Maidens of the Kaleidoscope
~Beyond the Border~ => Akyu's Arcade => Topic started by: RainfallYoshi on September 12, 2009, 10:20:36 AM
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Come on, I know some of you play them.
Post your favorites, what you're playing now, and anything else pertaining to MMOs.
I'll go ahead and say that my absolute favorite to this day is Ragnarok Online. I still have not found another MMO that is as enjoyable.
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Played Runescape for 4 years. Decided to quit since it got boring.
Then started Cabal Online, after 1 year it got too much grind heavy.
And then I've realized how much time I've wasted on stupid point and click grind/luckfests and swore to never try a MMO again.
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MMOs I'm currently playing?
/me points to signature
Anyway, here are the MMORPGs I have played in the past:
Trickster Online
RuneScape
Ragnarok Online (jp, private)
Mabinogi (tw/hk)
Gunbound
Gunz Online
Maple Story
Perfect World Online
Shin Megami Tensei Online IMAGINE (jp)
LaTale (jp)
Rohan
Granada Espada
Pangya
and a billion Chinese and Korean MMOs
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Currently: Guild Wars
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I play PSO Blue Burst.
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FFXI~
I am ze designated healer. I keep people alive..! ... Yes, I love doing this. :x
Speaking of which, favorite role in a party, everyone? Favorite class type?
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I'm probably gonna be frowned at for this but I enjoy McMM..err. WoW.
I've played a buncha mmos before it, ultima online, everquest, lineage. But they all didn't appeal to me, I gave em a shot and hated em all. At that point I decided MMORPGS was a genre that had no hope for me. While I was in college however, alot of people were playing the beta right in class during breaks or whatever, so I saw WoW even though I had no intention of trying or seeing it otherwise. I noticed that it featured certain things that gave it hope compared to the ones I've played before (like too much down time for example, ability to level cap solo as any class, etc).
Anyway I still like it, and can't help but shake my head at people who think they are pointless endless grindfests. Thing is the game doesn't make you do that, you choose to. I know people on WoW who do something to death, and I tell them that they are gonna burn themselves out, but they don't listen, and a few months later, they quit the game swearing how dumb, pointless, and boring it is.
Imagine playing an ordinary RPG like FF6 for example, imagine doing absolutely nothing but trying to get 9999999999 GIL or whatever, and buying 99 of everything expensive you can think of (elixirs or whatever), and re-capping your GIL again, just to say you have it all or whatever. That's what people do with MMOs, wtf do you think you're going to do but decide it's boring and pointless.
Anyway I generally raid twice a week, I don't pvp, I don't farm gold, or mats, nor do I do daily quests every day. Even without doing this however, I get the resources I need for consumeables for every raid, this is because I don't waste it on vanity crap. I'm in a guild that wont boot or demote me if I choose to stop playing for half a year, etc. So for me, WoW is just like any other game that I can play whenever I like, how I like. Mind you my guild can't clear everything in the game because of this casual attitude, but we are always up to the newest dungeon at least. So it's capable enough.
As for what class/role I like.. I like variety, I'm an "altaholic", though I was main tank for my guild for quite some time. Now I dps more since tanks are more common, might as well let people who want to try tanking now have their chance to enjoy it, while I do something else. Healing is also fun for me, people say it's nothing but watching healthbars. Maybe if you suck yes, but half of being a good healer imo is being aware of the whole situation enough to know who is going to take a hit ahead of time, it becomes more enjoyable if you do this.
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Oh, I still play WoW. Mostly because I'm still vying for my stepfather's attention. :/
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Mmm, I didn't think about classes.
It's funny because for the longest time I had the "all you do is watch HP bars" view about support units and would never give them a second glance. Finally one day I was bored and decided "why the heck not" and made a Priest on an RO server I played.
Turns out I'm freaking epic at being a Priest. Go figure right?
Outside of the holy realm, I tend to like thief like classes. You know, daggers, agility, theft, stealth, that sort of thing. I also enjoy ranged classes like archers a bit too.
