always be running the harder one even though I rarely if ever win?
Title: Re: Fate/CCCase Files Order - Round 3
Post by: Rei Scarlette on May 23, 2019, 08:46:30 pm
Keep all of your event CEs separate to start out, and what you should do later depends on the CE. Once you have 5 copies of Shana-oh, combine them all together and stick it on your main damage dealer. I wouldn't recommend combining the Golden Carps unless you have too many to equip to your party. In that case, MLB one of them if it wouldn't cause you to have a lower total bonus equipped. (the MLB copy gives 100% compared to a regular copy at 50%)

No change in the event bonus for anything between a regular and an MLB copy, so don't combine anything unless you can go all the way. Don't worry about leveling up the event CEs either, it won't make too big of a difference.

Beating Ibaraki only gives more gourd drops. If you can deal more than 1 million damage, it's best to always run the 3 million node over the 1 million one, as it has better drops in general for the same BP cost and you don't particularly need to kill her. You'll climb the Damage Point ladder faster too, getting you more Golden Carps which means you can deal more damage and get more rewards.
Title: Re: Fate/CCCase Files Order - Round 3
Post by: commandercool on May 24, 2019, 04:11:06 am
Aw man, out of the ~30 pulls I've done so far on the Ishtar banner I've pulled two 4*s, but they were the two non-Gorgon ones. So I got a duplicate Stheno and a Lil' Medua. And about a million Euryales. At one point I got four Euryales in a row. I have way more than enough to max one out now, so does that mean all subsequent ones are completely useless?
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on May 24, 2019, 04:52:45 pm
You can burn them for Prisms and QP or sac them to other units for EXP.

FAKE EDIT: Okay, for peeps in the know, when Ibanana's Assassin Day rolls around, who should I trot out for my Caster support servant for others to use, Tamamo or Sanzang? My concern with Tamamo is that her non-offensive NP may hinder sheer damage output (particularly when compared to Sanzang's single-target offensive NP), otherwise this would be a no-brainer.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on May 25, 2019, 02:41:02 am
FAKE EDIT: Okay, for peeps in the know, when Ibanana's Assassin Day rolls around, who should I trot out for my Caster support servant for others to use, Tamamo or Sanzang? My concern with Tamamo is that her non-offensive NP may hinder sheer damage output (particularly when compared to Sanzang's single-target offensive NP), otherwise this would be a no-brainer.

While most people would skip over your casters for a Merlin or Waver, my best guess is people would be more willing to try out a Sanzang (with Shana-oh) over Tamamo on this day. People can and do Tamamo stall on other days and you can set Tamamo back after Assassin day.

That's pretty much my mindset on Support setup. If you don't have the Best In Slot option, put in a servant that might pique the interest of a random friend. And that includes leaving LunchTime and MonaLisa CEs on your list if you have them. It's hard to find a LunchTime CE during this event so a few people have been getting all of my AP friend points these few days.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on May 25, 2019, 03:46:03 am
I also realized that I could just put one in the All slot and the other in the Caster slot so people can pick and choose whichever they like! So I'm doing that instead. JAlter can bump Lip out of the rotation for a day over in the Extra slot.

(Sadly I do not have any Best in Slot options aside from Jack for Rider Day (and JAlter generically I guess). :()
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on May 25, 2019, 07:02:32 am
Current anti-Assassin team:

Illya (Shana), Nitocris (MLB Carp), Support Merlin (MLB Carp), Mash (MLB Carp), Robin Hood (Carp), Scathach (MLB Shana)

Current tactic, Have Nito NP the lot (just as the Left Arm is about to NP), then swap Nito for Scathach.

I just had Shishou GBA the banana for 1.4 million damage.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on May 25, 2019, 10:10:56 am
It's honestly a little disturbing how fast we're punting the banana down the road. It's not JP super epic warp speed bulli, but at this pace, I wouldn't be surprised if we ended up slamming Day 7 banana into the wall in less than 14 hours.

(Also augh I haven't been spending my jelly filled donuts at all because Deep Dive crate farming/ranking map is taking so much time I still haven't gotten the exos yet because oats farming took two damn weeks)
Title: Re: Fate/Grand Order - Round 3
Post by: ditt93 on May 25, 2019, 11:25:28 am
Needed a good for almost every day team, so I settle for Ishtar, Merlin, Merlin, Leonidas using swap to stack buffs and burst down within 3 turns when Ishtar is back on the field.

Ishtar has Ushi CE, while the rest have Carp CE if i'm doing 6M, or the rest have drop bonus CE if I'm doing 3M.
Title: Re: Fate/Grand Order - Round 3
Post by: AzyWng on May 26, 2019, 02:57:36 am
Gil + Merlin + Mash with Wandering Tales on Gil and Golden Catches on everyone else is pretty much letting me crush Ibaraki with no trouble at all, even on the lancer day (Okay, maybe I'm having a little more trouble than usual).

Unfortunately, I feel kinda dependent on those damage buffs, and I don't have enough CEs to MLB any Goldens without losing out on one of those buffs... Any advice?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 27, 2019, 01:46:59 am
Alright, thanks to the heaps of materials from the nice Oni lady I'm getting to the point where I'm going to be hitting some level caps soonish. How do holy grails work? I know they're limited resources, but what happens when I spend them? It looks like they raise a unit's level cap by ten, is that right?

Right now I'm pretty much sure that I'm going to be using one on Passionlip because she is great, and I'm considering using one on Euryale as well because she's super useful when she's useful. Does that make sense, or would that be a bad investment?

Also I pulled a Jaguar Warrior from the Ishtar banner (which means I have everything featured in it except for the two things I really wanted, Ishtar and Gorgon, but whatever, I'm glad I at least got Lil Medusa and Jaguar) and she seems great. I haven't started leveling her yet but her abilities look fantastic, and I'm badly starved for DPS. I don't know why she's Ms Fujimura aside from the name pun, but Fujimura is great and Fujimura in silly tiger pajamas is even better so... good! I kind of have too many lancers now, but half of them are stupidly niche so I guess that's fine.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 27, 2019, 02:16:30 am
It depends on the unit's current level cap, actually. Normally it is 5 levels per grail, but 1 star units gain 10 levels for their first grail at level 60. Anyone at level 90 or above gains only 2 levels per grail, so the final stretch from 90-100 always takes 5 grails.

In regards to who to use them on, since they are limited resources, most people prefer to grail their favorite servants instead of grailing for gameplay reasons. As long as you really like Lip or Euryale, they wouldn't be a bad choice at all.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on May 27, 2019, 06:42:39 am
Alright, thanks to the heaps of materials from the nice Oni lady I'm getting to the point where I'm going to be hitting some level caps soonish. How do holy grails work? I know they're limited resources, but what happens when I spend them? It looks like they raise a unit's level cap by ten, is that right?

Right now I'm pretty much sure that I'm going to be using one on Passionlip because she is great, and I'm considering using one on Euryale as well because she's super useful when she's useful. Does that make sense, or would that be a bad investment?

Also I pulled a Jaguar Warrior from the Ishtar banner (which means I have everything featured in it except for the two things I really wanted, Ishtar and Gorgon, but whatever, I'm glad I at least got Lil Medusa and Jaguar) and she seems great. I haven't started leveling her yet but her abilities look fantastic, and I'm badly starved for DPS. I don't know why she's Ms Fujimura aside from the name pun, but Fujimura is great and Fujimura in silly tiger pajamas is even better so... good! I kind of have too many lancers now, but half of them are stupidly niche so I guess that's fine.
https://fategrandorder.fandom.com/wiki/Palingenesis

Depends on who you are grailing and how far you want to go with them.

On who to grail, that's entirely up to you.  I prefer to grail for more practical reasons than "grail who you like".  I've grailed Raikou to 100 and Salter and Chloe to 90 (Herc will join them once he reaches the level cap).
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on May 27, 2019, 09:08:21 am
By the way, there's an incoming 1/2 AP for Main Quests, in preparation for Psuedo-Singularity II.

Be advised, however, that the next event is likely to drop right in the middle of it, so make use of it if/when you can!



In bulli news, I'd forgotten how powerful Robin Hood is. 1M damage on NP with basically only CE prep and getting Poison off? Ridertoki can still out-DPS him, but it's still neat to see seven-digit hits from a three-star.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 27, 2019, 10:45:59 am
In other bullying news, I was shocked to see my Gil not OHKOing the Saber hands with my previous setup (with him using carp) but I guess it makes sense because the hands are not also weak to Enuma Elish

Ended up fixing that by giving him Shana-oh and using Merlin over Waver, but now I'm slightly concerned that I may not be able to 2-turn farm the rest of the event until Berserker hands. Hands already have too much HP for my Spartacus by now

Edit: We all have pretty decently long-standing accounts here, so I doubt there's any takers, but I'm gonna offer it up anyways just in case. I installed the game on my phone to see if it runs well, and I have a fresh account with Heracles and Orion, if anyone wants it. (for free, unless you're feeling oddly generous) Unfortunately it doesn't have a perfect login streak if you care about that, I missed a day because I wasn't intending to use it but forgot to consider giving it away at the time.

Also if any new person comes along and wants to try getting into the game, my offer is open to all of shrinemaiden of course
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on May 27, 2019, 11:05:47 am
In non-bullying non-news, for the JP folks, when does Bradamante show up? I think I've found my next grail target, barring a catastrophically bad personality.
Title: Re: Fate/Grand Order - Round 3
Post by: ditt93 on May 27, 2019, 01:27:57 pm
In non-bullying non-news, for the JP folks, when does Bradamante show up? I think I've found my next grail target, barring a catastrophically bad personality.

4th Xmas
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on May 27, 2019, 02:37:19 pm
That's Quetz, right? Oof, still a year and a half away.  :(
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 28, 2019, 01:58:05 am
So it seems like the stats in the Ibaraki raid get higher every day, but does her AI get better as well? This is probably just a coincidence, but it seems like she was targeting completely randomly before the flip today and now she seems to be making the correct choice with every single attack. I've run her like six or seven times today and she's killed Jack The Ripper with her noble phantasm every single time, and she keeps leaving the second-to-last character alive with almost no health so I never get a single character active against her.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on May 28, 2019, 10:00:26 am
Well, first off, try using Jack's Evade, as an Evade instead of a Quick buff? GGoR strips buffs, but it deals damage before the dispel happens, so Evade and Invuln both shield the entire attack.

Also, try using a blink Taunter. As long as Right Arm doesn't nuke them, you can bring in Saint George, Leonidas, d'Eon, or Mash to intercept the NP with their taunts. Even Emiya (Assassin) can force a Taunt onto someone else with a blocker.

d'Eon (though you're unlikely to use them because Jack is obviously your support) can use their three-turn taunt to tank Left Arm's NP, then Ibaraki's NP next turn; they'll even survive if you use their Evade to block Left Arm, then use a Mystic Code block to tank Ibaraki.



I know I talked about how quickly we were wiping Ibaraki earlier, but yesterday's raid got to 50 minutes left. I don't know how much dev assistance we're getting right now, but this may not bode well.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 28, 2019, 10:36:57 am
I know I talked about how quickly we were wiping Ibaraki earlier, but yesterday's raid got to 50 minutes left. I don't know how much dev assistance we're getting right now, but this may not bode well.
I think we'll be fine. I caught the daily update as soon as it were available, and after logging in within 10~20 seconds (surely nobody had time to actually battle her yet?) she was already missing just about 2.2 billion HP. That's in the right ballpark to finish on time assuming we keep at or above this rate, so it'll probably be somewhere within ~1 hour remaining again.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 28, 2019, 06:39:15 pm
This is something I probably should have investigated a while ago, but I have six Golden Captures the Carp. Should I be merging them? If my understanding of them is correct there's no reason not to and I've been leaving a lot of damage on the table, is that right?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 28, 2019, 06:57:20 pm
For max/high level masters, the answer is easier, but for lower levels its a bit more complicated. It depends on your total party cost, and how many Carps you are actually able to equip.

One MLB carp and one regular carp gives a 150% damage boost, in two slots, for a cost of 24 Party Points. If you are able to equip 4 individual regular Carps, it would be 200% damage boost, but it would be a total cost of 48 and eat up four slots, leaving less room for other potential CEs, but you'd deal more damage.

So just have a look see at your party setup, if you can only fit 1-3 Carps inside your party, definitely merge them. If you can fit 4 inside your party, you'd be short-changing yourself a little bit if you merge them, but it might still be worth it if it helps you build a more viable party due to the lower cost.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 28, 2019, 07:35:44 pm
I can fit as many as I need since I have Mash and a few low-cost characters. Right now I have four equipped, plus one copy of the one that boosts gourd drops. Merging five of my six copies would let me equip one maxed Carp, one standard Carp, a Wandering Tales on someone, and a Fragment of 2030 or something. Yeah, not sure if that would be worth it or not. Hmm. Tricky.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 28, 2019, 09:49:58 pm
In that case I'd try running a setup with only three regular Carps equipped, then you'll know for sure if the damage is still satisfactory or if you need that extra 50%

If you can handle it with 3 Carps then I'd MLB it for sure
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on May 29, 2019, 05:26:12 am
Used today's Summon Ticket from bullying the banana.

Sparkles…

Caster?

I now have a brand new Caster Gilgamesh.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 29, 2019, 02:14:09 pm
Should I make a fully merged Wandering Tales? I haven't bought any duplicate copies yet but I guess I could. Is it actually worth having or is it outclassed by a lot of stuff outside of the event?
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on May 29, 2019, 02:21:55 pm
My unprofessional opinion is that MLB Wandering Tales is good if you have a Quick-based servant with a high-damage single-target NP, e.g. Jack, Scathach, Meltryllis, Enkidu, etc. If not it may be better to spread Carps all over your peeps and use guest Servants with MLB Wandering Taleses.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 29, 2019, 02:44:08 pm
Sorry, I mean more for use outside of the event. Right now my main strategy with CEs has generally been to equip Fragment of 2030 on my support characters (usually Mash and Stheno) and Knight's Dignity or Cover Fire on my heavy hitters (usually Passionlip and Enkidu). Wandering Tales seems awful to me, I can't really imagine wanting it on anyone (probably Enkidu) over a critical damage boost but I might be underestimating it.

Is a relatively small flat boost to quick card effectiveness good? The added effect seems so ludicrously situational that it might as well not be there and I don't have a unit with both three quick cards and a quick NP, but I don't know if I'm going to wish I had an effect like this later.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 29, 2019, 10:58:45 pm
Shana-oh is quite extremely good inside the event, but outside of the event it's a pretty garbo CE, I've only seen it's secondary effect (ally quick boost on death) used in a single challenge quest and only for meme-tier damage setups, hardly required.

Shana-oh has got stats split between HP and ATK, and the main quick boost is a measly 10/15%. That makes it kind of outclassed by virtually any other quick-boosting CE.

Verdant Black Keys is a free friend point CE that gives 10% Quick when MLB and has pure ATK stats. Gandr is a gacha CE that gives 15% Quick and 20% when MLB, and also has pure ATK stats. Innocent Maiden gives comparable Quick boost and also charges the NP gauge per turn, it has split stats but the charging makes it better for some uses.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 30, 2019, 01:08:53 am
Alright, I'll spend my remaining gourds on monuments or something. I got to 150k damage total and it doesn't seem like it's worth popping the giant pile of rice balls and golden rice balls I have to get the remaining rewards, so I think I'm good. Seems like they give you waaaay too many AP-restoring items for how long it takes to get everything. Although could I got into the 3-AP dungeon with just a single character on my team and a support and repeatedly wipe out the first floor and immediately die to farm gourds? Does that work?

Definitely happy to have Carp though, I still haven't seen a single Dragon Meridian or whatever it's called ever.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 30, 2019, 01:30:54 am
Yeah, dying to farm gourds is a viable strategy. It's best if you kill the hands too since they also drop gourds, but you can just let Ibaraki kill you afterwards since she hardly ever drops anything.

Easiest way to do it is to probably bring only as many level 1 servants as you have Carps or Gourd drop boosts, and have the support wipe the first wave with facecards and then NP the hands. Someone like Francis Drake (rider) or Lancer Artoria (regular, not alter) with an MLB Carp of their own should probably be more than capable since they will be able to use their AoE NP right off the bat
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 30, 2019, 01:52:18 am
If anyone has a Francis Drake or Arturia they can put a gourd booster on I would appreciate it, otherwise I'm probably just gonna keep sweeping the first floor and not bothering with the hands. I have 172 BP worth of rice balls left and nothing particular I care about buying from the Shuten Store, so I'm just gonna scoop up all the Fous and stuff, at least until I get bored of farming. I got all the stuff I really wanted from the store anyway, including all of the embers and all of the materials I didn't already have a ton of.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on May 30, 2019, 05:44:30 am
If anyone has a Francis Drake or Arturia they can put a gourd booster on I would appreciate it, otherwise I'm probably just gonna keep sweeping the first floor and not bothering with the hands. I have 172 BP worth of rice balls left and nothing particular I care about buying from the Shuten Store, so I'm just gonna scoop up all the Fous and stuff, at least until I get bored of farming. I got all the stuff I really wanted from the store anyway, including all of the embers and all of the materials I didn't already have a ton of.
I'll put Lancer Arturia w/ the Kiyo CE in my Other slot, will she do?

I'm going to have to make the banana kill my team.  My current farming team:
Scathach (MLB Shana), Lancer Arturia (MLB Shana), Support Merlin (MLB Carp), Mash (Kiyo), Chloe (Kiyo), and Ozzy (Kiyo)
They've been quite successful at taking out the banana.  I think I'll switch out my back line for my weakest and let her kill off my team once the hands are down.

Dammit!  I just had a 3* Berserker go sparkle and turn gold... only for it to be Zerkerlot.  Oh well, NP2'ing him isn't a bad thing.
(Would have preferred a banana instead, though.)

edit--

Has this event been re-run again on the JP server?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on May 30, 2019, 10:20:44 am
As far as I'm aware, JP has never run an event three times.

I took my Day 700 SQ for one more ten-roll, and ended up with a second Saberlot. I still haven't gotten around to actually getting him decent (Alter Egos took all of my embers and then some). Neither oni dropped for me, but that's okay, because I already have banana and I've already spent money on trying for Shuten last time. (That, and I've already hit my monthly cap on spending for SE.RA.PH.)

I am also in the position of having a metric fuckton of onigiri and the damage ladder already clear, but since I hate losing, I'm just nuking the banana over and over with Meltryllis. At least the occasional Berserker gem helps, because I still need a fuckton of those for all of my other 'Zerkers.

I'm contemplating using the banana to fight the CQ banana, because as much as I'd want Melt to rip and tear, six Knight-Class hands are NG.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on May 30, 2019, 12:01:12 pm
I've got Lancer Arturia and Drake with MLB Carps here, I don't have a good gourd CE from the gacha to equip to them sadly, but you can try Reiko's for gourd drops and mine will be available if you find the NP needs a little more oomph, at the cost of a few less gourds. That'll give you some decent options I'd think

Here I have 4 golden riceballs left but I keep lazing around and not using them. I ate through every single riceball I was given on day 1 for secret archer gems, and now I'm trying to use every riceball I gained since then for hearts.

I haven't used any riceballs in between so this is taking me quite a while to finish up :x
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on May 30, 2019, 12:25:32 pm
I haven't used a single golden rice ball for the entire event and I have no idea how I'm going to find the time to burn them all x(

I've at least bought out everything I definitely needed so at this point it's just a matter of how tempting it is to overstock on Bloodstone Tears and Mana Prisms BUT STILL
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 30, 2019, 12:50:13 pm
Did nine more pulls on the Ishtar banner last night and didn't get anything I wanted, but I did get two things I didn't know I wanted that seem veeeery good for Passionlip.

-Volumen Hydrargyrum seems perfect for a tank with low HP, at least on some maps. Trying to envision a worst case scenario for how much effective HP three instances of invulnerability would give her (assuming it doesn't get ignored somehow) and it's still a big percentage of her overall HP. And best case scenario it ignores three NPs or something, so... seems good.

-Victor of the Moon seems perfect for a triple buster character that relies on critical hits to do damage. I have to imagine it's way better than Cover Fire or Knight's Dignity like I'm using now.

I don't even remember pulling Victor of the Moon so it's possible I got it before and didn't notice, but I found it in my collection just now so I'm pretty sure it's new.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on May 30, 2019, 01:46:04 pm
Victor of the Moon is p. sweet, I tend to slap mine on JAlter since crits are her lifeblood (if she can actually gather the stars for it ashdgshadfsah)

Volumen Hydragyrum is good both in its ability and to serve as a reminder that Keyneth was a massive asshole that got exactly what he deserved (rip Diarmuid tho, hopefully some day you won't be so awfully cursed)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on May 31, 2019, 04:57:26 am
No more bulli the banana.  I still had a crapton of riceballs left over.  I've put my 2nd MLB'd Shana and Carp into the archive, the others I got as drops will serve as CE bomb fuel.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on May 31, 2019, 08:25:17 pm
I've had two different experiences now where I opened my phone, the sound was on and FGO was up, someone heard half a second of music before I muted it, immediately recognized it, and gave me their friend code on the spot. :D

Edit: Got Vlad Extra. That same coworker was telling me earlier how great he is so I think that's good. But goddamn I own like only Lancers.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 01, 2019, 03:26:33 am
Bought 5 summon tickets from Da Vinci...

#1 Fergus
#2 David
#3 SHUTEN! (Making her NP2)
#4 Boudica
#5 BANANA!!!

I'm probably saving my SQ and any other tickets I get for the Summer re-run...

That said, the 50 XP cards only got Melt from 81 to 87.



Fed the 3 3*'s to the Banana... to a Great Success.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 01, 2019, 05:10:58 am
Banana received! I didn't think I wanted her that much at first but she was such a goofball in the last bit of her story that I changed my mind and I'm glad I pulled her. Would have rather had Shuten of course, but Banana is very nice too. And I didn't have any berserkers at all that I really cared about before now.

I've been working through Camelot, and is it just me or is Hassan of the Cursed Arm's characterization... unusual? He's like the most sinister character in Fate Stay Night, but he's so cute in Grand Order! He's like the nicest friendliest servant in the game! Is he secretly plotting behind my back...?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 01, 2019, 10:13:36 am
Cursed Arm really got shafted in stay night; Nasu wanted to expand on him as a character during Camelot. It helps that he's got his own attachment to this particular time period.

And, like a couple of you, I got (another) banana on my last ticket in this month's Da Vinci batch. Always feels good to get NP2 gold Servants, if only because of the extra NP charge leeway.

Reminder to make sure you go and sell any unused rice balls to Shuten; they're worth a small amount of QP, but at least it's something.

Also reminder that the next event banner (assuming they do the same one as JP had) has a powerful AoE Berserker as its 5*, drawn by the same artist as Shuten (and Selvaria Bles in Valkyria Chronicles, if that means anything to you). That event is also a Raid (though interspersed with an actual event map and farming nodes), so keep a party slot open for bulli shenanigans.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 01, 2019, 10:46:54 am
Hassan's seemingly-evil characterization is, like literally everything else in F/SN, Zouken's fault.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 01, 2019, 12:20:43 pm
I didn't manage to get banana at the last minute like the rest of you, instead I got event CEs after the event has already ended :V

I would be midly salty at that misfortune but I pulled Bismarck as a brand new-ish Azur Lane player so I'll just take whatever blessings RNGesus wants to give me.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 03, 2019, 02:05:22 am
This game keeps pulling sneaky new materials on me. I rank up Lip's skills a couple of times and the game is like "Need more purple stuff" but I have no purple stuff and never have, how did that happen?

