Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Vigor (NecroHeart) on April 04, 2015, 06:29:53 AM

Title: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: Vigor (NecroHeart) on April 04, 2015, 06:29:53 AM
This project wasn't a fanmade of Touhou Project or any other project
But this project was an original project , similar to usual STG game
Screenshots only can be seen if you're a member~
And the screenshots will be keep updated when I already make a good progress
*Screenshots have been removed due to late version
Current Progress : https://www.mediafire.com/?o3th6bpsuhetsyj

About this game

Important Notices (some of it)

What still lacks

Inside the Script from Current Progress at above

Special Thanks
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: ExPorygon on April 05, 2015, 01:57:15 AM
Got any screenshots or videos to show? Examples of the game will encourage people to want to help out.

As for me, I can definitely arrange and enhance music. I'm less good at original tracks but have been arranging many different tracks for my own game so that's something I can definitely do.
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 05, 2015, 07:16:46 AM
Screenshots? Okay, just posted some

Well, before deciding, i would like to give you the songs first, then the decision is up to you
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Lefkada on April 05, 2015, 09:41:28 AM
wow. The stage backgroud is really nice. How do you do this?
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 05, 2015, 10:30:20 AM
wow. The stage backgroud is really nice. Hox do you do this?

The same method i used in my Scarlet Chain script
Floor as usual
Wall was combined between 2 walls and the door and set like bookshelf in scarlet chain script
Column is kinda tricky, i actually stacked the column with 16 layers making it looks thick and managed to cover the part that looks stacked with shadowing
Fog treat as the most top layer, making gradient to all other layers below it

The shadowing for background was done in editing the picture first before putting in script~

Also, just mentioning again, ALL of the background was made by myself, so yeah~
I was taking reference to internet, but i purely made all the graphic by myself, including the brick pattern, and the fog
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: draganuv15 on April 05, 2015, 10:33:37 AM
In terms of cut-ins I can take a swing at it, though I've never actually done any sort of art for any other games I have drawn cut-ins for fun at times. An old example of which can be found here (http://draganuv141.deviantart.com/art/Tsurubami-Senri-Len-en-Project-519164985) for reference on what me doing something like that now would probably look like.
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 05, 2015, 10:42:33 AM
In terms of cut-ins I can take a swing at it, though I've never actually done any sort of art for any other games I have drawn cut-ins for fun at times. An old example of which can be found here (http://draganuv141.deviantart.com/art/Tsurubami-Senri-Len-en-Project-519164985) for reference on what me doing something like that now would probably look like.

about the cut-in, i was looking for someone who can redraw and recolor
after seeing your art, i was thinking, should i asked you to redraw my art, or made your own style based on sketches i make~
i will answer it later on, since i'm gonna finish all my sketches first~
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Agent17 on April 05, 2015, 11:05:33 AM
Hi, i'm interested at making the cutins too (i usually do lineless drawings but i can make them with lines if you want)
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Lefkada on April 05, 2015, 11:28:36 AM
Quote
The same method i used in my Scarlet Chain script
Floor as usual
Wall was combined between 2 walls and the door and set like bookshelf in scarlet chain script
Column is kinda tricky, i actually stacked the column with 16 layers making it looks thick and managed to cover the part that looks stacked with shadowing
Fog treat as the most top layer, making gradient to all other layers below it

The shadowing for background was done in editing the picture first before putting in script~

Also, just mentioning again, ALL of the background was made by myself, so yeah~
I was taking reference to internet, but i purely made all the graphic by myself, including the brick pattern, and the fog
Thanks. It seems a bit hard to do. Do you have a link for your Scarlet Chain script? I search it but I found nothing :c
Graphics are also nice. Do you have any tutorial to get a such result? I want to do back like that for my project but... I'm not very good at making texture :c

Anyway, good luck for your project.
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 05, 2015, 11:50:14 AM
https://www.shrinemaiden.org/forum/index.php/topic,18201.0.html
Sorry, sometimes i remembered my scarlet sister script name as scarlet chain~

Quick-tutorial from me about making texture
I usually split things into two main, the main color and the pattern
I usually used Adobe PS to create it
It takes time to made it, but the result is satisfying

1. Creating pattern, taking example of my brick floor
i used pencil tool to make 1 rectangle tile 16 x 16 px and set the fill 0%, and set the effects with inner glow to get the shadowing
do this a lot of time to create your own pattern, making other shape other than rectangle would be harder, but depends on you
and apply image the result (do not merge, in case you need to fix it)

2. Choosing the main color, taking example of my brick floor
i choose dark orange as main color and just throw bucket tool to an empty new layer
and a layer of dark orange background was created

3. Stacking things up, taking example of my brick floor
I put the pattern in top of dark orange background
And set the pattern blend to overlay and the result was like quite similar to in picture
Do note, overlay cause the background has a lighter color, so the background should be dark colored
Again, just apply image, do not merge

4. Finishing touch
Each pattern has their own style finishing touch
For floor, i like to create shadow on left and right using inner glow and radial black white with blending overlay to create lighter color in middle (duplicate the result of stacking layer, resize the height more than 100% and set the fill to 0%)
For wall, i like to create shadow in bottom, left, and right and radial black and white with blending overlay to create lighter color in top side (duplicate the result of stacking layer, resize the height more than 100% and set the fill to 0%, and move slightly to top get the radial set in top)
For column, i used wall pattern and cut it into smaller size and give finishing touch like other wall
*Extra note, i would like to give moss effect on the wall, but the result is too much moss and making things too green, so i just keep it like that~

Hope whoever read the quick-tutorial can understand what i meant
Yeah, i'm sucks at explaining stuffs~

And also, thanks for your support~
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Nonnie Grey on April 05, 2015, 09:57:30 PM
I'm up for making sprites if you're still looking. I need to start pushing pixels again.
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Uruwi on April 07, 2015, 01:48:18 AM
I'm up for making sprites if you're still looking. I need to start pushing pixels again.

