Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: KaiserKnuckle on September 07, 2014, 12:59:46 AM

Title: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KaiserKnuckle on September 07, 2014, 12:59:46 AM
Thread I (https://www.shrinemaiden.org/forum/index.php/topic,14669.0.html)
Thread II (https://www.shrinemaiden.org/forum/index.php/topic,15058.0.html)
Thread III (https://www.shrinemaiden.org/forum/index.php/topic,15370.0.html)
Thread IV (https://www.shrinemaiden.org/forum/index.php/topic,15728.0.html)
Thread V (https://www.shrinemaiden.org/forum/index.php/topic,16090.0.html)
Thread VI (https://www.shrinemaiden.org/forum/index.php/topic,16209.0.html)
Thread VII (https://www.shrinemaiden.org/forum/index.php/topic,16326.0.html)
Thread VIII (https://www.shrinemaiden.org/forum/index.php/topic,16604.0.html)
Thread IX (https://www.shrinemaiden.org/forum/index.php/topic,16767.0.html)
Thread X (https://www.shrinemaiden.org/forum/index.php/topic,17002.0.html)
Thread XI (https://www.shrinemaiden.org/forum/index.php/topic,17175.0.html)


(http://www.puzzleanddragonsnews.com/wp-content/uploads/sites/3/2014/08/15091.jpg)

Puzzle & Dragons is an ios/android puzzle RPG.  It plays like a cross between Bejeweled and Pok?mon.  It's completely free to play, but has premium features through purchasable "magic stones," the game's premium currency (which can also be obtained occasionally as rewards in-game), which allow increased inventory, pulls from a rare egg machine, and more.  If you're patient enough the game gives you enough stones through special events and rewards that you shouldn't need to buy any.  (It's recommended you don't because you are almost guaranteed to be super frustrated at getting screwed by bad rolls ;_;)

You can control monsters from lowly slimes to mighty dragons to even demons like Mephistopheles (above).  They all have different stats and skills, allowing you to customize your team for any number of purposes.

If you're interested, there's a really useful database of monsters and game info here: http://www.puzzledragonx.com/

A tip for new players: At the end of the tutorial the game will give you one free pull on the rare egg machine.  It's best to "scum" this pull and start over (by uninstalling and reinstalling) until you get something that's really rare, like a 5-star beastie or a god.  Great starters include any of the Chinese Gods, Ares, Bastet, Horus, Isis, Idunn & Idunna, Hermes, Archangel Lucifer, Odin, Loki, Persephone, Parvati, and many others.  Feel free to ask!

List of friends:

hyorinryu: 357.646.299
Suikama: 348.941.282
SuikamaEX: 396.277.239
Soichiro: 389,177,249
triangles: 322.456.235
Nobu: 389,151,231
Arashi: 361,443,282
Chaore: 344,844,286
Ghaleon: 374,256,217
Labuto: 362,441,209
omgkitties: 301,354,227
Twillsky: 320,059,211
O4rfish: 389,956,257
Mode: 384,458,286
Arcorann: 326,368,215
Yukarin: 394.177.213
Jq1790: 396,049,294
Pesco: 328 276 294
MJP: 370,479,279
Dibble: 314,673,283
Matsuri: 358,689,277
Fast Fanatic: 359,184,275
Sacchi Hikaru: 385,394,297
rdj: 338,277,280
Chirei: 326,404,383
En: 351,629,319
commandercool: 312,728,337
Aoshi: 398,822,333
Bonkeror (Conqueror): 331,616,320
Lem: 386.230.369
Espadas: 367,032,362
EspadasEX: 301,335,377
Title: Re: Puzzles and Dragons 12 - Magic Stones and Loathing in Dungons
Post by: Espadas on September 07, 2014, 01:05:53 AM
Copy-paste of my last post in the previous thread:

Ok you won.... you have made me way too much intrigued by this game and now i want to try it.  :V
Unfortunately I am an utter, complete noob about mobiles so i'll need your help.... :blush:

- I live in Spain and i have an Android-based mobile: can i play PAD at all? If so, how?

- Which version should i join, US or JP? (i know almost nothing of japanese) What are the biggest differences between the 2?
Title: Re: Puzzles and Dragons 12 - Magic Stones and Loathing in Dungons
Post by: Chaore on September 07, 2014, 01:11:52 AM
Copy-paste of my last post in the previous thread:

Ok you won.... you have made me way too much intrigued by this game and now i want to try it.  :V
Unfortunately I am an utter, complete noob about mobiles so i'll need your help.... :blush:

- I live in Spain and i have an Android-based mobile: can i play PAD at all? If so, how?

- Which version should i join, US or JP? (i know almost nothing of japanese) What are the biggest differences between the 2?

I'm unsure if Europad actually covers you- Eitherway Europad is stupid and apparently does not support Android.

Your best shot is getting an APK, which shouldn't be hard to find at all, and use it to sideload onto your device.

I'd suggest JP pad just because the resources are far more plentiful overall, and you can just use PDX to find out what everything does, usually.

Alternatively, NA pad allows you to make use of all of us- and everything is in english, so there is sort of that.
Title: Re: Puzzles and Dragons 12 - Magic Stones and Loathing in Dungons
Post by: OverlordChirei on September 07, 2014, 01:21:41 AM
Alternatively, NA pad allows you to make use of all of us- and everything is in english, so there is sort of that.

the strongest resource, more op than any amount of giveaways
Title: Re: Puzzles and Dragons 12 - Magic Stones and Loathing in Dungons
Post by: Zerviscos on September 07, 2014, 02:12:10 AM
Copy-paste of my last post in the previous thread:

Ok you won.... you have made me way too much intrigued by this game and now i want to try it.  :V
Unfortunately I am an utter, complete noob about mobiles so i'll need your help.... :blush:

- I live in Spain and i have an Android-based mobile: can i play PAD at all? If so, how?

- Which version should i join, US or JP? (i know almost nothing of japanese) What are the biggest differences between the 2?
You should check your Play Store if it has PaD atleast.
Title: Re: Puzzles and Dragons 12 - Magic Stones and Loathing in Dungons
Post by: trancehime on September 07, 2014, 02:36:57 AM
- Which version should i join, US or JP? (i know almost nothing of japanese) What are the biggest differences between the 2?

As was mentioned previously, you'll benefit slightly more from the US version in ways that can't necessarily be replicated in the Japanese version - that's access to pretty much everybody here as friends. Whereas if you play the Japanese version you have more resources since GungHo Japan is a lot more generous about freebies than NA, but at the same time only 3 of us here including myself play actively on the Japanese version (hyorinryu has a NA and a JP account, and Thaws plays on JP, as do I).

As far as I know, PAD EU does cover Spain, but PAD EU also doesn't get supported by Android, so you're SOL there. You'll need to APK up a US or a Japanese copy.

the strongest resource, more op than any amount of giveaways

As far as I know this is true

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 07, 2014, 03:43:52 AM
As far as I know this is true

Especially when you consider things like FFanatic's TAMADRAPurin or Suikama's Best Isis NA

I would say my Horus but that's only a thing if you're already running a Rainbow Team so :fail:

Plus, NA tends to get things from JP after 1~2 months IIRC so it's not like we're horribly behind or something, the freebies are a problem (GungHo NA is really stingy with freebies) but they can be overcome with enough patience.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 07, 2014, 04:08:39 AM
Plus, NA tends to get things from JP after 1~2 months IIRC so it's not like we're horribly behind or something, the freebies are a problem (GungHo NA is really stingy with freebies) but they can be overcome with enough patience.

They still don't have some of the anime collabs though, which means NA gets horribly shafted in terms of some skillups (Saint Seiya collab) or just monster subs/leaders in general (DBZ Collab).

In other news, kosuke casually trivializing Kouryu dungeon (https://www.youtube.com/watch?v=4aAO09SNdJo&list=UUBBi5zCvAvvXbcgwUWV4wjw), Hanzo is 2gud
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 07, 2014, 04:49:57 AM
They haven't forgotten about NA PADW either according to twitter.
Tama Dress Up eventually.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 07, 2014, 04:51:25 AM
They haven't forgotten about NA PADW either according to twitter.
Tama Dress Up eventually.

I will cry if NA gets PADW before HK/TW :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 07, 2014, 05:23:40 AM
the freebies are a problem (GungHo NA is really stingy with freebies) but they can be overcome with enough patience.

tbh in about the past 30 days I think only about 5 of those days didn't have some kind of daily giveaway happening. I mean 12 tamadras come on who is gonna use all that instantly
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Conqueror on September 07, 2014, 06:22:09 AM
You can never have too many Tamadras. I have to get all those resist awakenings for my junk mons.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 07, 2014, 06:57:29 AM
tbh in about the past 30 days I think only about 5 of those days didn't have some kind of daily giveaway happening. I mean 12 tamadras come on who is gonna use all that instantly

I'm still laughing at JP giving 8 stones and 9 TAMADRAs in the span of 2 weeks and a bit lol

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 07, 2014, 07:16:17 AM
Especially when you consider things like FFanatic's TAMADRAPurin or Suikama's Best Isis NA

b-but there's my best bastet in JP... ;-;



2 more rolls on muracore
1 gold egg and it's freaking 5 star Kamui

Screw this muracore its a lie.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 07, 2014, 11:14:36 AM
2 more rolls on muracore
1 gold egg and it's freaking 5 star Kamui

Screw this muracore its a lie.

you do not know how tempting it is to buy google play cards downstairs. fuck
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 07, 2014, 01:30:03 PM
it's particularly mindblowing how fast we are blowing through these threads

i mean, how many are we actively posting in these threads we're hitting 1000 posts in the span of 1~2 months.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 07, 2014, 02:33:28 PM
b-but there's my best bastet in JP... ;-;



2 more rolls on muracore
1 gold egg and it's freaking 5 star Kamui

Screw this muracore its a lie.

It's okay man, he didn't mention my Kirin either. Maxing skilling Kirin is really hard anyway


you do not know how tempting it is to buy google play cards downstairs. fuck

After I got a lucky break, I told myself I'm pretty never rolling the REM again. Just the collab, and only if they're not ugly.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 07, 2014, 02:56:15 PM
A week farming black fairies, four drops, zero skillups.

Fuck this game with a rake.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 07, 2014, 02:59:09 PM
A week farming black fairies, four drops, zero skillups.

Fuck this game with a rake.

This is why you farm consistently :v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 07, 2014, 03:08:29 PM
Pretty much the only thing I could've done to farm more "consistently" would have been to drop stones on stamina refills.

So, uh... no.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 07, 2014, 03:25:47 PM
Pretty much the only thing I could've done to farm more "consistently" would have been to drop stones on stamina refills.

So, uh... no.

The fact you're evolving them alone suggests otherwise ;v

Not to mention you went 'yeah I'ma just wait for 1.5x and 2x' a while back, so, uh. Yeahp.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 07, 2014, 03:40:59 PM
some dungeons got shifted to Normal / Tech dungeons

drop rates

Legendary 40%
Sky 40%
Mechdragon 100%
Ancient 100%
Zeus 100%
Hera 100%
Hero 100%
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 07, 2014, 03:42:12 PM
some dungeons got shifted to Normal / Tech dungeons

drop rates

Legendary 40%
Sky 40%
Mechdragon 100%
Ancient 100%
Zeus 100%
Hera 100%
Hero 100%

So in short- Only the two no one really cares about got shafted.

Victory!

Edit: Also, Kapibara confirmed. I'd farm it if the sylph skill up wasn't fucking -stupid-. I want to give my starter some love damnit.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 07, 2014, 04:08:26 PM
The fact you're evolving them alone suggests otherwise ;v

Not to mention you went 'yeah I'ma just wait for 1.5x and 2x' a while back, so, uh. Yeahp.

I did drop ~40 stamina on other stuff and 50 on holy goddess descended, but otherwise this week has been all farming the same dungeon.  I've just had absolute shit luck.

But thanks for your input, it's definitely good to know I would have magically gotten more than zero drops during a 2x event if I didn't spend a trivial amount of stamina on miscellaenous activities.

Or you could stop being such a snarky asshole all the time.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 07, 2014, 04:14:35 PM
some dungeons got shifted to Normal / Tech dungeons

drop rates

Legendary 40%
Sky 40%
Mechdragon 100%
Ancient 100%
Zeus 100%
Hera 100%
Hero 100%

Woo. I'm coming for you, MaxValk.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 07, 2014, 05:31:50 PM
So in short- Only the two no one really cares about got shafted.

Victory!

Edit: Also, Kapibara confirmed. I'd farm it if the sylph skill up wasn't fucking -stupid-. I want to give my starter some love damnit.

I wouldn't even say that they got shafted since the highest difficulty was master and it was only 40% there too. Hell, I think Heroes got buffed by going from 50 to 40 stamina.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 07, 2014, 05:42:17 PM
I wouldn't even say that they got shafted since the highest difficulty was master and it was only 40% there too. Hell, I think Heroes got buffed by going from 50 to 40 stamina.

Huh, I didn't know that.

Probably because we basically never got them >>... i have more legendarys from the rush than anything else. Fuck, I don't even remember when we last had sky dragons.

Heroes getting dropped to 40 is hella nice too. It wasn't really super harder than Hera anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 07, 2014, 06:54:31 PM
some dungeons got shifted to Normal / Tech dungeons

drop rates

Legendary 40%
Sky 40%
Mechdragon 100%
Ancient 100%
Zeus 100%
Hera 100%
Hero 100%

Regarding the conditions for Hera to appear
it's
Clear Ocean of Heaven -> Legendary Dragons -> Sky Dragons -> Hera

Difficulty-wise doesn't seem so bad (much better than the starlight sanc we were worrying about), but that's quite a lot of stamina you have to put into to get there I guess...

You can also get stones from all of these dungeons again! And afterwards you can do them in challenge mode for another!
Challenge mode zeus... :colonveeplusalpha: how...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 07, 2014, 06:56:56 PM
Challenge mode zeus... :colonveeplusalpha: how...

Anubis/Sonia/Sonia/Sonia/Sonia/Sonia

Naturally, all your friends will have +297 Sonias so it's not an issue.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 07, 2014, 07:57:48 PM
Noah Mythical 2 stone because Kirin is a shitty partner and cant kill low HP chimeras

#Isis4lyfe
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 07, 2014, 08:10:12 PM
Huh, I didn't know that.

Probably because we basically never got them >>... i have more legendarys from the rush than anything else. Fuck, I don't even remember when we last had sky dragons.

Heroes getting dropped to 40 is hella nice too. It wasn't really super harder than Hera anyway.

Legendaries came back once. I know because that was when i was obsessed with fully awakening everything. Skydragons and Samurais, however, haven't appeared since the awakening system appeared, as the ones I have aren't awakened at all.


The only bad side of this is that if people want members of the little dragon line, they'll be a bit harder to get now since they only appeared in the lower difficulties.


Noah Mythical 2 stone because Kirin is a shitty partner and cant kill low HP chimeras

#Isis4lyfe

:(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 07, 2014, 08:22:53 PM
itsfunnycauseitwasyourkirin :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 07, 2014, 08:47:20 PM
Noah Mythical 2 stone because Kirin is a shitty partner and cant kill low HP chimeras

#Isis4lyfe

Couldn't you have double isis'd
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 07, 2014, 08:48:10 PM
itsfunnycauseitwasyourkirin :V

I know. Something told me it was my Kirin. I don't know what though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 07, 2014, 11:24:14 PM
Thanks to you all i'm finally in PAD too!  :D (US version)

Now if only that $%$%&&$ lottery would give me a VIABLE God maybe i can actually start playing >_>
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 07, 2014, 11:36:27 PM
I'd just make an account and wait for the next godfest. Egyptians and Chinese Gods haven't appeared in while, so odds favor them show up soon. Just make an account, gather stones, and blow them on the next godfest, and then reroll if you still didn't get what you wanted.