So I guess when it comes to classes: Priests/Support > Thieves/Stealth > Archers/Ranged
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My friend got me playing WOW again after i swore I wouldn't touch another mmorpg.
FFFFFFFUUUUUUUUUUUU. At least this pserver has working world mobs and LoS enabled.
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Wait, you go on a private server? I go on PvP like all the cool kids. 8)
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I used to play the Shin Megami Tensei MMO, and gunbound, but I recently had to get rid of them when I wipped out my comp.
I have the disks for Wow, but I messed up installing it last time. I might try again one day maby if I feel like it.
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Mmm, I didn't think about classes.
It's funny because for the longest time I had the "all you do is watch HP bars" view about support units and would never give them a second glance. Finally one day I was bored and decided "why the heck not" and made a Priest on an RO server I played.
Turns out I'm freaking epic at being a Priest. Go figure right?
Outside of the holy realm, I tend to like thief like classes. You know, daggers, agility, theft, stealth, that sort of thing. I also enjoy ranged classes like archers a bit too.
So I guess when it comes to classes: Priests/Support > Thieves/Stealth > Archers/Ranged
Inorite? Oh man, healers don't just heal these days. In FFXI, I usually have either a Red Mage with a White Mage sub job (I get the spells that a Red Mage would have at half the level of the White Mage's; Ex. Red Mage level 20, White Mage level 10.) or vice versa. I always end up being the healer, but I also start casting debuffs, the buffs, and a ton of offensive spells. I'm always the one that has his fingers on the trigger just in case something bad happens, like that mob attacking the other healers, or a second mob joining the battle.
Makes me feel like I'm the leader of the party sometimes, especially if I'm the only White Mage in the party. :V
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MMO's I have played
Runescape (Played when you could choose "classes")
First MMO I ever played. Believe it or not, Runescape set my gameplay standards for future MMOs. Runescape may not be pretty, but the content is clever and the design of the game is very well structured. A friend of mine let me play on his membership account; membership is actually worth 5 bucks a month.
What really made me enjoy the game was the style of Runescape's quests. They weren't kill "Kill X to help the villagers!", they were actually quests that required thought (or a walkthrough). Runescape's magic system, in retrospect, was actually very clever. Instead of having an MP bar, spells would be cast through runes.
Runescape may not be pretty, but it's been damn well made.
Maplestory (Beta Player)
It's fun with friends, but way too much of a grindfest. You spend the entire game killing monsters to level up, but you don't feel that way because you're really trying to get your awesome next-tier item.
Ferentus (played this for 2 days)
This game is weird. It's like an amalgam of Ultima and Diablo. Not much to say.
Silkroad Online (Played until those bullshit Seal weapons came out)
I liked this game because it was very pretty and had a unique skill system. The whole trade run escort system is extremely fun until you reach level 2, at which player thieves can kill you unfairly. Much fun was had until the servers had a rollback.
Rappelz (Grindfest)
grindfest. pets are ehh.
SpaceCowboyOnline/AirRivals/ACEOnline/Flysis/whatevertheshitit'scallednow (fuck corporate bureaucracy)
I loved this game. It was the perfect example of an arcade flight-sim. Screw realism, SCO went for fun. Epic mothership raids, Nation based (http://www.youtube.com/watch?v=hbClIJc_-lk&fmt=18) and skill-based PvP (http://www.youtube.com/watch?v=f3PgIl4jj7M), and a refreshing change from sleep-inducing grinding convinced me that this was a game worth its salt.
There were several glaring problems though; lack of dual-core support and not being able to use your graphics card to play slowed down gameplay. Nation balance was a very touchy issue, and the grind at higher levels is painful. Gear (aircraft) balance went through a "flavor of the month" routine.
Now, the game has been ruined with the the new publishers' attempts to make into a thinly veiled grinding MMO. Mothership raids are a guaranteed victory. There's no challenge in them anymore.