What's the best way to get those gold gems for skillups? Allegedly the drop rates aren't bad at all from daily quests but they sure have been in my experience.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 03, 2019, 02:17:09 am
Gold gems all have a 100+AP drop rate at their very best, and their best (non-event) nodes are the dailies. So without using gold apples, you can expect at most about 2-3 a day, when their day comes around... not very good unfortunately, but not as bad as certain other materials.

Though despite being sort of crappy it is also relatively the best way to farm them because everywhere else is several hundred AP per single gold gem drop. They really don't like to hand those out outside of dailies or event shops.

The actual best way to farm skillgems is to wait until a lottery event comes around and spam the hell out of it with gold apples you stockpiled throughout the year, as you'll be able to get a huge quantity of every single gem type. But the next one that drops skillgems is still a way off for now. Not that that helps you out any *right now*, but it'll be relevant down the road.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 03, 2019, 03:51:08 am
If they're available at much higher rates in events then that helps a lot. They didn't seem to be during the Oni raid unless I'm forgetting something so I wondered if maybe they wouldn't be at all. Since they're not content roadblocks I certainly don't mind waiting.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 03, 2019, 09:58:45 am
This game keeps pulling sneaky new materials on me. I rank up Lip's skills a couple of times and the game is like "Need more purple stuff" but I have no purple stuff and never have, how did that happen?
Assuming the item in question is the one I'm thinking of, the earliest you'll get that "purple stuff" is once you beat the Seventh Singularity; they're absolutely terrible to farm, because the only enemies that drop them are Berserkers with party-wide normal attacks.

Assuming I'm wrong, and it's the other item, those have been available since Septem, but those only drop from Chimeras, which are annoying Berserker enemies that have a tendency to buff up and subsequently obliterate you with crits.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 03, 2019, 08:45:58 pm
Is A Fox Night's Dream playable outside of events? I pulled one from the oni banner. Seems mediocre but maybe it's not.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on June 04, 2019, 05:03:07 am
Is A Fox Night's Dream playable outside of events? I pulled one from the oni banner. Seems mediocre but maybe it's not.
To answer your particular question, a Fox Night's Dream has two "ok" effects. It's not something you can easily put forth on a servant to make them shine; NP Gain UP CEs need a bit of planning and team comp organization to be useful.

In general, the best CEs are highly specialized effects rather than generalists. CEs with 2-3 effects can also be considered "the best," but looking at the current list, the effects need to be a combination of: NP Charge, Quick/Arts/Buster Up, Crit Damage Up, and NP Damage Up. People want to fire their NPs, and want to do as much damage as possible.

Kaleidoscope - 80% NP Charge
MLB Golden Sumo (upcoming in Onigashima)- 50% NP Charge, 15% attack up
MLB Holy Night Supper - 50% NP Charge, 15% Crit Up, 15% NP Dmg Up
Victor of the Moon - 10% Buster Up, 20% Crit Up

Fragments of 2030 - 8 Crit Stars per turn
MLB Black Grail - 80% NP Dmg up
Volumen Hydragyrum - Invincible 3 times, 200+ damage per card (the invincible is what matters)


Looking ahead to this year's CEs, top tier CEs will include:
MLB Dive to Blue (Summer Race) - 50% NP Charge, 10% Arts Up, 10% NP Dmg Up
MLB Aerial Drive (Halloween 3) - 50% NP Charge, 10% Buster Up, 10% NP Dmg Up

The above is kind of the mindset for categorizing the top CEs. Other CEs are definitely still usable. NP Gain CEs would fall here with upcoming CEs like:

Summer Little (Summer Race) - 25% NP Gain up, 10% NP Dmg up, 10% Crit Dmg up
Trick or Treatment (Halloween 3) - 25% NP Gain up, 15% Crit Dmg up

One other thing to consider is that the cost of CEs matter too. Getting to my point, a 5 star CE almost always has to be top tier for it to be used because it is so expensive. Fielding multiple 5 star CEs requires sacrifices in your servant rarity or other CEs so you would only consider the very best (not counting event requirements or efficiency). 3 and 4 star CEs actually get more leeway in their shortcomings because they help balance your team costs against your 5 star servants and usually the one or two 5 star CEs you can afford with them.

In the end, you make do with what you have, but as you get more 50% NP Charge CEs and Kaleidoscopes concentrated on your 3 frontline servants, the rest matter far less.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 04, 2019, 01:14:04 pm
Interesting. That's very helpful, thanks. So it seems like Golden Captures the Carp is kind of mediocre overall, although I'm definitely glad to have it for now since I have absolutely nothing else comparable. And twenty stars is a lot I guess so it may have some niche uses.

I was kind of assuming team cost would eventually become negligible like it is in Puzzle and Dragons but I guess that's probably not the case, huh? Seems like the level cap is pretty low and I'm getting weirdly kind of close to it. I can usually more or less find room for what I want with Mash on the team but without her space would definitely get tight.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 04, 2019, 03:24:02 pm
That's about right, yeah. Carp actually has more applications than is usual for a niche CE, but not quite great enough to make it a top-choice outside of those. Still great for general use in the place of not having any other 50% charger CEs of course.

Carp is mainly used to force enough stars to set up a beefed-up critical chain. For example with the Chaldea Combat Uniform you can swap in someone like Shakespeare who has a party-wide Buster buff, and with Carp equipped he'll bring a ton of stars along with him. Paired with a buster-crit servant like say, Lancer Arturia Alter, you can basically guarantee a round of super strong buster crits that are probably more powerful than some NPs.

Outside of that it's just decent, that's right. It's great when you want to feed stars to someone who is ready to eat them, though.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 05, 2019, 10:10:15 am
The thing about the cost cap is that it's never going to get to the point where you can field nothing but 5*s. The hard cap is currently 113 in JP, and they've got ten levels on us.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 05, 2019, 12:26:18 pm
That's pretty neat. It means that non-rare pulls aren't useless even if you have something that basically outclasses them already.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 06, 2019, 10:32:56 am
Um...  What happens if we already have the welfare servant?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 06, 2019, 11:03:42 am
You just get extra copies that you can't do anything special with. Eventually, you'll start getting rare prisms along with the extra copies past NP5 (Santa Altera is the first I think?) but burning them will never do anything, so they are kind of just useless aside from the free RPs
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 07, 2019, 12:57:16 am
So how should I be prioritizing my approach to this event? I had a coworker sort of explain it to me earlier, he said there would be three different raids. It seems like I should be working on getting a bunch of copies of the Sumo CE to improve my damage first, is that right?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 07, 2019, 01:18:53 am
Get as many copies of Sumo as you can first, yeah. That should be a big priority I would say, it is probably overall the most useful CE in general for anyone who wants to deal consistent damage over time. (actually there is a fourth raid too, then after it is complete, it cycles back to the first three)

Once you have 5 copies of Sumo, MLB it and stick it on your main damage dealer. By the time you have 5, you'll already have have at least a few copies of the hotspring CE, which is functionally similar to the Carps from the previous event. So then you'll start equipping those as well, as soon as you get any.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 07, 2019, 01:46:19 am
Should I expect to be able to reasonably pick up Kintoki and Sumo throughout the normal course of the event, or is it going to end up being a choice between them?

Fwiw right now I can reliably deal about 50-75% damage to the second hardest boss, hopefully we'll get to the point where I can reliably kill it once I get a few more event CEs. Is the second hardest difficulty the optimal one in this event like it was last time?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 07, 2019, 02:14:22 am
For this one, the most optimal is the hardest raid, since the tiers are the same as last year (Rashoumon added a new tier for the rerun, but previously the hardest was most efficient)

But you don't have to worry too much about doing the hardest one at the start, as you gather up more CEs you'll be able to deal with the higher tier oni much more reliably and you'll have plenty of time to spare. I think you can safely get all of the important damage-point reward items too even if you don't run the one with 6M HP, you'll only just have to use more riceballs or whatever the BP refill items were.

As for Kintoki and Sumo, there should be a fairly comfortable amount of time to get all of his NP copies and ascension materials along with 5 copies of Sumo. You'll only have to pick and choose between other items in the shop afterwards.

If something IRL happens and you end up really low on play time and can't get both, prioritize Kintoki since he'll never come back, but as good as Sumo is, other CEs are fairly comparable to it.

----------

Ed: Finally mama Raikou has blessed my rolls, I'm so happy, now if only I had a most precious banana oni too then everything would be perfect
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 07, 2019, 03:37:05 am
Got 100M+ on Raid #1.  My Raid #2 team:

Chloe (MLB Max lvl Sumo), Rider Kintoki (Sumo), Support Merlin, Mash (Springs), Nobu (Springs), Emiya (MLB Springs) / Plugsuit MC
Take Tamamo out first w/ Kintoki (usually nuking her with his NP), then swap him w/ Emiya. Let Chloe nuke the boss over and over again with her NP.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 07, 2019, 04:23:57 am
I'm being suuuuuuper lazy with the raids right now to be honest, right now I am sitting on 39 million. I'm trying to focus on Azur Lane's ongoing event which I actually stand to only barely complete if I put a lot of effort into it. Onigashima, I can blow out of the water later once AL's stuff clears up  :derp:

Green Oni got obliteratified by Kintoki w/ Lv100 Sumo, doing right on 4 million with no green beans (saving those for Jack on the Red Oni). Now for Blue Oni, I'm passing over the Lv100 Sumo to Euryale and she nukes him for 3.5mil with a blue bean then another 2.2mil after some buffs wore off.

Sadly I lack the appropriate materials *coughBONESBONESBONEScough* to fully ascend or skill mama Raikou, so I can't really try her out during this event. I guess I've finally found my own time to enter Bone Hell, and I thought I would be safe
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 07, 2019, 04:42:59 am
Decided to throw one ticket at the Gacha…

… and landed a brand new Demiya.

I'm going to hold on to the rest for Tamamo.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 07, 2019, 10:03:59 am
Still hunting for JK Saber, still no luck; though I'd be fine with getting any of the three rate-up Servants I don't already have. (EDIT: pffft my very next ticket got me Edgemiya)

I want to use Hijikata for the raids so bad, but since I don't have a reliable way to not get him to die, he'll probably only be used for farming and maybe the CQ.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 07, 2019, 09:13:29 pm
I just saw a video with Paul Bunyan.

How do I get Paul Bunyan
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 07, 2019, 09:41:15 pm
Bunyan is another welfare servant, also notably the first bronze servant added to the game since launch and the only bronze welfare. (just mentioning that because it's interesting, not as a negative point - Bunyan is by all means very good to have)

Their event should be coming some time this year, if I'm reading JP's event history properly. Somewhere within a few months depending on how quickly NA puts out upcoming content.

It is a very short and very easy event, basically just doing one quest a day for five days, each giving one copy of her.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 07, 2019, 09:51:52 pm
Oh wow, it was a pretty old video, I didn't realize we were that far behind. Cool!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 08, 2019, 10:57:26 am
Bunyan is another welfare servant, also notably the first bronze servant added to the game since launch and the only bronze welfare. (just mentioning that because it's interesting, not as a negative point - Bunyan is by all means very good to have)

Their event should be coming some time this year, if I'm reading JP's event history properly. Somewhere within a few months depending on how quickly NA puts out upcoming content.

It is a very short and very easy event, basically just doing one quest a day for five days, each giving one copy of her.
It should be a part of the 2nd Anniversary Event, which should be somewhere around early August along with the mid-year guaranteed 5* gacha.

Crossed the 300M finish line.  Now I'm going to focus on the currencies.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 09, 2019, 05:37:06 pm
Is it just me or is Raikou waaaay weaker than the other bosses? I couldn't beat any of the others on max difficulty but I can beat her in a few turns. Maybe my strategy is just getting better. And obviously the more optimized event CEs help a ton.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 10, 2019, 04:25:01 am
It helps that Ushi doesn't nerf one of your card types, so you're dealing 150% damage with the matching color instead of just 100%. Also, Berserker class, so everyone but Mash gets additional damage bonuses instead of maybe just your main DPS.

I still say the Arts oni is the weakest, because Tamamo's HALP makes NP gain a breeze.

EDIT: Also, completely forgot that Merlin is not the only Buster support. Shakespeare, anyone?
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 11, 2019, 06:24:22 am
Gozen the Gozenian is down and I have a new Rider Kintoki… that I have no use for since I already have him at NP5.  Should I burn him for 6 Mana Prisms (I already have 6000+), or feed him to either Demiya, Suzuka (who I landed while I was trying for Tamamo), or Passionlip?
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on June 11, 2019, 01:02:50 pm
Feed to Plip imo, best trash compactor is best
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 14, 2019, 02:43:45 am
I got Tamamo! Super rad, she's cute as hell. And she's supposed to be really strong/useful, isn't she?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 14, 2019, 12:12:29 pm
Tamamo is generally regarded as the Arts support. Charge drain, a powerful self-defense buff, a targeted Arts buff (that also heals), and an NP that has a party-wide NP charge, heal, and cooldown reduction; while she does need you to time her skills rather than just spam the hell out of them, a team that has a ton of Arts cards can easily make all their NPs become extremely spamable while also making the rest of their kits even more viable. Tamamo/Jeanne/Mash is basically invulnerable against anyone who can't strip buffs.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 14, 2019, 02:56:22 pm
This game has skill cooldown effects? I didn't know that.

I don't have a ton of arts powerhouses, but I do have Euryale obvs, and of course I can run that stall version of the team because I have Mash.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 14, 2019, 07:26:04 pm
There are currently only three things that give skill cooldowns as far as I remember. Tamamo's NP, the Atlas Academy Mystic Code, and a skill from a Servant NA doesn't have yet. Tamamo's is the only party-wide one; Atlas reduces cooldown by 2 instead of 1; and the third also increases crit gen and injures the target slightly.


EDIT: That was not who I was expecting to be the new 3* for LB4. MOTHERFUCKING WILLIAM TELL
Also the new 5*. Damn, Nasu trolled us again!
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 16, 2019, 03:29:22 pm
So fucking thrilled for Jinako Carigiri getting in. Nasu even remembered she's overweight!
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 19, 2019, 08:04:16 pm
So fucking thrilled for Jinako Carigiri getting in. Nasu even remembered she's overweight!

Oh my gooooosh I just saw her design and animations. I don't know if she's the cutest servant in the game, but she's certainly the cutest servant in the game that I'm aware of. And the statue form of Ganesha is hilarious.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 20, 2019, 03:13:49 pm
Okay. So. Turns out I've been playing the game wrong this whole time.

I thought Mystic Codes used up command seals. So I have never used a Mystic Code ability ever. That... explains a lot.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 20, 2019, 07:43:26 pm
PSA: The event ends on Daily Quest refresh, not the end of day refresh. Make sure you find time to go nuke the red oni when he gets killed for that precious, precious Summon Ticket.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 21, 2019, 01:34:30 am
Managed to snarf all the Mana Cubes, but otherwise ignored the basket items as I failed to get any 5* Event CE.  I thoroughly ransacked the rest, though.

And with that, I think we're free of Raid Events for awhile.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 21, 2019, 04:48:38 am
I didn't get any gold event CEs but managed to parasite various friends often enough to get the crafting items I wanted. <3
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 21, 2019, 07:14:25 am
Inaugural 10-roll for Agartha got me Assassin of Nightless City; she's no Berserker of El Dorado, but I'll take my win and continue to save for Summer Fran.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 21, 2019, 07:20:41 am
Used a Summon Ticket and landed as Assassin of Nightless City.  New servant getto.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 21, 2019, 12:33:04 pm
Did 11 pulls and got the traditional bunch of Servants I already have ten of along with two new 5* CEs. I got Another Ending and Prisma Cosmos.

Victor of the Moon is very useful so I imagine Another Ending is going to come in handy eventually, and Prisma Cosmos seems like a great fit for Tamamo.

Edit: How does star absorption work exactly? Now that I know how Mystic Codes work I want to make a Mozart so I can do a critical hit team built around Passionlip. The plan is to use an ally Merlin, and swap my other unit out for Mozart for on-demand huge Hero Creation buster chain turns.

I want another unit to pair with her who can generate a lot of stars for her consistently. She has an absorption of 97, and Mash has 99 but it feels like Mash always takes all available stars when I play them together. Does two points make that much of a difference? What's a good threshold to shoot for with the other unit so that most of the stars go to PLip?
Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on June 21, 2019, 02:47:50 pm
As far as servants to pair with Lip if you want Lip to get more stars on average: try a Caster, Avenger, or Berserker. Riders and Archers will generally steal more stars, so probably not them.

Pinning down *exactly* how absorption works is a little different, since it feels like each card in any given hand has its own innate modifier, but I couldn't point to any specific data to back that up.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on June 22, 2019, 01:14:12 am
All these people getting the new Assassin and all I got was one new 3* CE.

My luck has been absolutely atrocious in the various games I play recently. I can only hope things turn around for me soon.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 22, 2019, 04:18:31 am
I've discovered the Torturers seem extremely vulnerable to Nito's insta-kill NP.  Give her the Hydra Dagger CE and watch 'em die off en masse.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 22, 2019, 04:38:30 am
As far as servants to pair with Lip if you want Lip to get more stars on average: try a Caster, Avenger, or Berserker. Riders and Archers will generally steal more stars, so probably not them.

Pinning down *exactly* how absorption works is a little different, since it feels like each card in any given hand has its own innate modifier, but I couldn't point to any specific data to back that up.

I don't think I have a quick-based Caster or Berserker. Mysterious Heroine X Alter would fit perfectly if I had her. I figured Enkidu might work since lancers don't have a super high star weight and he sooort of does. Lip doesn't get as many stars as I'd like, but I quickly raised up an Amadeus now that I know how to use Mystic Codes so I can make a ton of stars on demand if I need them, which helps.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 23, 2019, 12:26:12 am
Every time I see a gold saber card pop up, I'm really happy about it and wondering who finally decided to come home. Did I finally manage to get Mordred?? Who could it be?

Well for the third time now I've gotten sumanai, so I guess our best dragonboi is always here for me whenever I have to deal with lancers  :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 23, 2019, 04:35:17 am
Okay, so what is the canon relationship between the Fate universe and the Tsukihime universe? I thought they were completely separate with a few small visual elements that cross over, but I swear I recongized Ryougi Shiki from somewhere and I finally looked it up and yeah, she's playable in Melty Blood. Is she the same character? Is this the same universe? What does the Atlas Institute uniform's "Dust of Osiris" ability tie in to? Are those easter eggs or plot points?
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 23, 2019, 07:46:54 am
Okay, so what is the canon relationship between the Fate universe and the Tsukihime universe? I thought they were completely separate with a few small visual elements that cross over, but I swear I recongized Ryougi Shiki from somewhere and I finally looked it up and yeah, she's playable in Melty Blood. Is she the same character? Is this the same universe? What does the Atlas Institute uniform's "Dust of Osiris" ability tie in to? Are those easter eggs or plot points?
It's a little... complicated.

Not helping matters is that the Fate universe itself is a Multiverse; FSN, Prisma/Illya, Apocrypha, and FGO each being a separate universe.
Next, Ryougi Shiki is from Kara no Kyoukai, an entirely separate series from TH and FSN.  (Mahoutsukai no Yoru is another.)
Official canon has each work technically exist as its own separate universe.  However, Fate-based Worlds and Tsukihime-based Worlds ultimately exist on entirely different foundations.

A more detailed explanation: https://typemoon.fandom.com/wiki/Parallel_World#Characteristics
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 23, 2019, 03:48:27 pm
Yeah, I guess since Grand Order is a crossover game it isn't too much of a stretch to take characters from other related sources. Or unrelated ones for that matter, in traditional mobile game fashion. I didn't know Shiki wasn't originally from Tsukihime.

Oh yeah, I remember skimming that article at some point, because I remember its dubious claim that Fate Zero and Fate Stay Night aren't the same canon. That is the basest pedantry.  :D

Edit: I got another five-star! Jeanne. A Fate Apocrypha character is nice.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 24, 2019, 06:49:44 am
Finished Agartha.  My line-up:

Scathach, Mash, Support JAlter, Raikou, Angry ManJew, Chloe
Used the Plugsuit.

Immediately swapped JAlter and Chloe.  Whittled it down 'til Turn 10 without killing it, stunning it whenever its NP gauge was full.  Then let JAlter unleash Hell once its Guts buff was gone (though it was practically dead at that point).

Anniversary 2 is coming up, probably with a Lucky Bag Summoning.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 24, 2019, 10:26:15 am
The fact that the final enemy's NP strips Guts off really ticks me off, because of the main damage dealer I use. Still, as aggravating as this thing is, still a hundred times better than these blasted Hydras. I hate them. I hate them. I hate them hate them hate them hate them hate them hate them hate them
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 24, 2019, 11:16:39 pm
Alright, I beat Camelot! You weren't kidding about the story picking up, I really loved it. The last chunk was EZ thanks to Tamamo being kiiinda overpowered. That and the fact that my characters have at least middling skill levels right now. Nero has gone from being basically garbage to actually being able to deal damage between the significantly higher attack boost from Imperial Privilege and the huge boost from Fox's Wedding. And uh understanding how to use Mystic Codes helped a lot. I still don't have any big DPS servants really, but now I have the synergy to make what I do have work for me well enough.

Edit: Oh dang, my anniversary stones got me a Kaleidoscope and a Berserker of El Dorado!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 25, 2019, 09:59:45 am
Edit: Oh dang, my anniversary stones got me a Kaleidoscope and a Berserker of El Dorado!
Nice. Mine got me two more Assassins of the Nightless City. She must really like my hometes.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 25, 2019, 09:27:15 pm
Anni quartz here got me another black grail (third one - MLB incoming??) and Caster Gilles  :derp: I know, I'm that crazy person rolling the standard story banner, but to be fair I don't mind the lack of rate ups. I want virtually all of the story-locked SSRs but won't be rolling on every individual banner, so having them all clumped together is not a bad deal IMO
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 26, 2019, 05:21:17 am
Holding on to my stones for the Summer Re-Run.  About when should the real Anniversary festivities begin anyway?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on June 26, 2019, 08:16:39 am
Holding on to my stones for the Summer Re-Run.  About when should the real Anniversary festivities begin anyway?
After the panel at Anime Expo, I believe. The Agartha banner expires then, so (according to some people on Reddit) it's a fair bet.

The upcoming GSSR banner is... oh boy. Guaranteed 5* non-Limited, but it'll pick from literally every 5* in that pool.
(If this is your first time with GSSR, you must expend Paid Saint Quartz, so minimum buy-in is paying for 1+4+25 packs; and you only have one shot.)
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 26, 2019, 01:01:15 pm
Do we know when the GSSR event is? Also, is there a convenient list of everyone that'll be eligible to be pulled? (Obviously it's all the 5*s but I remember seeing a handy-dandy image someone put together that organized all their mugshots by class, and I can't find it anymore.)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 26, 2019, 06:05:09 pm
Do we know when the GSSR event is? Also, is there a convenient list of everyone that'll be eligible to be pulled? (Obviously it's all the 5*s but I remember seeing a handy-dandy image someone put together that organized all their mugshots by class, and I can't find it anymore.)
Link (https://fategrandorder.fandom.com/wiki/Fate/Grand_Order_Fes._2017_%EF%BD%9E2nd_Anniversary%EF%BD%9E#Lucky Bag Summoning Campaign)
Towards the bottom.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 26, 2019, 09:47:06 pm
Oh shit forget the GSSR event I want those Formal Dress craft essences

Having to choose between Stheno Euryale and Atalanta though hrgh
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 27, 2019, 11:30:33 pm
I know Google's surveillance of my lifestyle is complete any "why does ne" autofills to "why does nero say umu".
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on June 28, 2019, 03:47:18 am
Thinking about upcoming things, I'm still feeling very uncertain about who to take with the soon-to-be Free SR Ticket.