If you just want viable though, there's a decent amount. What have you gotten so far?

EDIT: Ooh, just noticed skydragons and legendary dragons went down to 30 stam.  Cool. Especially the Legendaries. They're not a bad skill-up dungeon for skilling up starters/Late bloomers.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 07, 2014, 11:58:33 PM
Thanks to you all i'm finally in PAD too!  :D (US version)

Now if only that $%$%&&$ lottery would give me a VIABLE God maybe i can actually start playing >_>

I have a level 20 account with a Kushinadahime I rolled a while back for just this purpose (any newbies to the thread) if you want it.  She's a little tricky until you get the hang of comboing but definitely powerful.  Also has like 10 stones and a dozen Tamadra stockpiled, and some other random gods on there too.  PM me and I'll hook you up  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 08, 2014, 12:39:09 AM
Anubis/Sonia/Sonia/Sonia/Sonia/Sonia

Naturally, all your friends will have +297 Sonias so it's not an issue.

the best part is if you're high-level IAP in Japan then most of your Sonia friends will be hypermaxed

EDIT:

Rijicho does Zeus Challenge Mode (https://www.youtube.com/watch?v=h49W5Zxikng) with 2x Goemon / 2x D/D Ult FA Luci / 2x Hanzo
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 08, 2014, 06:51:51 AM
http://mobile.gungho.jp/news/pad/dragonball2.html

More dragonballs.
That was quick.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 08, 2014, 07:21:31 AM
http://mobile.gungho.jp/news/pad/dragonball2.html

More dragonballs.
That was quick.

Welp.

Goku looks fucking hillarious. Otherwise, hey piccolo randomly got an ulti, neat.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 08, 2014, 07:50:49 AM
note to self

blue kapibara-san hits hard

bring poison, a team that can hit 12 times per turn, or something that breaks defenses
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 08, 2014, 09:45:13 AM
Thanks to you all i'm finally in PAD too!  :D (US version)

Now if only that $%$%&&$ lottery would give me a VIABLE God maybe i can actually start playing >_>
Believe it or not, I started with a Machine Golem Mk. II as my first REM pull. It was 'cause I didn't know I could just delete, redownload, and reroll.
Of course I don't want you to go through the ordeals I did just to make it to late game.

Like what hyo said, you'd be better off to wait for the next Godfest, which occurs every 2 weeks. Usually start, middle, and end of the month.
Egyptian and Chinese Gods are usually the best, but if you get something like a Valkyrie or anything decent in your early game, you're good to go. Seriously, rerolling is too much of a hassle.

Oh and this >  http://puzzleanddragonsforum.com/showthread.php?tid=38606
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 08, 2014, 10:10:52 AM
Thanks to you all i'm finally in PAD too!  :D (US version)

Now if only that $%$%&&$ lottery would give me a VIABLE God maybe i can actually start playing >_>

With patience you can still do pretty well.

For example my opening roll was actually Lilith (not even fully evolved Lilith...), but now thanks to the GodFes I managed to collect a bunch of good leaders (Bastet, LMeta, Sarasvati all in one godfest, prior to that I got D/D Batman from the Batman REM, etc.)

Goku looks fucking hillarious. Otherwise, hey piccolo randomly got an ulti, neat.

SSJ3 Goku looks pretty funny when shrunken, yes.

Piccolo getting an ulti is pretty ridiculous considering his non uevo'd form was amazing already
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 08, 2014, 11:03:15 AM
(http://i.imgur.com/ljshSzW.jpg)

It's here. Same treatment Kirin got, seems.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 08, 2014, 11:25:33 AM
(http://i.imgur.com/ljshSzW.jpg)

It's here. Same treatment Kirin got, seems.

you literally reminded me to check into max murai's Pazudora stream thx
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 08, 2014, 03:16:59 PM
(http://i.imgur.com/HCbt0FLl.jpg) (http://i.imgur.com/HCbt0FL.jpg)

(http://i.imgur.com/EdsdTMSl.jpg) (http://i.imgur.com/EdsdTMS.jpg)

I'm still not sure how this worked out for me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 08, 2014, 03:39:31 PM
...wait where's mystic wood dragon???

GUNGHOOOOOOOOOOOOOOOOOOO
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 08, 2014, 03:58:13 PM
So, I originally didn't care about Folklore much.

Then I looked at its types.

Dragon/[Devil]

Welp.  Guess I'll be grinding Mystics once they loop back around after an eternity or a Dragon rush comes if I can take one of those on.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 08, 2014, 05:42:51 PM
(http://i.imgur.com/ljshSzW.jpg)

It's here. Same treatment Kirin got, seems.

Wonder what subtype they'd get.
Healer would mean I don't have to worry about getting a hatsume anymore,
but balanced also seem plausible...
Of course, knowing gungho it is highly possible they add physical which doesn't really need anything other than Bodins and Bsonias

Now if only my umiyama isn't so dumb and only got 2 skill ups out of 25 blue pirates...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 08, 2014, 10:10:33 PM
Ok after a truckload of attempts i rolled a Great Valkyrie.... should i go on with her or try rerolling again?

@ triangles: thank for the offer but i prefer to do all the story with my own hands :D
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 08, 2014, 10:21:02 PM
Great Valkyrie is probably one of the "Non-Iap" queens for having a bunch of kinda easy to obtain subs that work well. The increasing popularity of, say, I&I and DQXQ also makes Valkyrie easy to use but not entirely viable as an endgame lead.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 08, 2014, 10:55:20 PM
Great Valkyrie is probably one of the "Non-Iap" queens for having a bunch of kinda easy to obtain subs that work well. The increasing popularity of, say, I&I and DQXQ also makes Valkyrie easy to use but not entirely viable as an endgame lead.

Considering for the moment i'm strictly non-iap i guess i finally have a winner XD
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 08, 2014, 11:00:47 PM
Considering for the moment i'm strictly non-iap i guess i finally have a winner XD

Great Valkyrie was my third monster, and the only reason I don't use her is because I pulled the blue equivalent of her. She might not be absolutely viable as a leader throughout every single part of the game, but she makes a great sub pretty much forever and tons of things work with her. She will serve you well. I still use my Valkyrie as my leader and I'm approaching endgame stuff.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 09, 2014, 01:22:42 AM
Apparently on thursday PDX says NA is getting Yatagarasu(Ama/Ceres skillup) and the Spirit Jewels in the PEM for our evo mat pal events forever.

That was fast!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 09, 2014, 03:14:22 AM
Apparently on thursday PDX says NA is getting Yatagarasu(Ama/Ceres skillup) and the Spirit Jewels in the PEM for our evo mat pal events forever.

That was fast!

great, now people can't get mad at me for pulling spirit jewels in the PEM anymore

in other news, I'm working on building up rank.

I also evolved my Belial to Flame Archdemon Belial and fully awoken him, so now I have a very powerful Red sub with 2 row enhances.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 09, 2014, 03:26:54 AM
great, now people can't get mad at me for pulling spirit jewels in the PEM anymore

in other news, I'm working on building up rank.

I also evolved my Belial to Flame Archdemon Belial and fully awoken him, so now I have a very powerful Red sub with 2 row enhances.

Hmm...there's a lot you can play with. There's Gigas, Goemon, Ifrit, Takemina, and that's just non-REM stuff. If you can land Red Riding Hood, that'd be cool too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 09, 2014, 03:44:47 AM
Hmm...there's a lot you can play with. There's Gigas, Goemon, Ifrit, Takemina, and that's just non-REM stuff. If you can land Red Riding Hood, that'd be cool too.

I don't think ifrit is non-rem, aside for maybe having a small chance to drop in hera-ur I think
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 09, 2014, 03:54:26 AM
I don't think ifrit is non-rem, aside for maybe having a small chance to drop in hera-ur I think

They give out free late bloomers from time to time.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 09, 2014, 04:46:52 AM
Hmm...there's a lot you can play with. There's Gigas, Goemon, Ifrit, Takemina, and that's just non-REM stuff. If you can land Red Riding Hood, that'd be cool too.

I don't have any of those but I do have Berserker Z, who's a really good fire orb changer who's only hampered by the  slightly high cooldown, and of course I still use Red Dragon Fruits for the active, as a ghetto Ronia.

I technically could ultimate evo Belial as is but I'll stick with the R/D coloring for now until I get alternatives.

EDIT:

(http://i.imgur.com/ltfZHXc.jpg)

Literally Masterring MasterRace
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 09, 2014, 11:05:30 AM
Huh, I just remembered that that Takaoka City Collab contains Horus skillups.

Well, I need Horus skillups a lot more than I need Pandora skillups so I guess I'll only have 6 Cattleyas to work with.

Two runs of Takaoka got me 4 shrimps though so that's a thing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 09, 2014, 03:09:38 PM
Ok i REAAALLY need to stop posting in the middle of the night and get some sleep..... I THOUGHT i rolled a Great Valkyrie and instead this morning i discovered it was a Messenger of God, Archangel  :V

Anyway, this is my ID if anyone can add it to the first post: 367,032,362
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 09, 2014, 04:13:21 PM
Messenger of God, Archangel  :V
She's terrible :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 09, 2014, 04:46:10 PM
Messenger of God, Archangel  :V

If you feel like going trance-mode, then you can just wait to pull a god later. She can probably render you invincible for most of the early game if you snagged tamas to awaken her.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 09, 2014, 04:58:37 PM
Espadas, find someone with the Wood element Odin, and you'll be more than set for several dungeons with Archangel's autoheal.  By the time you'd have real issues you should have had more than enough time to pull some kind of good god or something from the REM, so I wouldn't worry too much.

You never know, you might actually turn out to be one of those people with insane luck later on and get all sorts of stuff!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 09, 2014, 05:24:03 PM
I should also point out that starting tomorrow there will be a magic stone handed out each day for seven days. If you're feeling lucky, go for it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 09, 2014, 05:33:04 PM
Crap, surprise Gaia tomorrow. Since I pulled Michael my green attacker team is coming together even more, but I don't have the resources to attempt Gaia right now and won't by then. I suppose the team's still a long way from seeing actual play though, so she'll likely be back before it matters.

Happy to see another 2x skillup event right away though. Gabe is almost done and I didn't want to have to sit on a bunch of Cockatrices forever. I've got seven maxed out Cockatrices (and fifteen more after that if I need them) and seven Saphilits, so hopefully I can get enough masks from the Wednesday dungeon to get that last skillup tomorrow.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 09, 2014, 05:48:11 PM
Gabe is almost done and I didn't want to have to sit on a bunch of Cockatrices forever. I've got seven maxed out Cockatrices (and fifteen more after that if I need them) and seven Saphilits, so hopefully I can get enough masks from the Wednesday dungeon to get that last skillup tomorrow.

... still sitting on 53 unevolved Cockatrices in my vain attempts to skill two Gabriels.
He's far too attractive, it's making me waste box space for favoritism.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 09, 2014, 07:11:17 PM
... still sitting on 53 unevolved Cockatrices in my vain attempts to skill two Gabriels.
He's far too attractive, it's making me waste box space for favoritism.

He so pretty. If I had GabeTwins for some reason I would probably be in the same position.

Do you think you're gonna make it? How many skillups do you have without tapping the reserve?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 09, 2014, 08:46:03 PM
Crap, surprise Gaia tomorrow. Since I pulled Michael my green attacker team is coming together even more, but I don't have the resources to attempt Gaia right now and won't by then. I suppose the team's still a long way from seeing actual play though, so she'll likely be back before it matters.

If you're willing to spend resouces, a team to beat Gaia isn't hard to get at all.
I pretty much did it with Fire Fairy, Fire swordsman, Titan, FireOrge, Echidna, Fire Fairy.
Some points to note are wave 3 you're doomed if you get it down to 50% health as you can't touch it when it's water so save your fire orbs and kill it quick in a burst, wave 5 she makes heart for your titan on your first attack and her fire bind isn't too scary since she gives you enough turns to wait it out. Gaia herself is easiest, learn her attack pattern and save heart orbs when she'll do % damage and waiting out the 5 turns will be easy, then use echidna and all your skills, she'd go down quick.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 09, 2014, 11:29:01 PM
If you're willing to spend resouces, a team to beat Gaia isn't hard to get at all.
I pretty much did it with Fire Fairy, Fire swordsman, Titan, FireOrge, Echidna, Fire Fairy.
Some points to note are wave 3 you're doomed if you get it down to 50% health as you can't touch it when it's water so save your fire orbs and kill it quick in a burst, wave 5 she makes heart for your titan on your first attack and her fire bind isn't too scary since she gives you enough turns to wait it out. Gaia herself is easiest, learn her attack pattern and save heart orbs when she'll do % damage and waiting out the 5 turns will be easy, then use echidna and all your skills, she'd go down quick.

I tried to do it with Asuka/Firewood Ogre/Rowdy Samurai Goblin/King Flamie/King Flamie/Asuka last time and couldn't pull it off. I think I really need two of the goblin instead of two of King Flamie, and my goblin still isn't even close to skillmaxed despite some ludicrous number of skillup attempts. And I evolved my max Asuka and my second one is level five right now. I don't have the fire fairy or that would be my preferred leader.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 10, 2014, 12:34:04 AM
She's terrible :V

IDK, HH Archangel is alright. Plus, her in conjunction with a Grodin friend leader renders you pretty much invulnerable to dungeons like Keeper of the Rainbow if you don't mind spending an eternity to actually kill the boss. And Archangel can carry the very early game with the autoheal. Of course once you roll better leaders you want to replace her ASAP, but it's not exactly the worst.

Anyway, tried 3rd time to pull Muracolle, I get Sleeping Beauty this time. Oh well, rainbow balance team inbound?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 03:04:40 AM
Thoth and Sopdet inbound for North America on 9/20

Ready your Bastets
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 10, 2014, 03:11:52 AM
My bastets is ready
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 10, 2014, 04:21:07 AM
Oh shit, Scarlet Snake Princess incoming, but only for three days? If I did the math right that means on average and assuming that I go in with full stamina already I should get seven Nagas. That's... Not very good. At least they don't have to be evolved. And maybe there'll be 1.5x and 2x drop times?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 04:25:37 AM
Oh shit, Scarlet Snake Princess incoming, but only for three days? If I did the math right that means on average and assuming that I go in with full stamina already I should get seven Nagas. That's... Not very good. At least they don't have to be evolved. And maybe there'll be 1.5x and 2x drop times?

Edit: My bad, three days, I can't read timezones, but 2x is still very likely.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 10, 2014, 05:05:47 AM
I'm also not accounting for the rare appearance Nagas on the non-boss floors in my math, so maybe between those and double drops and maybe a rank-up I can get some work done. I got a lucky skillup on my Echidna last week from a random pal machine Naga, so I don't need the full six. Could be doable. And getting pretty close would help a lot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 10, 2014, 05:10:54 AM
guess i'll be doing scarlet snake princess again

maybe, just MAYBE i can make echidna useful
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 10, 2014, 05:42:44 AM
I tried to do it with Asuka/Firewood Ogre/Rowdy Samurai Goblin/King Flamie/King Flamie/Asuka last time and couldn't pull it off. I think I really need two of the goblin instead of two of King Flamie, and my goblin still isn't even close to skillmaxed despite some ludicrous number of skillup attempts. And I evolved my max Asuka and my second one is level five right now. I don't have the fire fairy or that would be my preferred leader.