GunZ (No game is complete without hackers and kids who play this game 15 hours a day)
Terrible game. K-Styling is complete bullshit. Shoot once and teleport halfway across the map.
Gunbound (Not a terrible game, just a little stale after a while)
This game was ok. The style and art are aesthetically pleasing, and it's somewhat creative in its design. Stat bonuses were annoying though; it forced players to play on avatar off zones.
Granada Espada (beautiful game, too bad it's grind heavy)
GE has a unique "party" system, but everything in the game suffers from samemodel syndrome. It's a beautiful game though, but the grind killed it for me.
Combat Arms (CS clone)
CS clone. Hackers.
WarRock (Battlefield clone)
Eh. no comment.
S4 League (This game was actually fun. fuck the new updates)
One of the few games that I enjoyed playing. S4 League does an excellent job of immersion and throwing realism out a 50-story window. Fuck physics when you can do crazy-ass jumps and flip out like ninjas on crack. The user interfaces, the death animations, the clothing, the characters all contribute to form a sense that you are participating in the fictional S4League.
S4League handles player entrances very cleverly, by having them load the environment first, and then sticking them into the waiting room all the way at the top of the map. It allows a fair game start because it eliminates the need for people to load the map.
S4 League has several major issues though. The game uses a peer to peer system to connect, which leads to lag armor and heavy bitching. Weapon balance was a bit awkward, but still tolerable. Corner-shooting is bordering on exploit, but the devs have stated that it is a feature.
The newest update killed it for me though. Weapons are now rental, so you have to keep playing in order to keep them.
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It amazes me how horribly some people can play these at times. For exapmle theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing. Until I tell them... Then they either tell me to shut up or ask if I have a spare melee weapon...
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It amazes me how horribly some people can play these at times. For exapmle theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing. Until I tell them... Then they either tell me to shut up or ask if I have a spare melee weapon...
Ignorance =/= stupidity. Not telling people about immunities is one of the hallmarks of bad game design. The game should at least drop some hints about it.
Mabinogi uses visual and audio cues to notify players of passive defenses.
Runescape places a large symbol above your head.
Ubercharges in TF2 turn you into a monochrome blob.
A-Gears in SpaceCowboyOnline have a bright blue bubble around them when they activate their barriers.
If there are cues to notify of immunity, then the players really are stupid.
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It amazes me how horribly some people can play these at times. For exapmle theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing. Until I tell them... Then they either tell me to shut up or ask if I have a spare melee weapon...
Ignorance =/= stupidity. Not telling people about immunities is one of the hallmarks of bad game design. The game should at least drop some hints about it.
generally the zeroes appearing above your targets head or "immunes" should give it away >=P. I totally understand what Rikter is saying. The level of stupidity from the average person in an mmo is even greater than that of people in real life >=P
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It amazes me how horribly some people can play these at times. For exapmle theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing. Until I tell them... Then they either tell me to shut up or ask if I have a spare melee weapon...
Ignorance =/= stupidity. Not telling people about immunities is one of the hallmarks of bad game design. The game should at least drop some hints about it.
And the Lizards don't take damage doesn't even show 0's pop up like it does for other enemys and turn Translucent after being hit.
Oh wait I forgot 80% of the players on this server spam TTF in Episode 1 nevermind.
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I didn't notice this...
Speaking of which, favorite role in a party, everyone? Favorite class type?
Usually a the tank recently though I've taken a liking to being a disabler. In PSO I paralyse enemy's then freeze them and then I confuse them for good measure... Although by then there so low on HP it doesn't matter.
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I've been playing Asheron's Call for 9 years. It was the least popular of the original big three (the others being Everquest and Ultima Online), so I wouldn't be surprised if not many people know about it now. I still play it, but it doesn't hold my attention like it used to, so I switch between on and (mostly) off every few weeks.
I don't intend on ever playing another MMO, so once this one shuts down, I'm out.