Since I don't have any support caster yet aside from Hans, Helena is probably a good choice with her battery and all-card-boost. But I'm still lacking in basically any Saber outside sumanai and Liz, so I was thinking about grabbing Salter too... Suzuka or Saberlot might also be a good pick? Tough choices...
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on June 28, 2019, 04:01:00 am
I'm picking 'Stolfo for sure, unless I somehow pick him up before then. I was considering between him, Fran, and Gorgon, but I like how his set works from playing with him as a support. It's... bad, but fun bad.

If you're looking for a support caster, maybe consider investing in an Amadeus. He's extremely cheap to build and I've really been enjoying him. He's basically a two-trick pony since his only redeeming features are two of his skills, but they're incredibly powerful skills that would break the game if they were on an otherwise competent character. Protection of the Music God is a powerful party-wide Arts buff that's just about the same level as Tamamo's (although only for one turn), and Eine Kleine Nachtmusik grants fifty critical stars and guarantees party-wide crits for a turn. I've been playing him with Combat Uniform and Golden Captures the Carp and he pulls a ton of weight. Just don't expect him to do like, literally anything else. His NP is tolerable if he ever gets to it, but mostly he just wastes deck space and dies aside from his niche. But it is a great and fun niche. Especially if you're already using or pairing with a Merlin since he has great synergy with Hero Creation.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on June 28, 2019, 06:37:15 am
To hell with party synergy, give me cuties or give me death

At this moment in my life I'd say 60% chance Nero, 15% chance Medusa, 10% chance Fran, 10% chance Wu, 4.9% chance Suzuka, 0.1% chance Rama
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on June 28, 2019, 10:16:22 am
Unless I manage to get her beforehand, my free 4* will be umu.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 02, 2019, 06:02:55 am
Second Anniversary event inbound, starts on the 3rd @ 9pm PDT.  It will be a 9 part campaign.

* Memorial Quests confirmed.  1st Singularity will reward with a Formal Portrait CE ticket and 6th Singularity will have a (repeatable) Damage Trial Quest.
* All the Statesmen Event.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 02, 2019, 02:32:13 pm
Okay so actually I have some planning to do. For those in the know:

* How are the GSSR groups broken down? Are the Rulers, Avengers, and Alter Egos combined into a single group? Or are they split up somehow, and/or possibly combined with other groups (such as the January one where Jeanne was grouped with Jack)?
* Is the Free 4* coming before or after the GSSR?

When and how these things works will definitely change who I aim for, since my current top priorities are Nero for the free 4* and the Saber group for the GSSR (I've since changed my mind on major Alter indifference and now would be very happy to have any female 5* Saber), but grabbing 4* Nero (or Suzuka) AND a female 5* Saber would be stupid given I already have Lizard Brave, Lancelot, and Gawain.

If I can, I'd like to brace myself now for having to choose between choosing between Medusa and Wu and choosing between Rider Russian Roulette (anyone but Medb pls) and Kiara & the Jeanne Squad (Dantes would be worst-case scenario here and even he's pretty okay if only because he's the only Avenger I'm missing). Any help would be appreciated!

EDIT: I suppose I would take 4* Nero even if GSSR came first if I end up with Arthur but that possibility is low-probability on the whole. Still, though, that's one route I have pretty solidified.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 02, 2019, 05:20:44 pm
Okay so actually I have some planning to do. For those in the know:

* How are the GSSR groups broken down? Are the Rulers, Avengers, and Alter Egos combined into a single group? Or are they split up somehow, and/or possibly combined with other groups (such as the January one where Jeanne was grouped with Jack)?
* Is the Free 4* coming before or after the GSSR?
The GSSR is a single group, no divisions this time.

The free 4* should be in late September after both of the Summer Events and Nero Fest 2019.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 02, 2019, 06:13:37 pm
Oh, so we have no control over it whatsoever? Oof. :( BlessRNG then, I suppose!
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 02, 2019, 09:35:48 pm
I'm a decent way into Babylonia now and am enjoying it a lot. The "shenanigans with Gilgamesh" phase has made me laugh out loud quite a few times. It's really a bummer that this game is this fun and good this far in but the beginning is so rough. I had several friends start playing at the same time I did and they all quit almost immediately because the early game is such a hot mess.

I think the devs could really benefit from a revision pass on the early game. And maybe some new/different starter characters with guaranteed simple and universal ascension materials. Having a ridiculously niche character like Stheno or a farming machine like Tamamo Cat as starter characters is baffling, that's like having one of the available Pokemon starters being Wobuffet.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 02, 2019, 10:59:47 pm
Yeah, the whole early game experience is pretty sketchy (especially the early-game-late-joining-newcomer phase, where you have less resources from missing events) so it really is a shame.

It's so great later on, but as more and more time passes it will only become increasingly difficult to get started as a brand new player. Some kind of new player help, aside from the occasional package of quartz given to new players, would be really great to have. Because truth be told, all the quartz in the world won't help much if you're not able to properly level up your new servants.

Something pretty basic but would probably help a lot is a package of 30 or so materials matching the guaranteed SR you pull from the tutorial. So at the very least, you could fully ascend your starter? Then again it may not really solve the problem.

----------

Speaking of the upcoming GSSR, I wonder if I should go for it. I've been f2p up until now, and a guaranteed SSR sounds nice, but considering it can be literally anyone... I might be a touch salty if I blow 30 bucks on getting a dupe of one of the many SSR I already picked up. I also kind of don't want to end up with someone like Orion (I have Euryale) or Medb (grailed Kintoki) so I worry that it can quite easily end in disappointment.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on July 03, 2019, 03:13:46 am
Speaking of the upcoming GSSR, I wonder if I should go for it. I've been f2p up until now, and a guaranteed SSR sounds nice, but considering it can be literally anyone... I might be a touch salty if I blow 30 bucks on getting a dupe of one of the many SSR I already picked up. I also kind of don't want to end up with someone like Orion (I have Euryale) or Medb (grailed Kintoki) so I worry that it can quite easily end in disappointment.

Assuming you can pay the $30 comfortably, it's the only true opportunity for F2P and low spending players to make headways. Gacha is ruthless with that 0.7% on a limited SSR.

If you've never gambled or spent money on loot boxes, I can understand that hesitation. However, the thing to note is that for any kind of "investment," you have to have skin in the game. You must assume some risk for a chance at a particular reward. And in FGO's gacha, the GSSR is not only the safest "investment," it's the only one.

I looked at the 51 possible SSRs and determined for myself:
14 I'd be happy with
21 I'd be okay with
8 I'd prefer not to get
8 I'd be "salty" about

It's essentially a 1/3, 1/3, 1/3 scenario for me. I am pretty ok with those odds at $30 for a game I enjoy playing. And another thing to consider is that if you happen to be one of the few lucky people to get 2 or more SSRs on this banner, having the whole gamut available to you can be quite the jackpot.

The gambling highs of happiness you can get in this game are rare and I like to chase them while being realistic about my odds. So I personally never pass up GSSRs. Knowing ahead of time what I might want to spend $100 on in the future helps temper any impulsive spending. Also, watching salty gacha videos does that too. Check out:

https://www.youtube.com/watch?v=eS4mbXdOj9U

It's in Japanese, but that's ok, salt and despair are a universally understood language. But yeah... holy fuck.

Anyways, dress CEs! I'm either picking Marie or Da Vinci.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 03, 2019, 05:18:59 am
Of the 51 SSRs...

14 I'd be happy with (any Saber, JtR, JAlter, Gil, Merlin, Tamamo, & Cu Alter)
26 I'd be okay with
2 I'd prefer not to get (Scathach and Raikou, already have but wouldn't mind it too much to NP2 either)
9 I'd be "salty" about (Arjuna, Ishtar, Lancer Altria, Ozy, Iskandar, Illya, Waver, Shuten, & Melt)

Off to farm for more bones, three of my servants currently need a butt-ton of them for Ascension...  *sob*
Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on July 03, 2019, 06:59:39 am
re: early game experience, three or four months ago (https://old.reddit.com/r/grandorder/comments/b4sliy/list_of_main_quest_clear_rewards_for_each/) JP did actually start rewarding various materials for clearing singularities (and if you'd already done so, sent them to your present box retroactively). The bad news being that, since JP did that somewhat recently, we're probably not getting that for another year or so on NA, though they might surprise us. Like, I think the back button was something we shouldn't have yet if they were entirely sticking to the schedule, right?
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 03, 2019, 10:49:07 am
My GSSR breakdown appears to be 11 Ecstatic / 27 Happy / 11 Unhappy / 2 Pissed so I should definitely probably do this thing huh
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 03, 2019, 03:05:50 pm
Calling all Edibles: Your Sword Girls Persona finally got into the Nasuverse.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on July 03, 2019, 04:55:33 pm
Calling all Edibles: Your Sword Girls Persona finally got into the Nasuverse.
Nana wills it.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 03, 2019, 06:06:53 pm
Not sure if I want to buy an SSR yet. I guess I'll see how my disposable income looks that week, but buying quartz is usually such a horrible deal that I've never even considered it up to now and I'm definitely not against giving a game I like some money.

Looking at the list there are surprisingly more servants I don't really want than I thought. I have three right now and I would rather not get a duplicate (although I would grudgingly accept a duplicate Tamamo because she's by far my favorite of my current 5*s), and there are a decent number that I just wouldn't know what to do with. It would definitely be a gamble.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 03, 2019, 06:35:56 pm
Not to try to encourage someone to spend money on gacha, but if you have three 5*s already, then there's still a 94% chance you get someone new from this.

I think the Love/Like/Dislike/Hate exercise is worth doing to help you decide if it's worth the investment. If your splits are like mine then it's probably worth it. But if your splits are, like, 5/12/24/10, then it probably isn't worth it.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 03, 2019, 11:37:45 pm
Looking at the list now, it seems like my results round out to something about 16 / 9 / 15 / 11. Rated on "awesome, good, okay, mehhhhhhhhh". Roughly 50% odds of either getting someone I really want or someone I wouldn't mind an NP upgrade for.

That's me being a little bit picky about it. If I'm being less picky, there's actually an ~82% chance of getting someone new, which sounds really good. It's just that for the particular spread of SSRs that I own, there are a number that I don't really want a dupe of, and other SSRs that I would be unhappy for because I have someone else to take their exact role.

It's just 30 bucks, and I have some money set aside for games that I really haven't been spending because I haven't bought a new game lately. 82% chance of new servant, 49-50% chance of a great result sounds fairly favorable to me.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on July 04, 2019, 04:02:30 am
Bunyan event starts now. Just a thought: you can choose to not use embers on Bunyan until the anniversary's 2x chance of Super/Great Success begins, probably by Saturday evening.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 04, 2019, 04:42:35 am
More like Bunyan event starts after maintenance x(
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 04, 2019, 05:03:14 am
More like Bunyan event starts after maintenance x(
Place your bets on how long it lasts.   :derp:
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 04, 2019, 12:54:35 pm
Welp, this was a shitty time for my phone to die and for me to forget to make a transfer code.

(If you do forget your code/password, you may be able to get a new one set up through support channels, but you'll definitely need to remember a bunch of stuff like your Master ID, where to go to find your purchase history, stuff like friend codes for your friends, special Servants you might have, who you've used Grails on, and so on.)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 04, 2019, 01:27:25 pm
I was browsing the formal portraits and noticed for the first time that Caesar is illustrated by Shimadoriru. Apparently they did the art for quite a few characters, but incidentally none of them have their eyes visible in the art I've seen most commonly of them so I didn't realize. That's rad! I own a few of their CEs and never noticed but the formal ones reeeeally have Danganronpaface.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 04, 2019, 03:57:27 pm
So is there a strategy for the Gawain challenge fight other than "grab as much Euryale as you possibly can and hope for the best"?
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 04, 2019, 07:12:19 pm
So is there a strategy for the Gawain challenge fight other than "grab as much Euryale as you possibly can and hope for the best"?
Gorgon Sisters Charm Lock seems to be the only strat that works w/o needing to use all your CS's or any SQ.

Altria is going to be hell...
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 04, 2019, 07:35:32 pm
Reminder to be double sure that you lock Bunyan as she does not start locked apparently despite being a welfare. Or else you may accidentally burn her while mass-burning other bronze servants/embers to clear inventory space.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 04, 2019, 08:59:10 pm
Cruising back through the bosses that kicked my ass the first time and absolutely crushing them is kinda fun. I think I had to spend command seals to revive on almost all of them the first time and this time I beat them all on the first try.

Tamamo was invaluable for beating almost all of them, and honestly she kinda feels like easy mode. Maybe that's just because I haven't been used to using 5*s up to now, and I know she's near the top of power level for 5*s, but mine doesn't have any of her skills maxed out or her CE yet and she still feels waaaay better than my other characters. I'm kinda glad she's a support so her power takes the form of making my other characters able to do better work rather than eclipsing them directly at least. And I know encounter design changes a lot over the upcoming areas so they'll probably come down to "spam Eightfold Blessings of Amaterasu and win" way less often.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 05, 2019, 01:40:24 am
Altria is going to be hell...

God what the fuck even is this fight

I got Atalanta (100)/Tesla (81)/Guest Chloe/Emiya/Robin/Euryale to halfway through her second bar before finally kicking the bucket

Guess I'll be coming back in 3 days after my CSes refresh. Thanks Gawain!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 05, 2019, 06:29:39 am
So it turns out that if you have transferred before to a device, went to another device, and want to go back to the first device, you have to basically go restart the tutorial for the transfer ID to register.

Argh, I'm pretty sure now that ID I had saved was actually correct, so now I'm uber salty I lost my streak.

God what the fuck even is this fight

I got Atalanta (100)/Tesla (81)/Guest Chloe/Emiya/Robin/Euryale to halfway through her second bar before finally kicking the bucket

Guess I'll be coming back in 3 days after my CSes refresh. Thanks Gawain!
I have... concerns about your team comp.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 05, 2019, 06:45:59 am
Obligatory "fuck Gawain", everything was going perfectly smoothly and he was being charmlocked into oblivion until one of my Euryales ended up at 98% NP and the combat suit stun obviously failed on that one specific turn.

Even with several layers of ATK down, he still instantly killed both my Euryales and Stheno, then Nightless charged him up, and he used his NP Charge skill on the next turn and wiped my entire backline just the same.

The fact that sabers have innate magic resistance makes this go from an annoying memorial quest into an atrociously badly annoying memorial quest.

Edit: Also new nobu hype, I'm very glad she has her original form as first ascension though because the FA just doesn't do it for me. The second is also good though. Definitely going to roll for her, tier lists be damned, don't care if they are considering making a new even-lower-than-bottom tier specifically for her. I will get her anyway.

Edit 2: Gawain went down on the very next try, charmlocking successful. As far as I'm concerned he can take that Excalibur Galatine and shove it where the sun don't shine, preferably both figuratively and literally.

Salter memorial quest was a huge improvement over the last time these memorial quests came around! My boy Emiya Alter really pulled through here, his hella self-defense buff and multiple damage buffs, enemy charge down on his NP, and arts NP + two arts cards was the perfect synergy to go with Jeanne and Chloe. I was able to do it in 57 turns this time https://i.imgur.com/BSuO7Tg.png (https://i.imgur.com/BSuO7Tg.png) but last time around it took a whopping 117 turns https://i.imgur.com/ZWSf6Nm.png (https://i.imgur.com/ZWSf6Nm.png).

Euryale did not synergize very well last time, since she loses her anti-male bonus damage and charms... but she was the only other arts archer I had.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 05, 2019, 10:27:44 am
I have... concerns about your team comp.

I work with what I'm given :(
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 06, 2019, 12:15:59 am
Obligatory "fuck Gawain", everything was going perfectly smoothly and he was being charmlocked into oblivion until one of my Euryales ended up at 98% NP and the combat suit stun obviously failed on that one specific turn.

Even with several layers of ATK down, he still instantly killed both my Euryales and Stheno, then Nightless charged him up, and he used his NP Charge skill on the next turn and wiped my entire backline just the same.

The fact that sabers have innate magic resistance makes this go from an annoying memorial quest into an atrociously badly annoying memorial quest.

Edit: Also new nobu hype, I'm very glad she has her original form as first ascension though because the FA just doesn't do it for me. The second is also good though. Definitely going to roll for her, tier lists be damned, don't care if they are considering making a new even-lower-than-bottom tier specifically for her. I will get her anyway.

Edit 2: Gawain went down on the very next try, charmlocking successful. As far as I'm concerned he can take that Excalibur Galatine and shove it where the sun don't shine, preferably both figuratively and literally.

Salter memorial quest was a huge improvement over the last time these memorial quests came around! My boy Emiya Alter really pulled through here, his hella self-defense buff and multiple damage buffs, enemy charge down on his NP, and arts NP + two arts cards was the perfect synergy to go with Jeanne and Chloe. I was able to do it in 57 turns this time https://i.imgur.com/BSuO7Tg.png (https://i.imgur.com/BSuO7Tg.png) but last time around it took a whopping 117 turns https://i.imgur.com/ZWSf6Nm.png (https://i.imgur.com/ZWSf6Nm.png).

Euryale did not synergize very well last time, since she loses her anti-male bonus damage and charms... but she was the only other arts archer I had.
Was the Chloe you mentioned here a Support Chloe?

edit: nm
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 07, 2019, 05:33:33 am
The GSSR Gacha is here.  Wish me luck...

And it is...

Ozy  :(  One of the 9 I didn't want. 
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 07, 2019, 06:15:37 am
Alright, I guess I'll do it...

Best case scenario would be Ishtar, Iskandar, Shuten Douji, or Mordred.

The summoning process kind of hiccuped, skipped over my 5*, displayed things out of order, and then showed me what I got afterward. I got Arturia (vanilla flavored), which is... fine. She's definitely in my "not interested" tier, but there are a lot of characters I would have liked less I guess. I don't have anything against her, but she's not very exciting.

I also got a Carmilla and a duplicate Victor of the Moon. Briefly got my hopes up that I might have gotten Shuten Douji when I saw that gold assassin card that turned out to be Carmilla, but no dice. Also from my bonus quartz I got a Suzuka Gozen, so that's neat I guess.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on July 07, 2019, 06:24:53 am
The GSSR Gacha is here.  Wish me luck...

And it is...

Ozy  :(  One of the 9 I didn't want.
:(

Can I trade your Ozy for the Scheherazade I got? Schez was one of the ones in my Dislike category. Granted, when I saw a gold Caster card come up, I was frantically hoping it wouldn't be a Waver dupe. So yeah, coulda been worse indeed. She won't be decent for awhile until her buffs come a lot later.

Did a 10 roll on the Holmes banner and got every Anniversary CE at least. Will try not to use too much more for Holmes as Summer1 starts on July 12th.
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on July 07, 2019, 07:34:40 am
Picked up a Raikou from the guaranteed, which is very satisfactory indeed since she fills a 5-star niche for me. A 10-shot on Sherlock's banner yielded a min roll. Definitely still nice, though.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 07, 2019, 07:49:27 am
:(

Can I trade your Ozy for the Scheherazade I got? Schez was one of the ones in my Dislike category. Granted, when I saw a gold Caster card come up, I was frantically hoping it wouldn't be a Waver dupe. So yeah, coulda been worse indeed. She won't be decent for awhile until her buffs come a lot later.

Did a 10 roll on the Holmes banner and got every Anniversary CE at least. Will try not to use too much more for Holmes as Summer1 starts on July 12th.
I wish...

Took on the SAlter Challenge and nearly beat her w/o using a SQ, getting her down to about 130k HP before my team finally ran out of gas. My team:
Chloe, Mash, Support Jeanne, EMIYA, Anne, Ishtar.
MVPs: Jeanne & the hyper forward little devil
Ate only a single ExMorgan thanks to Jeanne, all the way on turn 71 when it was just Anne and her still standing.   Used my CS's to power up Jeanne's NP if she couldn't get it charged in time.  Chloe did most of the damage, once she went down Anne took over.  It took 74 turns to take SAlter down.  (Used only one SQ for team revive on turn 72.)
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 07, 2019, 10:39:22 am
I feel bad for everyone in this thread because I pulled my #1 overall choice (Okitan). <_<;
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 07, 2019, 11:29:51 am
I'm waiting until I get my phone replaced before I run the GSSR so I'm using Google Play instead of iTunes, but I'm just kind of hoping I don't get a dupe (and if I do, hopefully Kiara).

Poor Passionlip, though; she's literally the only unavailable Servant that isn't story-locked, Summer-locked, or Holmes.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 07, 2019, 04:20:13 pm
Poor Passionlip, though; she's literally the only unavailable Servant that isn't story-locked, Summer-locked, or Holmes.

Passionlip lives to be bullied, either by her master, by enemies, or by the game.  :D

Speaking of her, I finally saw her instant kill effect for literally the first time ever this morning while farming. She's by far my most used servant so it's kind of bonkers that it's never come up ever before now, but it is remarkably pointless so I guess it makes sense.
Title: Re: Fate/Grand Order - Round 3
Post by: ditt93 on July 07, 2019, 10:56:37 pm
Since I don't roll GSSR and not rolling for Holmes...

13M DL Banner on CN

I'm still missing Kiyo Lancer out of those 4 and wanted to boost my Summer Mordred to NP2, I did an impulse 10-roll

Got 2 Tama Lancer instead, now my Tama Lancer is NP4 on CN.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 08, 2019, 03:00:04 am
Bit of an oddball question, but I'll just throw it out there in case anyone has better insight into it than me.

My friend also wants to participate in the GSSR, but they don't have a credit card and FGO also doesn't accept gift cards from their local currency as they've learned last time around wasting the equivalent of ~30 bucks. If I want to purchase quartz for them, would that work? Like transferring their FGO account onto my phone, and paying from my NA Google Play account and CC.

Or is the game somehow tied to whatever region they originally created their account from, leaving that whole idea moot and pointless?

Ideally if it works we'd do a little trade and I buy the quartz for them and they just pass me a game through Steam. Buuuut we have no clue if we can even actually do that
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on July 08, 2019, 03:47:00 am
Bit of an oddball question, but I'll just throw it out there in case anyone has better insight into it than me.

My friend also wants to participate in the GSSR, but they don't have a credit card and FGO also doesn't accept gift cards from their local currency as they've learned last time around wasting the equivalent of ~30 bucks. If I want to purchase quartz for them, would that work? Like transferring their FGO account onto my phone, and paying from my NA Google Play account and CC.

Or is the game somehow tied to whatever region they originally created their account from, leaving that whole idea moot and pointless?

Ideally if it works we'd do a little trade and I buy the quartz for them and they just pass me a game through Steam. Buuuut we have no clue if we can even actually do that

Did some quick looking up on this as I do not have personal experience with trying something like this. If your friend is using Apple/iOS, you can try buying a US iTunes card. There will be a validation code on the back which you scratch off. You text your friend the code and they redeem that code with the AppStore app. I guess the biggest problem is if the phone will accept the code in US dollars, or their local currency, or if it won't accept it at all. If it accepts it in US Dollars, then they should be able to buy quartz with that credit. If it is the other two, then no luck.

I don't know if transferring the account and transferring it back will work, but you have to remember that each time the account is transferred, that person need to create a new bind code and send it to the recipient. And after the original owner gets it back, they need to create a bind code again for their future protection as well. If someone screws up there, it'll be a nightmare. Also, don't use your own phone with your current NA account to do this with as it would overwrite your own account. I also don't recall if FGO links up to a person's AppleID or SamsungID or not.

