Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: MatsuriSakuragi on January 16, 2016, 03:50:16 PM

Title: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 16, 2016, 03:50:16 PM
(http://i.imgur.com/oDc6FbU.jpg)

Puzzle & Dragons is an iOS/android puzzle RPG.  It plays like a cross between Bejeweled and Pok?mon.  It's completely free to play, but has premium features through purchasable "magic stones," the game's premium currency (which can also be obtained frequently as rewards in-game), which allow for increased inventory, pulls from a rare egg machine, and more.  If you're patient enough the game gives you enough stones through special events and rewards that you shouldn't need to buy any.  (It's recommended you don't because most things can be obtained/beaten without spending money and some amount of patience and skill.)

You can control monsters from lowly slimes to even lowlier dragons to the absurd products of GungHo just saying "fuck it, just break everything" like Awoken Machine Hera(above).  They all mostly have different stats and skills, allowing you to customize your team for any number of purposes.

Real talk though, the real reason to get into this game is because everyone else here is playing it and has been playing non-stop for the past 2 years :V , and probably won't stop for a long time thanks to the constant updates to the game and its mechanics, balance changes that never directly nerf anything and are mostly focused on increasing the viability of older monsters, and of course the endless addition of new monsters and collabs that are dished out on a regular basis.

If you're interested, there's a really useful database of monsters and game info here:

http://www.puzzledragonx.com/

A tip for new players: At the end of the tutorial the game will give you one free pull on the rare egg machine.  It's best to "scum" this pull and start over (by uninstalling and reinstalling) until you get something that's really rare (a god).  Great starters include any of the Chinese gods, Ares, Bastet, Isis, Verdandi, Lu Bu, Bastet, Odin, Kali, Shiva, Bastet, Sonia, and many others.  Feel free to ask!

If you need more help or just want to discuss the game, we also have a P&D channel on the MotK IRC network in here. Just type your name and go.
For those using IRC clients other than webchat, the channel is #puzzleandlibrarians on irc.ppirc.net.


List of friends + Main Leaders:
Edible: 328,945,274 (Ronia*, Bastet*)
hyorinryu: 357.646.299 (Sakuya*, Perseus*)
Suikama: 348.941.282 (Isis*, Ra D*)
triangles: 322.456.235 (LMeta*, Santa Sakuya)
Chaore: 344,844,286 (Verdandi, Shiva*)
Yukarin: 394.177.213 (Awoken Haku*, Awoken Sakuya*)
Jq1790: 396,049,294 (Athena, Awoken Karin*)
Pesco: 328 276 294 (Rodin, Ronia)
Dibble: 314,673,283 (Isis, GOdin)
Matsuri: 358,689,277 (Awoken Freyja*, Awoken Tsukuyomi*)
Fast Fanatic: 359,184,275 (TAMADRAPurin*, Sakuya*)
Sacchi Hikaru: 385,394,297 (Horus*, Vishnu*)
rdj: 338,277,280 (AA Lucifer*, Awoken Minerva*)
Chirei: 326,404,383 (Leilan*, Alraune*)
commandercool: 312,728,337 (Gabriel*, Awoken Ra*)
Aoshi: 398,822,333 (School!Athena, Awoken Sakuya)
Conqueror: 331,616,320 (DQXQ, I&I)
MoogsParfait: 313,455,268 (Athena, LMeta*)
Dorakyura: 347,957,300 (Nephthys*)
Bio: 336,681,244 (Sakuya, Athena)
En: 351,629,319 (Lu Bu, Haku)
moekou: 329,066,242 (Osiris*, Pandora)
Espadas: 301,335,377 (Ronia, B/G Karin)
Calamity: 331,737,355 (Ronia, Awoken Shiva)
Mea: 380,147,382 (Sakuya, chibi Rose)
aUsernameIsFineToo: 347,966,337 (Bastet, Rozuel)
Ruka: 368,034,352 (Sasuke, I&I Healer)

(Asterisk next to leaders means "hypermax" - +297, max skill. Glowing leaders have all five latent awakening slots full.)

Topic Archive
Thread I (https://www.shrinemaiden.org/forum/index.php/topic,14669.0.html)
Thread II (https://www.shrinemaiden.org/forum/index.php/topic,15058.0.html)
Thread III (https://www.shrinemaiden.org/forum/index.php/topic,15370.0.html)
Thread IV (https://www.shrinemaiden.org/forum/index.php/topic,15728.0.html)
Thread V (https://www.shrinemaiden.org/forum/index.php/topic,16090.0.html)
Thread VI (https://www.shrinemaiden.org/forum/index.php/topic,16209.0.html)
Thread VII (https://www.shrinemaiden.org/forum/index.php/topic,16326.0.html)
Thread VIII (https://www.shrinemaiden.org/forum/index.php/topic,16604.0.html)
Thread IX (https://www.shrinemaiden.org/forum/index.php/topic,16767.0.html)
Thread X (https://www.shrinemaiden.org/forum/index.php/topic,17002.0.html)
Thread XI (https://www.shrinemaiden.org/forum/index.php/topic,17175.0.html)
Thread XII (https://www.shrinemaiden.org/forum/index.php/topic,17337.0.html)
Thread XIII (https://www.shrinemaiden.org/forum/index.php/topic,17483.0.html)
Thread XIV (https://www.shrinemaiden.org/forum/index.php/topic,17582.0.html)
Thread XV (https://www.shrinemaiden.org/forum/index.php/topic,17678.0.html)
Thread XVI (https://www.shrinemaiden.org/forum/index.php/topic,17748.0.html)
Thread XVII (https://www.shrinemaiden.org/forum/index.php/topic,17904.0.html)
Thread XVIII (https://www.shrinemaiden.org/forum/index.php?topic=18079.0)
Thread XIX (https://www.shrinemaiden.org/forum/index.php/topic,18188.0.html)
Thread XX (https://www.shrinemaiden.org/forum/index.php/topic,18335.0.html)
Thread XXI (https://www.shrinemaiden.org/forum/index.php/topic,18505.0.html)
Thread XXII (https://www.shrinemaiden.org/forum/index.php/topic,18624.0.html)
Thread XXIII (https://www.shrinemaiden.org/forum/index.php/topic,18773.0.html)
Thread XXIV (https://www.shrinemaiden.org/forum/index.php/topic,18888.0.html)
Thread XXV (https://www.shrinemaiden.org/forum/index.php/topic,18990.0.html)
Thread XXVI (https://www.shrinemaiden.org/forum/index.php/topic,19121.0.html)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 16, 2016, 03:52:56 PM
(http://i.imgur.com/Ke6UMvX.png)

there. come to me, woodpy.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Yukarin on January 16, 2016, 04:00:47 PM
Can someone change my main to A.Sakuya instead of LKali? It's been so long since I used her that listing her under one of my mains probably isn't gonna work.

In other news, 5 rolls!

Oku
Gryps Rider
Oku (what)
Haku (3rd. guess i can have all their evos now)
Genie

huh
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 16, 2016, 04:01:28 PM
I just rolled my second RODIN.....

Since i'll never build a push-button team, is there another reason to keep him? 50k MP are very tempting......
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 16, 2016, 04:31:32 PM
Can I keep up my streak of gold eggs during godfests?

-Genie

Nope. I guess I deserved that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 16, 2016, 04:33:49 PM
Reminding threadmaker to give my Vishnu an asterisk.

Also, godfest pull gives me Evolved Strawberry Dragon.

I'M SO GLAD I'M BACK TO BEING JUST A YOLOPULLER
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 16, 2016, 04:53:53 PM
Just got Horus as first roll !  :D No reason to reroll again right ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 16, 2016, 04:57:50 PM
Just got Horus as first roll !  :D No reason to reroll again right ?

Absolutely none, despite not being the most popular or powerful, Horus can quite definitely hold his own in both the early and lategames.

Do send me an invite, I'm happy to help Horus newbies any time.

(Also, be prepared to either force your way to getting Awoken Horus... or getting PTSD from F/L Horus.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 16, 2016, 05:09:26 PM
Absolutely none, despite not being the most popular or powerful, Horus can quite definitely hold his own in both the early and lategames.

Do send me an invite, I'm happy to help Horus newbies any time.

(Also, be prepared to either force your way to getting Awoken Horus... or getting PTSD from F/L Horus.)

Invite sent, my ID is 302,894,380 and username is Akala too. I'll add the people listed one the first post, but if any of you don't want to, just reject the invitation you'll get (not a big deal !) it's just to warn you ;)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 16, 2016, 05:30:28 PM
I'll add the people listed one the first post
Have fun steamrolling through the early dungeons with our leads!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on January 16, 2016, 07:04:56 PM
Rolling for Raph

Nephthys
Cerberus Rider
Shadow Dragon Knight
3000 MP
5000 MP
Durga
Loki
Nephthys

HEY MOOGS YOU SHOULD GO BACK TO DEVILS

Beat some dungeons

Raph

 :getdown:

You damn tsundere husbando, welcome to the team!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Aoshi-shi on January 16, 2016, 07:32:56 PM
Hey could my mains be changed to School!Athena and Awoken Sakuya? Thanks.

Notable rolls were Satsuki and Typhon. I don't need two of him, do I?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 16, 2016, 07:44:40 PM
Done.

And no, not really. One Typhon is pretty great. but he's not even that super great of a sub on himself and his active/awakenings aren't that super valuable as a sub anyway, unless you have nothing better. I say free 50k MP.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 16, 2016, 09:18:44 PM
Time for my GF report. Let's begin with JP, where i was hoping for some RGB good leaders:

- Nut
- Apollo
- Masamune
- BAAAASTET <3
- Unicord Rider
- Red Riding Hood
- ForestBahn
- Sakuya
- Isis !!

I really can't complain ^^


and now for NA, where Dark rule!

- Goetia (3rd dupe...... sold)
- HAKUUU !! (it's the ONE dupe i wanted! Now i can have both D/D and Awoken ^^)
- Rodin (dupe..... really tempted to sell)
- URD!!!! (A.Shiva's dream team is here)
- Persephone !! (dupe, but i'm ok with it ^^)
- Maeda Keiji (dupe)
- Diadem ^^
- Archangel Lucifer (dupe.... why not Archdemon?! ?_?)

The best dupe-fest i could hope for  :D
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 16, 2016, 09:31:07 PM
Do you think I should try to get a lot of stones by clearing dungeon and use them on the REM for this godfest ?

With the few hours of playtime on the EU server, I know that box spaces are REALLY valuable but...it's tempting...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 16, 2016, 09:40:10 PM
You have all of about 3 weeks to increase your box space until the next godfest. With how quickly you'll be blowing through dungeons, you will be rolling in stones. Give in to your temptation~

That or if you plan to stick with Horus, though apparently he isn't a great lategame sub, perhaps save stones for rolling Horus subs in the future.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 16, 2016, 09:52:24 PM
This place is pretty nasty...

(http://i.imgur.com/U1gktbG.png) (http://i.imgur.com/lC3ec2P.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 16, 2016, 10:06:41 PM
Aaaah so close to a rank up off the Metalit dungeon. Could've snowballed into a bunch more rankups, but I was like 15 stamina short. Fortunately it's back again later.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 17, 2016, 03:30:04 AM
(http://i.imgur.com/EZnJxSL.png)

ayyy
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 17, 2016, 05:42:39 AM
oh BF reset soon and i still have mine

who wants to triangle
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 06:09:18 AM
I also still have mine, so I'm available for a triangle. Although I don't think anyone we know plays anything I play, so if we can work it out with three people who would actually benefit each other I'd be happy to step out too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 17, 2016, 06:24:21 AM
Yolorolled.

>Horus

Hm.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 17, 2016, 06:33:35 AM
I also still have mine, so I'm available for a triangle. Although I don't think anyone we know plays anything I play, so if we can work it out with three people who would actually benefit each other I'd be happy to step out too.
BF reset is soon(?) so might as well use it on something rather than nothing
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 06:38:56 AM
Well I'm certainly not going to use it on nothing, but if nobody here wants to swap with me (which I would totally understand) then I'll just pick some rando with an Awoken Ra or something.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 17, 2016, 06:41:59 AM
So metagame is moving away from super spikes? Guess that rules out Sarasvati. I get the feeling she wouldn't be too different from ASaku anyway. No contrast. That leaves me with want for a new project since all my ASaku teams now is plusses and skill ups. Ugh.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 07:14:27 AM
I wouldn't say Sarasvati is too similar to Sakuya. They're both spike leads for sure, but color-focused popcorn leads and rainbow leads are pretty different.

That said, I'd say invest in Egyptian 2.0s or something else a bit bulkier if you have that option. One of the combo counter ones would probably be suitably different from Sakuya.

Or you could make a full u-turn and make an Archangel team or something. In my opinion Gabriel is the most suited for leadership (obviously), but Uriel also has access to a dragon emperor, Lucifer is Lucifer, Raphael is just fucking crazy, and Michael, well... Michael would still probably work fine, but I think he has by far the fewest options. And if you don't have an Archangel you still have a few minutes left to try to get one in the godfest.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 01:07:10 PM
(http://puu.sh/myYM8/2d4690e758.PNG)
Well, thanks to that Enhance Carnival on the PAL Machine, I think I got a pretty good team for early game  :D (Well, Horus + 4 slimes works too but...)
I don't really see better monster for now (but maybe I'm wrong...)

Also got a Archangel Gabriel yesterday, don't know if that's a good monster ?
I may try one or two  more roll in the REM during that godfest, don't know yet..
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 17, 2016, 01:26:17 PM
Talk to commandercool about Gabriel. Gabe's his main bae :P
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 17, 2016, 02:11:31 PM
All conditionals full 0-stone clear (^_^)V

(http://i.imgur.com/cC3OSXM.png) (http://i.imgur.com/j1IiNVL.png) (http://i.imgur.com/9JROiCu.png)

B  R  T     F O R E V E R
N E V E R   F O R G E T
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 17, 2016, 03:46:04 PM
Between the two days got a decent haul.  Nothing super special, nothing bad though.  6/6 golds, no GFEs and 2 dupes.

>Vritra dupe(keeping for now, not sure if i wanna keep a second for anything)
>Lumiel
>Isis
>Alrescha

>Wukong
>Perseus dupe[5k mp]

Solid run for sure.  No idea what to do with half of it but Alrescha will be a nice orb changer for my water teams, and Wukong lets me truly pursue light rows.

For light row options I have Indra(if I switch his ult), Raphael, DQXQ(To become DQ), Wukong now, uh...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 17, 2016, 03:55:55 PM
I got Saria, and a bunch of other crap.

My Dragonbound collection slowly grows more complete.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 17, 2016, 03:59:52 PM
(http://puu.sh/myYM8/2d4690e758.PNG)
See that fat metal dragon on the right? You might be tempted to feed it away, but they're actually needed for some top-tier evolutions later on in the game. Plus, getting them from their dungeon is something that'll take a while for new players.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 04:25:08 PM
See that fat metal dragon on the right? You might be tempted to feed it away, but they're actually needed for some top-tier evolutions later on in the game. Plus, getting them from their dungeon is something that'll take a while for new players.

So when I'll get a better Dark Sub, I should just let  him in my monster box and not use him for xp, did I understand right ?
Is it the same for the Super King Metal/Gold/Ruby/etc. Dragon ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 04:27:28 PM
Also got a Archangel Gabriel yesterday, don't know if that's a good monster ?
I may try one or two  more roll in the REM during that godfest, don't know yet..

Hmm.

Well.

You're in the right place to be asking that question. I am, as far as I know, the only person in the NA server (and maybe the world, although I haven't looked hard elsewhere) who mains Gabriel.

That's a complicated question, but I'll try to give a simple answer. As a sub, absolutely he's great. Blue row teams love this guy. As a leader, I'm certainly biased but I truly believe he's the most underrated lead in the game. He's by no means perfect, but he is amazing and you can beat a vast majority of the game with him, including some endgame content, maybe even most of it.

Gabriel is slow, but he's EXTREMELY durable. Gabriel teams have absutely massive HP and recovery. Normally Gabriel's damage is extremely poor to compensate, but he has a secret weapon:

(http://i.imgur.com/mU53Oyg.jpg)

This guy's unorthodox active and leader skill let Gabriel change from a nigh-indestructie tank team to a burst team capable of one-shot killing a vast, vast majotity of bosses in the entire game with the right (fairly easy) setup. And you can just get Beyzul for free from a particular midgame dungeon, so if you have Gabriel you have the basic components of this team available to you already.

Once upon a time Gabriel teams were extremely hard to build because most of his good subs were exclusive to the rare egg machine, but due to some new monsters being introduced and some changes to Gabe himself you can now build what I believe to be a solid team with only free, or common rare egg machine, monsters with Gabriel being the rarest piece. It won't be optimal, but I think it should totally work.

Plus he grows up to be the most beautiful man in PAD, bar none. So there's that. ;)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 04:36:34 PM
Thanks ! So, I'll keep him in my monster box, will see later if I build some team around him..

Btw, damn Horus is harder to play than Vishnu (well, Vishnu is probably a super easy one )... but the power.... damn !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 04:48:07 PM
Just FYI if you didn't already know this, if something comes out of the rare egg machine and you don't already own it, you should definitely keep it. Especially if it's a god from a gold egg, but also most silver eggs can have surprising uses. And Gungho is constantly updating old monsters with new forms and abilities, so even if something looks useless now it might be great in a year.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 17, 2016, 05:18:29 PM
Finally got a run where I wasn't orbtrolled 90% of the time
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 06:11:14 PM
Quick question : I saw that Echidna is a very very very very recommanded sub, but it overlap with the fire type of Horus. Unless i get F/L Horus, is there any "good" (let's say, acceptable) dual type farmable sub  ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 06:35:39 PM
Quick question : I saw that Echidna is a very very very very recommanded sub, but it overlap with the fire type of Horus. Unless i get F/L Horus, is there any "good" (let's say, acceptable) dual type farmable sub  ?

Gigas (the final forn of Titan) comes to mind. He has a skill that works very well with Horus and he has amazing HP (although be warned that his recovery is so low it's actually negative). He's certainly not too hard to evolve, but it might take you a little while to find one at your level, and he does take some Dublits and stuff to evolve.

Ultimate Ogres would do the job right now too, and they're much easier to get.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 06:45:42 PM
Gigas is F/L, so it doestn't work since he only count as "Light" in the Sub

Didn't thought about the Ultimate version of Ogre, thanks !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 17, 2016, 06:46:09 PM
Gigas (the final forn of Titan) comes to mind. He has a skill that works very well with Horus and he has amazing HP (although be warned that his recovery is so low it's actually negative). He's certainly not too hard to evolve, but it might take you a little while to find one at your level, and he does take some Dublits and stuff to evolve.
not to mention the millions of exp just to evo :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 07:40:30 PM
Gigas is F/L, so it doestn't work since he only count as "Light" in the Sub

Didn't thought about the Ultimate version of Ogre, thanks !

Either I'm misunderstanding you or you're misunderstanding me. Subattributes still count for Horus' leader skill. Ideally on a Horus team you want all of your monsters to have fire as their main attribute and fill out the rest of your colors with your subattributes. You'll do much more damage that way.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 17, 2016, 08:04:58 PM
Either I'm misunderstanding you or you're misunderstanding me. Subattributes still count for Horus' leader skill. Ideally on a Horus team you want all of your monsters to have fire as their main attribute and fill out the rest of your colors with your subattributes. You'll do much more damage that way.

I understood that, but the point was to use Echidna (which is only Fire type) with non-F/L Horus (so Horus is only Fire too)
In that case, Horus + Echidna take 2 of five slots as Fire only (I don't count the friend leader slot), so I have 3 slots left to get some Water,Wood,Light and Dark. So I need at least on dualtype monster from those 4 types.

But I've got the answer with the U. Ogres, the Wood/Water one will be perfect !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Janitor Morgan on January 17, 2016, 08:05:24 PM
(http://i.imgur.com/z4WXSAWl.jpg) (http://i.imgur.com/z4WXSAW.jpg) (http://i.imgur.com/ynZImuyl.jpg) (http://i.imgur.com/ynZImuy.jpg)

Whee.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 17, 2016, 08:15:49 PM
Akala, how about something like Horus/Fire/wood ogre/fire water ogre/Gigas/[insert dark coverage here, or Echidna if you go with an Awoken Horus friend?  I know you werent counting on the friend lead, but they CAN help fill a gap so it might be worth taking advantage. 
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 17, 2016, 08:21:55 PM
I understood that, but the point was to use Echidna (which is only Fire type) with non-F/L Horus (so Horus is only Fire too)
In that case, Horus + Echidna take 2 of five slots as Fire only (I don't count the friend leader slot), so I have 3 slots left to get some Water,Wood,Light and Dark. So I need at least on dualtype monster from those 4 types.

But I've got the answer with the U. Ogres, the Wood/Water one will be perfect !

Okay, right. I guess I just assumed Awoken Horus friend (who's red/black) but obviously that doesn't necrssarily apply.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 17, 2016, 08:40:19 PM
I should have died here like 8 different times, but careful planning and good RNG on Ilsix saved the day.

(http://i.imgur.com/mngsrPD.png) (http://i.imgur.com/3rSvVl6.png) (http://i.imgur.com/T1314Sv.png) (http://i.imgur.com/sW0aJbx.png)
(http://i.imgur.com/4wxJMql.png) (http://i.imgur.com/IURMUoZ.png) (http://i.imgur.com/BBnuYa4.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 17, 2016, 09:53:42 PM
So when I'll get a better Dark Sub, I should just let  him in my monster box and not use him for xp, did I understand right ?
This only goes for the "extreme king metal dragon" - other enhance materials can (and generally should) be fed away.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 02:07:04 AM
Satan Cup is bullshit rng too!

Why am I not surprised? Gonna grind at it later
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 18, 2016, 02:22:59 AM
>Satan Cup

That sounds terrible.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 18, 2016, 02:35:28 AM
i died to flare drall due to absolute orb troll

but then next try i just destroyed illsix lol
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 02:35:51 AM
>Satan Cup

That sounds terrible.

floor 1 - kamui
floor 2 - beyzul
floor 3 - r/b eldorado
floor 4 - blue nyandra
floor 5 - zeus-dios
floor 6 - anne&mary
floor 7 - s a t a n
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 02:39:15 AM
Speaking of ranking dungeons, I kind of forgot Izanami was still going. My rank actually rose considerably, so I'm securely in the 30% bracket. I invested 100 stamina into it this time, so good. I'm done.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 18, 2016, 03:16:17 AM
I actually liked satan cup more than most of the other dungeons.

Enemies are of higher hp so that Shivadora hopefully won't dominate all top 10 again since it'll be though for it to kill stuff quick with minimal combos.
The placement of 3 blue enemies was probably an obvious stopper of shivadora though.
7 floors seem to give a much better balance for combo vs time. Last time's 10 floor is bullshit.
Finally, NO MP PureDras THANK GOD. These guys have absolutely no reason to be in a ranking dungeon as they are almost impossible to deal with normally and players must resort to poison or def-ignore damage.

They are inviting the Top 10 players of this ranking to the 2/19 4th anniversary livestream, which would explain why it's much better designed.
because tbh, having 10 shivadora players going on the livestream won't look good.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 03:35:22 AM
They are inviting the Top 10 players of this ranking to the 2/19 4th anniversary livestream, which would explain why it's much better designed.
because tbh, having 10 shivadora players going on the livestream won't look good.

If it's not ten Shiva Dragons it'll just be ten identical teams of some other type. If there are at least five substantially different teams in the top ten I'll admit that ranking dungeons aren't a stupid idea. Hell, if there are even two substantially different teams in the top ten I'll consider it a huge victory.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 03:38:03 AM

They are inviting the Top 10 players of this ranking to the 2/19 4th anniversary livestream, which would explain why it's much better designed.
because tbh, having 10 shivadora players going on the livestream won't look good.

we will see 10 neptune dragon players instead
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 18, 2016, 03:56:40 AM
What I meant was more like how shivadora is like the least livestream-oriented thing, though I guess that depends on what gungho wants those people to do, but seeing people play Ra-dora is probably way more entertaining than people playing shivadora (?)

And at least this ranking isn't one where people don't even have to make combos. (Last one involved using shivadora to make the minimal possible combos every floor, hoping you have enough orbs, and hoping for enough skyfalls at the end to boost your score I think, and enemies were so weak on some floors it was possible for shivadora to kill with just sub-elements and low combo, making that strategy viable, hence that stupid top 10 lineup)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 04:06:54 AM
And at least this ranking isn't one where people don't even have to make combos. (Last one involved using shivadora to make the minimal possible combos every floor, hoping you have enough orbs, and hoping for enough skyfalls at the end to boost your score I think, and enemies were so weak on some floors it was possible for shivadora to kill with just sub-elements and low combo, making that strategy viable, hence that stupid top 10 lineup)

You can still do low-combo count on this ranking dungeon rofl

Again, Neptune Dragon rocks this one, Beyzul has Added Blue skyfall. Reco even got 121k with Andromeda+NepDragon, got 123k with Gon even ???
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 06:50:06 AM
I've been farming Grimoires all day, including two rank ups with the help of Fat Tama. Previously I never bothered because I don't like the original Paulina, but now that Christmas Paulina is out I want to skill up all three, meaning that there isn't a dud drop for me any more. And it's a good thing I waited. Here are my spoils from the day:

Armadel x3
Paulina x5
Theurgia x5
Elia x1
+egg x8

Let's see what my actual skillup yield is. Did I waste my time?

Armadel (the one I care about the most, since she's actually on one of my teams) got zero skillups.
Paulina got zero skillups.
Theurgia got two skillups.
Elia got zero skillups.

So that's 2/14. Yup, kind of feel like I wasted my day. At this rate I'll have all of my grimoires skillmax in approximately seventy billion years.  :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 18, 2016, 08:49:32 AM
Elia
Elia Elia, I read that those are better than mini Valk for ASaku. Were those only from the ultimate god rush challenge?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 10:28:50 AM
Elia Elia, I read that those are better than mini Valk for ASaku. Were those only from the ultimate god rush challenge?

they invade in Mythical descends in some events.

As for Mythical Plus Ultimate God Rush, that's only in Japan right now
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Raikaria on January 18, 2016, 10:34:32 AM
I looked into this and found out a few things:

1: P+D doesn't have an Android EU release.
2: P+D does have an IoS release in EU but I do not have any IoS devices
3: There is a 3DS game; Puzzle and Dragons Z; which I can buy on the 3DS store.

3 is what I want to ask about. Anyone played that? I heard it works like the IoS ect version; but instead of being freemium this is more a pay up front thing. Is it any good? I've seen a couple of reveiws on Youtube so I have an idea what it plays like.

It also comes bundled with a Mario-skinned version too. Because DS.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 10:54:32 AM
3 is what I want to ask about. Anyone played that? I heard it works like the IoS ect version; but instead of being freemium this is more a pay up front thing. Is it any good? I've seen a couple of reveiws on Youtube so I have an idea what it plays like.

It also comes bundled with a Mario-skinned version too. Because DS.

PADZ and PAD Mario Edition are both separate standalone games with their own unique stuff. You pay to buy the game and play it, there's no such thing as freemium model or whatever.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Raikaria on January 18, 2016, 11:01:52 AM
PADZ and PAD Mario Edition are both separate standalone games with their own unique stuff. You pay to buy the game and play it, there's no such thing as freemium model or whatever.

I thought the original which this thread is mostly about is free-to-play with micro-transactions.

Just wondered if anyone had played both; since PAD itself seems very popular but due to being European [No Android release] and without an IoS device I can't play it. Is the DS game heavily watered down or anything?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 18, 2016, 11:13:09 AM
(http://i.imgur.com/5C2a0ER.png)(http://i.imgur.com/aWL9dlj.png)

It's only 18hours into Satan Cup but I'm seriously aiming for crown this time!
With half the dungeon being blue enemies and bosses having kinda large hp, Bastet is really favoured for once in a ranking dungeon!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 18, 2016, 11:15:40 AM
I looked into this and found out a few things:

1: P+D doesn't have an Android EU release.
2: P+D does have an IoS release in EU but I do not have any IoS devices
3: There is a 3DS game; Puzzle and Dragons Z; which I can buy on the 3DS store.

3 is what I want to ask about. Anyone played that? I heard it works like the IoS ect version; but instead of being freemium this is more a pay up front thing. Is it any good? I've seen a couple of reveiws on Youtube so I have an idea what it plays like.

It also comes bundled with a Mario-skinned version too. Because DS.

1. PAD EU is perpetually the farthest-behind version due to it being the latest server to start up. It's on par with NA on terms of up-to-date content, but behind on biweekly dungeons and such. Otherwise they're identical, so just get an NA account, you ARE able to play that on Android. You'll just have to figure out how to download it. (Should just be a matter of obtaining the .apk iirc?)
2. See previous answer: most of us here play on NA anyway so if you play on EU you won't be able to add us as friends and use our leaders to your advantage.
3. It's... okay? I mean, there's no IAP stuff, sure, but I will say it's not as rich and intriguing of a game as the actual thing due to PADZ being made a very long time ago (and thus being pretty obsolete compared to the mobile game, which is frequently updated with new content and play styles)-- but on the surface it plays very much the same. I stopped playing PADZ due to it being boringly easy in comparison to the endgame content I've been doing in the mobile game, but for someone who has never played, I'm sure it would be a fine introduction to the game. I know PAD Mario is a more up-to-date version of the game more closely related to the PAD of today, but I've yet to play it.
tl;dr: I don't personally care much for it but you'll probably enjoy it if you like the concept of PAD and are new to the game.

I thought the original which this thread is mostly about is free-to-play with micro-transactions.

Just wondered if anyone had played both; since PAD itself seems very popular but due to being European [No Android release] and without an IoS device I can't play it. Is the DS game heavily watered down or anything?

Again, just download the NA version and you should be fine.

And yeah, it is, at least as far as PADZ goes. It tries to inject a kind of needless RPG layout to the game with a really cheesy story and is filled with characters and monsters that have absolutely no presence in the mobile game. Most monster skills/abilities are much weaker than what you'd see in the mobile game due to PADZ being made before the power creep began. But it also means that the game lacks a lot of the new content and playstyles the mobile game has, such as (and as far as I know?) two-pronged attacks (match precisely 4 orbs for a boosted attack on a monster that has the skill), rows (match at least a full row of orbs to boost the damage of your whole team), popcorns (colloquial term for matching precisely 5 orbs with at least one enhanced orb to trigger boosted damage), crosses (if a monster has the skill, matching a + shape of hearts triggers a shield), boosted effects on skill use (effects that only trigger when you use a skill), and so on.

And again, I know the Mario version is a bit more up to date (I think I heard that two-pronged attacks were in a recent update?), but I've yet to play it.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 12:48:30 PM
It's only 18hours into Satan Cup but I'm seriously aiming for crown this time!
With half the dungeon being blue enemies and bosses having kinda large hp, Bastet is really favoured for once in a ranking dungeon!

Yeah I don't really get it. If I tryhard with Bastet I either get no Green orbs, or I get too much skyfall on a single floor which skews my combo average.

But I can't get 120k with my Yomidra setup either... Kind of frustrating.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 01:18:25 PM
(http://i.imgur.com/bpvoJMw.jpg)

Dang. This event is good.

I see that Fat Dragon is up in the normal urgent rotation today. I bet a record low number of people will be going in. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 18, 2016, 01:39:06 PM
(http://imgur.com/46rOQfr.jpg)

I started at 3.4 with this score. It seems there wasn't as much movement as last time, so a lot of people decided to settle with what they got.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 01:48:38 PM
Looks like preset ranking dungeon teams will finally be a thing. That sounds interesting at the very least, and possibly very smart.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 18, 2016, 02:05:35 PM
(http://i.imgur.com/HZhazBi.png)

GIVE BADPY
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 18, 2016, 03:08:04 PM
giv eschamali :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 18, 2016, 04:00:36 PM
Aug 01 16:16:30 <Chaore>   i'm not really
Aug 01 16:16:38 <Chaore>   liking this ranking dungeon stuff still tbh.
Aug 01 16:17:57 <Chirei>   though tbh im wondering why they just dont make it like padcha

Nov 26 13:32:31 <hyorinryu>   how do you make a ranking system that's fair, while not falling to cheese teams
Nov 26 13:32:55 <Chirei>   pad cha lol
Nov 26 13:32:59 <jq1790>   Make it like PADChallenge and give everyone preset teams?
Nov 26 13:33:37 <Chirei>   like I don't really care how much people want to push the argument that "it would take too much to put into the game" I think it's the fairest one

Dec 21 20:51:16 <Chirei>   it's only gonna change when they stop letting people bring in whatever cards they want lol
Dec 21 20:51:28 <Chirei>   preset teams the only true equalizer for it

>PRESET TEAMS FOR RANKING DUNGEON HYPE

IT TOOK THEM SEVEN FUCKING CUPS TO REALIZE SHIT THAT WAS EVIDENT FROM DAY ONE SMH
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 18, 2016, 04:02:28 PM
giv eschamali :(

Yeah, seriously

I may actually sacrifice goats or something when she becomes available here
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Pesco on January 18, 2016, 04:54:49 PM
(http://i.imgur.com/bpvoJMw.jpg)


Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 18, 2016, 05:27:43 PM
P+D doesn't have an Android EU release.
(Should just be a matter of obtaining the .apk iirc?)
You can download the installer for the NA version of the game from here (https://apkpure.com/puzzle-dragons/jp.gungho.padEN). I can confirm that this site is safe, but beware of downloading APKs from other places since they might be modified with malware.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 18, 2016, 06:11:14 PM


hax as always, I see
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on January 18, 2016, 06:20:32 PM
Looks like preset ranking dungeon teams will finally be a thing. That sounds interesting at the very least, and possibly very smart.

It's a solid equalizer, at least.

Now it's only bullshit rng, bad dungeon planning, -and- the fact they can hand you a team you have no idea how to play! : D

in short, it's a lot better than what it is, but ranking dungeons (and padcha) are a flawed concept from the start but here we are.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 18, 2016, 06:42:55 PM
It's a solid equalizer, at least.

Now it's only bullshit rng, bad dungeon planning, -and- the fact they can hand you a team you have no idea how to play! : D

in short, it's a lot better than what it is, but ranking dungeons (and padcha) are a flawed concept from the start but here we are.

I fully endorse this comment. Agreed with all of that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 18, 2016, 09:44:02 PM
So long as they give different team with different playstyles (unconditional teams, rainbow teams, combo teams, etc) the "giving you teams you have no idea how to play as" isn't a problem, a lot of knowledge translates from one team type to the other and although one cup will definitely end up favoring people who, say, have more experience with combo teams, another may very well tip the scales and make someone that is better with rainbow teams. Plus, if you're really "the best" you should have at least a passing knowledge of how to play every team type.

Dungeon Planning... I won't argue that one, it's really fully on them. Bullshit RNG I really don't see as a problem though, even though there are times where I get orbtrolled like fuck there are also plenty of times where I completely fuck up my Horus combo and skyfalls just decide to give me 15 combos + full activation + full heal. If you're serious about the Ranking dungeons (like most of us aren't), the RNG should balance out over time, and the most skilled know how to both adapt to and plan for RNG. Even in the bullshit amounts that PaD throws at us.

Of course, it also depends entirely on what kind of subs they throw at us, but I trust gungho not to make absolutely stupid teams. Heck they might even use this opportunity to shed some light on the more obscure, esoteric or unpopular teams out there (like Gabe/Beyzul awesome switch, Leader Aamir or even Hel).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 18, 2016, 10:07:57 PM
Ranking dungeon is gonna be rng no matter what they do tbh.
What they need to do is stop putting MP puredras in it. thanks.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 18, 2016, 10:33:52 PM
Ranking dungeon is gonna be rng no matter what they do tbh.

This is inevitable, yes, but also good. If it had absolutely zero RNG involved people would just figure out the most optimal route quickly and reproduce it a billion times. At that point it became less about "solving the puzzle" and more about being quick on your fingers. Doing that takes away all of the potential fun and the whole point of the Ranking Dungeon.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on January 19, 2016, 12:16:38 AM
Ranking dungeon is gonna be rng no matter what they do tbh.

Essentially my problem, ye.

Ranking was flawed and this really isn't a game built for it.

Any kind of multiplayer shenans shoulda been more like co-op in the first place.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 19, 2016, 12:23:17 AM
Lol, first dungeon of Castle of Satan, got a Vampire :V Good monster right ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 19, 2016, 12:28:27 AM
Yep, his final evolution is a very good farmable sub for dark teams, and he can work well as a leader too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 19, 2016, 01:16:10 AM
Yeah I don't really get it. If I tryhard with Bastet I either get no Green orbs, or I get too much skyfall on a single floor which skews my combo average.

But I can't get 120k with my Yomidra setup either... Kind of frustrating.

What's your team like?
My strat goes like this:
Bastet/ Elize,GZL,LiuBei,Verdandi / Bastet

Turn 1 (or 2): If less than 4 green orbs, use Elize. 5~6 combos is already enough to kill these guys with skill triggered, so I tries to save excess green orbs here if I can. I also use Elize on turn 2 regardless of how many green I have because this allows me to have excess green orbs on turn 3.
Turn 3: If I have no 4 here this run is pretty much over. I can one shot him with 7c no skills but I use wild cat here just in case I fail and only do a 6. (Cannot use Elize because she won't be up by turn 7)
Turn 4: Liu Bei+GZL for 40mil damage bonus so it isn't too rng here.
Turn 5 or 6: If 4 green orbs, use Wild Cat. If not, use verdandi. If HP is too low to take pre-empts and no hearts, use verdandi also. If using verdandi on turn 5 and excess green orbs are spawned, again I try to conserve them if I can but tbh it's hard to do so but just hope for the best.
Turn 7: Use elize and hope I can one-shot.

I only get a good run (finish in 7 turns) like once every 4~5 runs so it can be frustrating sometimes if something keeps going wrong for several runs in a row. Taking a break helps sometimes I guess? My best runs are usually the first half of the runs I do out of a full stam bar.

Also my 0.6% score dropped to 0.8% overnight but I managed to get 123502 (0.4%) just now!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 19, 2016, 02:17:46 AM
Turn 1 (or 2): If less than 4 green orbs, use Elize. 5~6 combos is already enough to kill these guys with skill triggered, so I tries to save excess green orbs here if I can. I also use Elize on turn 2 regardless of how many green I have because this allows me to have excess green orbs on turn 3.
Turn 3: If I have no 4 here this run is pretty much over. I can one shot him with 7c no skills but I use wild cat here just in case I fail and only do a 6. (Cannot use Elize because she won't be up by turn 7)
Turn 4: Liu Bei+GZL for 40mil damage bonus so it isn't too rng here.
Turn 5 or 6: If 4 green orbs, use Wild Cat. If not, use verdandi. If HP is too low to take pre-empts and no hearts, use verdandi also. If using verdandi on turn 5 and excess green orbs are spawned, again I try to conserve them if I can but tbh it's hard to do so but just hope for the best.
Turn 7: Use elize and hope I can one-shot.

I have to drop GZL for A.Meimei because I've had a horrible history with never having enough Green orbs when I need them. Problem floors are:

Not having 4 on Beyzul

Not having 4 on Eldorado

Not having 4 on Anne&Mary

Having a shit Meimei board on Satan
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 19, 2016, 02:22:39 AM
Skillmaxes are all that stand in my way I'm pretty sure.

(http://i.imgur.com/8DeXgDc.jpg)

Soon(tm).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: KaiserKnuckle on January 19, 2016, 02:40:28 AM
Yesterday I decided to get back into this game (previous phone ended up acting fucky with memory, therefore I couldn't install an update for PAD).

323,897,388 (SoichiroSM)

Starter roll was Perseus, Tower of XXX roll was Bastet, sold most of the feeding dragons from the PEM (thanks to the pal points events) for one meeelion three million coins.

Anything new to keep in mind due to all of the super updates? Also, what use are the Yatagarasus for? (I got two of them)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 19, 2016, 03:10:35 AM
Things to keep in mind from recent updates:
-Fairy Tale Girls are great now and you shouldn't throw them away any more.
-Orb Enhance is kind of good now.
-The game seems to be gradually shifting away from spike teams and toward balanced teams.

Yatagarasu is basically just experience food. It's also a skillup for Amaterasu, but her most recent and most popular form has a different skill anyway so most of the time people don't even use it for that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 19, 2016, 03:40:42 AM

Yatagarasu is basically just experience food. It's also a skillup for Amaterasu, but her most recent and most popular form has a different skill anyway so most of the time people don't even use it for that.

Notably, there's an Amaterasu TAMADRA in the Takemikazuchi Descended! dungeon so now RIP Yatagarasu.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 19, 2016, 04:14:40 AM
Tower of XXX roll was Bastet
Welcome to the cat club :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 19, 2016, 05:29:46 AM
I decided to work on my beach Pandora team in the meantime while I'm being indecisive since it's been there for awhile. Just stoned like a dirty mf to get my first Zaerogoo, (I really need a 2nd Kali). I have pretty much everything but a Hanzo, meaning I'll have to use a Blonia instead of Haku :( but she just got an ult so I guess that's good. Recently rolled a Diadem and that one rebellious Japanese guy, Akechi? I should be set to go. I still feel like Pandora would collide with ASaku because it's only a damage multiplier only team.

Edit: it was Akechi, and whoops I forgot what his thing was, he would totally with with AHaku. But then I would need a heartbreaker too, but I have no space and vamp sucks... Claire, I wish I had her beach version. Choices choices
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 19, 2016, 05:50:21 AM
Edit: it was Akechi, and whoops I forgot what his thing was, he would totally with with AHaku. But then I would need a heartbreaker too, but I have no space and vamp sucks... Claire, I wish I had her beach version. Choices choices

Akechi is Red -> Dark, Blue -> Hearts, enhanced Dark orbs.

He is basically the perfect partner for Awoken Haku, and is one of the reasons why he's abnormally high in the ult evo survey
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 19, 2016, 06:09:46 AM
Akechi is Red -> Dark, Blue -> Hearts, enhanced Dark orbs.

He is basically the perfect partner for Awoken Haku, and is one of the reasons why he's abnormally high in the ult evo survey
Oh wait I'm such an idiot, no, I wouldn't need a heartbreaker because yeah. Right, thanks.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 19, 2016, 10:33:33 AM
Evolved AFreyja yesterday, I'm not sure yet, but I think I will use my Pis on her.
So, if you need her, just give me a message (I would prefer if you send me a message ahead of time, since I won't be able to change leads or get online during work time)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 19, 2016, 04:51:24 PM
What do you guys think of U/R Orochi vs. Awoken Orochi on a Neptune Dragon team? Awoken Ororchi has a better active and more HP (and HP is very valuable on a NepDra team) but less recovery (he's not a God so he won't get the recovery modifier) and less damage most of the time. I could see his quad-prong madness coming in handy very occasionally if I'm triggering NepDra's leader skill off of black orbs but I have enough blue to do a prong, but that's pretty niche.

Edit: It's also a minor point of intereat that with U/R Orochi I could use Nepdra in rainbow dungeons. But Ra already handily deals with all of those so I kind of doubt it matters.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 19, 2016, 05:03:13 PM
I prefer Awoken if not only because of the faster active, honestly. And should you ever need it, he's a better leader too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 19, 2016, 05:06:03 PM
I guess it pretty much comes down to "Do I already have enough damage and recovery?", and the answer is probably yes. HP probably matters more than both of those things at this point.

Unfortunately all of my Bubpys will be tied up with Alrescha for the immediate future so skilling up Awoken Orochi won't be easy.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 19, 2016, 06:25:10 PM
(http://imgur.com/BSGw5ck.jpg)

Too close for me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 20, 2016, 03:12:37 AM
(http://i.imgur.com/pfBE5je.jpg)

[10:06:10] <trance|work> =( I had to use Akechi on Athena so I basically kind of forfeit my chance to beat Arena. Oh well
[10:06:59] <trance|work> I popped A.Haku as a last ditch attempt to try and bypass the damage check, but she only gave me 6 dark orbs. :|
[10:10:00] <jq1790> (@Haku:  youtried.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 03:45:12 AM
So looking at Challenge 10 closer it looks like I might be able to beat it with Gabe. The first floor isn't the kind of thing that requires me to kill it in like two turns, and Satan's placement isn't that bad. But that depends on how  Vishnu's shield works in a couple of way.

First, PDX says his shield blocks damage above 1,000k. Is that a typo or just a weird way of writing 1,000,000?

Second, does it care about damage before or after resistance? I'm assuming after, but I don't want to be caught unaware.