I think you're right, seems like you team heavily lacks orb changers which can compensate the lack of burst power from asuka.
They've put Red Fairy in the PAL egg machine in JP for a while now, so not sure when they'll do that in US but when they do hopefully you'd get one, or hope you get lucky in biweekly dungeons. Having two extra orb changers as leaders helps a lot for a weak team like this.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 10, 2014, 06:02:25 AM
i am ready for SSP

100 stam ready
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 10, 2014, 09:01:32 AM
i am ready for SSP

100 stam ready

It doesn't even start for 3 days :v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 10, 2014, 09:51:28 AM
http://mobile.gungho.jp/news/pad/140910_ice.html

Ice Candy x Pazudora collab.

That TAMADRA pouch is cute!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 10, 2014, 10:01:50 AM
I should also point out that starting tomorrow there will be a magic stone handed out each day for seven days. If you're feeling lucky, go for it.
Make that 12.

Srz, the upcoming Descended dungeons is getting me hyped. I can't wait for my first Hera.
And I might get Goemon and build a x10 Fire Team.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 11:47:53 AM
So I forgot this dungeon has no Heart Orbs.

(http://i.imgur.com/IpjMLX3.jpg)

0-stone it anyway
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 10, 2014, 12:29:02 PM
I think you're right, seems like you team heavily lacks orb changers which can compensate the lack of burst power from asuka.
They've put Red Fairy in the PAL egg machine in JP for a while now, so not sure when they'll do that in US but when they do hopefully you'd get one, or hope you get lucky in biweekly dungeons. Having two extra orb changers as leaders helps a lot for a weak team like this.

Now that I look at it, isn't Sweaty Dog from Weird Dog Collab a pretty great Gaia lead? 2.5x attack just like the fairy, and also a relevant active that could help a lot with basically everything.

Also I'm just now remembering that I didn't use an ogre on that team, I used an Echidna. Not that it really makes a difference.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 10, 2014, 01:01:41 PM
It doesn't even start for 3 days :v

thats how ready i am :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 10, 2014, 02:43:36 PM
So I forgot this dungeon has no Heart Orbs.

(http://i.imgur.com/IpjMLX3.jpg)

0-stone it anyway

Luckyyyyyy

I no-stoned it today as well with Kirin. I was scared I couldn't do it but I was victorious. No drops though-- though I got the stone and a rank up o/
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 04:06:19 PM
I no-stoned it today as well with Kirin. I was scared I couldn't do it but I was victorious. No drops though-- though I got the stone and a rank up \o/

I had to sit at the team screen for about 30 minutes before I realized ecchi was overrated and rolled out with Archangel and Alraune, allowing me to stall a little for Angelion. Holding three hearts at the bottom for emergencies at all times, I was more or less fine. Nirai Kanai went down in one 7star which I didn't expect, but I'm probably underselling myself and Leilan masterrace again.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 10, 2014, 05:22:56 PM
So I tried my team with Gabriel for the first time. The power difference is crazy. Although this brings up the point of Ruka, who I was planning to use when she becomes available next. Does she actually add anything to my team at this point?

For the record, this is my current team:
Blue Valkyrie
Siren
Gabriel
Echidna
King Shynee

So any more blue healers will be replacing Echidna, who is still doing a lot of work for the team. Ruka adds another row, which is very good, but does another orb changer do anything for me? Would just having the row and the additional blue body be worth dropping Echidna for? The ultimate goal is to get a Sun Quan, but since that could happen at any time or not I can't really plan on it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 10, 2014, 05:38:01 PM
If you pair with Sun Quan as a friend, you can probably drop Shynee. If you pair with another Blue Valkyrie, you need more hearts than with just one, so dropping Echidna for Ruka would be viable. If you go with I&I, you venture into row enhance territory if you can get Ruka in there - possibly dropping Shynee. You can use Echidna to get the most out of I&I's three turn enhance, in a sense.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 10, 2014, 07:03:56 PM
I typically use I&I, since I don't have enough HP and +s to really take hits otherwise. I didn't consider dropping Shynee, but I suppose that makes sense. I almost never use I&I's active with Shynee on board, but that should work.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 10, 2014, 07:14:59 PM
Naturally I get a Red Chaser on Wednesday instead of Tuesday.  Oh well.   For now I'm planning a strange little team for Gaia:

Evo'd Atsui
Gigas
Vampire Lord
Hellfire Pyro Demon
Hellray Harpie Demon
(Asuka)

I'll probably get eaten alive, haha.  Still, it'd work in THEORY I think...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 10, 2014, 10:26:21 PM
Anyone of you that can switch gifts? (just surpassed lv20)

As a side note, you were right about Archangel: i'm practically invincible but sometimes it's soooo long to defeat bosses.....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 10, 2014, 10:38:12 PM
Anyone of you that can switch gifts? (just surpassed lv20)

As a side note, you were right about Archangel: i'm practically invincible but sometimes it's soooo long to defeat bosses....

This might cheapen the experience for you, but I'd reccomend just friending a lot of the people here. A lot of our leads will probably just steam roll everything on stats alone.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 10, 2014, 11:03:59 PM
This might cheapen the experience for you, but I'd reccomend just friending a lot of the people here. A lot of our leads will probably just steam roll everything on stats alone.

Like Sacchi mentioned earlier, Suikama's hypermax Isis and my 5/6max TAMADRApurin are incredibly newbie friendly.
The friends you can find here are the greatest resource you can get from being on NA PAD!

I do find myself needing to spend stones on more box capacity suddenly to fit cockatrices and masks to evolve them.
but -super sapphire dragons- tomorrow ugghhh Gungho I don't want to blow a stone on stamina
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Conqueror on September 10, 2014, 11:18:08 PM
Anyone of you that can switch gifts? (just surpassed lv20)
I just realized I never switched gifts with anyone. What do they do anyway?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 10, 2014, 11:19:54 PM
I just realized I never switched gifts with anyone. What do they do anyway?

They give you and the person you are trading with a roll on a special Egg Machine, that egg machine can give you one of the five starter dragons or one of the five present eggs, whatever drops though, it will always come with 3 +s on one stat.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 11:46:38 PM
Anyone of you that can switch gifts? (just surpassed lv20)

I just realized I never switched gifts with anyone. What do they do anyway?

You can choose anyone on your list without their consent to recieve the other gift. They don't need to have their gift option available to be eligible, so technically someone can recieve infinite gifts. It's really like a "thank you".
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Conqueror on September 10, 2014, 11:48:48 PM
Well, I got the present from Espadas, so I sent mine back. :V

Got a present egg and...my starter dragon orz.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 10, 2014, 11:49:05 PM
This might cheapen the experience for you, but I'd reccomend just friending a lot of the people here. A lot of our leads will probably just steam roll everything on stats alone.

>implying i've not done so from the very beginning....  :derp:
I already friended everyone in the OP list that had space and i've been abusing your overpowered leaders like there is no tomorrow  :V

Conqueror, i already went and gifted you..... got a Present Egg from my roll (don't even know what it does  :V)

EDIT: correction, got TWO present egg :D
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 10, 2014, 11:52:35 PM
Conqueror, i already went and gifted you..... got a Present Egg from my roll (don't even know what it does  :V)

A present egg is... you'd better hang onto it for now - you probably can't use it yet since you need a Dragon Fruit.

When it evolves, it will evolve into a snowglobe dragon of one of the five colors (You can tell by which 'lit' it wants in the evolution menu.) Now this snowglobe dragon is an okay 2x HP/RCV lead for its color, but if you feed it to max level (about 250k exp worth or so), it will feed for one million experience to the monster of your choice. If the element of the monster you are feeding it to is the same, this is boosted to 1.5 million experience, upwards of 3 million if you get a Super!! feed on it. Use it wisely.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 10, 2014, 11:55:23 PM
>implying i've not done so from the very beginning....  :derp:
I already friended everyone in the OP list that had space and i've been abusing your overpowered leaders like there is no tomorrow  :V

hope my haku does wonders for you.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 11, 2014, 06:50:47 AM
After confirming I'm not interested in the next godfes, 1 more roll on muracore net me this
http://www.puzzledragonx.com/en/monster.asp?n=1351
...Not sure what to think.

People liked Melody's skill, and this one's the same so it's not that bad? Cool awakenings too.
Too bad I don't have a GSonia which means I'll never think of making a Green Dragon team.
It's also such an ugly dragon, like most other PADZ dragons. :/

Also, muracore once again confirmed lies. ;-;

Edit: The coming 5x +Egg rate technical dungeon event WILL INCLUDE all the newly added technical dungeons.
Get Hype for mechanical dragons possibly being new best +egg farming dungeons.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 11, 2014, 08:01:54 AM
>Greco-Roman + Chinagirls + Japan
>I will not have any stones for the pull

well blow me down

Well, let's grind out challenge mode and hope I get at least 1 roll or two during godfes!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 11, 2014, 11:38:15 AM
Thought I would decide to not chicken out and try Hera-Ur Legend.

I no-stoned it.

(http://i.imgur.com/T0ZbeL8.jpg)

I could cry. At least I'll rank up soon and will be able to try again after gathering dragon flowers.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 11, 2014, 11:52:10 AM
15 goddamn eco shabo

finally a skillup

why was this so hard to do, game
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 11, 2014, 03:53:33 PM
http://p.twipple.jp/UpAUR

Zeus Mercury
God / Attacker
AS: Full board change to Water
LS: x2.5 ATK / RCV to all Attribute on the turn you use a skill
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 11, 2014, 04:21:54 PM
so I got my second Gabriel to level 99

Gabe/Gabe/Noah/Siren/Cleopatra/Gabriel has enough HP to comfortably eat both a Beyzul attack and many Wangren attacks.

I just need more blue experience. Like 10 million more blue experience.
Well. I can probably get away with a not maxed Siren, since she doesn't contribute much HP anyways.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 11, 2014, 04:59:59 PM
http://p.twipple.jp/UpAUR

Zeus Mercury
God / Attacker
AS: Full board change to Water
LS: x2.5 ATK / RCV to all Attribute on the turn you use a skill

That's uh

really unimpressive actually. It's worse valkitty, on a strange color/typing.

The AS is a first though so I guess there is that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 11, 2014, 06:34:31 PM
Squeeeeee.
Fabulous day for a fabulous mob. Also still have 48 'trices for my second Gaby.
Also pulled a random Green Spirit orb for Susano's new ult.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 11, 2014, 07:21:41 PM
That's uh

really unimpressive actually. It's worse valkitty, on a strange color/typing.

The AS is a first though so I guess there is that.

To be fair, Eva Unit 13 fans have been waiting for Water Attackers to be a thing for over a year, but I'm not sure if they'll be a thing even with this.
As for the LS, great for people that skilled up a Gunma? Though I wonder how many people actually is willing to go through skilling up that.
It also has a water row enhance.
I certainly hope this doesn't mean attackers will be stealing all the good water subs from now on. Water Healers and Balanced has just started to be decent afterall...

Squeeeeee.
Fabulous day for a fabulous mob. Also still have 48 'trices for my second Gaby.
Also pulled a random Green Spirit orb for Susano's new ult.

Congrats! Max skilled Gab is so versatile.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 11, 2014, 07:30:55 PM
Won't the blue skydragon be both Attacker and end up with a 2 turn CD?

Though, fielding a skydragon for the sake of using Zeus Mercury makes him seem even less appealing. He has incredible RCV for an attacker, though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 11, 2014, 08:38:52 PM
Third try's a charm. Second try was cut short by Formula.

No-stoned again:
(http://i.imgur.com/LmEt3Nq.png)

Sadly I don't have THAT much use for Hera-Ur right now, but still!

(The one I really want is Hera-Beorc...)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 11, 2014, 09:30:12 PM
To be fair, Eva Unit 13 fans have been waiting for Water Attackers to be a thing for over a year, but I'm not sure if they'll be a thing even with this.
As for the LS, great for people that skilled up a Gunma? Though I wonder how many people actually is willing to go through skilling up that.
It also has a water row enhance.
I certainly hope this doesn't mean attackers will be stealing all the good water subs from now on. Water Healers and Balanced has just started to be decent afterall...

True. I guess he exists.

The LS again though- still off-color for gunma and valkitty is just a lot better since the rcv is pretty meaningless. I mean, it's a huge boost, but with mercury it seems your HP'll be low as hell... And it's weaker than a LOT of farmable cards.

I doubt water attacker will become a thing (Famous last words) but it's not the entire end of the world- Water Healer definitely has a team and an incredibly solid one at that. Water balanced... I don't even recall existing, though.

His awakenings are rather okay, he can kinda go anywhere with those.

Like a worse ninja!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 11, 2014, 09:52:34 PM
I doubt water attacker will become a thing (Famous last words) but it's not the entire end of the world- Water Healer definitely has a team and an incredibly solid one at that. Water balanced... I don't even recall existing, though.

I guess water healers do have everything already. Some extra options for team flexibility wouldn't hurt though.

http://puzzledragonx.com/en/monster.asp?n=1429
http://puzzledragonx.com/en/monster.asp?n=1279
http://puzzledragonx.com/en/monster.asp?n=1285
I wasn't aware Water Balanced is a thing until recently too. Though 3 great mons that makes it viable is currently JP exclusive. Wadatsumi fits perfectly in the team too.

Speaking of valkitty, new skill up mons for fruit dragons added into the data along with Zeus Mercury (Possibly appearing in the descent?), so don't expect Sanrio to revive any time soon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 11, 2014, 10:11:06 PM
Even though a poison skill doesn't contribute much, Cleopatra also counts as "Balanced with a blue row enhance"

Weekly dragons are kinda ignored a lot, I think, but the princess dragons have... different sub-typings than their colors usually suggest, and decent awaken skills.

Super Sapphire dragons need to come more frequently. Serious.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 11, 2014, 10:40:07 PM
So I tried Hera-Ur again for the first time in a couple months.  I didn't win and blew 2 stones trying, but it can be done.

Team is pretty much as I'd had it before, only a little stronger(with the potential to get a little stronger STILL, if I ult Homura, along with leveling everyone except Sonia):

Red Sky Fruit, Strawberry Dragon
Phoenix Knight Homura
Gigas
Crimson Lotus Mistress, Echidna
Extant Red Dragon Caller, Sonia
(Pesco!Ares)

Total HP is a bit over 54,000.  I managed to make it TO the boss battle, and got Ur over halfway down...Sadly, I only had 14k HP when she switched to using High Kick, which does over 18k so I died.  By that point I'd already burned a stone on Minerva and one on Ur herself, so was out of chances.  Still...it's possible.  Had Ares' and Sonia's actives ready for if I'd made it to my next turn and everything.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Third Eye Lem on September 12, 2014, 12:13:59 AM
After shuffling around files on my phone and waiting 50 million years, I managed to get PAD on my phone again. My old ID is still floating around there somewhere, but I decided to restart anyways with the newer units. My new ID is 386.230.369, look for 3rdEyeLem.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 12, 2014, 12:49:23 AM
Mfw I did Demonic Fire Queen on Legend two times, waited around 8 hours in between, and still no Hera-Ur drop.
(http://static2.fjcdn.com/thumbnails/comments/I+don+t+even+know+Do+i+want+life+_153236799ebb598b3449b624cd412e33.jpg)

Mfw I did it for the third time and finally got that egg to drop it like it's hot with Snoop Dogg.
(http://i.imgur.com/fDDIpWV.png)

Legend was hard enough for me. Good thing I was very careful, and thank God for King Baddie and Sleeping Beauty, without them, I won't have active 3x Devil atk that instantly killed Hera, and Heart Orb converters to heal me in a pinch. And thanks to some dude's Ronia too.
(http://i.imgur.com/X573moo.png)

Finally, my first Hera...I will treasure you always~
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 12, 2014, 01:38:01 AM
After shuffling around files on my phone and waiting 50 million years, I managed to get PAD on my phone again. My old ID is still floating around there somewhere, but I decided to restart anyways with the newer units. My new ID is 386.230.369, look for 3rdEyeLem.