But yeah, I really don't know for sure. It might be best to have them find a FGO Discord group and ask someone there if they have personal experience with this.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 08, 2019, 05:39:23 am
Tried my luck on the Holmes Banner with a single 10 roll...

Got a 4* Anniversary CE, a 3* Anniversary CE...
… and one World's Greatest Detective.

The Gacha is forgiven for the GSSR debacle.

On to summer!
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on July 08, 2019, 05:44:46 am
Got two copies of the 3* and the 4* anniversary CE each and not much else with a 10 roll and the Holmes ticket.

Ah well. Still saving up for Abigail, so this'll have to do.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 08, 2019, 06:17:32 am
Yeah, that's probably the best call, I'll see if we can find someone who has experience with this whole dealio before we try anything.

In other news, I pulled GSSR tonight and... I got MHXA! I'm so happy because she is the most adorable Salterface ever, and since I'm already planning on rolling for Skadi anyways to support my Dantes, I have nothing to worry about for the future in that regard (unless the gacha is cruel to me lmao)

Absolutely nothing else remarkable on the GSSR 10-roll, but I am very pleased with this outcome.

Edit: Also please send help, mama raikou put me into both QP hell and zerker gem hell, and I'm also out of embers, how am I supposed to raise x-chan at this rate
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 08, 2019, 06:31:57 am
Yeah, that's probably the best call, I'll see if we can find someone who has experience with this whole dealio before we try anything.

In other news, I pulled GSSR tonight and... I got MHXA! I'm so happy because she is the most adorable Salterface ever, and since I'm already planning on rolling for Skadi anyways to support my Dantes, I have nothing to worry about for the future in that regard (unless the gacha is cruel to me lmao)

Absolutely nothing else remarkable on the GSSR 10-roll, but I am very pleased with this outcome.

Edit: Also please send help, mama raikou put me into both QP hell and zerker gem hell, and I'm also out of embers, how am I supposed to raise x-chan at this rate
How does 1/2 AP Dailies sound?  :3
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 08, 2019, 06:40:28 am
How does 1/2 AP Dailies sound?  :3
OH BOY that's pretty sweet I didn't even notice, thanks for mentioning that, this is the perfect opportunity to get it done
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 08, 2019, 01:19:09 pm
Got absolutely nothing interesting beyond Okita on my GSSR roll and absolutely nothing interesting on a single Holmes banner 10-pull, so I guess after throwing a roll or two at the Summer banners it'll be time to horde for Tomoe. GOLD ARCHERS FOR THE GOLD ARCHER GOD
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 08, 2019, 02:00:27 pm
I'm working on Jeanne right now finally, and wow, she has the most intense skillup requirements for the most underwhelming skills. Skills aren't why you play her obvs, but she is greedy. Shouldn't a saint be charitable?!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 09, 2019, 09:50:00 am
Okay, finally got my new phone. Let's see!

Lancelot (Saber), and CAVERN KING. Neat.

(I'm going to have to full whale for Skadi now, aren't I... So many Quick Servants that need her....)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 10, 2019, 04:45:11 am
Oh neat, I pulled Emiya randomly off of the Holmes banner. He's one of the 4*s I wanted most, and I didn't have a rare archer of any kind yet. Got excited when I saw the gold summon animation that it might be Holmes, but as random stuff to stumble across goes this is a nice surprise.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 10, 2019, 03:20:40 pm
Who'd have thought that the half AP berserker daily, which is very important to me right now, would coincide with the final day of Azur Lane's current ongoing event, which I had not yet finished?

I pulled an all-nighter and farmed 48 gold zerker cookies for MHXA while also multitasking and finishing off the last bits of AL's hard mode event map. I believe I am now dead inside and outside, I must recharge

Oh yeah and I also need 98 more dragon fangs too so  :ohdear: bone hell sucks, but fang hell costs more AP and has a lower drop rate aaaaaaaaaaaaaaa
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 11, 2019, 05:20:15 am
Summer Re-Run is coming up in a couple of days!

Beaches!  Bikinis!  Scathach in a Bikini!
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 12, 2019, 02:44:43 am
Finally back after the abnormally long certificate expiration.

Anyway, I found that Mash/Chloe/Support Jeanne with a backup David/Tristan is a pretty safe setup against Memorial Salter this time. You really have to prioritize charging Jeanne's NP before Salter fills hers though, so it might take upwards of 60 turns.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on July 12, 2019, 03:39:53 am
I'm not holding out any hope for Kiyolancer this year since I got spooked by Tamalancer last year, but I certainly wouldn't mind one more event-only servant. Then again though, I feel like that might eat up any luck I might need for the actual Summer event this year.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 12, 2019, 03:41:09 am
Finally back after the abnormally long certificate expiration.

Anyway, I found that Mash/Chloe/Support Jeanne with a backup David/Tristan is a pretty safe setup against Memorial Salter this time. You really have to prioritize charging Jeanne's NP before Salter fills hers though, so it might take upwards of 60 turns.
I used a similar line-up against Mem SAlter, though my backup was EMIYA/Anne/Ishtar.  I think it may have gone smoother if I swapped EMIYA and Mash around since he has 3 Arts cards while Mash has 2.  (Plus Archer advantage too).
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 12, 2019, 03:43:20 am
If I had realized Summer Mordered was a 4* I might have wasted less quartz chasing Holmes, but whatever.  :D
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on July 12, 2019, 07:19:05 am
Dropped a 10-shot on the summer gacha since I don't have a summer servant besides Scathach.

Gold Rider card was the first one.

It was Astolfo. Dammit. Way to get my hopes up.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 12, 2019, 08:16:37 am
I wonder if I should dare try round two at getting surfer Mordred, or if she will only avoid me again?

It might cut into my Summer Alter funds too... Hmmmmph. Tough decisions...
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 12, 2019, 01:51:03 pm
Dropped a 10-shot on the summer gacha since I don't have a summer servant besides Scathach.

Gold Rider card was the first one.

It was Astolfo. Dammit. Way to get my hopes up.

Aaaah I want him send the virtuous prince/ss to meeee

Gonna wait until a day when Summer Mordred is featured before I do my handful of available pulls I guess. If I happen to stumble into Summer Tamamo then that's not really ideal since I have a disproportionate number of lancers already, but it is Tamamo so I guess it would be fine~
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 12, 2019, 02:24:28 pm
I like how Scáthach can just change other people's Spirit Origins on a whim.

It was Astolfo. Dammit. Way to get my hopes up.

how dare you
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on July 12, 2019, 03:09:23 pm
how dare you

Not that I don't appreciate the guy. He's still a lovable little ball of fun. But after a lot of SQ last year and not a single summer saba, seeing the gold card turn out to be him was a let down. Still getting him fully leveled though.

Aaaah I want him send the virtuous prince/ss to meeee

Nuh uh, this cutesy derp is mine, considering I tried for him before and didn't get him then :q
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 12, 2019, 04:11:54 pm
Speaking of Astolfo, I wonder when best boi's strengthening quest is coming around? I think it was due about a week ago, I needs it because my NP2 Astolfo is actually stronger than my NP1 Drake and I want to use him instead for daily farming
Title: Re: Fate/Grand Order - Round 3
Post by: AzyWng on July 12, 2019, 07:34:20 pm
Used about 240 quartz on the summer 1 banner, and got Tamalancer and Gil’s friend.

Now to try to get quartz for the actual 2019 summer event....
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 16, 2019, 12:00:15 pm
Well, that giant crab challenge quest was a bit of a pain, I don't have a friend with Angra on their support and even if they did I don't really have a good party setup to utilize his NP to its fullest potential.

SO I just took Mashu/Euryale/Merlin and gradually chipped it down with flat damage. Core of the Goddess EX and Covering Fire skill means every hit from Euryale was going for 700~800 damage so not too bad. It took me 62 turns in all to finish it off, making it even longer than Salter's memorial quest, but also far less dangerous.

In hindsight it might have been better to take Mashu/Hans/Waver instead because Waver's attack buff also grants flat damage, which would have meant everybody can actually hurt the crab. And the curse from his NP would have been a small but welcome bonus too.

Edit: Covering Fire is a CE, not a skill :V that's what i meant
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 16, 2019, 12:14:22 pm
I was lucky enough to have Saber Lancelot and the SSR Gacha CE from Saber Wars, so I just let him loose with Mash and a support Waver.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 16, 2019, 12:54:35 pm
Aw man, saving my quartz and tickets for another week to get to the Mordred rate up is gonna be hard. They're burning a hole in my pocket. I think the devs knew she would be the most sought after so they put her late in the event on purpose.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 16, 2019, 01:46:43 pm
And here I am still waiting for the Tekken Saint banner. :V
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 16, 2019, 04:55:59 pm
I noticed that Buster Chains helped tremendously for the Giant Enemy Crab as well - each attack got an extra 2000 damage or so (for a total of +6000 for the whole round).

Granted, with Euryale and a couple of Arts Stallers, you're not going to get very many at them, but they're great if/when you can.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 16, 2019, 05:02:52 pm
Beat the Giant Enemy Crab and it wasn't as tedious or difficult as I thought. 

Team: NP2 Shuten w/ MLB Covering Fire, Waver w/ MLB Prisma Cosmos, & Support Merlin.  It never made it past these three.

Constantly fired off NPs with Merlin's healing outpacing any damage while the GEC ate a very steady stream of poison and curses from Shuten and Waver.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 17, 2019, 12:54:30 am
I noticed that Buster Chains helped tremendously for the Giant Enemy Crab as well - each attack got an extra 2000 damage or so (for a total of +6000 for the whole round).

Granted, with Euryale and a couple of Arts Stallers, you're not going to get very many at them, but they're great if/when you can.

I had the misfortune to discover this only at literal end of the fight :V crabbo had 800 HP left and then suddenly I see Mash, who had been hitting for 1~8 damage, just bash his head in for 2k or so.

I guess a Herc or CuZilla backline would be the real MVPs here for new players to finish it off with their solo buster chains.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 17, 2019, 02:59:02 am
Okay this approach is fucking hilarious

Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on July 17, 2019, 05:08:29 am
Okay this approach is fucking hilarious

<iframe width="560" height="315" src="https://www.youtube.com/embed/VPO9ZZEdmnY" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
It continues to baffle me just how good some people are at this game.

Also, I'm not sure how I did it, but like last year where I used a summon ticket on a whim and ended up with Tamalancer, this year I used a summon ticket on a whim and ended up with the archer version of the pirate duo.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 18, 2019, 02:35:03 pm
Aw, I don't think I can fight the big crab because I haven't finished Babylonia yet. Damn you Babyloniaaaa!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 19, 2019, 10:33:04 am
Wanted lesbian pirates, ended up with a tan and a shark after spending more quartz than I should be comfortable with with children's card game enthusiast and the best kind of bandage babe upcoming very very soon. I have very little interest in punchy punchy or fur capes on the beach, so I'm at least skipping the next banner.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 19, 2019, 11:15:02 am
Okay it's 7/19 where's Part 2 D:
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 19, 2019, 12:29:16 pm
Is part one still accessible when part two comes out? Do I need to get everything I want from the store now or will it and the currencies still be accessible?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 19, 2019, 12:44:37 pm
It should still be available, and starting part 2 won't lock you out of part 1, though one chapter does require the statue to be built in part 1.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 19, 2019, 10:34:26 pm
Any guesses on who'll be a part of the next wave of summer servants will be (on the JP server)?

I'll guess MHXXA will be in the mix.  There always been a summer Altria in the summer events, so why stop now?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 20, 2019, 12:14:07 am
Jinako! Jinako! Jinako! Beach Jinako promptly!

Who's the most popular character who isn't already beachified? Cu is probably up there, unless I missed him. Beach Cu Alter might be pretty fun. Give him a speedo and some floaties. Probably Medusa and Astolfo are up there too?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 20, 2019, 12:47:15 am
Jinako! Jinako! Jinako! Beach Jinako promptly!

Who's the most popular character who isn't already beachified? Cu is probably up there, unless I missed him. Beach Cu Alter might be pretty fun. Give him a speedo and some floaties. Probably Medusa and Astolfo are up there too?
JP's basically been begging for Hawaiian Shirt Cu since Summer 1, and it only got louder since Summer 2 because of Maid Alter. Summer 3 takes place in Hawaii, even; and still no Carnival Phantasm Cu.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 20, 2019, 01:06:09 am
Do we have a Summer Lizard or any Summer Gorgon Sisters yet? Those seem like obvious choices.

Of course, if it were left to me, it'd be Bradamante and Ereshkigal, but those will never happen.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 20, 2019, 01:28:26 am
Brave Liz is secretly summer liz given to us from a non-summer event. It was her master plan all along, or something

I'd like to see Okita getting a summer version though if I got to pick from anyone, but also MHXA
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 20, 2019, 01:46:17 am
I am down like the clown for Summer Okita as well, she's right behind the LanSSR duo I mentioned previously.
Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on July 20, 2019, 01:48:41 am
summer d'Eon or riot

Considering each summer so far has had an Artoria of some form as well as a servant drawn by Wada Arco, I'm expecting some version of LArtoria and Drake. Beyond that, no clue.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on July 20, 2019, 02:30:56 am
SUMMER GRAMPS SUMMER GRAMPS
I've been on the hassanta train for like two years at this point, and I've yet to be given my reward.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 20, 2019, 04:57:14 am
tfw you NP2 Squirtoria before you could even get Tekken Saint :V
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 20, 2019, 05:46:23 am
I just wish there were a banner with Archuria and Mo together, but I guess the king of the beach doesn't want to be seen in the vicinity of our lovable "driftwood-like thing"  :V

Gotta hold on to my quarts here and see if I can luck out after last year's big fail

Edit: Decided to throw just the 6 tickets from the summer servants at Archuria's banner, as I didn't want to spend all my tickets but I also didn't exactly want to pass up a possible chance of getting her.

It feels like a near exact repeat of last year as I got Caster Marie again and still have no other summer servants? Here's hoping my luck works out for the better when Mordred's banner comes around. I am 3/5 Knights of Marines now though so that can potentially be something real good if I luck out just a little bit more

Edit2: I had a sudden change of heart and realized I *really* wanted Archuria, so all my Mordred funds went into getting her (successfully!) and along the way came a third copy of CasMarie and an MLB Knights of Marines. I am extremely happy with this result despite it being totally against my initial planning
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 21, 2019, 05:18:22 pm
Failed to land KiyoLancer w/ 30SQ and 2 tickets, only netting NP2 Wu Zetian and little else.
Will try again for SurMo in a couple of days.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 23, 2019, 04:26:11 am
Alright, I got ten tickets and 75 quartz, let's see if I can get me a Mordred.

I pulled:

-Another Ending (duplicate)
-Berserker Lancelot
-Pirates Party

And a few duplicate 4* CEs that I don't really care about.

Pretty shitty results! Not surprising! Oh well!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 23, 2019, 05:21:55 am
Nothing much from 4 tickets, but landed SurMo on my first 10-Roll.  (And a new 3* CE too.)

On to Caster Marie...

Nothing much on 3 tickets and the first 10-roll (just my first copy of the 4* event CE), but landed her on my second (and a 5* event CE and NP2'd Helena).

Edit-

Took down the giant boar hoard in 44 turns w/ Raikou (w/ MLB Sumo), Mash (w/ MLB Prisma Cosmos), and Support Merlin.  Mystic Code: Chaldea
Mash handles defense, Merlin handles healing, Raikou handles attack.  Prioritize Arts Cards and NP spam.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 23, 2019, 03:05:07 pm
Does the giant boar hoard only throw one giant boar at you at a time? Or do you deal with multiple giant boars at once? I'm trying to decide how I want to approach it (Mash and Support Merlin were guaranteed, only real decision to be made is single-target-NP Jalter or Okita vs. multi-target-NP Tesla).
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 23, 2019, 03:35:55 pm
You deal first with one wave of three tiny boars, and then from that point you fight three giant boars at once and the new ones hop in to the same wave, I think it was seven or so in total. Each one has more HP than the previous one and the final one has 1M HP
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 25, 2019, 04:14:27 am
NP3 Squirtoria on a random fuckoff ticket, forty keks
Is this because we're both gluttons? :V

EDIT: After 2 more 10-rolls, I got Arjuna and then FINALLY Tekken Saint.

EDIT2: Decided to do a 10-roll on the part 1 banner for shits and giggles, and Summer Mordred and Anne & Mary came along for the ride. Today has been a fruitful day.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 25, 2019, 03:33:36 pm
Okay, so the QP crunch has gotten extremely real, Tamamo's hunger is endless. How do people usually handle this?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 25, 2019, 04:45:33 pm
QP Hell never truly ends unfortunately, you just have to grab your Mona Lisa if you have it, borrow a friend's MLB Mona Lisa, and grind doors 'til the cows come home

That being said, people usually try to take advantage of half AP doors and lottery events with big QP payouts when they can, so it's more of a matter of foresight
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 25, 2019, 06:46:22 pm
What's Mona Lisa? Is that a CE? Where do I get that?
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 25, 2019, 10:15:16 pm
It's a CE where the only way to get it is to unlock being able to buy it using a Rare Prism, and then actually buy it using Mana Prisms.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 25, 2019, 10:44:13 pm
If you see a CE of Da Vinci on a blue background, that's the Mona Lisa CE. With the exception of right now, it's almost always on Riders; the 1 AP materials quests during the current event is good for QP, so some may be on Archers right now.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 26, 2019, 01:12:02 am
Heads up, Chaldea Team Racing is coming to NA in the 29th
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 26, 2019, 04:33:13 pm
https://twitter.com/Kilgamayan/status/1154575490822393861

Well, that was fun.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 26, 2019, 06:54:42 pm
What is a lottery event and is the upcoming event one of them? I have a coworker who keeps saying it is and that's important but I don't know what that is.

I could be done farming both summer events easily but I've been wasting hundreds and hundreds and hundreds of stamina farming Underground Factory trying to get goddamn gold caster gems. I for six in my first dozen or so runs so I figured they dropped fairly consistently but I've done well over twenty runs since then with zero drops. I need two more to get Tamamo's arts buff to level ten but I just can't drop themmmm.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 26, 2019, 08:08:42 pm
What is a lottery event and is the upcoming event one of them? I have a coworker who keeps saying it is and that's important but I don't know what that is.

I could be done farming both summer events easily but I've been wasting hundreds and hundreds and hundreds of stamina farming Underground Factory trying to get goddamn gold caster gems. I for six in my first dozen or so runs so I figured they dropped fairly consistently but I've done well over twenty runs since then with zero drops. I need two more to get Tamamo's arts buff to level ten but I just can't drop themmmm.
It should be during NeroFest this year, probably around early-mid September.  It's the best time to collect massive gobs of Gems, XP cards, Apples, and QP as the lottery can be refilled infinitely.

https://fategrandorder.fandom.com/wiki/Nero_Festival_Redux_~2017_Autumn~
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 28, 2019, 05:14:17 am
Just a friendly reminder for all to dismantle Part 2's Development 12 and complete the other two options to get two more CL's before the event ends tomorrow.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 29, 2019, 07:31:38 am
225 SQs in and all I have to my name are SS Nito and NP2 SS Fran (plus some event CEs). I probably burned all my luck on the Summer 1 banners huh?

Ah, whatever. I still have OG Nero and Nero Bride.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 29, 2019, 08:37:40 am
Only burned 60 SQ (so far :D ).  Got a number of event CE's, NP3'd Helena, and a shiny new Saberlot.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 29, 2019, 09:55:03 am
Got spooked by Vlad, but picked up both Kancolle and Buster shirt. No Fran, though; and I've already exhausted my allotted Part 1 Quartz. If I get her, it'll have to be off a ticket or next year.

I want card games on motorcycles, damn the fact that she's kind of terrible (though at least not Arjuna terrible); but I just hope for any one of the Part 2 girls.


(Also, I love how Archer of Shinjuku's entry in that book Fran has reads like a goddamn SCP entry)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 29, 2019, 10:23:06 am
Second battle supporting Team Helena and I land the Event CE as a drop.  Why couldn't my luck happen while rolling the gacha…?
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 29, 2019, 10:49:43 am
Did four 10-pulls and a ticket and I have a handful of Event CEs and no Event Servants to show for it. Splendid.

The worst part is that I did finally get Medusa Lily, who I've actively wanted for a long time now to round out my Yuu Asakawa group, but now all I'll think about when looking at her is how she wasn't Nero, Nito, or Fran.

At least I got a Little Summer?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on July 29, 2019, 02:15:36 pm
Maaaan the writing for this event is fun! It's made me smile so many times and I haven't even read all of the character intros yet. And a free Ishtar too! What a fun good video game.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 29, 2019, 02:41:42 pm
Okay so after getting a Saber out of the GSSR and then getting Medusa Lily out of nowhere I'm suddenly at a loss for how to handle the guaranteed 4*. Do we know if it's coming before or after Shimosa? Because if it's coming after Shimosa that makes everything fall into place really neatly for me - I don't have to throw any SQ at the Shimosa banner if I can grab Tomoe right after it, which will allow me to save for NeroFest Revival and Salem (or just horde everything until Christmas 2020 and pray for Bradamante).
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 29, 2019, 03:56:22 pm
Okay so after getting a Saber out of the GSSR and then getting Medusa Lily out of nowhere I'm suddenly at a loss for how to handle the guaranteed 4*. Do we know if it's coming before or after Shimosa? Because if it's coming after Shimosa that makes everything fall into place really neatly for me - I don't have to throw any SQ at the Shimosa banner if I can grab Tomoe right after it, which will allow me to save for NeroFest Revival and Salem (or just horde everything until Christmas 2020 and pray for Bradamante).
The free 4* will be before, around end of September or the start of October, and Shimosa should be out just afterward in mid-October.  So Gamer Inferno will not be an option.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 29, 2019, 05:00:12 pm
orz

Well, shit, I have some thinking to do, then.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 30, 2019, 04:08:49 am
Me: *plan to save up to 600 bucks for next year's rerun for another shot at SS Nero*
Game: whoa, hey, don't actually do that. here's your SS Nero
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on July 30, 2019, 04:18:06 am
I managed to make my previous quartz purchase last for 1 whole year. But alas, I knew I would finish it all up by the Summer 1 rerun and bought the next $80 purchase for Summer 2. And promptly spent 150 of that new SQ. At least I got NP2 Summer Fran and 1 Summer Little CE which is exactly what I wanted. Leaves me with about 60 SQ to roll on Banner 2 when it arrives. Now to pledge myself from buying quartz until the New Year GSSR and Hokusai. Trying to squeak through Brynhildr, Shimosa, and Ereshkigal is gonna hurt.

Maaaan the writing for this event is fun! It's made me smile so many times and I haven't even read all of the character intros yet. And a free Ishtar too! What a fun good video game.

Indeed. But the start of the event was a pain because it took over 2 hours to read all of it before we could meaningfully spend AP. And many of us did it in the dead of the night. But the part where Moriarty made Babbage into a Transformer and hypnotized him to forget about it was fucking amazing. And also servants randomly forcing their own class changes. The face cut-ins are really cool and I'm a bit surprised I haven't seen them before on Reddit. I'm sure we'll get to see them more as the event goes on. These nodes bloody suck though (they say the rerun adjusted the nodes to be more player friendly at least).

Me: *plan to save up to 600 bucks for next year's rerun for another shot at SS Nero*
Game: whoa, hey, don't actually do that. here's your SS Nero

Woo, grats! That might be me next year with regards to Caster Nero. But checking right now, I've got 15 friends with Caster Nero (around 20%) of my friendlist. It's like when Jalter first came out. Tis' a popular banner to roll hard on.

