So yeah; XCom2 is out.
I brought it as soon as I found out and man I do not regret it. There's so many LITTLE THINGS which makes it such an excellent game and such an improvement to the origional. I've only done 3 missions + tutorial so far, but even then...
I mean after the first real mission, [I'm playing on Commander] I lost 1 solider and another survived with 1 HP. It shows your troops getting out of the Skyranger as they return to base for the mission results/promotions screen... and the injured character limped out of the Skyranger and collapsed to her knees when she made it to the front with the two who were not wounded. Wow. That is a touch and a half.
Share stories of soilders; tactics; ect. Any spoiler content should; obviously; be in spoiler tags.
It seems they've managed to make XCom1 both canon and non-canon; since the Commander is the same Commander; and was having massive amounts of combat simulations played in his head, siphoning his expertise off to the ADVENT commanders. So I guess while the 'canon' storyline of XCom 1 is 'you lost horribly Ironman Impossible style' SCom1 is also canon in the sense that successful campaigns were simulations run through the Commander's mind. Canon yet possibly happened. That's one way to go about the successful campaigns
Also my face when a Sectoid RAISED A ZOMBIE.
This escalated quickly...
- Mission going very well. VIP extraction. Only 2 guys got hurt so far; one Grenadier who got Viper-hooked and one soilder who ate a Pistol Overwatch from a Mind Controlled Sniper as he killed the Sectoid Mind Controlling her. I'm near Evac on a roof. I get out next turn.
- Stun Lancer dodges all the overwatch shots and rolls an unconcious on my best Grenadier.
- Neaby Ranger panics; jumps down a level of the building; and lobs his grenade at 2 of my other troops.
- This destroys the floor under them. They are on a rooftop. They fall and both die due to the combination of fall damage and grenade damage.
- My sniper panics and runs at a Muton. She gets meleed for 9 and dies next turn
- The VIP gets out, but then Ranger [rightfully] dies next turn.
From a near-flawless mission to 4 dead 1 captured. 3 of my best guys were on that mission. I'm on Ironman. The Avatar Project is nearing completion [Facilities spawned really, really badly] so I'm almost out of time. The only solace I have is that My best Grenadier was captured; meaning there's a chance he can appear as a VIP in a VIP extraction mission to get him back
Unless my Specialist can carry me, I think I just got completely screwed over. And I can't see anything I could have done to stop it. The Stun L:ancer was behind full cover that my nades wouldn't even take out [It was a support of a building and it didn't turn red indicateing it would be destroyed. Also I was standing on said building so taking it down... eh not a good idea]; and the % to hit him was insanely low, which is why I just had to Overwatch. But I missed them all.
(http://t.qkme.me/3qx7t3.jpg)