Assuming both of those things work the way I hope they do it'll just be a matter of hoping all of the skyfall boosting effects don't fuck me over by making hearts too scarce to stall correctly. And I don't think I can use Gabriel/Gabriel because Satan might be too hard to kill (although I'll have to do the math again now that the Gabriel buffs are out), so that means I'll probably want to use Gabriel/I&I which is kind of suboptimal.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 20, 2016, 03:59:44 AM

First, PDX says his shield blocks damage above 1,000k. Is that a typo or just a weird way of writing 1,000,000?

Vishnu's shield absorbs damage above 1,000,000
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 20, 2016, 05:06:57 AM
All damage shields count actual DEALT damage, not Atk power.  (So a fire mon who deals more than 500,000 will heal him as well due to final damage exceeding the limit)  (In your case it means you'd have to deal 2 million damage to fall afoul of it if you're going with Gabe.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 20, 2016, 05:41:25 AM
First, PDX says his shield blocks damage above 1,000k. Is that a typo or just a weird way of writing 1,000,000?

Second, does it care about damage before or after resistance? I'm assuming after, but I don't want to be caught unaware.

It is 1 million. Also, it takes the final, true damage of each hit, which meant that as Leilan I couldn't hit over 500,000 on the numbers over each card's picture after all the calculating, which I circumvented by doing regular 3-matches. In your case it can't exceed 2 million for blue numbers.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 20, 2016, 11:03:21 AM
skilling up halloween thothdet is a nightmare
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 20, 2016, 12:19:50 PM
skilling up halloween thothdet is a nightmare

I'm at 1/5, I hope I get some more today :/
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 12:53:34 PM
Oh shit, looks like best friend maintenance is tonight. Last chance before I pick someone else, does anyone want to triangle?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 20, 2016, 01:41:46 PM
DIdn't you get one of the MP Dragons? You should pick a friend for it, I guess.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 01:48:52 PM
Yes, I got Neptune Dragon, but I have a steady stream of those coming in. Ideally I'd rather have a rare friend lead than something that's common enough to have multiples of on my list already. Right now Ryune is pretty rare but I expect those to become more common with time. And my current hypermax Ryune friends don't have her up very often.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 20, 2016, 02:36:34 PM
I guess Ill put a notice here juuust in case I appeal to anyone re:BFF Reset

Commonly used leads are
-Awoken Karin(hyper)
-Awoken Shiva(Max level/Awoken)
-Verdandi(non ult, will fix soon, max level/6 Awakenings)
-Awoken Sakuya(max level/Awoken)
-Psychopomp Commerce Deity, Hermes(max level/Awoken)
-Urd(Max Awoken, ~Lv 82?)
-Moon Flower Huntress, Artemis(Max level/Awoken/skill)
-Bountiful Arbor Goddess, Freyja(will make Awoken Freyja when I get to getting Hel/Gaia)(Max level/4 Awakenings)

I also have(but do not often lead with but can be asked for):
-Arbiter of Judgement, Metatron(hyper)
-Sumire(max level/5 Awakenings)
-Kaede(some high level, max awoken)

I am going to make:
-Awoken Leilan
-Banishing-Claw Byakko, Haku

(My BFF I already decided on for when the reset occurs, so sorry to anyone looking for my token)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Pesco on January 20, 2016, 03:03:47 PM
If it's red, I probably have it.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 03:12:36 PM
(http://i.imgur.com/OhPWAD5.jpg)

EZ with Gabriel. I even got two Tamadras for my trouble again.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 20, 2016, 03:14:11 PM
I have almost as many Grisar as I do Sopdet and that's really sad
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 20, 2016, 03:34:34 PM
Hi ! Still steamrolling through dungeon here (Horus + Gigas + Ice Armor Ogre + Super King Gold Dragon + Vampire Lord, the gold dragon will be replaced by Gabriel once I get enough Team cost)
What can I do with the Yatagarasu I got from the PAL Machine ? Looks like xp food but not sure..
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 20, 2016, 03:38:41 PM
Yatagarasu is supposed to be used on Amaterasu or Ceres, but nobody uses them for that anymore.

Truly, feel free to use the bird for experience.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Yukarin on January 20, 2016, 04:52:15 PM
A quick notice.

I run: A.Haku pentamax
A.Kirin hypermax
A.Bastet hypermax
Kali hypermax
A.Shiva skillmax
A.I&I soon to be skillmax (along that, Skuld skillmax)
Ult Verd skillmax
A bit of Athena

Feel free to bf me if you want to haha
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dr Rawr on January 20, 2016, 05:01:55 PM
Wow that explains the couple bf I just got.
I'm running
Hypermax awoken amaterasu
Lvl99 awoken I&I
Lvl99 gadius
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 20, 2016, 06:27:09 PM
For the sake of anyone interested, I run:
Awoken Tsukuyomi (hypermax)
Awoken Freyja (hypermax)
Awoken Sakuya (hypermax)
Awoken I&I (hypermax)
Awoken Parvati (hypermax)
Tsukuyomi Dragon (skillmax)
Goemon (skillmax)

Soon:
Awoken Astaroth (hypermax)

In development:
Awoken Archdemon Lucifer
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 07:01:54 PM
Not that I expect anyone to care, but just in case:
Gabriel (Ultramax)
Awoken Ra (Hypermax)
Neptune Dragon (Hypermax)
Verdandi (Hypermax)
Halloween Kali (Hypermax)
Krishna (Skillmax, rarely used)

I'm working on some kind of white rows team with no defined leader, so Wukong, Awoken Venus, and/or Raphael may pop up occasionally as well starting soon.

My best friend slot also isn't currently being used for anything particular, so it's available to host any of these or other subs that people might want to use as leads maybe.
White Kali (Hypermax)
U/G Sun Quan (Hypermax)
Liu Bei (Hypermax)
Reine (Hypermax)
Athena (Skillmax)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 20, 2016, 07:20:06 PM
The only good leaders I can offer is AHorus, Vishnu (both hypermaxxed) and ALakshmi (Skillmax). I guess I can also offer Athena (About 150 +eggs in her and almost skillmax) and LKali (Skillmax)

Currently working on AMinerva too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 20, 2016, 08:17:52 PM
yo Matsy I'll give you my bf after tonight for Yomidora

I mean mine isn't skillmaxed yet but I'm dropping every badpy for that end.

I guess I will also have Awoken Demon Lucy, too, when he debuts.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 20, 2016, 08:19:56 PM
Since it seems popular right now here are my leaders that you might find useful (which means they are maxawoken and maxlevel):

FIRE
Ronia (2 skillup away from hypermax)
Goemon
A.Shiva

WATER
A.Karin (+59)
BValk (skillmax)
Andromeda (skillmax)
Sarasvati

WOOD
GZL (skillmax)
Verdandi (1 skillup away from skillmax)

LIGHT
A.Sakuya
LKali (skillmax)
Xiao Qiao (skillmax)

DARK
D/B Okuninushi (+297)
Pandora (skillmax)
DMeta
DValk
AA Luci

ALMOST READY  :V
A.Lakshmi
A.I&I
A.Ceres
A.Astaroth
A.Amaterasu
Durga
Sephiroth
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 20, 2016, 08:30:28 PM
yo Matsy I'll give you my bf after tonight for Yomidora

I mean mine isn't skillmaxed yet but I'm dropping every badpy for that end.

I guess I will also have Awoken Demon Lucy, too, when he debuts.

I'm leaning toward Matsuri as well for I&I. Any chance of an FF->Mats->CC->FF thing?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 20, 2016, 09:32:00 PM
I'm leaning toward Matsuri as well for I&I. Any chance of an FF->Mats->CC->FF thing?

I'm not predicting that Astaroth is going to be a huge hit due to her very restrictive leader skill. It just so happens that I was lucky enough to have all her best subs. Therefore, my bf is going to whoever can give me a consistent Awoken Astaroth.

I can totally put I&I up on request though, for what it's worth.

My current 3 main slots:
Awoken Freyja, soon to be Astaroth
Awoken Tsukuyomi
Tsukuyomi Dragon, eventually Awoken Archdemon Lucifer

Goemon and Yomi Dragon are both super common leads I run for farming, so I'll have them up often enough.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 20, 2016, 09:39:33 PM
Since everyone's doing it I might as well post the leaders I use in case someone wants to run with one of these:

Slot 1: Rozuel
Slot 2: Karin / Berry Dragon
Slot 3: Bastet / Kushinadahime

(shamelessly taken from my PADherder)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on January 20, 2016, 09:49:28 PM
yeah why not

slot 1 - Kanna
slot 2 - L/B Sun Quan
slot 3 - Attackerasu

Oh yeah, I finally got a better leader than chibi bei  :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 20, 2016, 11:29:58 PM
(http://i.imgur.com/PSpmBjW.png)
hey now an Ott. for me to add

(http://i.imgur.com/DdEGPIP.png)

oh,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 21, 2016, 12:10:03 AM
(http://i.imgur.com/PSpmBjW.png)
hey now an Ott. for me to add

(http://i.imgur.com/DdEGPIP.png)

oh,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Don't feel bad, I've actually run into Richard before and tried to add them, but they assumedly rejected me since I guess I was too scrub or something. Shame since they have a maxed out Raoh too...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 21, 2016, 12:22:45 AM
I'm not predicting that Astaroth is going to be a huge hit due to her very restrictive leader skill. It just so happens that I was lucky enough to have all her best subs. Therefore, my bf is going to whoever can give me a consistent Awoken Astaroth.

I can totally put I&I up on request though, for what it's worth.

My current 3 main slots:
Awoken Freyja, soon to be Astaroth
Awoken Tsukuyomi
Tsukuyomi Dragon, eventually Awoken Archdemon Lucifer

Goemon and Yomi Dragon are both super common leads I run for farming, so I'll have them up often enough.

Fair enough, sounds good. Still not sure exactly who I'm going to go with. I should probably find something who has I&I up 24/7, but I don't know.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 21, 2016, 12:37:55 AM
Hm...Further consideration has caused me to not be sure myself, so I guess if anyone wants to try convincing me now's the time to start doing that.  *shrug*
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on January 21, 2016, 12:55:46 AM
kirikio/a.shiva erryday

also i guess kagu if you still normal farm like a nerdrei
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 21, 2016, 01:41:49 AM
Alright, I used my friend selection. Ended up using it on the best Awoken Ra that's consistently up. Don't know why I didn't think of that before, since I constantly run out of Ra friends.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 21, 2016, 03:20:28 AM
(http://i.imgur.com/PSpmBjW.png)
hey now an Ott. for me to add

(http://i.imgur.com/DdEGPIP.png)

oh,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

(http://i.imgur.com/HOmuQEt.jpg)

I think I've used his Raoh on multiple occasions. I didn't realize what the shiny name was for, though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 21, 2016, 03:35:10 AM
(http://i.imgur.com/BrIpw0c.jpg)

Need to improve my score another 5000 points to ensure safety in the 1%.

:persona:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 21, 2016, 08:22:55 AM
ASTAROTH, NEPHTHYS, ROZUEL ULTS LIVE

(http://i.imgur.com/vAIhAuZ.png)

(http://i.imgur.com/w0vt7GT.png)

(http://i.imgur.com/Jht3m18.png)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

(now to wait for Astaroth's LS update.....)

(and for astaroth friends to actually exist)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 21, 2016, 08:26:26 AM
Don't feel bad, I've actually run into Richard before and tried to add them, but they assumedly rejected me since I guess I was too scrub or something. Shame since they have a maxed out Raoh too...

They don't knows the true power of Alraune!

ASTAROTH, NEPHTHYS, ROZUEL ULTS LIVE
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Nephthys already? I didn't expect this. Thought I would have to wait another 3 weeks.

Nice team you got there, btw.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 21, 2016, 09:48:44 AM
https://twitter.com/pad_sexy/status/690106321664876545

ye sure let's give everybody a "special" version of DKali's AS...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 21, 2016, 02:26:33 PM
https://twitter.com/pad_sexy/status/690106321664876545

ye sure let's give everybody a "special" version of DKali's AS...

That's pretty interesting. What do we think of him? He's got very good stats and awakenings, but I'm not sure about his leader skill. You'll pretty much only be able to pull that off on the turn you use his active, or in extremely rare cases when an enemy helps you without also ruining your board. If he's farmable he could be used as a sub for himself to add more copies of his active though, so maybe it's not as unreliable as it looks. But he has bad recovery and only one skillboost, so stacking him could give you trouble in early turns.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 21, 2016, 04:26:35 PM
I just realized I have a pretty passable Light Row team.

Wukong/Da Qiao/Apocalypse/Baal/Raphael/Wukong

What do you guys thing?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 21, 2016, 04:30:43 PM
Hi there, one more time, another quick-newb-question (again..) : How hard is the Keeper of the Rainbow dungeon ? Is there a specific setup/strategy needed or can I just go through it with my horus team ?
I need a few of them to evolve Horus/Vampire Lord/Gigas :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on January 21, 2016, 04:41:03 PM
How hard is the Keeper of the Rainbow dungeon ? Is there a specific setup/strategy needed or can I just go through it with my horus team ?
You need enough HP to take 22200 damage and enough RCV to heal up in 4 turns. I typically run that dungeon with a leader that increases HP, such as Berry Dragon.

The other strategy would be to use a combo-based team to kill the boss before it attacks. Depending on what your team is composed of, one or the other is usually the way to go.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 21, 2016, 04:48:32 PM
Or you can just be lame and use GOdin :V

(For the record, GOdin's Leader Skill reduces all damage taken by 80% when you're at full health, and he also comes with a 2000HP autoheal whenever you match anything, Which means that you can heal up in 3 turns even if you get orbtrolled and don't get any hearts.

But since he has no damage multiplier, it's sloooooooooooooooooooooooooooooooooooooooooooooooooow)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 21, 2016, 05:01:56 PM
I just realized I have a pretty passable Light Row team.

Wukong/Da Qiao/Apocalypse/Baal/Raphael/Wukong

What do you guys thing?

> Raphael

Ok you have a pretty passable Light Row team  :V

Maybe consider Sandalph? His active can be used both for ohko and for defense (altho dat Raphael supreme defense..... <3)
Forgot Sandalph boost healers, not just light.....

Akala, i think with Horus/Horus you MIGHT be able to burst him down before he attacks.
You could also use a somewhat weird tactic that usually works: pair up with Kushinadahime. Be sure that she is up for the big attack and use her to survive the hit. You basically have 10 turns to kill him and Kushi will always boost your damage

EDIT: or simply befriend me and i'll put up Godin for you  :derp:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 21, 2016, 05:20:25 PM
Ok thanks everyone. Invite sent to you Espadas (Akala, ID : 302,894,380) thanks ! Will see how it goes tuesday...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 21, 2016, 05:42:03 PM
GOdin is up  ;)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 21, 2016, 05:45:38 PM
There are also quite a few Awoken Sakuyas floating around here too if you need to run it a lot (and you will). With 4 turns, that should give you plenty of time to kill it.
Feel free to send me an invite if you need her since she's my main, Horus x Saku is decent. She can get you anywhere from x20 at 4/5 combos ~ x80 at 10 combos.

e: I meant x40, oops
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 21, 2016, 05:58:22 PM
GOdin is up  ;)

Weel, it's not an ermergency since I will need him only on tuesday ;)

But that's weird, I thought that I've sent an invite to almost everyone on the  first page list... Maybe some of you had their list full.. Ty anyway !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 21, 2016, 06:04:17 PM
Weel, it's not an ermergency since I will need him only on tuesday ;)

DEEEEEEEEERP
Lol, i didn't even think about it!  :V

Ok, just send me a message here or ingame when you need someone up  :D
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 21, 2016, 06:27:23 PM
 :V

Btw, about my progress, I'm on the fourth dungeon of Tower of the Saint Deep. Horus/Gigas/Ice Armor Ogre/White Baron/Vampire Lord, all of them at max level except for White Baron (but don't care, he will be replaced by Gabriel once I get enough Team cost)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 21, 2016, 09:48:58 PM
I can't figure out Challenge 10 with Gabriel. I can only beat Vishnu with Gabriel/Gabriel, but I can only beat Satan with Gabriel I&I or Gabriel/Ryune. Fuuuuuck so close, but I continue to suck.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 22, 2016, 04:22:46 AM
Did not realize the Elia invades were up, he surprised me in the Indigo dungeon. Which btw, in addition to me probably sucking at combos, that was more trouble than it should have been, me using ASaku. No one dies when I need them to. What with either massive hp or light shields.

e: I've read Elia and the other invade rotate every eight hours, pdx doesn't specify, anyone know the exact time frames?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 04:52:38 AM
11 Thursday Dungeon Int runs and still zero Dragon Fruits. I fucking hate this dungeon. I JUST NEED ONE.

Did not realize the Elia invades were up, he surprised me in the Indigo dungeon. Which btw, in addition to me probably sucking at combos, that was more trouble than it should have been, me using ASaku. No one dies when I need them to. What with either massive hp or light shields.

e: I've read Elia and the other invade rotate every eight hours, pdx doesn't specify, anyone know the exact time frames?

PDX should have a chart for that actually. Search "Angel & Reaper Schedule" on the home page. It's below the table for tomorrow's urgent dungeons.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on January 22, 2016, 05:12:35 AM
Oimalah I'm as blind as a baseball bat.

Just finished no awakenings endless corridors. All that's left is 5x4 and that's going to be a nightmare.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on January 22, 2016, 08:21:48 AM
11 Thursday Dungeon Int runs and still zero Dragon Fruits. I fucking hate this dungeon. I JUST NEED ONE.

For real, who decided that the most valuable materials should have other things with them. Nothing like spending like 200 stam and getting no (dub) mythlets.

Gungho please.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 22, 2016, 08:50:45 AM
Dec 08 08:07:50 <rip>   it wouldn't by any means be a coherent team though, I probably really need elize
Dec 08 08:24:54 <rip>   currently a green healer team I would end up making would have 10 rows with one unfilled sub slot
Dec 08 08:24:58 <rip>   that last slot probably has to be elize
Dec 08 08:35:43 <rip>   padbt artemis would be nice but i'm unsure if I need more ammo in that style, I really need elize to chain with thumbelina or something

Dec 14 12:34:58 <Chirei>   rdj: now that I have secured the main piece, I have done calculations with an astaroth lead and the assumption that I manage to somehow get elize
Dec 14 12:40:37 <Chirei>   I think it will end up still being a crazy team wrth investing if I get elize but it definitely needs more members
Dec 14 21:20:07 <Chirei>   fuck man wtb elize...

Dec 14 21:21:13 <Chirei>   I can't use ggy for what I have in store
Dec 14 21:21:17 <Chirei>   he's not a healer
Dec 14 21:21:21 <Chirei>   it must be elize

Dec 19 21:20:26 <Chirei>   ...fuck man
Dec 19 21:20:32 <Chirei>   the hype for elize too strong...

Dec 24 23:48:31 <Chirei>   surely GH must realize that these 50 stones are for elize and that doing the same prank again would lose novelty

Dec 26 17:18:58 <Chirei>   but I probably won't because I still want elize

Dec 27 00:33:32 <Chirei>   hopefully those stay intact before I can get elize ;;

Dec 27 00:35:09 <Chirei>   i'm so intent on getting elize that i'm likely not going to roll much if at all for the 4x gfe or even stone for 10x

Dec 27 23:13:17 <Chirei>   the worst thing gh can do to me now
Dec 27 23:13:24 <Chirei>   is in this 43 day break period
Dec 27 23:13:27 <Chirei>   drop valk carnival
Dec 27 23:13:39 <Chirei>   I would then have to choose between elize or neo medje

Jan 02 20:08:09 <Chirei>   nothing left in the shop at this time would offer me quite as huge of an exclusive advantage
Jan 02 20:08:18 <Chirei>   and definitely not better than elize

(http://i.imgur.com/NLT79Te.png)

Quote from: Chirei
I probably won't roll more than 10 times max, but we'll see.

(http://i.imgur.com/T2L3XL8.png)

EXACTLY TEN FUCKING ROLLS


BEST DAY EVER
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 10:25:19 AM
Reminds me of how I got Sun Quan. Isn't that the best feeling?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 22, 2016, 11:19:43 AM
Errrh didn't thought that evolving Gabriel will increase his (her?) cost... well, it's juste 5 more, and I couldn't use it before, but still, I'm dumb :V

Edit : uhuh ty Evo Carnival

(http://puu.sh/mFdZE/b1f114f2d4.PNG)

And I got another Dub-mythlit after...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 22, 2016, 11:30:45 AM
(http://i.imgur.com/T2L3XL8.png)

EXACTLY TEN FUCKING ROLLS


BEST DAY EVER


Congratz. you got Kitty Valk, but she isn't balance, can you use her with Alraune?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 22, 2016, 12:49:24 PM
well seeing Chirei's success story inspired one roll from me

Ares.

What a roll! I just do not know whether I should use the Attacker form for greater stats on Raoh or Physical for greater awakenings.

though, when Belial gets his ult, I can replace Chiyome with Attacker Ares and still have full SBR.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 22, 2016, 12:55:23 PM

EXACTLY TEN FUCKING ROLLS


BEST DAY EVER


LOL that's awesome! Congrats Chirei!  :D

Let see if this will work in the future for me too :V:
"i really hope the next time there is a 4x GFE or GF+Dark Carnival i'll be able to get either Akechi or Satsuki in 5 rolls...."
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 01:18:02 PM
Errrh didn't thought that evolving Gabriel will increase his (her?) cost... well, it's juste 5 more, and I couldn't use it before, but still, I'm dumb :V

Gabriel is a man. He is a man, no matter what peole say.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 22, 2016, 01:30:10 PM
Damn I love that PAL Evo Carnival  :D

(http://puu.sh/mFiak/3998028651.PNG)

(I mean, I guess Dragon Fruit, Blue Sacred Mask, Angelit/Devilit and KotR is quite rare, isn't it ? )

So, I have all the material to evolve one of these : Horus, Gigas and Vampire Lord. Which one should I evolve first ? (Once I get enough Team cost)
I guess Gigas isn't a good  choice until I can grab Gabriel in my team for the RCV, but I could be wrong
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 22, 2016, 01:36:43 PM
Errrh didn't thought that evolving Gabriel will increase his (her?) cost... well, it's juste 5 more, and I couldn't use it before, but still, I'm dumb :V

Edit : uhuh ty Evo Carnival

(http://puu.sh/mFdZE/b1f114f2d4.PNG)

And I got another Dub-mythlit after...

Gabriel is a man. He is a man, no matter what peole say.

He is the prettiest man :*

I still need to evo mine!

Also rofl at chirei luk
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 22, 2016, 02:15:47 PM
Congratz. you got Kitty Valk, but she isn't balance, can you use her with Alraune?

I think it's for XMAS Alraune and Awoken Astaroth actually.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 22, 2016, 02:34:22 PM
So, I have all the material to evolve one of these : Horus, Gigas and Vampire Lord. Which one should I evolve first ? (Once I get enough Team cost)
I guess Gigas isn't a good  choice until I can grab Gabriel in my team for the RCV, but I could be wrong

HORUS
Forget Gigas; Vampire is a good choice only if you have good subs that would benefit from his leader skill (and in turn HE makes a good farmable sub on dark teams :V).


As a side note, this was me this morning: "Ok i need a Super King Metal to uevo Hera (for A.I&I) and i have 31 rolls in the pal carnival MUAHAHAHAHAH"..........
31 rolls, ZERO Super King Metal

Sometimes i really want to break something in half....... but for once UP YOURS RNG, Super King Carnival is coming in half an hour, this time you lose  :matsurismirk:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 02:37:28 PM
Did two pulls on Director's Choice for the off chance of getting a new Valkyrie, got two trashes. Can't complain really. Gotta save the rest of my stones for Medjed.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 22, 2016, 02:53:29 PM
He is the prettiest man :*

I still need to evo mine!

There

(http://i.imgur.com/VMl3pg0.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 22, 2016, 03:42:55 PM
Congratz. you got Kitty Valk, but she isn't balance, can you use her with Alraune?

yes I can

(http://i.imgur.com/L3KjfXd.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 22, 2016, 04:40:40 PM
I forgot how high Mike's Atk was, wow.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 22, 2016, 04:44:15 PM
I forgot how high Mike's Atk was, wow.

(http://i.imgur.com/c78DFVf.png)

I do believe his name is pretty fitting.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 22, 2016, 05:54:50 PM
I forgot how high Mike's Atk was, wow.

(http://i.imgur.com/QBlRLeI.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 22, 2016, 06:44:48 PM
> NEED Dub-mythlits to evolve mons because box is overflowing

> 400 stamina dumped in friday mythical ---> 8 runs ---> ONE ****** LIT AND SEVEN BABY TAMA

i cursed the game in literally every language i know how to swear in
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 06:49:44 PM
I forgot how adorable that Freyja that's in Challenge 8 is.

Hnnngh. So adorable.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 22, 2016, 07:11:29 PM
(Freyja is cheering)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 22, 2016, 07:23:29 PM
That kitty is garbage, it could never kill me in a billion years, but she's so excited about it. And I'm excited that she's excited.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 22, 2016, 08:43:39 PM
(http://i.imgur.com/QBlRLeI.jpg)
Oh.

(http://i.imgur.com/c78DFVf.png)

I do believe his name is pretty fitting.
Right.  That is a thing.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on January 22, 2016, 11:19:44 PM
And today's crappy pull is...

-Nut

Not crap at all, somehow. Kinda wanted Liang but this is not bad.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 23, 2016, 02:53:17 AM
This got very silly, very fast...

(http://i.imgur.com/Va2TDcH.png) (http://i.imgur.com/0XTfFRT.png) (http://i.imgur.com/M1HPhjy.png) (http://i.imgur.com/cPVxOil.png) (http://i.imgur.com/Y4pDDYu.png) (http://i.imgur.com/gA0l8cO.png) (http://i.imgur.com/qqKkQ8C.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 23, 2016, 03:04:15 AM
(http://i.imgur.com/oY00rtT.jpg)

Easiest Legend Plus to date with Gabriel. Nothing here really threatens him. Took quite a while though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 23, 2016, 03:44:20 AM
(http://i.imgur.com/iVcaJp0.jpg)

First try, motherfucker. And I'm moderately intoxicated.

(http://i.imgur.com/1HDUIxO.jpg)

Astaroth strong.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on January 23, 2016, 03:44:51 AM
Special dungeons make me mad because I can't count on my own stats.  It's specifically designed to trip up what you know about your team, how hard they hit, and how hard a hit they can take.

I died once to the stupid water cat and I don't feel like playing anymore. 
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 23, 2016, 03:57:51 AM
welp i got hit by hera 100% gravity because careless
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 23, 2016, 12:34:23 PM
In a few hours there will be Gaia Descended, both as special and coin dungeon, perfect opportunity to clear both for the stones and be done F O R E V E R with her (at least until the new dungeon change).

Is there anyone that could put up an unevolved Guan Yinping as lead?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 23, 2016, 01:24:27 PM
If you don't mind that she's only level 46 I can put mine up. Let me know.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 23, 2016, 01:45:15 PM
Demon mask are hard to get  ? Or can I just sell them to make some space ? Evo Carnival is reaaaallly attractive but box size doesn't follow... (well, I could add some space with the free stones I get but stil..)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 23, 2016, 02:12:08 PM
Demon Masks are pretty common. You can probably safely throw those away. I try to keep no more or less than two of every material myself, but those aren't used very often and they're not hard to get more of.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 23, 2016, 02:16:17 PM
Ty !
16 PAL roll : one green dragon fruit and... 2 Keeper of the Rainbow ! So, don't need the tuesday dungeon anymore :D (well, for now... :V)

Now it's time to...rank up !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 23, 2016, 02:20:55 PM
Are you aware of the Dragons Of The Tower trick? It only really applies to people of a specific range of ranks and I din't know if you fall in that range or not at this point, but the third floor of Tower Of Giants has an abnormally good stamina-to-experience ratio. That dungeon is available at half stamina on weekends, which makes the ratio even better. It's a great tool for low-rank players to let them rank up a lot.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 23, 2016, 02:28:03 PM
Yeah I know about it, but it's more for <60 rank right ? I'm 58 and I wan run Hyperion Lava Flow - Lava Tube pretty much consistently, which have a 520xp/stam ratio
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 23, 2016, 03:15:17 PM
If i remember correct Dragons of the Tower at half stamina is good until rank 90.....

And by "good" i mean "if you run it non-stop you will rank up before depleting your stamina"

EDIT: just checked, i was right. AT HALF STAMINA, you can abuse it till rank 90
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Pesco on January 23, 2016, 04:27:48 PM
I still used it to micromanage my stam at rank 200.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 23, 2016, 05:06:22 PM
commander, could you put up Guan Yinping now?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 23, 2016, 05:23:36 PM
commander, could you put up Guan Yinping now?

She's up now. Sorry about the delay.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 23, 2016, 05:59:42 PM
She's up now. Sorry about the delay.

Aaaand done  :D Thanks!

TIME TO FINALLY EVOLVE A BUNCH OF USELESS TRASH! (that sounds kinda anticlimatic..... :V)

EDIT: Wait, is Xuanzang's <20 dungeon gone too, replaced by Journey to the West? Or they are both available?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 23, 2016, 06:39:45 PM
EDIT: Wait, is Xuanzang's <20 dungeon gone too, replaced by Journey to the West? Or they are both available?

It's been gone ever since journey to the west hit.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 23, 2016, 07:38:30 PM
How to hilariously trivialize RO Ace:

Halloween Thoth&Sopdet/Halloween Izanami x3/Xmas Lilith/rdj's batman
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Janitor Morgan on January 23, 2016, 10:39:14 PM
I'd actually only put Batman up for guerilla Gaia but I'm glad he helped out elsewhere too!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 23, 2016, 11:42:04 PM
(http://i.imgur.com/Yz3fxbE.jpg)

PUZZLES AND DRAGONS IS A FUN AND RELAXING GAME


(http://i.imgur.com/6ngCLHl.jpg)
get the fuck outta here

lifive your ass is next
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 24, 2016, 05:14:01 AM
(http://imgur.com/cM1UEQR.jpg)

Yaaaay.

With this my Beyzul is now Beyzul. He's my second ultramax monster, which is... Weird.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 24, 2016, 06:28:38 AM
I find myself wondering how many of those are in the wild, penta'd Beyzuls.  Wangrens too, to a lesser extent, but mostly curious about Beyzuls just because I actually see him used(namely here, by you).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 24, 2016, 06:52:53 AM
kouryu challenge

oops i tried this and got eaten by haku
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 24, 2016, 09:58:09 AM
oops i tried this and got eaten by haku

ok nvm I ate her this time

(http://i.imgur.com/4fpJPWx.png) (http://i.imgur.com/p9GXMYN.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Akala on January 24, 2016, 03:01:44 PM
Mhhh.. am I right to think that F/L Horus is better than F/F Horus (until I can get Awoken Horus) ?

And should I feed him with 4 Tamadara right now ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 24, 2016, 03:57:28 PM
Mhhh.. am I right to think that F/L Horus is better than F/F Horus (until I can get Awoken Horus) ?

And should I feed him with 4 Tamadara right now ?
F/L is definitely better, yes. 

I do not recall his Awakenings so I cannot judge on that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 24, 2016, 05:30:16 PM
Oh hey, it looks like Santa Clause is just a normal dungeon in the normal descend rotation. I'm kind of surprised actually.

Also 5x4 Kaguya? Fucking seriously? PDX is reporting that it's not no-RCV though, is that true? If it is I should be able to handle it with Gabe, it'll just be slow and sketchy.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 24, 2016, 05:59:09 PM
Also 5x4 Kaguya? Fucking seriously?
welp i guess im not getting those wood resists
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 24, 2016, 06:42:27 PM
I've been trying to decide for a while what I want to do about NepDra's latents. For my Gabriel team I decided to go with mostly stat boosts because that team has a lot of stat modifiers, meaning that I get double or even quadruple duty out of each stat point. Right now the plan is this:

Gabriel: 5x RCV
Reine: 5x RCV
Snow White: Unknown, but possibly 3x HP+2x Delay Resist or 2x HP+3x Delay Resist (none of her stats are really high enough to take full advantage of stat boosts)
Sun Quan: Rainbow resists (he's on multiple teams, so Ra can also use his resists to fend off 100% gravity. Then again, Snow White is now on even more teams)
Beyzul: 5x HP

It's worth noting that one of my common Gabriel pairings, even though it isn't optimal, is Gabriel/I&I. When I use this team the RCV boosts are nearly completely wasted, since it almost always overheals anyway. Because Gabriel/Gabriel and Gabriel/Ryune are more optimal I structured the resists with them in mind, but I don't always use them.

My NepDra team has a lot of overlap with my Gabriel team, so it will inevitably look similar:

NepDra: ???
Reine: 5x RCV
Gabriel: 5x RCV
Snow White*: Whatever I decide to give her for the other team
Alrescha*: ???

*Either of these two can be swapped out for Awoken Orochi situationally

My first inclination is to give NepDra HP boosts because he has huge HP and that will be more useful if I need to use him as a Gabriel sub (although that has yet to actually happen). My logic is kind of that I've already not committed to rainbow resists so I might as well not start now, but then again do they need to be stacked to be better than HP boosts on a team without an HP multiplier? And I also don't have a rainbow resist member on this team, so I might want one for 100% gravities, and I guess that could be NepDra himself. I'm not actually that worried about 100% gravity here since I can just burst past anything I don't like the look of, but it might be useful to be immune to them for stalling if I need to recharge my skills.

Every NepDra friend I have right now with latents has some combination of element resists. Only one of them actually has rainbow resists, one has all dark resists and one has all wood resists. Will I be shooting myself in the foot for potential team dungeon pairings if I don't get resists too? Do people get that picky about who they pair with?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 24, 2016, 07:01:16 PM
usually you just want to stack dark resists for DQ

maybe some wood for parvati too. you gotta do the math yourself :V


basically with latents:

1. calculate your max HP when everyone is hypermaxed with no latents
2. calculate how many dark resists you need to survive DQ's premptive in Arena 1 (and 2 if you want but it probably wont happen without a shield anyways)
3. calculate how many wood resists you need to survive parvati's low hp slap in arena 1. If you have enough room for them with your dark resists, then go for it, otherwise just fuck it
4. with your leftover slots, depending on how many (probably not a lot) you can either use them for HP latents on something beefy, or get rainbow resist on whoever
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 24, 2016, 07:13:59 PM
Oh hey, it looks like Santa Clause is just a normal dungeon in the normal descend rotation. I'm kind of surprised actually.

Also 5x4 Kaguya? Fucking seriously? PDX is reporting that it's not no-RCV though, is that true? If it is I should be able to handle it with Gabe, it'll just be slow and sketchy.

It does indeed have heart orbs, but remember that it is 5x4, so you may very likely go several turns without heart drops.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 24, 2016, 07:20:05 PM
usually you just want to stack dark resists for DQ

maybe some wood for parvati too. you gotta do the math yourself :V


basically with latents:

1. calculate your max HP when everyone is hypermaxed with no latents
2. calculate how many dark resists you need to survive DQ's premptive in Arena 1 (and 2 if you want but it probably wont happen without a shield anyways)
3. calculate how many wood resists you need to survive parvati's low hp slap in arena 1. If you have enough room for them with your dark resists, then go for it, otherwise just fuck it
4. with your leftover slots, depending on how many (probably not a lot) you can either use them for HP latents on something beefy, or get rainbow resist on whoever

I'll do the math, but since many of my slots are already full from Gabriel's build I don't think I'll be able to fit enough of any one resist to actually help with either of those attacks. I guess I can throw Snow White in there too though, so maybe. I'll look into it.

It does indeed have heart orbs, but remember that it is 5x4, so you may very likely go several turns without heart drops.

I'm not worried about that. As long as there are some hearts I'm bulky enough to handle it with no problems. Or at least that was the case for Hera-Ur and Noah.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 24, 2016, 07:53:38 PM
generally latents make such a small difference that it really doesnt matter what you put

the excepts are having resist latents to survive specific things, or skill delay resists, which btw are great on any haster like Nepdra himself

or like other special cases like RCV on ama
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 24, 2016, 08:15:28 PM
That's another thing, what do you guys think of delay resist Tamadras and investing in them? They're good, obviously. They seem too good as obvious whale bait. As far as we know right now they're still not farmable and aren't planned to be, right? Or is there a way to get them for free that I missed? How many are considered necessary? Seems like it would probably be two, but I don't know if there's anything upcoming that necessitates more. The inevitable progression seems to be that Gungho just continuously tacks on one extra turn of delay to everything to cause people to have to buy more. Right now I can't even afford one of them, much less two, but I'm certainly considering them for when I do have a few more points.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 24, 2016, 08:29:59 PM
That's another thing, what do you guys think of delay resist Tamadras and investing in them? They're good, obviously. They seem too good as obvious whale bait. As far as we know right now they're still not farmable and aren't planned to be, right? Or is there a way to get them for free that I missed? How many are considered necessary? Seems like it would probably be two, but I don't know if there's anything upcoming that necessitates more. The inevitable progression seems to be that Gungho just continuously tacks on one extra turn of delay to everything to cause people to have to buy more. Right now I can't even afford one of them, much less two, but I'm certainly considering them for when I do have a few more points.

Wait for 1/2 latent price for that, which will cut them down to 15000 temporarily.

I'm eyeing them myself, but not in any immediate need because I think they should only be used on a situation you know you'd definitely choke without them otherwise, which needless to say will take some experimentation and probably inevitable losses.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 24, 2016, 08:36:55 PM
uhhhhh

i entered lifive challnege mode

floor 1 HP tama appears

...WHAT???


Quote
- Invades during special events
oh

huh


not like it matters cause i died >_>
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 24, 2016, 10:35:18 PM
I've been running the coin rush dungeons for stones and for personal challenge-- I wanna beat them all, no-stone, on the first try. So far, Devil/Dragon/Hera rushes have been a success.

But now I'm out of coin and the rush set in the challenge descended starts tomorrow, so.......
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 25, 2016, 01:50:06 AM
posting here cuz no monstrike topic :derp:

(http://i.imgur.com/QWc3n43.jpg)
(http://i.imgur.com/1hkOq5b.jpg)
(http://i.imgur.com/F35BQ3a.jpg)
(http://i.imgur.com/F9rgk7i.jpg)
(http://i.imgur.com/wA8vAY0.jpg)

this game 2 ez Kappa
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 25, 2016, 08:39:02 AM
posting here cuz no monstrike topic :derp:

bruh make one
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 25, 2016, 11:34:09 AM
Parvati keeps blocking Beelzebub's full poison board attack so I can't no-sell it with Astaroth.

#opteamproblems


But I still won so all I need now is one more woodpy so I can skillmax Ceres yay
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on January 25, 2016, 12:14:43 PM
(http://i.imgur.com/LpdNngk.jpg)

aww yiss, LINDAMAN
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 25, 2016, 02:36:35 PM
Oh, I probably could have done Devil Rush with Raoh, but if Vampire appeared then RIP HP.

Instead I did Hera and God Rush with Zaerogoo, and Devil and Dragon with Yomidora.

the last issue is, how do you even do Yamato Rush?

Sachi would probably be pleased with this.
(http://imgur.com/KDjEMqx.jpg)
Who needs goddesses when you have dragons?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 25, 2016, 03:31:20 PM
The Gabriel buffs (and putting Snow White on my team) has made Hera Rush laughably easy. I probably don't even need to bring a special team any more.

I'll probably try to do Dragon Rush and Devil Rush with Gabriel too. He's never been able to clear them before, but I think he should be able to now. And he clears Yamato Rush provided I don't roll Tengu AND Fat Dragon (and maybe even if I do).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 25, 2016, 06:51:09 PM
I'll probably try to do Dragon Rush and Devil Rush with Gabriel too. He's never been able to clear them before, but I think he should be able to now. And he clears Yamato Rush provided I don't roll Tengu AND Fat Dragon (and maybe even if I do).

You were able to clip past fatty last time, I assume the attack boost makes this easier.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 25, 2016, 06:56:02 PM
Right, a freestanding Fat Dragon is no problem. But it takes me quite a lot of effort to safely kill Tengu, which means if I have to kill Fat Dragon immediately afterward things could get ugly. I think it depends a lot on my board state.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on January 25, 2016, 07:41:19 PM
Who needs goddesses when you have dragons?

I know right :V

Meanwhile my puzzle life has been pretty monotonous since all I've been doing is trying to work on my Minerva Team, which is kind of annoying but what can you do.

Also it seems like my Vishnu BFF has moved on to Bastet ;_; And this challenge descended is mostly just rushes and SURPRISE the only one I can actually clear is Dragon Rush and even then it's kinda rough. Maybe I could do God Rush with a verdandi co-lead but I gotta try.

Fucking Zeus-Dios, why do you have to have such a big preemptive?

(Now that I think about it I could probably also use kushinada as the co-lead and still get away with it.)

@EDIT:

Fuck me, fatty spawned on the second-to-last wave of dragon rush and I had to pop GZL, that meant that I wasn't able to murder zaerog even with 4 TPAs and a 6 combo.

Oh yeah and even with a hypermaxxed Verdandi friend I'm still 300HP short of surviving Zeus-Dios.

;_;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Ruka on January 26, 2016, 01:08:06 AM
I dunno why, but I am liking this team.

(https://pbs.twimg.com/media/CZm7LY1WYAANmUE.jpg:large)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 26, 2016, 03:23:51 AM
(http://i.imgur.com/ETVuuK5.jpg)

It was a bloody battle. A Fatty Dragon appeared, followed by Kagoogs who never let me have dark orbs.

Then I endured Hino Kagutsuchi for what seemed like eternity, because I thought I needed Dizzy's active up to survive Goemon's preemptive.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 26, 2016, 03:34:39 AM
Oof, I just lost Devil Rush with Gabe/Ryune because I kept trying to conserve actives on him for some stupid reason and kept falling just short of his defense every time I did a mini-burst. I don't know what I did that. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 26, 2016, 01:41:30 PM
(http://i.imgur.com/IPxpu6M.jpg)

Very likely my next candidate for hypermax after Alrescha. Although I've been feeding her all of my Bubpys and she still needs two more, so it'll probably by quite a while before poor Orocho gets skillmax. I feel kind of bad about that, Alrescha will definitely be getting a skillup fodder eventually. But she's a standard sub on a team right now and Orochi isn't, I'm much more likely to need her skill more than once a dungeon, and I'm too impatient to wait for constellation skillups.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 26, 2016, 11:10:27 PM
If I could stop failing at Hel long enough to actually, y'know, beat her, that'd be nice, thanks.

I have yet to clear her stage due to one of any number of idiotic errors on my part and it's actually quite grating knowing that I'm dying so much to a stage I should be walking all over.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 12:14:33 AM
Devil Rush cleared with Gabriel, super easy provided I don't play like a moron. Just Dragon Rush left and then he'll have collected the whole set. This will probably be the hardest one because of Threedia, but I think I can take him now.

I've been talking for a while about a white row team but I haven't been able to decide on a lead. I think I've figured the team out though. The upcoming Awoken Greek buff really tips the scale into making them amazing for me, since they can burst any of the minority of the game that they don't resist and stall on the rest to recharge their burst. That being the case I'm probably going to play to lead with Awoken Venus despite her kind-of-bad active. I plan on the team looking like this:

Awoken Venus/Sun Wukong/Da Qiao/Apollo/Raphael/Awoken Venus

It's got three heartmakers for stalling and a ton of burst potential, a shitload of skillboosts, and decently rounded stats. If it had more reliable status resistance and if Venus had a better skill I think this team could be really special, but as is it's probably pretty fucking strong.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 27, 2016, 09:34:19 AM
New Constellation pantheon AND 1 new GFE!

AND RIGHT NOW I WANT TO SCREAM "GUNGTROLL" AT THE TOP OF MY LUNGS BECAUSE OF THE GFE!

> D/F Attacker + tpa = "FINALLY! THE CARD I WAS WAITING FOR!!!!!"
> not crap RCV = "YES!"
> GODKILLER Awak = "HOLY SHIT YESSS!"

then i noticed 2 more details.......

> GFE (5*) = "oh great, ANOTHER GFE..... because trying to get Satsuki wasn't enough...."

> AS = Randomly spawn 3 Dark and 3 Jammer orbs. Boost Jammer skyfall chance for 1 turn ?????????? WHAT THE HELL IS THAT?!
So if i ever want to use him i'll HAVE to:
- use Satsuki's AS as well 
- hope that his AS doesn't remove vital off-color orbs for activation
- have to deal with trash loitering around afterward (because rainbow leads LOVE random jammers in their boards  :X)

WHAT THE ACTUAL F**K, GH?! That AS pretty much kills any use i'd have for him, even with everything else being amazing!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 27, 2016, 10:33:55 AM
> GFE (5*) = "oh great, ANOTHER GFE..... because trying to get Satsuki wasn't enough...."