Edit: Make that 22 friends with Caster Nero. Forgot to check the All Tab. 30% of my friendlist. Damn...
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on July 30, 2019, 04:44:28 am
Didn't get any Summer servants from my 10-pull, but I did manage to nab one copy each of the 4* and 5* CEs and although I was gunning for Nitocris, I finally got spooked by Jack.

I've been waiting so long for Jack.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 30, 2019, 04:59:04 am
I really want Nobu, but the gacha is cruel (not that I failed to get her, I just have no funds to even try yet in the first place lol)

It keeps putting the two servants I want only on separate banners! Same deal with Archuria and SurfMo, now if I scrounge up some quartz I will have to choose between Nobbu or MAlter

why does it always have to turn out this wayyyyyyyy
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 30, 2019, 11:27:04 am
I'm so proud of Desert Beauty holding onto third place so far, I had pegged them as the likely last place team because I didn't think they'd be popular enough ;-;

(Never mind that they're probably only not in last place because they're the primary Mag Wheel farming spot)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on July 30, 2019, 12:32:41 pm
People like the chocos. That or the Medjed sheet.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on July 30, 2019, 03:56:02 pm
I know Assassin Nito is good for a laugh and some arousal but honestly I had figured the love/memetic appeal was stronger with every other team. Clauturia taking #1 was piss easy to see coming, but I figured 2 through 4 would be some combination of Nobunaga, Fran, and Raikou, with Helena at 5 and Nito at 6.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on July 30, 2019, 04:21:24 pm
I'm so proud of Desert Beauty holding onto third place so far, I had pegged them as the likely last place team because I didn't think they'd be popular enough ;-;

(Never mind that they're probably only not in last place because they're the primary Mag Wheel farming spot)
Oh, there's an easy explanation.  They're one of three teams with a single Event Currency (Mag Wheel) as a drop.  The others are Team Nero&SAlter (Titanium Plate) and Team Helena (Junk Parts), who are 1st and 2nd places respectively. 
Expect Nero/SAlter to drop out of the top 3 and Team Fran to move up for Round 2.

edit -

Oh yeah, Round 2 has started.  Don't forget to rearrange your CE's in your Support line-up.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on July 30, 2019, 10:17:26 pm
Or Clauturia could stay in first place just because of who they are, it seems :V

I'm surprised Helena's in 4th, given she's dropping wheels.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on July 31, 2019, 01:33:25 am
1st round advantage too stronk :V

Oh yeah, there's also the fact that the supporters want the booze too
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on July 31, 2019, 03:11:07 am
Man, Round Two is not kind with the way I have things set up at the moment. It'll be nice once we move on and don't have to deal with the 300 damage a turn shtick.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on July 31, 2019, 03:08:09 pm
I decided to use some apples to go and raid the rest of the free quests in Agartha for quartz. I landed myself a nobbubu and I am very happy with this outcome

I'm also going to not farm gold zerker cookies without the benefit of half AP dailies, so for now, she can stay with level 5 skills  :V
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on August 01, 2019, 06:09:17 am
My ticket luck during Summer events continues as I somehow landed myself a Nobuserker with the very last of my monthly summon tickets.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 01, 2019, 04:56:56 pm
Nothing meaningful for me from this month's mana prism tickets (I did get a 4* CE but it was a non-event one I already had and never use). Guess I'm hording everything all the way to Shimosa, unless Caster Nero somehow ends up as part of the NeroFest Revival banner.

Fake Edit: So apparently the reason my pull luck has been awful for this event is because my wife vacuumed up all of the luck in our household (https://twitter.com/maoccino/status/1156967104601559042).
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on August 01, 2019, 05:12:05 pm
If Luigi's Mansion has taught me anything, it's that you can press the L button to expel some of that luck back into the household, maybe that'll do the trick

But dayum though that's insane, holy cow
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 02, 2019, 02:19:37 am
So it seems like there's no point to beating each difficulty at any given node, right? You don't get anything if you do?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 02, 2019, 04:33:59 am
Yeah, just go for the hardest ones for better drops
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on August 02, 2019, 06:27:09 am
The real reward for beating each difficulty is to stop the little orange circle number from showing up in your singularity list  :V but yeah you don't gotta worry about the other ones, go for the hardest.

Also, my new favorite team composition is double nobuzerker and (someone else). Holy moly, those stars and NP gen and healing stacks up better than I expected it would, and just bash faces in with unlimited crit works
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 02, 2019, 04:00:23 pm
Round 4 is here and we're back to Clauturia/Helena/Nitozade. Balance has been restored to the universe.

Also boy howdy am I suddenly REALLY glad for my random Sanzang pull months ago. MVP of wheel farming in this round.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 02, 2019, 05:22:37 pm
I've somehow gotten myself into using Tamamo to farm everything. That seems... wrong, but since I don't have a bunch of Kaleidoscopes or AOE servants with a battery she seems like the most reliable way to spam NPs. Not the fastest farm around, but it's consistent.

Edit: One of the reasons I wanted Mordred Rider was because she was very synergistic with Tamamo. Turns out Ishtar Rider fills a lot of the same roles. It's unfortunate that she doesn't have an arts NP or a relevant overcharge ability, but her short-cooldown one-time evade with a ton of haste spam from Tamamo gives her kind of crazy survivability, and Tamamo really appreciates her NP gain boost. If Ishtar already has her evade up and I use Accel Turn again will she get two stacks of evade or does it not work that way?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 03, 2019, 10:06:54 am
Evades don't stack. You can stack Invuln and Evade, though, which is kind of a strange pair to be interacting.

In race news, it's still hilarious that Desert Beauty has been on a constant "fuck this shit" bent and has been going around all of the obstacles.

In OTHER other news, some of the new Summer Servants have popped up. Summer Carmilla! Summer Osakabehime! Summer Musashi! And new Male Servant outfits! Summer Fuuma! Summer Sigfried! Summer Merlin!
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on August 03, 2019, 05:12:24 pm
Summer Carmilla!
This is gonna be a long two years. ;>;
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 04, 2019, 01:48:48 am
In case you're not aware already, Dead Heat Boudica will prioritize targeting Roman servants first (except during a post-break turn, for whatever reason). Do what you will with that information.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 04, 2019, 06:39:00 am
In OTHER other news, some of the new Summer Servants have popped up. Summer Carmilla! Summer Osakabehime! Summer Musashi! And new Male Servant outfits! Summer Fuuma! Summer Sigfried! Summer Merlin!
Sauce plz.

Completed Challenge Quest Catalante.  Team: Sherlock, Nitocris, Support Merlin, Vlad Extra, Scathach, JASL
MVP: Nito and Scathach.
Give Nitocris the Hydra Daggers CE and watch whole waves die.  After I finish 10/10/10ing Ozy, she'll probably will be the next to get 10/10/10'd.  Used 1 CS so Scathach could NP twice in a row (otherwise it would have been a team wipe).

edit-

Well that was easy.
Finished Challenge Quest Boudica.  Team: Iskandar, Mash, Support Merlin, BB
Have Iskandar take out the mobs, Mash shield, Merlin heal.  Once it's just down to Boudica swap Iskandar and BB.
Merlin's healing was easily outpacing all damage, and Boudica doesn't have a damaging NP.
Title: Re: Fate/Grand Order - Round 3
Post by: yuyukos on August 04, 2019, 09:44:17 am
Sauce plz.
https://news.fate-go.jp/2019/0803pawim/

Today's part 2 stream featured new FP bronze/silver servants, and the 2019 4th Anniversary limited will be 5* Rider, Da Vinci Lily, among other rewards and updates.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 04, 2019, 10:04:25 am
I feel bad for Boudica, since her stats and strategy are pretty shit if she can't take advantage of anti-Rome abilities (plus, she doesn't have her Rank Up to increase her Attack with her NP). Literally Mash, Medea Lily, and some sort of DPS is enough to outlast her as long as you burn down the adds first and foremost. I just stuffed her in Kiara a bunch of times.

Dead Heat Artemis is reasonably easy. She'll focus down Male Servants, so bring either ones with a ton of durability/survival options, or just bring girls. Euryale is a primo choice even though it's Archer goddess vs Archer goddess (the Charm isn't quite as easy to land as it usually is), as is Jaguar Warrior thanks to her Sure Hit on NP. Just... mind the boars.



Freakin' FINALLY with Rider da Vinci, now in the actual Shadow Border instead of her mini Border. Plus Gareth and Chen Gong?! 1* Jason?!?!?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 04, 2019, 11:27:28 am
>1* Saber Jason
top kek :V

EDIT: oh wow get fucking owned lol (https://www.reddit.com/r/grandorder/comments/cluo0y/jason_have_the_best_np/)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 04, 2019, 05:46:34 pm
Challenge 3 Done; Curb. Stomp.

Team: Ozy, Chloe, Support Merlin, Mash
Ozy's only real role is to get rid of the Sphinx on the 2nd wave, once it's gone swap him for Mash. 
Chloe then one-shots the first Break bar, one-shots the second with a little help from Merlin, and finally takes out the Queen of Abs in a couple of turns.  After that, it's just mopping up the mobs.

edit-

Challenge 4 done.

Team: Summer Scathach, Shuten, Support Jeanne, Mash, LAltria, Scathach
Have the Assassins deal with the mobs, both NP'ing the giant boars at wave 3.  Then swap the Scathachs.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 04, 2019, 06:31:21 pm
Wow the game is actually letting me do these challenge quests. Usually I can't because I haven't beaten Babylonia (and I can never beat Babylonia because I'm always too busy doing events aaaaah) but this time I can. I've only tried the third one but it was super EZ with Tamamo+Mash+Archer Artoria. Nero was there too for a hot second but she exploded to three consecutive sphinx crits early on and got replaced by Mash. Squirtoria OP, I don't think the rest of them will be this easy since she won't have overwhelming class advantage and a berserker boss all the time...
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on August 04, 2019, 07:57:37 pm
The 4th Anniversary CM is beyond amazing!
https://www.youtube.com/watch?v=G9nHP6aRsjE&feature=youtu.be

Amongst other things, 10 rolls are now 11 rolls and the SSR single rateup is 0.8% instead of 0.7%. Tickets seem to have "use 9 tickets in a row, get a free single shot" while single quartz rolls are "do 10 single rolls in a row, get a free single shot." I read that you have to stay on the same banner for the ticket/single roll credit to be earned. Not sure if all of this will continue to apply after the Anniversary, but we would hope DelightWorks doesn't let down the fan base like that.

And my first 11 roll!
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on August 05, 2019, 12:00:10 am
Completed the first four challenge quests. Only had to use command seals on the last one and then that was only because I completely botched dealing with the giant boars' NP-equivalent attack. Go figure that the Mash/Tamamo/Merlin Dream Team (so-called because they put you to sleep) would get busted wide open by having to deal with multiple giant Rider enemies at once!

I've looked ahead as to what the fifth challenge quest entails and am mildly nervous about dealing with it. At the very least, I think I will wait until the command seals are all back. :V
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 05, 2019, 06:09:18 am
I'll probably skip on the 5th challenge as I have more CLs than I know what to do with (and none of the QP to do anything even if I did).  Plus my focus is on currency farming anyway.

Some new info on the new (for JP) servants
Jason - 1* Saber
Paris - 2* Archer
Gareth - 2* Lancer
Bart Roberts - 1* Rider
Chen Gong - 2* Caster
Charlotte Corday (a.k.a. Tawawa Assassin)  - 1* Assassin
Salome - 2* Berserker

Vid of their NPs: https://youtu.be/vNsXuSo-rSk
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 05, 2019, 10:07:18 am
Somehow I forgot that we have a full hard counter to Artemis - Tamamo Summer! Go, Polygamist Castration Fist! ("That's... not a... fist...." *collapses*)

Really, I'm just waiting for Fran day and Part 2; I believe both drop tomorrow! (EDIT: NP2 delinquent with my Part 2 quartz, and Fran off tickets!)


Chen Gong's NP is just the best. STELLA, but with the bonus that the caster doesn't die! The guy ahead of him does, even if it's someone who's supposed to be immune to ID like the First Hassan.


Oh yeah, the zeroth episode of the Babylonia anime is on Funimation! (They still made the SHIVA/SHEBA error, fyi)
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 08, 2019, 02:47:29 pm
No dedicated candy farming spots in Round 3. Curious!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 08, 2019, 11:54:27 pm
No dedicated candy farming spots in Round 3. Curious!
I'm guessing either Nito's or Raikou's node was supposed to be candy.

. . .

So far two 10x rolls each on Fran's and Nito's banners... and still no summer servants.  :fail:
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 09, 2019, 10:13:28 am
So more news on Summer 4 is out, (https://news.fate-go.jp/2019/2019summer/) and guess who's getting the Welfare this time!

SABER CLASS HOKUSAI
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 09, 2019, 10:58:55 am
Is it still too early to press F for Okita? :V
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on August 09, 2019, 12:10:54 pm
So the real underlying theme of summer presents itself: a desperate need to increase the amount of swords.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 09, 2019, 07:16:53 pm
So I've pulled two gold servants so far across both summer events. Lancelot Berserker, and, just now... Lancelot Saber. Weird.

Much happier to have Saber than Berserker. He should spot fairly nicely into my various arts teams whereas I'm not sure what I would even begin to do with Berserker.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 09, 2019, 08:15:12 pm
You watch Fate/Zero and appreciate how much better Zerkerlot is at everything other than F/GO gameplay than Saberlot. =P
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 09, 2019, 11:22:28 pm
Lancelot Berserker looks and sounds way cooler, yeah. But I don't think I like his skills. I've got a coworker who insists he's amazing but I don't think I believe him enough to want to invest in him right now while I have three other berserkers I'm working on. Saber Lancelot probably will get investment relatively soon because arts focus. I think he should work pretty well with Tamamo and multiple 2030s.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on August 10, 2019, 12:43:04 pm
Holy moly, Gawain has learned Sunny Day

Nightless Charisma is exactly what he needed, now he can benefit from +40% ATK and +30% Buster for three turns, every five turns. Which scoops him up from his bottom-of-the-barrel status he unfortunately had previously, and turns him into an absolute monster in comparison. He won't be beating out OG Arturia, because Excalibur is nuts already by itself, but he is very viable alongside his other SR Saber buddies now.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 11, 2019, 02:42:44 am
What the hell, the Smart Criminal HATES Tamamo. Is their vendetta targeting random or is there some lore between them that I'm not aware of?
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on August 11, 2019, 04:34:27 am
Smart Criminal prioritizes attacking Divine servants, of which Miko~n is one.

You can use this to your advantage in various ways - I myself used Stheno (and her party-wide Quick buff CE) to distract away from double Okitas, for one.

EDIT: womp womp womp (https://twitter.com/Kilgamayan/status/1160408007043424267)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 11, 2019, 05:38:22 am
The final main storyline fight, in a nutshell. (https://youtu.be/DsUCRcK7QYc)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 11, 2019, 10:09:31 am
Guy who wishes he was Hundred-Face Hassan also has focus fire on his first two bars, apparently; first bar focuses Females, second bar focuses Lowest HP. I was wondering why he just wouldn't stop trying to whack Mash.

Caster squadron nuked him real good.


Composite Deity Gorgon was honestly kind of sad with my setup. BB/Mash/Medea Lily could literally facetank everything by themselves; even third bar's crits only hurt for ~400 on Lily as long as the buffs were in place.


EDIT: So someone posted the splits for the race. (https://www.reddit.com/r/grandorder/comments/cp3yuq/final_race_times_for_nas_summer_2019/)

TL;DR: double swimsuit waifus had a stranglehold on pole during the first course save for the one blip where DECENCY just flat-out ignored the whole Queen of Abs situation and went full overdrive, HTE took enough to win the second course by 17 minutes, and poor Fran was in dead last at over six hours behind after both courses.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 12, 2019, 12:55:59 pm
Smart Criminal prioritizes attacking Divine servants, of which Miko~n is one.

You can use this to your advantage in various ways - I myself used Stheno (and her party-wide Quick buff CE) to distract away from double Okitas, for one.

EDIT: womp womp womp (https://twitter.com/Kilgamayan/status/1160408007043424267)

Ah, that makes sense. Well, lucky for me Tamamo is invincible. She stood up to that pummeling for the entire battle lasting tens of turns and never died. :D
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 14, 2019, 10:14:45 am
"No Swimsuit Okita" got Meme Breaker'd bois :V
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 14, 2019, 10:18:07 am
Oh man, the PV for Summer 4 (https://youtu.be/pdbbXoLkpxA) is out. Welp. If this is accurate, second banner has at least Summer Meltryllis, Summer Rhongomyiad, and Summer Okita.

And ninja'd on the Shinsengumi.

Oh man, these NPs are just the best.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on August 14, 2019, 10:23:22 am
I came here to say OKITA SAN DAISHOURIIIII but I believe I have been double ninja'd because I went to grab a cup of coffee first lmao

This is excellent news, but at the same time it also immediately shot down what desires I had to roll on Merlin's new banner  :V sorry floof-mage, I have new goals now
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 14, 2019, 10:55:31 am
12 10-rolls on the Gacha (and probably 7 tickets)…

ZERO SUMMER SERVANTS

… eh heh heh…  Why'd my gacha luck turn this rotten?  On Summer '18 I got Martha and NP2'd Anne.  On the re-run I landed SurMo and Marie.  This year's event, zilch.  :fail:



Hopefully by Nerofest '19, my luck will turn around, I have infinitely more use for Nero and Nero Bride.  :)
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 14, 2019, 11:09:30 am
Yorokobe :V
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 19, 2019, 09:17:05 am
So upcoming Illya rate-up, Class-based banners, a bunch of interludes, and 1/2 off (unfinished) Free Quests after Summer 2 ends. On the one hand, I want to try my luck on the Assassin/Extra banner for a chance at Jack and/or despair EMIYA and/or doggo; on the other hand, it's not a GSSR, so it's still normal drop rate, I only have enough Free Quests to make a single 10-pull, and Psuedo-Singularity III is close on the horizon.

Well, at least I already have the magical girl, so I can skip that banner.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 19, 2019, 06:47:25 pm
It is admittedly tempting to throw something at the Assaxtra banner. Not more than one 10-pull, though.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 19, 2019, 06:58:54 pm
So upcoming Illya rate-up, Class-based banners, a bunch of interludes, and 1/2 off (unfinished) Free Quests after Summer 2 ends. On the one hand, I want to try my luck on the Assassin/Extra banner for a chance at Jack and/or despair EMIYA and/or doggo; on the other hand, it's not a GSSR, so it's still normal drop rate, I only have enough Free Quests to make a single 10-pull, and Psuedo-Singularity III is close on the horizon.

Well, at least I already have the magical girl, so I can skip that banner.
PS3 and NeroFest 2019 (which will feature Nero Bride and/or Bryn on the banner) on the horizon.  I might give the Class-based banners a ticket or two, but I'll save my 10-rolls for later.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on August 20, 2019, 02:45:19 pm
Finally cleaned out both shops of everything that isn't a piece/monument or a boost item \o/ Now I can finally relax a bit and prioritize Three Houses and QP farming.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 20, 2019, 03:48:36 pm
Aw man, I still haven't dropped a fifth copy of the event CE, for the second part. There's technically more stuff I want still in the store of the first part than the second part at this point, but I really would like a max limit broken Dive To Blue. I guess I'll just have to cross my fingers and hope to drop the last copy before the event ends.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on August 25, 2019, 08:27:48 pm
It is admittedly tempting to throw something at the Assaxtra banner. Not more than one 10-pull, though.

Worth it (https://twitter.com/Kilgamayan/status/1165721636131221504)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 26, 2019, 05:08:44 pm
Just a thought, I wonder what we're getting instead of the Prisma Illya Movie Commemoration Campaign.  We got two parts of it; the Illya Summoning Gacha and the Interludes for Illya and Chloe.  But we don't have an Event Quest and its associated CE nor a 4-day login bonus of 4* XP cards.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on August 26, 2019, 05:33:58 pm
This summer (https://cdn.discordapp.com/attachments/464271658014736384/615049685303820288/Screenshot_20190825-020511_Fate_GO.jpg)
has been (https://cdn.discordapp.com/attachments/464271658014736384/614925938827722777/Screenshot_20190824-175323_Fate_GO.jpg)
very kind. (https://cdn.discordapp.com/attachments/464271658014736384/614147434796417094/Screenshot_20190822-142017_Fate_GO.jpg)
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on August 26, 2019, 11:31:54 pm
UMU INTENSIFIES
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 27, 2019, 10:15:28 am
Oh, that's interesting, no double Servants for the Exhibition Quests - no cheesing with double Merlin!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 29, 2019, 07:42:25 am
Double post because NeroFES is up!

Aaaannnd Brynhild has eluded me again. Damn.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 29, 2019, 07:47:59 am
60SQs gave me NP4 4* Nero, 1 5* and 4* event CE, and 2 3* event CEs. :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 29, 2019, 04:07:01 pm
Brynhild is Lusamine. That's just what Lusamine looks like...
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 30, 2019, 01:19:26 am
MLB Three-legs or not MLB... that is the question...

Prolly MLB when I get all 5 copies and stay focused on the lottery.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 30, 2019, 03:08:48 am
MLB Three-legs or not MLB... that is the question...

Prolly MLB when I get all 5 copies and stay focused on the lottery.
Always MLB any CE that gives you an event Attack boost - one DPS dealing quad triple damage is always better than the whole party dealing double damage.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 30, 2019, 02:09:18 pm
Wow, Enkidu shredded Herc like it was nobody's business even on NP1. Merlin probably didn't even have to be there. :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on August 30, 2019, 02:37:39 pm
Somehow Amadeus always ends up being the one delivering the finishing blow in challenge quests. At least when I can attempt them, which isn't always.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on August 30, 2019, 11:02:57 pm
Gee, I sure picked a fine time to press the screenshot button, huh?

(https://i.imgur.com/BLZ1Szs.png)

(Not) Pictured: Sumanai completely nuking the Scathach+Cu CQ all at once. He will need George's support to deal enough to kill Scath, but Cu can be taken down by facecards after.

Ideally I was going to use a command seal and have George turn both of them into dragons, but their evade spamming would not cooperate and this was the only opportunity I got, so I took it.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on August 31, 2019, 04:57:50 am
Wow, I'm surprised they didn't ban Sherlock on the Siegfried CQ. He pretty much made the CQ gimmick completely pointless with my NP3 Squirtoria nuking Big Sieggy faster than he could say sumanai. :V
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on August 31, 2019, 10:08:03 am
(Not) Pictured: Sumanai completely nuking the Scathach+Cu CQ all at once. He will need George's support to deal enough to kill Scath, but Cu can be taken down by facecards after.
I still remember that video using sumanai to annihilate the two Lancers in one shot.

Wow, I'm surprised they didn't ban Sherlock on the Siegfried CQ. He pretty much made the CQ gimmick completely pointless with my NP3 Squirtoria nuking Big Sieggy faster than he could say sumanai. :V
I mean, the entire point of having the rerun CQs is to show just how more powerful you are than last year (and then, how much more powerful this year's CQs are). I'm kind of dreading facing down King Gil again, though...

In other CQ news, I nearly beat Medb (like, she was last alive and with 3 digit health) even though I forgot nearly all of her gimmicks thanks to Kiara, though apparently sassy Shiki can tear straight through her as long as you burn the Arts defense first. (EDIT: And yeah, the rematch went much easier thanks to putting Shiki and Mash up with Kiara instead of Waver and Medea Lily.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on August 31, 2019, 04:16:17 pm
My 5* drought continues, but I did land a shiny new 4* Umu and a Fionn.