For how much?
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Nonnie Grey on April 07, 2015, 06:31:13 PM
For how much?
If you're talking about me charging for my work, I'm doing it for free. I don't trust my attention span enough to ask people to pay me for anything substantial in the pixel department, and this seems to be a smaller project (four bosses, no midbosses, at least one player, and a few fodder enemies if I'm reading it right).
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Lefkada on April 07, 2015, 07:49:39 PM
Thanks Vigor. I'll try this for my future background. I hope I can do something correct with this :)
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 12, 2015, 01:11:26 AM
Updated
with more new screenshots
and updating the progress in scripting
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: TalosMistake on April 12, 2015, 05:31:11 PM
Visual look nice. By looking at 2nd screenshot I think danmakufu will be very nice,too.
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 12, 2015, 11:48:04 PM
Visual look nice. By looking at 2nd screenshot I think danmakufu will be very nice,too.
Ah, yes
I was trying hard to make the visual as good as I could~

Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on April 13, 2015, 11:25:09 AM
Opening request again for cut-in drawers

What about the current one?
Well, the current one kinda off at the moment and simply suggested that i should look for someone else, just in case...
Title: Re: Dnh Ph3 Project, Exotic Existence ~ Cease of Fate
Post by: Vigor (NecroHeart) on May 31, 2015, 12:49:41 PM
Sorry for long-long time for being inactive or not update stuffs

So, I already have posted the current progress of the game
And some important things (you can read it at the above)
Title: Re: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: TalosMistake on May 31, 2015, 03:09:45 PM
Just finish playing the latest version.

Visual is awesome, as I expected. Meiling's danmaku is good and suit her character (not sure about the "base" difficulty though,  but if it's hard mode then it's ok.)

Anyway, I'm looking forward to this project (again, backgrounds are really awesome.)
Title: Re: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: Vigor (NecroHeart) on May 31, 2015, 03:36:48 PM
Just finish playing the latest version.

Visual is awesome, as I expected. Meiling's danmaku is good and suit her character (not sure about the "base" difficulty though,  but if it's hard mode then it's ok.)

Anyway, I'm looking forward to this project (again, backgrounds are really awesome.)

Wow, the fact that you are playing my script is making so happy
Really, being appreciated by someone who is better than me, it's a bless of course

So, about that background...
Yeah, I'm putting all my efforts to make that background, glad people found it really good
Even though on overall, the color is not many, but the result was very satisfying
Unlike Touhou Project or Len'en Project, I'm more like using one color to present the atmosphere of the stages (similar like RSS I guess?)
Since the stage 1 mentioned Earthen Artificial Being, so something earth-like color (brown or orange in this case) will relate to that
So people can understand the situation and condition inside the game easier
Since I'm trying my best to create the plot from places, characters, stories into together and people can understand it easier with just little information was given

Also, Meiling is just a "substitute" as i mentioned at above (Important Notices), along with the songs and inside the script file (Readme)
Since the real one isn't finished yet~

About difficulty, this game only has one difficulty, and so far i think this was on normal-hard like difficulty
Since Easy was like there's no challenge at all, but if it is too hard, people won't enjoy it, so balancing it will be hard
Also, try to reach the second spell without death (still at 2 lives), the second spell pattern will be different and harder
Easier pattern for second spell can be accessed if you have 1 life or less during the declaration of spell

And I hope that you can finish the Sumireko script earlier XD (I'm looking forward to it) ~
Title: Re: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: Vigor (NecroHeart) on June 07, 2015, 01:54:17 PM
Updating some stuffs
Current progress download link : https://www.mediafire.com/?o3th6bpsuhetsyj

What is new

Important Notes
Title: Re: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: Vigor (NecroHeart) on June 23, 2015, 11:34:10 AM
Soundtrack has been posted
http://www.mediafire.com/download/h3qxs3mcv79v44d/OEOST.7z
It contains 12 in-game songs and 1 bonus song (the 12th track) with additional 4 songs (the arranged version of some in-game songs/bonus song)
Everything is in midi file and in piano instrument
Everything is originally composed & arranged by myself

The final result might be different from the current one

For the next version,
Title: Re: Dnh Ph3 Project, Exotic World ~ Oblivious Existence
Post by: Gusano Wornis on August 15, 2015, 09:30:42 PM
Hi vigor (sorry for necro, I'm like necrofantasia)

I can arrange some of your songs and ask a friend to render them, Since I'm practicing composing(got a usb midi keyboard), and a friend does have some VSTs ZUN have.