> AS = Randomly spawn 3 Dark and 3 Jammer orbs. Boost Jammer skyfall chance for 1 turn ?????????? WHAT THE HELL IS THAT?!
So if i ever want to use him i'll HAVE to:
- use Satsuki's AS as well 
- hope that his AS doesn't remove vital off-color orbs for activation
- have to deal with trash loitering around afterward (because rainbow leads LOVE random jammers in their boards  :X)

WHAT THE ACTUAL F**K, GH?! That AS pretty much kills any use i'd have for him, even with everything else being amazing!

Fenrir is meant to be Leader. He uses Jammer orbs, similar to how Hel uses poison. I like the synergy with the new god series.
I wonder how many Jammers it takes to trigger his 10x boost.

Maybe it starts with 3 orbs at 3x and gets one more per orb till you hit 10 jammers?
Trance, help  :D

If I could stop failing at Hel long enough to actually, y'know, beat her, that'd be nice, thanks.

I have yet to clear her stage due to one of any number of idiotic errors on my part and it's actually quite grating knowing that I'm dying so much to a stage I should be walking all over.

I wish she would be easier. I had to try really hard to get her down. Especially since I wasn't able to oneshot her (might be possible now with Ult neph, and a 20% damage increase). Maybe Awoken Haku is easier?
Trance used a Shivadragon to farm her, We don't have the luxus to do so. I'm not sure if I can get past I&I with my row fireteam, even though it has lots of firepower. I could maybe do 7m damage twice in a game (or so). But I won't be able to finish off every stage without getting much damage.
What is your team?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 27, 2016, 11:28:32 AM
Fenrir is meant to be Leader. He uses Jammer orbs, similar to how Hel uses poison. I like the synergy with the new god series.
I wonder how many Jammers it takes to trigger his 10x boost.

I don't mind him being a Leader, i just wish the AS wasn't so useless in any other kind of team.....
There is literally ZERO cards in NA with that setup so i am pretty bummed that it's STILL useless for my team  :(

EDIT: that, and i'm Italian, we are born to complain  :V i once witnessed a friend of mine stubbing a toe against a table and ending up 10 minutes later cursing about 6 different people/public offices. That was amazing even for me  :D
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 02:04:08 PM
I just tried to enter God Rush and the game froze up and went dark right before I got in. I waited ten minutes or so and nothing happened, so I hard to restart my phone to unfreeze it. Big surprise, the game ate my 99 stamiba but kicked me back to the main menu. Yaaaaay...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 27, 2016, 02:15:47 PM
(http://i.imgur.com/edRCNgM.png)

DIE ALREADY YOU JACKASS

(http://i.imgur.com/ih9T2Nk.png)

ALL RUSHES CLEARED WITH ASTAROTH

>:(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 27, 2016, 02:35:20 PM
Nice. I could probably do all the Rushes with Yomidora, but that's not nearly as impressive.

So I have two Shynpy as of today, but I only have two REM light mobs that need skillups. Saria or Arthur? :V

Wow. Never would have thought I don't need light skillups anymore.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 27, 2016, 02:41:25 PM
Arthur, if he's really worth it to you. Saria has farmable skillups. :v
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 03:10:17 PM
The more I look at it the more I don't know if I'm up to clear Dragon Rush with Gabriel. Gabe/I&I is probably out because the HP is too low to tank some stuff, Gabe/Ryune's recovery may be too low to handle Zaerog, and I don't think Gabe/Gabe can kill Threedia. I'll have to map it out and do some damage tests, but I don't think it's gonna happen. And this may be a case where Fat Dragon really is a game over, since I have to burst past two things right before him.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 27, 2016, 03:21:16 PM
The ranking preset team is bl isis loooooollllllll
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 27, 2016, 03:37:13 PM
The ranking preset team is bl isis loooooollllllll

It is time Suikama. You have been waiting for it!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 27, 2016, 04:53:32 PM
Nah, he's a traitor, remember?
= D

I wish she would be easier. I had to try really hard to get her down. Especially since I wasn't able to oneshot her (might be possible now with Ult neph, and a 20% damage increase). Maybe Awoken Haku is easier?
Trance used a Shivadragon to farm her, We don't have the luxus to do so. I'm not sure if I can get past I&I with my row fireteam, even though it has lots of firepower. I could maybe do 7m damage twice in a game (or so). But I won't be able to finish off every stage without getting much damage.
What is your team?
AKarin/Alrescha(needs levels and skillups)/Berry Dragon/SQ or Orochi/DMeta/[AI&I or AKarin] seems to be the most effective variant Ive come up with thus far.

It's not teamcomp issues though, it's entirely user error here.  The team is more than capable of stomping the place as long as I plan actives right and dont puzzle poorly, that latter part being my hangup.  Might just have been an off day though so I wont worry too much.  She's gone now anyway.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 06:38:43 PM
Oh fucking christ, I died to Fat Dragon AGAIN in God Rush this time. I went in with full actives but I got distracted between setting up my burst anddoing it and I forgot to swap to Beyzul. I haven't done that in forever. Between PAD freezing and my own goddamn negligence I just lost a whole day. And does Fat Dragom have a 100% fucking spawn rate? I think I'm 6/6 possible Fat Dragons this week. He's usually the easiest possible spawn, but apparently not when I'm this dumb. Ugh, fuck me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 27, 2016, 06:53:23 PM
Coin Rushes are being removed forever next coin rotation for co-op, so if you want the stones from them, you have about three days...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 27, 2016, 08:16:23 PM
Wait so we're actually getting coop soon? Ohshi
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 08:23:30 PM
Coin Rushes are being removed forever next coin rotation for co-op, so if you want the stones from them, you have about three days...

Good to know, thanks for the info. I never did get around to doing those. Although I just finished these goddamn rushes so maybe I'm not up to do more right now. I don't know.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 27, 2016, 08:47:07 PM
*Maintenance Notice from the Puzzle & Dragons Team*
[Tentative Duration]: 2/3 (Wed) 10:00 PM - 2/4 (Thurs) 6:00 AM (PST)

As of 2/3 (Wed), 10:00 PM (PST), Puzzle & Dragons will be undergoing an update maintenance. During this time, you will not be able to access the game.

This maintenance will expand game functionality, in addition to rotating skills among select monsters. For details on the skill rotations, see here: http://on.fb.me/1S9bfn4

Thank you for playing Puzzle & Dragons, and we apologize for any inconvenience this may cause.

*Maintenance times are still tentative and may change should further needs arise. We will update all users according to any changes. The actual end time may vary depending on the progress of the maintenance work. (https://www.facebook.com/PuzzleAndDragonsOfficial/photos/a.532262196802377.135063.484776928217571/1210656462296277/?type=3)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 09:03:01 PM
Oh god, the comments are so inane. Not that I'm a font of useful input about PAD or anything, but that shit's bad.

Edit: I just did a real quick test of that Awoken Venus team I memtioned, and I would characterize it as "surprisingly horrible". The damage was pathetic. I guess I am still four rows worth of awakenings from the team being done though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on January 27, 2016, 09:42:45 PM
I think you have the resources for a Raph/Ammy team so try that. With Sun Quan I still have 40k hp
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 09:47:34 PM
What's Amaterasu for? Seems like you wodn't be at full health before attacking that frequently, her auto-recovery should be nearly wasted, and the attack would be even lower. And it would have less rows. I guess it would be lock-proof and bind resistant, but it doesn't solve the damage problem at all unless I'm missing something.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on January 27, 2016, 10:06:42 PM
I'm not sure what kind of damage you want. Consistently high or spike?

I haven't had trouble with Raphs stalling power clearing waves.  And this test showed I can spike for 4.5 million, my team isn't done either.

(http://i.imgur.com/P8U6YDyl.jpg) (http://imgur.com/P8U6YDy)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 27, 2016, 10:40:05 PM
I'm not sure what kind of damage you want. Consistently high or spike?

I haven't had trouble with Raphs stalling power clearing waves.  And this test showed I can spike for 4.5 million, my team isn't done either.

(http://i.imgur.com/P8U6YDyl.jpg) (http://imgur.com/P8U6YDy)

Consistent, but consistently higher than I was getting. My team has far more rows than that one and a higher multiplier, although I don't use a damage boost right now. And I don't even have a suitable one, actually. I guess I could use Sun Quan, Venus does boost him. But as pairings with Raphael go, if I was going to use him (and I don't think I will, since that seems like it would be too similar to Gabriel's niche and he's got that locked down) I don't think I would pair with Amaterasu. Not sure what I would pair with, but I don't know that she adds what I want her to.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on January 27, 2016, 11:25:58 PM
If I had to choose, I think I'd look at either another Raph or Saria.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 28, 2016, 01:11:10 AM
Tengu first wave. Spams Destroy.

But it refused.

I run out of 7s to clear Diza's poison.

But it refused.

I forgot coin dungeons had invades so Haku tried to invade for seconds.

But it refused.

Heartstarved on Wada.

But it refused.

Accidentally trip Grudge Howl and get all my skills reset.

But it refused.

Accidentally resurrect Goemon once.

(http://i.imgur.com/RKmnr0w.png) (http://i.imgur.com/4L6q5hA.png) (http://i.imgur.com/oOBVzhz.png)

BUT IT MOTHER EFFING REFUSED.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 28, 2016, 06:32:52 AM
It's no Yamato Rush, but now that's the only one left.

(http://i.imgur.com/vrkMVCS.jpg)

True Dragon Realm cleared!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 28, 2016, 07:02:20 PM
This is by far the strangest event I've ever seen.

(http://img.pad.neocyon.com/attach/2016/01/1FGO9V2GGCDRP2L4PDYU.jpg)

If you roll specifically Eschamali in KR, screenshot it, and send it in, one randomly selected submission wins a trip to the Maldives...

Also, not bad for just three tries...

(http://i.imgur.com/R1VoCuY.png) (http://i.imgur.com/jdxUKfc.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 28, 2016, 07:17:56 PM
The Land of the Rising sun may be closer to me than I thought.  Decided to play once on a whim just because, and while I got good spawns for F 1 and 2(Tengu and DIza, respectively), I still managed to claw my way to Goemon himself.  I will wonder for a while how far I would have made it if I had not failed to knock him under 80% on turn 1, but in any case...I still made it to him, and I still survived Fireworks once.  If I get to where I can tank one from full HP without DMeta's help(Something I THINK I can pull off if I finish plussing my team's HP), that may well prove to be a tipping point for me.

I also find myself immensely happy to have two Orochi, because I think I might want one as B/B for the 5 turn Force since I am seeing some spots where I might need all five turns while in others the faster 4 turns will be helpful.  Learning experiences all around the past couple of days!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 28, 2016, 07:21:30 PM
Must
Get
Eschamali.

;_;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 28, 2016, 11:49:38 PM
(http://i.imgur.com/405rF8J.jpg)

This is it, I finally have him.  :o 1250 Stamina for the Pirates (get through Technicals), 10 tries on Zaerog8 with stupid mistakes (and getting 6 combo on a team without fingers, wuhu)
I wonder how to skill him up though. I'm so bad at doing Zaerog...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 29, 2016, 12:21:39 AM
(http://i.imgur.com/405rF8J.jpg)

This is it, I finally have him.  :o 1250 Stamina for the Pirates (get through Technicals), 10 tries on Zaerog8 with stupid mistakes (and getting 6 combo on a team without fingers, wuhu)
I wonder how to skill him up though. I'm so bad at doing Zaerog...

I'll co-op the dungeon with you to skillup a second Zaerogoo ;)

When Zaerogoo uses his skill delay, does that only affect the active subs? Could you then pass the turn to the other team and not deal with the first phase via poison?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 29, 2016, 01:27:16 AM
seconding desire to coop for z8 skillups pls

mine is max level/awoken at the very least???
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 29, 2016, 01:53:52 AM
im not if i actually want to skill up z8 since i dont really use ayomi and z8 is now evo mat material for stuff
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 29, 2016, 02:08:15 AM
I was planning to do all of the coin Legend Plus rushes real quick before they disappear from the coin rotation, but when I factor in the time it will take to re-earn 25 million coins it kind of doesn't seem worth it any more for five stones. I liked it when we got a shitload of coins every couple weeks from descend challenges, what happened to that?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 29, 2016, 02:12:38 AM
oh wow
will I have two peers here to use Z8 with after co-op hits?
I don't even mind the idea of running the dungeon so many times because holy shit that rank up exp
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 29, 2016, 02:53:53 AM
Ugggghhh Sopdet in LV7 7x6 again are you kidding me

I'll probably do LV9 and 10 first it will be less painful even with how ridiculous they are this time around >___>
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 29, 2016, 03:24:30 AM
I keep getting Fat Dragons (I think I'm 7/7 for recent rushes at this point?) so I decided to throw three spares into Zhou Yu. I have all of the materials I need to evolve him and everything else I need for Awoken Sakuya, so I figured I might as well make her just to try her out versus Ra (and have an outlet for my ridiculously large pile of white orbs). So I fed Zhou Yu, and he ended at level... 51? Descend bosses cap at 50 in their first form, what's going on here? Why does he randomly need twice the experience of any other descend prize? Is this a thing and I just overlooked it? Are they all like that now or something?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 29, 2016, 03:28:40 AM
There are a handful of descend golds that need to go to level 70 before evolving. Zhou Yu, Zhao Yun, and Cauchemar come to mind.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 29, 2016, 04:15:05 AM
Okay, so how do Vishnu and Awoken Shiva actually work in Challenge 10? Specifically, when do they use their insta-kill abilities? PDX has both of them listed as "above 30% HP", but if that's the case then their odds of using a given move don't add up. Is that supposed to be "below 30% HP"? If it is and they've just been writing it wrong this whole time, I'm pretty sure I can do Challenge 10 with Gabriel.

I know I say that like half the time, but I think it's true like half the time. I just rarely have the excess stamina to want to try it a couple of times to get a feel for it over doing something more productive. And honestly I'm not sure I will this time either, since there are a couple of different sources of +eggs in this event and I want to finish Alrescha. But I think Gabriel/Ryune has a really decent shot at this one. The hardest part looks like it'll be threading the needle on Vishnu, damage-wise, which will be really easy to overshoot on a 7x6 board. But if I can pull that off and keep up my recovery with only a 2x multiplier it should work.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on January 29, 2016, 08:36:40 AM
seconding desire to coop for z8 skillups pls

mine is max level/awoken at the very least???

Just fed a dark snow into him, still have 6 light ones to feed :D, also, I have more than 100 +eggs in him already :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 29, 2016, 10:03:06 AM
Uh, so i was like "oh, free 3k mp today from the gift dungeon!".... then Basilisk comes out..... and i main Dark..... and i lack him.....

Is there any reason to keep him (apart for the great art). especially considering i already have 2 uevo Pandora?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 29, 2016, 10:05:41 AM
Not really. Late bloomer dragons are super obsolete in the grand scheme of things. They are *good*, mind, but if you've already got a bunch of REM stuff that's better there's not much reason to keep them around.

Meanwhile, ult Blonia is out and I don't want to ult her until skill rotation. She still needs a few more skillups! >:[
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 29, 2016, 10:41:11 AM
Meanwhile, ult Blonia is out and I don't want to ult her until skill rotation. She still needs a few more skillups! >:[

I have all the mats ready to uevo her and she already have 5 skillups buuuuuut..... i miss ONE water jewel for A.I&I and i want waifu duo first  :smokedcheese: (not to mention they already are half awakened, while blonia is not)

must resist temptation.....  :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 29, 2016, 03:45:14 PM
(http://i.imgur.com/RJvXp22.jpg)

Nice.

(http://i.imgur.com/I4Om2CV.jpg)

Also nice.

Scarlet only needs one more skillup, too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 29, 2016, 03:51:55 PM
(http://i.imgur.com/HcUFgMi.jpg)

Cleared with Gabriel. That took forever, but it was easy. First time I didn't get a Tamadra invade in my first attempt. Probably not going to try again for the invade, I'll just plan on picking it up somewhere else at some point. Although I think NepDra cpuld farm this relatively quickly in retrospect.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Janitor Morgan on January 29, 2016, 06:35:26 PM
(http://i.imgur.com/qK3Xc40l.jpg) (http://i.imgur.com/qK3Xc40.jpg) (http://i.imgur.com/9u6qkX0l.jpg) (http://i.imgur.com/9u6qkX0.jpg)

"we're sorry that we haven't been dropping as many mandrakes as you'd like, we'll give you what you want this time"

(http://i.imgur.com/b8TN8fvl.jpg) (http://i.imgur.com/b8TN8fv.jpg) (http://i.imgur.com/cmrNrjhl.jpg) (http://i.imgur.com/cmrNrjh.jpg)

(http://i.imgur.com/8lH8aRTl.jpg) (http://i.imgur.com/8lH8aRT.jpg) (http://i.imgur.com/7uvG5cUl.jpg) (http://i.imgur.com/7uvG5cU.jpg)

Preparations shall continue.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 29, 2016, 07:58:20 PM
If you were trying to make me jelly of your A.Hades..... you succeeded  :smokedcheese:

Congrats ;)


EDIT: IF THIS IS TRUE MY WALLET MIGHT BE IN SERIOUS DANGER ---> http://www.padpadblog.com/2016/01/bleach-x-pad.html
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 29, 2016, 08:13:23 PM
It's legit, but we probably won't ever get it.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 29, 2016, 10:52:32 PM
Why cant we get cool stuff to ogle for PAD like Divine Gate gets like Vocaloid or Madoka?   Not that we'd get any of it while it was still viable, but still.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 29, 2016, 11:01:24 PM
Why cant we get cool stuff to ogle for PAD like Divine Gate gets.  Not that we'd get any of it while it was still viable, but still.

Didn't Divine Gate get a Madoka Magica collab? Gabriel would love to recruit Sayaka onto his team of magical girls/pretty men/dragon.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 29, 2016, 11:06:24 PM
Oh, I meant "DG gets it so why not PAD?"
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 30, 2016, 02:28:25 AM
[21:19:31] <Edible> Obliterated.
[21:20:03] <Edible> BATMAN IS STRONGER THAN YOU, OLD WHITE GUY

Also, Awoken Loki get!  Now to fish up some tamadras.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 30, 2016, 02:43:04 AM
Heimdall Descended is definitely very slightly harder than it looks on paper because of all of the skill delays, but any close calls I did have were just a result of me playing really recklessly with NepDra. For all of the troll resistance my NepDra team has it's actually really vulnerable to skill delay, so yeah, a pair or trio of resists on Snow White would probably be really handy.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 30, 2016, 02:45:40 AM
Finally Hypermaxed Awoken Loki get

almost time for arena, just need some latents
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 30, 2016, 02:47:38 AM
Two rows and a lot of combos  (http://i.imgur.com/rYkNTWS.jpg)

Three rows and a lot of combos  (http://i.imgur.com/AGTDxHM.jpg)

12 rows on the team is powerful.
Please add more water enemies
I'll OHKO them, too
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 30, 2016, 03:14:06 AM
(http://i.imgur.com/nzKPKgi.jpg)

So yeah, easiest Descend for me in ages.  Gotta clean up Legend for my stone in a bit, but yeah.  Exactly two things can kill me, and one of them won't once I'm more plussed up:  Heaven Lightning, and Holy.  Holy I will never see though because as soon as I get into Heimdallr's battle, uh...

/me points at picture

...stuff like that happens and he kinda just melts.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 30, 2016, 03:25:58 AM
So how come PAD doesn't have MAX MURAI descended (http://strikeshot.net/monster/1798)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 30, 2016, 04:13:35 AM
So how come PAD doesn't have MAX MURAI descended (http://strikeshot.net/monster/1798)

Because he would descend for one second and I would throw him back out.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 30, 2016, 09:07:10 AM
Ohoho. Scarlet is coming again in a few days, and while Sakuya can now invade to try to ruin my day, she never expected Belial to make me skill bind immune now!

Ohohohoho. This last skillup is in the bag.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 30, 2016, 01:45:09 PM
Andromeda's getting a super uevo.  God/Healer/Physical, +1000 HP, additional blue row and TPA awakening.  In addition, her leaderskill goes to 5x with 10 blue orbs matched.

Good news for the rest of the heroes, imo.
C'mon, Machine Pandora.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 30, 2016, 01:58:08 PM
Still don't care about Andromeda. She can still never bother me again. For all of the other heroes though (you know, the ONES I OWN), this is a good precedent.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 30, 2016, 07:36:30 PM
Holy shit so I can use Andromeda to basically farm like shivadra? Yes pls

Also once upon a time I had hopes of beating stuff like Zeus mecha

Lol nope
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 30, 2016, 08:34:03 PM
Holy shit so I can use Andromeda to basically farm like shivadra? Yes pls

She's more like NepDra tbh
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 30, 2016, 10:21:57 PM
So turns out Sopdet in 7x6 is a bit less of a problem when you devote almost all your subs just to beat her BV

Not like the rest of the dungeon is any threat

Also I managed to learn that if you survive Sopdet's OHKO she will indeed start her countdown over again! Raphael MVP
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 30, 2016, 11:02:26 PM
If anyone ever need them, i just got my own maxlvl and maxskilled A.I&I (miss a few tamadras for maxawoken).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 31, 2016, 04:01:57 AM
Okay, so I tried Challenge 10 with Gabriel. It's totally, completely, entirely doable. Maybe even easy. Except for one thing.

Vishnu is impossible.

Gabriel cannot kill Vishnu. Ever. Part of that is my fault. The way I have my team build there's too much of a damage disparity between my strongest unit (Gabe or Reine depending on whether there are any prongs involved) and my weakest (Snow White). My damage is too lopsided so I can't knock him down by half his health bar per attack like I was hoping. Part of it is not directly my fault though. If he wasn't green I could do this. I would be able to chip him past his 10% regeneration, and I would be able to knock chunks out of him consistently without using Beyzul. But as it stands he is green, so he's completely unchippable, so I have to kill him in two turns. Which I can't do. I've been fighting him for almost 90 turns now and it is theoretically possible with an absolutely flawless Ryune board, but even then I have to combo way beyond my pay grade to get giant rows.

I really feel like this is just the game taking a shit on my team. It's almost like Vishnu was formulated specifically to beat Gabriel. I know just about everyone struggles with him, but as a stall team I should have an edge when it comes to the enemies who can't be bursted just like burst teams have an edge against things like Satan. But nope, he's got exact counters to everything I can do. And he's in virtually all endgame content, which means Gabriel just can't ever clear anything in the challenge 10/ultimate arena range.

orz

I mean, I haven't lost yet. Maybe I'll get extremely lucky, but it's much more likely the RNG on his attack patterns and the orb drops will align against me before then. But if it comes down to it

and this is absolute madness so I shouldn't even ask

does he renew his shield after 999 turns are up? :V

 :colonveeplusalpha:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 04:06:11 AM
remember when i used to bitch about wood bosses being 2op4isis

yep still applies, although the MP water machina waifu does help if you can afford her
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 31, 2016, 04:13:00 AM
does he renew his shield after 999 turns are up? :V
<trancehime> iirc yes.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 31, 2016, 04:34:00 AM
I lost after 249 turns. At one point I had him as low as ~40% and might have gotten him further (and died because of it I'm sure) if I hadn't healed him with Gabriel going over 2 million damage.

Fuck you, PAD. That wasn't fun. This isn't fun. I feel like I'm getting a real clear "Your play style isn't valid, fuck you" message here.

Edit: Sorry for being so cranky. I'm just mad because I thought I could do something cool for once and I was wrong. Ignore me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 31, 2016, 04:53:44 AM
It's less the playstyle and more either "whoops you picked a BAAAAD color for that" or "maybe back to the drawing board for new strats".

Pick yourself up, figure out if there's some way to rectify your issues you had, then go back at a later Challenge and kick Vish to the curb!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 31, 2016, 07:53:24 AM
If he wasn't green I could do this.

You do realize that there is actually a way to change this, if not immediately available due to funds...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 08:02:05 AM
SKILL FUSION WHAT THE FUCK

YOU GET A DKALI ACTIVE AND YOU GET A DKALI ACTIVE EVERYONE GETS A DKALI ACTIVE

Also holy moly ult urd is hot :V


Huh looks like the second inherted skill has a CD penalty equal to their base CD

Which means Isis is one of the best inherters BV

And also gunma lol
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on January 31, 2016, 08:22:27 AM
Also holy moly ult urd is hot :V

for once yeah

jesus shit not gonna lie urd stepped her game way up
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 31, 2016, 08:49:27 AM
AWOKEN PANDORA AND SUPER ULT URD SO PRETTY AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


Also I did roll godfest, and went 3/4 unique rolls:
1) Arcline (instasell, Sun Quan is better for healers and Thor is better for Light)
2) Amaterasu (finishing off JP1 collection, and I've been wanting Awoken Ammy as a sink for my shynpy overload)
3) Kaede (a little too late for me to really need her, but definitely some of my favorite art ever and I'd love to raise her. A shame her skillup will be changed to Sonias soon most likely...)
4) Pollux (super pretty and I guess the game wants me to step my Light game up)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on January 31, 2016, 09:07:38 AM
i propose we start riots for awoken taquito

if we're loud enough i might atleast get a chance to fly to japan to punch yamap
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 31, 2016, 09:41:36 AM
I'm beginning to think yamap had a traumatic fire experience as a child and that's why fire is super neglected and forever doomed to farming teams
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on January 31, 2016, 10:20:51 AM
People on other forums are already firing up discussions over A.Pandora possibly screwing up other teams like Yomidra (since she would enjoy D/D Haku, instead of Awoken)
I look at my 2 Pandora AND 2 Haku...... and laugh uncontrollably  :smug:

That AS fusion looks incredibly game-changing.... there will be horrific requirements i'm sure  :V


EDIT: Uh, did my one yoloroll for this godfest and out come..... FREYR. But the only real fire team i possess is A.Shiva.

Is A.Freyr useful as a sub for A.Shiva?
I mean, he boost fire and have 2 TPA so he certainly fit well but i already have:

Hino Kagutsuchi
Set
Valen
Urd
Cao Cao
Rozuel
Yamato Takeru

i practically have all the best subs bar Femme.... would Freyr ever get a spot?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Ruka on January 31, 2016, 01:00:46 PM
Decided to roll until I got tired or ran out of gems.

Sakuya (ok. Not bad)
Red Tsubaki (good)

And....

(http://pbs.twimg.com/media/CaDM7riUsAI1p3n.jpg)

HOLY SHEAT
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on January 31, 2016, 01:52:57 PM
One roll, and not bad at all.

>GOdin

About time I get one of the normal ones of him.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 31, 2016, 04:22:15 PM
It's less the playstyle and more either "whoops you picked a BAAAAD color for that" or "maybe back to the drawing board for new strats".

Pick yourself up, figure out if there's some way to rectify your issues you had, then go back at a later Challenge and kick Vish to the curb!

Once again I'm getting less of a "bad color for that" feel and a "bad color period" vibe from the game right now. Every game design sensibility I have is driven fucking crazy by the fact that this game has five colors and two of them are just straight up, literally better than the others.

Maybe I'll figure it out, but right now the answer looks like "don't play the shitty useless colors" and I'm not really okay with that. I'm sorry, this is just me being cranky some more, please disregard it.

You do realize that there is actually a way to change this, if not immediately available due to funds...

Yeah, potentially. But there are two problems with that. One is the aforementioned funds, since I couldn't be farther away from affording one of those right now. And the other is the fact that my team is pretty tight on actives already. It's not like I just have a useless member who doesn't do anything that I can cut to handle one specific enemy, especially since I have to deal with Shiva afterward. Maybe that inflexibility means my team just sucks and will never succeed, but I don't have room. Except...

SKILL FUSION WHAT THE FUCK

I will refrain from commenting on this until we know more about it.

Also holy moly ult urd is hot :V

Goddamn, yeah she is.  :V

Also decided to do one REM pull today because my 600 day login bonus is soon and I actually kind of really like the constellations, so another one of those (especially black or red to replace the black and red Valkyries I really wish I had but don't) would be great.

-Castor

Yaaaaaay. Once we have some skillups for these I feel like this guy opens a lot of doors for black teams. My black monsters have been split down the middle between rows and prongs for a long time, and he plays well with both.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 05:20:39 PM
Wow C10 this time was actually pretty fun, although it did help a lot that I didnt get screwed over by skyfalls this time.

Used DKali, Okuni, Kushi, EXHYDRA as subs, which just goes to show that despite all the meta changes, delay is actually still the most OP active if there are no status shields

I also like 7x6 more than 6x5 because there's much less chance of orb trolls and way more board to solve. Like going Vishnu into Shiva was super tense since I had to solve a board that was flooded with jammers with no active but it was still clearly possible thanks to 7x6. It was also a lot more possible to get by with just one DKali active because again, low chance of orbtroll


also incoming wall of text on skill fusion because every time gungho announced a new mechanic i just cant help myself

and also because it's basically the biggest isis buff ever (and likely not so much for everyone else)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on January 31, 2016, 05:32:25 PM
I think it would be a good idea to reserve assumptions on the mechanic until we know precisely how it works :P
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on January 31, 2016, 06:48:14 PM
no eschamali ;_;

come back eschamali, I didn't mean what I said ;_;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 31, 2016, 07:13:22 PM
It just occurred to me that Shinji is a marginally acceptable NepDra sub. I can't really justify cutting something for him, but I really want to...

Edit: Just spent a long-ass time tinkering with my PADHerder and it should be up to date for the moment. Not that anyone probably cares, but if for some reason you do now's the time to look at it before it becomes woefully incorrect again.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 09:04:31 PM
I think it would be a good idea to reserve assumptions on the mechanic until we know precisely how it works :P
too late :getdown:

So here are the facts that are known so far

So gameplay wise the only thing we don't know is how you get to pick one active over the other in battle.
I think that either :
a. there's some way of picking when both cds are charged, like double tapping on the card for the second active or something. However from the screenshot  (http://i.imgur.com/iU9W0WV.jpg)it doesn't look like there's another button.
Or
b. the second cd basically takes over the first when you've charged enough. So like at turn 3-9 Isis has her shield, but at turn 10+ her active is replaced with DKali.

If the first is true that would actually be quite OP. Not only does every card get potential unparalleled utility (like Ra Dra with DKali active, Sakuya with LKali active, etc.) skill delays basically become useless since your second skill protects your first from ever being delayed unless gungho starts adding 10+ cd delays. Also you'll have up to 20 actives to pick from in coop mode LMAO
If the second is true, then on top of the fact that the CDs get added, this makes the skill inheritance system actually pretty useless for most cards. For cards that have crucial actives like dkali, you don't want to risk having your active being replaced at a bad moment. Meanwhile for Isis it's not such a big deal if her active gets replaced, especially if its by something like a stronger shield (Indra active on Isis yess plsssss). It would also make Gunma a very interesting sub as it basically becomes an option to add whatever active you want with only a 1 cd penalty

Hey trance can you translate this image :derp: http://i.imgur.com/iU9W0WV.jpg
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 31, 2016, 09:14:43 PM
From what I've read it's close to your 2nd assumption.
So you'd go --(3 turns later) --> Quick Guard --(10 turns later) --> All drop change --(3 turns later)---> Quick guard ---->.... (repeat)

Which does make it seem annoying as you might get Quick Guard when you needed the board flush, or All Drop change when you needed to unbind.

However, they did also say the details will be revealed on the 2/19 stream so nothing is set in stone until then.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 31, 2016, 09:16:27 PM
One other thing I should add, is that this greatly benefits stall/tank teams, as they can easily tank out for the additional CD if it is needed for a crucial breakpoint, like say if ccool wanted to put Charite's active on gabe. 20+ turns to use it that one time is no big deal, since you're probably just going to use it that one time and then gabe's regular active the rest of the way.

What concerns me more is how the actives can be selected. I hope they're both just available all the time since using one resets both anyway, because I have heard silly stuff like "it swaps every turn", which would just be horrendously stupid.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on January 31, 2016, 09:28:04 PM
Okay, I said I wouldn't comment until I know more, but I'll say this: If it does indeed disable the original skill at least some of the time I think it will be very cumbersome, even on a stall team that can play defensively to wait for it to become available. I stalled on Vishnu for 249 turns yesterday, and during that time I needed all of my actives much of the time to stay alive. If, for example, Snow White's heartmaking phased in and out of usability periodically throughout the fight it would have made things much more difficult. However I might have been able to win if I had had that option, so it may have been worth it.

There are all sorts of implications of that and I really shouldn't get into them right now, but I think it's safe to say if it does work that way I would have no problem putting the blue puppet's active on Reine. And then probably investing heavily in water resist latents, probably overwriting many of my existing latents to do so.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 31, 2016, 09:50:23 PM
What concerns me more is how the actives can be selected. I hope they're both just available all the time since using one resets both anyway, because I have heard silly stuff like "it swaps every turn", which would just be horrendously stupid.
http://i.imgur.com/iU9W0WV.jpg

fyi, the image suikama linked to says

Skill 2: All Drop Change
Change all drops to 5 colors+heart
10 turns until it can be next used (the usual text on skills, I'm not sure what the wording's like on NA PAD)
Would you like to use skill 2?
[Activate] [Cancel]
______________________________________________
Skill 1: Quick Guard
3 turns until skill 1 can be used

I'm not sure if making both skills available would be too OP but having them alternate sounds really stupid to me, and encourages people to raise like different Isis, one with just quick guard, one with all drop change, just for different situations, which is probably what they wanted...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 10:02:35 PM
fyi, the image suikama linked to says

Skill 2: All Drop Change
Change all drops to 5 colors+heart
10 turns until it can be next used (the usual text on skills, I'm not sure what the wording's like on NA PAD)
Would you like to use skill 2?
[Activate] [Cancel]
______________________________________________
Skill 1: Quick Guard
3 turns until skill 1 can be used

I'm not sure if making both skills available would be too OP but having them alternate sounds really stupid to me, and encourages people to raise like different Isis, one with just quick guard, one with all drop change, just for different situations, which is probably what they wanted...
Yeah I had a feeling it said something like that, which is what lead me to think the second skill overrides the first when charged, since there's no button to switch actives. I mean on top of that in the picture you can see a second border surrounding the cards that have thier second active charged.

Also yeah either way this encourages having dupes, which isn't necessarily a bad thing for people who keep rolling a million dupes


Also cards that take advantage of this feature the most (especially assuming the second skill overrides the first):

Unless they make it only works for REM cards though. They obviously have to have some system that prevent you from just using easy farm mats to give actives to whoever you want. Maybe it will be like guaranteed skillups in that you can only transfer skills of a max leveled ultimate evo card, and since it's gungho you'll probably have to max skill both skills at the same time as well before you can do it, and maybe buy a special transfer item for MP on top of that[/list]
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 11:18:18 PM
Okay, I said I wouldn't comment until I know more, but I'll say this: If it does indeed disable the original skill at least some of the time I think it will be very cumbersome, even on a stall team that can play defensively to wait for it to become available. I stalled on Vishnu for 249 turns yesterday, and during that time I needed all of my actives much of the time to stay alive. If, for example, Snow White's heartmaking phased in and out of usability periodically throughout the fight it would have made things much more difficult. However I might have been able to win if I had had that option, so it may have been worth it.

There are all sorts of implications of that and I really shouldn't get into them right now, but I think it's safe to say if it does work that way I would have no problem putting the blue puppet's active on Reine. And then probably investing heavily in water resist latents, probably overwriting many of my existing latents to do so.
Before you screw yourself on latents, fyi the puppets change enemies into the att they are good against, so you'd want FIRE resists not water
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on January 31, 2016, 11:22:33 PM
Skill 2: All Drop Change
Change all drops to 5 colors+heart
10 turns until it can be next used (the usual text on skills, I'm not sure what the wording's like on NA PAD)
Would you like to use skill 2?
[Activate] [Cancel]
______________________________________________
Skill 1: Quick Guard
3 turns until skill 1 can be used

That seems really dumb... so the moment one is charged, it starts charging the other one??? I feel like it should just use an internal charge counter and have both actives be available like a super meter, with the second skill on the notably longer CD... it still wouldn't mean you can use it on anybody since it would use up all the charges for either one, but it would allow less-meta teams to finally punch through stuff without some silly alternation mechanic.

Also, this is how it's worded on NA PAD...

(http://i.imgur.com/7T2wzjE.png)

I can't wait to be able to have Alraune cast God Gravity or Wrath of God on Kali so I can finally beat Arena...

Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on January 31, 2016, 11:24:16 PM
Yo CCool when do we see Freezing Shift on Neptunedora starts?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on January 31, 2016, 11:40:14 PM
oh wait somehow i read that wrong

...so it sounds like it does rotate?

well i guess it becomes a game a skill timer management then?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on January 31, 2016, 11:46:13 PM
Tbh though this sounds very weird right now
The idea itself would benefit bastet alot because her active is currently to nullify time reduction used by very selective bosses and is otherwise only a LS trigger.
Any other alternative active would bump her potential by alot.
Such a mechanics also lets more teams has a better chance at stuff like arena because MPDras pretty much force you to have an ignore-def skill so viable parties are very limited right now. It's impossible for many teams to simply fit all the utility they need for arena within 6 actives.

I hope they do manage to make this work
It's a huge interesting change but a wrong step can break PAD.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 12:20:25 AM
Yo CCool when do we see Freezing Shift on Neptunedora starts?

Uh.

Oh.

Probably never, because I really hope that doesn't actually work.

And I will never abandon Beyzul! Never! Unless it turns out that does work.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 01:11:38 AM
oh i totally forgot i have a pandora

awoken pandora might actually be interesting since i dont have FA luci
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 01:20:23 AM
Got another roll, got Unicorn Rider.  I'm ok with this.

My recent gold rate has been pretty good, have I think a ~7 streak going.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 01, 2016, 01:26:33 AM
I looked it up and got really interested to play, went to the Google Playstore and then:

"This App isn't available in your country."
;-; No fair.... It seems so cool, isn't there any other way ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 01:39:57 AM
So regarding Freezing Shift Neptune Dragon isn't that good after all. I assume swapping back would take what, 22 turns? A lot of the utility of Beyzul comes from the fact that you can quickly change back after he's done his job. Although NepDra/Ryune would obviously be a lot more stable than Beyzul/Ryube for stalling I guess.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 01:54:29 AM
so i was thinking about what actives would be great to add to other cards

stuff like delays, gravities, shields, true damage, and damage enhance

damage enhance

with cards

like


muse





 :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 01, 2016, 02:08:44 AM
I looked it up and got really interested to play, went to the google Playstore and then:

"This App isn't available in your country."
;-; No fair.... It seems so cool, isn't there any other way ?

Download the .apk for whichever server you want to play on outside of the play store and install it that way. A bit of a hassle but doable.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 02:26:10 AM
so i was thinking about what actives would be great to add to other cards

stuff like delays, gravities, shields, true damage, and damage enhance

damage enhance

bruh bring back muscle enhancement...

EDIT: draggie active would not be bad for radra bullshit either
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 03:14:11 AM
A warning to everyone thinking about doing kaguya 5x4

Don't

Just don't

Unless you have a clear plan and a fully hypermax shivadra team or something just don't even fucking think about it

Just walk away and pretend it doesn't exist

It's not worth the loss of sanity

I got the clear but lost my soul


Okay if you main a stall team like Lucifer or gab or we I think you'd actually be fine but other than that NOPE
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 03:26:39 AM
Yeah it's a guaranteed clear for stall teams. It's a little slow but you can't lose.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 03:39:51 AM
Hmm maybe awoken ama is perfect?

Nothing really hits that hard

Alright I finally have a use for this girl

HEY MOOGS WANNA BE MY BF
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 01, 2016, 04:14:52 AM
(http://i.imgur.com/qD6gzJ8.jpg) (http://i.imgur.com/j3T0fMs.jpg)

hi
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 04:52:04 AM
That was fast.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on February 01, 2016, 05:05:50 AM
HEY MOOGS WANNA BE MY BF

AAmmy kicks Kaguya in the NEET easy, in fact she makes all No RCV dungeons absolutely free.

I'm kinda disappointed in Super Raph, after having such high hopes it's really turned me off of the game.  I'm in a slump in general though so we'll see how I feel later.

OH

My AAmmy is super hyper sonic maxed, please replace LMeta with her on my listing.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 05:14:25 AM
Kaguya actually has rcv in coins, but no awaken + 5x4 is unbearable

> a skill inherited skill that can be equipped with two, but when the second of the skill becomes a usable state, the first of skill can not be used. If you want to use the first of skill attention is require

So according to game8 I was right :V
Best girl is now best sub
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 05:43:16 AM
I seriously hope they're wrong.  That'd be terrible otherwise.  The way it SHOULD be (IMO) is this:

CD of skill 1 charges:  Skill 1 usable, CD resets.

CD of skill 1 + added CD of skill 2 charges:  Can pick one, use, CD resets.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 01, 2016, 05:49:58 AM

CD of skill 1 + added CD of skill 2 charges:  Can pick one, use, CD resets.

there's no way to know for sure but currently the UI doesn't support choosing the skill
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 05:52:25 AM
I seriously hope they're wrong.  That'd be terrible otherwise.  The way it SHOULD be (IMO) is this:

CD of skill 1 charges:  Skill 1 usable, CD resets.

CD of skill 1 + added CD of skill 2 charges:  Can pick one, use, CD resets.

I much prefer it the way it actually works. The way you're describing has no drawback (if I'm reading it right) which makes it an absolute requirement for every single monster to make use of this mechanic. And presumably tremendously power creeps the game. A much more limited system with a serious drawback makes it a real choice whether or not to use the new mechanic and power creeps much less severely.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 06:58:19 AM
Fair enough I suppose.  I guess I was just disappointed because it really won't add anything for me due to how finicky it'll wind up being, but I hope the rest of you make good use of it!

(Assuming it does in fact work like that, which upon further thought is the most likely due to the evidence currently available.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: qMyon on February 01, 2016, 08:32:10 AM
Rolled twice and picked up one Zeta Hydra skillup and a DMeta. Nice to save for later.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 08:34:15 AM
The switching thing seems a bit obscene because it adds another dimension of rng to the game. What if you get unlucky and have to blow all your skills to get by, but the right one isn't up? Or what if your skills have haste attached to them, and using them would put you in a catch-22 where you can't because it would rotate out crucial abilities for that moment.

I feel like you should be able to choose on some level... having it just change almost entirely out of your control is just too large a hindrance... I can already see it. People with quick skills would have to open a very short window to use it, and given the strength of enemies nowadays, this is nigh impossible in certain areas. People charge big second skills, but because they used a not-spike team, they took a bit too long to beat the enemy so now they're stuck with the first skill again and all their effort to charge the second is wasted.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 01, 2016, 09:27:36 AM
I'm just not thinking about it until it becomes mandatory. Though, adding something like Red Riding Hood to Belial sounds delightful for Raoh.

If your team has six useful active skills already, why stress about it?

Meanwhile.
(http://imgur.com/6ZiNIb1.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 09:56:31 AM
It's less "does my team have six useful actives already" and more "they're not enough to clear stuff like arena", which is the problem people like me and ccool face, and what I feel this should ultimately fix.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 01, 2016, 11:06:05 AM
Did a few more pulls and got Famiel and Baal out of it (thus finishing my Archdemon set as well). Sold dupes of Exa-hydra, Izanagi, and Marine Rider. I'm done now.

rip Scheat and Eschamali. You enticed me, but failed me. :fail:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 12:39:55 PM
Oh no, Scarlet's back. Well, guess I have to throw myself at her all day until I win now. Maybe I can do it. Maybe. I don't have, you know, a plan, so... Hmm.

Meanwhile, decided to do at least one more REM pull, and to keep going until I don't get a gold.

-Sanada Yumikura
-Mitsuki

Huh. He seems pretty solid, although I don't really have a red rows team. And she's the last sticker girl I didn't have. I want to use the rest of my stones because I want Archangels 2, but I also want New Year Medjed. Those are still coming out, right? Soon hopefully?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 01, 2016, 02:15:43 PM
Another random thought

Ralph active on any color row team you want

Might be especially good on Neptune dragon


I think skill inheritance is going to be a good thing since it lets you have additional utility on your core team plus gives some room for customization and creativity

That is until gungho makes more impossible dungeons that require specific builds and like 10 different 6 star gfe but at least we can enjoy it for now :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 02:20:34 PM
So yup, three Scarlet attempts so far have been completely unable to get past the second floor. Even with great boards I keep falling short.

And in thinking about the secondary actives discussion from yesterday, now I realize the following things:

-There are as many as three actives I might be willing to lose complete control over on my Gabriel team: Reine, Beyzul, and my friend lead.

-Putting a puppet active on Reine might be overcomplicating things. Much of the same work could be done by a gravity. Then again, on Vishnu I would need to follow up with a heartbreak to secure a kill from a gravity, so that might be a better fit for Beyzul. I can't think of a case where I would need to swap immediately after a gravity.