I'll add you when i get home in a few. Look for Yu~ka~rin.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 12, 2014, 01:41:16 AM
True. I guess he exists.

The LS again though- still off-color for gunma and valkitty is just a lot better since the rcv is pretty meaningless. I mean, it's a huge boost, but with mercury it seems your HP'll be low as hell... And it's weaker than a LOT of farmable cards.

I doubt water attacker will become a thing (Famous last words) but it's not the entire end of the world- Water Healer definitely has a team and an incredibly solid one at that. Water balanced... I don't even recall existing, though.

His awakenings are rather okay, he can kinda go anywhere with those.

Like a worse ninja!

I'm just glad he has a row boost. *Still trying to make non-healer I&I work* Too bad most of the fun blue balanced guys are JP-exclusive, and collab ones at that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Moogs Parfait on September 12, 2014, 02:42:51 AM
I suspect GungHo will cycle with Element synergizes with which subtype until PAD has run its course.  I don't think they have any concept of color theme besides making devils dark. 

I'm  waiting for the REM only Valkyrie with Healer/God type and 9 awakenings with an active skill that changes all orbs into Light/Heart orbs.

Of course she's be wearing hardly any clothes.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 12, 2014, 05:18:52 AM
I suspect GungHo will cycle with Element synergizes with which subtype until PAD has run its course.  I don't think they have any concept of color theme besides making devils dark. 

Nah, they'll just add a new type, which will be something silly like Girl-type from dorapo
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 10:59:30 AM
Pointers from Today's Stream to commemorate Zeus Mercury's release

More to come.

Stamina timer reduced from 10Min/1Stam to 5Min/1Stam

7.2 Introduces colored Monsters that guarantee 1 skillup level for any on-color monster

Rogue Dungeons - All of your monsters start at Level 1 but retain their pluses and skill level. Monsters level up as you clear floors. Every 10 fights there is a boss. You may escape the dungeon after beating the boss.

TAMADRA Nest - 10M coin/1hr, 99 Stamina per trip. 4 fights of 3 TAMADRA babies and 1 TAMADRA, and the final fight is a Green Odin TAMADRA, a Red Odin TAMADRA and a TAMADRA.

New Monster Series: Insect Dragons - Mantis Dragon and Grasshopper Dragon announced
New Monster: Kali http://puu.sh/bvPA8/09834720a7.jpg

UEvos
1. U&Y GOD/HEALER
2. Kushinada http://puu.sh/bvPtc/79ddb70210.jpg GOD/HEALER
3. 2nd Bastet (G/D)  http://puu.sh/bvPu4/da16962145.jpg GOD/DEVIL
4. Awoken Ceres http://puu.sh/bvPvo/908cd7175a.jpg BALANCED/DEVIL - Requires Awoken Zeus-Dios and Awoken Hera-Beorc
5. Awoken Minerva http://puu.sh/bvPwk/88c97ce7d0.jpg DRAGON/DEVIL - Requires Awoken Zeus Vulcan and Awoken Hera-Ur
6. Awoken Neptune http://puu.sh/bvPxh/121aea6df0.jpg ATTACKER/DEVIL - Requires Awoken Zeus Mercury and Awoken Hera-Is

Details on Pazudora Challenge

Pazudora Challenge is a spinoff application that lets you use your current team to form your own dungeon, you may challenge other players with that team.
Your Leader is the boss of the stage, and each monster going to the right follows.
LEADER / 1 / 2 / 3 / 4
4 -> 3 -> 2 -> 1 -> Leader(BOSS)

Both winner and loser will get, PAL Points. But the winner will get more based on score.
There will be Collab-exclusive PEM



Ultimate U&Y
God / Healer (B/G)
AS: Same
LS: Same
Added Awakenings; Water Row Enhance, Skill Boost, Two-Pronged Attack

Ultimate Kushinada
God / Healer (G/G)
AS: Same
LS: Same
Added Awakenings: Time Increase, Green Row Enhance, Auto Heal

Ultimate Bastet Devil
God / Devil (G/D)
AS: Same
LS: Increases Devil type ATK by 3x, and HP by 1.35x

Awoken Ceres
Balanced / Devil
AS: Heal 30% of Max HP and Heal binds by 3 turns
LS: x2.5 ATK of Wood and Balanced monsters. 50% damage reduced from Light / Dark
Awakenings added: Bonus HP, Skill Boost, ? Orb Enhance, ? Row Enhance

Awoken Minerva
Dragon / Devil
AS: Decrease enemy defense by 1 turn, change Dark orbs to Fire
LS: x2.5 ATK of Fire and Dragon monsters. 50% damage reduced from Light / Dark
Awakenings added: Fire Orb Enhance, Fire Row Enhance, Skill Boost, Fire Resist

Awoken Neptune
Attacker / Devil
AS: Poisons the enemy for ?x ATK damage, boost Attacker type damage by x2
LS: x2.5 ATK of Water and Attacker monsters. 50% damage reduced from Light / Dark
Awakenings added: Water Orb Enhance, Water Row Enhance, Skill Boost, Water Resist
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 12, 2014, 11:19:43 AM
Ho.ly.crap.  All kinds of good stuff, huh?  Sounds pretty neat.  So, how many versions behind is NA again?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 11:23:12 AM
Ho.ly.crap.  All kinds of good stuff, huh?  Sounds pretty neat.  So, how many versions behind is NA again?

NA is not even in version 7.0 let alone 7.1.1, so quite a ways away.

Anyway, YamaP seems to want to win back the Japanese playerbase.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 12, 2014, 11:34:38 AM
Kushi and bastet uevos? I smell rebalancing! :V

A drop of the combo requirements might be nice, but with Oku missing from announced Uevos, won't he be screwed over?

Edit: BASTET ISN'T A COMBO GOD ANYMORE

SHE'S 3x DEVIL AND 1.35 HP AHAHAHAHHAHAHA oh man that's sad.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 11:37:42 AM
Bastet's new uevo is God/Devil, and her Leader Skill?

HPx1.35 and ATKx3 of Devil types.

:colonveeplusalpha:

http://mobile.gungho.jp/news/pad/140912_sinka_umi.html
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 12:07:29 PM
I wanted another Bastet uevo, but they just turned her into a worse Lu Bu.

wtf?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 12:11:30 PM
I wanted another Bastet uevo, but they just turned her into a worse Lu Bu.

wtf?

I guess that's why they say....................

you best be careful what you wish for

:colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 12:12:23 PM
Oh well.  I have another bastet reward coming my way anyway. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 12, 2014, 12:26:56 PM
7.2 Introduces colored Monsters that guarantee 1 skillup level for any on-color monster

Whaat? Noooo. Wait, what? Is this a bit?

Those skillup monsters can be as rare as hen's teeth and they still just fixed the number one thing that was wrong with this game. That's like... A big deal.

Stamina timer reduced from 10Min/1Stam to 5Min/1Stam

And that's not really even a complaint I had, but that's amazing. The way the game works right now they can't really compensate by cranking up the cost of all future dungeons either. And even if they did this would be big. Wow.

What do you estimate the ETA is on us getting this update? Six months? Eight months?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 12, 2014, 12:52:17 PM
Well that's a lot of things!
Speaking of things, is NA ever getting that Tamadra Dress Up Puzzlemon Fiesta spinoff?  I need it.  For reasons.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 12, 2014, 12:55:54 PM
Will G/D Devil be the new thing they push. Maybe then Astaroth won't just collect dust.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 12, 2014, 01:39:16 PM
God fucking bless they just made the game SO much better ;__________;

5 min for 1 stam now
Buyable Evo Rushes, TAMADRA, and King Carnivals, AND dragons too
FINALLY Guaranteed skillups

god damn they just fixed pretty much everything I hated about the game

pls update soon NA

EDIT: oh god I have UmiYama this means I finally have a good blue healer ;____;
and dear lord I want Awoken Minerva so bad even though her evo requirements are stupid as hell
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 12, 2014, 01:51:30 PM
Topping it all off Weekend dungeon is getting a Legend Difficulty so getting cash for the coin dungeon system should be relatively simple, especially on x1.5 coins.

And the whole "make your own challenge!" thing is interesting but I'll wait and see how it turns out.

Who wants to kill my monored?

@edit

AWOKEN MINERVA CHANGES DARK TO FIRE ON A 7 TURN COOLDOWN

They just shafted the only reason someone would ever use MVD for, rip in pieces MVD.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 12, 2014, 02:00:22 PM
And the whole "make your own challenge!" thing is interesting but I'll wait and see how it turns out.

Floor 1: TAMADRApurin
Floor 2: LMeta
Floor 3: DMeta
Floor 4: GOdin
Floor 5: Kirin

come at me nerds
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 12, 2014, 02:07:53 PM
Wonder if you'll be able to make your own abilities ala technical dungeons? Give them their own numbers, % activation (and criteria for activation) and preemptives and things like that.

Would certainly make it a ton more interesting than just playing Normal Dungeons with fancy monsters.

Course, that means people could make a 9999999999 defense monster with a billion HP that deals infinite amounts of damage so maybe not.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 02:09:15 PM
AWOKEN MINERVA CHANGES DARK TO FIRE ON A 7 SECOND COOLDOWN

They just shafted the only reason someone would ever use MVD for, rip in pieces MVD.

good luck getting those evo materials man you'll need it.


also the uevo poll will happen next tuesday; please let me know if you have an overwhelming favourite so I can cast my vote.

Wonder if you'll be able to make your own abilities ala technical dungeons? Give them their own numbers, % activation (and criteria for activation) and preemptives and things like that.

Would certainly make it a ton more interesting than just playing Normal Dungeons with fancy monsters.

pretty sure they're pre-generated based on your monster's levels and stats
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 12, 2014, 02:33:47 PM
overwhelming favourite
Not Sonia.

Can't stop the inevitable anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 02:36:20 PM
I wonder if they're going to change up the venus/hades uevos now.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 12, 2014, 02:43:50 PM
... a TAMADRApurin ult would be really nice. >.>

Good to see I can still easily YOLO through Takeminakata Mythical with Suzaku. Got a skill up out of it, too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 12, 2014, 02:56:31 PM
And that's not really even a complaint I had, but that's amazing. The way the game works right now they can't really compensate by cranking up the cost of all future dungeons either. And even if they did this would be big. Wow.

Yeah, that's also mostly because they already cranked the stamina costs way above what was acceptable for the stam rate. This was long needed. Seriously, 99 stam on 1 per 10...

I wanted another Bastet uevo, but they just turned her into a worse Lu Bu.

wtf?

The best part is she's -still- inferior to Astaroth because her active is hot garbage for row teams because you're already multi-attacking and her row count is lower. She's not even a great sub bar the complete lack of alternatives!

She's finally on a team with Genbu like I wanted though, and tbh I love the design. Cool as hell.

This is like the exact time and way they'd change her too and they were just like 'Nah, lets give Astaroth a bone instead'.

I love it. It's so delicously hillarious.

Oh well.  I have another bastet reward coming my way anyway. :V

I'm going to guess you mean Kushi. I almost forgot she now works for Bastet!

That's actually rather nice, though I'm still balking at the evo.  That's like, old norse stat changes, holy shit. I mean I guess her Rcv is huge but good lord, she's not getting that much out of it, and green healer isn't particularly the best subtype.

If she'd gone balanced she'dve been a solid Freyja sub.

Will G/D Devil be the new thing they push. Maybe then Astaroth won't just collect dust.

Possibly.

I mean, they've been poking at it for a while now with meimei.

It didn't really uh, want bastet. At all.

...I guess a lu bu-like leader is nice though?

Like it could definitely still take off somewhere with a few more subs just because astaroth and genbu are strong as hell.

... a TAMADRApurin ult would be really nice. >.>

Good to see I can still easily YOLO through Takeminakata Mythical with Suzaku. Got a skill up out of it, too.

They'd probably give it to valkitty instead ;w;

And with the recent dragon skill ups for the fruits, it seems unlikely we'll see it anytime soon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 12, 2014, 03:19:53 PM
Not Sonia.

Can't stop the inevitable anyway.

Too bad Ronia uevo is probably going to make top 3.

I don't foresee Pandora not making the top 3 either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 12, 2014, 03:35:26 PM
I wouldn't complain if Satan and Goemon got ult-evos. Maybe Satan can even get an active change to something usable too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 04:05:37 PM
The best part is she's -still- inferior to Astaroth because her active is hot garbage for row teams because you're already multi-attacking and her row count is lower. She's not even a great sub bar the complete lack of alternatives!

She's finally on a team with Genbu like I wanted though, and tbh I love the design. Cool as hell.

This is like the exact time and way they'd change her too and they were just like 'Nah, lets give Astaroth a bone instead'.

I love it. It's so delicously hillarious.

She actually does work really well for Genbu devil, now that you mention it.  But she sucks on every other comp I can think of, unless her new awakenings are really solid.

Quote
...I guess a lu bu-like leader is nice though?

Like it could definitely still take off somewhere with a few more subs just because astaroth and genbu are strong as hell.

The problem is that lu bu himself is always going to be the better leader option, since his stats, active, and awakenings are so much better even without an uevo for any devil team (since they all use dark in some fashion).  Especially the active, I mean holy shit.

I'm going to guess you mean Kushi. I almost forgot she now works for Bastet!

Nah, a different type of Bastet reward.  :3c
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 12, 2014, 04:22:29 PM
I don't foresee Pandora not making the top 3 either.

oh for the love of god, devil subtype please ;w;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 12, 2014, 05:05:38 PM
I JUST WOKE UP TO THE NEWS OF KUSHI AND UMIYAMA GETTING HEALER TYPES!?
HOLY CRAP
(http://i.imgur.com/ilRzpZm.png)
DREAM TEAMS
What more can a non-iap ask for ;w;

Oh crap I'm out of dub mythlits

She actually does work really well for Genbu devil, now that you mention it.  But she sucks on every other comp I can think of, unless her new awakenings are really solid.

The problem is that lu bu himself is always going to be the better leader option, since his stats, active, and awakenings are so much better even without an uevo for any devil team (since they all use dark in some fashion).  Especially the active, I mean holy shit.

My thoughts exactly. I have no problem with Green Devil, but why did they not make her a combo leader ???
I don't have a Genbu ;-;
I just see this devil bastet as a step towards Ultimate Awaken :V



>5 mins per stamina
About time, that's what they've been doing in Summons Board (another gungho game) anyways.

Edit: Spreadcat needs to be buffed already. :< This was the perfect chance for them to do so.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 12, 2014, 05:25:54 PM
I wanna murder someone.....
Please, LET ME MURDER SOMEONE!

Yesterday afternoon i was playing PAD at home while my parents were chatting with a friend (and i had to keep an eye on his 10y old daughter). While messing around with my team I suddenly need the loo so i put down the cell for a sec.....

When i come back the kid had my phone in hand, my Archangel was nowhere to be seen, and my Tyrannos MISTERIOUSLY REACHED MAX LEVEL..... :colonveeplusalpha:

Now i've been stuck rerolling for almost 24h and the trice-damned game just doesn't want to drop even a decent god.... and also trolling me with a fabulous 3 ANUBIS IN A ROW!

Then i get on the forum and i see that they FINALLY gave a new Uevo to Bastet and..... devil? DEVIL????? The ONE AND ONLY type (along with dark-element) i absolutely didn't want her to get?!? You could have made her Cheerleader/Secretary and i would have been more happy than God/Devil!!

