Maidens of the Kaleidoscope
~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: rsy_type1 on January 28, 2015, 10:41:11 AM
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the Time counted in frame(1sec= 60f) (string: preDeadCount)
when you get hit.
step 1 : if bomb < 1 ,set Time=2 ,go to step 7 (for you have no bomb, you can only wait until the time counts to 0).
if bomb >= 1 ,go to step 2. (code : 44ac18,44ae92)
step 2 : if "time"(counted in the upper right) >= needed (the number turns yellow) , set t=7. Or set t=0.
set Time=6*bomb+t. (code : 44ac31, 44ac3c, 44ac48)
step 3 : correct Time to 15 at most. (code : 44ac66)
step 4 : if you are in spellcard battle , Time*2. (code : 44ac7f)
step 5 : correct Time to 30 at most.
step 6 : if you are using the Barrier Team(0) / Reimu(4) / Yukari(5) , Time*9/5 ,fractions will be ignored. Will not correct it again. (byte:0x164d0b1) (code : 44acc1)
Time setting ends .
step 7 : Time counts until you use a deathbomb or it counts to 0.
You will lose 15 "time" per frame.
When it counts to 0 , the program set a "miss" , you will lose 10% "time".
well well well, why haven't anyone told me about using the wrong word. :ohdear:
Reigeki means "靈擊" :V
I wanna say "決死結界" , or the red "border" when you get hit.
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So this is the code that calculates IN's deathbomb timer? That's pretty awesome.
Do you know if the deathbomb timer in other Touhou games is also two frames?
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Do you know if the deathbomb timer in other Touhou games is also two frames?
EoSD:
6 frames , but the timer will not be reset unless you died.
eg: you use 4 frames to use a deathbomb , then you will only have 2 frames for the next.
if you bomb at the frame you get hit , the timer will not change, you have 6 frames for the next.
PCB:
unknown
others:
8 frames.
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PCB is 15 frames for Reimu, 8 frames for Marisa, and 6 frames for Sakuya.
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So if I'm reading this correctly, the actual number of frames in each situation should look something like this:
Key: Nonspell / Border Team Nonspell / Spell / Border Team Spell
1 Bomb: 6 / 10 / 12 / 21
2 Bombs: 12 / 21 / 24 / 43
1 Bomb & Time Target Met: 13 / 23 / 26 / 46
2 Bombs & Time Target Met or 3+ Bombs: 15 / 27 / 30 / 54
Have I got this right?
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So if I'm reading this correctly, the actual number of frames in each situation should look something like this:
Have I got this right?
yes.
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Interesting. I never knew time orbs affected deathbomb interval.
others:
8 frames.
Does this include non-standard games like PoFV and GFW? And LLS/MS?
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Interesting. I never knew time orbs affected deathbomb interval.
Does this include non-standard games like PoFV and GFW? And LLS/MS?
do not include th01-05 , and 09.