-If I could manage to get a Ryune or even I&I friend with a Raphael active I would be able to do some crazy shit.

-This shit has the potential to create some unreal power creep fallout.

Edit: Are we aware of any drawback to putting "strict upgrade" skills on cards? For example, is there any way putting Alrescha's active on Reine could bite me in the ass? Is it just a case of her active getting swapped out for a better one if I wait long enough, or would her original active somehow become slower? I shouldn't be theorycrafting this mechanic I don't understand but I aaaam...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 01, 2016, 04:17:25 PM
Since it's still in the air how exactly it will work we can only guess but there is something i want to point out:

-Putting a puppet active on Reine

Keep in mind that for the moment it seems the "donor" of the AS will be sacrificed.
You are literally talking about using a 250k MP card as FOOD...... unless there is some Arena-melting trick that would become available doing so, i wouldn't even think about it......


Pop quiz! What happens when you finally have 2 maxskilled LKali in your A.Kirin team and 99 stamina?
Answer: You 0-stone this dungeon while giving the finger to the RNG and its fuck-you-up-at-the-worst-moment boards

(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-01-31-22-33-03_zpshmluxiec.png)

Pop quiz #2! What do you do to celebrate getting one over the RNG?
Answer: YOU BUY THIS MOTH*******ER  8)

(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-01-15-34-40_zpsxcfgarix.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 04:27:07 PM
Keep in mind that for the moment it seems the "donor" of the AS will be sacrificed.
You are literally talking about using a 250k MP card as FOOD...... unless there is some Arena-melting trick that would become available doing so, i wouldn't even think about it......

The only thing the puppets are good for is tgeir active. I have no reservations about putting that active on a better monster if need be. And as it stands right now, not knowing anything concrete about this mechanic, I think it's safe to consider it "arena-melting".

But again, I think this can be handled just about as well with a farmable active (ZeusHera). And I still shouldn't say anything because we still don't know how anything works. And yet here I am. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 04:30:04 PM
Keep in mind that for the moment it seems the "donor" of the AS will be sacrificed.

There is almost no basis for this. All we know is that another card will be required for it, but the fate of the card is unknown. Some people are theorizing some kind of "equip" or "link" system might be possible due to the Gacha Laws, but we will find out for sure in a few days.

But again, I think this can be handled just about as well with a farmable active (ZeusHera). And I still shouldn't say anything because we still don't know how anything works. And yet here I am. :V

To be fair, this is the biggest change since Awakenings hit the game for the first time, so it's not a bad thing to talk about it. This could be what us less powerful players need to get the edge over the endgame.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on February 01, 2016, 04:46:37 PM
I will use Apocalypse to finally have my healer 7 star.  Putting it on Da Qiao is a direct upgrade.

Also Attack Stance -> Double Atk Stance should work nicely for the Valkyries
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 01, 2016, 05:08:05 PM
Oh man, Apoc's active on a not-mediocre card?  Yes please.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 01, 2016, 05:59:39 PM
There is almost no basis for this. All we know is that another card will be required for it, but the fate of the card is unknown. Some people are theorizing some kind of "equip" or "link" system might be possible due to the Gacha Laws, but we will find out for sure in a few days.

To pour fire on this spec, this is also the common trend a lot of games (including Divine Gate, a gungho related) have been making.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 01, 2016, 06:00:49 PM
TAMADRApurin active on Awoken Thor?

gungho
please make hello kitty viable again

The rate of +egg drops on Scarlet is rather acceptable. I'll probably keep farming her today and think about a mono-Scarlet team.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 06:06:31 PM
Gaaaaah fucking Scarlet aaaaaah! I got so close to getting past that fucking shitty demon but I fell JUST short due to user error. I got a couple more tries in me today, but I have a plan now at least. This should work, and hopefully fairly consistently once I stop being stupid.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 01, 2016, 06:24:34 PM
Okay I lied I did one more pull

>ROdin #3

wha
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 06:46:54 PM
Oh god that blue samurai is so fucking good for NepDra I can't fight the urge to do more pulls. Sorry New Years, you waited too long to get here.

-PADZ shit
-Lumiel

Is Lumiel good for much aside from cuteness? I'm having trouble evaluating her.

Probably one more pull later. I reserve the right to ragestone for Scarlet stamina if necessary.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 01, 2016, 07:02:54 PM
Is Lumiel good for much aside from cuteness? I'm having trouble evaluating her.

She's an unbindable fullboard changer with 3 TPA and good typings.  I'd say she's good for a lot.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 07:19:57 PM
Yeah I guess I just hate full boards. Aside from Kali or two-color board changes they always freak me out. I've never tried a four-color board change though.

As for being bindproof, there are only certain cards I really value that highly on and this doesn't seem like one.

I've been kind of wanting to try an Okuninushi team though and she seems great for him.

Okuninushi/Lumiel/Satsuki/Castor/Hallowizanami/Okuninushi or some shit might be cool.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 01, 2016, 08:40:03 PM
Lumiel is very solid, no doubt. And easy to skill up from Surtr's dungeon.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 10:38:33 PM
Decided to do a slight impression of the commander and use his Gabe as a friend lead. 

(http://i.imgur.com/v4D0kUk.jpg)

It definitely worked, but maaaan did this take a while.  Didnt help I kept triggering Follow Repair.  Havimg to take like 2 or 3 Limit Bursts was...interesting, to say the least.

This is definitely effective but I will need practice if I'm to make it do as much as it prob can for me.

(Team is weird because I forgot to switch it from my lv 7 run)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 11:07:21 PM
Yeah, a big part of softcore stall like that (as opposed to the hardcore Lucifer Morning Star/Gravity kind) is knowing when you can afford to just pop all your actives and kill a dude to save yourself some time. But if enemy placement is weird or there's a lot of green involved that can get impractical and things can get slow. Definitely take the time to figure out what the minimun damage from popping all actives is so you can end the dungeon without wasting time chipping them further than is necessary.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 01, 2016, 11:08:53 PM
Download the .apk for whichever server you want to play on outside of the play store and install it that way. A bit of a hassle but doable.
Thanks a lot, the game is so fun.
And by the way is a Avalon Drake a good starter
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 11:17:57 PM
Thanks a lot, the game is so fun.
And by the way is a Avalon Drake a good starter
Mm...More suitable to midgame if anything; Avalon Drake is more of a mid-tier sub IMO, especially since until you evolve him he only boosts God-types as a leader, which is very limiting especially at the beginning of the game.  (His evolved form, however, boosts all Wood-attribute cards as well as God-types so as long as the team members fit one of those two categories they get the boost)

It's up to you if you want to reroll or not(Most people recommend doing so for an easier start to the game, I'm in the minority and do not because it's entirely unnecessary if you keep at it and roll when you get a good chance); you might be able to squeeze another pull or two today if you gather stones quickly enough by clearing stages, so see what you get from pulling the REM if you get another set of 5 before today's out if you decide not to reroll your account by uninstalling/reinstalling. (Right now there's a Godfest on, as you might have noticed, so it's an opportune time to roll.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 01, 2016, 11:34:21 PM
(http://i.imgur.com/kaHpts2.jpg)

AAAAHAHAHAHA! BURN MOTHERFUCKER, BURN!

I mean

FREEZE YOU FUCKING SCUM! FREEZE!

Now watch me go and die somewhere else in the dungeon. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 11:35:09 PM
I'll only be able to have this be true for about two days, but it's a long time coming and I might as well say it now...

(http://i.imgur.com/JeAnqFZ.png) (http://i.imgur.com/wTCxH2o.png) (http://i.imgur.com/Tj4vYXK.png)

 8) All NA Descends 0-stoned as Non-IAP  8)

With only using Leilan and Alraune as leads to boot!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 01, 2016, 11:36:23 PM
It's up to you if you want to reroll or not(Most people recommend doing so for an easier start to the game, I'm in the minority and do not because it's entirely unnecessary if you keep at it and roll when you get a good chance); you might be able to squeeze another pull or two today if you gather stones quickly enough by clearing stages, so see what you get from pulling the REM if you get another set of 5 before today's out if you decide not to reroll your account by uninstalling/reinstalling. (Right now there's a Godfest on, as you might have noticed, so it's an opportune time to roll.)

I'm a bit uncomfortable with doing scumrolls, feels like using savestates on Kaizo Mario, and i'd have to do another tutorial, having high ethics on stuff like that blocks me, so i think i'll pass the scumrolls, but i can gain more magic stones now ? Great !
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 01, 2016, 11:39:54 PM
Kaizo Mario

Anyone here can and will parrot me on this, but Kaizo Mario has nothing on this game at endgame...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 01, 2016, 11:43:00 PM
I'm a bit uncomfortable with doing scumrolls, feels like using savestates on Kaizo Mario, and i'd have to do another tutorial, having high ethics on stuff like that blocks me, so i think i'll pass the scumrolls, but i can gain more magic stones now ? Great !
Every time you clear all the stages in a given dungeon, you gain one stone, for starters.  If you can keep yourself moving and do all the Dungeon of _______ dungeons, that'd be six stones right there(because you'd also have beaten Departure Tower), so you'd have the five for a second roll today.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 02, 2016, 12:46:42 AM
Every time you clear all the stages in a given dungeon, you gain one stone, for starters.  If you can keep yourself moving and do all the Dungeon of _______ dungeons, that'd be six stones right there(because you'd also have beaten Departure Tower), so you'd have the five for a second roll today.
Done, got Unicorn Rider, but don't have enough room for her. :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 02, 2016, 01:11:10 AM
Ethics in PAD
This game will eat your children and then ask for a tip
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 02, 2016, 01:14:01 AM
Done, got Unicorn Rider, but don't have enough room for her. :(
That's fine, you're early on yet so you'll run into that.  Just keep playin and eventually you'll start wondering how the heck you'll EVER use all the space you have!

Also, Unicorn Rider is probably a more usable leader for early on than Avalon Drake due to her much lower cost(even evolved her cost is lower than Drake's UNEVOLVED cost), plus you can use her Leader Skill with anything you want of the right categories.

For now, try getting mostly light cards in your team with some fire ones to boost your RCV more(A Carbuncle will be good for that at the earliest stages) and see how that treats you.  U.Rider won't take you into super late content as a leader, but she can help for now til you get more powerful stuff and the cost to use it.

This game will eat your children and then ask for a tip

This is disturbingly accurate, and why spending money on it is NOT ADVISABLE.  Others do it, and that's fine, but realize it's the same as gambling; VERY real chances of getting useless things, especially as you progress and things that seemed strong early on show themselves to be rather unsuited for difficult content for any number of reasons.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 02, 2016, 01:39:14 AM
(http://i.imgur.com/XbY29EU.jpg)

Finally!

With that I have every permanent dungeon (as well as every Legend Plus dungeon including the rotating 5x4s) no-stoned. Not all of them were with Gabriel, but all but like four of them were.

Edit: Did a celebratory last godfest pull and got Miko Miko Chiyome. Hey, not bad. Game's been giving me a lot of cool red stuff lately. Ninja buff plz though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 02:15:22 AM
This game will eat your children and then ask for a tip

And you'll give it to them and beg for more.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 02, 2016, 03:09:42 AM
This game will eat your children and then ask for a tip
Unfortunately for it i have a Passive called: Civilization Player, which nulls all major addiction effects so it's ineffective.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 06:08:57 AM
Awoken Amaterasu get!

... So. How do you build a team for her?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 02, 2016, 06:23:59 AM
Awoken Amaterasu get!

... So. How do you build a team for her?
My guess would be to grab whatever TPA Healers you can for the most part, add in a shield so you can't be OHKO'd(since most things that don't will simply be erased during your next turn due to her ridiculous autoheal component of her LS), and go to town?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on February 02, 2016, 07:45:20 AM
Alright, so my pulls for this godfest were...

- Sleeping Beauty
- Lumiel (!!)

I actually got a monster that was featured in the fest holy shit nuggets. And one I can definitely use, to boot. Beauty is a good bonus since I didn't have her and she seems pretty good.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 02, 2016, 09:09:20 AM
My guess would be to grab whatever TPA Healers you can for the most part, add in a shield so you can't be OHKO'd(since most things that don't will simply be erased during your next turn due to her ridiculous autoheal component of her LS), and go to town?

Literally yesterday i got my own A.Ama maxleveled and asked what kind of team she should lead:

http://puzzleanddragonsforum.com/threads/wip-team-guide-awoken-amaterasu-heal-to-death.84903/page-2 (http://puzzleanddragonsforum.com/threads/wip-team-guide-awoken-amaterasu-heal-to-death.84903/page-2)

I actually got a monster that was featured in the fest holy shit nuggets. And one I can definitely use, to boot. Beauty is a good bonus since I didn't have her and she seems pretty good.

Beauty IS good at what she does, but keep in mind that currently in NA there is no skillup for her, so you would need Badpys.....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 02, 2016, 05:11:06 PM
Co-op confirmed for KR...

...for iOS only.

EDIT: My bad, seems that's because only the iOS update is up. Android usually takes a little longer to get their patch and the maint's not over yet...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 05:57:15 PM
Hmm. Maybe I just can't lead with Amaterasu right now due to lack of Da Qiao. She's still an amazing sub too.

Meanwhile, my periodic whale relapse got me Rozuel. I wonder what kind of teams she'd be good in. I have Urd and such...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 02, 2016, 06:05:13 PM
I haven't looked at the co-op dungeons at all yet, but I can pair with Awoken I&I to some effect, and probably JQ's Hermes. Nobody here plays Awoken Ra, do they? I guess Verdandi+Bastet or something could be a thing too. Maybe.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 06:08:03 PM
I have a skillmax Awoken Ra if need be.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 02, 2016, 06:12:49 PM
Ha ha oh shit, I just realized in co-op I could theoretically do double Gabriels with double Beyzuls! Probably not a ton of resason to and it wouldn't even always work because the boss would get a chance to hit between swaps, but with a delay or on a turn when no damage is being dealt it could be cool.

Edit: Just f-i-n-a-l-l-y cleared Challenge 9, which I started at like 8am. I swear it was built just to annoy me. Bulky green trash and not much else. Should've brought NepDra to poison everyone (except like half of them were status immune).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 02, 2016, 07:20:43 PM
I tried c9, died to Canopus because I forgot to bring a heartmaker with me and didnt have hearts aftet Aldebaran Crusher.  I need to review the enemies therein, but if that stuff is how it'll go I might be able to handle it...

Also Hermes skilled up once today, so just one skillup left!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 02, 2016, 08:31:56 PM
Oh boy we are getting ranking crowns already

Chirei I better see you wearing one soon :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 02, 2016, 08:32:38 PM
Quote from: Gungho NA Facebook

Ranking Dungeon: ?Cauchemar Tournament-Awoken Skills Invalid? is Starting!
[Duration]: 2/4 (Thurs), After the maintenance - 2/7 (Sun), 11:59 PM (PST)

Percentile Tiers - Rewards
1% - Crown, Grand PreDRA, Woodpy, Shynpy, Badpy
10% - Grand PreDRA, Woodpy, Shynpy, Badpy
20% - Grand PreDRA, Woodpy, Shynpy
30% - Grand PreDRA, Woodpy
40% - PreDRA, Latent TAMADRA (Wood Dmg. Red.)
50% - PreDRA, Latent TAMADRA (Imp. RCV)
75% - PreDRA
100% - TAMADRA

From now on, users that enter the top 1% will have a crown added next to their name!

(https://scontent-mia1-1.xx.fbcdn.net/hphotos-xfl1/v/t1.0-9/12651335_1212581008770489_7191756691611893222_n.png?oh=d8cb146b4df17d9c0737bb41bfe15ec6&oe=572D033A)

Collect more Crowns to upgrade the icon and earn more prestige!


Chirei I better see you wearing one soon :V

Sadly I don't think it's realistic for me to get one until Isis Cup due to the bullshit that Free Challenge-style ranking creates.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 02, 2016, 08:38:39 PM
Didn't you almost get 1% last time though :V

Also no awakenings should be your time to shine :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 02, 2016, 09:20:13 PM
Didn't you almost get 1% last time though :V

Also no awakenings should be your time to shine :V

I barely tried for that one and lucked out with the 40,000,000 damage cap. There's probably no way I'm getting the damage cap this time, and the top10 for jp here was all raD so sadly I can't do much about that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 09:59:18 PM
What kind of teams do you generally run on no awakening rankings? AYomi and YomiDra are fucked over here :[
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 02, 2016, 11:19:15 PM
So i've got a Sun Wukong on a earlier roll, and also i want to know what to use this Samba Ruby Dragon for, is it an important evo material or can i use it for fusions ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 02, 2016, 11:38:26 PM
Samba Dragon is generally used for EXP, but it has an incredible amount of RCV. If you find yourself having trouble healing after taking damage, consider fielding it on your team.

Wukong is a hungry light orb eater, but he pays out in a lot of damage. He's a good lead, I think, in the endgame.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 02, 2016, 11:39:25 PM
Samba Ruby is pure exp, nothing else. Though it does have some of the highest base RCV in the game, so there's that if you want it. Just don't expect it to offer anything else.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 02, 2016, 11:44:12 PM
Okay, thanks for the tips, i'm kinda splitting time between PAD, FE and good ol Advance Wars now, damnit ! Hadn't i thrown my phone in rage on the floor i would still have my save file on Sacred Stones, but noooo....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 03, 2016, 12:00:16 AM
(http://i.imgur.com/gYtFDFZ.jpg)

LS update.

Fucking.

WHERE.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 03, 2016, 01:42:36 AM
(http://i.imgur.com/4qFaqmS.png)

The best update ever is about to happen...

(Astaroth buff is also in there)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 03, 2016, 01:52:09 AM
Heh, so long orbtrolls.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 03, 2016, 01:55:07 AM
(What does the buff do?)


(Also where's my motherfucking New Years Medjed? Not that I should complain at this point because the more they withhold that event the more I can rebuild my stones, but I'm impatient.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 03, 2016, 02:30:26 AM
A. Astaroth:  Changes the Healer/Devil boost from 1.3x HP/Atk to 1.5x HP/Atk.

Chinagirls:  Lets them proc off of hearts like their non-twinlit ults could.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 03, 2016, 10:16:13 AM
So fucking ready for the update

Unfortunate dragon girl gets her face covered up by the text

(http://i.imgur.com/2aYCnNW.png)

(http://i.imgur.com/5zGYAC8.png)

needs tamooders
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on February 03, 2016, 11:42:43 AM
Got Ruel on Monday, might look good in my TPA team, that I'm trying to build.

http://www.puzzledragonx.com/en/simulator.asp?q=2394.99.1.0.0.0.8..2495.99.1.0.0.0.7..1730.99.1.0.0.0.6..2386.99.1.0.0.0.8..2075.99.1.0.0.0.8..2509.99.1.99.99.99.6

What do you think?

I guess with some other subs, I should rather go with Rows  :ohdear:
Inb4 every team I build is Row.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 03, 2016, 02:54:59 PM
(http://i.imgur.com/G9AfHaU.png) (http://i.imgur.com/9q0FOW3.png)

x16.825 ATK lead clear of Mythical Plus Devil Rush SOLO

The team would be more reliable if the friend was also this guy (http://www.puzzledragonx.com/en/monster.asp?n=2602)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 03, 2016, 03:39:58 PM
Addendum to the Skills Rotation happening tonight for NA players who got lucky in the godfest...

(http://i.imgur.com/LspZbtb.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: KaiserKnuckle on February 03, 2016, 04:04:52 PM
So it turns out that Perseus is WAAAAY better than I would've expected, since his leader skill + Leeza + E.L. Carbuncle (and Tyrannos because sure) essentially just blew through Castle of Satan AND Gift From Heaven, the latter gave me the chance to use WL Bastet as a partner; it took ONE TURN to utterly annihilate Leviathan with Perseus' and Bastet's combined leader skills.

Also, I am about 4/5 the way through with a full evo Carbuncle team right now, It's what, the 4th time I've done so? :derp:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 03, 2016, 04:26:37 PM
If you can keep them fueled, Hero Gods can be pretty strong, yeah.  The tough part is satisfying their abyss-like hunger(not to be confused with Abyssal Hunger, the LS of someone entirely unrelated, haha).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 03, 2016, 04:41:16 PM
Heh heh, Dragons.

(http://imgur.com/wFAQMrK.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 03, 2016, 04:50:54 PM
Oh right, that guy is at the end of C9, huh?  Will be interesting to see if I can down him if I try again at some point.  Would have to KO him before he switched colors, but with Hermes/AI&I I might be able to pull it off. Gotta see who else is in there...

Edit: oh right no Awakenings.  Nevermind.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 03, 2016, 05:50:06 PM
If awakenings were allowed, I could just have Yomidora do the bind clear, but alas

Having three healers and five hypermax mons really helps the recovery, huh?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dr Rawr on February 03, 2016, 08:52:45 PM
Able clear up to c9 with awoken amaterasu. Any higher doesn't seem possible unless maybe I roll with a Raphael friend.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 03, 2016, 09:01:09 PM
Do i focus efforts on making the field like this:
[attach=1]

Or do i try and make more regular combos, i don't know how the game calculates damage but i do know that a bigger string of combos multiply your damage, does this count as such ? I'm heading for a Light/Wood build.
PS: Sorry for crappy screenshot.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 03, 2016, 10:42:25 PM
A full board will only deal significant damage if you have an orb enhance available. The effect of combos is about +20% each, I think?

Plus, if you pair up with Ariel like that, you only get her full damage if you make two distinct light combos.

Secondly, the two primary damage Awoken skills you'll find later on focus on either matching only clusters of 4, or six horizontally.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 03, 2016, 10:55:39 PM
Not that FF's explanation isn't perfectly clear and correct, but I'll throw my response in for variety.

The best way to solve a board depends a lot on your team's leader skills and awakenings. That said, teams that prefer a full board over other configurations are relatively rare. Most teams rely on the Enhanced Attribute or Two-Prong Attack awakenings to deal big damage, and both of those require some other orbs to function correctly. A lot of leader skills also require things like a certain number of combos or certain kinds of combos to deal their full damage. That's not to say a full board isn't often enough to get the job done, but probably don't make that your first plan unless you have a very specific team composition.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 03, 2016, 11:29:17 PM
Do i focus efforts on making the field like this:
[attach=1]

Or do i try and make more regular combos, i don't know how the game calculates damage but i do know that a bigger string of combos multiply your damage, does this count as such ? I'm heading for a Light/Wood build.
PS: Sorry for crappy screenshot.

Short Answer: No.
Long Answer: For the point you are at in the game, that may seem strong, but that's also a huge investment of actives into doing just one thing, and that one thing's damage can be bested many times over by combos and TPA usage. A full board without being fully enhanced (and without your team having enhance boost awakenings, on top of that) is not actually all that strong, and you'd have spent a lot of turns and skills preparing something that won't be reasonably effective in mid-late game, especially when late-game dungeons (aka "descends") are often nothing more than small Boss Rush dungeons (and there are much harder Boss Rush dungeons deeper into late game for you to deal with as well).

Practice your combos and TPAs and/or rows. Those will serve you far, far better in the long run.

Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 03, 2016, 11:52:21 PM
So i need to make specific combos, like using Wukong's +4 light match combos for a more efficient way of damage. Got it !
I could also add Avalon Drake after a while in the build somehow, dunno, can't reverse engineer mechanics i don't have a clear view for, but with experience and some testing i'll make something on my own.
Muito Obrigado (Thank you).
Also what is TPA short for ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 04, 2016, 12:00:15 AM
I began typing this earlier and got interrupted but I'll post it anyway.

In other words, if you have lots of Two Prong Attacks (tpa), make lots of 4-matches of the primary color. If you have lots of rows, make lots of individual horizontal rows. The game of calculates them as distinct if you can actually see the combo number show up. A full board of light like that is only one combo. More combos = more damage, so for no awakenings at all, or unconditional leads, generally you would like to do as many combos as you can while also matching as many distinct sets of your primary attacking color as you can, light in your case. If using orb changing skills, you want to leave enough space to make those distinct combos instead of making one big blob of a single combo.

E: to elaborate, tpa or two prong attacks, refer to the awoken skill that looks like a U with arrows on both ends. Any monster with this skill will get an attack boost of x1.5 for each tpa awakening they have and additionally also attack two monsters (but not twice on a single enemy) when matching exactly a 4-orb combo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 04, 2016, 12:15:21 AM
Hai !
 I knew that doing multiple combos led to better damage, be it the same atribute or not, but not that these kinds of combos only count as one.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 12:22:48 AM
Hai !
 I knew that doing multiple combos led to better damage, be it the same atribute or not, but not that these kinds of combos only count as one.

Look for this (http://puzzledragonx.com/en/img/awoken/29.png). Ariel should have them on her status menu,
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 04, 2016, 12:39:11 AM
Look for this (http://puzzledragonx.com/en/img/awoken/29.png). Ariel should have them on her status menu,
That Ariel was a friend's helper, however Unicorn Rider's evolution has 2 of them.
Also, reaching max lvl on a monster has any effect on the evolution ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 04, 2016, 12:46:59 AM
since you all further elaborated, and the idea of "solving" boards came up

A typical (???) Zaerogoo Two-Pronged Attack team will be focusing on first getting a total of four distinct dark orb matches, as that maximizes Zaerog's leader skill damage to x36. After that, though, the goal is to make each of those four matches of 4 in a row.
The dream usually for this usually looks like
(http://i.imgur.com/pvq23vd.jpg)
And has a variance of 16-18 dark orbs needed. Zaerog enjoys a 1.5x ATK, while the rest of the subs with multiple TPAs each can get 2.25x or even more.

Rows from "Enhanced Attribute" awokens need you to fill an entire horizontal row. Each individual row awaken adds 10% per row made, and it is cumulative for each row.

A Raoh row team dreams of the "3 row 6 combo" board like
(http://i.imgur.com/2jaGfvH.jpg)
The team has a total of 12 enhances, times the three rows, so everybody enjoys a huge +360% damage! And then you have a x2 boost from 6 combos, of course.

As far as things go, rows are typically orb hungry but payout in obscene damage. TPAs tend to be very orb efficient but don't have as high of a damage cap.

Hey, uh, is there a way for dual-colored boards to make 5 TPAs?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 04, 2016, 03:35:25 AM
So i need to make specific combos, like using Wukong's +4 light match combos for a more efficient way of damage. Got it !
I could also add Avalon Drake after a while in the build somehow, dunno, can't reverse engineer mechanics i don't have a clear view for, but with experience and some testing i'll make something on my own.
Muito Obrigado (Thank you).
Also what is TPA short for ?

PAD is the sort of game that has a steep learning curve because there are just so many ways to play and nearly infinite combos you can work with. There are "ideal" teams for each card, but once you know the ins and outs of the game as well as a lot of us longtime veterans do, you can figure out how to build lots of different teams that serve different functions and tinker them to your needs. Just keep collecting and raising your units, and take advantage of puzzledragonx.com (http://puzzledragonx.com/) and study it regularly to not only learn what does what unit-wise, but also read it for the sake of learning team ideas and dungeon strategies, as well as plan for event dungeons (the "descended" dungeons rotate daily, but you won't need to worry about those for a while.).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 04, 2016, 04:36:48 AM
For those of you who are interested in skilling a regular Amaterasu/Ceres (NOT Awoken form) via Amaterasu TAMADRA in Takemikazuchi Descended! when it reaches NA, here's my team setup:

(http://i.imgur.com/JIeMcfF.jpg)

Sub #1 - Hallo. Alraune is preferred. If you use Aamir he must be max skill and you must stall 1 turn on Floor 4
Sub #2 - Castor may be OK.
Sub #3 must be DValk. Beach OR Regular is OK
Sub #4 can be any Devil or God with Delay or Poison and has at least 1 Skillboost: Chibi Lilith, Okuninushi, etc.

Floor 1 - DValk -> 1 row (2c)
Floor 2 - Eschamali/Castor -> Rows
Floor 3 - Alraune/Aamir -> A.FA Luci on Amaterasu tama -> Match 5
Floor 4 - Match 1 row (2c)
Floor 5 - DValk -> Delay or Poison -> Rows, then kill

Hey, uh, is there a way for dual-colored boards to make 5 TPAs?

No
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 05:19:16 AM
Purin:  You max out on TPAs with 16-18 orbs, as you surmised.  Any more than that and you're stuck with some of em getting melted into a stringy blob of orbs which is no good.

Of course, if you're on a 7x6 board, then...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 04, 2016, 07:21:41 AM
You guys talking about the ins and outs of the game throws me into a mood to break down damage calcs for the different awakenings, combos, orb amounts and all of that other horribly complicated stuff.

And then I remember that my PC's internet port is dead, my PC is currently out for repairs and I'm posting from my phone.

):

Oh right I super uvod my two gabes, mostly finished my AMinerva team, almost maxskilled my second persephone, probably lost the only other hypermaxxed vishnu player in existence to bastet and verdandi, and am currently debating whether I should switch my Berry Dragon out for my third gabe(ALakshmi team.)

So... Good week(?)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 07:30:13 AM
Purin:  You max out on TPAs with 16-18 orbs, as you surmised.  Any more than that and you're stuck with some of em getting melted into a stringy blob of orbs which is no good.

Of course, if you're on a 7x6 board, then...

There exist setups for 4 tpas with 20 orbs on a normal board, but I don't remember them offhand. Iirc the best should be 4tpa 8combo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 07:39:45 AM
This deserves double post

(http://i.imgur.com/TqF6Dqs.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 04, 2016, 07:59:27 AM
There exist setups for 4 tpas with 20 orbs on a normal board, but I don't remember them offhand. Iirc the best should be 4tpa 8combo.

impossible to get 5 TPA on a natural board though which I think was the original question.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 08:59:46 AM
Attn ccool: You cannot use leader swap skills in Multiplayer Dungeons at all... so you'll have to bench Beyzul for them unless you solo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 09:23:41 AM
Huh. Well.

I'm not happy about that, but fine. I can accept that that's probably for logistical reasons, but it's a bit hard not to read that as deliberately nerfing an already-niche, underused and flawed strategy as a way of passively buffing status quo tactics. Or maybe the added HP and sub space actually does make stall teams too good if they're allowed to do their thing. I'm pretty disappointed that after all this time I won't get a chance to show off my team after all, but there's nothing to be done.

At least there's renewed interest in Gabriel lately after his super-ultimate. I had a long conversation with a guy over the game's messaging system about Beyzul yesterday in response to a question he asked me and I was hoping to be able to show him what I was talking about firsthand. Oh well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 09:29:40 AM
Huh. Well.

I'm not happy about that, but fine. I can accept that that's probably for logistical reasons, but it's a bit hard not to read that as deliberately nerfing an already-niche, underused and flawed strategy as a way of passively buffing status quo tactics. Or maybe the added HP and sub space actually does make stall teams too good if they're allowed to do their thing. I'm pretty disappointed that after all this time I won't get a chance to show off my team after all, but there's nothing to be done.

At least there's renewed interest in Gabriel lately after his super-ultimate. I had a long conversation with a guy over the game's messaging system about Beyzul yesterday in response to a question he asked me and I was hoping to be able to show him what I was talking about firsthand. Oh well.

Hopefully in the future they make this possible - they're very clearly still aware of leader skill swapping, since Takemikazuchi and NY Tengu are newer cards with the ability, so maybe there's still hope...

EDIT: For what it's worth, I was in utter despair when they first revealed Awoken Leilan without her heart activation, and now here I stand just a few hours away from having it back. One day!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 04, 2016, 09:29:59 AM

I'm not happy about that, but fine. I can accept that that's probably for logistical reasons, but it's a bit hard not to read that as deliberately nerfing an already-niche, underused and flawed strategy as a way of passively buffing status quo tactics. Or maybe the added HP and sub space actually does make stall teams too good if they're allowed to do their thing. I'm pretty disappointed that after all this time I won't get a chance to show off my team after all, but there's nothing to be done.

It's a networking nightmare to account for leader swap/subs when both players share the same Lead/Friend leader.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 12:25:10 PM
GAME IS UP GO GO GO
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 04, 2016, 12:47:55 PM
(http://i.imgur.com/mFTwUaD.png)

o no scary scary


(http://i.imgur.com/wXM4WEE.png)

lol
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 12:57:09 PM
Ooh, Greco Romans got their third element resist, too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 01:14:15 PM
I can show you the world,
Fire, Wood and Light orbs,
Tell me Leilan, now when did
you last activate with hearts?

I can open your eyes,
take you cascade by cascade,
Over, sideways, and under
on a 10 combo board...

(http://i.imgur.com/1WuKNxw.png) (http://i.imgur.com/BFqHcg6.png) (http://i.imgur.com/FNTJjaL.png)

A whole new world...!
A new fantastic way to play,
No one to tell us no, or where to go,
or say we should use game8...

A whole new world...!
A secret tier I never knew,
But when I'm way up here, it's crystal clear,
that now I'm in a whole new world with you.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 01:47:27 PM
Oh fucking christ, a ranking dungeon that shits on my teams even more than the other ones did? At least it looks that way at a glance. Ra needs board changes as troll insurance and NepDra needs food, so can't even consider either of them. I guess that potentially leaves Verdandi, but is it just me or does this version heavily favor whales twice over because it requires you to funnel tons of stamina into it to get a perfect run as well as requiring a perfect team? This doesn't seem fun.

Yeah, I'm feeling pretty left out right now. My teams just don't work in ranked and even though I live with three people who play PAD I somehow have nobody to play co-op with. All this stamina would be great if I had something to use it on. :/

I haven't looked at the multiplayer dungeons yet though so maybe I'm overestimating them and I'll still be able to help in them without my actual team. I've got a broken, shitty Gabriel team, a slightly suboptimal Awoken Ra team, a very suboptimal NepDra team, and technically an Awoken Sakuya I guess. I should be out of work around 6PM EST, let me know if you want to try to run something.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 02:04:27 PM
Yeah, I'm feeling pretty left out right now. My teams just don't work in ranked and even though I live with three people who play PAD I somehow have nobody to play co-op with. All this stamina would be great if I had something to use it on. :/

You can play with anybody, even if they're not on your friends list. Just know the Room ID.

Also I'm getting pretty bamboozled by this Ranking Dungeon too, I think I need to try a different approach because it's just way too hard to oneshot everything...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 04, 2016, 02:39:12 PM
Lol I can't even beat it

Cauchemar spammed binds non stop and there's nothing I could do
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 02:41:28 PM
Kill it with fire? (Siren has paper for HP so she'll die fast to good combos anyway)

Also Chirei your song is wrooooong.  Leilan is not Shinra Sun God Apollo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 04, 2016, 02:50:51 PM
K beat it eventually but got so score because I left during the bind spam lol

Shouldn't actually be too hard but mostly its just up to rng giving me a good final board
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 04, 2016, 02:52:22 PM
I got a reasonable score (5.1%) by using Awoken Shiva and getting good fire orb drops. Since Awoken skills don't matter, mine didn't even care about not being fully awoken. :V

Moreover, since active skills don't have skill boosts to be ready, just throw on your highest attack subs and have at it.

yo who is up for Yomidora co-op though???
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 03:07:19 PM
Also Chirei your song is wrooooong.  Leilan is not Shinra Sun God Apollo.

I dunno what ur talking bout m9 i definitely didn't write this at 5am
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 04, 2016, 03:17:38 PM
Since Ranked basically gives the finger to anything else i had available i went at it with A.Sakuya
and for once....... OHKO every floor, not a single non-activable board! O_O

40.2% is enough for me

EDIT: just noticed there are Dub-Mythlit available in the mpshop for 2k each..... you will not trick me GH, i'll endure until i'll not need them anymore (probably 2020  :V)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 04, 2016, 03:31:24 PM
(http://i.imgur.com/c3M8wly.jpg)

oops
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 04:06:56 PM
Oh god the new alts are so gooood. Well, I can always just not bother to cooperate. How much of this content is plausible to clear solo?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on February 04, 2016, 04:28:30 PM
I know there's a few people here who can't access the google Play page for the game due to regional restrictions, so here's (https://apkpure.com/puzzle-dragons/jp.gungho.padEN) a place to safely download the NA client installation package. Bookmark this page so it's easy to find next time there's an update!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 04, 2016, 04:28:47 PM
Ughhhhh awakening bind is such a dick move

Linthia would be SO EASY if it wasn't for that :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 05:11:14 PM
Gungho sees me and Gabriel and they're all like "Their love is too powerful, we must sabotage them" so they pull horseshit like banning him from multiplayer and making only dungeons that consist entirely of bulky fucking green fucking shit (LINTHIA). They want us to break up, because they're scared of us. But I won't let them drive us apart. I will beat Linthia solo with Gabriel. Let it never be said that I am not a masochist.

Meanwhile, I'm not really sure how to go about Machine Hera. It's tough to get a handle on exactly how hard she really is. I'm thinking maaaaybe dual Venuses might work in co-op? Maybe?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on February 04, 2016, 05:54:33 PM
I have problems getting the APK for the newest version from a trustful source. Can anyone help  :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 07:10:23 PM
I have problems getting the APK for the newest version from a trustful source. Can anyone help  :(

I know there's a few people here who can't access the google Play page for the game due to regional restrictions, so here's (https://apkpure.com/puzzle-dragons/jp.gungho.padEN) a place to safely download the NA client installation package. Bookmark this page so it's easy to find next time there's an update!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 08:38:00 PM
Guuuuuh Linthia is not going well so far.

-Gabe/Ryune gets ground down by poison in her second form because RCV is too low.

-Gabe/Ryube with Alrescha instead of Reine to try to mitigate the poison doesn't have enough skill boosts to get past the first floor.

-Gabe/Gabe doesn't have enough damage to kill fuuuucking Threedia.

-Gabe/I&I has pitiful HP.

I think I&I is my best bet, or maybe dual Gabes with Orochi subbed for Sun Quan. There are other things I shoukd be doung with my stamina right now, but instead I'm doing this dumb shit.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 10:41:38 PM
>Threedia

Dear lord not THAT jerk again...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 04, 2016, 11:04:25 PM
(http://i.imgur.com/G1J0BT0.jpg)

Wow, I'm actually really happy with that for my first try. I used Verdandi/Bastet. Probably not going to do another run.

>Threedia

Dear lord not THAT jerk again...

At this point I consider his continued inclusion in dungeons to be a personal insult. He is my least favorite enemy in the entire games. Less than Sopdet, less than Vishnu. He is trash.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 04, 2016, 11:19:43 PM
Oh a heads up:

If you're playing multi-player and one of you gets a call, you'll disconnect. Fucking stupid.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 04, 2016, 11:21:01 PM
It sounds like it's the same as when you're doing Ranking then.  Makes sense, as annoying as that'd be.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 04, 2016, 11:23:24 PM
Reminder, if anyone needs to set up a multi-player co-op match, the best bet here is the IRC as it's real time as opposed to posting on here. Link is in my signature.

EDIT: More Co-op resources: http://puzzledragonx.com/en/cooperation.asp <- Random Matchmaking brought to you by the makers of PDX. For some reason there are quite a few Gabriels...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 01:15:36 AM
EDIT: More Co-op resources: http://puzzledragonx.com/en/cooperation.asp <- Random Matchmaking brought to you by the makers of PDX. For some reason there are quite a few Gabriels...

There weren't when I looked just now, but he has been popping up a lot more lately. I've probably had five or six people friend my recently for him. Although only one plays him consistently, but that's waaaay more than ever before.

I'd be pretty worried about doing Gabriel/Gabriel co-op without Beyzul just because my internet gets unstable sometimes (Comcast is criminal filth and doesn't provide the basic service I pay out the ass for) and I'd be afraid of dropping during a grind that long.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 05, 2016, 01:41:36 AM
Hi guys! I know coop's finally in NA now and it's very nice to do some hard dungeons with a friend.

But since Grisar is now a top-tier sub thanks to the advent of Awoken Pandora, I'd like to share my farming setup for Mythical Plus Devil Rush in case you can't get a friend to run it with you!

(http://i.imgur.com/BmswHe4.jpg)

Some pointers to keep in mind with this team:

You want to save the A.Haku/Akechi combo for Beelzebub on Floor 5. Everyone should be max-skilled. I repeat. Everyone should be max-skilled.

You should try not to use any actives on Floor 1. Activate Yomidra's LS after stalling 1 turn. If you don't one-shot Dragon Zombie but get him to below 50% (which happens almost 99% of the time since his HP is low), he'll waste a turn trying to bind your Yomidras. This is actually ideal since the team lacks skill boosts to have everyone on turn 1.

Floor 2 - No matter who you fight on this floor, you should activate Eschamali if you don't have a lot of orbs. You definitely SHOULD activate Eschamali if you get Fatty

Floor 3 - Piss-easy floor, match 5 popcorn + 1 TPA to one-shot Mephisto

Floor 4 - Hard floor. Very good if you have both your Yomidras up and a good chunk of dark orbs on the board. Pop both Yomidras OR use Castor if you have a lot of hearts/poisons. Then match 5 popcorn and then stack either rows/tpas or both. It should one-shot Satan or at least be close to one-shotting him.

Floor 6 - The danger floor of course, since Grisar has 28M HP. By now your Eschamali should be very close to being up again since Yomidra, Castor and A.Haku all have haste. Keep trying to do damage to him on every turn; activate Eschamali/Castor liberally depending on how many hearts/wood/poisons are on the board. Remember, MORE DARK ORBS = GOOD.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Zengar Zombolt on February 05, 2016, 01:50:56 AM
Welp, decided to rejoin the fray. Rolled Izanagi as starter, have Artemis as well. Friend code is 309.400.409.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 05, 2016, 01:52:54 AM
(http://i.imgur.com/VdpgwLs.jpg)

Sooo closeee ;_;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 02:27:19 AM
I was one turn away from being able to burst Linthia

and my finger slipped during a combo

and I matched one set of poison but no hearts

and instantly died.

 :colonveeplusalpha:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 05, 2016, 03:37:12 AM
http://pad.skyozora.com/pets/2674

http://pad.skyozora.com/pets/2666

Don't let their average stats and awakenings fool you, these Gemstone Princesses pack a punch with their new enhances! Make it easy for your DKali to do 20M damage in one combo!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 05, 2016, 04:09:17 AM
>low stats and awakenings
>amazing active

Oh boy Skill Inheritanceeeee
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 05, 2016, 04:24:05 AM

Oh boy Skill Inheritanceeeee

14 CD maxed though so your base monster options are scarce
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 05, 2016, 04:43:38 AM
I, uh, don't like other people's (or maybe just random's) Yomidora in co-op, so much

Too much difficulty killing Fatty Dragon when Zaerogoo can do it with a single Persephone.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 05, 2016, 05:14:42 AM
14 CD maxed though so your base monster options are scarce
Isis is the only viable choice anyways BV
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 06:00:54 AM
So I was clearing out the new alts when I ran into Furi (http://puzzledragonx.com/en/monster.asp?n=2308), the cutest thing in PAD apparently. She seemed to think Gabriel was "frightening", and I guess she was right because he mercilessly slew her. But christ, she is too adorable.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 06:52:21 AM
Let Chirei talk to you about Furi...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 05, 2016, 06:55:53 AM
(http://i.imgur.com/y1Q2adD.jpg)

grisar getting dunked on!!! 28M HP? No problem !!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 02:45:50 PM
Ughhhh I swear awakening bind is the WORST
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 05, 2016, 03:04:26 PM
Ughhhh I swear awakening bind is the WORST

Yeah. Some teams can get past Linthia's awakening bind with an enhance, but not all teams can do that luxury. I think I saw some Awoken Astaroth clears though.

Meanwhile, recorded a new video in case anyone cares (https://www.youtube.com/watch?v=FLJAlLl22Jo)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 03:41:43 PM
I don't know what to do there. I can't OHKO her, and I can't stall all 5 turns either because she just hits too hard to keep life sustained.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 05, 2016, 03:55:41 PM
So I was clearing out the new alts when I ran into Furi (http://puzzledragonx.com/en/monster.asp?n=2308), the cutest thing in PAD apparently. She seemed to think Gabriel was "frightening", and I guess she was right because he mercilessly slew her. But christ, she is too adorable.

Let Chirei talk to you about Furi...

(http://i.imgur.com/P1fSP3S.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 04:10:28 PM
I don't know what to do there. I can't OHKO her, and I can't stall all 5 turns either because she just hits too hard to keep life sustained.