Now i go back to rerollfest, joy...... when i finally get a new start i'll post my new ID -_-
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 12, 2014, 07:14:41 PM
Well we do have a ~Godfest~ starting in like 12 hours, the Roman gods aren't really good starters but some of the Japanese 2.0 are and it comes the shot at Red Sonia who is roflridiculous. Or I still have the Kushinadahime account I mentioned before if you don't want to deal with rerolling again  :3

Nah, a different type of Bastet reward.  :3
Is it what I think it is?????
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 07:15:30 PM
Yes. <_<
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 12, 2014, 07:18:04 PM
Soo...does this make sextuple Bastet teams more viable?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 12, 2014, 07:41:17 PM
Hey now you can run an all-catte waifu Sandalphon team* look at all them cattes you can spread!
(http://i.imgur.com/zo6Je3W.png) (http://i.imgur.com/CsPaf6g.png) (http://i.imgur.com/xbt9aLB.png) (http://i.imgur.com/Sc65hFP.png) (http://i.imgur.com/OoQWqc5.png) (http://i.imgur.com/pYgKTcF.png)
*not responsible for how terribly you will die
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 12, 2014, 07:44:53 PM
I hope someone does this.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 12, 2014, 07:49:37 PM
I suspect the guy with the five +297 bastets will
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 12, 2014, 08:00:11 PM
Speaking of Sandalphon I'm starting to do some crazy things. To run Sandalphon I want Hera-Is, because of the water resist awakening making it just slightly easier to survive his blue phase with the team I have in mind. However, I somehow don't have the rainbow keeper I kept around for monodark strats to run dungeons like...well, Hera-Is.

The only other team it looks like it'll be feasible to run is EXTREME AUTOHEAL -- Drawn Joker/Ame no Uzume/Himiko/Archangel/Lucifer/GOdin. Which means I need to make Himiko huge today (since I still don't quite have enough autoheal to fully tank Freeze Blast so some extra HP would be nice).

Why can't I just keep my stat sticks in check like a normal person? :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 12, 2014, 09:56:44 PM
Well we do have a ~Godfest~ starting in like 12 hours, the Roman gods aren't really good starters but some of the Japanese 2.0 are and it comes the shot at Red Sonia who is roflridiculous. Or I still have the Kushinadahime account I mentioned before if you don't want to deal with rerolling again  :3

I'll never join the Dark Side! (of using someone else's account  :V)

Btw, i decided to give it a few more go before giving up and waiting for the Godfest and i actually rolled Incarnation of Seiryuu, Karin.

Dunno whether to keep her as starter or try my luck at the godfest...  :ohdear:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 12, 2014, 10:09:05 PM
Karin's way top tier good. The only thing preventing her from being any better is not being Healer
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 12, 2014, 10:09:32 PM
Btw, i decided to give it a few more go before giving up and waiting for the Godfest and i actually rolled Incarnation of Seiryuu, Karin.

Dunno whether to keep her as starter or try my luck at the godfest...  :ohdear:

http://guide.padherder.com/Reroll_Tier_List

edit: tl;dr she's a goddamn dragon girl of course you should keep her, get 5 stones asap so you can roll in 12 hours
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 12, 2014, 10:17:08 PM
Karin is one of Chinese Gods, which is an awesome series for beginners.

So yeah, you got your starter.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 12, 2014, 10:38:16 PM
Thanks all for the help. And this time i fav'ed her >_>

My new ID is 301,335,377 (Espadas). I'll invite everyone on the op list and abuse your girls :D (lol that sound so wrong  :V)

To avoid another surprise, how exactly Data Migration works? I've an Android-based rooted device and i synched my Google account with PAD.... then?
what should i do if my mobile break / i buy a new one / my game data get corrupted?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 12:48:51 AM
She actually does work really well for Genbu devil, now that you mention it.  But she sucks on every other comp I can think of, unless her new awakenings are really solid.

She doesn't get any new awakenings though.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 13, 2014, 12:56:10 AM
Yeah, that was before her "new" awakenings were shown off :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 13, 2014, 01:24:08 AM
Yeah, that was before her "new" awakenings were shown off :V

they were shown off around when I posted though ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 13, 2014, 04:17:13 AM
I don't even know what I'm doing anymore.

Skydragon Rush Master cleared.

Team was so weird I don't even know what to say here.

GGAlraune
DDLilith
Gold Keeper
RSonia
Gigas
[UltOdin]

I could not die to anyone but Elysion itself...which dropped.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 05:07:42 AM
Yeah, that was before her "new" awakenings were shown off :V

Is there a joke I'm missing here? The official site doesn't have anything new listed...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 13, 2014, 05:20:57 AM
Nah, only that when they announced the new uevo for bastet, they didn't say anything about awakenings.  We weren't sure if they were updated at all until the card was released after the announcement.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 05:41:04 AM
Nah, only that when they announced the new uevo for bastet, they didn't say anything about awakenings.  We weren't sure if they were updated at all until the card was released after the announcement.

If they don't give a number of awakenings when announcing the uevo then they probably didn't get any new awakenings, at least that's how I think it was historically

EDIT:

Pulled from the Godfest and got 2 Neptunes. Okay then
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 13, 2014, 07:08:24 AM
TEN PULLS.

LAST ONE WAS KUSHINADA, NONE OF THE OTHERS MATTER.

(http://i.imgur.com/OuKt6tzl.jpg) (http://i.imgur.com/OuKt6tz.jpg)

(well okay the other gods I got are pretty good too but Kushi :* )
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 13, 2014, 07:16:21 AM
Did three pulls because I could use a reasonable amount of dudes in this fest.

Pull 1, Ecchi. Fuck.

Pull 2, a dupe Green Guan Yu. What the fuck. How am I supposed to utilize that as non-IAP?

Pull 3

(http://i.imgur.com/mqiulc9.png)

WELL I GUESS I'M IN THE GZL COOL KIDS CLUB NOW
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 13, 2014, 07:24:14 AM
Pulled... a fucking Jotunn. At least it's final (non-ulti) evo so I can use it for awakenings.

Hey it's level 30 the Jotunn I have is only level 1.

/me decides to feed the old one to the new one instead

... FUCK, MY SKILLUP PROGRESS.

At least RGB golems can just skill up off keepers. >_>
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 13, 2014, 07:58:35 AM
Pulled from the Godfest and got 2 Neptunes. Okay then

Uh at least he's getting better with the new ult thingy...? Evolve mat includes a zeus mercury though...

Speaking of mercury, much respect to Max Murai for no-stoning that dungeon with that Isis-Ra team. I caught up with a recording of the stream on youtube, his blind playthrough was amazing.

I just tried with my I&I healers team, got forced to use Sun Quan by Hermes and loads of Ojama drops, never ending lack of hearts while dealing with Neptune's poison orbs (12 poison orbs is scary), and game over-ed at Ice Hera, out of skills and out of hearts, unable to deal with her bind.

TEN PULLS.

LAST ONE WAS KUSHINADA, NONE OF THE OTHERS MATTER.
Wow, and both Neptune and Izanagi are possble enhances you can use in Kushi's team

Pull 2, a dupe Green Guan Yu. What the fuck. How am I supposed to utilize that as non-IAP?
Does even heavy iAP people even have a use for this thing?
Green Physical will never be a thing. :V
Just watch, even Green Devils will get better than Green Physical at this rate.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 13, 2014, 08:06:40 AM
Does even heavy iAP people even have a use for this thing?
Green Physical will never be a thing. :V
Just watch, even Green Devils will get better than Green Physical at this rate.

This is assuming I use him for the physical trait at all, which I probably won't. He looks like a big HP stick though.

EDIT: I jumped right into touching scaly tail with a full stamina bar and came out on top

(http://i.imgur.com/Tu7jOTV.jpg)

Now I never have to do that again jesus
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 13, 2014, 09:09:46 AM
(http://i.imgur.com/TRClZ6M.png)

Good guy Mercury.
Knows I only have I&I and Umiyama skills left in boss stage. Gives me 99 turns increased blue orb drops and helped me turn heart to blue orbs.
I made 3 rows 5 combos, the increased drop rate so good it skyfalls to 9 combo including 2 more combos of blue.
Took me two tries to no-stone. Difficulty doesn't really feels like it's a step up from Fire Zeus, but the Hermes->Apollo->Neptune->Hera-Is part was pretty troubling, more so than the actual boss fight.

Turns out I should've just used skills at Hermes and killed him before he starts plaguing me with ojama drops. Everything else went quite smoothly.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 09:39:26 AM
Uh at least he's getting better with the new ult thingy...? Evolve mat includes a zeus mercury though...

Speaking of mercury, much respect to Max Murai for no-stoning that dungeon with that Isis-Ra team. I caught up with a recording of the stream on youtube, his blind playthrough was amazing.

And an Awoken Hera-Is, for that matter.

Also, I'm not sure if you saw, but that Masterring he used in that run was +222 because he forced YamaP to feed his +222 Ronia to it, which makes the run even more amazing when you think about it, because he willingly threw away a high plused, ridiculously brainlessly strong monster to something that's gimmicky
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 13, 2014, 09:44:31 AM
Well out of 5 rolls, I got a Ronia.
... :/

This isn't the UY/Iza I wanted.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 13, 2014, 10:40:11 AM
Welp, managed to rush up 10 stones for the godfest.... Gigas+1 and Succubus+1  :fail:

EDIT: Lol, did also 2 Pal Egg rolls, got a trash and a gold egg that turned into a Dub-sapphilit  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 11:01:16 AM
Welp, managed to rush up 10 stones for the godfest.... Gigas+1 and Succubus+1  :fail:

EDIT: Lol, did also 2 Pal Egg rolls, got a trash and a gold egg that turned into a Dub-sapphilit  :V

You lucky, I have never gotten a Dub-Sapphilit in literally 2 months since I started playing :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 13, 2014, 11:11:48 AM
the sapphilit and Succubus are useful since i use Karin but the Gigas is literally dead weight (and i also have Tyrannos as starter....)

Should i use the Gigas as food for level up Karin? (gigas is lv30 karin is 7  :V)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 13, 2014, 11:16:17 AM
No because Gigas is useful.
In fact I guarantee if you scrap him now, you won't get him for at least 8 months when you start needing him.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 13, 2014, 12:49:47 PM
but the Gigas is literally dead weight (and i also have Tyrannos as starter....)
Even more reason to keep him, if you ever need to run another team because you can't activate Seiryuu - like the weekend tricolor dungeon - Gigas' hearts->red will be mega useful for a red team.

As for me and my traditional yoloroll...
(http://i.imgur.com/rEbReeC.png?2)
I actually got the same goddamn golem I got last godgolemfest I hate this game  :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 01:04:02 PM
the sapphilit and Succubus are useful since i use Karin but the Gigas is literally dead weight (and i also have Tyrannos as starter....)

Should i use the Gigas as food for level up Karin? (gigas is lv30 karin is 7  :V)

I need Dub-Sapphilit for the following:
1. UEvo Ruka
2. L/B Archangel
3. Sarasvati
4. UEvo Fortoytops
5. Kraken

:colonveeplusalpha:

Also, Gigas is really good for Attack Stance - Fire, and also obligatory hasubando GIGAS ZA GREAAAAAAAAAAAAAAAAAAAAAT
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 13, 2014, 01:05:13 PM
I got...  A third Ame no Uzume.

... Yeah.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 01:49:36 PM
Last yolo roll tomorrow and then I'll save up stones for Player's Choice GodFest which is coming up eventually.

I think that's gonna be my plan.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 13, 2014, 02:08:23 PM
The end of the year is quite a bit away though.

e: 20 runs of SSP later and 1 drop, expected nothing less.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 13, 2014, 02:23:25 PM
The end of the year is quite a bit away though.

??

Player's Choice voting in Japan is this month. So I assume it will come some time after that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 13, 2014, 02:34:07 PM
Whoops Japan Player Choice isn't an end of year thing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 13, 2014, 04:31:30 PM
My Scarlet Snake Princess project is going okay so far. Three drops in ten(?) runs, two of which were non-expert to get the stone. The goal right now is three skillups before this event ends, and I think I can probably manage that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 13, 2014, 04:39:10 PM
SSP runs so far:

10 runs, 1 naga drop.

GODDAMIT GAME
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 13, 2014, 04:51:42 PM
YOLO Hera-Is run.
Helheim didn't give the "Strong" warning, I must be able to take at least one hit!
"God Hell Breath"
eeyup.

That's what I get for not checking padx first.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 13, 2014, 05:11:58 PM
For a bit of good news, I'm one skill- up away from max skilling Amitaka. I'm willing to throw stones to finish him off. I just realized I haven't opened any bonuses since my 365 day one, and I'm on my 500th day. Got about 30 stones right now.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 13, 2014, 05:32:30 PM
(http://i.imgur.com/P5yLvwFl.jpg) (http://i.imgur.com/P5yLvwF.jpg)

(http://i.imgur.com/CNJQO0wl.jpg) (http://i.imgur.com/CNJQO0w.jpg)

Sandalphon I am coming for you
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 13, 2014, 05:53:16 PM
> Godfest Yoloroll

(http://i.imgur.com/UAfCN9l.png)

Well, I now have every single Archangel I guess.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 13, 2014, 05:59:04 PM
> Godfest Yoloroll
Well, I now have every single Archangel I guess.
Let's be Gabriel bros for life~ <3

Something to note about "guaranteed skillup if ult and max level"... we could skill max Echidna using only five extras. And 20 million red exp.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Third Eye Lem on September 13, 2014, 06:21:09 PM
I decided to restart and reroll until I got something useful: a Red Sonia. :3c As such, can someone change my ID on the first post? My new ID is 317.939.373. Same name as before. Hopefully I won't have to do this again in the future. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 13, 2014, 08:09:39 PM
Since i got to lv20 AGAIN, anyone who want to exchange presents?

btw, 3rd godfest roll = mystic dark knight -_-
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 13, 2014, 08:28:57 PM
Since i got to lv20 AGAIN, anyone who want to exchange presents?

btw, 3rd godfest roll = mystic dark knight -_-

If you're new,  I'd quit rolling for the time being. You're still pretty far ahead of the curve. I'd just forget about Godfests for the time being and save stones for box space. Get some dublits/keepers or something out of the PAL Egg.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 13, 2014, 10:00:38 PM
I'm currently at 31 Shrimps so I suppose I can stop now.

I mean, 31 shrimps is bound to give me at least one skillup so Horus will always be up at the same time as Uriel.

right?:ohdear:

I think I'll spend the next few monthsweeks days evolving these things and feeding them to Horus.

Though I don't know if I should run Scarlet Snake Princess, I do have an unevolved Echidna sitting around in my box but... Don't know how useful that would be.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 13, 2014, 10:25:21 PM
I'm currently at 31 Shrimps so I suppose I can stop now.

I mean, 31 shrimps is bound to give me at least one skillup so Horus will always be up at the same time as Uriel.

right?:ohdear:

I think I'll spend the next few monthsweeks days evolving these things and feeding them to Horus.

Though I don't know if I should run Scarlet Snake Princess, I do have an unevolved Echidna sitting around in my box but... Don't know how useful that would be.

If you plan on using Horus as a lead, you're going to want that max-skilled Echidna. Way more than than Skill-ups on his active anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 13, 2014, 11:51:01 PM
If you plan on using Horus as a lead, you're going to want that max-skilled Echidna. Way more than than Skill-ups on his active anyway.

I already have a max skilled Echidna though, this would be my second :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 14, 2014, 01:31:31 AM
Pulled Venus for my last yoloroll.

I really wanted a china girl, though...  ::)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 14, 2014, 01:46:19 AM
On the bright side, you just got a legit LMeta sub.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 14, 2014, 02:36:48 AM
On the bright side, you just got a legit LMeta sub.