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Such a bad timing when I can't play as much anymore...Emil Chronicle Online (http://emilchronicle.com/wiki/index.php/Main_Page) got into English open beta soon...I will miss all the Ghost in the shell, Eva, sentai, Higurashi, and whatever hell I missed out cameo appearance/equipment. >_<
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S4 League (This game was actually fun. fuck the new updates)
One of the few games that I enjoyed playing. S4 League does an excellent job of immersion and throwing realism out a 50-story window. Fuck physics when you can do crazy-ass jumps and flip out like ninjas on crack. The user interfaces, the death animations, the clothing, the characters all contribute to form a sense that you are participating in the fictional S4League.
S4League handles player entrances very cleverly, by having them load the environment first, and then sticking them into the waiting room all the way at the top of the map. It allows a fair game start because it eliminates the need for people to load the map.
S4 League has several major issues though. The game uses a peer to peer system to connect, which leads to lag armor and heavy bitching. Weapon balance was a bit awkward, but still tolerable. Corner-shooting is bordering on exploit, but the devs have stated that it is a feature.
The newest update killed it for me though. Weapons are now rental, so you have to keep playing in order to keep them.
A few slight corrections: Weapon rentals only went by in-game time. Its clothes that went away in real time (of course, thats still BS). You got to keep your permanents, but Alaplaya somehow thought shooting the repairs prices off the planet- or should I say, returning them to where they were in open beta (rendering the game borderline unplayable unless you refrained from using your clothes) forcing you to use rentals. It was a major slap in the face to the player base, and much forum raging was had.
Oh yeah, and a lot of bugs and hacks that were fixed got... ...unfixed. Fail. I'm touching anything from Alaplaya again. :B
I also used to play Exteel, but its hard to give a crap about a game when the host company doesn't care either. The things that have happened in the Korean version are almost enough to make me f- Eh, enough about that.
omg, where are Metal Rage, Global Agenda and Jumpgate Revolution T_T
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I've played:
Everquest 1 (fun but unbalanced. I liked the setting and Sony releases a third Everquest I might consider it)
City of Heroes (liked it overall, I enjoyed this one the most. Character creation is very open ended. You can create a touhou if you want.)
WoW (fancy and original but not very much fun)
Runescape (had fun for a while)
RO (basically Gaia)
Silkroad (SPAMBOTS! But I liked the enemies. There are Kappa.)
Mabinogi (nice game, challenging combat...I stopped because I wasn't used to the class development system.)
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WoW, at least trying not to play it. I called Khaz Modan home for a couple years, but 6 months ago I moved to Dragonblight. Got a Lv80 Nelf Survival Hunter and a Lv73 Draenei Resto Shaman, as for my high-level characters. Outside of that, after playing it back in 2006, and the original on the Dreamcast for a couple years, I got back into PSO Blue Burst on the Schthack servers.
For exapmle theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing.
Which mob? Is this in Ult. mode/Ep.2/Ep.4?
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I... I don't have an 80 yet.
72 Balance Druid (Night Elf) and a 61 Unholy DK (Human)
I'm so lame I'm Dragonblight doing those stupid Wyrmrest Temple or whatever quests.
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I'm so lame I'm Dragonblight doing those stupid Wyrmrest Temple or whatever quests.
Wyrmrest Accord reputation = Red Drake epic flyer
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Oh, is that where people are getting those from? o: My dad has one.
I don't have the 5000 gold for that nifty new flight form yet. >____>
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There's also the Bronze Drake, if you save the time agent person in heroic Stratholme in CoT. Just have to make the timed event fast enough to kill the boss killing him.
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I think everyone in my guild, Stand Alone, but me has run something on Heroic.
Well, no, I think I did UK on Heroic. UK is the old Blood Elf place, right? I want that chicken mount.
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That's Heroic Magister's Terrace, on Quel'Danas, that drops the chocobo mount. Should be a piece of cake to run that at your level.
Hmm, what server do you play on?
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I'll have to get a group together. I want that thing so hard. After I do Azjol-Nerub. ;____;
Bonechewer. You?