I'm with you. I can't stall on her with I&I or Ryune without wasting actives for different reasons, at least not reliably. And even if I can get my awakenings back without getting my actives jacked up I'm not sure I can one-shot her because most of my team is very low level still and she's FUCKING GREEN. At least she can be delayed, but if I happen to skyfall into a poison match the delay is probably wasted.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 04:33:25 PM
Welp looks like I'll be using Alraune after all, huh?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Moogs Parfait on February 05, 2016, 05:18:15 PM
(http://i.imgur.com/P1fSP3S.png)

(http://i.imgur.com/d4N5hpj.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 05, 2016, 06:13:57 PM
(http://i.imgur.com/d4N5hpj.png)

(http://danbooru.donmai.us/data/496f395eed537ab813c4a15c4a5f92d6.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 06:21:33 PM
So do i keep the Super King Ruby/Emerald/Gold/Whatever Dragon to enhance my late monsters ?
And i got Unicorn, the Guardian of Saints on pal eggs, is it a good draw ?

Also STOP GIVING ME NIGHTMARE FUEL ON CHIREI!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 06:32:41 PM
The metal and jewel dragons are specifically intended to be fed to stuff you want to level up.

Rare Monster PEM is kinda a crapshoot IMO.  Too many things and unless you have a lot of the stuff that gets skilled up from the drops you will likely get nothimg ESPECIALLY useful.

Unicorn sadly, is garbage from what I recall, same with the other mythic beasts there.  Phoenix is a lategame evo mat for Shiva if you get one, but by the time youd be making his Awoken form you can hunt it normally.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 07:07:21 PM
(http://i.imgur.com/CCiKtKQ.jpg)

AND STAY DEAD YOU CARBUNCLE-DRAGON JACKASS


(http://i.imgur.com/Rm326gS.jpg)

Those look like Starling's wings...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 08:13:11 PM
Hm...I know Hel is from out of PAD mythology, but I wonder if PAD!Hel and Linthia or however it was spelled are associated...?

Alert:  New Year's REM and Dungeon Approaching!

https://www.facebook.com/notes/puzzle-dragons-north-america-gungho/new-year-dungeon-rare-egg-machine/1212592538769336
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 09:19:23 PM
*Sees Amaterasu Ohkami*
Holy shit that is perfect for my Build idea !
But...... it`s me....... i`m known for being unlucky in games ..... Why ? :(

Also anyone up for a present ? PAD ID: 383 095 393
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 09:21:05 PM
As a rule, your chances of getting an event gold without spending money is next to 0. ^^;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 09:28:06 PM
As a rule, your chances of getting an event gold without spending money is next to 0. ^^;
Add my luck factor here and calculate the odds of every Monster, rarity and the such, and you get 0.000*add a few dozen more*...000039 %
And don`t get happy with my misery (u_u)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 09:33:49 PM
Trust me, none of us can be happy at the misfortune of others, we're too busy being wrecked by RNG ourSELVES!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 09:39:08 PM
I never get the things I want from the REM (well, almost never, I got Sun Quan). I didn't even want Gabe when I pulled him, I was trying to get I&I. But that's okay, I get good stuff I don't want and it comes together. I was trying to get the most common thing in the Halloween egg machine and I got the rarest thing. Don't get too attached to monsters you don't have and you'll be fine.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 05, 2016, 10:40:53 PM
Fortunately, everything I want from the new year REM is 5 stars or less.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 10:49:55 PM
Hey anyone know the earliest place i can try and get Duolits and Keeper of Light ? Want to evo my Unicorn Rider, since Wukong is harder to level, but i also plan using him.
Also sent a request to Zombolt. His starter goes well with my playstyle.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 11:07:29 PM
You're in luck!  If you have 25 stamina and can plink them down, you can fight for dublits in the Friday Dungeon's Expert level.

They'll be a little different from most enemies you've fought so far in that, since you likely won't be breaking 100,000 damage with any single card's total Atk, you'll have to tap them for 1 damage constantly.  Luckily the normal Dublits have only like 10 HP and Dub-Mythlits have ~15.

Try to use Mass Attacks and have your team composed of as few different elements as possible.  If you have cards with subattributes, those will help.  Leading with a friend's GOdin(look in the wood section of your list of allies or ask here, a lot of us, including myself recently, though mine is untrained, own him.)

Normal dublits can spawn on a timer of 2-4, and Dub-Mythlits can spawn on 4-6.  The normal ones hit for 6,666 damage if they move, while Dub-Mythlits hit for 7,777 if they get a turn.  GOdin's leader skill reduces the damage you take by 80% as long as your HP is full when an attack lands.  (So if two or more hit you, only the first is reduced since when the second hits, you're not at full anymore). 

If you have poison, that'll bypass defense entirely and they'll all die when you move any orb.

As for Keeper of Light, he's from Tuesday Dungeon Expert or Master levels.  Rare chance to spawn on floor five of Expert levels or an "invade"(replaces the original waave with something else) on any other floor 1-4 ot 6-9, OR a 50/50 spawn chance on floor 4 on Master(which is very possibly too much for you yet).  (Note that Keeper of Dark can also spawn in the same places so it might take a bit to get a hold of one
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 05, 2016, 11:22:34 PM
"Oh hey, Star Vault's up! I haven't run that in a while."

4 runs.

3 +eggs.

They said you were outdated, Star Vault. They completely correct.

Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 11:27:59 PM
"Oh hey, Star Vault's up! I haven't run that in a while."

4 runs.

3 +eggs.

They said you were outdated, Star Vault. They completely correct.


This.  This is why I stopped running it a long time ago.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 11:39:00 PM
You're in luck!  If you have 25 stamina and can plink them down, you can fight for dublits in the Friday Dungeon's Expert level.

They'll be a little different from most enemies you've fought so far in that, since you likely won't be breaking 100,000 damage with any single card's total Atk, you'll have to tap them for 1 damage constantly.  Luckily the normal Dublits have only like 10 HP and Dub-Mythlits have ~15.
I didn't have enough light orbs so i got rekt, RIP 25 Stamina. Need to get better, i must train like Marisa !
Also i'd be happy to add you but i don't know your ID so take mine: 383 095 393
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 05, 2016, 11:41:00 PM
Ah, lemme make sure I have a spot and I'll add you.

Take a look at the first post of any given PAD thread here if you want more IDs!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 05, 2016, 11:43:26 PM
Someone on that Facebook page was saying next gf was 5x for one pantheon, was that true?

Guess I don't need any from New years anyway, I don't like fire types
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 05, 2016, 11:59:54 PM
Ah, lemme make sure I have a spot and I'll add you.

Take a look at the first post of any given PAD thread here if you want more IDs!
Thank you :3 Holy Shit that Rank is soo high i feel like ultimate garbage now. Now i can't try again so i'm going to get the good ol pain-inducing Fire Emblem Hector Hard.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 12:51:41 AM
You kidding?  I'm like MID-tier here!

Also thank you very much for the Present!  = D

If you get a "Present Dragon", don't forget to evolve and hold onto it!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 01:11:56 AM
No problem, this egg is pretty intriguing, it has some neat growth rates compared to my stuff, let me search a bit about it.
Edit: So if i evo the egg i can feed it 265.000 exp and then feed it to a light monster and get a solid 1.5 million exp. *-*
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dr Rawr on February 06, 2016, 01:18:34 AM
sent a friend request im pretty sure my amaterasu makes friday dungeon brainless
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 01:46:57 AM
Even your mighty Amaterasu is no match for board RNG i'm sorry to say, now if you excuse me i must scream in rage.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 02:11:47 AM
Try double that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 06, 2016, 03:43:29 AM
Someone on that Facebook page was saying next gf was 5x for one pantheon, was that true

no
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 06, 2016, 04:02:28 AM
Hey ccool, I have someone who wants to co-op z8 legend with Awoken Ra, but he can't find any users. Would you maybe willing to help him out, since I don't know anyone else that really runs him?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 06, 2016, 04:36:40 AM
Hey ccool, I have someone who wants to co-op z8 legend with Awoken Ra, but he can't find any users. Would you maybe willing to help him out, since I don't know anyone else that really runs him?

Yeah sure. What's the best way to work out a time and place? I'm not confident in my connection so I'm a little worried we might get dropped, but hopefully since the dungeon will be relatively quick we won't have time for things to go wrong.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 06, 2016, 04:41:02 AM
Yeah sure. What's the best way to work out a time and place? I'm not confident in my connection so I'm a little worried we might get dropped, but hopefully since the dungeon will be relatively quick we won't have time for things to go wrong.

My sister's friend and I just used the reddit Discord chat - you can just PM people there. I'll have the guy add you and you can settle it from there. Though idk if you want him to actually add you since he has trouble finding Awoken Ra friends at all...

Link (https://discordapp.com/channels/89391974502649856/129370717476093952)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 06, 2016, 05:47:07 AM
My sister's friend and I just used the reddit Discord chat - you can just PM people there. I'll have the guy add you and you can settle it from there. Though idk if you want him to actually add you since he has trouble finding Awoken Ra friends at all...

Link (https://discordapp.com/channels/89391974502649856/129370717476093952)

Kay I added him (at least I assume it was him). We'll work it out probably.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on February 06, 2016, 06:09:13 AM
So I've been really excited about andromeda's super uevo because her physical type means I finally can form a decent Blonia team.

So! Here are some results of clearing mythical plus rushes!
(http://i.imgur.com/4nwg8pN.jpg)(http://i.imgur.com/VqP6wCa.jpg)
Dragon rush involves getting lucky at ilsix
I'm currently at 2/2 clears with god rush, but straitos is a huge problem with his combo shield. I need to get a 14+ blue orb board fromblonia to have it easy, sadly I couldn't from both of my runs and had to stall 10+ turns at straitos. Otherwise this seems like a good team to farm illias though it's a bit slow.

One combo of hearts heal 16-20k so with a 5~6c I easily heal over 30k per turn lmao
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 06, 2016, 06:19:36 AM
So I've been really excited about andromeda's super uevo because her physical type means I finally can form a decent Blonia team.

One combo of hearts heal 16-20k so with a 5~6c I easily heal over 30k per turn lmao

omfg, yes I CAN HAVE A BLONIA BFFFa fsgdgkdjgdg
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 06, 2016, 06:20:38 AM
Kay I added him (at least I assume it was him). We'll work it out probably.

Should have been a dude called HeroTruth
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on February 06, 2016, 06:44:23 AM
omfg, yes I CAN HAVE A BLONIA BFFFa fsgdgkdjgdg

In case you didn't notice I've hypered my blonia and gave her hp latents.
7204hp holy shit :D
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 06, 2016, 01:58:20 PM
That awesome moment when you go 7/8 in feeding Baby Tamas...... <3

In case you didn't notice I've hypered my blonia and gave her hp latents.
7204hp holy shit :D

There are stat sticks.... and then there is Blonia.

*suddenly remember Noah and her LS, does some calcs*
Holy crap, a Noah team would have 93k hp with leaders alone!  :o
Sure, RCV and ATK are out the window but for a farmable that is hilarious  :V

EDIT: on second thought, slap 2x Gabriel and 2x Andromeda as subs and RCV and ATK suddenly aren't so bad anymore.... problem is, why would you lead with her in the first place if you possess such subs?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 03:46:35 PM
Because you can, of course.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 06:25:05 PM
Draw luck isn't good right now :
Fire, Fire, Dark, Water, Wood..... cmon, give me a Light and Water at least.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 07:59:08 PM
What're you pulling from, and what are you getting, out of curiosity?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 06, 2016, 08:43:32 PM
What do you guys think of A.Mei/Sasuke/GZL/Spica/Grodin/A.Mei? I've been kind of wanting a Meimei team for a while and that's the best I've come up with so far.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 09:39:22 PM
What're you pulling from, and what are you getting, out of curiosity?
Red Sky Wizard Chester, Shaitan the Flame Elemental, Dragon Samurai, a ton of Chasers and Fire Sprite Parrot and the Water one, those are the ones i remember. Is it too much to ask for a Blue Angel Famiel or a Baal ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 06, 2016, 09:51:12 PM
Red Sky Wizard Chester, Shaitan the Flame Elemental, Dragon Samurai, a ton of Chasers and Fire Sprite Parrot and the Water one, those are the ones i remember. Is it too much to ask for a Blue Angel Famiel or a Baal ?

I hope you didn't just roll the REM when there was no godfest up...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 10:01:17 PM
Always keep an eye on if thereis a Godfest active.  Therein, certain groups of mons will have 3x pull rates, and a whole slew of other stuff that is not otherwise obtainable will become possible to pull.

If you want Baal, look for Archdemons to be featured in one.  For Famiel, look for Archangel Series 2.

Also do not place too much stock on getting a specific card.  That will only make you bitter and sad.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 06, 2016, 10:10:09 PM
I had a perfect chauemar run

and then droped the last combo

BIND GG

fuck thisfijdsfo;ajsdf
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 10:36:26 PM
Also do not place too much stock on getting a specific card.  That will only make you bitter and sad.
It's just that monsters like them are great for me, combo-based multipliers and multi attribute ones match my style. And yes, unfortunately i rolled one before realizing so, i have 3 saved up currently.
I had a perfect chauemar run

and then droped the last combo

BIND GG

fuck thisfijdsfo;ajsdf
I cry every time it happens to me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 06, 2016, 10:38:31 PM
3 stones later i finally get a decent run

>122k points

fuck me
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 06, 2016, 11:22:49 PM
Shit i think i got One Winged Angel from FF7 in my head, i keep thinking:
"Estuans Interias Ira Vehementi Estuans Interias Ira Vehementi SEPHIROTH !"
Anyone know of something to get it off ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 06, 2016, 11:44:24 PM
Oh, did you run into one in your travels in PAD land, or something?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 07, 2016, 12:04:04 AM
Shit i think i got One Winged Angel from FF7 in my head, i keep thinking:
"Estuans Interias Ira Vehementi Estuans Interias Ira Vehementi SEPHIROTH !"
Anyone know of something to get it off ?

Easy, just listen it while reading the spoiler.

Warning: this might destroy your mental image of the song forever.

BELLS, FROGS, BIG CHERRIES
PETER PAN, MAGIC CHEESE
BELLS, FROGS, BIG CHERRIES
PETER PAN, MAGIC CHEESE...

SEPHIROTH!
SEPHIROTH!!!


PS. my own Seph is really close to hypermax..... GH, i'm waiting for that renewal FF collab......
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 07, 2016, 12:18:59 AM
Nope that doesn't works Sans Swords and i got it because it's on my playlist and since Portuguese is latin-derived i kinda get a urge to sing, and i've fixed it by listening to good ol Kefitsaltyrage.wav, now it A-ok.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 07, 2016, 12:32:53 AM
For those of you who use Chinese a lot as leads, how do you mitigate bad Seven Star activations? With Verdandi I can kind of get around it with a heartbreaker and Armadel, but with a Chinese it seems like you can't really rely on an orbchanger because you'll inevitably lose one of your colors. I get bad Verdandi activations frequently enough that I would want to have some kind of insurance, but I don't know what it would be. A machine dragon or machine beast active may?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 07, 2016, 12:44:14 AM
Chirei has used Nut to fix Karinboards; I dont have such insurances so i just deal and pray.  It happens rarely enough that I dont normally stress too much over it.  I suppose I could raise a Zhou Yu to have a good chance of countering that sorta thing myself but skilling him would be cancer so Im pretty hesitant.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 07, 2016, 12:50:12 AM
Oh man, that kind of sounds like an excuse to use Kaguya. I've been trying to skill her up half-assedly for a while though and mine has never gotten a skillup. And she's still kind of terrible. But that sounds so cool...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 07, 2016, 12:53:19 AM
She DOES have good RCV if I remember right though so maybe it wouldnt be SO bad?

Kinda like how ZY is actually pretty great for a farmable.  IIRC he has a row, a TPA, and some other thing.  Kaguya has what, a TPA, SB, and something else?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 07, 2016, 01:00:10 AM
A time extend. I don't value time extends that highly on most teams so I'm not thrilled about that, but her recovery is nice.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 07, 2016, 01:05:48 AM
Ahh, I was hoping it was something more valuable.  Still, the nice RCV could actually be pretty handy since Verd doesnt boost it at all, and creating more wood orbs on a short CD will probably help a lot when push comes to shove.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 07, 2016, 01:10:40 AM
The grimoires are pretty good. For RBG, not only are you unlikely to make it impossible to match the other two colors, but you also get the orb enhances back on the converted orbs. When the China girls themselves have two +orb enhances each, it's good to capitalize on that.

Byakko benefits even more from Goetia, as Goetia makes 3 dark orbs and will eventually have 4 +orb enhances.
Byakko also has Yomidora who will spawn 4 dark and 4 heart; even if you accidentally remove a third color, you have hearts available to trigger your leader skill instead.

Genbu could be interested in Ruel, as +3wood/dark is still rather unobtrusive, and that triple dong is really nice.

Karin, if you have a surplus of wood orbs (More than six!) can use Hatsume for dark>water and Awoken Lakshmi for three heart orbs.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 07, 2016, 01:43:09 AM
For those of you who use Chinese a lot as leads, how do you mitigate bad Seven Star activations? With Verdandi I can kind of get around it with a heartbreaker and Armadel, but with a Chinese it seems like you can't really rely on an orbchanger because you'll inevitably lose one of your colors. I get bad Verdandi activations frequently enough that I would want to have some kind of insurance, but I don't know what it would be. A machine dragon or machine beast active may?

For Leilan I just flat out don't. I use her 7s as a more of a flush than a burst.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 07, 2016, 01:44:45 AM
For Leilan I just flat out don't. I use her 7s as a more of a flush than a burst.

Hmm yeah fair enough. Unfortunately I really don't have many orbchanges that are compatible with Meimei so my bursts might be a little sketchy. Hopefully GZL makes up for that, but it sucks that I'm making a green attacker team and I can't use my hypermax Liu Bei.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 07, 2016, 05:30:21 AM
(http://i.imgur.com/c2hLF0z.jpg)

finally.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 07, 2016, 09:36:33 AM
Hmm yeah fair enough. Unfortunately I really don't have many orbchanges that are compatible with Meimei so my bursts might be a little sketchy. Hopefully GZL makes up for that, but it sucks that I'm making a green attacker team and I can't use my hypermax Liu Bei.

I was actually mulling over this on/off since the update, at how the tricolor chinese have their own key differences that makes their approaches different. Meimei unfortunately has two colors that more or less hate each other, so it's a bit harder to grab stuff for her...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 07, 2016, 10:43:27 AM
[attach=1]

Well.... okay, so maybe i do get lucky once in a while, feels good. ^-^
Edit: Also how do i get a better quality print here ? It's annoying to see it go out like this.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Pesco on February 07, 2016, 11:58:08 AM
The bad image quality is because you use the attachment option instead of uploading it to an image hoster.

We can click your attachment and it will appear normal in a new window.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 07, 2016, 02:16:56 PM
Man, I have to say one of my favorite parts of this update is that it not only lowered the cost of boss rush dungeons, but also makes them permanently available and thus their contents permanently farmable. I needed Satan and Zeus for Awoken FA Luci and handily obtained both from Devil and God rushes!

And you can get Fatty from these too, so that's always a nice bonus.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 07, 2016, 02:24:57 PM
Man, I have to say one of my favorite parts of this update is that it not only lowered the cost of boss rush dungeons, but also makes them permanently available and thus their contents permanently farmable. I needed Satan and Zeus for Awoken FA Luci and handily obtained both from Devil and God rushes!

yeah, i'm just glad I could finally max-skill my Grisar.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 07, 2016, 03:41:44 PM
Yeah, got a fatty myself from a recent Hera Rush run.  I find it hilarious how fast ANeptune melts that thing.  Right now it takes 3 turns, but when I get him plussed in Atk a little it will only be two.  Much simpler than trying to hit over its defense, that's for sure!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 07, 2016, 06:55:10 PM
Played around with a Diza leader team for the ranking dungeon, got sub-20%.  Not bad!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 07, 2016, 07:27:10 PM
Played around with a Diza leader team for the ranking dungeon, got sub-20%.  Not bad!

Oh yeah, that's a pretty cool idea for a quick attempt at that dungeon actually. I guess having her active on the team twice probably isn't optimal since I doubt you'll really need it, but her leader skill and stats work really well for that. Good thinking.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 07, 2016, 08:09:33 PM
If you're using Diza, pair with a Shiva Dragon for max power ezmodo
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 07, 2016, 08:41:44 PM
I'm now on a stalemate on the Tower of Flare's last stage :V, but i won't give up on my light build dream. Even if it means i have to wait for friday to get rekt by dublits and the kind.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 07, 2016, 09:27:30 PM
Ah, that should be Ifri lt as the boss, right?  Big red lizard thing, takes 1 damage a lot?  Find someone with poison(can you get a hold of a Lilith or her pre evo, Succubus?) or who ignores defense(hard to find in light except like Ra or something off the top of my head) to pair with and watch it fall apart like a house of cards, if you cannot deal enough damage to breach its defense.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 07, 2016, 10:32:14 PM
"Mmhhh today there is nothing i particularly want to run... hey there is a not-legendary technical i haven't cleared yet in challenge mode! Pirate Dragon's Hidden Grotto... should be easy"

> barely defeat Bart by the skin of his teeth
"urgh.... ok maybe i underestimated them...."

> stomped by Awilda
orz

stupid low multiplier with hard-enrages bosses....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 12:46:40 AM
Ah, that should be Ifri lt as the boss, right?  Big red lizard thing, takes 1 damage a lot?
Check.Check.That's a check alright, now i don't know how do i get a Lilith, nor how does the poison mechanic works, i just focused on doing stringed patterns that chained combo after combo. Would a Guare Break Skill also work ? Since they halve the enemy's defense.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 01:19:53 AM
Yes, that'll also do nicely.  Your goal is to deal at least 35,774 damage with any given single card's attack if its defense isn't broken; if it's halved, you need to hit for 17,924 or more to break through.

If you use poison on something, it takes damage equal to the monster's Atk times some multiplier which varies based on the skill used, completely ignoring the target's DEF value.  Lilith evolves from Succubus who can be captured extremely rarely from places she's seen in Normal Dungeons, or if you manage to go with someone into some Alt dungeons in Multiplayer mode and clear em, she can drop from her appearances there with a much better rate.

EDIT:  Also, may I suggest you go on the IRC channel we hang out on if you want more advice (and social PAD talks, of course) in realtime?  We don't bite, I promise.  (see my signature; it's on the official MotK server, namely cirno.ppirc.net.  Use your IRC client of choice or go on webchat.ppirc.net if you're interested.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 02:05:03 AM
EDIT:  Also, may I suggest you go on the IRC channel we hang out on if you want more advice (and social PAD talks, of course) in realtime?  We don't bite, I promise.  (see my signature; it's on the official MotK server, namely cirno.ppirc.net.  Use your IRC client of choice or go on webchat.ppirc.net if you're interested.)
Um, are you sure ? Eh, i'm not the best in english since it's only my second language, and i'm so young and shy, i spend almost an whole hour just mustering confidence to make that first small post.

But i'll try to do so. I'll need some time get used to a new group of people. Think about Florina of Fire Emblem 7 if you know about it.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 02:08:31 AM
Um, are you sure ? Eh, i'm not the best in english since it's only my second language, and i'm so young and shy, i spend almost an whole hour just mustering confidence to make that first small post.

But i'll try to do so. I'll need some time get used to a new group of people. Think about Florina of Fire Emblem 7 if you know about it.
Your English is perfectly fine.  I wouldn't have known it wasn't your first from your posting, if that helps.  We always like more people to talk to anyway in there!

Of course, if you're not comfortable that's fine too and we'll still all gladly help you right here.

I have not played the FE Florina is from, but I can probably figure what you mean
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 02:19:47 AM
(http://imgur.com/IxOxZ6a.jpg)

BWA HA HA HA HAAAAAA! DIE FILTH! DIE DIE DIE DIE DIE!

That took me what twelve tries? Fifteen? It was a lot of tries. As suspected I&I was the key, but goddamn, stalling on the last floor with them was terrifying. I only won because I never got an untimely poison skyfall. I definitely died to that at least twice before. That was fucking horrible. Never again. Next time I'm called upon to do this I'm using Ra.

At any rate, all Legend Plus dungeons clear once again. I just need to get around to doing Dragon Rush with Gabriel and he'll have done them all himself even. And there's never been a better time to try that since it's like no stamina now.

Edit: Oh hey, new challenge dungeons. The only major roadblock in Challenge 10 looks like Meimei, so as long as I can deal with her I think I can do it. Which is good, because I need that Bubpy! I think Gabriel/Reine/Snow White/Beyzul/NepDra/Gabriel should do it. That will be my first time trying NepDra as a sub, so we'll see if that gets me anywhere.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 08, 2016, 07:19:29 AM
A strange light fills the room

Salt is shining through the barrier

It seems my journey is finally over

...

I AM FILLED WITH DETERMINATION

(http://i.imgur.com/7h2pNXQ.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 08, 2016, 07:26:05 AM
http://pad.gungho.jp/member/collabo/160208_bleach.html

time to whale for Yoruichi-sama.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 08, 2016, 08:17:05 AM
huh
Going through challenge 6-8 blind because you know

Challenge 6 was almost thwarted by Lizzy skillbind, but Zaerogoo's dark skyfall boost was still active and I won.
Challenge 7 had a surprise Sopdet for the fourth wave but I could still attack with just x4.
Challenge 8 opens with Raphael.

fuck

jump to challenge level 10
(http://i.imgur.com/QYjZDUv.jpg)

10 was easier than I thought because both Genbu and Athena are kind enough to fully heal you.
Which equates to 2 turns of HP each that I can do whatever.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 08, 2016, 08:31:48 AM
12 silvers

one mitsuki

one....









leilan

fuk
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 08, 2016, 08:44:41 AM
Oof, my stash...
(http://i.imgur.com/7Ygts6y.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 08, 2016, 09:22:03 AM
(http://imgur.com/kEY983B.jpg)

Good, the important things are out of the way.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 08, 2016, 10:13:25 AM
I have exactly 20 stones.

4 pulls!
1. Sandalphon
2. Tengu
3. Medjed
4. Mitsuki


WELP I GOT EVERYTHING I WANTED

DIDN'T EVEN NEED TO BUY STONES

TODAY IS GOOD DAY
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 08, 2016, 12:28:14 PM
i honestly don't know what to do with this leilan

she is pretty


but pretty useless ./drumsnare
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 12:40:12 PM
Alright, let's get Medjed!

-Kaguya
-Kaguya
-Horus
-Medjed

Holy shit, I actually pulled a collab silver I want! And a nice gold to boot. I have two pulls left and I'm feeling lucky, let's try for Sandalphon as well.

-Sandalphon

Yaaaaay! I mean, might as well do one more.

-Tengu

I mean, sure, why not?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 12:44:27 PM
*Meanwhile in Twin Temple Diana*
Combo, Combo, Combo, Skill, Mega Combo..... Nope, no Lilith Egg. Let's try Castle of Satan.....
*Repeat*
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 08, 2016, 01:26:09 PM
Alright, let's get Medjed!

-Kaguya
-Kaguya
-Horus
-Medjed

Holy shit, I actually pulled a collab silver I want! And a nice gold to boot. I have two pulls left and I'm feeling lucky, let's try for Sandalphon as well.

-Sandalphon

Yaaaaay! I mean, might as well do one more.

-Tengu

I mean, sure, why not?

Between this and Linthia, looks like things are starting to look up for you. Happy Chinese New Year.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 01:35:10 PM
Yes they are. And if I can clear Challenge 10 this time, even better. Happy New Year to us, every one.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 02:23:50 PM
So this is probably a known thing to everyone but me, but just in case: If you status an enemy and they then give themselves a status shield later, they remove any status they had as well as becoming immune.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 08, 2016, 02:32:59 PM
Decided to try my luck on a couple more.

1. Medjed 2
2. Takeru

Nice. Maybe I need to run red after all...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 08, 2016, 02:34:21 PM
So this is probably a known thing to everyone but me, but just in case: If you status an enemy and they then give themselves a status shield later, they remove any status they had as well as becoming immune.

If you poison someone with a status shield, they will still be poisoned when their status shield wears off
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 08, 2016, 03:07:04 PM
> JP-only collabs when i started PAD: DBZ and HxH - Vegeta and Killua are Dark (favourite chars and favourite color)
"Mmhhh... playing both NA and JP is quite time-consuming.... better go back to NA only"

> FF collab announced - Sephiroth is Dark
"Dammmmn, FF....... i want it so bad....."

> SnK collab announced - Levi is Dark
"CRAAAAAP, Levi too!"

> Bleach collab announced - Hollow-Ichigo is Dark (judging by the art)
"SCREW DESIRE-METER, YOU SNEAKY BASTARDS BUGGED MY HOME DIDN'T YOU?!"

godddammit, this is the last straw.... you win GH, i'll play in jp too  :fail:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 08, 2016, 03:09:08 PM
Welp the new years rem kind of sucks but everything is pretty so I guess one yolo roll would be okay

As long as its not the ugly ass tengu

...

Of course I got fucking tengu
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 08, 2016, 03:32:54 PM
It's really the little tengu that rides on him, just pretend they mis-aligned the icon art
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 03:36:31 PM
So what do you guys think of New Years Horus? He seems kind of cool, but he also seems like he might have the same horrifying sub problems normal Horus has. Mabe even a little worse.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 08, 2016, 04:31:26 PM
NY dungeon raid with Chaore while my house has no internet

(http://i.imgur.com/eEhJTqi.png) (http://i.imgur.com/LZLEuSr.png) (http://i.imgur.com/cuQwix5.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 04:42:58 PM
You know, New Years Tengu might be the closest thing Michael has to his own Beyzul. Seems more reliable than Threedia anyway. Maybe, I think. Still bad, but there might be some weird dungeons where that could work.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 05:24:38 PM
Wanted Leilan but was ok with basically anything.

>Hanzo.  Ok, neat light changer and kills dragons.  Not shabby at all.  Need to see if his HP improved at all though compared to his dark incarnation...

>Horus.  Well now, this looks quite strong.  I have no idea if I have the stuff to use him well though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 08, 2016, 05:26:05 PM
Has anyone seen yatagarasu show up yet? :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 08, 2016, 06:13:56 PM
Has anyone seen yatagarasu show up yet? :(

Chaore and I had two show up on our run. They're just randomly mixed in with some waves.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 08, 2016, 06:18:43 PM
Huh.  I wonder if they show up more frequently in multiplayer?

That would be an interesting mechanic.  I couldn't figure out why it was multiplayer-enabled otherwise (since it's pretty easy).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 06:35:12 PM
You typically visit shrines for the new year with friends, right?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 08, 2016, 06:36:17 PM
(http://i.imgur.com/cbhwRYz.jpg)

Pulled a few more.

I know I said luck was on my side, but I guess luck really wanted me to have two Mitsuki and two Takeru...


Also re:yatagarasu, I've got a few running it single player.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 08, 2016, 07:02:56 PM
*Meanwhile in Twin Temple Diana*
Combo, Combo, Combo, Skill, Mega Combo..... Nope, no Lilith Egg. Let's try Castle of Satan.....
*Repeat*
Good freaking luck trying to get any of the healer girls from (low-normal) dungeon drops. It just does not happen. Never ever ever.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 08, 2016, 07:08:16 PM
In the end i decided to keep my draconic girl that carried me since the beginning.... and give her that last skillup that i postponed for so long.

(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-08-17-25-37_zps0xefw9st.png)

Asterisk GETTO!  :V

Btw, you should remove Karin from my leaders and add Verdandi and A.Sakuya since i always run these 3 (at least until Yomidra is ready)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 07:16:35 PM
Good freaking luck trying to get any of the healer girls from (low-normal) dungeon drops. It just does not happen. Never ever ever.

I don't know, that's how I got my first Siren and Echidna. They took me like a day each, and that was even back when we got one stamina every six days or however the fuck it worked.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 08, 2016, 07:24:52 PM
I don't know, that's how I got my first Siren and Echidna. They took me like a day each, and that was even back when we got one stamina every six days or however the fuck it worked.

Personally i would wait until the sky dragon's dungeons to farm the healer girls, anywhere else the drop rate is too low....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 08, 2016, 07:44:22 PM
http://pad.gungho.jp/member/collabo/160208_bleach.html

time to whale for Yoruichi-sama.

I was hoping they would feature things from the latest arc, but it looks like we're barely going past soul society. I want Laser flamingo ghosts. Can we at least get Riruka?

Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 08, 2016, 07:56:57 PM
Kagome Kagome in the new year's dungeon boss floor is really good BGM :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 08:19:49 PM
Kagome Kagome in the new year's dungeon boss floor is really good BGM :V
Delay due to looking at Edible's gif...... Ok. And i can't seem to enable sound for the game, so i can hear anything, btw....
Thanks jq, because of your Awoken Karin, i was able to get to Ifrit and research a pattern to get enough damage out of everybody to kill that thing. I still want Succubus tho, and also have the New Year machine or REM got a neat light att monster ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 08:28:56 PM
It's full of fire and light and wood mons, in fact.  Sunshine's First Shadow, Hattori Hanzo(Lt/Dk) would be cool for you to get, among other things.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 08:33:34 PM
With one ? The Chinese New Year ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 08, 2016, 08:42:52 PM
Yeah, the New Years Rem has all the Light/Fire monsters you may be interested in. Perhaps check them out on padx (http://www.puzzledragonx.com/en/news.asp?nid=451). There's no godfest now so don't pull from the regular rem, in case it hasn't been explicitly mentioned yet.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 08:53:25 PM
Guardian of Good Fortune, Medjedra. Hardly what i was hoping for, but i'm kinda ok with it, however i lack enough team space to put him.
See ? I hardly get good RNG, and when i do i lose that good RNG.

And after some thought i think i'll join the IRC, but i don't really know how it works, since i never had experience with them, all i know is that they are early-model chatrooms of sorts.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 09:23:24 PM
Guardian of Good Fortune, Medjedra. Hardly what i was hoping for, but i'm kinda ok with it, however i lack enough team space to put him.
See ? I hardly get good RNG, and when i do i lose that good RNG.

And after some thought i think i'll join the IRC, but i don't really know how it works, since i never had experience with them, all i know is that they are early-model chatrooms of sorts.

Medjedra is arguably the most sought-after thing in that machine. He's certainly excellent, at any rate. Don't assume that just because you pull something that isn't good right this second on your current team it's "not good RNG".

Besides, that REM is going to be up for quite a while, you have plenty of time to do more pulls. It's a small machine so be prepared to get a few duplicates and don't count on getting gold eggs, but it's probably worth trying a few more times.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on February 08, 2016, 09:31:28 PM
And i can't seem to enable sound for the game
Unlike most apps, the game mutes itself if your phone is set to silent or vibrate.
Medjedra is arguably the most sought-after thing in that machine.
Well he's the best I rolled, so there's that...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 09:36:26 PM
Also, do not look at cost right now; there wont be much you can do with a lot of the possible results until you rank up a fair bit, plus by the time you do you might see your box favor some things you get now that dont seem good yet but could be fantastoc woth the right accompaniment.  (For example, NYMedje is pretty great for Verdandi, and is even skillable outside of the NY dungeon(though not for you for a while yet), something many of the other cards cannot say, if not all of the other NY REM results.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 08, 2016, 09:54:02 PM
Well that's great to know, i just got turned off because it's not a different att such as Water or Dark, but looking closely i can see the potential.
And i'm going for a build that has a balance between Survivability and Damage, since it matches my overall strategy in games (I tend to use that, go for indirect attack methods such as magic and ranged weapons, or use stuff that is Late-game like Kanbei from AW, Est characters from FE and the kind). Does anyone have any tips for a build like that ?

..........also i'm getting anxiety due to not being able to play Touhou, i need to hone my Reimu B skills versus the Extra Stage (My second true run was doing so well, 2 Life 2 Bombs on Flandre, captured Cranberry, almost captured Lavastein [I tried to make a cheese strat, don't ask], captured Kagome Kagome, and then i got to Maze of Love and got too distracted analyzing the pattern and got recked).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on February 08, 2016, 10:23:22 PM
Alright, I've been waiting for this and saved up 25 stones somehow. I'll settle for not getting screwed over!

- Sandalphon!!!!
- Mitsuki!!!
- Sandalphon yes give me all of them!!
- Hanzo yeah he's pretty cool
- Kaguya!!!

I don't know how I'll work any of these into my teams but they're all so pretty ahhh...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 08, 2016, 10:27:38 PM
Random aside - I made a quick Saria team since a friend had her up as a leader.  With nothing resembling optimized subs, almost no plus eggs across the entire team, and woefully few awakenings, I had damn near 90k HP across the board.

Which makes me really want to invest in a team for her.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 10:28:55 PM
Sarias together are good.  Saria/Thor, though...

THAT is something to work on making your team for.  "Thoria" is incredibly popular of late.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 08, 2016, 10:38:24 PM
Why have just enormous HP or just enormous recovery? Sarphael. It's probably a thing.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 08, 2016, 10:50:30 PM
Maybe, maybe not.  I might try that sometime if I run across Saria friends when I get Raph Awoken the rest of the way.  Lacking the Thor makes you lose a LOT of power though, and it might be a liability vs high-HP enemies with 30% nuke thresholds or something.

Still worth looking at though, so thanks for the food for thought.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 09, 2016, 02:09:04 AM
funny thing is i have a whole complete saria/thor team

but i havent bothered with it because ~*~ra dragon~*~
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 09, 2016, 02:55:10 AM
Alright, so I've been trying Challenge 10 with Gabriel, and I've lost three times so far. Here's the team I'm using:

Gabriel/Reine/Snow White/NepDra/Beyzul/Gabriel

And here's what I've learned:

-I'm pretty sure I do need NepDra to plausibly get past Meimei.

-DQ Hera, who I usually just consider a total pushover aside from being an HP check, is surprisingly threatening for this team. I can't burst her past her insta-kill without swapping to Bezyul, and doing that is a little tricky because if I accidentally bump her into gravity mode I'll never get the chance to. Actually it's not accurate to call it insta-kill mode since her big attack doesn't actually kill me, but it isn't plausible to stall on it for more than a handful of turns.

-I had been planning on just tanking Blue Hera's gravity, but I realized at the last possible second that my rainbow resists are on Sun Quan, who isn't on this team. Fortunately I managed to burst past her, but that was a close call and might prove tricky in the future.

-Athena presents an unforeseen problem in the fact that she tends to turn the board to white a lot. In my damage testing I consistently found that I could do enough damage to burst her from well over half after a leader swap, but because of the way my orbchange combo works the more white orbs there are on the board the fewer enhanced orbs I end up with. It turns out those enhanced orbs were pulling a lot of weight, because I came well short of finishing her off the one time I got to her. I'll have to be even more careful about when I do my burst. Fortunately I'm not at too much of a risky of accidentally knocking her too low because her defense is just high enough that I can do 1-damage blue attacks if I don't try to crack it. There's still a chance for skyfall shenanigans, but now that I know that I should be good.

I feel like I've learned something significant every time I lost, so I still feel like I'm fully on track to beat this. I was hoping it would be first try, but oh well. Stamina is cheap now.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 09, 2016, 05:06:40 AM
Thanks for giving me a chance to beat old challenges I was too scrub to beat, GH

(http://i.imgur.com/ZlQL3d8.png) (http://i.imgur.com/o16syiw.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 09, 2016, 05:24:11 AM
[00:22:47] <Madoka-Kanamatsuri> omg really pad
[00:23:00] <Madoka-Kanamatsuri> i bought some more rolls bc it's my birthday and I can
[00:23:09] <Madoka-Kanamatsuri> 4 more rolls
[00:23:12] <MoogsBrandy> infinite tengu
[00:23:17] <Madoka-Kanamatsuri> nope
[00:23:27] <Madoka-Kanamatsuri> 1. Takeru #3
[00:23:31] <Tea> unexpected chibis
[00:23:33] <Madoka-Kanamatsuri> 2. Mitsuki #3
[00:23:39] <Madoka-Kanamatsuri> 3. Leilan
[00:23:45] <Madoka-Kanamatsuri> 4. Sandalphon #3
[00:23:50] <Madoka-Kanamatsuri> a m a z i n g
[00:23:56] <Madoka-Kanamatsuri> the game REALLY wants me to run fire
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 09, 2016, 11:50:41 AM
Did I mention heart activation is the best thing ever?

(http://i.imgur.com/XGwU2CD.png) (http://i.imgur.com/QhdWkNH.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Tea Devil on February 09, 2016, 02:38:36 PM
(http://i.imgur.com/nBcvJyQ.png)

Well, it finally happened, thanks to getting a second Hanzo (in addition to Yamato, thanks 300 login bonus!)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dr Rawr on February 09, 2016, 08:36:57 PM
Man using awoken amaterasu all the time can really screw you. Was trying awoken sakuya forgot to match heart orbs and died orz
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 09, 2016, 10:25:07 PM
(http://i.imgur.com/sqbXjl7.jpg)

There we go, my first Challenge 10 0-stone clear.

You know, for how often I've called the Gabriel/AI&I pairing "suboptimal" they've been the key to several of my recent major victories.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 09, 2016, 10:35:11 PM
Wouldn't you be better off just going nepdra lead tho? :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 09, 2016, 10:39:11 PM
Can most NepDra teams eat a DQ preemptive? My can't, by like, a huge degree. And blue doesn't really do so hot with shields. So maybe sometimes, but certainly not this one.

Also, you may have abandoned Isis for sone ugly dragon, but I will never abandon Gabriel! Neveeeeer! Or at least not very ofteeeeen...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 09, 2016, 10:42:51 PM
Just throw a Kushi or w/e in there. Nepdra will hardly feel the loss of damage of a single off color sub :V

Oh yeah there's also midgard
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 09, 2016, 11:04:44 PM
I believe Trance explicitly advised me against putting Kushinada on my NepDra team a while ago and I just took it to heart. Maybe that advice was only meant to apply to Arena though. And now that I think about it I would probably use Susano, not Kushi.

Midgard should totally work though. I'm actually working on one of those right now, I guess I could have had it ready today if I rushed it.

But yeah, ultimately I would rather clear stuff with Gabriel if possible. And this time it was, so I did.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 09, 2016, 11:24:06 PM
But yeah, ultimately I would rather clear stuff with Gabriel if possible. And this time it was, so I did.

Clearing with the leads you like offers you a satisfaction that can't be bought even with a billion MP. Good job.

Speaking of challenges... trying new strats

(http://i.imgur.com/YuDFqep.png)(http://i.imgur.com/ayxz9Vg.png)(http://i.imgur.com/YnZzI3m.png)(http://i.imgur.com/xbkrIG9.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 09, 2016, 11:38:58 PM
I love how the game has an selfawareness as in such that it can detect your desires, so it make stuff you don't need now appear and the stuff you need not appear.
Not even the speedrunners in AGDQ and SGDQ would be able to make backup strats for this kind of RNG.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 10, 2016, 12:30:34 AM
You don't even know. Hackers discovered that the rng is actually sentient and programmed with learning algorithms to detect saltiness based on facial recognition software and feedback from accelerometers, two updates ago.

The trick to beating it is to absolutely believe you already got what you want and the rng goddesses outside our domain will go dere on you and entice the program to do their bidding. It helps if you pay your thanks and mercy donations to their shrine masters and maidens in service at Gungho.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 10, 2016, 12:45:48 AM
It helps if you pay your thanks and mercy donations to their shrine masters and maidens in service at Gungho.
Oh please, i have as much money available for that as Reimu has from her Donations.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 01:14:23 AM
Clearing with the leads you like offers you a satisfaction that can't be bought even with a billion MP. Good job.

Thank you. I love my husbando not because it is easy, but because it is hard.
Yes, there is innuendotunity there. I'm choosing not to make it worse than it already is.

And frankly I do have something to prove. I feel like I have to prove the validity of archangels as leads, and of Beyzul, and to some degree of Snow White. Is it working? Only sort of, there are definitely hard limits to this team. But those limits are relatively few all things considered, and soon there may not be any if skill fusion works like we think it might. Granted that's kind of true of all teams at that point, but I think this team benefits more than most.

Speaking of challenges... trying new strats

Ooh, Riding Hood. Is she new-ish?

Meanwhile, I'm thinking about Awoken Orochi a lot. Since Gabriel/I&I has been so much of a thing I may have to temporarily set aside Alrescha and get him hypermaxed, because he is definitely preferable over Sun Quan on that version of the team. I almost think another heartmaker or a shield might even be the thing for that slot, but Orochi's got great HP and the skillboosts my team needs, so he's definitely going to pull a lot of weight.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 10, 2016, 01:20:15 AM
Ooh, Riding Hood. Is she new-ish?