That's true. God/Healer with CTW, very solid. :)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 14, 2014, 02:58:17 AM
Quote from: trancehime

    Pulled Venus for my last yoloroll.

    I really wanted a china girl, though...  ::)

You just need a valkyrie and get a Light Toy Dragon from the questionnaire dungeon and you're all set for your LMeta healer team. :o



Mechanical Dragons confirmed to get 1.5x drop on mondays!
People were already reporting good +egg drop rates during x5 +egg event even before 1.5x drop rates.
This gonna be good.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 14, 2014, 03:56:47 AM
26 run 1 drop.  SSP Expert confirmed 3% drop rate.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 14, 2014, 04:42:03 AM
I'm at four drops for ~20 runs, which is about right except that I have yet to see a single one of the Nagas drop. Neighbor and roommate both have three drops out of far fewer runs, and all of them were from the Nagas. x2 drops badly needed, give me x2 drops please.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 14, 2014, 04:57:44 AM
You just need a valkyrie and get a Light Toy Dragon from the questionnaire dungeon and you're all set for your LMeta healer team. :o

I have Angelion already, I can't uevo him though because I need 2 (!!) Dragon Fruits..................

I just need a Valk.

EDIT: For DBZ Collab 2, the boss is Buu. So, Buu Saga pretty much confirmed.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 14, 2014, 11:46:24 AM
See ya rank 1xx, I hardly knew you.

(http://i.imgur.com/HsbK0Bc.png)

I have also acquired a bowl of Japan's Top Four Udon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 14, 2014, 03:14:46 PM
I have Angelion already, I can't uevo him though because I need 2 (!!) Dragon Fruits..................

I just need a Valk.

EDIT: For DBZ Collab 2, the boss is Buu. So, Buu Saga pretty much confirmed.

Androids -and- buu? Huh.

Pretty packed.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 14, 2014, 03:41:22 PM
Finally max skilled Amitaka. Guess I'll just go back to doing supers now.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 14, 2014, 07:34:30 PM
Five fairies from two bars, 27 total- Yolo rolled a U&Y too.

Sounds like no pandora skill ups for me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 14, 2014, 08:23:47 PM
Mechanical Dragons confirmed to get 1.5x drop on mondays!
People were already reporting good +egg drop rates during x5 +egg event even before 1.5x drop rates.
This gonna be good.

5 +eggs from 3 runs, making it 30 stam per +egg. welp.
Not as good as I thought, but at least I'm actually getting exp here unlike Forbidden Tower.
3 runs is a really small sample though so it might be better or worse than it seems.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 14, 2014, 10:30:20 PM
CLM Ecchi, max skill!
http://imgur.com/9XptH0h

Now I'm gonna try to skill level my Conditionals!Echidna before SSP leaves.  Here's hoping my luck can hold out just a while longer!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 01:03:56 AM
Can somebody please give me advice for farming mythlits because quite frankly this is ridiculous.

I mean, I'm at the T6 dungeons now so colored dub-lits won't be a huge issue anymore, I can just repeatedly farm Prosell 1 when I finish Vesta Cave's Meteor Volcano Dragon boss to try my luck and get a Dub-Sapphilit, but Mythlits are a bust.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 15, 2014, 01:05:49 AM
How to farm mythlits:

1) Get to a point in the game where you don't need mythlits anymore

2) Collect them as they fall from the sky like raindrops
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 01:07:18 AM
How to farm mythlits:

1) Get to a point in the game where you don't need mythlits anymore

2) Collect them as they fall from the sky like raindrops

I like your desire sensor joke but sadly this is impossible because I literally have 6 max level monsters that won't evolve because I lack mythlits. So get outta here. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 01:08:57 AM
Can somebody please give me advice for farming mythlits because quite frankly this is ridiculous.

I mean, I'm at the T6 dungeons now so colored dub-lits won't be a huge issue anymore, I can just repeatedly farm Prosell 1 when I finish Vesta Cave's 1st boss to try my luck and get a Dub-Sapphilit, but Mythlits are a bust.

I built up enough from technical dungeons to evolve most of my stuff that needed them, but now I just do Friday Dungeon on 1.5 drops. The tier they drop in is cheap enough that you can afford to run it a lot, and monolits are always worth having more of, so the other drops aren't wasted. Has that not been working for you? How many do you need?

It also probably wouldn't hurt to just spend tomorrow running the crap out of the technical dungeons they drop in since even though they're super difficult to get from there you'll get a ton of +s in the process. Unless you've got something better to do. It sucks that they crammed so much good stuff into this Monday when we all could be taking advantage of the + event.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 15, 2014, 01:12:44 AM
I'd just do Friday dungeon, since that's super cheap.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 15, 2014, 01:26:01 AM
I like your desire sensor joke but sadly this is impossible because I literally have 6 max level monsters that won't evolve because I lack mythlits. So get outta here. :V
Farm early level technicals on mondays (ie tomorrow)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 01:56:39 AM
Farm early level technicals on mondays (ie tomorrow)

You mean today.

So I'll do what I've been doing already and be doing technicals on x2 drop rate then

;________________;  They never spawn for me!

I built up enough from technical dungeons to evolve most of my stuff that needed them, but now I just do Friday Dungeon on 1.5 drops. The tier they drop in is cheap enough that you can afford to run it a lot, and monolits are always worth having more of, so the other drops aren't wasted. Has that not been working for you? How many do you need?

i literally need like, 8 or something
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 15, 2014, 03:03:21 AM
I remember getting infinitely many when I was farming Stone Dragons for dark keepers. But that was over the course of 40-something runs and that's way too much stamina for 10~ mythlits.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 03:12:24 AM
I remember getting infinitely many when I was farming Stone Dragons for dark keepers. But that was over the course of 40-something runs and that's way too much stamina for 10~ mythlits.

Yeah, I finally got 1 Mythlit to spawn and drop after 5 runs.

Five. runs.

50 Stamina for 1 Mythlit.

fuck me :colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 04:07:08 AM
Yeah, I finally got 1 Mythlit to spawn and drop after 5 runs.

Five. runs.

50 Stamina for 1 Mythlit.

fuck me :colonveeplusalpha:

From a technical dungeon? That's not that bad actually. How many + eggs did you get?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 15, 2014, 04:35:10 AM
Scarlet Princess 2x tomorrow. Guess I should get myself a 3rd Echidna huh?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Third Eye Lem on September 15, 2014, 04:45:19 AM
Scarlet Princess 2x tomorrow. Guess I should get myself a 3rd Echidna huh?
Is there a good reason to get more of them? It took me a while to capture even one  :ohdear:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 05:02:19 AM
From a technical dungeon? That's not that bad actually. How many + eggs did you get?

2 plus eggs, and this is during x5.

Is there a good reason to get more of them? It took me a while to capture even one  :ohdear:

Some people keep 3 Ecchis, 1 is ultimate evolved, 1 is final evolved, 1 is left in the Lv70 echidna form. Having multiple ecchis also allows you to feed them to a Ecchi you use in order to skill it up.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 15, 2014, 05:22:13 AM
Some people keep 3 Ecchis, 1 is ultimate evolved, 1 is final evolved, 1 is left in the Lv70 echidna form. Having multiple ecchis also allows you to feed them to a Ecchi you use in order to skill it up.

and also for those pesky cost-restrict dungeons.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 15, 2014, 06:19:13 AM
Can somebody please give me advice for farming mythlits because quite frankly this is ridiculous.

I mean, I'm at the T6 dungeons now so colored dub-lits won't be a huge issue anymore, I can just repeatedly farm Prosell 1 when I finish Vesta Cave's Meteor Volcano Dragon boss to try my luck and get a Dub-Sapphilit, but Mythlits are a bust.

Long term goals:
1. Farm Starlight for levels
2. Get a team for farming Angel/Devilrits

Something to note:
3. Abuse the heck out of Tower of Jewels when it comes <-- I did a whole week of this for +eggs once, and got a supply of dub mythlits (over 10) that lasted a long time.

Frankly 50 stam for a mythlit isn't bad at all.
I'm running out of mythlits lately though. Yesterday I had to run 4 starlights runs (and died twice) just to get a mythlit for umiyama's ult. lols
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 07:08:01 AM
Frankly 50 stam for a mythlit isn't bad at all.]

that's 5/6ths of my stamina bar orz

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Third Eye Lem on September 15, 2014, 07:11:11 AM
Some people keep 3 Ecchis, 1 is ultimate evolved, 1 is final evolved, 1 is left in the Lv70 echidna form. Having multiple ecchis also allows you to feed them to a Ecchi you use in order to skill it up.
I might as well give it a shot tomorrow, though I may stick to the Novice level since Intermediate's boss took forever to kill, even with a high level friend's monster.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 15, 2014, 09:08:23 AM
Yeah, I finally got 1 Mythlit to spawn and drop after 5 runs.

Five. runs.

50 Stamina for 1 Mythlit.

fuck me :colonveeplusalpha:

*look amused at his Mythilit dropped in the first attempt at Tower of Flare stage 2 (9 stam)*  :V

Anyway this weekend was pretty good for a new player like me.... although puking my soul out on saturday night wasn't really pretty i used the forced-at-home sunday to grind like hell

End result: reached Rank 40, cleared Castle of Satan, dropped a Naga and evolved into Echidna, REM rolled Succubus and evolved into Lilith, PAL rolled a Dub-Sapphilit....  :)
the only real bust was actually the godfest itself..... 4 REM rolls and not a single gold egg >.<

btw, i've read in some guides that i should run Tower of Giants stage 3 until over rank 60..... for real? it seems it doesn't give much exp already  ???
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 15, 2014, 09:41:38 AM
It's only for half-stamina weekends since the exp/stamina ratio lets you run it continuously, i.e. you level up and refresh your stamina before you run out.

Also Starry Lane tomorrow, more stoning it seems.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 15, 2014, 11:13:05 AM
Just evolved my Antikythera into a Folklore and... got a skillup out of it? How does that work?

Also, needed to use my luci team on the Green Mystic Dragon, few close calls, got it anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 12:24:33 PM
How many stones is usual/acceptable to max out an Echidna in one appearance of Scarlet Snake Princess? I'm looking at the time left, the four skillups I still need, and the x2 drops rates and the math doesn't quite add up. Seems probably worth dropping a couple of stones on, but I guess I'll have to wait and see where I am by later tonight.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 15, 2014, 01:32:08 PM
110+ stamina total expended today.

Still only that 1 mythlit drop.

Out of 4~5 spawns.

:colonveeplusalpha: kill me NOW

fuck, I'm not putting up with this, forget evolution for a while.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 04:46:38 PM
Man, my Scarlet Snake Princess luck today has been stupid. Three Nagas in one run, and two skillups off of them. One to go, and I'm about to rank up. Kind of fuck me. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 15, 2014, 04:52:50 PM
Wait so uh

I evolved Antikthera to this guy http://www.puzzledragonx.com/en/monster.asp?n=1458

And SOMEHOW GOT A SKILL UP despite the evolved version having a different active!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 15, 2014, 05:07:11 PM
Oh, yeah.  I need to go do that.  Pretty sure I have a super blue.

Edit: Hey, I also got a skillup :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 15, 2014, 05:08:34 PM
Wait so uh

I evolved Antikthera to this guy http://www.puzzledragonx.com/en/monster.asp?n=1458

And SOMEHOW GOT A SKILL UP despite the evolved version having a different active!

Same thing happens with King Mastering's awakenings; even though they're different monsters, uvoing to King Mastering will fully awaken it at the same time.

I'm guessing in Folklore's case it checks *Antikythera's* active skill for the purposes of "does it skill up off the other monsters".
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 05:11:19 PM
Same thing happens with King Mastering's awakenings; even though they're different monsters, uvoing to King Mastering will fully awaken it at the same time.

I'm guessing in Folklore's case it checks *Antikythera's* active skill for the purposes of "does it skill up off the other monsters".

That's crazy. You think that's a bug, or is it a poorly documented feature?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 15, 2014, 05:18:36 PM
I'm guessing this means that awakening and skill up checks are done BEFORE the evolution happens even though the feed animation happens after
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 05:24:04 PM
That makes sense. Interesting. So that doesn't effect too many things, but it does mean there are certain things you should only evo fusion during a 2x skillup event. And they're typically things that are monstrously difficult to skillup, so it's kind of a big deal. If you're trying to get a skilluped Folklore it might be worth "rerolling" it more than trying to get a pile of duplicates for skillups. And you can always still feed the failures.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 15, 2014, 06:12:32 PM
Just evolved my Antikythera into a Folklore and... got a skillup out of it? How does that work?

Wait so uh
I evolved Antikthera to this guy http://www.puzzledragonx.com/en/monster.asp?n=1458
And SOMEHOW GOT A SKILL UP despite the evolved version having a different active!

Edit: Hey, I also got a skillup :V

Yeah, already been confirmed in IRC by Matsy a while back. Weird checks they have going on for that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 15, 2014, 06:36:28 PM
So I'm skilling up an unevoed naga for s ranking dungeons

Got 3 nagas from one SSP run
Fed them to naga
3/3 skillups

wat

seriously everyone just comes when you dont really need it
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 15, 2014, 06:56:39 PM
This reminds me of something a friend told me, that if you dump extra tamas into a monster with less awakenings, then uvo him into a form with more awakenings, they'll already have the extra awakenings.

Like, he said he dumped 7 tamas into his (non-uvo) Kirin and once he uvo'd her she was already fully awoken.

Can anyone confirm this?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 15, 2014, 07:03:49 PM
Yeah I think how it works is a monster's awakening level will increase even if it goes beyond the number of awakenings they have. So if they UEVO to a form that has more awakenings, they'll have them unlocked.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 15, 2014, 07:07:08 PM
I can vouch for this, it happened to me, too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 08:03:37 PM
So I'm skilling up an unevoed naga for s ranking dungeons

Got 3 nagas from one SSP run
Fed them to naga
3/3 skillups

wat

seriously everyone just comes when you dont really need it

I hear ya. Going into today (as in, at 3am last night) I had one skillup. I'm maxed out now, no stones. 5/22, 21 of which were from this event.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 15, 2014, 10:01:14 PM
Yup, my luck really is something else. Came home to find my roommate fuming about the 20+ Nagas he fed today to no skillups. I was hanging over his shoulder next time he fed a batch and he got three. Obviously it was because I was standing there. :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 15, 2014, 11:42:21 PM
Yup, my luck really is something else. Came home to find my roommate fuming about the 20+ Nagas he fed today to no skillups. I was hanging over his shoulder next time he fed a batch and he got three. Obviously it was because I was standing there. :derp:
We should combine our crazy luck powers and dominate everything!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 15, 2014, 11:43:22 PM
Give me some of that luck when I finally get around to feeding my Horus these shrimps then!

(At least enough for one skillup, please :ohdear:)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 16, 2014, 12:20:33 AM
Give me some of that luck when I finally get around to feeding my Horus these shrimps then!

(At least enough for one skillup, please :ohdear:)
/me tries to supercharge Sacchi's luck with a stare

On my own front, played Nasca's dungeon twice today on Master.  First run went well until I got to Nazca itself.  Then I managed to get it down pretty low with some skills and such, but it eventually caught me unable to heal in time from Glyph of Weight so Glyph of Regret killed me. 
Team at the time was
DDBatman
RSonia
A.Hera
Vampire Lord
UltiEcchi
[Persephone]

I stoned to beat it because I died really close, and the jerk didn't even drop.