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Dragonblight. =/ I have some well-geared friends that make drake runs go quick, too bad cross-realm instances aren't out yet.
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Oh well. >:
They're actually going to do that? That's gonna make stuff so much easier. And what's the Faction Change thing I keep seeing on the launcher?
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Yep yep. You can now change factions, just as long as the target race supports your class.
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So... Wouldn't that be shifting Draenei to Horde and Blood Elves to Alliance?
Or am I thinking wrong?
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So... Wouldn't that be shifting Draenei to Horde and Blood Elves to Alliance?
Or am I thinking wrong?
Ah, no. If you were a Draenei Shaman and wanted to go Horde, you could pick any Horde race that can also be a shaman. And vice versa, Horde shamans transferring to Alliance have to be Draenei.
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City of Heroes is pretty much the only one i play now.
and i haven't played it in a while, cause i've picked up Touhou again.
it's a really awesome game though.
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My main MMO was Dark Age of Camelot, the "prequel" to Warhammer Online. The game itself, while theoratically being absolutely awesome (Realm versus Realm combat, meaning huge ass open area + go and find something to kill.) was actually pretty sucky. The game had some of the biggest balancing problems and game flaws you could imagine, and even though it was the most rage enducing thing I've pretty much ever played (You thought Touhou was bad?) I played this game for, like, five whole years with pretty much the same seven other people I grouped up with throughout the whole time. The awesomeness and lulz you could pull off with people you had years of teamwork experience with was worth all the suck. Quitting that was impossible.
In terms of classes and role choice in MMO's, I'm a supporter at heart. In DAoC I played two characters: A healing crowd controller and a supporting caster.
I also played WoW for about three years overall. I played through the whole of classic until BC, quit playing and came back with WotLK. In classic I played a priest, in WotLK a druid. While both characters were created with the goal of a healer in mind, the latter one somehow managed to end up as a bear tank due to general demand but lack of them.
Basically both times I ended up quitting WoW was guild, or rather raid related. While I took a quick look at a bunch of other MMO's as well (Guild Wars, Lineage II beta, Everquest II beta, Silk Road, Ragnarok, Cabal Online to name a few.) the average WoW player, without a doubt, holds the leading position in terms of being absolutely incompetent to perform even the simplest of tasks, and not even in some of the server's best guilds I would be able to escape from them, eventually leading to ragequits without the slightest interest in touching this game ever again left.
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Yeah, uh.
Usually? You don't find incompetence in FFXI. Why? Because it's ridiculous to power-level someone that high without them learning most of the tricks and necessities. Aggro-related issues? You suffer those EVERY TIME YOU'RE IN A PARTY IN THE DUNES. And in Qufim. And everywhere else. :/
This is where Square Enix did something good; making levelling take as long as it does (which isn't really all that long if you have a few experience rings on you, which are cheap and can be refilled easily) forces players to learn what they're supposed to know anyway or suffer the kick of doom and, quite often, being blacklisted by a ton of people. Which leads me to the next question: Funniest/most fail party ever? Alternately, best party ever?
As for me, I remember a ton of really awesome parties. A few days ago, I was in a party pretty much entirely filled with Black Mages. All of them except for myself, which was sporting White Mage (which eventually took a break to change to Red Mage) and a tank, a Paladin with Warrior, allowing him to effectively pull mobs to us. I ended up healing all the time with some nuking while the rest of the party just BASHED on the fish and crabs we were trouncing. I also note that I levelled up a ton that day. Another incident involved another six-man party in which we almost wiped/died. Multiple times. I saved the party twice with quick thinking, and the sub healer saved it once. That was epic hilarity. As for fail, that involves me levelling to 20, de-levelling after being killed by a person's idiot pull while not having the whole party in one place, and repeating the same thing. I got my level back (finally!) a few days later. :o
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It all started back in 1998 with MUD (Multi User Dungeon), a text based MMO. I used to play AnimeMUD and we used to have almost 100 players online. Those were the best times.
Then I moved on to Ultima Online, which was incredible...