I have been using Red for a while and she is pretty good. Could use an ult with more Attack and maybe the bindclear awakening though...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 01:35:36 AM
Oh yeah, I forgot she doesn't have a bind clear. The skill lock resist is good, but I use Snow White's bind clear awakening all the time. It probably comes up a little less on a non-stall team, but I wouldn't trade it for a skill lock. And yeah, ultimates would be great. Is there a precedent for that in four-star REM silvers? I would love for Snow White to get some more HP, Healer typing, and a second skillboost. Or a skill lock for that matter.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 10, 2016, 01:43:43 AM
Oh yeah, I forgot she doesn't have a bind clear. The skill lock resist is good, but I use Snow White's bind clear awakening all the time. It probably comes up a little less on a non-stall team, but I wouldn't trade it for a skill lock. And yeah, ultimates would be great. Is there a precedent for that in four-star REM silvers? I would love for Snow White to get some more HP, Healer typing, and a second skillboost. Or a skill lock for that matter.

I dunno how high it is on the list of GH's "things they badly need to do to make the game better for everyone", but do remember that the sticker girls have ults.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 01:46:33 AM
They do, although I believe they were still Pink REM exclusive when they got them so that's a bit different.

And I suppose the recent-ish Fairy Tale Girl buffs are just as good as ultimates for all intents. Even more buffs on top of that would be great obviously, and they could have just given them a new form instead of buffing them but they left the door open for both, but this is what I might have guessed an ultimate would look like (aside from the lack of stat boosts) looking at their original stats.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 03:52:43 AM
Alright, I've been farming Grimoires for most of the day and I plan to be to bed before I have stamina for another run, so let's see what happens.

Here's my haul:

Armadel: 4
Paulina: 3
Theurgia: 2
Elia: 1

Here are the results:

Paulina: 1

That's it. Pretty fucking terrible. God, I hate Grimoires. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 10, 2016, 04:02:18 AM
If you only want to skill up a singular grimoire, you're best off farming Aamir, Scarlet, or Indigo.

that said, Scarlet seems to have been pretty terrible to you. Rip Armadel dream.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 04:07:55 AM
Oh ho, I've been using Woodpiis on Armadel. She's actually the highest-skill of any of mine. I have a policy of not keeping more than five of any pii so that my box doesn't become completely clogged with them, and she's my overflow for the green one. At this point I'm most interested in Paulina because she's the U/R component for Rainbow Gabriel or Rainbow NepDra and she's gotten the fewest of any of them so far with one just now.

And I do actually want to skill them all up. Original Paulina sucks so I had been holding off, but Christmas Paulina is great so as far as I'm concerned there is no dud drop now. Theurgia isn't great since red orb enhances are a dime a dozen, but I'd still be happy to have her skillmax just to have her.

And now that I've cracked the team I need to use I might be able to farm Scarlet. But it would take forever so I'm probably not going to.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 10, 2016, 04:49:05 AM
That said, Scarlet is permanently available now, and at only 40 stamina!

I can feasibly run a mono-Scarlet team at this rate. Sheesh.

Though, to be honest, Raoh/Scarlet/Scarlet/Scarlet/Scarlet/Raoh is probably better.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 10, 2016, 06:12:09 AM
Just throw a Kushi or w/e in there. Nepdra will hardly feel the loss of damage of a single off color sub :V

Oh yeah there's also midgard

I would rather throw Midgard in there than Kushi to be honest

I'd suggest Baggi as a shield but you know, NA and all
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 10, 2016, 06:30:55 AM
At least Blue has Baggi in JP
The only thing red seems to have in utility, in any region, is, uh

Killing things even faster???

I made a Raoh video because he's not OP at all (https://youtu.be/EAKaIfq_lZo)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 10, 2016, 12:24:19 PM
To be fair, red DOES have Valen in all regions, who is sort of "Baggi-lite."

unless you were just beimg facetious in which case RIP me I guess
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 01:28:32 PM
Not being someone who follows JP easy mode stuff I don't know what Baggi does exactly, but isn't it a 20% shield? That would STILL put my NepDra team a few thousand HP short of surviving a DQ preemptive. Unless Baggi's natural HP is also very high I guess.

If Midgard is good enough for blue, Gunbuster Jotunn is good enough for red. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 10, 2016, 01:43:22 PM
Not being someone who follows JP easy mode stuff I don't know what Baggi does exactly, but isn't it a 20% shield? That would STILL put my NepDra team a few thousand HP short of surviving a DQ preemptive. Unless Baggi's natural HP is also very high I guess.

If Midgard is good enough for blue, Gunbuster Jotunn is good enough for red. :V

30% and it's physical
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 10, 2016, 01:50:46 PM
30% and it's physical

with a SB and a Water Row (but really low atk and mediocre rcv)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 10, 2016, 01:57:51 PM
It's 30%

Edit: fuc
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 02:11:10 PM
30% would JUST do it for me, I would survive with a few hundred HP left. Probably a bit more than that actually if Baggi's HP is good.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 10, 2016, 03:50:33 PM
Things that may be coming soon for NA on 2/19 for PAD 4yr anniversary through the grapevine:

- Half-price coin dungeons
- T&S 5x4 in coin dungeons
- Descended Carnival in coin dungeons with increased drop rate

- Expected 10x descends
- Expected 3x skillup rate (from KR)

- 4x GFE and 4x pantheon (Only one pantheon, though.)
- All REM rolls come out with +4 HP, ATK, and RCV eggs
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 10, 2016, 04:12:11 PM
10x coming back? Oh shiiiiiit son we got some plussing to do
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 04:18:29 PM
Oh shit, I didn't expect to see 10x descends ever again. That sounds great.

And hooooly shit, 5x4 T&S sounds BRUTAL. I've been coasting through these with Gabe so far but I'm actually not confident at all that he can do that. Getting a row and enough conbos to crack Sopdet's combo shield is a tall order, plus I can see all the board fuckery from those two getting overwhelming fast.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 10, 2016, 04:26:15 PM
Note that I said expected, so it's not concrete, but it seems about that time...

Oh shit, I didn't expect to see 10x descends ever again. That sounds great.

And hooooly shit, 5x4 T&S sounds BRUTAL. I've been coasting through these with Gabe so far but I'm actually not confident at all that he can do that. Getting a row and enough conbos to crack Sopdet's combo shield is a tall order, plus I can see all the board fuckery from those two getting overwhelming fast.

Very sad idea: You COULD use Neptune Dragon to poison her and time the kill....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 04:47:55 PM
Yeah, that's probably my best bet actually. It would be hard, but I probably have room for him since I doubt I'd need Beyzul. The timing would be a bitch, but it's definitely possible.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 10, 2016, 04:50:28 PM
Oh riiiight, I forgot about the combo shield.  Wow that is actually going to suuuuck, and I intended to farm light resists there...

OTL
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 05:56:43 PM
So it turns out a NepDra team with Orochi on it absolutely ruins Awoken Sopdet. I guess I should have expected that. Well, I never have to take bullshit deaths from her ever again.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 10, 2016, 06:31:40 PM
I though getting Divine Masks would be as hard as getting Keepers......

I was so wrong .........
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 10, 2016, 07:11:51 PM
At least Blue has Baggi in JP
The only thing red seems to have in utility, in any region, is, uh

Killing things even faster???

I made a Raoh video because he's not OP at all (https://youtu.be/EAKaIfq_lZo)

I'll see your Raoh clear and raise you a wood equivalent!

(http://i.imgur.com/6fFzFcE.jpg)

(http://i.imgur.com/I66qiAM.jpg)

Long. Fucking. Overdue.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 10, 2016, 07:23:14 PM
How did you even burst with-
Awoken Freyja. I see. ;)

The difference in level gains is pretty high. Most of your team only hit 26, so that's even more impressive.

What do you do against Hera-Ur if she appears?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 07:24:27 PM
Now I just have Challenge 9 left to collect the whole set. Gabriel or NepDra could fo it, but Defoud is quite a roadblock for them actually. He's really a bitch for a rows team.

I don't particularly want to do it with Ra because I don't want to leave Zaerog's resist up to a coin flip. I could bypass it with Orochi I suppose, but the preemptive light bind is also pretty annoying, so I may just have to find a way to handle Defoud with rows after all.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 10, 2016, 07:40:32 PM
Could you use Gabriel/Ryune for it? Usually, when I go up against Defoud with Raoh, I'll use Leilan + Chiyome/Belial. As long as you have at least 9 off-color orbs, I think you can guarantee the six combos, and if you're really lucky you'll get 18/12 or 19/11 for three rows six combos.

But you only have Reine to convert off a Ryune board, huh?

that said I'm not really sure how hard that hits without Beyzul leading. But you can stall for ages against Cyclone Devil Dragon to build your skills up for Threedia.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 10, 2016, 07:51:04 PM
The best stone i ever spent on Revenge of the Metal Dragon  :D

(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-10-18-30-38_zpsda7a9gmo.png)

(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-10-18-53-19_zpsa1faoffs.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 07:58:36 PM
Could you use Gabriel/Ryune for it? Usually, when I go up against Defoud with Raoh, I'll use Leilan + Chiyome/Belial. As long as you have at least 9 off-color orbs, I think you can guarantee the six combos, and if you're really lucky you'll get 18/12 or 19/11 for three rows six combos.

But you only have Reine to convert off a Ryune board, huh?

that said I'm not really sure how hard that hits without Beyzul leading. But you can stall for ages against Cyclone Devil Dragon to build your skills up for Threedia.

Yeah I would probably plan on Gabe/Ryune. I have no problem swapping to Beyzul, and if it comes down to it Defoud is delayable and I plan to bring Sun Quan. I'll practice that and do damage tests to see how viable it is, but with a decent Ryune board it could work.

Edit: Okay, ran Gabriel/Ryune twice in Endless Corridors, and I got a perfect Ryune board with nine black orbs both times. With Beyzul but even without Sun Quan that's well over the required damage to one-shot Defoud. Unfortunately it's up to Ryune to not fuck it up by giving me a bad board, which is sketchy as hell. But I guess I can always activate her hoping for a great board and just try to approximate the results with an orbchanger over the next several turns if that doesn't work.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 10, 2016, 08:17:25 PM
So anybody knows if Kaguya-Hime is a good sub for someone at my Rank ?
I drew her on the NY REM and although she's a 4-Star and doesn't have many awakens, she seems pretty good in the stat department for now.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 10, 2016, 08:33:09 PM
So anybody knows if Kaguya-Hime is a good sub for someone at my Rank ?
I drew her on the NY REM and although she's a 4-Star and doesn't have many awakens, she seems pretty good in the stat department for now.

Depends on what you have. Personally, I'm not crazy about her, but if you have a light team that does well off of a small amount of orbs, go for it. Skilling her up is annoying though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 10, 2016, 08:34:52 PM
Honestly Kaguya's probably a great leader for your rank if anything. She's the same as the farmable green Kaguya but color swapped. When green Kaguya came out there was a lot of talk about how she would have been a great early lead except that you need a better team than hers to beat her own dungeon.

Challenge 9 with Gabri/Ryune almost worked. My Ryune board was horrible, but the next turn I ended up in a situation where popping actives in the right order wpuld give me three red and six heart orbs. I got too excited and tried to capitalize on that, not realizing that Gabriel was on cooldown for two more turns still. :V

Even after that considerable misplay I still got him down to 10% with just random conbos before I died, so if I don't play like an idiot this should work just fine.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 10, 2016, 08:35:39 PM
How did you even burst with-
Awoken Freyja. I see. ;)

The difference in level gains is pretty high. Most of your team only hit 26, so that's even more impressive.

What do you do against Hera-Ur if she appears?

Die probably lol

Realistically I could probably burst her down, since round 1 Scarlet doesn't hit that hard, so I could stall fairly fine there.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 12:37:15 AM
I think I read somewhere that you can run Metalit Descended continuously until over rank 450 or something, and that doesn't seem to be the case. I'm went in at rank 440 under basically optimal conditions (just a few thousand experience away from ranking up) and I'm not doing to get to rank 442 from this. I'll get close, but I have to wait for like twenty minutes for my stamina to regenerate to get the last run it, so that's far from continuous. Does anyone know what the cutoff actually is to be able to run continuously?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 11, 2016, 12:50:17 AM
Does anyone know what the cutoff actually is to be able to run continuously?
I feel like I was only getting 55k ish exp, but pad says 60k-66k so, assuming 60k, saying that rank 367/368 (200 stamina) is the limit sounds about right, with ~246k exp to rank up. It's a naive answer since there's some roll over exp from previous ranks, but also since there's a lull in the couple ranks before you hit those new 50 stamina benchmarks where you can't run it again to rank up, but could probably run KoG or something, depending on how much you have left. But it seems after the 200 stamina mark that the exp you need to rank up starts to outpace the exp-stamina ratio from metalits.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 01:00:42 AM
I guess I wasn't paying super close attention, but I seem to have been getting around 60k a run. I think that's right, or else if it was less than that it balanced out.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 05:02:07 AM
(http://i.imgur.com/jZAUaBm.jpg)

I can't believe that worked.

In retrospect this was sketchy as hell. Defoud was a trick to kill, grinding down the last bit of Devil Dragon's green HP took forever (it has surprisingly high defense), then I had to kill Threedia and Fat Dragon consecutively, then I went into Zaerog with a few turns left before I could swap out of Beyzul and therefore x1 RCV. It worked though, christ.

So yeah, my first ever full Challenge Dungeon all 0-stoned. Oof.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 04:12:02 PM
Dragon Rush cleared with Gabriel with no problems. Between his recent buffs and my new optimized Threedia->Fat Dragon strategy, he can now totally farm it. Relatively quickly even. So all Legend Plus dungeons cleared with Gabe (and all numbered dragons for extra credit).

Next up: Ultimate Arena maybe? Maybe the next one? Maybe after skill fusion comes out?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 11, 2016, 09:06:03 PM
Spent my last 15 stones for more box space (up to 500 now) and more friend slots (up to 130 now). I really need to get around to cleaning my friends.

Also, I'm one Dub-Sapphilit from my Awoken Karin, then all that's left is skilling her up, both Gabriels and my Berry Dragon... fml.

After that is AMinerva which I still need to do both Noah and Surt to finish my AFreyr.

And I don't think anyone here mentioned that the 1.5x rcv buff for AHorus is also a thing now, I haven't particularly tried it out yet, though.

Also Descend Carnival being a thing now is great, maybe I'll finally get Tengu and get my ATsukuyomi to finally finish my AHorus team. Then it's a matter of skilling everyone up which shouldn't be that bad.

Also, derp moment of the week: I was thinking as to why my AMinerva was dealing so little damage despite having 10 rows and then I remembered that I was using a Ronia friend lead and the only other devil on my team is AMinerva herself. So I'm an official idiot.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 09:28:50 PM
And I don't think anyone here mentioned that the 1.5x rcv buff for AHorus is also a thing now, I haven't particularly tried it out yet, though.

I know it's different because it's a flat bonus on a team of hypermax healers, but NepDra's similar RCV modifier is theeeee beeeest.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 11, 2016, 09:51:24 PM
I know it's different because it's a flat bonus on a team of hypermax healers, but NepDra's similar RCV modifier is theeeee beeeest.

Well in total my current team (with a 120 RCV athena) has a little over 3600 RCV so that bonus is already a lot :V

Although it's not as big of a deal as it could be due to my 3k autoheal.

(I run a pretty stally AHorus team, if you couldn't tell.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 10:10:01 PM
How much HP you got?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 11, 2016, 10:42:06 PM
I know it's different because it's a flat bonus on a team of hypermax healers, but NepDra's similar RCV modifier is theeeee beeeest.

quoth the bun, this is the main reason why A.shiva is still going strong really

having actual rcv in red is really really nice
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 11, 2016, 11:04:17 PM
Yeah I think Horus' recovery boost is a big enough thing that he makes me almost question my investment in Ra. Almost. Horus still has his own set of unfortunate sub problems, Ra x Kali OTP is too good, and of their two dubious actives I infinitely prefer Ra's, but Horus definitely seems like he pulls his weight a lot more now. If I ever stumble across real subs for him I'll probably make an Awoken Horus team.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 11, 2016, 11:41:13 PM
How much HP you got?

23k-ish, although the team is far from hypermax and I will be swapping Athena out for ATsukuyomi which gives me about another 1k hp and 200 rcv.

(Keep in mind that HP and RCV totals are counting hypermaxxed AHorus friend.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 12, 2016, 02:39:47 AM
So even though I said I wouldn't do it originally I've been farming 5x4 Kaguya for a Latent Tamadra. I was only planning on grabbing one, and I've been using mostly Verdandi to farm it. She's not great at it, but the only floor that actually poses a threat is Amaterasu (or I guess Kaguya if I get extraordinarily bad gravity rolls) and by that stage I know if I've seen a Tamadra or not so I know if I care enough to maybe drop a stone. Didn't come down to that though, I dropped a Tamadra off the Amaterasu floor on my seventh (?) attempt. I guess this is my comeuppance for all of the first-run Tamadras from the previous dungeons, it took me ten-ish tries this time. Done with that now, anyway.

23k-ish, although the team is far from hypermax and I will be swapping Athena out for ATsukuyomi which gives me about another 1k hp and 200 rcv.

(Keep in mind that HP and RCV totals are counting hypermaxxed AHorus friend.)

That's very close to my all-hyper Neptune Dragon team's HP, so I know it's just about acceptable for stalling. I wouldn't take much less than that, but as long as you've got some defensive actives and/or a nice spread of defensive awakenings it should do for the most part.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 12, 2016, 02:42:39 AM
oh god there's a 5x4 version of mythical endless????

how

how is this even possible

yomidra i guesss????


also no awakenings ver lmao
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 12, 2016, 05:52:42 AM
AMON IS HERE!

Also super Baal and A. FALuci but whatever.

(Giving Amon the hype I should have...had I not completely missed his name in the announcement originally, RIP)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 12, 2016, 06:21:19 AM
Oh why am I trying to do (regular, granted but) endless corridors 5x4 with Kirin? This is beyond masochistic. Orb management class 101. Oh right, because I don't have any other team that can do it orz
And I think I totally could have done it this time too if I didn't get orb trolled 5 turns in a row on the grim reaper and have to use mini Valk to break ONE heart into a light to activate. Because the next board on hera had everything but lights, and a nice clump of heart orbs begging to be turned into a tpa. Really game?? Now it's taunting me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 12, 2016, 07:25:38 AM
http://pad.gungho.jp/member/advent/160212_grandreverse.html

The descend for 4th anniversary of PAD, is none other than...

Well... Sonia=Gran Reverse.

The dungeon is x1.5 HP/ATK/RCV for Dragons and is Mythical only difficulty.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 12, 2016, 07:55:37 AM
http://pad.gungho.jp/member/advent/160212_grandreverse.html
What caught my attention in that article was mention of Marasy doing, a live concert on pad music? That takes me back, he's come a long way from those old youtube/nico piano videos.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 12, 2016, 07:56:53 AM
What caught my attention in that article was mention of Marasy doing, a live concert on pad music? That takes me back, he's come a long way from those old youtube/nico piano videos.

Marasy has recorded videos of himself playing PAD music on the piano, YamaP noticed this of course, so it's no surprise that they are inviting him to play Live on the stage during the stream.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 12, 2016, 09:13:56 AM
Welp turns out that spending 6 stones on new friend slots was a total waste because after I finally got around to cleaning my friends list I ended up with only 45 friends left (out of the original 100).

If I deleted anybody here let me know, and I'll add you right back (and then remember to favorite you this time cause I seem to have forgotten to do that before with Chirei and Matsy).

Also, finally managed to get AKarin, maxskilled/max awoken her and I still have like 3~ 4 bubpys left. It feels like a waste to use them on the two gabes or the berry dragon though.

Now looking for AMinerva friends while I finish working on AFreyr, then on to my Pandora team (rather amusingly I got a SUPER when feeding a snow globe to my recently-evolved pandora. :V)

Also, remind me, do we have that update where the skillups for heroes and archangels no longer need evolution yet? I'm almost done maxskilling my second persephone and one badpy  is definitely going to my grape dragon (since one skillup away from max)...

@edit because ps3 posting has a hard character limit THANKS SONY

...and I don't wanna waste pys on now-easy skillups.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 12, 2016, 11:23:08 AM
Awoken FA Luci get.

...though I'm not swinging anywhere near as hard with him as I am with Astaroth. What's a typical team setup for him?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on February 12, 2016, 11:35:00 AM
Awoken FA Luci get.

...though I'm not swinging anywhere near as hard with him as I am with Astaroth. What's a typical team setup for him?

The usual I guess: Pandora, Persephone, Claire, anything that you need as support (D/D Haku, Loki, Sleeping Beauty, Diza)
12+ row enhances, almost bind immun and good amount of RCV thanks to everyone in the team having 500+ rcv (times the 1.82 because LS) 36k+ hp
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 12, 2016, 11:38:23 AM
>no Loki
>no Claire
>no Akechi

... Oh.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 12, 2016, 11:52:14 AM
So if I were to contemplate a Hel team, would I consider Awoken Pandora or Beach Pandora? I can't decide between better stats, haste, and bind clear over tpas, since the rest of the party would be AHaku and Zaerog. Fifth slot seems flexible, I have a Sleeping Beauty which can make hearts and was recommended. Or DIza I hear.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 12, 2016, 01:29:57 PM
Also, remind me, do we have that update where the skillups for heroes and archangels no longer need evolution yet? I'm almost done maxskilling my second persephone and one badpy  is definitely going to my grape dragon (since one skillup away from max)...

We have it, I maxskilled Yamato not too long ago because of it.

Also gabe skillups are really easy to get, and you can just run Diagoldos to skill Berry Dragon. You will always get one skillup fodder on Mythical with no invades.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 12, 2016, 01:45:00 PM
Also gabe skillups are really easy to get

Really? Where do you recommend getting them then?
(pls don't say wadatsumi i'm gonna cry if that's the case)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 12, 2016, 01:47:00 PM
Blue Mystic Dragon. If there's an easier place I don't remember it. That's where I got mine, back before it was a permanent dungeon.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 12, 2016, 02:13:15 PM
I haven't seen anyone mention this yet but...

(http://i.imgur.com/Nxm5vep.jpg) (http://i.imgur.com/q9egg1n.jpg)

Gemstone Princesses Carat and Facet, respectively.

Carat uses [Skillboost * 1.3] as her boost scaling (According to PDX)
Facet uses [TPA * 1.3] as her boost scaling (According to PDX)

Carat has the advantage of actually having one Skill Boost on her already...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 12, 2016, 02:22:15 PM
oh boy a dungeon that boosts all Dragon stats?


ZAEROGOO LET'S GO
admittedly Ra dragon with all his DKali friends will appreciate it, too.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 12, 2016, 02:26:46 PM
Dammit gungho why wasn't the tpa booster water for maximum scheat power

Oh well there's always skill inheritance?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 12, 2016, 02:37:39 PM
Oh hey, now there's finally a use for thw riduculously excessive skillboosts some teams end up with. I'd consider putting the Skillboost Enhance one on my Kalloween team over Izanagi. Or inheriting that skill onto Izanagi.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 12, 2016, 04:48:20 PM
>SB enhance
>B/D

Come to me.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 12, 2016, 06:54:15 PM
I can't wait for skill inheritance

Then I won't get screwed over by ilsix anymore

Especially when I'm running only 1 dkali since I need to devote an entire card to deal with ilsix only for that to not matter as I get orb trolled with a board that has only 2 hearts while he is at low HP

Yes I'm mad
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 12, 2016, 07:58:36 PM
Urgh, Satsuki on D1 or FA Lucifer on D2?...... not like i'll roll either of them anyway with 3 rolls available
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 12, 2016, 10:07:15 PM
Blue Mystic Dragon. If there's an easier place I don't remember it. That's where I got mine, back before it was a permanent dungeon.

HERP DERP I FORGOT THAT MYSTIC DRAGONS ARE PERMANENT NOW

:derp:

Okay, time to spend like 3 days worth of stamina to unlock the rest of the technical dungeons.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 12, 2016, 10:12:37 PM
More reminders of "hey doofus, unlock Awilda's stage and skill your two beach variants already", in my case.

EDIT:  To repeat from last night...

AMON IS HERE!!

(http://i.imgur.com/MrRY0TN.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 13, 2016, 01:42:41 AM
Carat uses [Skillboost * 1.3] as her boost scaling (According to PDX)
Facet uses [TPA * 1.3] as her boost scaling (According to PDX)

Carat has the advantage of actually having one Skill Boost on her already...

Wow facet's multiplier is kinda dumb.

Shes a 3x multiplier if you only stock 2 prongs in all your slots....

Carat is potentially way stronger though as she basically goes anywhere whenever the fuck she wants. Meanwhile Facet is kinda.... Kali and Kirin and that's really it? She -needed- that 3x to be relevant too, otherwise nagi and kanna woulda stepped all over her.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 13, 2016, 02:50:21 AM
idk dood

(http://i.imgur.com/haPq9Gc.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 13, 2016, 03:03:08 AM
Well I wasn't going to do godfest pulls until the 4x fests come out, but I really want Hathor so maybe I'll spend the 10 stones I have tomorrow. I'll probably just get two more Sun Quans or some shit because the blue gala is up, but hey, I'd be very happy with Nut too. Might as well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Aoshi-shi on February 13, 2016, 03:15:27 AM
Trying to get more Mythical Descend clears down and out of the way, including Zeus Mercury and Sonia Gran:

(http://i.imgur.com/zWuNdj8.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 13, 2016, 03:45:11 AM
>Bring King Mastering for Ilsix
>Fail to knock him uner 30% for frenzy and die

Okay fuck it TIME FOR MAX POWER
>Bring Zeus and Hera
>Stall for 30 TURNS
>First turn knock Illsix to 30% fucking up my board before I can even gravity....

ARE YOU FUCKING KIDDING ME

NEVER

FUCKING

LUCKY
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 13, 2016, 06:15:47 AM
Oops, I was saving up stamina pretty much all day to do Tamadra Town at 11:30, but a few minutes before then I started playing the new Shoot Shoot Nitori. By the time I checked the clock again it was 12:31. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 13, 2016, 06:23:33 AM
Eh, just go kill Yamatsumi or something and buy Village tomorrow or something.  I'm sure you can get 10m coins easily enough, haha.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 13, 2016, 06:24:39 AM
Oops, I was saving up stamina pretty much all day to do Tamadra Town at 11:30, but a few minutes before then I started playing the new Shoot Shoot Nitori. By the time I checked the clock again it was 12:31. :V

thoroughly japed again by the great nitori
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 13, 2016, 06:48:58 AM
(http://i.imgur.com/04v2RBy.jpg)

ok done
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 13, 2016, 08:08:19 AM
Pulled a Kanna.

Between her this godfest, and Saria last one, this game really fucking wants me to run a Light team.  So I guess that's next. :V

Edit: Puzzle & Dragons anime confirmed, apparently?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 13, 2016, 09:01:52 AM
Edit: Puzzle & Dragons anime confirmed, apparently?

It's based on the upcoming 3DS title, Puzzle & Dragons X (pronounced 'cross')
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 13, 2016, 11:27:42 AM
Ugh all I got was dupes

shitfest 2k16
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 13, 2016, 11:56:39 AM
I didn't even do a new Roll yet, spending my Magic Stones on storage room in the box, you can never have too many TAMADRAs and Dublits, also i fucked up again and lost the chance for a Dub-Mythlit, because jq went to show his Amon and i couldn't select my fav from him. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 13, 2016, 01:15:12 PM
Rolled a total of approximately 70 times in the Godfest (Day1 + Day2), only kept about 5 or so of my rolls

#WorthItFor400KMP
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 13, 2016, 01:34:40 PM
Spent all of my remaining stones on two pulls and got these:

-Tsubaki
-Australis

I know I shouldn't complain, it's two non-dupe gold eggs and I shouldn't complain, but... Fucking GFEs. I couldn't at least get a blue one off the blue gala? Oh well. Maybe I'll use them for something some day.

Eh, just go kill Yamatsumi or something and buy Village tomorrow or something.  I'm sure you can get 10m coins easily enough, haha.

I already killed him and already spent his stone. I mean, there is an upcoming challenge that pays out a ton of coins, but it's the principle of the thing!

Edit: Puzzle & Dragons anime confirmed, apparently?

Ha ha weird. Do we know who's making it yet? I hope it's whoever made that Rage Of Bahamut anime, that shit was super fun.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 13, 2016, 01:59:52 PM
Publishing my Hephaestus farming setup in a new video! (https://www.youtube.com/watch?v=5hLot8zG_As)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 13, 2016, 03:42:43 PM
Spent all of my remaining stones on two pulls and got these:

-Tsubaki
-Australis

I know I shouldn't complain, it's two non-dupe gold eggs and I shouldn't complain, but... Fucking GFEs. I couldn't at least get a blue one off the blue gala? Oh well. Maybe I'll use them for something some day.

I already killed him and already spent his stone. I mean, there is an upcoming challenge that pays out a ton of coins, but it's the principle of the thing!

Ha ha weird. Do we know who's making it yet? I hope it's whoever made that Rage Of Bahamut anime, that shit was super fun.
galas don't affect gfe at all :v
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 13, 2016, 04:18:23 PM
So I should have probably mentioned this yesterday before anybody started pulling, but PDX is forecasting the next event to end at about 3/1 (Check the duration of the 1.5x coin dungeon drop, etc.), which would be the start/end of the month, and therefore another Godfest. It's entirely possible they might spring that 4x GFE with +4/+4/+4 auto rolls on us then, making pulling now or tomorrow pretty shitty.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 13, 2016, 05:13:31 PM
galas don't affect gfe at all :v

Wait, what? Really? They're both multipliers, right? But they don't stack? Well shit.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 13, 2016, 05:41:12 PM
Wait, what? Really? They're both multipliers, right? But they don't stack? Well shit.

I always took Godfests as:
- you have 3x chance to roll xxx,yyy,zzz
- if the roll isn't from the featured Gods, THEN you have 2x chance (or whatever is the boost from Gala) to roll someone of the Gala color

Taking the current one as example, you would have:

3K, Egyptian, featured GFE at 3x
Water Gods NOT PART OF THE FIRST GROUP at 2x
everything else at 1x

EDIT: today i ran Dark Insect Legend for skilling up CDD and Cerberus invaded FIVE CONSECUTIVE RUNS..... Did i just witness something statistically less likely than rolling Dkali? -_-
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Janitor Morgan on February 13, 2016, 05:44:51 PM
So in my sleep-deprived state last night, I forgot that Kenshin has a status shield and wondered why Neptune's poison wasn't ticking on him.

At least I had gravities to deal with it (and with the God boost attached to Neptune's poison I almost even broke his defense with 3 dark TPAs + as many combos as I could squeeze out).

(http://i.imgur.com/ztT9O3Kl.jpg) (http://i.imgur.com/ztT9O3K.jpg) (http://i.imgur.com/JNO1tqOl.jpg) (http://i.imgur.com/JNO1tqO.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 13, 2016, 05:57:49 PM
Wait, what? Really? They're both multipliers, right? But they don't stack? Well shit.
galas don't actually blindly apply to all cards of one att they apply to a specific list which is posted on Facebook/padx which is usually all pantheon cards of one att but never gfe
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 13, 2016, 07:26:56 PM
"Hm...where can I get a stone with just 50 stamina at this point...?"

(http://i.imgur.com/EhjFro7.jpg)

I guess that works.

(http://i.imgur.com/8X2t4Wj.jpg)

Yeah...that'll do nicely.  Special thanks to several MotK members for their contributions!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 14, 2016, 01:39:28 AM
huh for some reason i remembered nordis and volsung being harder than they were.

imo zaerog > scarlet > nordis > volsung in difficulty (for ra dra anyways)

zaerog's first form is always dangerous unless you have skill delay resist cheese
scarlet is mostly just remembering to shield DQ hera (forgot once >_>)
nordis I need to try to reach him without using either ra dragon active so I can just pop Isis+double haste+isis again for the bind clear
volsung is just easy as long as I remember to heal after hino

uh linthia though am I seeing this right? damage shield for 5 turns?! and then no awakenings...
maybe the key is to bring ilm and let her buff you


also gonna dump badpys into a swallowtail just so i can fuck up predras all day lol


oh linthia's shield isn't a preemptive

okay she was kind of easy lol
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 14, 2016, 02:36:28 AM
i just had a horrible thought

since the mp dragons aren't part of any gatcha and are technically farmable...

they might eventually become evo mats :colonveeplusalpha:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 14, 2016, 04:55:23 AM
i'm too poor to have awoken i&i friends apparently

(http://i.imgur.com/sxileum.png) (http://i.imgur.com/QEwWLoc.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 14, 2016, 05:18:24 AM
I wish there was another Ra Dra player here. I want Mecha Hera :<
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 14, 2016, 05:31:25 AM
Same with Awoken Ra. I wonder if I could get away with teaming up with an Awoken Sakuya?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 14, 2016, 05:32:33 AM
Save stones, spend bunches, basically buy her?  Not optimal, but it'd at least get you one.  (kidding)

Suikama:  It's not nearly as strong for the same effort, but plan a few stones and go with an A. Ra friend? 

(really though look on PDX or something and see if anyone with RaDra's running her and go for it perhaps.  They have a Multiplayer Friend Finder.  Same for you and A. Ra, ccool.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 14, 2016, 05:41:33 AM
I'm not really thrilled with the idea of teaming up with randos. I might have to I guess, but it sounds less fun. Especially with a relatively high-execution team where I just have to trust that they're going to be competent.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 14, 2016, 05:47:00 AM
Same

I've had enough dealing with randoms in monstirke

Which btw I've started caring a lot less about since the last game is pretty much all local coop and max lucking which is supposed to also be done with coop lol
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on February 14, 2016, 06:13:16 AM
i just had a horrible thought

since the mp dragons aren't part of any gatcha and are technically farmable...

they might eventually become evo mats :colonveeplusalpha:
inb4 an ultra-OP card requires all five MP dragons as its evolution materials.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 14, 2016, 06:15:11 AM
inb4 an ultra-OP card requires all five MP dragons as its evolution materials.

We'll worry about that bridge when we get there

I wish there was another Ra Dra player here. I want Mecha Hera :<

Too bad I don't play on NA. I have a hyper Ra Dragon :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 14, 2016, 08:21:54 AM
i just had a horrible thought

since the mp dragons aren't part of any gatcha and are technically farmable...

they might eventually become evo mats :colonveeplusalpha:
inb4 an ultra-OP card requires all five MP dragons as its evolution materials.

I do believe I said both things last thread. I also remember someone saying they probably couldn't get away with it. I also remember not being fully convinced of that :c

Ah, I got Australis out of the GF, what is she good for? I remember people saying she's not that great even for wood row teams.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 14, 2016, 09:06:22 AM
i just had a horrible thought

since the mp dragons aren't part of any gatcha and are technically farmable...

they might eventually become evo mats :colonveeplusalpha:

And i wouldn't give a hoot about it (unless they make the super-ultra monster Dark.... in that case i would be pretty miffed but still move on).
Just because there is a new horrifically OP monster doesn't mean the ones i already possess disappear....  :justasplanned:

Same with Awoken Ra. I wonder if I could get away with teaming up with an Awoken Sakuya?

I am almost there. Missing 2 Gold Keepers and one ****** Dub-Mythlit to evolve Sopdet. But despite having 2 LKali, no Dkali  :smokedcheese:

Ah, I got Australis out of the GF, what is she good for? I remember people saying she's not that great even for wood row teams.

> 5 rows
> Double orbchanger + poison/jammer clearer + increase wood skyfall
> not that great for row team

Can you give me the numbers of those people? What they smoke must be some fantastic stuff....

Her main problem is that she doesn't bring anything else as Awakenings. But if they tell me that with 5 other cards they can't cover for it, then powercreep is REALLY spoiling the players.....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 14, 2016, 09:20:01 AM
Oh... got my second Alrescha just now.

hmm.

She's a cutie. I wonder if I can effectively field her.

CCool, do you know how she works as a lead?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 14, 2016, 12:01:32 PM
Her main problem is that she doesn't bring anything else as Awakenings. But if they tell me that with 5 other cards they can't cover for it, then powercreep is REALLY spoiling the players.....

Firstly Australis is a dude

Secondly 0 skillboosts really fucking hurts. Green has enough 2 SBR cards that his lack of SBR isn't so bad, but Green is a colour that really needs skill boosts, and Australis doesn't have any. Which is shit.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 14, 2016, 01:58:56 PM
Oh... got my second Alrescha just now.

hmm.

She's a cutie. I wonder if I can effectively field her.

CCool, do you know how she works as a lead?
I am not ccool, but I'd like to field this myself just because.

She seems like a potentially pretty powerful leader, especially when the buff hits to increase Mechanical Star Gods' resists to 30%.  If you have stuff like summer Awilda and Christmas!Paulina, you can potentially deal some phenomenal damage assuming you can continue to keep fueled.  Reducing almost every element by a large amount is super super cool, take it from someone addicted to just the THREE resists AKarin provides.

OEs all day erryday and go nuts with orb changers and an enhancer and kill stuff, I'd say.

In my own case I'd probably use:
Alrescha/Sarasvati/Summer!Awilda/Berry Dragon/PQ Hera-Is/Alrescha or something.  If I had CPaulina she would replace PQ Is.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 14, 2016, 02:35:47 PM
Oh... got my second Alrescha just now.

hmm.

She's a cutie. I wonder if I can effectively field her.

CCool, do you know how she works as a lead?

Haven't tried, don't like popcorn leader skills that much, but the constellations seem like very solid leads to me. 16X is a big multiplier for bulky leads, and they seem pretty goddamn bulky.

Their awakenings reaaaaally don't seem suited for it since their biggest drawback is no skillboosts snd one of their biggest selling points is two lock resists, neither of which I particularly want to stack.

But yeah, their leader skill, stats, and actives seem very suitable. Not really certain what kinds of subs people use for popcorn leads, but I imagine she's fairly versatile in that department.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 14, 2016, 02:39:18 PM
Haven't tried, don't like popcorn leader skills that much, but the constellations seem like very solid leads to me. 16X is a big multiplier for bulky leads, and they seem pretty goddamn bulky.

Popcorn LS is pretty cool, well I have Yomidra to thank for that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: aUsernameIsFineToo on February 14, 2016, 03:18:58 PM
After entering the valentine gift dungeon 9 times and not getting the green snowglobe I switched to my fire team for the 10th try...

..."Have some candy!"



Me: 1
Desire sensor: 0
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 14, 2016, 04:00:02 PM
Man getting trolled by water gala claymore, duper hermes, dupe elephant, dupe rider, dupe...

(http://i.imgur.com/pJwADPO.jpg)

...well that's a dupe I don't mind
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on February 14, 2016, 04:01:00 PM
(http://i.imgur.com/f8t9Wm6.png)

WORTH
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 14, 2016, 04:28:26 PM
Popcorn LS is pretty cool, well I have Yomidra to thank for that.

My main exposure to it so far has been Krishna (just kind of mediocre overall) and pre-buff Sumire. What subs are you supposed to use for it? Do you play it with rows or prongs, or neither? I've messed around with both and neither has been that satifactory.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 15, 2016, 01:10:43 AM
Initial easy-modo experiments with only my Alrescha(because nobody leads with mechanical star gods it looks like) have left me intrigued.  Potential is definitely there I think if I get the team properly set up instead of my little thrown-together one.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 15, 2016, 03:50:37 AM
If you message me I can put mine up (she's skillmax and like +140, her hypermaxing is on hold until I finish maxing out Orochi) but I'm often not very quick about responding to requests so it might be unreliable.

I've seen quite a few people running Spica, but I think that's just because of her adorableness.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 15, 2016, 06:56:37 AM
Oh hey Byakuya is the boss of the bleach collab so everyone can get him

Oh wait except for all of na right :fail:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 15, 2016, 08:31:47 AM
oh man kenpachi might be a dungeon drop

the real dream there

edit: oh shit rempachi GET READY FOR NEW SLEEPER OP
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 15, 2016, 12:12:57 PM
My main exposure to it so far has been Krishna (just kind of mediocre overall) and pre-buff Sumire. What subs are you supposed to use for it? Do you play it with rows or prongs, or neither? I've messed around with both and neither has been that satifactory.

Reposting my Devil Rush Mythical Plus solo clear with Yomidra (https://www.youtube.com/watch?v=FLJAlLl22Jo), you just use subs to ensure you activate regularly. The problem with Krishna and Sarasvati is you need a shitton of orbs to get the full multiplier, while Yomidra/Constellation 1.0 only needs 5 orbs.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 15, 2016, 12:23:03 PM
oh man kenpachi might be a dungeon drop

the real dream there

edit: oh shit rempachi GET READY FOR NEW SLEEPER OP

Sephiroth - Vegeta - Ichigo - Killua - Kenpachi - Levi

 :qq: :qq: WHYYYYYYYYYYYY JP-ONLY  :qq: :qq:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 15, 2016, 12:48:17 PM
Unfortunately, nothing related to collabs is really GungHo's call.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 15, 2016, 01:44:22 PM
I'm testing a new video recording setting, so I decided to record a speedfarm setup for Aamir Descended! since it has a good plus egg turnout (https://www.youtube.com/watch?v=PYK279kQYLs)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 15, 2016, 05:45:06 PM
Challenge Descend shenanigans.

(http://i.imgur.com/rAKTH1k.jpg)
I can kick your ass even without Genie.

(http://i.imgur.com/xcW7WWv.jpg)
No awakenings? I STILL only need 12 dark orbs (and one other combo) to kill you.

(http://i.imgur.com/L7kfE9L.jpg)
Fuck you. I got Belial.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 15, 2016, 11:51:12 PM
So it looks to me like my Ra team actually might be pretty well-suited for this ranking dungeon. That being the case I may actually try for a decent-ish rank this time if I have stamina left from the other stuff I care about more. Does that sound right, is Awoken Ra reasonable for this dungeon, or is there some other team that's so much more efficient that the time spent making rainbow matches is going to fuck me? I'm considering using Ra/white Kali/black Kali/Halloween Kali/Sun Quan/Ra. If I had Muse done I would use him instead of Sun Quan, but I don't.

So what kinds of general rules should I be following for ranking? How many combos should I be shooting for? Are there certain kinds of subs that are especially useful? Is floor skipping still worth it?

Meanwhile, in the descend challenge I've discovered an even slightly-more-trollproof team for farming (I say "farming" loosely since the team isn't that fast) Scarlet with Gabriel. I pretty much have it down to a 100% clear rate at this point with Gabriel/Reine/Snow White/Alrescha/Sun Quan/Ryune. Still don't know if I particularly want to farm it for Armadel skillups, but I totally can.

Edit: Ha ha what, Armadel can just not drop from Scarlet? Well fuck that shit then.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 16, 2016, 02:13:41 AM
Any boss found outside its own Descend can fail to drop.  Learn this well.   Most such appearances have abysmal drop rates.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 16, 2016, 02:51:09 AM
(http://i.imgur.com/VXrkjKc.jpg)

Bought this right away when it hit midnight today, though he's hypered as of this moment of typing.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 16, 2016, 04:31:09 AM
But it refused.

(http://i.imgur.com/t1LElpd.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 16, 2016, 02:10:32 PM
Zeus Mercury is good for plus eggs, or something (https://www.youtube.com/watch?v=iTG-l3cib6g) but I sure as hell wouldn't be making this video if I didn't get Nepdra!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 16, 2016, 05:24:12 PM
(http://i.imgur.com/mrmEzFQ.jpg)

Acceptable.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 17, 2016, 03:02:31 AM
Waaaaah Zaerogoo's bullying me... I don't like high pressure situations, fuck his first form.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dr Rawr on February 17, 2016, 03:50:54 AM
(http://i.imgur.com/4aISgpt.jpg)
nailed it
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 17, 2016, 04:36:03 AM
Look at Rawr, beating up the bullies.  = D
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 17, 2016, 05:24:52 AM
God, I forgot Rogoo is a lying cunt and heart matches don't fully actually count against him. That's okay though, because I also forgot Gabriel dumps all over his dungeon. For some reason I thought he had trouble with it. He doesn't. Husbando beat up the bully for me.

All challenges clear. I'm about to rank up, so rather than going to bed like I should I guess I'm going to wait until I have enough stamina to rank up and then flail impotently at the ranking dungeon for a while.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 17, 2016, 06:13:40 AM
(http://i.imgur.com/YUjwhNf.jpg)

This was pretty much a perfect run as far as I know. The only thing I can really do better is shaving off a couple seconds by not fumbling with my active buttons, getting luckier boards so I have to use less actives, and happening to have eight light orbs during my final attack for better damage. Doesn't really seem worth throwing tons more stamina at it for that. Which sucks because I'll surely get knocked down to a bad prize tier, but oh well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 17, 2016, 06:37:29 AM
One left... this is going to be a bumpy ride.