I got my revenge though when I brought my usual Sonia team in along with Pesco's Ares and torched it to the ground.  Nazca never even MOVED.  Centaurs took a while though since I didn't use any actives except one shot of Menace(10 turn Menace is totally sweet.).  Got the drop, too, so victory all around!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 16, 2014, 01:34:13 AM
/me tries to supercharge Sacchi's luck with a stare

/me proceeds to get 4 kings and 2 super kings out of two runs of Super Ruby Dragons and two runs of Ruby Dragons

...which then translates into a level 81 Echidna, level 81 Uriel and 5 max level shrimps.

welp
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 16, 2014, 03:13:10 AM
/me proceeds to get 4 kings and 2 super kings out of two runs of Super Ruby Dragons and two runs of Ruby Dragons

...which then translates into a level 81 Echidna, level 81 Uriel and 5 max level shrimps.

welp
Victory!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 16, 2014, 04:26:55 AM
Welp

7.2 update coming out for JP, and HK/TW, tomorrow.

5min/1stam... Tomorrow.

GET HYPE :getdown:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 16, 2014, 04:27:51 AM
Welp

7.2 update coming out for JP, and HK/TW, tomorrow.

5min/1stam... Tomorrow.

GET HYPE :getdown:

YESSSSSSS
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 16, 2014, 05:13:36 AM
YESSSSSSS

is your PAD wallet ready to have a huge hole blown in it
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 16, 2014, 05:28:57 AM
(http://i.imgur.com/ydGX92x.png)

They're eating their own kind. :colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 16, 2014, 05:55:08 AM
(http://i.imgur.com/ydGX92x.png)

They're eating their own kind. :colonveeplusalpha:

well one of my neptunes is 2/5ths of the way there (I have the Blue Mask and the Light Jewel) :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 16, 2014, 10:50:30 AM
I never thought I would go around an hour and a half or 90 minutes in the Hera dungeon(Started minutes after the dungeon appeared, which is 3:04 PM and ended 4:34 PM in that screenie.) I had to charge my phone at around 15% battery life since I was taking too long(and didn't notice I had max brightness on).
(http://i.imgur.com/gpShlcq.jpg)
Frankly, if I knew that I WOULDN'T die thanks to both my Ripper Dragon and a friend's max leveled and full awoken Odin, I would've changed one of my cards. With R1 - R4 being the only actual threats(and just stall on R1 for the Odin's and my Ripper Dragon's skills, so I could just use it on multi demons and such), everything else from R5 and onwards, with the exception of Hades, deals 1000 - 3000 of dmg, which is basically healed back by Odin's autoheal. Even if it's only 2000 worth of heal, just 2 turns, and you're back again to 100% HP. I only used the Sirens and KoR, 'cause I feel it would be a waste not to.

Srz, once Round 7 entered, I never even bothered doing combos, since what's the point? I just match one set of 3 orbs, so I could just reduce the cooldown of both the Ripper Dragon's and Odin's skills and use it. I would've changed one Siren, and KoR to atleast burst damage cards, maybe my Regulus, for crit light atk, or something similar.

Well atleast I finally have my second Hera with a different element.

 I'm gonna have a go on the dungeon again for another Hera, just so I could have two Gravity-user cards.
And maybe if I can, farm for 6 more Heras(though maybe next time when it appears), just so I can awaken my Heras. Wouldn't want to waste Tamadoras.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 16, 2014, 12:50:53 PM
my god Kirin absolutely destroys Hera descended wow
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 16, 2014, 01:00:08 PM
Oh right Hera.
I finally got my Odin fully awoken and some skill ups in him so I'll leave him up today if anyone needs, just poke me here or in game if you need a refresh :D
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 16, 2014, 02:02:26 PM
my god Kirin absolutely destroys Hera descended wow
If I have a Ronia, which I don't. I could easily do this within 4-5 mins tops with my Devil team. That's the only missing card for my sweep team, since I need that orb changer. :V

I did another run using my already just maxed leveled Hera(been saving King Dragons, and didn't noticed I needed one to evo it. Lol).
With the Gravity skill, Odin's and Regulus' skills, it became more time-efficient. It only took me around 30 mins this time.
(http://i61.tinypic.com/qspd8i.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 16, 2014, 02:08:50 PM
Welp

7.2 update coming out for JP, and HK/TW, tomorrow.

5min/1stam... Tomorrow.

GET HYPE :getdown:

How much time does usually pass before something coming out in JP reach US?

Because right now i'd kill for that regen time....  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 16, 2014, 02:15:01 PM
How much time does usually pass before something coming out in JP reach US?

Because right now i'd kill for that regen time....  :V
Usually month(s) or so.

Edit: I never really complained about the stamina regen, but oh boy. More stamina = more time not to get off the phone. I can finally lessen my worries about which dungeons to do by schedule.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 16, 2014, 03:10:58 PM
How much time does usually pass before something coming out in JP reach US?

Because right now i'd kill for that regen time....  :V

US is currently in update 6.5.5, JP is now 7.2, maintenance is going on right now.

So probably half a year
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 16, 2014, 03:20:06 PM
ugghhhh
There's Star Vault tonight but I know I should save my stamina for jumping right into Wednesday Dungeon. Needing two more Sacred Blue Masks for Gabriel#2 is suffering.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 16, 2014, 03:26:13 PM
US is currently in update 6.5.5, JP is now 7.2, maintenance is going on right now.

So probably half a year

We usually get stuff 1-2 months after JP does.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 16, 2014, 03:39:58 PM
We usually get stuff 1-2 months after JP does.

Our version updates probably =/= JP's version updates so this timeframe is probably more realistic. I mean consider how long it took us to get the dual-friend system, which was about that time.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 16, 2014, 04:08:38 PM
Our version updates probably =/= JP's version updates so this timeframe is probably more realistic. I mean consider how long it took us to get the dual-friend system, which was about that time.
We just get some of the updates, but not all of them. That's why it's only a few months after JP gets an update. :^)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 16, 2014, 04:13:21 PM
I swear it feels like they took dark keepers out of the RK dungeon. Out of the last 10 attempts or so I've gotten nothing but Light Keepers.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 16, 2014, 04:42:09 PM
I can personally confirm dark keepers are still a thing in there.
But I've been using Stone Dragons for my dark and light keeper needs so I just run it for the rainbow keeper itself. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 16, 2014, 04:47:08 PM
I can personally confirm dark keepers are still a thing in there.
But I've been using Stone Dragons for my dark and light keeper needs so I just run it for the rainbow keeper itself. :V

Unfortunately, I always find myself wanting to do something else on mondays.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 16, 2014, 05:11:17 PM
I just made an "immortal" Noah team (http://www.puzzledragonx.com/en/simulator.asp?q=1461.99.1.99.99.99.3..365.99.1.99.99.99.6..1423.99.1.99.99.99.8..1217.99.1.99.99.99.6..1254.99.1.99.99.99.4..1461.99.1.99.99.99.3).

just a little less than 200k HP
4000 autoheal per turn
huge RCV
two bindproof, two half-bindproof
LMeta can dissolve binds like nothing in case Noah happens to get bound anyway due to active and awakening
Gabriel can fuel recovery and bind recovery with hearts
4 water rows to speed things along if need be
BOdin and GOdin and LMeta can not only allow me to use Vast Dawn twice in one turn, but also safeguard me from being murdered due to lack of HP afterward

...but I need to be rank 270 to use the team :fail:

(also, Pink REM incoming! now including fairytale girls, B/L Metatron, and green valk)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 16, 2014, 05:22:02 PM
m E R C Y PLEASE

NOT THE VALK REM

ANYTHING BUT THAT
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 16, 2014, 05:40:45 PM
I might roll for the 0.00005% chance of getting a Wetatron.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 16, 2014, 07:03:58 PM
Oooo...Devil Rush. Do you think we might get a Greek Rush for ulted Athena?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 16, 2014, 07:43:20 PM
Devil Rush?  Where'd you see that at?  I tried looking on PDX and didn't see anything.  Not that it'll matter to ME, per se, but it sounds interesting.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 16, 2014, 08:59:38 PM
Devil Rush?  Where'd you see that at?  I tried looking on PDX and didn't see anything.  Not that it'll matter to ME, per se, but it sounds interesting.

trance had a link last night, you fight Super DZomb, Mephisto, someone I can't remember, and Satan in a row.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 16, 2014, 09:19:48 PM
Woo, looks like pink REM is back. I can use anything except the black one eventually, with priority to Ruka. Have enough for two pulls now, and between free stones, dungeons, and login bonus I should be able to do 3-4 more before it goes away if it lasts a week. I'm a little hesitant about throwing away my stones since if I do I know Sun Quan will be on the next godfest, but whatever. Should probably place my bets on the more likely outcome.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 16, 2014, 09:22:28 PM
so max level ults guaranteeing skill ups also.means duplicate sticker girl drops won't be wasted, either
which means I don't mind rolling four Rukas anymore. Just need two more. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 16, 2014, 10:40:46 PM
To whomever of you put up GOdin as leader today: THANK YOU.

It was only thanks to you that i was able to clear the last stage of Polar Night Tower. The final boss hit me for 3/4 of my life even with Odin's damage reduction so i would have been OHKO without fail....
I guess i'll have to farm pengdras like hell because i'm way too underleveled.

What do you think i should focus on right now?
My actual team is Karin 23, Lilith 42, Echidna 28, Keeper of Forest, Dub-Sapphilit (i'm Rank 50 and i still have Gigas lv30, Keeper of Flame and a few power-up away from Firedragon Tyrannos)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 16, 2014, 10:48:10 PM
You really aren't supposed to get hit by the Leviathan in Polar Night, it has a 5 turn timer so you have at least 4(+3) turns to do  200k damage.  This shouldn't be particularly difficult if you activate Karin every turn.  Or at least 80% of the time.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 16, 2014, 11:32:29 PM
Is there any information yet about where the skillup material monsters will be found? I see they're nearly officially out in Japan, but nothing about how easy getting them will be.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Aoshi-shi on September 16, 2014, 11:49:36 PM
Cleared Babby's First Descend; first ever Hera get! o/
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 17, 2014, 12:33:58 AM
Cleared Babby's First Descend; first ever Hera get! o/

Welcome to the midgame!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 17, 2014, 01:44:14 AM
I remember when clearing your first descending dungeon meant you were lategame. Good times.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 17, 2014, 02:11:49 AM
I remember when clearing your first descending dungeon meant you were lategame. Good times.

./sobs

I WAS SO FUCKING PROUD BECAUSE JESUS SIREN PLZ COME BACK UP FASTER HERA IS MURDERING MY WEAK ASS SELF

and then like

'hi so about hera being a worthwhile achievement...'
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 17, 2014, 02:14:08 AM
./sobs

I WAS SO FUCKING PROUD BECAUSE JESUS SIREN PLZ COME BACK UP FASTER HERA IS MURDERING MY WEAK ASS SELF

and then like

'hi so about hera being a worthwhile achievement...'
Well, she still is.  It's just that there are now levels above her.  The only thing that diminishes Hera's achievement value now is Awakenings making her dungeon MUCH easier than it used to be.  I wonder what it'd be like if we could toggle em off just to see what it was like back then...I have no idea if I could actually survive that at ALL, haha.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 17, 2014, 02:22:16 AM
Well, she still is.  It's just that there are now levels above her.  The only thing that diminishes Hera's achievement value now is Awakenings making her dungeon MUCH easier than it used to be.  I wonder what it'd be like if we could toggle em off just to see what it was like back then...I have no idea if I could actually survive that at ALL, haha.

It's completely trivial now with all the awakenings giving free health. If you're using Odin. all you have to is match a set every turn if and you're good. Before, you had to match hearts almost every turn if you wanted to live, though you'd have to make more matches to make more hearts drop. Not  to mention a lot of modern spike teams just can just effortlessly waltz over her. Part of the reason that she was seen as such a milestone was because most teams used gravities to be able to burst bosses, but teams don't do that anymore.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 17, 2014, 02:23:30 AM
Yeah, I cleared her without Odin earlier and it was close. Hades orbtrolled me something fierce and I had to pop some skills on him, which meant I couldn't kill Hera as quickly as I should have been able to. At one point I was at 500 HP and only survived because I got a couple of lucky skyfalls. Definitely couldn't have finished it on that run without my newly max-skilled Echidna. And I certainly would have lost without awakenings, since I needed autoheal and blue rows to do as well against Hera as I did.

And once again the fact that Valkyrie isn't skillupped was a painful hindrance on a descend. I really need skillups or I'm afraid I probably won't be able to get much further. I'm slowly creeping my team toward max level, and soon I'll have Ruka to slot into the team wherever I can afford to make space for her to give it a little more consistency, but what I feel like I really need is to be able to rely more confidently on Valkyrie to be ready when I want her.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 17, 2014, 03:04:18 AM
Is there any information yet about where the skillup material monsters will be found? I see they're nearly officially out in Japan, but nothing about how easy getting them will be.

There are "ura" versions of the vampire technical dungeon, it is reported that someone has seen those spawn in there. The encounter/drop rates are unknown but probably low.
It costs 1million coins to unlock the dungeon for an hour.
The dungeon itself is twenty something stamina to play, and gives really good exp (reported to give like 20k).
However it is also difficult as heck.

Edit: Apparently all these "coin dungeons" are regarded as new dungeons. So you get a stone for clearing them. Gotta go earn more coins now on weekends. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 17, 2014, 03:09:24 AM
There are "ura" versions of the vampire technical dungeon, it is reported that someone has seen those spawn in there. The drop rates are unknown but probably low.
It costs 1million coins to unlock the dungeon for an hour.
The dungeon itself is twenty something stamina to play, and gives really good exp (reported to give like 20k).
However it is also difficult as heck.

Wow, interesting. By "vampire technical dungeon" do you mean the technical Castle Of Satan? Coins are actually something now, which is interesting. I like the sound of this a lot.

So many things I want to skillup. King Shynee, Ruka, all of my Eva guys... Max skill Misato and Asuka sound great. The Eva team could sort of do things. Even if it takes forever to get them the fact that it's possible is nice.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 17, 2014, 03:16:44 AM
Wow, interesting. By "vampire technical dungeon" do you mean the technical Castle Of Satan? Coins are actually something now, which is interesting. I like the sound of this a lot.

So many things I want to skillup. King Shynee, Ruka, all of my Eva guys... Max skill Misato and Asuka sound great. The Eva team could sort of do things. Even if it takes forever to get them the fact that it's possible is nice.

Been gathering info from a taiwan forum.
So 5 technical dungeons starting from Castle of Satan gets an "ura" version.
Each drops a corresponding skillup colour, e.g. you can get red ones from Castle of Satan.
To give you an idea of how difficult they are, someone said demons hits you for 17k per turn, and only got his first red skillup guy after 11 runs.
For stuff like King Shynee, you're better off feeding its own kind I guess, this is a godsend for collab stuff though.

I'm currently poor from feeding +eggs to my stuff so I can't try any of these dungeons.  :fail: Who would've thought there'd be a day I look forward to weekend dungeon so much? :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 17, 2014, 03:29:45 AM
that's kind of absurdly miserable given that's a thing that skill ups actively keep you from clearing

I mean, of COURSE they don't do anything right but that's really damn bad.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 17, 2014, 03:44:43 AM
that's kind of absurdly miserable given that's a thing that skill ups actively keep you from clearing

I mean, of COURSE they don't do anything right but that's really damn bad.

Haha. It's funny because there's a guy talking about how he doesn't like it because it kinda invalidates all the collab farming and stuff.  Not that I agree though.

I hear that the dungeons aren't that hard, that just about any decent farming team can clear it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 17, 2014, 03:47:24 AM
Haha. It's funny because there's a guy talking about how he doesn't like it because it kinda invalidates all the collab farming and stuff.  Not that I agree though.

I hear that the dungeons aren't that hard, that just about any decent farming team can clear it.