After that I played Gunbound, Mu Online, Conquer Online, Flyff, Ragnarok, WoW and finally Lineage II, which was the best MMO I've played.
But I had to start working in 2007 so I had to quit. =(
So yeah.. 9 years of MMOs for me... and I played EVERY DAY.
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For example theres an enemy that is immune to all ranged weaponry in PSO I have seen Rangers (They mainly use Guns) shoot at them 20 times in A row and they still don't realize they aren't doing A thing.
Which mob? Is this in Ult. mode/Ep.2/Ep.4?
Its just the Satellite Lizards and Yowies you see in like every single room in Episode. 4. I prefer to kill them via Guitar.
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I started playing MMOs with Tales of Pirates. Originally I thought it was the MMO for Namcos Tales-series >.< Anyways after trying some other f2ps, I found FFXI. Its the best. Love it. Played for 6 months now and loving it.
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I'll have to get a group together. I want that thing so hard. After I do Azjol-Nerub. ;____;
Bonechewer. You?
Say I'm bonechewer too, alliance.
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Holy shit! Seriously? What level?
Surely you've seen members of Stand Alone running around. We're a pretty big guild. :3
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I played MapleStory and Fusionfall before, and a little bit of WoW. I also dabble in browser-based MMOs like Kingdom of Loathing and ForumWarz. My favorite right now has to be Dragonica, though. Great fun. ^_^
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How I hate those browser games that have a limited move point per day.
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My favorite right now has to be Dragonica, though. Great fun. ^_^
Oh lol I've been playing that too. Level 27 battlemage...
I've been ridiculously busy so I haven't been able to play as much as I'd like.
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My favorite right now has to be Dragonica, though. Great fun. ^_^
Oh lol I've been playing that too. Level 27 battlemage...
I've been ridiculously busy so I haven't been able to play as much as I'd like.
Are you on the THQ*ICE server? What's your character name?
It's too bad the EXP bonus had to be on the same weekend I was out of town T.T
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I my first MMO was Ragnarok Beta and I quit once I needed to pay(if I remember correctly after a while the beta became subscription based). I then played Talesweaver for about 2 years on the test server, which was free(Korean MMO, was never translated to english). Then they wiped the server and I quit. I started FFXI on various occasion but since I was alone I couldn't keep motivated. At work everybody played WoW when I first started so I tried it but didn't like it. Right now I don't play any MMOs aside from RO on private servers from time to time. Still, the best MMO I played was FFXI, it has a good story, I like the art style, and it's not only grind. I hope FFXIV will be as good, I'll definitely try it.
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long life story.
Just wondering if you ever regret playing some of it or feel like you wasted time?
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Kingdom of Loathing is all sorts of awesome.
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@shinyjam: I don't think it's wasted time as long as had fun. And with the games I didn't like I didn't play them long enough to say I wasted time.
I forgot that I also played PSO EpI&II on the gamecube. I only played offline with friends(spilt-screen FTW!) so that's probably why I forgot to mention it. That game was really good and I'm tempted to play again on that private server on PC. Aion is also tempting, I might buy it.
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Looked up Dragonica and found two website?
http://dragonica.thqice.com/ (http://dragonica.thqice.com/) and http://dragonica.iahgames.com/ (http://dragonica.iahgames.com/) Two publishers for the same game, first time I see this. Unless one of them is international/euro and the other for north america but still weird.
On another note I started Aion, I had fun and I'll hopefully get my wings tomorrow, can't wait till I get to the abyss.
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Fiesta
Perfect World Online
Phantasy Star Online: Blue Burst
Zombie MMO (Creative name, eh?)
Fly for Fun
Maple Story
Diablo 2: Lord of Destruction (Strictly Ladder play since normal single player is boring)
Grand Theft Auto: Vice City Online
LaTale Online
S4 League (MMOTPS)
Gunbound (MMOTBS [Turn-based shooter?])
Don't hurt me for playing Fly for Fun please.