My recent acquisitions of Umu and Saberlot also makes my free 4* choice easy; it will be Gorgon.
Title: Re: Fate/Grand Order - Round 3
Post by: ditt93 on September 01, 2019, 01:20:40 am
Gee, I sure picked a fine time to press the screenshot button, huh?

(https://i.imgur.com/BLZ1Szs.png)

(Not) Pictured: Sumanai completely nuking the Scathach+Cu CQ all at once. He will need George's support to deal enough to kill Scath, but Cu can be taken down by facecards after.

Ideally I was going to use a command seal and have George turn both of them into dragons, but their evade spamming would not cooperate and this was the only opportunity I got, so I took it.

(https://media.discordapp.net/attachments/587119875353477147/617292232252194837/unknown.png?width=1116&height=628)

Not the best screenshot, but laughs in double merlin and lancer mama.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 02, 2019, 09:10:25 am
Now that I remember...  At least we didn't have that MONSTER of a maintenance period like we did last year.  I think the shear number of golden apples I still have was because of that.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 02, 2019, 10:02:26 am
Now that I remember...  At least we didn't have that MONSTER of a maintenance period like we did last year.  I think the shear number of golden apples I still have was because of that.
21 hour maintenance. A ton of people lost their streaks to it, because it finally got back on like two hours before refresh.

In CQ news, my Alter Egos are mopping up quite nicely. Kiara gets to throw a ton of stuff up her womb (including most of the Grand Final crowd), and Meltryllis gets to monster mash up the single targets. It's kind of too bad next CQ is a Saber with gimmicks out the wazoo.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 02, 2019, 01:13:40 pm
Welp, Spartacus CQ turned out to be a somewhat straightforward nukefest despite his gimmicks, good thing Scathach is a Quick/Buster Hybrid Servant that can work pretty well with Merlin. Also, his ticket yielded me NP5 Umu so :toot:

Unfortunately, next is Suzuka... *shudder*
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 02, 2019, 05:06:28 pm
So... how does the Hassan fight work? Specifically, how does the revenge mechanic on the named Hassans work? It's a debuff, but it seems to go through debuff immunity. Passionlip still immediately dies to it even when she has Breast Valley active. And it seems to ignore or severely mitigate death resistance, since I've had BB die to it three times now. Am I missing something? Or just getting incredibly unlucky?
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 02, 2019, 05:15:50 pm
I dunno how it works specifically, it might be a special death effect. Anyway, the easiest way to deal with it would be to bring Medea without the damage boost CE on her since her NP can remove buffs and the damage is low enough that she can avoid tripping it since the buff removal is applied after the damage.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 02, 2019, 05:39:09 pm
Guts servants are the go-to for the Hassan army. Nitocris with the Guts + Damage Boost event CE is a particular godsend for that challenge. Caster Lizard is another Guts-ability Caster, but you might've come in too late to get her.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 03, 2019, 03:06:26 am
As for how their death works, death is not technically classified as a debuff so it can't be stopped with debuff immunity. It's in its own category, similar to NP charge not being considered a buff. Their death also seems to have an absurdly high success rate (probably in the high hundreds or maybe 1000%) so you basically have to eat it with guts, or remove it from the Hassans before they die.

You can also take an Amakusa with the event CE, his NP is strong enough now with his strengthening stuff to kill a full wave of Hassans and also removes their kill-me-kill-you before dealing damage, so it prevents him from dying to it.

Personally my team was CasNero, Amakusa, and FriendMerlin -- but Nero can be just literally anyone (some caster or A-E for class advantage preferably) and Merlin can even be Hans, I only needed his healing.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 03, 2019, 04:26:21 am
I get that death isn't normally a debuff, but the revenge death from the named Hassans does appear to be in this case, and if things like Medea's NP can remove it then it seems like it acts like one... except that characters who are immune to debuffs still receive it. I don't believe they receive it visibly either, I thought Passionlip could get around it at first because the icon didn't appear next to all of her buffs, but she still got dropped down to guts immediately. I can appreciate a hard battle that's like a puzzle you have to solve, but if the solution to the puzzle isn't based on the mechanics working in a predictable way then it sort of feels less fair.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 03, 2019, 05:57:47 am
Ah, I get where the confusion is coming from now. It's not that the instant death is a weird debuff, it's just that the Hassans buff themselves when they show up with the ability to inflict death upon being killed.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 03, 2019, 06:28:05 am
Yeah my bad, I should have clarified that -- it's an actual buff on the Hassan with the effect of "apply death to whoever kills you". The intended method is to use Buff Removal rather than Debuff Negation that way the Hassans can't trigger the revenge death anymore. It seems a bit wonky, but if you watch carefully in the fight it's the Hassan that receives an effect on their status bar when they come out rather than your own servants.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 03, 2019, 07:55:36 am
I... guess that sort of makes sense, but then why does triggering the effect give you a little clock icon on your character? Is that not a debuff? What is a debuff if not an effect an opposing character visibly applies to you that has a negative effect?

The language surrounding this specific battle seems weirdly confusing in a way that I don't expect from FGO normally. "I shouldn't die because I have a high death resist, right? No, you still usually die because I have even higher death resist resist. Okay, then I won't die if I resist the ability you give me that kills me, right? No, you still die because it's an ability that I give myself that gives me the ability to give you an ability therefore resistance to being given it does nothing."

Am I being crazy here? I guess must be because nobody else seems confused by this, but it doesn't make any sense to me. I don't understand how I'm supposed to figure out the mechanics of the fight through trial and error because none of the results seem to match the way the game normally works. I dunno.

Edit: As soon as I saw he was available again Remilia's Amakusa Shirou got me through the fight relatively unscathed, but I still don't really understand it. (Surprised gramps was not there at the end.)
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 03, 2019, 08:32:14 am
Oh, so that's what's going on. I don't know for sure since I never tripped it myself, but it looks like that the Hassans apply a HP to 0 (not "instant death" as I suspected) effect on you as a buff to get around debuff blocking. It's a bit of an annoying mechanic that almost seems like cheating by the game itself, I'll say that much. You'll see this kind of rules-lawyering shenanigan again when SS Okita shows up with one of her skills applying defense down on her as a buff.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 03, 2019, 09:38:09 am
It's definitely a pretty weird and probably a bit scummy tactic by the game I'd say. The quest goes against your typical logical ways of avoiding death and forces you to play specifically by the "remove this buff or just get killed" rules.

The problem is also compounded by a distinction that isn't ever explained and kind of just exists. Some things are an attempt to inflict death with X% chance, like most instant-kill NPs, and some things just kill you, like Arash or Chen Gong's NPs, or Anra's timed self-death on his third skill. Chen Gong can even use his NP to sacrifice Gramps who has Death Immunity passive. Specific demon pillars can also absorb a servant which is also Just Death. The clock icon sounds like the same icon I see when the demon pillars do that. Up until you mentioned the clock icon I actually also thought the Hassans were regular death just with an insane rate, but apparently not?

Even if you know about that distinction the Hassan Parade is a bit of a little mess because you don't know what kind of death it's going to give you. And the player is never given any information that death can't be Debuff Immune'd, or that against all logic, death resistance doesn't help to cancel forced death. As far as I'm aware, the demon pillars and now the Hassan Parade are the only enemy-casted sources of forced death that I'm aware of. Anything else that comes to mind is normal and resistance plays into it as expected.

Anyway, just for reference that may help in a few days when it becomes available, the challenge quest that is actually against Gramps DOES work under ordinary death mechanics, he just has a strong rate of death, so BB is particularly very useful *there* for sure.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 03, 2019, 10:12:58 am
Technically STELLA has a chance of Instant Death - it's just a 500% ID chance, so that someone doesn't come up with a pile of Death Resist buffs and make it so that he doesn't get killed.

(The First Hassan doesn't show up in the parade because the previous NeroFES happened before Babylonia released.)


Suzuka was kind of sad, compared to SPARTACUS. I don't think she even tried to use her Sure Hit once, and Chloe whipped her down with Jeanne. As long as you get the timings right (or just bring Daishouri to instantly pierce all of her protections first turn), the only real threat is the constant Taunting.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 03, 2019, 10:34:33 am
Anyway, just for reference that may help in a few days when it becomes available, the challenge quest that is actually against Gramps DOES work under ordinary death mechanics, he just has a strong rate of death, so BB is particularly very useful *there* for sure.
Do also note that he targets your front-most Servant first and foremost, so be sure to plop either BB or Gramps himself there since he's immune to standard instant death.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 03, 2019, 07:57:09 pm
Suzuka was kind of sad, compared to SPARTACUS. I don't think she even tried to use her Sure Hit once, and Chloe whipped her down with Jeanne. As long as you get the timings right (or just bring Daishouri to instantly pierce all of her protections first turn), the only real threat is the constant Taunting.

This is a relief to hear, I was looking at the description for Suzuka's battle and sweating with no clue what to do. I always forget that other people have Jeanne even though I don't >_> I'll probably give her a whirl tonight.

I'll also admit the Grand Finale revival has me stumped, as much as I've only thrown myself at it once. Way too many death-activated party-wide buffs for someone that only reasonably has Jack and maybe Shuten to deal with them. I suppose I could try borrowing an Amakusa...

Everything else has been manageable, with only Seigfried taking me more than two tries (though I panicked against Gilgamesh and used a command seal to make absolutely sure he died before Bad Things happened).
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 03, 2019, 08:53:46 pm
I'm sure this is a surprise to nobody, but Enkidu completely goofs up the Gilgamesh challenge. If anyone needs me to put the lottery CE on mine let me know.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 03, 2019, 09:21:59 pm
Re:Finale, I used Amakusa as my damage dealer there too. He is pretty great here too because he laughs at Imperial Privilege spammers, and with the damage CE he's in that sweet spot where he's strong enough to wreck some shit on whoever you need to take down, while also being weak enough to not accidentally OHKO Medea and Lalter with his NP.

You wanna leave Lalter alive or else everyone turns into NP spamming monsters, and Medea so they don't turn into brick walls. Jack's on-death buff is just lol so she's fine to take out first. If you luck out with a brave chain Amakusa can just facecard her down on turn one. Next you need to kill enemy Amakusa ASAP for his Max HP Down skill that he spams, I would waste stuns on him if needed just to stop him from doing that.

Ozy comes out next and since he is likely spamming defensive buffs I'd just shut him down with an NP to wipe it all away. Before that though, if Lalter is about to NP I would suggest waiting so that you can no-sell it with David or Tristan's partywide evasion, once Ozy is dead everyone will have sure-hit so you are limited to either using Merlin or killing her to prevent her next NP.

After he goes down Nero comes out and you wanna focus her down while still not killing Lalter or Medea as long as possible. When you're about to get smacked by a Rhongomyniad just nuke everyone at once. You should be left with only a super-buff Nero but, RNG willing, Amakusa can solo her the rest of the way on his own without any outside help. You just don't want him to eat multiple turns of full-crits and you're fine.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 04, 2019, 03:40:03 am
Refreshing constantly refused to net me a friend's Amakusa so I ended up clearing the Grand Final Revival with a support Jeanne instead. Had to Command Heal my Jalter twice, but so it goes. (She ended up dying anyway, and was my only Servant to do so despite Stheno being next in line and Medea lasting the longest.)

Suzuka, on the other hand... (https://twitter.com/Kilgamayan/status/1169088178155921409)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 04, 2019, 10:16:42 am
I mentioned it before, but Kiara is excellent for much of the Grand Finale - though you absolutely need some sort of secondary DPS to pull through. Class advantage against literally everyone but LAlter and Nero because of Nega-Savior giving her advantage against Amakusa, neutral damage against the entire enemy party, 50% NP battery on demand, -1 Charge on demand, invuln on demand, self-sustain with her AoE(!) NP...


STELLA was refreshingly fun. No fancy damage tactics, just outlast him. You don't even need the damage booster CE (though it does have Guts!), and Mash can handily solo the entire thing! (I'm kind of tempted to bring in a Summer Tamamo at least once to see how easy it would be if I forced his NP to charge faster...)

(If you want, I currently have an Irisviel in my Caster slot with a Prisma Cosmos, and Kiara in my All slot with Three-Legged Race!)
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 05, 2019, 02:49:56 am
Karna + Arjuna challenge quest up now -- I'd say it's not as difficult as some previous ones but the gimmicks can still be rough if you don't have the right team for it. If push comes to shove, Enkidu can solo it if the RNG is willing. I say RNG mainly because Arjuna does have instant death on his NP, and you can afford one death because of Guts and Enkidu's massive self-heal, but you cannot afford two deaths.

His chance of instant death is still actually quite low even though he gets a death rate buff here, but it spikes up a lot higher against divine servants. (of which Enkidu is not)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 06, 2019, 12:55:54 am
Da Vinci's CQ is up.

I went in blind, and slew her as soon as possible with Kiara.

this was a missssstttttttttaaaaakkkkkeeee
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 06, 2019, 01:02:05 am
You could've probably salvaged the run with Ignore Defense, but you most likely didn't bring Sherlock, did you?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 06, 2019, 01:08:38 am
I mean, there's no real winning the fight in the first place if you're using Kiara as the primary DPS and didn't bring a Knight Class, Berserker or non Alter Ego-Extra Class secondary. There's only so much the nun can do, even considering her NP has Ignore Invuln, Ignore Defence, and heals; when dealing only half damage to four of the enemies, and one of them is a Spriggan.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 06, 2019, 01:47:12 am
Huh, forgot she also has Ignore Defense.

Anyway, probably just gonna bring the good old Mash/Herc/Merlin setup here.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 06, 2019, 03:13:28 am
Considering we're probably getting a lot of FP via the lottery, this guide may come in handy (especially for newer players):  https://imgur.com/a/lYaqf

Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 06, 2019, 03:25:40 am
So how many prize boxes have people emptied by this point in the event?

Considering we're probably getting a lot of FP via the lottery, this guide may come in handy (especially for newer players):  https://imgur.com/a/lYaqf

So you want to get 3* CEs to level 18, is that the most efficient way to do it? Seems simple enough. I've been burning all of my small friend point CEs, they're just too much of a hassle to deal with, but maybe I should stop for a while. Friend points are just so time consuming and so low-yield... I cashed all of mine in the other day and got basically nothing. A few NP levels on 3* servants I'm probably not going to use, a few mana prisms, and a tiny number of Fous.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 06, 2019, 03:36:14 am
21 cleared by now, I'm using quite a few apples but I'm not going like super insane.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 06, 2019, 06:18:27 am
Well, I've finally hit my CQ wall with Arash. Threw myself at him a couple of times, no dice. Threw myself at Karjuna a couple of times, no dice. I've read up on the DaVinci fight and it utterly terrifies me.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 06, 2019, 07:22:31 am
Arash is pretty much just a matter of setting up guts so that you can live through 5 Stellas, bringing Iri is recommended, preferably with Prisma Cosmos or something that can improve her NP gain.

The Mahabharata bros though...yeah, ended up resorting to burning all my CS just to get through it. Definitely too RNG-heavy.

Also Gamepress apparently recommends BB for Da Vinci, along with Jeanne for team invul support. You also need to keep track of enemy spawn order so you can prepare yourself to delete the sphinx ASAP when it shows up.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 06, 2019, 11:25:34 am
There are two ways to deal with STELLA; stack defenses with Mash, Boudica, Waver, and the like (bring CEs like Holy Shroud of Magdalene, Melty Sweetheart, or Iron-Willed Training), then Arts spam to get up to 100% Def up before a STELLA goes off (debuffing his Attack works in combination, too!); or bring along a ton of Guts CEs and Servants like Irisviel, Leonidas, Blackbeard, or Bond CE Heracles, and have a Guts for the team ready to go by the time STELLA hits.

Worst comes to worse, if you have a MLB Holy Shroud of Magdalene, stick it on Mash, pair her with trash, and make damn sure you can pull off Lord Camelot often (use the taunt!) for the solo.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 06, 2019, 01:29:16 pm
It appears I have exactly one friend with Irisviel as their caster, and they have literally not logged in in a month. :V Anyone got an open Friend spot and an Irisviel they're willing to share?

Finally cleared Karjuna, though it cost me two CSes. Wining strategy ended up being killing Karna outright while coming close to but not actually breaking Arjuna (fuck that defense buff, seriously), and then using CSes to spam single-target Lancer NPs once Arjuna's broken once.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 06, 2019, 07:33:37 pm
It appears I have exactly one friend with Irisviel as their caster, and they have literally not logged in in a month. :V Anyone got an open Friend spot and an Irisviel they're willing to share?
Yo.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 07, 2019, 01:54:54 am
Hassan is either currently bugged or they decided to buff him for NA (doubtful, but not impossible). He no longer has any sort of leftward servant focus, he applies target focus to anyone at all which means you cannot reliably stop his NP even with taunts (because his own taunt will make it a 50/50 split between who gets hit).

My advice is to Just Not Bother with this challenge quest for today, and see if they address the issue with an overnight maintenance or something. This challenge quest becomes exponentially harder by the fact that his attacks are no longer controller or predictable in the least bit.

If this is actually intentional, well... good luck lmao
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 07, 2019, 02:10:16 am
Oh sweet, there's a node with both gold medal drops and octuplet crystal drops now! I'm trying to get enough resources to max out Astolfo as soon as I get my guaranteed copy and the two things I need are crystals and seeds. Between the ones in the event store and the drops from the Dantes node I should be able to get those taken care of pretty quick. If I can get my seeds in order then I'm in business~
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 07, 2019, 06:57:36 pm
Finally figured out Arash. Just had to think inside outside the box. (https://twitter.com/Kilgamayan/status/1170410073107181569)

(Still had to blow one Command Heal on Boudica, attacks were oddly focused on her)

EDIT: The best part about this team is that Tamamo completely tanked the surprise Stella too rofl
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 08, 2019, 10:10:01 am
Morph is a hell of a drug.


Bloomer Nero was actually easier than regular Nero, to me. You just leave the healer alone, and make damn sure Brynhild is dead before Nero takes the stage, to break the Ignore Invincible. The lack of Amakusa constantly threatening to trainwreck you is nice, too.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 09, 2019, 12:23:34 am
Seems the Hassan CQ is going to remain as it is, so I had to take it down with alternative methods. AKA the ultimate doggo team

Cu (FSN), Cu (Proto), Cu (Caster), Cu (Alter), Cursed Arm, and Caster Marie. Basically just bring Protection From All Of The Arrows Ever, and spam out those 3-hit negations. Support was the Cu Alter since I don't have my own, all the way in the backline to sweep Hassan once his defense buffs are gone. Everyone else has guts CE (and I am a particular fan of Necromancy gambling, so it was 4 of those and one D3LR) and their only purpose in life is to not die even when they are killed, until they eventually die for real.

If RNGsus permits it, then you'll have stalled out enough turns by the time everyone goes down that gramps's defense will be paper thin.

All this method takes is a little bit of patience and a little bit of good luck, and Click The Evade Button. None of their evades were at level 10 although it would have helped (they were all at level 6 except for the support)

Edit: Although it seems I am at a complete loss for the prototype finale. This one is so brutal for me that I couldn't even compare it to gramps at all. I'd say this one is actually "very difficult" as opposed to gramps who is only just big RNG. This one here might have to be the first CQ that I don't complete?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 10, 2019, 02:38:15 am
Alright, I got almost everything I need to get Astolfo to level 100 and skill level skill level 10/8/10 (just need 23 more Yggdrasil seeds to get him to 10/10/10) as soon as I can get him. Do we have an idea of when that might be by the way? By which I mean, the guaranteed 4* event?
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 10, 2019, 05:52:10 am
Alright, I got almost everything I need to get Astolfo to level 100 and skill level skill level 10/8/10 (just need 23 more Yggdrasil seeds to get him to 10/10/10) as soon as I can get him. Do we have an idea of when that might be by the way? By which I mean, the guaranteed 4* event?
Unknown

Nerofest for NA happened a little earlier than it did for its Japanese counterpart. 

Furthermore, the "Prisma☆Illya Movie Premiere Commemoration Quest" seems to have been skipped in NA (otherwise it should have happened at the same time as the Illya banner). 

Best guestimate for the event that has the free 4* servant would be the end of September, give or take a week.

That aside... A question for everyone here;  Do you ever roll the Story Gacha anymore?

edit-

Hi!  I'm an idiot!  The news announcing the event just appeared, but I hadn't checked that before posting.

The event w/ the free 4* happens immediately after NeroFest 2019 concludes, which is in a couple of days on the 12th.

edit2-

I think the game is amusing itself at my luck with Quest drops and my total lack of luck with the gacha.  It's been awhile since I've landed a 5* servant... and I've gotten FOUR "Cheer for Master" during my adventures in the arena, two of which I got today.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 10, 2019, 09:20:35 am
For the Old Man, I ran a full whale team.

Irisviel/Tamamo/Jeanne (in hindsight, this probably should have been Waver)/Mash/Sanzang/Merlin

The entire point being that the first four can hold for at least a dozen turns, (They didn't, not wholly, because despite Jeanne's stun coming in super clutch at one point to get just enough spacing for Irisviel, and literally no one dying to random instant death; eight Arts cards aren't really enough to get Song of Grail up constantly, and Jeanne's NP Gain is terrible enough that even swapping to Prisma Cosmos and Tamamo (from Medea Lily) doesn't help all that much.)

Ultimately, Sanzang had to spend two Command Seals so she wouldn't die, and I ended up mistiming a Guts because of the 50/50, but the man's dead, and I can pry those gallstones and one last ticket to try for Brynhild out of his cold dead hands.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 10, 2019, 10:30:41 am
While I'm still holding out for the admittedly unlikely chance by this point that the CQ will be fixed, would it be feasible to go for a strategy where it basically comes down to a duel between him and my own Gramps after stalling out his damage resistance buffs? That way I at least won't have to worry about ID at the tail end of things (though I might still have to watch out for crits).
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 10, 2019, 10:51:04 am
I think I have resigned myself to the fact that I simply do not have the units necessary to complete any of the last three CQs, nor do I have the attention span to complete the Da Vinci CQ (I am simply unable to focus for long enough to not eventually botch my setup plans and let her fire off her NP with Ignore Invincible active). I will probably try Da Vinci again on the last day once I have as many Command Seals back as I can get, but I'm not terribly optimistic.

Speaking of the free 4*, everyone please help me make my decision (https://twitter.com/Kilgamayan/status/1171168684221620224)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 10, 2019, 12:00:07 pm
While I'm still holding out for the admittedly unlikely chance by this point that the CQ will be fixed, would it be feasible to go for a strategy where it basically comes down to a duel between him and my own Gramps after stalling out his damage resistance buffs? That way I at least won't have to worry about ID at the tail end of things (though I might still have to watch out for crits).
It might be a bit rough because neutral damage, but it should be reasonably okay if you have a few Evade/Invulns/Guts lying around in your Mystic Codes/penultimate Servant to tank the first few turns while your Hassan is on the field. The real danger in that situation is the enemy Gramps' Evade (Card) ability on his second bar - he can and will often block the same type multiple turns in a row, and if he blocks Buster all the time while you have Azarael ready to go, you're losing a lot of DPS.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 10, 2019, 04:55:24 pm
Eugh, after finally going through the Da Vinci CQ and seeing just how much of a slog it really was (plus being forced to burn 2 CSes), I'm not sure if I wanna bother with the rest (Gramps & Finale Prototype) now. Gramps CQ will most likely be even more of an RNG-fest than Da Vinci, and Finale Prototype is pretty much more of the same, except a bit more BS.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 12, 2019, 03:26:39 am
get fucked, da vinci (https://twitter.com/Kilgamayan/status/1171973331517693958)

Still not bothering with the other three CQs in the 30 minutes I have left <_<
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 12, 2019, 07:56:41 am
Wait wait wait... Am I reading correctly that they distributed the 4* exchange ticket but didn't implement any way to use it? WHY?! What could the benefit of that possibly be? I have thousands of unspent petals and no space to put anything, I just want to use all these emberrrrrs. I mean, the petal exchange period slightly exceeds the beginning of the arbitrary waiting period for the ticket, but still... I have waited for so long, just give me Astolfo now!