(http://i.imgur.com/w6zKLJ6.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 17, 2016, 02:16:10 PM
Full Challenge Descended 7 clear with Alma (http://imgur.com/a/yAaLs)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 17, 2016, 02:38:01 PM
I think I may have just made something that's more efficient for pluses than Goemon (https://www.youtube.com/watch?v=88Y7OBDwyBg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 17, 2016, 05:07:39 PM
(http://i.imgur.com/8dAdQUe.jpg)

why
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 01:21:14 AM
With today's Tamadra Town I basically finished my white rows team (just need a handful of skillups and a few tens of thousands of experience). Just gotta go get some Awoken Venus friends and figure out if there's any merit at all to this team or if I've just wasted a ton of time and resources.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 18, 2016, 01:38:24 AM
http://www.padpadblog.com/2016/02/4_18.html

oh, okay Japan. Stop giving the other regions more reasons to call us IJJI MODO
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 18, 2016, 01:41:49 AM
Translation for non moonrune-readers?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 18, 2016, 01:46:30 AM
Translation for non moonrune-readers?

It's describing (almost?) everything in the 4th Anniversary event part 2:

x4 Skillup Bonus
x2 EXP for Fatty Tamas
x10 Descends
Descend Challenge 7x6
1/2 price Latents
All 6 MP dragons available to buy until the end of February
Gold Dragon Infestation guerillas in many timeslot
1/2 stamina for coop dungeons
GungHo Collab
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 01:47:24 AM
4x lmao
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 01:49:42 AM
1/2 stamina for coop dungeons

 :wat:

Half stamina alts rivals 10x descends for sheer madness.

Cough easy mode ;) ;)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 18, 2016, 01:54:47 AM
:wat:

Why stop at alts, just do 20/25 stam Zaerog Infinity or 50 stam Mythical Plus Rushes
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 18, 2016, 02:22:01 AM
undeniably easy mode
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 02:34:31 AM
at least it seems we're getting 10x descend too soon, which is still much more useful than anything else (4 x 0 is still 0 kappa)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 18, 2016, 05:00:48 AM
undeniably easy mode

I don't like that look. :(

at least it seems we're getting 10x descend too soon, which is still much more useful than anything else (4 x 0 is still 0 kappa)

kappa
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 05:28:09 AM
Yaaaay 10x descends! I'll be aiming to finish Orochi and Alrescha. We'll even have fixed Hera-Sowilo for a few days. Neat.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 11:11:55 AM
(http://i.imgur.com/LaAA4zj.jpg)

You may now address me as King Suikama BV
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 18, 2016, 02:25:33 PM
Bleach details are out......

...... brb, hanging myself at the thought that i'll probably never see IchigOP in NA.....

I don't like that look. :(

UNDENIABLY  :V

You may now address me as King Suikama BV

inb4 Suikama get tevvie'd disqualified.....  :derp:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 03:15:35 PM
You may now address me as King Suikama BV

but u ran away to monstrike
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 18, 2016, 03:17:18 PM
King of the Traitors, maybe.

= D

Finally got my grand preDRA.  10K mp is delicious.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 03:41:20 PM
YamaP seems to have delivered some sort of ultimatum on his Twitter.

If the 4th Anniversary Stream isn't satisfactory, he won't be the Producer of PAD next year.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 04:10:15 PM
but u ran away to monstrike
forced local coop on everything caused me to come back :/

At least pads coop is 100% optional

YamaP seems to have delivered some sort of ultimatum on his Twitter.

If the 4th Anniversary Stream isn't satisfactory, he won't be the Producer of PAD next year.
RIP yamap 2012-2016
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 04:11:28 PM
YamaP seems to have delivered some sort of ultimatum on his Twitter.

If the 4th Anniversary Stream isn't satisfactory, he won't be the Producer of PAD next year.
Maybe that means that next year the juggler creep will slow down.

Although more likely than not nothing will change.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 04:18:29 PM
At least pads coop is 100% optional

kinda sorta

but this means that I can continue being an edgy loner and co-op with no-one
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 04:25:41 PM
I'm guessing skill inheritance will have very few strings attached ie. no feeding the card and no limit or cost to equipping/unequipping, basically giving more options to everyone rather than to just whales

Otherwise rip yamaps career
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 04:29:03 PM
I'm still not convinced that Skill Inheritance is going to affect the game at all, unless it's used as a dual-active system (where you can choose which skill to use assuming both are charged), and I don't think anyone here thinks that is going to actually happen.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 04:37:17 PM
I'm guessing skill inheritance will have very few strings attached ie. no feeding the card and no limit or cost to equipping/unequipping, basically giving more options to everyone rather than to just whales

Otherwise rip yamaps career

Some people are expecting it to cost MP to perform an equip...

I'm still not convinced that Skill Inheritance is going to affect the game at all, unless it's used as a dual-active system (where you can choose which skill to use assuming both are charged), and I don't think anyone here thinks that is going to actually happen.

This is what I want it to turn out as, but knowing yamap...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 04:45:46 PM
I'm still not convinced that Skill Inheritance is going to affect the game at all, unless it's used as a dual-active system (where you can choose which skill to use assuming both are charged), and I don't think anyone here thinks that is going to actually happen.

It'll affect me for sure, pretty nuch no matter how restricted the activation is. Assuming we can equip actives relatively freely I don't really care that much how long I have to wait to get certain niche utility actives for a stall team. Stall teams will love this almost no matter what.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 04:58:17 PM
It'll affect me for sure, pretty nuch no matter how restricted the activation is. Assuming we can equip actives relatively freely I don't really care that much how long I have to wait to get certain niche utility actives for a stall team. Stall teams will love this almost no matter what.

If it is as it was described before, (which, as far as I understand it, means that you lose access to one active once the other one is charged) do you really want to have to take the extra turns just to be able to use your not-niche active? I mean, sure, you can stall the extra turns, but by then the situation might have changed drastically, or maybe you'll lose your cookie-cutter active in a situation where you really, really want it, and even if that doesn't happen, it's still extra turns you had to stall that you otherwise would not need to.

Plus, don't stall teams have a lot of crucial actives to stop themselves from dying? Losing even one of them can be pretty deadly as far as I know, and you can't even put Freezing Shift on a better leader than Beyzul because of horrible cooldowns.

Of course, we don't have details of how it's going to work right now, but it feels like that, unless it's a dual-active system, it will just be far too restrictive even for stall teams, let alone the infinitely-more-common spike teams, most of which can already clear 90% of the game's content without the system, so it basically becomes "unncessary extra that may actually fuck you over in the long run."

And that's not even getting into possible requirements and costs to actually equip the abilities themselves, or the fact that even if it becomes a relatively "no strings attached" system, they may just design new dungeons expecting everyone to have the system completely "solved". I mean, this is yamap we're talking about, he sure as hell loves his whales.

There's just so many possible pitfalls concerning this system, so yes, I'm skeptical as all hell. Either it will open up the doors to even faster powercreep (because it wasn't fast enough already) or it will be so cumbersome to use that most people won't even bother and it basically becomes dead on arrival.

And then there's option 3, where the system is 100% cumbersome and they still fully expect you to use it and do further dungeon design with that in mind. Which is the worst-case scenario.

So yes, I'm skeptical as shit.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:07:40 PM
For me it's more like I get to use utility actives like delay or gravity without having to swap out hypermaxed subs for shitty farmables

So the only problem would be if equipping costs MP, or if you are limited to equipping rem cards only


Also the game has already creeped past the point where you need over 6 actives to survive with the anihillation coop dungeons so I don't see how this could make it worse. It's not like awakenings caused dungeon creep by themselves so a new feature shouldn't be bad in that regard
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 05:10:41 PM
That's if we're talking dual-active system, right?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:12:42 PM
No that's with the dual/replacement system. Basically normally I swap out like dkali for ex Hydra which means I take a huge hit in stats and awakenings. But if I can equip dkali then I don't really mind losing her active since I would have lost it anyways with putting in exhydra, but now i also get to keep the superior dkali body stats

Plus I'd still have dkalis active available for certain turns if I wanted
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:18:17 PM
Also this is pretty huge for awoken Horus since you can replace his useless active with something actually good now
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 05:21:59 PM
Anybody that thinks that being able to activate a x6,75 atk multiplier alongside a x2,25 rcv multiplier every other turn is bad... is frankly wrong.

Horus's active is far from the absolute greatest thing in the world, but its short cooldown gives me quick and easy access to the second half of AHorus's active which is frankly where a lot of his power comes from, plus the +1 second of orb movement counters out any orb move debuffs and makes it easier for me to actually activate the big damage.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 05:24:42 PM
Plus, don't stall teams have a lot of crucial actives to stop themselves from dying? Losing even one of them can be pretty deadly as far as I know, and you can't even put Freezing Shift on a better leader than Beyzul because of horrible cooldowns.

This is kind of an abbreviated response because I'm on my phone, and it's still regarding a mechanic that we don't understand, but I'll at least directly respond to the one thing I quoted.

I would not be willing to risk most of my actives because I need them at a moment's notice to stall. Offensive actives though, which in my case are Reine and Beyzul, are things I'm much more willing to lose reliability on for utility. I can't think of many, if any, instances in the game where needing to stall an extra turn or even several before bursting will hurt me. Sometimes I need to burst consecutively, but I'll always know that in advance and be able to make sure my slower utility active is safely on cooldown.

I do share your concerns about power creep, this is potentially sketchy as hell, but it's sounding like it matters to me more than it does to actual good teams so I'm cautiously optimistic. Maybe that's greedy, but hey, it's coming regardless.

What I'm not optimistic about though is the cost. I basically expect this to be whales-only. We'll see.

There's also something to be said for "strict upgrade" actives like putting Force on Awoken Orochi. If it's affordable (and it nay not be...) that does seemingly just benefit everyone. Unless this mechanic works significantly differently than we think it does.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:25:29 PM
Yeah but remember you don't lose anything until the second skill is charged. So you'll still have Horus active available every 4 turns but on top of that it can become a lkali or something if you stall long enough. There's basically no downside for weak actives since you can just put a stronger version of the same active on top, or even just the same active to act as a skill delay shield
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 18, 2016, 05:28:25 PM
Playing alt Cosita

That's frightening
That's frightening
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Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 05:34:24 PM
Yeah but remember you don't lose anything until the second skill is charged. So you'll still have Horus active available every 4 turns but on top of that it can become a lkali or something if you stall long enough. There's basically no downside for weak actives since you can just put a stronger version of the same active on top, or even just the same active to act as a skill delay shield

Although true, the cost for this is still a concern, and I'm not going to let a potentially sketchy system go uncriticized just because it happens to favor my main lead.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 05:35:28 PM
It's really the teams that focus more on staying power and not spike damage that need this. Everything that's top tier already shits out incredible damage and frankly won't get much mileage out of it unless they can actually stall the additional turns. I'm already reaching the point with my teams where six actives is not enough because some of them are just not good at certain times.

Tbh even if they made the cost something like 50K per equip, all I would really need is one or two per team to have them be set. Even if it was reworked to dual-choice system, having the option to pick twelve seems too overkill, and lots of default actives are already pretty good because you'd want the speedier ones anyway. It's just stuff like Pure or 7star that's situational.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:43:54 PM
Playing alt Cosita

That's frightening
That's frightening
That's frightening
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BEGGING FOR LIFE
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 05:51:13 PM
Also I don't see how skill inheritance can consistute as power creep. It's really the opposite since like chirei said, it gives weaker teams way more options while stronger teams either don't care or just get more utility.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 05:51:40 PM
Playing alt Cosita

That's frightening
That's frightening
That's frightening
That's frightening
That's frightening
That's frightening
That's frightening
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She's so cute though.

I want to hug her.

But I must kill her, even though she begs for life. PAD is a cruel game.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 06:02:04 PM
Every time a number increases

That feeling

That's me

Puzzles and Dragons
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 06:41:12 PM
Also I don't see how skill inheritance can consistute as power creep. It's really the opposite since like chirei said, it gives weaker teams way more options while stronger teams either don't care or just get more utility.

It gives weak monsters more power and gives strong monsters answers to situations they may not have otherwise, how is that not powercreep? Unless I'm missing some other definition of the word?

@Also

(http://i.imgur.com/05Du5xo.png)
whydoIstillplaythisgame.png

Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 06:56:26 PM
Well if everything gets stronger then how is that kind of power increase bad

The bad creep is when something new comes out that obsoletes all the old stuff in comparison. Like when Juggler came out there was no point in not using him if you had him because he was far stronger than anything else and thus the power level standard gets increased and everything below that level of x7 became useless

Skill inheritance makes weaker cards actually useful. Like echinda or muse or w/e. Strong active cards with weak stats or awakenings are actually useful where as before they couldn't be used due to power creep basically now allowing you to use cards with poor stats or awakenings since you need to hit HP thresholds and 100% skill lock resist and bind etc.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 07:01:03 PM
Maybe the term "power creep" doesn't accurately describe my concerns about this, maybe "complexity creep" or "utility creep" is more accurate. My concern is that once this tool becomes available the game will start to require it to be used. If we start to see a lot of dungeons that require six different niche utility actives to get by, we'll have effectively been power creeped. Will that happen? Probably to at least some degree in at least some places.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 07:05:14 PM
Like I said that's already happened with coop, since you get 10 actives and pretty much need all of them if you want to beat mech hera/Zeus

Also I don't see the problem if there's no cost to equipping. If there is then yamap has some balls making a statement like DONT WORRY GUYS YOULL LOVE SPENDING MORE MONEY I BET MY JOB ON IT
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 07:16:18 PM
Like I said that's already happened with coop, since you get 10 actives and pretty much need all of them if you want to beat mech hera/Zeus

Also I don't see the problem if there's no cost to equipping. If there is then yamap has some balls making a statement like DONT WORRY GUYS YOULL LOVE SPENDING MORE MONEY I BET MY JOB ON IT

I feel like there definitely is going to be some kind of cost or catch to equipping, that would be horrendously strong if I could just change things up that hard at will.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 07:18:34 PM
1 equip = 1 soul of a newborn child
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 07:22:23 PM
Like I said that's already happened with coop, since you get 10 actives and pretty much need all of them if you want to beat mech hera/Zeus

Also I don't see the problem if there's no cost to equipping. If there is then yamap has some balls making a statement like DONT WORRY GUYS YOULL LOVE SPENDING MORE MONEY I BET MY JOB ON IT

Suikama, this is YamaP we're talking about.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 07:23:39 PM
Normally yeah but I'm not sure why he'd make such a bet unless he's legit insane
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 07:34:42 PM
It doesn't really matter if co-op has already given us a version of this, because we'll have way more utility after this cones out than we did before. Single play dungeons have twelve possible actives, co-op has twenty. I'm having a hard time buying that this is going to be a freebie and the game won't take it to account when designing dungeons. Even if they do it's fine as long as we can use it, but there's been a lot of concern that we won't all be able to use it. Whether it's spike teams or non-whales, if somebody gets left out but the game demands they use it things could get ugly. It could just be a metagame shift, which I'm not against, but it could also be a paywall and that would be a very bad thing.

Or it could be a meticulous and well-thought-out design choice to bring more teams up to the high tiers that's explicitly meant to not work with the current top tier and dungeons will not get harder to match. I mean, I don't feel like I've ever been fucked over that badly by PAD, certainly not relative to most other games. The only time I've been really turned off by them was when I got the co-op door kind of slammed in my face, and that wasn't really a design problem. I guess I trust then to not fuck it up too bad, but this is potentially a huge change and definitely a huge unknown. And that, well...

That's frightening.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 08:49:10 PM
Normally yeah but I'm not sure why he'd make such a bet unless he's legit insane

I've seen weirder things happen coming out of Asian games.

Like a certain other company thinking that creating a character whose entire sales pitch is "DOES EVERYTHING WELL, HAS NO WEAKNESSES" in a primarily pvp game is a good idea. And then proceeding to completely ignore the players when they collectively groan in response. And still expecting them to spend money on said character.

But hey, at least YamaP listened back when the original Awokens were going to require both uvos of a given monster, so that's something, I guess.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 08:55:34 PM
Okay, I don't understand, how do I get a decent score in ranked? I've been running it all day with Awoken Ra for lack of anything better to do. Four of my seven runs have been what I'd consider to be perfect. I beat then in six moves, didn't spend more than a moment solving each board, got a high combo count, used Muse on my last attack for maximum damage, and had no particular problems. And my score is still horrible.

The ONLY thing I can think to do is just mindlessly grind away until I get a perfect board with eight white orbs and all colors and notice in time to use Muse to crank up my max damage and I can't imagine that would matter THAT much.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 18, 2016, 08:57:42 PM
Okay, I don't understand, how do I get a decent score in ranked? I've been running it all day with Awoken Ra for lack of anything better to do. Four of my seven runs have been what I'd consider to be perfect. I beat then in six moves, didn't spend more than a moment solving each board, got a high combo count, used Muse on my last attack for maximum damage, and had no particular problems. And my score is still horrible.

The ONLY thing I can think to do is just mindlessly grind away until I get a perfect board with eight white orbs and all colors and notice in time to use Muse to crank up my max damage and I can't imagine that would matter THAT much.

I'm fairly sure the answer to this question is "use leads that don't require more than 2 combos to deal retarded amounts of damage."

Rainbow leads, naturally, are out of the question.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 18, 2016, 09:06:44 PM
Okay, I don't understand, how do I get a decent score in ranked? I've been running it all day with Awoken Ra for lack of anything better to do. Four of my seven runs have been what I'd consider to be perfect. I beat then in six moves, didn't spend more than a moment solving each board, got a high combo count, used Muse on my last attack for maximum damage, and had no particular problems. And my score is still horrible.

The ONLY thing I can think to do is just mindlessly grind away until I get a perfect board with eight white orbs and all colors and notice in time to use Muse to crank up my max damage and I can't imagine that would matter THAT much.
did you use an active each floor to trigger ara? Cause the active animations alone will cause you to lose a fair amount of points

Other than that it really comes down to going fast. Start and end your combo ASAP, as if you had 0 time extends.

Also 10x confirmed woooo
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 18, 2016, 09:23:20 PM
I'm fairly sure the answer to this question is "use leads that don't require more than 2 combos to deal retarded amounts of damage."

Rainbow leads, naturally, are out of the question.

Harumph.

Can't really see NepDra working for this so I guess I'm just fucked again. Maaaybe it would be worth testing Reine I guess.


did you use an active each floor to trigger ara? Cause the active animations alone will cause you to lose a fair amount of points

Other than that it really comes down to going fast. Start and end your combo ASAP, as if you had 0 time extends.

Also 10x confirmed woooo

I used some actives, yeah. Whenever the  board was missing colors or if I couldn't get prongs and wouldn't kill bulky enemies otherwise.

I'm not practiced in playing a rainbow team without time extends, but I wasn't going out of my way to maximize every board or anything.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 18, 2016, 11:39:47 PM
Can't really see NepDra working for this so I guess I'm just fucked again. Maaaybe it would be worth testing Reine I guess.

I've seen people getting crazy scores with Reine/Reine or Elize/Elize, so try it if you have the gall.

I actually just tried three stones' worth of stamina and got to 1.7%, and apparently 1% is about 4k above that so screw it. Not many predras either, so it's a pretty raw deal.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 12:03:46 AM
I've seen people getting crazy scores with Reine/Reine or Elize/Elize, so try it if you have the gall.

I actually just tried three stones' worth of stamina and got to 1.7%, and apparently 1% is about 4k above that so screw it. Not many predras either, so it's a pretty raw deal.

I would think that would involve five orbchanges and one poison, and I'm not sure I can pull that off. Might just have to bring Awoken Ra to deal with the PreDras because I don't think I have a blue alternative that would be up in time. Maybe Reine/Gabe/Alrescha/Sumire/Ra/Reine. Don't really like Sumire particularly on this team but I don't have many alternatives. I'll give it a shot.

Also, PreDras can drop? What's the rate? I've never seen one drop so I assumed they just couldn't.

Edit: Apparently I don't have any Reine friends (not shocking I guess) so I used an Andromeda. Didn't really work. It was a lot faster though. I guess I'd give it another shot or two if I could find a Reine. Does anyone have a skillmax one? It probably doesn't need to be hypermax, skillmax would do.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 12:37:19 AM
Also, PreDras can drop? What's the rate? I've never seen one drop so I assumed they just couldn't.

I'm going to say anywhere between 10%~20%. It's not good, but nice when it happens...

Also unfortunately I have every Valkyrie except Reine...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 12:40:56 AM
I guess I'm not that worried about it. I only have one more run in me today, since I want to have full stamina when I get up tomorrow so I can do shit I actually care about. And I'm proooooobably not going to do this any more once 10x descends are up.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 01:06:33 AM
i got hypermax reine

but yeah 10x descends >> everything else :V

also stream in a couple of hours get hypee
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 19, 2016, 06:13:24 AM
MAGfest has pad battle tournament cabinets :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 06:56:51 AM
MAGfest has pad battle tournament cabinets :V
I had forgotten how weird they feel.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Thaws on February 19, 2016, 07:17:33 AM
(http://i.imgur.com/aBwWtoX.png)

I wanted a Scheat, I pulled a Scheat. hell yeah!

I haven't figured out where to fit her in though, blue TPAs isn't exactly a thing, but for now I'll just drown in happiness and maybe hyper her because why not. ;w;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 19, 2016, 09:20:34 AM
New Challenge Dungeons means new shenanigans.

(http://imgur.com/lHBDL9o.jpg)
Was Loki really sure about swapping Yomidora with Zaerogoo?

(http://i.imgur.com/W7dbf6J.jpg)
I don't have anything else to skillup with these except Saria???

(http://i.imgur.com/ADTGOhn.jpg)
Second Scarlet skillmaxed.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 19, 2016, 09:23:19 AM
Sephiroth's uevo...... *hype intensifies 100x*
you B-E-T-T-E-R deliver on that one, GH.......

Oh look over 100 cards getting additional awak (Holy shit at Karin getting God AND Dragon Killer! O_O)! LMETA YOUR TIME HAS COME!

inb4 she gets 1 anti-blind and that's it  :V


EDIT: oh wait i saw it wrong... thought the double killer was for A.Karin, it's for B/G Karin....  :derp:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 19, 2016, 09:30:36 AM
What am I even gathering plus eggs for



I really don't know


Edit: new FF collab:
>no ult Yuna
>no Rydia
>no Terra

:(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 09:52:02 AM
New farmable ultimates you say?

Do I even need to mention that I'm extremely disappointed in the selection?

Kaguya though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 12:39:03 PM
>no ult Yuna
>no Rydia
>no Terra

:(

Might not even be the final lineup, and Bartz made it in, so maybe there's hope.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 19, 2016, 12:56:07 PM
Now the ultimate question: Do the descends from the Descend Challenge also get the x10 bonus? If so, we'll be having a field trip.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 01:02:20 PM
Yes they do. Get that Shining Death Queen while it's hot.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 19, 2016, 01:11:58 PM
YO.

AVALON

DRAKE

FUCKING

UVOOOOOOOOOOOOOOOOOOOO
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 01:15:42 PM
>B/G Karin gets double Killers

Ok I might have to consider making my one that form instead.  Huh.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 01:30:14 PM
>B/G Karin gets double Killers

Ok I might have to consider making my one that form instead.  Huh.

I don't think it's worth losing your rows, skillboosts, poison res, tri-resist, and skillups on the haste 7s, but an interesting alternative if you can get a dupe...

EDIT: BF, Present Egg, Rank 150 & 250 Memorial REM resets confirmed in JP... so there's a fourth BF.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 01:36:30 PM
Oh, I have a dupe is why I was saying that.  No way am I losing A. Karin as my main, haha.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 19, 2016, 01:42:32 PM
SKILL INHERITANCE:

NOTHING happens to your 2nd skill owned monster, you can still use them normally. However only certain monsters are eligible, plus you need to farm a certain materials:

Flamtan / Bubtan / Woodtan / Shyntan / Badtan

For example:

Put LKALI AS onto A.Horus -> 2x Flamtan + 2x Shyntan, nothing happens to LKALI
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 02:13:16 PM
Welp

Oh boy it sure it going to fun to farm yet another new type of tama/pii/latent
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 02:15:40 PM
Welp

Oh boy it sure it going to fun to farm yet another new type of tama/pii/latent

It all comes down to how much of a bitch they'll be to get since four per card is a lot, but so far this doesn't sound like "Whales only, fools" material yet. And that is good.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 02:31:21 PM
I just shited myself

(http://blog-imgs-90.fc2.com/p/a/z/pazusoku/%2820160219-230325%29.jpeg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 02:41:32 PM
GEE I SURE LIKE HOW PAD DOESNT FORCE YOU TO COOP FOR ANY DUNGEONS

OH WAIT WHOOPS NEVERMIND

It all comes down to how much of a bitch they'll be to get since four per card is a lot, but so far this doesn't sound like "Whales only, fools" material yet. And that is good.
they better be farmable in bulk or else this totally ruins my exhydra strats

On the bright side the monster doesn't get equipped they just have their active copied over so I just need 1 dkali to slap dkali active on everything
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 02:51:12 PM
Skullllllllld~!

Also, what, there are coop only dungeons coming where solo play is not allowed?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 02:53:35 PM
From padx

Misc info for next update:

* Coop solo play button will be replaced by Search for Friend Room


Oh boy playing with random

At least all stam costs will be halved
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 02:56:47 PM
Wait shit I read that wrong the card does get 'equipped'

Alright third dkali you are getting soul eaterd bye
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 19, 2016, 03:05:21 PM
And according to padx, card becomes unusable while "equipped".

Most of new uvo arts are really weird, super ult pandora actually loses as a sub to awoken pandora (and I think as a lead too? Although I'm not sure) but super ult pandora is healer so... ???

We get new types of uvo for the original dragon knights, (Zeal, Voice and co.) which brings them back to level 1 but gives them new awakenings and LS,.. It also gives them machine typing FOR SOME REASON ???

Idk about you guys, but I'm pretty underwhelmed.

@Edit

Metalit descended is becoming Monday Dungeon... does that dungeon even have a point besides getting the metalit and skilling up Chester/DMeta? I don't remember any evos requiring them.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 19, 2016, 03:09:39 PM
HOLY SHIT METALIT DESCENDED AS PERMANENT MONDAY DUNGEON!!!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 03:15:58 PM
Metalit descended is becoming Monday Dungeon... does that dungeon even have a point besides getting the metalit and skilling up Chester/DMeta? I don't remember any evos requiring them.

It has the best (?) stamina-to-experience ratio in the game.

Edit: Barring the one-time Fat Tamadra dungeon, at least.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 19, 2016, 03:19:40 PM
And according to padx, card becomes unusable while "equipped".

Most of new uvo arts are really weird, super ult pandora actually loses as a sub to awoken pandora (and I think as a lead too? Although I'm not sure) but super ult pandora is healer so... ???

Awoken ults being better than UUVO? Colour me surprised

Quote
We get new types of uvo for the original dragon knights, (Zeal, Voice and co.) which brings them back to level 1 but gives them new awakenings and LS,.. It also gives them machine typing FOR SOME REASON ???

It's "Reincarnation" Evolution.

also, i'm pretty sure we need more machine subs

From padx

Misc info for next update:

* Coop solo play button will be replaced by Search for Friend Room

The dungeons are being copied back into Coin Dungeons now so we have to buy them if we want to solo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 03:35:40 PM
So how many more years do we have to wait for Indra/virtra awokens
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 04:10:23 PM
So how many more years do we have to wait for Indra/virtra awokens

Probably fewer years than I'll have to wait for Ultimate Beyzul. :/
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 19, 2016, 04:27:00 PM
>avalon drake uevo

>no apoc uevo

Gungho why ;_;

Also Pandora is pandorable no matter what version she is.  Overall a super good reveal, I don't even know what I'm most excited about.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 19, 2016, 04:32:16 PM
I dunno how I feel about losing solo multi-player :(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 19, 2016, 04:38:15 PM
rip solo Scarlet farming
I'll have to finish up #3 and #4 before then :V :V

also Scarlet does not count for 10x descends in the co-op version, but Challenge Descend Scarlet pays out with 5 +eggs frequently enough.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 04:45:45 PM
What?  Seriously?  Ok now multi is trash when that arrives, got it.  It's a fun little thing to play with others, but making all those permanently available for solo play as well was the best thing. Oh well, itll be fun while it still lasts I guess.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 05:14:06 PM
What?  Seriously?  Ok now multi is trash when that arrives, got it.  It's a fun little thing to play with others, but making all those permanently available for solo play as well was the best thing. Oh well, itll be fun while it still lasts I guess.

I dunno how I feel about losing solo multi-player :(

Just to clear up some misconceptions, everything that is available in multiplayer will still be playable in single player in some way. Alt. Techs will still be free.

This is actually better as you can technically get double the stones.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 05:31:17 PM
I hate farming coins though :<
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 05:43:21 PM
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 19, 2016, 05:51:27 PM
Looks like I need to farm zaerog8 and Scarlet hard before they go to coin dungeon hell then. orz
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 05:52:14 PM
I hate farming coins though :<

tbh if you're good enough to farm those rogue dungeons and rushes for whatever they have, you probably already have a crapton of coins from beating them so many times already.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 19, 2016, 05:53:47 PM
... I skill maxed two Persephone for a boost to Dark orb drops to come up later?

Will Awoken Persephone even keep her God typing for Yomidora?

Fuck that dark orb boost, I have Zaerogoo already.

Unless she turns into a dragon?????

Looks like I need to farm zaerog8 and Scarlet hard before they go to coin dungeon hell then. orz

right now I recommend the Challenge Descend version. 50 stamina for a Scarlet that +'s herself, and 2-4 other plus eggs versus 40 stamina for just Scarlet? I can deal with the ten stamina cost.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 19, 2016, 05:55:40 PM
This is actually better as you can technically get double the stones.

And it's just more clear labeling. "Multiplayer single player" is a bizarre designation.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 19, 2016, 06:00:43 PM
And it's just more clear labeling. "Multiplayer single player" is a bizarre designation.

There's also now an extra incentive if you want to farm the multi versions - the stamina costs are halved, so it's like you each pay half the stam to enter, equating to double the runs if you can set it up.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 06:09:09 PM
On a more positive note, the Reincarnation Evolutions are fantastic.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 19, 2016, 06:16:38 PM
FInally !
[attach=1]
I don`t care if i had to waste a Stone, i got 2 of these accursed Dub-mythlits (Ohhh, so that`s why they carry Magic Stones, they`re the ones we spend trying to get stuff), now i can Evo shit.
Couldn`t prep up the pic right, just click the image.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 19, 2016, 06:36:41 PM
On a more positive note, the Reincarnation Evolutions are fantastic.

Are they? I mean Verche becomes a better Athena sub and that's basically it, Voice is still in the limbo of the Dark Balanced that never really took flight (or at least, not as hard as blue healer and green attacker) and there's Zeal, the only one that got a strict upgrade just because Green + TPA = Yes (Although lack of attacker typing kinda really sucks).

Also the added Random Machine Typing. Which I guess is fine since Machine needs more subs but I'm not sure the knights would be my first choice to give machine typing to.

(Unless I'm missing something, I seem to do that alot these days.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 07:10:04 PM
Well yeah, they arent necessarily lategame powerhouses, but I mean for being farmables they have startlingly good stats and LSs and stuff.  The cost to REvo isnt too horrifying either IMO.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 19, 2016, 07:30:39 PM
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.

Kinda, yeah. I think luckily she's a lot more of a case of 'kinda weird' like he was though. The active is basically eschmali series, so that could be really good depending.

The awakenings are a clear downgrade though, and that hp for an awoken feels inexcusable...

LS is potentially strong. 4x/16x/1x thou.



I'm completely disappointed with takeru ulti. News at 11.

So i guess we're seeing the loss of yamap soon.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 19, 2016, 08:10:45 PM
AS and LS direct upgrades, RCV is nice, especially given neither of her types usually get good RCV much, buy yeah the HP is pretty bad.  Least it isnt Hanzo tier.

I guess with other cards getting more rows on average this might actually be better than I'm thinking, but the lack of second SB kinda stings with the other Awakenings they DID pick.  Eh, I'll think more on it when Im not in con-mode I guess,
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 19, 2016, 08:12:04 PM
I wish they told us more about the limitations of skill inheritance. That was the main thing I wanted to know from the stream but all they told us is it will cost a new farmable mat oh boyyyyyy

I really hope they allow some farmables because I need that z&h active and echidina on everything

Welp aside from that it looks like inheritance will ultimately be most similar to latent awakenings: seeing as it costs stuff to inhert, you'll probably want to pick the best skills and stick with it much like how you generally want to pick a set of latents and stick with that instead of swapping them all the time.

The best thing to do then would be to add "strict upgrade" skills. Like adding Indra shield to Diza (although you probably never want do actually do that) or like a double orb changer to colored valks (although I guess it's debatable if this is a straight upgrade 100% of the time but w/e you get the point) If you inhert a strict upgrade skill then there's effectively no downside to inheritance.

The other main use is to give situational actives a more general option. This mostly applies for leaders that have  not so optimal or situational actives like Kirin, Horus, FALuci, Anubis, etc. You can add an orb changer to free up your subs to more utility. For example if you put lkali/dkalis on Kirin you can run extra delays or shields in dungeons where you need those more than gravity. This is especially good for Horus thanks to his low CD active. It's also good for stat sticks like bodin who are good in almost every way except for their active.

Finally there's the low CD base sub option, although for the most part you won't be taking advantage of this since most low CD cards suck. The only real exceptions are best girl and the new 3 turn jammer makers. For Isis it further increases her viability on both Rainbow and water teams. For water teams you usually sacrifice an orb changer for bind clear with her but you can add one on. Similarly for Rainbow teams you can have bind clear utility + additional Kali active or additional utility like delay or stronger shield.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 19, 2016, 08:17:45 PM
Wow, now I know how people felt when A. Shiva came.  A. Artemis is such a slap in the face.

I disagree, mainly because at this point, it seems YamaP seems to be aiming at making the ults more equal with each other rather than having the Awoken be the outright best if not the only relevant one, looking at Karin. With Shiva, they were banking on his Awoken to make him relevent again. G/D Artemis is still great, and something I still want to throw stones for. I'm thinking she'll probably lose those stat awakenings somewhere down the line. 

Personally, for better or worse, the update did get me hyped just on the mystic knights alone.

On a side note, I wish Satsuki game her bonus to dragons as well as attackers. It'd be easier to make her team then.

AS and LS direct upgrades, RCV is nice, especially given neither of her types usually get good RCV much, buy yeah the HP is pretty bad.  Least it isnt Hanzo tier.

I guess with other cards getting more rows on average this might actually be better than I'm thinking, but the lack of second SB kinda stings with the other Awakenings they DID pick.  Eh, I'll think more on it when Im not in con-mode I guess,

Reminds me of Lakshmi.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 19, 2016, 08:37:52 PM
Attakeru for Raoh yes please thank you.
Maybe if I don't need the straight HP, I can run Attakeru's x25 over Raoh's 20.25

But why do that when I can use Scarlet^6 for the same effect? Hmm.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 20, 2016, 02:23:02 AM
(http://i.imgur.com/zFgkmUM.jpg)
so uh is a he monkey or a mouse now like wtf
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 20, 2016, 04:04:53 AM
Yeah, even though I found all of the uvo arts kind of weird, that one is just a straight up downgrade from his previous uvo.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 20, 2016, 05:00:30 AM
So what do you guys think of PAD GO Radar?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 20, 2016, 05:05:26 AM
So what do you guys think of PAD GO Radar?

would be great if we could get it

we won't.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 20, 2016, 05:35:21 AM
I got bored of farming +eggs so I decided to take a break.

(http://i.imgur.com/8roPrAp.jpg)

Husbando's perfect record for Legend Plus dungeons remains intact.

Edit: 107 +eggs in one day with no stones spent. Thanks Fat Tama!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 20, 2016, 06:27:50 AM
So what do you guys think of PAD GO Radar?

An objective review on it without considering region:

Cap seems to be 99 of each of these orbs, with the rainbow sparkly one appearing to be the deluxe currency. Depending on how difficult it is to acquire these, it could cause yet another sequence break for newer players as they can just buy descend bosses like Zeus/Athena/Valk without even having the 50 stamina or trying the dungeon.

A +99 holder of a random stat is nice... but then I saw it takes 99 orbs, which would mean you have to cap out before you can do it. If this ends up being too slow, it'll be an occasional nice boost just like Google Opinions, as people can hyper a card in just five stones or so these days.

Region-specific criticisms:

People are expecting this not to come overseas and I feel that it might actually be a bit counterproductive - if you can find nearby PAD players without them even having their game on, that might be an interesting way to increase interactivity for it overseas. I have accidentally met a handful of people who play PAD at my university, and I swore Florida was devoid of PAD. Who knows, maybe there might be a hidden badass near you or something, and the app might help you seek them out. Won't be as dense as JP, but it would be a nice "rare encounter"...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 20, 2016, 12:30:48 PM
I'm seriously struggling to figure out who gets my plus eggs here. I'm guessing just my AYomi team since I'm severely underwhelmed by ALuci... 
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 20, 2016, 02:34:51 PM
(http://i.imgur.com/zFgkmUM.jpg)
so uh is a he monkey or a mouse now like wtf
I find myself not caring because HEALER ULT YESSSSS.  It's the best result I could have hoped for.  A shame Balanced misses out but oh well, can't get everything.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 20, 2016, 03:24:07 PM
I'm seriously struggling to figure out who gets my plus eggs here. I'm guessing just my AYomi team since I'm severely underwhelmed by ALuci...

Why do you feel like that for A.Luci? From everything i've seen he is one of the best leaders right now....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 20, 2016, 04:41:34 PM
Why do you feel like that for A.Luci? From everything i've seen he is one of the best leaders right now....

if you have the whale subs*
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 20, 2016, 05:38:56 PM
He lacks a lot of punching power. The x4.05 multiplier on making a row is good, and the balance of HP and RCV boosts is probably what makes him great.

But he needs a lot of good subs to pull weight. Lucifer won't make a lot of dark orbs nor will he do it very quickly. He doesn't have hastes, so you will have to eat some hits between your subs recharging.

That is my experience with him so far. He's alright.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 20, 2016, 07:04:17 PM
I honestly think awoken Pandora pulls her weight better, at least for my box. It would just be a matter of choosing Yomi Dragon sans bonuses or sleeping beauty.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 20, 2016, 07:11:28 PM
Awoken Pandora is definitely bordering real close on just being a way better NepDra. I'd be interested to see a breakdown of how they compare.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 20, 2016, 07:25:45 PM
Did some more inheritance theorycraft.

RaDra should actually be able to consistently farm Arena 2 PROVIDED THAT YOU CAN INHERIT ZEUS&HERA.

Both Ilsix and Kalis can be easily handled with Z&H actives and adding Orochi active onto Isis give back 100% skill lock resist and bind immunity.

Then pretty much every spawn can be handled. Delay takes care of Vishnu & PreDras/Piis. Shield tanks DA premptive and can also be used more liberally to save your ass since you don't need to block a Kali hit. Skill delays can be blocked by putting Kalis on Kalis lol. And you won't even need to care about latents anymore outside of some wood for Parvati.

Unfortunately gungho didnt tell us shit last stream because yamap thought that 23 free stones would be enough to keep everyone happy (meanwhile in na)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 20, 2016, 07:51:29 PM
Skill delays can be blocked by putting Kalis on Kalis lol.

How does this stop skill delay?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 20, 2016, 07:54:13 PM
It totally depends on how it works, but seeing as how the skills basically seem to share a cooldown bar (since using one active puts everyone back to 0 and when the second active is charged you cant use the first), if you have both skilled charged, then a skill delay only shaves cooldown from your second skill.

Or maybe they don't share and skill delay affects both skills, which means we get the worse of all possibilities of how this mechanic could work thanks gungho
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 20, 2016, 08:14:17 PM
Awoken Pandora is definitely bordering real close on just being a way better NepDra. I'd be interested to see a breakdown of how they compare.

Can't give you a comparison with NepDra, but this guy wrote one with A.Lucifer (not to mention an impressive analysis of the latter).

https://mischiefy1pad.wordpress.com/2016/02/12/thoughts-on-awoken-pandora/

Short version: with the right (whale  :V) subs both are reliable while punching faces, Lucifer is more tanky, Pandora hits like The Hulk in a bad mood.....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 20, 2016, 08:37:20 PM
oh boy i could actually make a pretty pandora te-

>AKECHI AKECHI AKECHI AKECHI

nevermind
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 20, 2016, 09:50:14 PM
idk, my idea for a Pandora team is basically, "Pandora/Pandora/Persephone/Persephone/Grape Dragon"

suboptimal? Yes, but i'm pretty sure it can stand up to most content just fine.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 20, 2016, 10:23:57 PM
oh wtf my fire box is actually really good too lmao

i kind of forget my other teams cause of ra dra :derp:

but yeah i got freyr, leilan, belail, scarlet, Uriel, ronia, pheonix rider, mamiya, a hino

doesn't someone use Roah here :derp:


on second though jesus belail needs a lot of skillups wtf ._.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 20, 2016, 10:55:20 PM
doesn't someone use Roah here :derp:

(http://imgur.com/4QYAgkK.jpg)

Hi.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 20, 2016, 11:17:15 PM
oh boy i could actually make a pretty pandora te-

>AKECHI AKECHI AKECHI AKECHI

nevermind

I could make those teams minus Pandora. I might just use Beach Valkyrie instead.

(http://imgur.com/4QYAgkK.jpg)

Hi.

What latents do you like on Raoh?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 20, 2016, 11:21:00 PM
(http://imgur.com/4QYAgkK.jpg)

Hi.

that's Raoh not Roah gtfo
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 20, 2016, 11:22:44 PM
I have two ATK boost latents on him because poverty options and I don't have room for latentdra in my box. But apparently 2x skill delay resist is popular for reasons.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 21, 2016, 01:15:28 AM
Awoken Pandora is definitely bordering real close on just being a way better NepDra. I'd be interested to see a breakdown of how they compare.

Not... really? Awoken Pandora is tankier but Nepdra still does more damage because x36
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 02:04:23 AM
Not... really? Awoken Pandora is tankier but Nepdra still does more damage because x36

Nepdra has x36 and a more rows typically, so he hits way harder for sure. But much of NepDra's damage is often overkill damage at maximum modifier. I don't think he almost ever needs to get to 36x unless he's fighting a bulky wood enemy, and Pandora is unresistable. Her skill is way more relevant, she doesn't have his problem with low skillboosts, and she has pretty similar stats. Her sub pool is a bit more restricted, but I can count the number of times in the game NepDra needs to get to x36 on one hand and having way more HP matters in basically every turn of every dungeon. His skill has some interesting and unique uses certainly, but I would trade it for a an orbchange in a second.  Pandora can also trigger on fewer orbs and her modifier is better than his at his minimum.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 02:11:36 AM
there's no such thing as overkill until you can burst for 50 mil now :V

also his active is a 2 turn haste which effectively gives you more orb changing
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 02:23:46 AM
I don't know how to do the breakdown on whether two-turn haste on a 16 cooldown or a double orbchanger with one turn has on a nine turn cooldown is "more orbchanging", but my money's on Pandora.

And given that NepDra also can't do 50 million (well, maybe with a damage enhance) at that point the better team is the one that can survive long enough to hit again.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 02:31:54 AM
The thing with haste is it restores ALL your other skills, while another pandora is just 1 more skill, so you actually get more out of neptune

eg. NepDra + 4 8-turn orb changers + Nepdra is 8 back to back orb changes

Pandora + 4 orb changers + pandora is only 6
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 02:35:03 AM
Right, I gotcha, but Awoken Pandora also has haste, right? If at least two of those orbchangers are 5-turn ones she can also go at least 8 consecutive turns can't she?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 02:39:30 AM
i forgot pandora had haste, but the point is you were underrating haste :V


the poison is good too since gungho has a fetish for sticking predras into everything now
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 21, 2016, 02:56:05 AM
Nepdra has x36 and a more rows typically, so he hits way harder for sure. But much of NepDra's damage is often overkill damage at maximum modifier. I don't think he almost ever needs to get to 36x unless he's fighting a bulky wood enemy, and Pandora is unresistable.

Pandora is unresistable until you remember that GungHo loves to put in enemies with Dark absorb because FUCK YOUJ

Also like Suikama mentions, GungHo also love to shove in Predras into fucking everything INCLUDING Arena 2.0 so having to either waste a spot for a poison/true damage or praying to RNG god your Grisar can do 10M+ damage on burst w/ A.Loki is not always sound

It's not like Nepdra has bad RCV or HP either

(http://i.imgur.com/w0sn6YT.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 03:08:15 AM
It's not that I don't like Haste, it's just that I don't love extremely slow actives on my spike teams. I don't know what other NepDra teams look like, but mine has way too few skillboosts relative to how painfully slow NepDra's active is. I'd rather have moderately fast actives with moderate haste than very slow actives with a lot of haste.