Zeus's economy is really fucked up, I won't pay 80,000 a pop for an item that I would only use for a quest
You wouldn't believe how much some of the earlier quest items sell for in FlyFF. I swear, the first job quest items sell for at least 125k a piece :(
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Horrible idea for a MMO to embrace Free Market, everyone WILL drive the price high as hell.
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A game without a free market really doesn't perform well, especially games with crafting systems. No one wants to get materials themselves if they have money to burn.
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Emil Chronicle
seems good for me to try but i guess no english version...
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Emil Chronicle
seems good for me to try but i guess no english version...
There is two english version, but is from Malaysia (http://eco.runup.com.my/) or Singapore (http://eco.runup.com.sg/), which is other side of the world, so unless you have good internet, you will lag. Although a good thing of playing mmo on the other side of the world is that the server won't be clogged with players as most of them are sleeping.
I play it like this for Maple Story(Malaysia) and is a pretty good experience. Barely any ks since the map usually empty.
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Oh my.
Let's see, where did I start...
I think it began for me with MU Online - I had a Dark Mage and an energy-build Fairy. After getting bored of the Mage (and picking up a rather handy hacking program that allowed me to double up my attacks per swing) I made a Knight and shot up to around level 80 - out of 400. I dropped that.
Priston Tale - holy crap I want to play this again, but I refuse to pay for any MMOs besides WoW (we'll get to that later). If I could find a decent private server with bumped up rates (maybe 5x more exp) I'd never see the light of day again. Pikeman and Priestess classes, both of them promoted on the free-beta before they made you have to pay to play a character over level 40.
Ragnarok Online, and how. Started this back in late '04 and I still play it today (just logged off the current server I'm on a few minutes ago). This was in fact the first MMO that I've wanted to play - back when 2-2 classes had just been released (half of their jobquests weren't implemented - just get to the right level and talk to the npc, BAM instant jobchange.) Now, 5 years later, I've gone from a 3x/3x/2x server (thats base experience, job experience, and drop rates) to a 75/75/50 server. I don't have the time to be grinding ceaselessly for little reward; this server promotes the fun of the game for me. I typically play caster-style builds - Scholar (soon to be a Sorceror), High Wizard/Warlock, High Priest/Archbishop, battlebrewer Alchemists. The Homunculus system for the Alchemist class has my heart hooked. My bored little sheep will tank an entire map's worth of monsters for me without breaking a sweat, as well as the explosives I lob at said mob. Little bastard has more HP than I do. Playing as a Priest class, I dare say I'm one of the better Priest players on the server, compared to the mass majority I've seen roaming around. Especially with an Archbishop - they have so many reactive, preventative, and finally combat skills that they shouldn't be standing around waiting to heal someone.
Also, final note on RO, Shadowchasers are bloody fun. Copy two skills that belong to other classes, autocast them on attack, ability to use bows, remove other players' gear, and sneak around in peoples shadows - literally? Please, YES.
And then there's WoW.
.... Eh. Horde. Not fond of Gorefiend, a PVP server, cuz everyone there foams at the mouth and is like RAAAID, ENDGAME, PVP, ARENA RAEGRAEGRAEG. I prefer a more mellow server type - like Steamwheedle Cartel, RP. I don't usually RP there, but if I find an intelligent guild I'll come up with a flimsy story and be a supporting character for someone elses' RP.
On WoW I'm always the healer. Resto Druid, Holy Paladin, Resto Shaman. No Priests, can't stand levelling them :C too squishy. I also enjoy the occasional Prot Warrior.
On Ragnarok, though, Priesting can only go so far for me before I pass out from ennui. The high level areas don't need healing, just buffing - if you can fight there, you either have enough HP to shrug off the hits, or you have enough dodge that nothing hits you. A Priest just stands around and heals once every few moments, no real challenge. Instead, I play my Warlock, Creator, and Shadow Chaser more.
I'm good for supporting people - I love being the one responsible for that last second save, the one who prevented the wipe. Ragnarok just doesn't have that much danger though, cuz the classes - while varied - are overpowered at high levels.