Meanwhile I'm still on a streak of like over sixty pulls without a single rare servant, buuuut I just pulled a second Kaleidoscope so that's almost kind of better...
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 12, 2019, 08:15:56 am
Just NP2'd... Angra Mainyu.    :o
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 12, 2019, 09:51:26 am
Wait wait wait... Am I reading correctly that they distributed the 4* exchange ticket but didn't implement any way to use it? WHY?! What could the benefit of that possibly be? I have thousands of unspent petals and no space to put anything, I just want to use all these emberrrrrs. I mean, the petal exchange period slightly exceeds the beginning of the arbitrary waiting period for the ticket, but still... I have waited for so long, just give me Astolfo now!
Apparently the exchange itself isn't unlocked until the 15th.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 12, 2019, 09:31:31 pm
Just a note;  The FP gacha won't skip directly to the results if Angra Mainyu is on his way, even if you already have him.

Currently farming for bones... lots and lots of bones for Fionn, Lu Bu, and Spartacus...
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 03:40:12 am
Alright, I finally got around to finishing Babylonia. Continuing my trend of Amadeus dealing the killing blow in challenge quests, he finished off the boss with one of those devastating Amadeus brave chains.  :D
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 16, 2019, 05:49:27 am
Alright, I finally got around to finishing Babylonia. Continuing my trend of Amadeus dealing the killing blow in challenge quests, he finished off the boss with one of those devastating Amadeus brave chains.  :D
Ah, you're finally there.  BTW, do you have a servant that can guarantee a Skill Seal on turn 1?  Such as Mata Hari w/ her third skill unlocked?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 05:58:55 am
Yes. Someone here recommended I get one so I have Mata Hari raised up. Is that for Solomon?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 16, 2019, 10:00:35 am
Yes. Someone here recommended I get one so I have Mata Hari raised up. Is that for Solomon?
Yup. During the climactic battle, he ultra buffs (with something like a 1000% NP damage up, NP charge MAX, and ignore invuln) on turn 1 to shred your frontline, but you can use Nullify Buff or Skill Seal to force him to do without. Of course, your front line will still need to survive that first hit, but you have something for that, right?


So, who did you guys choose for the free 4*? I picked JK Saber, though it was a real close thing between her, book daughter, and Ana.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 16, 2019, 11:19:56 am
Li'l Wu won my Twitter poll so I went with her.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 01:21:19 pm
So, who did you guys choose for the free 4*? I picked JK Saber, though it was a real close thing between her, book daughter, and Ana.

Oh I dunno, some guy... :D

(https://i.imgur.com/jHQvZ61.png)

Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 16, 2019, 01:26:03 pm
Wow, that was fast. Are all three skill Level 10?
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 01:49:17 pm
They're 10/8/10. The only thing I'm missing is 23 more seeds.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 16, 2019, 02:46:18 pm
Meanwhile I decided to complete (insofar as having at least one version of each member) the Emiya/Einzbern family and grab Papa Kerry. Probably not one of my best decisions, but hey.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 16, 2019, 04:24:05 pm
Rule of FGO is to pick your favorites. As long as you do that, your decision is a good one.

Fake Edit: So when is that shiny new Astolfo going to show up on Friends Lists :V
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 05:45:10 pm
He should be there right now. In the All slot. Are you not seeing him? Maybe I'm missing something.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 16, 2019, 06:19:10 pm
Oh, I was looking at the Rider slot :V nvm me then!
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 16, 2019, 07:05:18 pm
Maybe he should be in the rider slot, I dunno.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 16, 2019, 07:25:40 pm
That's more on me, I'm spending my time these days farming QP as hard as possible, and basically everyone with an MLBed Mona Lisa sticks it on whoever is in the Rider slot, so there's extremely little reason for me to look outside the Rider slot for anything.

Once we get Shimosa or another grindable event I'll start paying attention to the other slots again.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on September 16, 2019, 10:30:01 pm
Went for Alter Lancer because I wanted another AoE lancer and no one else really appealed to me much since I already had Gorgon.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 16, 2019, 11:46:51 pm
I took Helena (who is now 80, 10/10/10) because support casters don't like me :V Though now I just have to decide whether I should put her on my support list or keep CasNero up there.

Helena is great for me, but I'm uncertain whether people will really take her on support over Waver or Merlin.
Title: Re: Fate/Grand Order - Round 3
Post by: qMyon on September 17, 2019, 01:34:29 am
Pinked up Nitocris, since I didn't have her on either JP or NA, I like the design, and I could use the extra farming output.
Title: Re: Fate/Grand Order - Round 3
Post by: Kiro on September 17, 2019, 03:30:53 am
My 4* pick was Caster Gilgamesh. I wanted his pure Arts support since I don't have Tamamo caster at the moment. I also love how his NP looks.

I also started single rolling this banner, needing Salter or Lalter so I could use up my lotto embers. Reverse desire sensor kicked in and got NP2 Merlin and Nightingale. Still immensely pleased and maybe I can do a few more single rolls to try for the Alter duo.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 17, 2019, 06:57:03 am
Picked Gorgon since my only other Avenger option is my recently NP2'd Angra Mainyu, and I like her more than Lobo.  That and my 4* roster is pretty heavily filled out.  Of all the options available, only 13 of them are servants I didn't have yet, and 6 of which are locked behind the Story Gacha or event Rate-Ups.
Title: Re: Fate/Grand Order - Round 3
Post by: Janitor Morgan on September 17, 2019, 09:13:14 pm
I still haven't spent mine, I've been more or less burnt out on the game and have been doing other things instead. Arguably having more fun that way too.

In case I *do* start playing again, I'd like the pick to be a smart one, so I'm torn between Lobo and Nitocris. Other options that came to mind are Ibaraki, Astolfo, and NP4 d'Eon.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 17, 2019, 09:26:44 pm
There's a time limit on the ticket, so you'll have to make such a decision relatively soon.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 18, 2019, 07:00:16 am
10 tickets are here, I rolled em right away.

First roll, servant, card is gold... lancer alter the NP2! Hey hey, upgrade for my king, I'll take it. Second roll, servant, card is silver... turns gold, lancer alter the NP3, holy shit. Ninth ticket, golden sparks, and it's... rider Marie the NP2. Now, I really like Marie, she is a great and excellent character, but if I'm being honest she got my hopes up and then also crushed them lol. As much as I like her, I don't think NP2 is going to make her any more useful for me.

I wish I could have channeled some of that strange luck into a Merlin or a Salter, but it's all fine. I'm kicking Lartoria off of my support for now and putting NP3 Lalter there for a while  :derp: If any of you guys were using her, lemme know and I'll rearrange to make room for her on All Slot.

Edit: One rough test battle later and Lalter is outdamaging my Enkidu dishing out 300k per target, holy beanzoids what sorcery is this
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 18, 2019, 10:32:53 am
Enkidu only has the one damage buff; LAlter has three. A Mana Burst that has a 55% modifier compared to Enkidu's 50% on Transformation, a 12% buff with Charisma, and if you're using face cards, an extra 50% crit damage helps.

EDIT: asdf Arjuna on the rate up banner?! what is this i don't even augh my meguca luck is leaking here
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 18, 2019, 11:26:09 am
Do we know if Shuten Douji is on any of the upcoming Halloween banners?
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 18, 2019, 12:14:57 pm
Do we know if Shuten Douji is on any of the upcoming Halloween banners?
Shimosa 2 is her next banner; so you should probably start saving right now if you want to try for her.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 18, 2019, 03:38:54 pm
I've been having a ton of fun with Astolfo. Astolfo+Tamamo+Merlin or Waver isn't creative and I know it would give decent results with just about anything, but Astolfo spamming his NP is pretty gross. People give him shit for having horrible generation stats, but his NP is so crazy that he basically had to have bad face cards or he would effectively be invincible.

He's maddeningly inconsistent, but since most of my teams have Nero on them I'm more than used to it. :D
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 18, 2019, 05:06:25 pm
I only just noticed that Astolfo went up two full tiers on the GamePress Wiki with the recent Rank Up Quest. That seems about right, given how many problems the upgraded version of Evaporation of Reason solves.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 18, 2019, 05:37:30 pm
I figure the battery alone would have to bump his tier quite a bit since a 4* with a 50% battery and AOE NP is rare and valuable on its own. Gamepress' tier list is pretty odd since it's the same list for both farming and hard content, but he's gotten considerably better at both.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 18, 2019, 06:45:52 pm
I'm holding onto my tix for Gamer Inferno.

Testing out Raikou-Gorgon as a ember farming team w/ at least a 2A Zerker Support.

And I need LOADS of bones for Gorgon and Ascensions.
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 19, 2019, 05:48:32 am
Guess who just joined the Merlin ticket memes club? :V
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 19, 2019, 07:07:38 am
Maintenance period has been extended.  News @ 11. :P
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 19, 2019, 10:03:03 am
Game is now up guys.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 19, 2019, 10:58:08 am
https://twitter.com/Kilgamayan/status/1174635803831672832

lol west coast
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on September 20, 2019, 01:59:00 am
Somehow summoned myself an Ibaraki on my obligatory ten-pull. Don't have her yet, so that was an unexpected surprise.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on September 20, 2019, 07:13:10 am
I am quite torn on whether to try rolling for Cleo because she's great and I love danganronpa and its artstyle, or to continue rolling for Merlin because he is also great and OP  :ohdear:

Tough decisions with their banners going on at the same time
Title: Re: Fate/Grand Order - Round 3
Post by: Leon゠Helsing on September 20, 2019, 10:55:51 am
If it helps, the Phallus Magus is quite abundant in friend supports, so you can always borrow him barring restricted support gimmicks.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 20, 2019, 03:51:35 pm
I am quite torn on whether to try rolling for Cleo because she's great and I love danganronpa and its artstyle, or to continue rolling for Merlin because he is also great and OP  :ohdear:

Tough decisions with their banners going on at the same time
Or save for Shimosa which should immediately follow the re-run.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on September 20, 2019, 05:31:38 pm
Oh maaan the hardest difficulty of some of the nodes for this event are going to have amazing drop rates for some ascension materials I need a ton of. I'll be able to finish Astolfo and Tamamo no problem.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 24, 2019, 07:24:21 am
From what I gather, the "Westerners Only" challenge quest is currently broken.  After selecting your party and pressing the "Start Quest" Button and after a little loading, the game greets you with "Party formation limits have not been reached" and dumps you back to the start screen.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on September 24, 2019, 10:08:04 am
From what I gather, the "Westerners Only" challenge quest is currently broken.  After selecting your party and pressing the "Start Quest" Button and after a little loading, the game greets you with "Party formation limits have not been reached" and dumps you back to the start screen.
Update: It's been fixed.

So much bitching in Reddit about this and comparing it to their FH Challenge Quest whining.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 24, 2019, 01:09:03 pm
In fairness, at least the Gramps CQ was still playable. I thought the complaining about this was at least somewhat justified given it outright unavoidably crashed the game and was not a problem a year ago the first time this event ran. <_<
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on September 25, 2019, 01:36:48 am
The High Difficulty CQ is...surprisingly reasonable. (When you have the resources to throw boat-loads of 5* Knight-class servants at it, anyway.)
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on September 26, 2019, 06:14:03 am
The High Difficulty CQ is...surprisingly reasonable. (When you have the resources to throw boat-loads of 5* Knight-class servants at it, anyway.)
Sent out Raikou, Mash, and a Support Merlin with Mom hitting like a nuke while M&M served up the shields and heals.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 26, 2019, 12:45:36 pm
I considered a stall team but didn't want to risk dealing with Nito's NP (or Ibaraki's, to a lesser extent), so I just blasted through it as quickly as I could with start-with-lots-of-NP CEs slapped all over everyone. Even without using a boost item I cleared it in less than 10 turns. (IIRC my team was Astolfo/Okita/Enkidu/Tesla/Mash)

Granted, my support was a 10/10/10 NP2 Archer Gil with a Kaleidoscope, but still!
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on September 30, 2019, 04:01:15 pm
SAKURARVATI IMMINENT

HERE COMES A SPECIAL GIRL
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 07, 2019, 02:20:30 am
Alright, I beat Solomon/Goetia. It took me quite a few attempts to get a winning run, a lot of it seems like it just came down to luck on which attacks he uses, since he kept using his strong AOE attack three times a turn for multiple turns in a row and I just couldn't keep up with the pressure, but I finally had a run where he mixed in a lot more of his multi-hit AOE attack and that let me charge Jeanne's NP enough to stay afloat. I used one command seal for safety on a turn when he might have been able to NP me if he used his charge skill and it's a good thing I did because I definitely would have died otherwise because he totally did do that... Aside from Jeanne my MVP was Ibaraki, she just would not die and must have taken down like 2/3 of his health bar by herself...

On an unrelated note, did anybody watch the first episode of the Babylonia anime? It's on my list but I think I lost track of which streaming service actually has it.

Edit: Oops, I guess Goetia had one more final form. But after the previous one it was no problem.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on October 07, 2019, 10:10:58 am
On an unrelated note, did anybody watch the first episode of the Babylonia anime? It's on my list but I think I lost track of which streaming service actually has it.
I believe it's Funimation exclusive right now.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 08, 2019, 06:10:14 am
Shimosa approaches.  And a gacha banner w/ Miyamoto and Gamer Inferno with it too.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on October 08, 2019, 11:22:07 am
TO-MO-E

TO-MO-E

TO-MO-E

TO-MO-E
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 08, 2019, 12:55:25 pm
My best chance to try for Shuten until like January is going to be the 19th and 20th. I should have around fifty-ish pulls, maybe more, which I know is still only a tiny chance to pull her, but fingers crossed.
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on October 08, 2019, 10:03:30 pm
If I wasn't already saving up for Salem I'd totally be dumping most/all my quartz on 10-pulls for Shimosa, but alas.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on October 11, 2019, 04:26:23 am
https://twitter.com/Kilgamayan/status/1182508257509871617

fuck and yes
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 11, 2019, 07:43:22 am
In my current misadventures with the Gacha, I've managed to recruit Gamer Inferno, Lancer Monk... and a Greek girl with some serious anger issues.

However my 5* drought continues...
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on October 11, 2019, 03:44:38 pm
It only took three chapter releases, but I finally pulled my first Remnant servant in the form of the Assassin of Paraíso. Would've enjoyed Tomoe, but I'll certainly take this without complaining.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 12, 2019, 03:30:54 am
Unless something weird happens my next grail project is going to be Ibaraki. I knew she was good, but the further I get into the game the more I realize just how good she is. As someone who ends up playing a lot of stall teams because most of my rare servants are stall-oriented, Ibaraki is a Berserker who can go on stall teams and just live forever. Her synergy with Mash in particular is amazing.

Meanwhile, I finished Shinjuku and I think it's my favorite arc yet. It's so concise but has so much crazy fun stuff in it, and it feels like they've really nailed the pacing at this point. I never felt like I spent too long just reading walls of text without a break and it didn't feel like there was any filler. I never understood why people liked Jeanne Alter before now, but I think I finally get it. I liked Artoria Alter even more, but Jeanne is a fun character. And I'm not really into older men as a general rule, but Mortiarty Papa is preeetty slick.  :D :3
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on October 12, 2019, 12:58:55 pm
Yeah Ibaraki is really neat because her skill set covers basically all of a Berserker's weaknesses and she still churns out quality damage. You could do a lot worse!
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 12, 2019, 02:18:05 pm
I realized recently that I pretty much want her on 100% of my teams somewhere because she's so consistent and flexible, and that's what pushed me over the edge into realizing she needs more attention. She wants to be on offensive teams and defensive teams, and she makes a much better tentpole than I expected. The downside is that she's kind of a Golden Sumo hog, but who isn't? :D
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 19, 2019, 04:19:37 am
Alright, I saved up 70 pulls for Shuten and waited patiently for her banner to feature her exclusively. Aaaaand... I pulled her after my sixteenth ticket.  :D

I was kind of figuring she would just be fun to have becuase I like her characters, but I just finished Agartha and Rider Of Resistance kind of kicked the crap out of my because all of my teams are really caster-heavy. So an AOE assassin to punish riders that are bullying my casters in difficult multi-class servant battles is going to be nice to have around. Plus, Robin Hood shenanigans!
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on October 19, 2019, 10:11:47 am
Nice. I spent my only 30 quartz, and got Danzo; exactly the character I wanted from the banner. Sure, she's kind of pitiful in the DPS department, but Fuuma's mom will always be welcome.

In other news, the second SSR non-Limited Assassin will soon be added to the game; and the very next rate-up for the First Hassan is the last one for him as far as our Clairvoyance is aware of.

EDIT: With all the awesome banners upcoming and/or already here, I want to remind everyone that you should keep track of your gacha spending. Please, please, please make sure you don't overspend on banners.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 23, 2019, 08:27:11 am
My 5* servant drought has ended; Musashi has come home.  Also NP3'd Astolfo.

Now to storm the castle!
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on October 23, 2019, 10:13:19 am
I would love to storm the castle but it appears the game crashes if I spend more than roughly 20 seconds out of battle.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on October 23, 2019, 10:17:46 am
"It was, in fact, not daijoubu."

No NEET-hime for me, but at least there's a bunch of gacha CEs (including enough Wonderlands to MLB two of them) to keep me company.

(Also I love Osakabehime's dialouge)
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on October 23, 2019, 03:00:23 pm
(Also I love Osakabehime's dialouge)
Agreed. Some of it's pretty great.

That said though, I didn't get much in my obligatory 10-pull aside from two Wonderlands and a Carmilla to NP2 my older one. Kinda sucks too because I was hoping for the NEET, but alas.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on October 23, 2019, 03:05:50 pm
Two 10-pulls got me a single 3* Event CE and 19 enhancement fodders. ;_; This is my punishment for straying from the path of Saving For Ereshkigal.

At least five tickets got me two more 3* event CEs and a surprise Seigfried. The game player in me is displeased because I already have more gold Sabers than I know what to do with and I'm pretty sure Seigfried is lower-tier than all of them, but the collector in me is pretty happy.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on October 25, 2019, 02:44:45 am
Woah, is it just me or is Mecha Eli a great unit? She reminds me a lot of Passionlip and I'm a biiiig fan of Passionlip. They might even work great together, Passionlip loves stars and Mecha Eli is a star machine. Passionlip+Victor of the Moon, Mecha+2030, Merlin+2030 seems pretty potent. Especially if you keep an Amadeus tucked away in the back line. Which I always do.  :D
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on October 25, 2019, 03:20:39 am
Yeah, Mecha-Liz is actually really good. Her NP damage is great, sitting right at ~91k without outside buffs, which is only 3k less than Lu Bu's average, with the bonus of not being a complete glass cannon who dies quickly after his one NP. When factoring supports and CEs the expected damage should be a fair bit higher but I can't math right now, not unrealistic for Lu Bu to hit 160-200k though so Mecha-Liz should be in that ballpark too

Against casters she does have some f2p competition in Kintoki or Ushi, but against riders or assassins she's pretty much the strongest f2p option, and being able to take care of mixed nodes is nice too. She outdamages some NP1 SSRs even, besides those with the obvious advantage like Jack against females or Medb against males.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 25, 2019, 06:12:58 am
Bear in mind when spending your SQ/Tickets that Salem comes MUCH sooner when compared to the gap between Agartha and Shimosa.  It should release somewhere in late November.

Don't get fooled by the Chapter Release Summoning banner.  Skip it.  The banner everyone wants is Banner #2, which should become available in early/mid December.

- - - - -

Mecha-Liz stuff

And the funny thing is, you can get two of her.  Get one Mecha Liz this year, and get the other one in next year's Re-Run.  Mki and MkII are considered separate characters.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on October 25, 2019, 12:02:18 pm
This event's story has actually been unexpectedly interesting so far. It takes the standard ramped-up-to-11-silliness of a Lizard Halloween event and adds on legit exploration of Lizard as a character. I didn't think Type-Moon had it in them.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 27, 2019, 05:11:51 am
Meanwhile, in Japan... Space Ishtar (Saber class).

Oh, and Saber Wars II.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on October 29, 2019, 10:18:22 am
So Space Ishtar is actually an Avenger.... uh... hm. In before (a theoretical) Space Eresh is somehow a Moon Cancer, just to continue the class trends.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on October 30, 2019, 05:16:45 pm
Beat the Challenge Quest with Sherlock (KScope), Liz (MLB Sumo), and Support Merlin in about 8 turns.  Had no idea Liz could deal THAT much damage.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on October 30, 2019, 08:31:23 pm
I cheesed it with Enkidu/Mash/support Merlin because I am a coward. I even accidentally brought the wrong mystic code to the fight and it didn't remotely matter.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on October 30, 2019, 11:07:21 pm
I might go for a "proper" run later, but I took one look at his HP values and his defense buffing on break, and I knew what I had to do to completely cheese it.

https://youtu.be/p8Bn4aa8HyA (https://youtu.be/p8Bn4aa8HyA)

Sorry crime papa, I've gotta get back to farming, no time for this business right now  :derp:
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on October 31, 2019, 01:27:49 am
rofl rude
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 01, 2019, 03:45:05 am
Some notes on the Babylonia Missions:

* Most of Fuyuki counts for Burning field,  Pick a spot and blaze through it w/ your best zerkers.
* Bourdeux and Thiers counts as wild beasts  and dragons enemies respectively.  Also both are Forest fields.
* Event Scarecrows counts as ghosts.  Pack a rate up CE.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 12, 2019, 08:18:29 am
Santa Jalter Event is back...

..or it would be, except maintenance is now currently set to end at TBA.

(I've got enough golden apples already. Over 200 in fact.  I'll take more apologems though.)
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on November 12, 2019, 01:13:01 pm
Hour 5, still out. NA Twitter says it's because of Apple not having their shit together (https://twitter.com/FateGO_USA/status/1194163550375170049). Looks like the Twitter fanbase by and large believes them and is angry at Apple, which is honestly a bit surprising given how toxic FGO Twitter can be, but I suppose there's no reason to doubt it.

I had never heard an English nickname for JDASL before the leadup to this event and was disappointed to learn it's apparently Jailter? Admittedly clever, but still gross. :( I much prefer my own creation of J-Dazzle, even though my wife hates it.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 12, 2019, 01:34:05 pm
My coworkers call her Janta. Admittedly kind of niche, but isn't this her only form?
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 12, 2019, 05:00:16 pm
Hour 5, still out. NA Twitter says it's because of Apple not having their shit together (https://twitter.com/FateGO_USA/status/1194163550375170049). Looks like the Twitter fanbase by and large believes them and is angry at Apple, which is honestly a bit surprising given how toxic FGO Twitter can be, but I suppose there's no reason to doubt it.

I had never heard an English nickname for JDASL before the leadup to this event and was disappointed to learn it's apparently Jailter? Admittedly clever, but still gross. :( I much prefer my own creation of J-Dazzle, even though my wife hates it.
It's been extended all the way to 6 pm PST according to the official website.  Suffice to say, it'll cutting it close for those of us looking to maintain our login streaks.