I'll give you that one poison is occasionally extremely useful, but two poisons is almost always unnecessary. Sure, one is necessary for some dungeons. But Neptune is forced to run two and has four slots for his remaining actives, even if he does let them be up more often because of Haste. Quite a few of those four slots will need to be orbchanges. But since Pandora is an orbchange she can stock a poison and two more orbchanges and she'll already have as many as NepDra can have even if he forgoes all other utility effects with room for a shield or a bind clear or something.

It's also possibly that my NepDra team is just trash. Maybe if I had higher-HP subs I wouldn't have such a fixation on wanting more HP. But the way I see it Neptune Dragon has three major problems: Insufficient HP, too slow for lack of skillboosts and a slow active, and is one of the shit colors and therefore can be resisted. Pandora has none of those problems. I mean, I'm going to try her when she comes out, I do have one (although I don't have anything close to perfect subs for her) so I can see for myself where she falls short. But right now NepDra looks like an almost-perfect team with a few crippling shortcomings and she seems to have none of them.

Pandora is unresistable until you remember that GungHo loves to put in enemies with Dark absorb because FUCK YOUJ

Also like Suikama mentions, GungHo also love to shove in Predras into fucking everything INCLUDING Arena 2.0 so having to either waste a spot for a poison/true damage or praying to RNG god your Grisar can do 10M+ damage on burst w/ A.Loki is not always sound

It's not like Nepdra has bad RCV or HP either

(http://i.imgur.com/w0sn6YT.png)

Keep in mind that Gungho also likes to put color resist out for things that are naturally resistable anyway (Awoken Shiva). Sure a handful of things artificially resist black and white, relevant things even, but 20% of the game naturally resist blue, quite a few of which are relevant, with some extra "fuck you"s on top of that.

As for subs, I guess I can't really comment on optimal teams for either of them. I own literally zero of those subs. Maybe NepDra's weaknesses can be covered with an absolutely perfect team, but Pandora doesn't need that to have solid stats and presumably has even better stats once she does.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 21, 2016, 03:41:01 AM
I'll give you that one poison is occasionally extremely useful, but two poisons is almost always unnecessary. Sure, one is necessary for some dungeons. But Neptune is forced to run two and has four slots for his remaining actives, even if he does let them be up more often because of Haste. Quite a few of those four slots will need to be orbchanges. But since Pandora is an orbchange she can stock a poison and two more orbchanges and she'll already have as many as NepDra can have even if he forgoes all other utility effects with room for a shield or a bind clear or something.

Then just run Nepdra + Andromeda, it accomplishes pretty much the same thing? You're not forced to always run Nepdra with himself, it just works for things like Zaerog8 Mythical Plus where you do actually need 2 poisons to run it quickly (1 for Predras, 1 for Zaerog8 floor 10). One of Blue's big deal is that it has a lot of mix-friendly leads, I&I+Ryune, Blonia+Ryune, Nepdra+Andro, etc. It's very easy to mix and match leads.

As for Awoken Pandora, her sub pool is pretty much limited to herself, Akechi, D/D Haku and Grisar (optionally Zaerog8 if you want skyfalls); it's painfully small though you could slot in stuff like Lilith for poison, A.FA Luci for true damage, and such. And of course if Awoken Persephone is Devil we can put her in too. Nepdra's sub pool is way bigger than Pandora cause he doesn't care as much about typing. I own pretty much everything meta right now so I've had some time to really experiment and build.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 21, 2016, 03:50:36 AM
I'm not sure I'd consider a Neptune Dragon a spike team in the traditional sense. Usually spike teams are pretty glass and have a hard time tanking stuff.  However, Neptune teams can go 20k+ and 5k RCV with only the leads egged, so he can tank stuff pretty well. Between that and the fact his active reduces cooldowns, he can accommodate heavy long cooldown actives pretty well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 04:01:01 AM
Then just run Nepdra + Andromeda, it accomplishes pretty much the same thing? You're not forced to always run Nepdra with himself, it just works for things like Zaerog8 Mythical Plus where you do actually need 2 poisons to run it quickly (1 for Predras, 1 for Zaerog8 floor 10). One of Blue's big deal is that it has a lot of mix-friendly leads, I&I+Ryune, Blonia+Ryune, Nepdra+Andro, etc. It's very easy to mix and match leads.

As for Awoken Pandora, her sub pool is pretty much limited to herself, Akechi, D/D Haku and Grisar (optionally Zaerog8 if you want skyfalls); it's painfully small though you could slot in stuff like Lilith for poison, A.FA Luci for true damage, and such. And of course if Awoken Persephone is Devil we can put her in too. Nepdra's sub pool is way bigger than Pandora cause he doesn't care as much about typing. I own pretty much everything meta right now so I've had some time to really experiment and build.

Like I said, the way I see it NepDra has three major problems, at least the way I can run him. Lack of HP, slow, and is blue. That's not even including the lesser problem of weird utility because of his bizarre active. Pairing with Andro doesn't solve the HP problem (although it doesn't get much worse either because she has pretty solid HP, at least in her upcoming form), doesn't solve the speed problem since she still only has one skillboost (although it helps since she has a faster active), and doesn't solve the unsolvable color problem (which is mostly just me being bitter and probably not the biggest hurdle the team needs to deal with). It's worth looking into though, I'll give it a try sometime soon.

As for Pandora's subs, does she really not run Hanzo and Claire? I know they have bad HP, but she has good HP and an HP boost, so it seems like it should even out.

I'm not sure I'd consider a Neptune Dragon a spike team in the traditional sense. Usually spike teams are pretty glass and have a hard time tanking stuff.  However, Neptune teams can go 20k+ and 5k RCV with only the leads egged, so he can tank stuff pretty well. Between that and the fact his active reduces cooldowns, he can accommodate heavy long cooldown actives pretty well.

That's definitely true to a significant degree. But as someone who runs a lot of stall, if I want a stall lead I'm just going to pick a stall lead. I'd call him a spike lead that can stall under some circumstances, not a stall lead that can spike. Either way he's non-traditional, but there's way too much he can't tank for me to be really comfortable stalling with him. But again, maybe my team is just trash. Maybe that isn't a problem other people have.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 04:01:07 AM
all my love of monster strike is gone thanks to yamato takeru

holy fuck this is the most bullshit thing ever

also monstrikes' friends list is 100% useless garbage I keep having to run random crap because RNG does want me to get actually useful friends up

basically thier motto is LOCAL COOP OR GET FUCKED
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 21, 2016, 04:08:28 AM
Like I said, the way I see it NepDra has three major problems, at least the way I can run him. Lack of HP, slow, and is blue. That's not even including the lesser problem of weird utility because of his bizarre active. Pairing with Andro doesn't solve the HP problem (although it doesn't get much worse either because she has pretty solid HP, at least in her upcoming form), doesn't solve the speed problem since she still only has one skillboost (although it helps since she has a faster active), and doesn't solve the unsolvable color problem (which is mostly just me being bitter and probably not the biggest hurdle the team needs to deal with). It's worth looking into though, I'll give it a try sometime soon.

As for Pandora's subs, does she really not run Hanzo and Claire? I know they have bad HP, but she has good HP and an HP boost, so it seems like it should even out.

OK, I forgot about Claire since both versions are fucking rare to get (I have 2 Beach Claires but 0 regular Claires...) but Hanzo's HP is just impossible to salvage, unless he gets a major HP buff. Even Hatsume has way more HP than him. Also x30.00 with a billion rows is enough that you don't rally need to worry about colour resistance...

Quote
That's definitely true to a significant degree. But as someone who runs a lot of stall, if I want a stall lead I'm just going to pick a stall lead. I'd call him a spike lead that can stall under some circumstances, not a stall lead that can spike. Either way he's non-traditional, but there's way too much he can't tank for me to be really comfortable stalling with him. But again, maybe my team is just trash. Maybe that isn't a problem other people have.

I noticed you barely have any Blue Physicals so that might be a thing.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 04:55:29 AM
this game makes no fucking sense

the friends list makes no sense

the hitboxes make no sense

i do a horizontal shot while up against the wall vs the boss

i pop own downwards and die

this shit makes no fucking sense and i dont even have the time to learn to deal with the bullshit of two mobages so fuck it
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 21, 2016, 05:33:31 AM
:V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 21, 2016, 05:40:03 AM
the friends list part is actually the worst thing

like i was already on the edge with how heavily biased the game was to coop

but on top of that YOU CANT EVEN PROPERLY PLAY SOLO because the friends that appear IS COMPLETELY RANDOM?

imagine if pad was like that, it would pretty much be unplayable

also doesnt help that na monstrike is like whole YEAR behind on updates or something while pad has actually caught up to like a month like holy shit

so yeah rip monstrike long live pad i guess
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 21, 2016, 09:44:58 AM
there's no such thing as overkill until you can burst for 50 mil now :V

Anubis: "You called?"

https://www.youtube.com/watch?v=alhWTNUTYlQ
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 21, 2016, 10:36:13 AM
Anubis: "You called?"

https://www.youtube.com/watch?v=alhWTNUTYlQ

that's in a tricolor dungeon. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 21, 2016, 10:54:32 AM
that's in a tricolor dungeon. :V

true, but that is still an A.Hino dealing over 500 MILLIONS of damage ALONE  :V

Useless but fun little trivia: take all the bosses of Arena 1.0, fuse them together into one humongous, titanically OP superboss with their combined hp and def. The A.Hino of the video would OHKO it by himself :V

King of Heroes, do you have enough HP?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 21, 2016, 05:02:31 PM
Oh wow, my Noah Tournament rank is still is the 20-30% bracket. I guess that makes sense, everybody abandoned it for 10x descends, but my score has been so close to the edge this whole time that I expected it to fall off a while ago.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 22, 2016, 01:18:53 AM
every time i prep myself to perfectly rank up with just the right amount of stamina i die on the final run  :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha: :colonveeplusalpha:

also i maxed an awoken lakshimi because my hypermaxed andromedas were feeling lonely

and uh the damage feels... underwhelming? I thought x39 with rows would hit a lot harder... not just because of ra dragon but it seems weaker than I've seen shivadras do and they're only x25

i guess the problem is i have only 7 rows, but what am I supposed to use as subs? dual andro, laks, skuld and best girl is what Im running. unfortunately most of my rows are on hermes but they don't work on andro at all


e: on second thought her damage is fine. she's pretty much just as tank as ra dragon if not more and double water row + heart row hits about as hard a radra 144x with tpa

the downside of course is while radra gets free kills with dkali active anytime, andromeda active's effectiveness highly depends on the board state. If it's flooded with dark/wood then there's not much she can do except stall

still less than stuff like awoken pandora bursting through Piis but that was with a perfect board + orb enhances + loki x2
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Aoshi-shi on February 22, 2016, 02:56:20 AM
It's glowing name time (Thanks 10x Descends)

(http://i.imgur.com/UdEgGUD.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 22, 2016, 02:57:01 AM

still less than stuff like awoken pandora bursting through Piis but that was with a perfect board + orb enhances + loki x2

You also neglected to mention that only Grisar's 2500 ATK broke through the predra's defense
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Dorakyura on February 22, 2016, 11:34:06 AM
As for Awoken Pandora, her sub pool is pretty much limited to herself, Akechi, D/D Haku and Grisar (optionally Zaerog8 if you want skyfalls); it's painfully small though you could slot in stuff like Lilith for poison, A.FA Luci for true damage, and such. And of course if Awoken Persephone is Devil we can put her in too. Nepdra's sub pool is way bigger than Pandora cause he doesn't care as much about typing. I own pretty much everything meta right now so I've had some time to really experiment and build.

Awoken Pandora has a new play thing: Ult Zuoh. Which has huge synergy with her ability aswell (unlike D/D Haku)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 22, 2016, 11:57:53 AM
NINJA BUFF IS JUST ANOTHER FUCKING GIMMICK RESIST

YEAH THAT'S FUCKING USELESS, THANKS GUNGHO
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 22, 2016, 12:19:53 PM
NINJA BUFF IS JUST ANOTHER FUCKING GIMMICK RESIST

YEAH THAT'S FUCKING USELESS, THANKS GUNGHO

i was joking when i thought about it gungho
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 22, 2016, 01:32:23 PM
Hmm, I seem to have forgotten a lot of my technique for farming Zeus Mercury. I used to be able to clear it in just a couple of minutes but the run I did just now was much longer than that. Oh well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 22, 2016, 02:13:42 PM
NINJA BUFF IS JUST ANOTHER FUCKING GIMMICK RESIST

YEAH THAT'S FUCKING USELESS, THANKS GUNGHO
no but dont you see

now they have ??~*utility*~??
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 22, 2016, 02:24:57 PM
At least the Chester/Wee Jas buff is cool. Don't know if it would be enough for me to consider playing them, but it's nice. Crest Knight buffs are solid since those are actually borderline playable anyway. And I'm hapoy about the leader Okuninushi buff, I've been thinking about making him for a while.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 22, 2016, 02:33:04 PM
On one hand, I like that Gungho is doing their best to make sure that awoken forms aren't the absolute best 100% of the time.

Unfortunately they're generally so much better than their alternate forms that people will still mostly use their awokens.

Do we know if multiple killer awakenings proccing at the same time will stack their damage? Not that all of these killer awakening combinations are particularly common but y'know.

Oh yeah and no LMeta buff, I don't think anyone is surprised anymore.

(Also, so many extra cards having god killers makes me think that Sopdet is going to be even more common in challenge dungeons.)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 22, 2016, 02:46:43 PM
Do we know if multiple killer awakenings proccing at the same time will stack their damage? Not that all of these killer awakening combinations are particularly common but y'know.

they stack multiplied so it would be x3/x9. Impossible to go higher than x27 since cards can only have 3 types
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 22, 2016, 02:55:45 PM
On one hand, I like that Gungho is doing their best to make sure that awoken forms aren't the absolute best 100% of the time.

Unfortunately they're generally so much better than their alternate forms that people will still mostly use their awokens.

Do we know if multiple killer awakenings proccing at the same time will stack their damage? Not that all of these killer awakening combinations are particularly common but y'know.

Oh yeah and no LMeta buff, I don't think anyone is surprised anymore.

(Also, so many extra cards having god killers makes me think that Sopdet is going to be even more common in challenge dungeons.)
I would think that gungho would want to encourage people to make more use of the new killer awakenings rather than less lol otherwise people are just going to still stick with the same MP dragon teams

Which means we might see more high defense bosses like aMeimei but with like 10+ million def where you basically would need the right killer awakening on your team to get past them.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 22, 2016, 06:04:54 PM
no but dont you see

now they have ??~*utility*~??

First choice
You are right, i don't see.... can't see shit with all the sunglasses Hanzo is wearing

Second choice
Totally agree, they are incredibly useful as box ornaments!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 22, 2016, 06:10:52 PM
Hanzowiththreepairsofsunglassesdealwithit.gif
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: hyorinryu on February 22, 2016, 06:33:40 PM
Looking at these buffs makes B/L Laks more appealing. I have no interest in her as a lead because I&I, and that devil killer awakening might come in handy later. Also, Elephants. Gungho should reduce the skill up cooldown too. That
B/L Sun Quan is looking a lot better for UmiYama, if anyone still uses him.
I might feel like knights are looking more appealing (Make Delgado boost dragon types too pls.)
Ninjas got rekt. I think it's reasonable if the magicians are only getting a skill boost.


Personally, I still find ninjas good. I mean, they're awakenings aren't as pretty as Valks, but I find they're still among the best 5-turn changers. I use Hatsume on Ryune/I&I and Light Hanzo in my JP account's Saria team.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 22, 2016, 06:34:28 PM
Some of those uevo buffs really give me doubts over which one i should go for....

D/R Persephone for example now have that goddamm God Killer (and a SBR that never hurts), and she have higher stats to compensate her original lack of awakenings.... plus Dark Healers are hundreds of miles behind Dark Devils.....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 22, 2016, 06:35:21 PM
(http://imgur.com/OmvIfls.jpg)

This is dumb af
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 22, 2016, 07:18:09 PM
Charge your battery.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 22, 2016, 07:35:54 PM
Charging your phone overnight is pretty bad for its overall health.

Scarlet #3 hit skill level 9 with 29 attempts. I only know this because that's how many +Scarlets I got from the Descended Challenge!

Today's attempts have not been so lucky.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 22, 2016, 08:10:51 PM
Where the hell do I get a green ripper dragon for linthia??

Padx says he drops from diagolos but I've gotten treasure chests every time....
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 22, 2016, 08:30:45 PM
I think rippers are usually in the "low as shit" drop tier. Is there an alt that has it? The drop rates on those seem decent.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 22, 2016, 09:43:46 PM
Personally my only ripper dragons were gotten either from back when the PEM wasn't all that useful or after 50 runs of Volcano of Vulcan.

That said, I think 2 days ago I dropped one White Dragon while farming Shining Death Queen, so they definitely do drop.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 23, 2016, 02:29:06 AM
(http://i.imgur.com/S519aYR.jpg)

im on a journey to hypermax a gaia
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 23, 2016, 11:20:34 AM
(https://lh3.googleusercontent.com/-S0h6N8TPR2c/Vsw4SRjcxXI/AAAAAAAADQ0/0dsg7gd88_s/w377-h602-no/16%2B-%2B1)

HOAAWOAHWOHOHHH (https://www.youtube.com/watch?v=1lsn2tT5yTc)

what's with me and rolling black color lead collab golds anyway
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 23, 2016, 06:04:21 PM
Wow, this Challenge 9 is annoying. I cleared with with Gabriel, but I think I JUST squeaked by being killed by Zaerog's 100% gravity by a few hundred damage. Figures that black is the one resist latent my Sun Quan doesn't have. Or maybe I'm misremembering how he works and I did have a bit more elbow room.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 23, 2016, 07:19:06 PM
If you had any resistance or shield it doesnt matter, you'd live.

Unless you meant somethimg else?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 23, 2016, 07:24:38 PM
I just meant the order in which he uses moves. I think I remember that he has a 100% gravity below 30% health, but does he use it right away or does he have another move first?

Also I guess it doesn't matter that black resist is the only one my team doesn't have because I'm pretty sure "no awakenings" includes latents.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 23, 2016, 08:00:49 PM
Yeah latents get disabled too
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 23, 2016, 08:14:59 PM
Speaking of latents, when and how does one get access to them besides the Monster Store ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 23, 2016, 08:19:14 PM
Speaking of latents, when and how does one get access to them besides the Monster Store ?

They are special invades in 5x4 versions of descends... So basically very late in the game.

And speaking of lategame stuff...

(http://i.imgur.com/ZyooxER.png)

I just got my Awoken Tsukuyomi.

That does bring me the question though - should I feed my Athena to him? My athena is fully awoken, almost skillmaxxed and uvo'd, but has 149 plus eggs and frankly I don't even use my Athena team for anything anymore (anything that she did my Vishnu can do better and faster, and failing that, AMinerva.) What do you guys think?

(also gibe tamadras pls)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 23, 2016, 09:39:39 PM
What do you guys think?
(also gibe tamadras pls)

Well, if you're confident that you won't use her again just do it, she is farmable if i'm not wrong after all.
And leave my Tamadras alone, they are reserved for Wukong.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 23, 2016, 10:11:41 PM
They are special invades in 5x4 versions of descends... So basically very late in the game.

And speaking of lategame stuff...

(http://i.imgur.com/ZyooxER.png)

I just got my Awoken Tsukuyomi.

That does bring me the question though - should I feed my Athena to him? My athena is fully awoken, almost skillmaxxed and uvo'd, but has 149 plus eggs and frankly I don't even use my Athena team for anything anymore (anything that she did my Vishnu can do better and faster, and failing that, AMinerva.) What do you guys think?

(also gibe tamadras pls)

Yes.

Besides, Athena is farmable and easy to remake if needed.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 24, 2016, 12:24:12 AM
GH, I AM WAITING.....

Estuans interius
Ira vehementi
Estuans interius
Ira vehementi

Sephiroth!!
Sephiroth!!


(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-23-23-56-10_zpsgtyiibgm.png)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 24, 2016, 12:33:57 AM
GH, I AM WAITING.....

Estuans interius
Ira vehementi
Estuans interius
Ira vehementi

Sephiroth!!
Sephiroth!!


(http://i1293.photobucket.com/albums/b599/Ciofecantes/Mobile%20Uploads/Screenshot_2016-02-23-23-56-10_zpsgtyiibgm.png)

Sors Immanis
Et Inanis
Sors Immanis
Et Inanis


Also, isn't the FF collab JP exclusive ? JP also has english language available ? Also, how long and how much did it take to get him ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 24, 2016, 12:43:49 AM
We actually got FF here, Starlight!  Thusly, we should see its revival eventually as well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 24, 2016, 01:24:00 AM
"Oh shit, a Director's Carnival. Valkyries are my main want in the game right now, why not?"

-Three golds!

Unfortunately they were Kopis, dupe Durga, and dupe Muse. Oh well. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 24, 2016, 01:29:25 AM
dupe Muse

shhhhhh, don't let suikama hear you.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 24, 2016, 01:31:49 AM
TOO LATE

 >:( >:( >:( >:(
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 24, 2016, 01:33:58 AM
(http://i.imgur.com/CM9dpyc.jpg)

Done!!! Just to plus and awaken =)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 24, 2016, 06:31:38 AM
Ult Urd/LIza/A. Pandora available in NA already!  Go get em!

Also JP Dragon Callers/Dragon Swordsmen/Guan Yus/Constellation 1.0/L/D Grimoire updates are a go as well.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 24, 2016, 01:19:11 PM
I didn't see this anywhere, but NA might be flying a little too close to the flame here...

(Next two Descend boss names before JP even gets them?)

2637 Awoken Agni
2639 Awoken Jormugandr

(Placeholder???)

4x ATK with 1 Jammer Combo, 8x ATK with 2+ combos

(Something about a Taiko renewal in March for JP?)

[Leader Skill] Taiko Combo
3.5x ATK when HP is full. A drumming sound is made when Orbs are moved

EDIT: Found a link to source. (http://puzzleanddragonsforum.com/threads/some-random-tidbits-from-na-v8-5-client.87659/#post-1292288) Seems to also have the last Active Skill for the last Gem Princess.

(For those that don't want to open the link)

Emerald of Clarity - ATK increases with the number of \Enhanced Wood Dark\" Awoken Skills in team for 1 turn"

EDIT EDIT: Apparently the pre-emptives in Alt co-ops have now had their damage halved? severely reduced.
Example: Kappas now do about 1/3rd of their original damage and just convert random colors to Water instead of a Timer Reduction.

 Go nuts.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 24, 2016, 01:34:42 PM

(Something about a Taiko renewal in March for JP?)

[Leader Skill] Taiko Combo
3.5x ATK when HP is full. A drumming sound is made when Orbs are moved


Several old collabs, namely:

* GROOVE COASTER
* Gunma
* Taiko no Tatsujin
* Takaoka

Will all become regular Coin Dungeons, with supposedly new monsters starting March 1.

EDIT:

http://minpuzz.com/blog-entry-9810.html graphic assets datamined from 8.8

* New crown graphic
* Skill inheritance graphic assets/support
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 24, 2016, 01:36:26 PM
Another interesting note, NA is currently on a new record of 22 days between porting non-seasonal related Ultimates. I'm not sure what to think now...

Several old collabs, namely:

* GROOVE COASTER
* Gunma
* Taiko no Tatsujin
* Takaoka

Will all become regular Coin Dungeons, with supposedly new monsters starting March 1.

I just want that fucking crab guy
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 24, 2016, 02:36:26 PM
I didn't see this anywhere, but NA might be flying a little too close to the flame here...

(Next two Descend boss names before JP even gets them?)

2637 Awoken Agni
2639 Awoken Jormugandr


How much you wanna bet Awoken Agni is material for Awoken Krishna? I've got nothing on Jormungandr though...

To be honest, I'm getting a little tired of Norse Everything in PAD right now; it's about time they branched out again...
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 24, 2016, 02:37:16 PM

How much you wanna bet Awoken Agni is material for Awoken Krishna?

RIP Awoken Indra and Awoken Vritra
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 24, 2016, 02:52:50 PM
I can sort of understand them not wanting to touch Indra as either that would further buff ra dra or piss them all off

Vritria though WTF. Probably the most worthless pantheon God in the game atm??? Gungho pls
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 24, 2016, 02:56:25 PM

How much you wanna bet Awoken Agni is material for Awoken Krishna? I've got nothing on Jormungandr though...

To be honest, I'm getting a little tired of Norse Everything in PAD right now; it's about time they branched out again...

We won't know that one for a while since we've still got 3K to muscle through... unless they do the entire pantheon at once and then oops suddenly the game is supersonic speed

EDIT: Fenrir is #2640... inb4 more fuckin GFEs
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 24, 2016, 03:05:29 PM
fucking crab guy

Sounds obscene. And illegal. :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 24, 2016, 03:09:32 PM
Vritria though WTF. Probably the most worthless pantheon God in the game atm??? Gungho pls

I don't agree, but mostly because he has a use in buttonpress farming teams.

I actually think the most worthless pantheon God right now is Durga
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 24, 2016, 03:12:32 PM
*looks at max skilled durga sitting in box*

:fail:
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 24, 2016, 03:14:49 PM
I paused briefly before I threw away that duplicate Durga I pulled yesterday inagining some kind of amazing super ultimate Durga that I might want two of. Then I threw her away and felt good about it.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 24, 2016, 03:40:17 PM
I actually think the most worthless pantheon God right now is Durga

As a lead, durga has an amazing subpool and a fairly easy leaderskill.  She's not really suited for endgame stuff, but you can certainly catch up to the endgame with her if you're a newer player.

As a sub, she has a home in HP conditional dark teams, of which there are many.  I've seen DMeta clear all sorts of content with a Durga in tow.

Vritra's sole use being relegated to an optional card in farming teams almost certainly makes him the least useful overall, imo.  He's pretty terrible at everything else.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 24, 2016, 03:46:44 PM
I can sort of understand them not wanting to touch Indra as either that would further buff ra dra or piss them all off

Vritria though WTF. Probably the most worthless pantheon God in the game atm??? Gungho pls

To be honest, i DON'T. Let be silly and say the new awoken Indra is L/F Machine/Balanced.... what have the Radra players lost? LITERALLY NOTHING. Simply don't Awoken him.
If they get pissed off they are fools. Indra doesn't exist just to be a Radra sub, and if anyone of them complained i would simply ask "what, your Radra team is too weak now? Should we remove his title of JOINT TOP LEADER OF THE ENTIRE GAME?"

I know you play Radra Suikama and this isn't aimed at you. It's just that sometimes i really can't believe the.... lets call it "sense of entitlement"..... that some players show.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 24, 2016, 03:57:36 PM
Unfortunately Espadas, I'll just point you to both release G/D Bastet and AHorus. Both Bastet players and Horus players cried out for "ruining the cards" despite the fact that they could just opt out on the other evolution. I'm pretty sure that if the original Pandora Uvo didn't have Devil Typing, a lot of Pandora players would have also fucking exploded.

As much as I hate GungHo sometimes, when it comes to pleasing players, game devs pretty much never win, exactly because most players are so entitled.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 24, 2016, 05:37:47 PM
(http://imgur.com/r4S3sVp.jpg)

Hmmph.

(http://imgur.com/I1f55hw.jpg)

One more skillup endeavor, two uvos, 10 million red experience, and a lot of plus eggs to go.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 24, 2016, 07:02:54 PM
You are an extremely sillydedicated person.

Edit: Also, that image really goes to show how utterly pointless team cost is.  They should just remove it as a mechanic entirely
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 24, 2016, 07:52:53 PM
I was laughing a bit, then it struck me that i'll do the same for Wukong, now i'm making strategies on how to get good amounts of EXP efficiently.
So do i roll the REM and PEM now ? I have 15 stones right now and 13 PEM rolls. Is there anything useful for a Light Att. Team like mine ? Or good stuff ?

Edit: Nevermind, just looked it up and confirmed the Edible stuff.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 24, 2016, 09:09:07 PM
"Oh I should go make awoken pandora, let's level my surtr and aamir"

"... wait where the fuck are my surtr and aamir"

"Oh right I used surtr for awoken freyr, and I used aamir for..."

"... nothing, he was never an evo material."

???

"CURSE YOU, DRUNK EDIBLE"
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 24, 2016, 09:42:52 PM
"CURSE YOU, DRUNK EDIBLE"
:V Do you have a backup plan ? I mean, there should be something you can work with to solve this.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 24, 2016, 10:03:24 PM
Aamir and Surt are fairly easy to obtain, but he'll have to wait around for them to descend again.

Also don't roll the REM until the next godfest oops.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 24, 2016, 10:21:43 PM
Also don't roll the REM until the next godfest oops.
Rolling the PEM is ok ?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 24, 2016, 10:29:18 PM
oh yeah roll the PEM all you like
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 24, 2016, 10:36:41 PM
As a general rule right now I'd say always roll the Pal Machine during Enhance Carnival and Evo Carnival, never roll during Rare Monster Carnival. You're not really going to hurt anything if you do, Pal Points are cheap as dirt, but you probably just won't get much out of it that's worth your time.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 24, 2016, 10:41:20 PM
Enhance carnival is definitely the way to go.  You'll always get something you can use out of it.

Evo carnival still has pretty high rates for minimally-useful materials that you probably have a lot of anyway (or are trivial to farm).
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 24, 2016, 11:16:04 PM
Edit: Also, that image really goes to show how utterly pointless team cost is.  They should just remove it as a mechanic entirely
It's probably even more pointless now that most cost restriction dungeons are gone. And also pointless after a certain point a la that picture above, but it serves it's purpose at the lower levels where you have to earn your right to use your non trolly rem rolls to steamroll through early and mid game. That was pretty exhilarating. Do wish they could come up with something clever to do with all that extra though.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: The Greatest Dog on February 24, 2016, 11:51:23 PM
Cost is the primarily reason I can't use Raoh/Scarlet x3/???/Raoh to farm more Scarlet

Her low level stats are GARBAGE while Kiriko and Chiyome hit level 99 by the time I fight Armadel.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 24, 2016, 11:58:39 PM
Yeah, I think level-up dungeons are actually a pretty elegant solution to how useless team costs are otherwise. It's a kind of irritating solution, but an effective one.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 25, 2016, 12:00:58 AM
I agree that the cost mechanics is needed in early game, but it's hell of annoying to have good stuff that you can't use due to it, i can't evo Avalon Drake nor add Megjedra, which would bolster my team's power significantly. And how exactly would Level-Up Dungeons work ? I mean, like stamina cost, length, difficulty and such.

Also, should i get awakens on stuff like Kaguya's and U. Rider's TPAs and extended time ? Cause by the time i'm able to UEVO Wukong i'll have restocked the Tamadra pile.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 25, 2016, 01:58:32 AM
I mean cost restrictions add absolutely nothing to the game now especially after they removed cost-restricted dungeons from the game, they could just as much make a stealth patch where levels in special dungeons are defined my rarity and not by cost and I don't think anyone would even notice the difference.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 25, 2016, 02:06:06 AM
Making the rank dungeons less obsessed with hurry hurry hurry and adding in a bonus for low cost might encourage more diversity instead of that Ilm/ROdin wall we had last last time.

edit: Or you know, create different crowns for being the best in different achievements. Like a low cost hero crown or something for clearing with the lowest cost team or for scoring highest with the lowest cost team.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 25, 2016, 02:41:05 AM
I mean cost restrictions add absolutely nothing to the game now especially after they removed cost-restricted dungeons from the game, they could just as much make a stealth patch where levels in special dungeons are defined my rarity and not by cost and I don't think anyone would even notice the difference.

Oh you would notice. One of the sneaky parts of level dungeons is that farmable cards typically have very high costs and certain cards that were deliberately pushed (awokens but not super ultimates, and notably deliberately OP collab golds) have low costs at the same or similar numbers of stars. I'm not saying that would be a bad idea, in fact it might be a much cooler system, but it would be much different.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Jq1790 on February 25, 2016, 06:42:39 AM
This took way too long, but DIE YOU PIECE OF GARBAGE.

(http://i.imgur.com/QTsCLUp.jpg)

Three left.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 25, 2016, 11:52:08 AM
As a lead, durga has an amazing subpool and a fairly easy leaderskill.  She's not really suited for endgame stuff, but you can certainly catch up to the endgame with her if you're a newer player.

As a sub, she has a home in HP conditional dark teams, of which there are many.  I've seen DMeta clear all sorts of content with a Durga in tow.

I won't argue that Durga has an easy leaderskill, but I think that Chinese Gods are far better as leaders in this respect, if you want to talk about versatile subpool, leader skill, and damage, x25 quad-color is pretty bad nowadays especially with Awoken Sakuya existing... And Hathor who is x20.25 but provide you with a great HP/RCV multiplier and nice awakenings though Hathor could just be improved as much as Durga. Especially as Durga's Active Skill is really shit to have two of, and it's super impractical to pair her up with a non-Durga friend lead unlike Lu Bu who can pair up with Ronia in order to accomplish basically the same thing, with even less effort.

EDIT: U&Y is x36 and L/G Sakuya is x36. LKali ult is also x36. Durga is left in the dust because her ult has no extra awakenings, so she's stuck with a piddly TPA to go with x25, while the others get more toys to play with.

Quote
Vritra's sole use being relegated to an optional card in farming teams almost certainly makes him the least useful overall, imo.  He's pretty terrible at everything else.

Dupes of Vritra are actually nice to have

Dupes of Durga are not

I rest my case
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 25, 2016, 05:42:50 PM
Got all the mats needed for Awoken Pandora now, except one dub mythlit. :V

Oh well, don't have the tamas I need for her yet anyway.  ... Or the badpys.  I need so many badpys, what the hell.

I won't argue that Durga has an easy leaderskill, but I think that Chinese Gods are far better as leaders in this respect

Chinese pantheon has always been among the best in the game throughout PAD's history, no one's arguing otherwise :V

Quote
if you want to talk about versatile subpool, leader skill, and damage, x25 quad-color is pretty bad nowadays especially with Awoken Sakuya existing... And Hathor who is x20.25 but provide you with a great HP/RCV multiplier and nice awakenings though Hathor could just be improved as much as Durga. Especially as Durga's Active Skill is really shit to have two of, and it's super impractical to pair her up with a non-Durga friend lead unlike Lu Bu who can pair up with Ronia in order to accomplish basically the same thing, with even less effort.

EDIT: U&Y is x36 and L/G Sakuya is x36. LKali ult is also x36. Durga is left in the dust because her ult has no extra awakenings, so she's stuck with a piddly TPA to go with x25, while the others get more toys to play with.

I mean, we're comparing Durga's uevo to super uevos and awoken evos here.  That's not a completely fair comparison, though I admit it's indicative of Durga's need for a buff. 

Re: Hathor, I think it's a cointoss in regards to leaderskill, and Durga's definitely the better sub of the two.  For new players I would still recommend Durga long before Hathor.

Really, we should probably just shove Durga into a "Needs Buffs Badly" tier, along with a number of other cards with similarly limited use, instead of debating who the actual "worst" god is.

Quote
Dupes of Vritra are actually nice to have

Dupes of Durga are not

I rest my case

I don't place much stock in dupes of anything, really :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 25, 2016, 05:56:26 PM
Got all the mats needed for Awoken Pandora now, except one dub mythlit. :V
lol same

Somehow I've run out of them despite having like 20 of em before all these ults
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 25, 2016, 06:39:22 PM
I don't place much stock in dupes of anything, really :V

b-b-b-but edible u need 5 rodins n 3 escher mallys or u sKruB
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 25, 2016, 07:17:51 PM
I mean, we're comparing Durga's uevo to super uevos and awoken evos here.  That's not a completely fair comparison, though I admit it's indicative of Durga's need for a buff. 

It's not fair, but it is apt. Because Durga's getting unfair treatment.

Re: Hathor, I think it's a cointoss in regards to leaderskill, and Durga's definitely the better sub of the two.  For new players I would still recommend Durga long before Hathor.

Wait really? I think Hathor has one of the best leader skills in the game (and is probably my most-wanted REM god at this point as a result) while Durga's is just a massively weaker version of any number of other cards. I don't think that's a coin toss at all.

No question that Durga is the better sub though, niche as she is. I can't really think of a time you would ever use Hathor as a sub.

Really, we should probably just shove Durga into a "Needs Buffs Badly" tier, along with a number of other cards with similarly limited use, instead of debating who the actual "worst" god is.

We can do both. :V

I don't place much stock in dupes of anything, really :V

What of Kali? WHAT OF KALI?
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 25, 2016, 08:02:53 PM
Wait really? I think Hathor has one of the best leader skills in the game (and is probably my most-wanted REM god at this point as a result) while Durga's is just a massively weaker version of any number of other cards. I don't think that's a coin toss at all.

It's really not. Considering Kalis exist, you might as well go big or go home with 5+ colors these days in the first place, and while survivability used to excuse her to a degree, you uh, frankly can get that from a number of sources now.

4.5x with 1.35x survivability is slowly becoming the norm for non-color leads too, even if the closest is awoken FA Luci, and if you ring it right, the 1.5x boosters are often much stronger.

Color leads haven't been good if not Ra for a bit honestly, but Hathor suffers the worst of them because her gimmick is literally no longer special and we are not blown away by the existence of ~surviving a hit~.

The only reason it's a coin toss is because Durga's LS is obsoleted many over, but unlike Hathor we're going to probably see her get buffed much sooner :v
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 25, 2016, 09:03:55 PM
It's really not. Considering Kalis exist, you might as well go big or go home with 5+ colors these days in the first place, and while survivability used to excuse her to a degree, you uh, frankly can get that from a number of sources now.

4.5x with 1.35x survivability is slowly becoming the norm for non-color leads too, even if the closest is awoken FA Luci, and if you ring it right, the 1.5x boosters are often much stronger.

Color leads haven't been good if not Ra for a bit honestly, but Hathor suffers the worst of them because her gimmick is literally no longer special and we are not blown away by the existence of ~surviving a hit~.

The only reason it's a coin toss is because Durga's LS is obsoleted many over, but unlike Hathor we're going to probably see her get buffed much sooner :v

Yeah that's fair, I guess I haven't reevaluated the Egypt 2s since they came out and I loved them initially (despite having never pulled any, and not for lack of trying). They were great at the time and I certainly appreciate their playstyle, but the game has taken the precedent they set and run with it in such a way that they outdated quickly.

I wouldn't be shocked if we do see a significant-ish Egypt 2 buff soon though, since Gungho has been going nuts handing out Type Killer. That seems like an easy way to give them a boost without actually changing them that much.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Chaore on February 25, 2016, 10:33:44 PM
I wouldn't be shocked if we do see a significant-ish Egypt 2 buff soon though, since Gungho has been going nuts handing out Type Killer. That seems like an easy way to give them a boost without actually changing them that much.

I mean they were not in a HUGE buff patch, so i'm guessing Gungho either A) gives no fucks, because people will still worship Hathor's Tits and Nep's Seifuku B) realizes nut/osiris/technically set are okayish sub wise, and give no fucks about the rest or the fact they're mostly only okay in that role C) Has uuvos planned.

Either way, it might be a bit before they see the light of day again.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Monarda on February 26, 2016, 12:12:03 AM
*Takes a look at helper list*
WHERE'S VERDANDI ?
Oh well, better use Espadas'.
.....WHERE'S VERDANDI?
Shit, what to do now ?
*Sees Amaterasu*
Perfect !

Now to actual question, does a card's Star tier matter on Skill-ups ? I have 2 Light Fairies for Wukong, but i dunno if evoing them will get me better skill-up chances.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mеа on February 26, 2016, 12:14:43 AM
Now to actual question, does a card's Star tier matter on Skill-ups ? I have 2 Light Fairies for Wukong, but i dunno if evoing them will get me better skill-up chances.
If it makes you feel better, then yes. But no not really.

e: the only time skill up chances increase, to 100% in this case, is if you feed your target uevo monster, at any level, the exact same uevo monster that is at max level.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 26, 2016, 12:47:40 AM
*Takes a look at helper list*
WHERE'S VERDANDI ?
Oh well, better use Espadas'.
.....WHERE'S VERDANDI?

"This is the voicemail of Espadas's brain. The main body and all higher mental functions are currently occupied zombie-farming shiny little gold eggs with mathematical symbols.
Please leave a message after the "beep" sound.
WHAT THE *beep* DO YOU WANT YOU *beep* ?!?! CAN'T YOU *beep* SEE I'M *beep* BUSY RIGHT NOW??!! I STILL NEED A *beep* OF THESE LITTLE *beep*!!"

what do you mean i put A.Loki in slot 1 to rack up pal points, forgetting about Starlighthawk? i would never do such a thing, silly  :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: OverlordChirei on February 26, 2016, 01:54:23 AM
4x gfe with +4 stats datamined for NA on the 28th

With everyone's favorite FENRIRRRRRRR, constellation 2 might be day2

Predra/resist latents guerilla on the 27th
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Edible on February 26, 2016, 02:02:27 AM
4x gfe with +4 stats datamined for NA on the 28th

n

no

;_;
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Mr. Sacchi on February 26, 2016, 02:06:17 AM
Director's carnival got me a dupe sun quan which I immediately sold, so let's see if this godfest is decent enough for me.

WILL I FINALLY GET MY KAEDE? TUNE IN TO KNOW
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 26, 2016, 03:40:52 AM

Predra/resist latents guerilla on the 27th
omg yessss fuck the godfest GIMME THIS SHIT
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 26, 2016, 03:44:22 AM
Oh shit, I was going to use my few remaining stones on the godfest but I'd much rather use them on that.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 26, 2016, 04:02:16 AM
Whatever stones I'm not using for plus eggs are going toward latents. Hell yes.

Also, I hit the 250 stamina club today. Yay!
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 26, 2016, 10:09:51 AM
Also I finally got the dublits I needed to make and hypermax Awoken Pandora.


(http://i.imgur.com/6sb6gLR.jpg)

She's okay, I guess.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 26, 2016, 11:51:55 AM
Probably 0 people care of this but hey, I reached rank 600.

(http://i.imgur.com/915WRxt.jpg)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: commandercool on February 26, 2016, 01:32:10 PM
Also I finally got the dublits I needed to make and hypermax Awoken Pandora.


(http://i.imgur.com/6sb6gLR.jpg)

She's okay, I guess.

So making these comparisons is semi-pointless, but in light of that conversation from a few days ago here's how I'm seeing this relating to NepDra:

-More HP: Pandora
-More RCV: Neptune Dragon, I assume
-More damage: Pandora, although that's with two damage enhances versus my usual zero
-More orbchanges: Tied
-More haste: Neptune Dragon? (Has more total turns of haste but on the same number of actives, and those actives are considerably slower)
-More skillboosts: Pandora (as well as faster actives)
-More disruption resistance: Neptune Dragon? (Bindbroof, Lockproof, poison-resistant). Pandora has more heartmakers though.

Again those comparisons are probably a waste of time since neither team is probably optimal. Or is that what an optimal Pandora team looks like? I'm assuming you just threw it together but for all I know it was carefully planned.
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 26, 2016, 03:01:31 PM
Again those comparisons are probably a waste of time since neither team is probably optimal. Or is that what an optimal Pandora team looks like? I'm assuming you just threw it together but for all I know it was carefully planned.

Optimal or not, a team that spike for over 53M and boast almost 40k health is one HECK of a team.


Grats, trance! Gotta love that stamina bar.... :V


> 4x GFE + ALL the dark GFE i miss on Day 2 + Midnight Gala
I'm trying to decide if i should be hopping around like a demon rabbit on a sugar high or weep for my bank account....
Seriously, the only detail that keeps it from being literally the BEST possible combination for me is that i already have Anubis
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Suikama on February 26, 2016, 03:02:33 PM
Wow JP REALLY likes ronia

She got votes into pcgf AGAIN
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: trancehime on February 26, 2016, 03:04:36 PM
Optimal or not, a team that spike for over 53M and boast almost 40k health is one HECK of a team.

I dunno. I can make almost 40k HP without any HP boosts (https://www.youtube.com/watch?v=KWbqBATS2cw) :V
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: Espadas on February 26, 2016, 03:25:15 PM
I dunno. I can make almost 40k HP without any HP boosts (https://www.youtube.com/watch?v=KWbqBATS2cw) :V

That is not an average iap team, and you are not an average iap player  :V

Wow JP REALLY likes ronia

She got votes into pcgf AGAIN

(http://puzzleanddragonsforum.com/attachments/otrgi-jpg.4560/)
Title: Re: Powercreep and Dragons Thread XXVII: Making Juggler less OP all day everyday
Post by: MatsuriSakuragi on February 26, 2016, 03:39:37 PM
go make a new thread