If anyone wants the RO server I play on, PM me. I dunno the forum policy on declaring private game servers, and I'll err on the side of caution.
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I played WoW for a very long time, I played Lineage II but I didn't really like it, but now I'm playing Aion
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Right now I'm playing a free MMO called Runes of Magic and it's really similar to WoW, and by similar I mean exactly the same. The interface has the same style as WoW and the controls have nothing different from WoW. The only thing that's different is the class system.
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fuck yeah wow horde healer! /brofist
and is aion really any good? i see one tank class, one heal class, everyone else is dps. doesn't look very fun to me.
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RO: have played it for some 5 years, started it by request of my real-life friends at an international private server. We had fun together, leveled up ourselves, competed (friendly) against ourselves and helped each other (at that time I really liked doing research and trying to think of builds and how to use my wizard more effectively). Soon I got into my friends' guild, and later on went into War of Equipments/Waste of Energies. At that time, I used to play in cyber-cafes/Lan houses at weekends, and if we got tired of leveling up, we would play something else (GunBound, DotA).
We didn't mind much hopping to other servers and redoing all/most of our characters/equipments, as long as our real-life friends were together (they've also increased in number). But then Lineage 2 came (actually, the boom of L2 p.servers), and diverted efforts from some of our most dedicated members. Also, other members had real-life issues that reduced their availability.
Eventually, people got tired of redoing their characters by the 6th (or so) server, even with the relatively stable community. At that time, most of our original crew wasn't even there to serve as a motivation for me to continue playing, and said motivation had dimmed further when I stopped fighting the game's design. To put it shortly, spending some 34 +8 Staves of Piercing trying to get one or two of them to +10, failing them all due to bad luck, and having heard from the same Mastersmith that helped me try to overupgrade them, that he was able to get 2 +10 Staves of Piercing from 10 Staves of Piercing. This was when I played RO for the last time, after realizing that luck affects the damage you do/take, the drop rate of items (as resources), the crafting success rate, the upgrade success rate, the slotting success rate, status effects success rate. Playing ability is then left as a secondary factor (while playtime is rewarded, even with said luck factor), or else the best players would all scare the others away, and reduce the number of people that could be interested to play the game, and the community.
L2: my second most played MMO, I liked soloing my way to level 50+ (at a low-rate p.server). Like the case in RO, this game got me hooked due to important updates (RO = new items, new classes; L2 = new features), besides having friends playing it. Liked how a properly buffed character could defeat someone who was 10 levels (60 vs 70) above, how certain classes could come out of 1vs.1 matches with full HP:
someone at the pvp arena after dying: how much HP do you have left?
orc friend: I'm full
someone: you're joking, right?
friend: *gives him a party invitation so that he can see his hp*
someone: .....
(I think that person later asked how did he get his hp, my friend then explained that his class can sort of regen his Combat Points easily. His class was more like a support one with some nice offensive skills and defensive ones, that had to be played consciously. My friend told me on other occasion that, in a deathmatch pvp event, as soon as said event started, every high-level player there looked at him and ganged up on him first :p)
Quit playing L2 due to some of my friends' request to join them in a new RO p.server, played that one for a while and then got tired.
note about Touhou: I think I got to know this series around 2006 or 2007. I even played IN's Extra stage with my friends watching me play, they said that they thought the game to be too difficult. Even got a friend of me to play IaMP, I was (and still am) a beginner at it, he later on decided to try to learn or improve at Melty Blood ( D: ) and I've not seen him ever since, he stopped coming around, dunno why. Later on, my close friend who I've shown IN Extra previously could watch me play through Dodonpachi until when I Game Over'd in stage 5. He would even care to see in which year this game was made, in the title screen. "This game is from 1997. Wow!"
current hobbies: GGPO/2DF (on occasion), MAME, other stuff (Facebook games, flash games, etc..)
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I play Mabinogi NA.
PM me if you play on Mari server and want to hang out.