JASL is also known as either Jeanne Santa, Jeanne Lily, or Starbucks for some reason.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on November 12, 2019, 09:28:32 pm
Count me another one on-board the Janta team, it's cute and quick and simple and not such a poor nickname as Jailter. Sadly on the grandorder.wiki though, the only quick and convenient redirect to her page seems to be Jailter, as Janta does absolutely nothing when tossed into the searchbox and Jeanne Lily finds the page as top result but doesn't auto redirect to it.

Also Janta has the benefit of not confusing new players who might think one just misspelled Jalter in everyday discussions, so  :derp:
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on November 12, 2019, 09:34:31 pm
Janta makes me think of Jeanne Lily wearing denim >_>
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 13, 2019, 02:33:58 am
Maintenance is extended till 10 pst.  Bye bye streaks.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on November 13, 2019, 02:52:04 am
Fuckin' 'ell.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on November 13, 2019, 03:47:12 am
This is one reason why games in general shouldn't take the server down for maintenance at the same time as the daily login reset. If they at least allowed an hour or two of a window to login before posting up maintenance, it wouldn't guarantee a streak break unless it's like a 48 hour maintenance, since you'd already have the login for the day you're unable to play anyways.

But I guess literally nobody in charge thought that would be a good idea for some reason?  :wat:
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 13, 2019, 04:17:48 am
Maintenance is done.  Good luck logging in as EVERYBODY is trying to do the same.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on November 13, 2019, 04:56:48 am
Back in. Streaks are all broken. Guess we're getting compensation for the 8 Mil streak breaking, but no news on long-run login streaks.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 13, 2019, 05:10:42 am
-Oh hey, the game is back

-Can't log in for an hour because server traffic

-Guess I'll do a few summons

-Oh shit hi Ishtar, WELP

Ishtar was one of my early wants, and Archer was the only core class I didn't have either a 5* or a level 100 4* for. Real happy about that.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on November 13, 2019, 10:21:31 am
Week streaks are most likely dead; total streaks are cumulative, so they've only just lost the day, but RIP for day 1 streakers and people hoping to snipe a banner with that quartz; as long as you still had the streak going, Gramps will recompense you next week (11/20) with all the remaining items in the streak.

Me, I'm saving the quartz for Eresh/Foreigner funds, after my raid on Himeji Castle's attic turned up nothing but NP6 Carmilla and a ton of event CEs, and my raid on the Hassan HQ only turned up Astolfo and an absolute ton of 5* CEs.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 13, 2019, 04:50:26 pm
Tossed a couple of tix at the Babylonia banner for funzies, landed a shiny new MeduLily.  Saving the rest for Sheba/Abby.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on November 14, 2019, 04:23:35 am
Over at JP, we got some other news
18 million downloads banner! And it's Skadi! But I already had her so not big interest on pulling here.
A new 1k prism shop CE! Mashu on a fancy dress, gives 5% Bond and 5% Master EXP boosts at MLB.
There's also a daily login campaign with 10 tickets at the end, a couple of missions that give 30 quartz, one of each gold fou and a buncha embers as reward.
And another anime celebration campaign that gives a guranteed 4* pick ticket! The new available servants ever since last time are Lakshmibai, Prince of Lanling, Ashwatthama, Qing Liangyu, Yu Miaoyi and Astraea.
Finally, we've gotten two announcements:
On late November we'll get a new xmas event, Nightingale's Christmas Carol (Only requires Fuyuki clear)
And Lostbelt 5 on December.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 14, 2019, 02:42:17 pm
Wow, the ascension materials in the raffle boxes couldn't be better for what I need right now if I hand picked them. My biggest roadblock right now is lores, which seems like a pretty good place to be.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 15, 2019, 02:26:18 am
Okay, so this whole time I've been thinking that same-type buffs were multiplicative but different-type buffs were additive. Since most buffs in FGO are pretty small I had been assuming that meant overlapping buffs, especially ATK buffs, were pretty pointless. That hasn't really been what I've been observing in practice though, the difference in damage from, say, overlapping Shuten and Ibaraki's respective Demonic Nature of Oni A skills has been a lot higher than I assumed it would be based on how I thought buff stacking worked. Maybe I'm doing my mental math wrong, but am I wrong about how I thought buffs were stacked?

Also, is damage variable in FGO aside from card order? Will Astolfo's quick cards always do exactly the same damage to the same enemies under the same circumstances or is it like Pokemon where there's a little bit of variance with each attack? I feel like the results haven't been completely consistent, but obviously a lot of factors could go into that.

Oh yeah, and how do CE buffs stack with buffs from skills and NPs? Aerial Drive and Mana Burst A are both worded "increase buster card effectiveness", does that mean they stack additively or multiplicatively? Does Golden Sumo play nice with Charisma?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on November 15, 2019, 03:10:04 am
Same type buffs (i.e. Charisma and Waver's ATK buff) are additive to each other, and different buff types are multiplicative.

So two 25% ATK buffs total up to 150% damage (assuming a 100% base of course). If you instead had a 25% ATK together with a 25% buster, then buster cards would deal 156% which is slightly better.

It's generally best to have as many different types of buffs as possible, and optimal gains would be adding more of whichever buff type is lowest. In an example of 40 ATK, 30 buster, and 20 NP strength (~218%), if you add 10% more ATK then it would be 234%, adding 10% more buster instead would be 235%, and adding 10% more NP strength instead would be 236%. A small difference, but a meaningful one in the grand scheme of things. If all of those were piled into solely ATK instead of being varied (so 100% ATK) it would just be a measly 200% damage compared to the other potential options.

----------

Damage is variable, yes. The final total of all damage calculations is subject to a plus/minus 10% random multiplier. The difference in damage is much more pronounced at higher amounts since it is a straight multiplier to the final total. Something that calculates to 1 million damage can deal anything from 900k to 1.1mil, a variance of 200k damage. But something that calculates 10k will either do as low as 9k or as high as 11k, only a small 2k difference.

----------

Aerial Drive and Mana Burst would be additive to each other, Golden Sumo would be additive with Charisma. The NP Strength on Aerial Drive is multiplicative with Mana Burst and Charisma, since it's a third buff type altogether, so usually that pulls it ahead of Sumo for specifically buster type NPs.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 15, 2019, 03:30:08 am
Oooh gotcha, I was assuming the buffs were multiplicative with each other, not the total damage. So I was thinking 1000 damage+(20% ATK)+(20% Buster) would equal 1400 damage, but 1000 damage+(20% ATK * 20% ATK) would equal 1240 damage. That explains why the numbers were ending up a lot higher than I assumed they would be.

I had been intentionally building my teams without too many overlapping ATK buffs but I guess that's pretty pointless after all. Which definitely makes Ishtar better than I thought. And makes Astolfo's ATK boost better than I was giving it credit for being, which is how I realized my math must be wrong. Good to know!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 15, 2019, 07:17:44 pm
I wonder what they plan to do in place of the Fate/Apocrypha (https://fategrandorder.fandom.com/wiki/Fate/Apocrypha_Anime_Broadcast_Commemoration_Campaign) broadcast campaign since that would have added a Costume Dress for Astolfo (along with other things).
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 15, 2019, 08:00:27 pm
Yeah I'm very interested in that costume and the banners associated with it. Mordred and Dracula Berserker are both real high on my list of wants right now and trying for them on the same banner as Astolfo NP levels would be great.
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on November 16, 2019, 02:55:20 am
Has Apocrypha been released in Bluray yet? Because that seems like an easy replacement. Either that, or get it delayed until the Apocrypha collab.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 16, 2019, 06:22:31 am
Has Apocrypha been released in Bluray yet? Because that seems like an easy replacement. Either that, or get it delayed until the Apocrypha collab.
Yup, last February.  Wouldn't be too surprised if it was merged with the collab.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 17, 2019, 06:10:39 am
Yup, last February.  Wouldn't be too surprised if it was merged with the collab.
Wait a day, get an answer.

It'll become available during the upcoming Thanksgiving Special.

That said... Just when did they add subtitles to the NP animations?
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on November 17, 2019, 06:28:58 am
It must have been added a few (no more than like, 7) hours ago; I had just spent all of my AP when I woke up, and there were definitely no subtitles, but now there are. Interesting.
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on November 17, 2019, 09:58:41 am
Update notes say 11/16, so literally just yesterday.

Also: Salem incoming, and 30 more quartz to fail to roll Abby with!
Title: Re: Fate/Grand Order - Round 3
Post by: Kasu on November 18, 2019, 03:05:03 am
Update notes say 11/16, so literally just yesterday.

Also: Salem incoming, and 30 more quartz to fail to roll Abby with!
I've got 386 SQ and 60 tickets and counting riding on her. I'm well aware of the horror stories of not being able to roll the servant you want, but dammit if I'm going down then I'm going down in style.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on November 18, 2019, 06:04:27 am
Are getting Salem or Christmas 2019 first? I am interested in Abigail (especially as someone that has lived in Eastern Massachusetts my whole live) but all my current resources are being saved for Ereshkigal first and foremost, and I'd only be able to blow any leftovers on rolling for Abigail.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 18, 2019, 06:42:04 am
Are getting Salem or Christmas 2019 first? I am interested in Abigail (especially as someone that has lived in Eastern Massachusetts my whole live) but all my current resources are being saved for Ereshkigal first and foremost, and I'd only be able to blow any leftovers on rolling for Abigail.
Salem should be first, followed by Christmas 2019 a couple of weeks afterward.

However, Abby and Sheba are on the second Salem banner, but that should still be before Eresh's anyway.
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on November 18, 2019, 06:44:19 am
As long as the banners overlap in some capacity ;_;
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 18, 2019, 02:37:39 pm
The NP subs are pretty cool, but they still seem pretty flawed. Astolfo doesn't have subtitles at all and Ibaraki's NP seems to be missing a line, it starts mid-sentence. Hopefully that gets fixed later.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 21, 2019, 06:35:01 am
The Thanksgiving Special is now live!  Get your Astolfo Wardrobe upgrade for the low price of 1000 Mana Prisms (bunny hood not included).

Also...

All Hassan login bonuses lost due to the 24hr maintenance period should be in your inbox too.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 25, 2019, 06:18:37 pm
So I'm sure none of this is surprising to anyone who knows how to play this game, but as someone who has no idea what they're doing, here's my take on the characters I've invested heavily in lately:

-Ishtar: Painfully awkward to use but in a cool way. Her invulnerability mechanics are unreliable, her mana burst is unreliable, her buster-heavy crit playstyle is unreliable, but she's fun to use and can do very powerful things. I'm consistently underwhelmed by her NP damage even with all of her crazy buffs, but I think she had an interlude coming up so hopefully it gets better.

-Shuten: I'm not really sure what I'm supposed to do with her. She has 2.5 charismas so she can buff team damage by a ton. But since 1.5 of her damage buffs are debuffs they're only useful against one wave which makes me think she's a boss killer, but all of her stuff is AOE so saving it all for a boss wave seems like kind of a waste... Her star gen isn't very good so she's not great at being a support, her card damage is okay but her weird kit doesn't feel very well-suited for clearing waves... I dunno. She looks so cool that I use her a lot and am happy to do so but I don't think she's very good.

-Ibaraki: Very consistent but not very powerful or flashy. She fits onto nearly every one of my teams, especially since I'm severely lacking for single-target NPs, but her damage is always surprisingly low. A lot of hard fights seem to end with Ibaraki successfully soloing the boss's last health bar, but it's always a close call.

-Astolfo: Basically Raikou with a huge NP battery and infinite HP. I'm exaggerating, but not by as much as you would think. His NP clears the second wave and guarantees he has a ton of stars to one-shot the boss with huge crits. I have no idea how much of that comes from him scaling weirdly well with heavy investment and how much of it any old uninvested Astolfo could still pull off, but he is definitely my best unit even aside from waifu value. His buffs are slightly unreliable but occasionally turning a three-turn farm into a four-turn clear because he decides not to have his crit buff isn't that big of a deal. But god help you if you decide to try to use him with Ishtar and juggle two capricious jackasses only using their skills when they feel like it.

-Tamamo: Super powerful but surprisingly pointless. I almost never find myself wanting to use Tamamo because she's a bit on the slow-clearing side, even if she is very powerful and reliable. I'm sure I'll be glad to have her as we get into the later story content, but right now she almost always gets left behind and that's too bad.

-Special consideration goes to Mage's Association Uniform because Command Shuffle is so helpful at forcing Astolfo and Ishtar to do what I want them to do.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 26, 2019, 06:24:53 am
Shuten is mainly a mezzer with a AoE NP while most Assassins tend to be ST (Cleo is the only other 5* that has a AoE NP).  She works best on Arts focused teams.  Speaking of which...

Tamamo is the Arts-based Merlin, though not quite as good (but close).  However, outside of Arts-based teams, her usefulness is rather limited.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 26, 2019, 01:30:25 pm
Right, and there was a time (before I got Astolfo) that I used Tamamo arts teams almost exclusively. She's definitely good and they're definitely good. But given how long it takes them to clear stuff sometimes I almost never feel like I need to use them anymore. Although that means I also haven't really experimented with teaming up Tamamo and Shuten very much yet.
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on November 26, 2019, 01:57:54 pm
Tamamo is, by design, a major part of Stall Central. She's slow but incredibly safe. It's how you get results like this (https://twitter.com/Kilgamayan/status/1154575490822393861) in High Difficulty quests.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on November 26, 2019, 02:23:21 pm
I was holding off on mentioning it, since you can never be too sure if something is a REALLY well designed fake or a real leak, but... SSR Saber Astolfo has been officially confirmed just a while ago, and while it seems folks over at reddit have mixed opinions, honestly I fucking love it. Finally I have a new target to save for, after I'm done saving for Skadi :V

...two years is a long time to wait, though :ohdear:
Title: Re: Fate/Grand Order - Round 3
Post by: Suwako Moriya on November 26, 2019, 04:31:26 pm
More Astolfo is nice and all, but now that Extella Link has brought us Charlemagne, I want Pippin. 1* Alter Ego!
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 28, 2019, 02:07:07 am
Salem inbound.  Begins December 2nd.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 28, 2019, 03:58:10 am
Aw dang, I gotta finish (and uh start) Shimosa. But the half-price QP is soooo gooood that I kinda don't want to take a break from that... Ishtar can't charge me anymore QP now at least, since she's full.
Title: Re: Fate/Grand Order - Round 3
Post by: Aya Reiko on November 30, 2019, 07:31:27 am
I've decided to take stock in my Servant army.  Here's the breakdown...

119 Total Servants;
1 No Ascension (which is Iri since I never got any of her mats)
4 Ascended once
7 Ascended twice
9 Ascended three times
98 Max Ascended

13 5*s; 3 NP2
53 4*'s (this excludes Mash); 8 NP2, 7 NP3, 1 NP4, 12 NP5 (all of my NP5's are welfare servants)

7 have all skills maxed
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on November 30, 2019, 10:28:28 am
Aw dang, I gotta finish (and uh start) Shimosa. But the half-price QP is soooo gooood that I kinda don't want to take a break from that... Ishtar can't charge me anymore QP now at least, since she's full.
I mean, you don't need to do any of the Psuedo-Singularities; EoR chapters only require clearing the Final Singularity.

Besides, Salem is actually a fair bit easier than Shimousa. The Caster Bond can be a bit annoying, but it's way better than Shimousa's Knight Classes Bond when the major bosses fill all seven classes.

It's time-locked, anyway; thanks to the new Servant's super-spoilers, anything major involving her has to wait until her banner.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on November 30, 2019, 05:02:25 pm
Oh right, I keep forgetting the new chapters work that way. Neat.

I've been chipping away at Shimousa while also dumping tons of apples into cheap QP, and I'm kinda bored by it so far. I ultimately didn't love Agartha that much either, which is kind of a bummer since my coworkers love those two chapters and kept telling me they were the best things FGO had ever done. But there's still plenty of room left for Shimousa to pick up and get good. I loved Shinjuku, but nothing since then has impressed me quite as much.
Title: Re: Fate/Grand Order - Round 3
Post by: Rei Scarlette on December 02, 2019, 02:13:13 am
I've decided to take stock in my Servant army.  Here's the breakdown...

Went ahead and decided to do mine too. Lets see...

102 unique servants
-----
No Ascension - 16 servants
1 Ascension - 17 servants
2 Ascensions - 1 servant
3 Ascensions - 5 servants
Max Ascension - 63 servants
Bond 10 - Kintoki Rider, Arash, Spartacus, Drake
-----
Grailed to 100 - MHXA and Dantes
Grailed to 90 - Kintoki Rider, Nobunaga Archer, Lancer Alter, Mecha Liz
Grailed to 80 - Paracelsus
-----
12 SSR servants - Dantes NP2
37 SR servants (23 gacha, 14 welfare)
SR above NP1: Siegfried (3), LAlter (3), CasMarie (3), Atalante (2), Astolfo (2), Martha (2), Marie (2), Carmilla (2), TamaCat (2)
-----
Servants I haven't ascended yet are Caster Gilles, Parvati, Geronimo, Diarmuid, Fionn, Kid Gil, Billy, Fergus, Alex, Anne/Mary Rider, Hundred Face Hassan, Mephistopheles, Hektor, Tawara Touta, Babbage, Beowulf

Parvati I want to raise but I'm just on the fence over since I have every niche of lancers covered already, and for Skadi looping, I'm not sure how she fares against NP2 Dantes??? I will raise her eventually but low priority atm.

The other unraised ones are for similar reasons, I have someone that covers what they do and I'm focusing my QP and mats into raising my higher leveled servants first before I go back to them.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on December 02, 2019, 03:42:31 am
I'm curious to see how my box stacks up since my account is pretty new.

85 unique servants
-----
No Ascension - 57 servants
1 Ascension - 6 servants
2 Ascensions - 1 servant
3 Ascensions - 1 servant1
Max Ascension - 26 servants
Bond 10 - Passionlip, Ibaraki (Ibaraki isn't done quite yet but is literally a few thousand points away)
-----
Grailed to 100 - Astolfo, Ibaraki
Grailed to 94 - Ishtar
Grailed to 85 - Passionlip
-----
6 SSR servants
27 SR servants (20 gacha, 7 welfare)
SR above NP1: Siegfried Saber (2), Penthesilea (2), Passionlip (2), Vlad Lancer (2)
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on December 02, 2019, 07:17:19 pm
So I'm not very far into Salem, but I can't shake the feeling that this is deeply tasteless. It's going to be interesting to see how tactful the fictionalization ends up being in the end. I'm sure it's a combination of proximity and recency, this is definitely the singularity that I'm the most familiar with in a historical sense, but... woof. The Lovecraft characters don't help matters either. :D
Title: Re: Fate/Grand Order - Round 3
Post by: Kilgamayan on December 03, 2019, 04:33:04 am
I, on the other hand, have been constantly flipping my shit, though for probably entirely different reasons (https://twitter.com/Kilgamayan/status/1201545383568199680)
Title: Re: Fate/Grand Order - Round 3
Post by: Ionasal kkll Solciel on December 03, 2019, 06:26:56 am
So apparently Arcade is getting another special Servant that is probably not going to hit the normal game for a while, if at all.

Rider Class Helena Blavatsky (Christmas). (https://youtu.be/vla0Nk0g4wQ)

Um, yeah. Another thing she and Altera have in common!



Also, flex time?

112 unique Servants
----
0 no Ascensions
0 1 Ascension
6 2 Ascensions
10 3 Ascensions
96 4 Ascensions
----
1 Bond 10 (Altera)
----
1 Grail to 100 (Meltryllis)
1 Grail to 80 (Euryale)
----
19 unique SSRs
50 unique SRs (including Mash and all Welfares, but not Grailed Euryale)
----
Notable NP levels: NP6 Carmilla; NP4 Astolfo; NP3 Altera, Lancelot (Saber), Atalante, Fionn, St. Martha, Assassin of the Nightless City, Stheno, Ibaraki; NP2 Nero Claudius (Saber), Artoria (Saber Alter), EMIYA, Raikou (Lancer), Elizabeth Bathory, Marie Antoinette, Thomas Edison, Hijikata Toshizo, Vlad III (Berserker), Lancelot (Berserker), Heracles
-----
6 Servants at 10/10/10 (Elizabeth (Brave), Euyrale, Medusa (Rider), Gorgon, Meltryllis, Mash)
Title: Re: Fate/Grand Order - Round 3
Post by: Zengar Zombolt on December 04, 2019, 04:08:32 am
Oh, I couldn't help but to note people were listin', so I'll pitch in too!
(Note: Playing on JP, for a good while before NA launched)

147 Unique Servants
-----
No ascensions - 73
1 Ascension - 1 (Used Medea super early on, and then well, a certain SSR came along)
2 Ascensions - 1 (Working on Munenori)
Max Ascension - 78
Bond 10 - Heracles
-----
Grailed to 100: Summer Melt, Skadi, BB, Lancelot (Berserker)
-----
23 SSR Servants
22 Welfare SR Servants
43 Gacha SR Servants
-----
Among non-welfare SR and SSR servants:
NP3 - Siegfried, Vlad (BOTH), Sanzou, Helena, Kiritsugu
NP2: Suzuka Gozen, Tomoe, Atalanta, Bradamante, Nezha, Martha, Caster of Okeanos Circe, Caster Gilgamesh, Assassin of Shinjuku Yan Qing, MHX Alter, Sitonai
-----
Servants at 10/10/10:
Summer Melt, Skadi, BB, Jalter, Mashu
Servants at ALMOST 10/10/10:
Nero Bride, Summer Jeanne, Tesla, Sanzou, Tamamo, MHX Alter, Qin Shi Huang, Elizabeth Bathory, Sakamoto Ryouma, Rider Kintoki, Nitocris

If anything, I grailed Zerkerlot just for the sake of making Double Skadi loops with him more reliable. I only got him for the first time on the recent SR pick ticket we got, and while he's a joy to use for looping outside of the cases where I can't use the usual DSS systems (all of them aided by Nero Bride), just NP1 isn't enough to match the consistency of my other loopers (Or my absolute last resort loop option, Double Tamamo and Bride on Summer Jeanne). For example, the current Xmas event with Nightingale as the welfare has its box currency dedicated node being Lancers, and without a loopable Saber, I'm stuck using Zerkerlot. However he can't kill the second wave without extra buffs/debuffs, and more importantly, at Level 80 he can only wipe the third wave with either a Brave Chain, or having his one Quick card on that turn. While NP2 would be a lot more significant in the damage dealt, at least fully grailing him means that both Skadis can hit their crits to help with finishing the wave.
Title: Re: Fate/Grand Order - Round 3
Post by: commandercool on December 05, 2019, 05:21:24 pm
Maaan, Salem is pretty great.

No specific spoilers below, but spoiler tagged anyway just in case.

I'm not *too* far in yet, but this arc is really painting a picture about Fujimura Ritsuka. This certainly isn't the first time I've noticed this, but it's definitely the most intense one. S/he is not just a blank cipher at all anymore, they've become a really competent and skilled Master.

I would have been seriously tempted to snap and seize control of Salem with magic to stop all of the madness many times over by now, weakened Servants be damned, and probably would have gotten eaten by a god pillar as a result. But Chaldea Master has nerves of steel to lay low and keep doing things the right way. Watching a cipher character develop that much over time is pretty inspiring.

The depowered Servants are a great plot contrivance that I kind of wish we had seen in some other arcs now, it really ramps up the tension.