What a fucking tosser.

if that's the people you're listening to, that's probably whale 'pinions.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 17, 2014, 04:11:16 AM
trance had a link last night, you fight Super DZomb, Mephisto, someone I can't remember, and Satan in a row.

You also fight Beelzebub and Vampire Duke.


Well, I am sure kosuke will upload videos of the coin dungeons at some point so we can see

EDIT: It was discovered that Mechdragon Rush is now one of the top dungeons to get rank EXP, you will get 53k EXP per run and it can be farmed with a Pandora team. If you are rank 960+, you can do Mythical difficulty 10 times before expending a stone. You would need approximately 8500 stones if you wanted to continuously rank up on Mechdragon Rush between 900 to 999. RIP
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 17, 2014, 04:24:11 AM
I just made an "immortal" Noah team (http://www.puzzledragonx.com/en/simulator.asp?q=1461.99.1.99.99.99.3..365.99.1.99.99.99.6..1423.99.1.99.99.99.8..1217.99.1.99.99.99.6..1254.99.1.99.99.99.4..1461.99.1.99.99.99.3).
I never thought you could actually go beyond 100k hp. Guess I was wrong. It was just nearly impossible.
Well, she still is.  It's just that there are now levels above her.  The only thing that diminishes Hera's achievement value now is Awakenings making her dungeon MUCH easier than it used to be.  I wonder what it'd be like if we could toggle em off just to see what it was like back then...I have no idea if I could actually survive that at ALL, haha.
She's pretty much the starter descended card every mid-late to late-early players and non-IAPs need for clearing later descended dungeons. So it's actually a good thing that's it easy IMO. Unless that dude has a complete sweep team which most are gathered from REM, it'll still be pretty hard to do most descended dungeons. TBH, my Devil sweep team is still incomplete without an orb changer like Ronia. Even with friend Ronias, it still takes around 2x full board sweep for a OHKO on some descended bosses for me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 17, 2014, 04:40:21 AM
Well, she still is.  It's just that there are now levels above her.  The only thing that diminishes Hera's achievement value now is Awakenings making her dungeon MUCH easier than it used to be.  I wonder what it'd be like if we could toggle em off just to see what it was like back then...I have no idea if I could actually survive that at ALL, haha.

Hera is now also a Normal dungeon on the Japanese servers.



Just saying.

EDIT: http://pad-tcg.com/ <-- PAD TCG
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 17, 2014, 05:08:04 AM
Hera is now also a Normal dungeon on the Japanese servers.



Just saying.

EDIT: http://pad-tcg.com/ <-- PAD TCG
I hope I can still get a Magic Stone out of that. :^)
I might roll for the 0.00005% chance of getting a Wetatron.
Be like Oronain. 167x for his own Wetatron.

I have every girl from the Fairy Tale series, plus an extra Riding Hood.
I'd rather take the chance on another Godfest or the Batman REM, rather than 4x rates on the Fairy Tale series.

Edit: It's rather disappointing they just keep making Special Gods/cards of the same name and origin, instead of just extending the existing ones.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 17, 2014, 06:09:21 AM
I hope I can still get a Magic Stone out of that.

Yes you can because the dungeon has a different name.

Hera Descended's name is 暗黒の女神 "Goddess of the Darkness."
The Normal Dungeon is 神王妃の不夜城 (God King Consort's Nightless Castle) and Hera's new dungeon is titled 暗黒の神王妃 "God King's Consort of the Darkness."

Quote
I have every girl from the Fairy Tale series, plus an extra Riding Hood.
I'd rather take the chance on another Godfest or the Batman REM, rather than 4x rates on the Fairy Tale series.

Edit: It's rather disappointing they just keep making Special Gods/cards of the same name and origin, instead of just extending the existing ones.

Wetatron, as I mentioned much earlier back when Japan initially got her, was that she is basically a SUMMER PROMOTIONAL. She is alright if you don't have a L/W Metatron of your own, and even if you do, she might be worth keeping just for the W primary. She was never meant to be an extension to begin with.

Wow, interesting. By "vampire technical dungeon" do you mean the technical Castle Of Satan? Coins are actually something now, which is interesting. I like the sound of this a lot.

OK, here's some data for the Reverse Castle of Satan Under the Abyss, 5th stage which cost 30 stamina. If you can't do Legend or Mythical dungeons consistently it's a terrible terrible idea to even consider attempting them.

CARBUNCLE (LV30 Drop) - 31K HP, 2 turn -> 10k damage
OGRE (LV20 Drop) - 130K HP, 3 turn -> 28.9k damage. May use "Enrage" which makes attacks do 200% dmg (57.8K)
MYTHLIT - 75.9K HP, 1 turn -> 4770 damage. May use any elemental bind from 2~4 turns.
DIVINE MASKS - 23 HP (300K defense), 6 turns -> 138800 damage (you're probably dead if you don't have a super good Noah team). May use a bind of their opposing color from 2~4 turns.
BLOOD DEMON (LV30 drop) - 165K HP, 1 turn -> 17k damage, may use Flash Bind (2~4 turns)
FLAME OR DARK CHIMERA (LV20 drop) - 71~77k HP, 2 turn -> 15~16K damage. May use Double Hit for 140% total damage (70% x2)
PENGDRA (Maxed drop) - 95.2K HP, 2 turn -> 13k damage. May use WAIT AND SEE

Lilith (Floor 9)
1,041,650 HP
1350 DEF
1 turn -> 18537
May use "Drop Erasure - Light" at HP <75%. Changes Light orbs to Jammers.
Will use "Resurrection" at least once when at HP<20%.

Vampire Lord + 2x Pierdra (Boss)
Vampire Lord
1,248,800 HP
1400 DEF
2 turn -> 17671
Nightmare Smash - 3 Hit Attack dealing 180% total damage (60% x3, 31809 damage)
Reset Wave - Dispels all the buffs
Dark World - Blind attack at HP <20%
Resurrection at HP <20% only once

Pierdra
462956 HP
840 DEF
1 turn -> 8853
Bind Attack - Binds a random monster for 2~4 turns
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 17, 2014, 07:44:07 AM
>Wake up in the middle of the night
>Check phone after a while, see that I have 15 stamina
>Attempt SRank on Sword of Flames
>Get SRank and a fire knight
>The solitary knight skills up Homura and brings him to max skill

I AM FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 17, 2014, 09:44:18 AM
>Wake up in the middle of the night    NERD!! (i do the same sometimes :V)
>Check phone after a while, see that I have 15 stamina    why when i check i'm always a few stamina away from what i need?  :X
>Attempt SRank on Sword of Flames
>Get SRank and a fire knight   
>The solitary knight skills up Homura and brings him to max skill    GRATS!
I AM FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Just wasting away a few minutes while my stamina recharge the 2 points i need to rank up  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 17, 2014, 11:19:54 AM
So I got a rubylit out of the PEM and realized I badly needed these for some reason I couldn't remember what. Then I saw a red chaser in my box I never finished working on.

I said fuck it asuka is better

(http://i.imgur.com/5RGKzyN.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 17, 2014, 02:13:56 PM
I got really lucky in my Sacred Blue Mask hunting for once!
The first run went pretty typical, but in my second run, Sakuya and Bastet's 40% skill-bind resist blocked all three attacks, so I managed to go right into nailing the final masks with Sakuya/Hera/Tenth Angel skills.

Anyhow, another step closer to tackling Legendary Seaway.
Just... blue experience. I need it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 17, 2014, 02:30:00 PM
Went from Rank 100 -> Rank 104 today!

I'm part of the triple digits club now!  :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 17, 2014, 02:32:44 PM
(http://i.imgur.com/m28rPBG.jpg)

Jesus christ.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 17, 2014, 02:42:01 PM
(http://i.imgur.com/m28rPBG.jpg)

Jesus christ.
I don't even...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 17, 2014, 03:37:31 PM
Waitwaitwait...I'm seeing this correctly right?  A hypermaxed Super Gunma!?
Some of you are not of this world, are you?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 17, 2014, 03:42:50 PM
(http://i.imgur.com/m28rPBG.jpg)

Jesus christ.
wow you really wanted to valkitty huh

wait do you even have valkitty

oh
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 17, 2014, 03:46:39 PM
wow you really wanted to valkitty huh

wait do you even have valkitty

Try reading the username in the screenshot. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 17, 2014, 03:48:59 PM
I don't think anyone would even BOTHER hypermaxing Super Gunma unless:

1) they have Valkitty
2) They are from Gunma Prefecture and REALLY LOVE IT THERE

...and seeing that it's in English and not Japanese, it's safe to lean toward #1.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 17, 2014, 03:53:11 PM
Yeah, it's a Valkitty (and probably future zeus mercury) user on the PAD forums.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 17, 2014, 05:19:43 PM
(http://i.imgur.com/m28rPBG.jpg)

Jesus christ.

Ha! Wow, I never realized how not completely useless that thing is. It's... Okay I guess.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 17, 2014, 05:22:46 PM
Ha! Wow, I never realized how not completely useless that thing is. It's... Okay I guess.

I literally only just noticed it does have pretty okay awakens. A green row is nice and could probably do worse than two autoheal.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 17, 2014, 05:35:04 PM
Went from Rank 100 -> Rank 104 today!

I'm part of the triple digits club now!  :derp:

I see someone's having fun with double stamina recover speed

(http://i.imgur.com/m28rPBG.jpg)

Jesus christ.

Now you know why gungho makes so much money.
By the way, there's a tamadra coin dungeon for 10mil coins and 99 stam per play,
and there are screenshots out there of people doing it for a whole hour and got like 40 tamadra and 200 babies.
I don't even
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 17, 2014, 05:42:11 PM
By the way, there's a tamadra coin dungeon for 10mil coins and 99 stam per play,
and there are screenshots out there of people doing it for a whole hour and got like 40 tamadra and 200 babies.
I don't even

I'm immediately reminded of that Dethklok song. Awaken! Awaken! Awaken! Awaken! (https://www.youtube.com/watch?v=awT8FFHKikc)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 17, 2014, 06:57:14 PM
Urgh, some people really must have no life at all  :V

Btw, i rolled a gold egg on the PAL machine and got a Devilit.... why i luck out only on the Pal machine instead of REM?  :wat:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 17, 2014, 07:07:30 PM
Urgh, some people really must have no life at all  :V

Btw, i rolled a gold egg on the PAL machine and got a Devilit.... why i luck out only on the Pal machine instead of REM?  :wat:
Getting that might well turn your next bout of REM luck into SUPER luck, if it's any compensation,
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 17, 2014, 07:10:02 PM
the pink rem is here

surrender your stones (i'm going to see if I can ech out all 5 rolls before I decide to)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 17, 2014, 07:20:38 PM
I did three pulls. Thumbelina, Kano, Ruka. Perfect. The game continues to want me to do green attackers, and Ruka popped out evolved. Kind of want Ran the red sticker girl, but not enough to roll any more.

One of you guys has to get a lucky UMeta now.

Oh yeah, and why do they call them sticker girls anyway? They don't look sticky. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 17, 2014, 07:24:46 PM
I did three pulls. Thumbelina, Kano, Ruka. Perfect. The game continues to want me to do green attackers, and Ruka popped out evolved. Kind of want Ran the red sticker girl, but not enough to roll any more.

One of you guys has to get a lucky UMeta now.

Oh yeah, and why do they call them sticker girls anyway? They don't look sticky. :V

They used to be a promotional from codes that came with stickers, before the pink rem existed.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 17, 2014, 07:32:49 PM
Can someone explain to me what is a "score" dungeon? Are they much harder than the others?

I've found a lot of threads on the net that explain how to get an "S Rank" but not WHY you want to do that....  :blush:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 17, 2014, 07:48:20 PM
Bought three extra rolls.

1. Cinderella
2. Red Riding Hood
3. Light courier fuu
4. Kurone

No sleeping beauty, no kano, no valk. :persona:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 17, 2014, 07:49:17 PM
If you get an S rank in a dungeon, you get a free TAMADRA. But that usually involves crippling your own team and getting huge combos.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 17, 2014, 07:56:55 PM
Typically if you run 7 star leaders and one-star subs, you'll get an S Rank. Good luck.  :v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 17, 2014, 08:33:50 PM
Went all in and dropped to 0 stones.

Got Thumbelina and a dupe Fuu, probably should have stopped after Thumbelina.

Regardless, GZhuge will like her, and she can glasscannon by herself on my other two main teams.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 17, 2014, 09:04:17 PM
Hahaha, the boss of the devil rush has Beezlebubs finale attack as a pre-emptive. Guess Sextuple Bastet is the way to go.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 17, 2014, 09:35:59 PM
Cleaned up Mysterious Gallery today by beating the Legend level.  Twice I nearly died but managed to win no-stone.

First was floor 5, barely killing the Centaurs that killed me last try(they had just used 'A little closer...').

Next was me struggling to survive Nazca's onslaught as it hit me and bound tye wrong monsters for me to nuke it how I was trying to.  Eventually though thanks to Ecchi I got it delayed, then did my gravity-Unparalelled Destructive Strike-Draco Summoning Circle thing and blasted it to high heaven. I probably didn't need the gravity there since incidental hits as I waited for the right setup had taken off about a third of its health anyway, but still.  Wanted to be sure in case I screwed it up.

I think this is my first 'real' Legend clear, thinking on it.  Hera's cheap mode now, and I don't count HK or Kapibara-san since they're so easy, so...Huh.  oh wait, technically Takeminakata is Legend as well, isn't he?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KrackoCloud on September 18, 2014, 04:19:26 AM
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 18, 2014, 04:38:44 AM
During a Godfest, apparently there's a ~20% of rolling any of the boosted rate gods. Assuming you're trying outside, it'll take a while to get something that you think is worthwhile?

But the early start is a really significant thing, I think. Mobs like the Chinese girls that used to mainly be leaders are becoming staples on bunches of new teams, so I don't think you can really ignore the single roll you get as many tries as possible for.

In the mean time, I realize that Gaybe/Gaybe/I&I/Wadatsumi/Beyzul is compatible with B/G Karin. The row enhances! But I'd only have light>water in terms of orb conversions for damage. Alternatively, Hera-Is, Noah, Siegfried, Ruka could find a use as subs...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 18, 2014, 04:40:37 AM
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.

Idk, what do you have? If it isn't a 5* god, odds are you can make things easier on yourself by rerolling. Idk how many, I landed a god on my first try, and some guy spent a week rerolling. Rerolling sucks though. If you decide you want to reroll. I advise you just save up stones on your current account till the next godfest, which increases the chance of landing specific gods. Roll then, and then if you still don't like what you have, then you can start rerolling. As for what should be kept and what should be rerolled, it depends on who you ask. I'm one of the people with "lower standards" for rerolling, I think almost anything from the not 1st gen Greek, Archdemon(sans Luci), or 1st gen JP, is fine for starting. Others will tell you reroll until you get something from the Chinese/Egyptian Pantheon or something similar to them. Even in the worst case you still have your starter dragon, and even without the REM, you can still do clear things like everyone else, it's just going to take a tad longer. Late game isn't all it's cracked up to be though. It's mostly just farming stuff, so feel free to take your time.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 05:30:12 AM
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.
Don't be like me. Suffered constant hardships in the early game as a non-IAP player. I realized too late about REM reroll, and actually stuck with Machine Golem Mk. II.

You have 2 choices:
1.) Stick with whatever you have now. Considering it sucks, you better steel yourself through the trials of early-mid game.
2.) Reroll a bunch of times for a decent starter pull. If you're lucky, you might get a good Chinese God in just a few rolls. If not, you might get it after dozen(s) of times.

1 is still playable, you'll just have a rather hard time around T3-T4 dungeons until you can get a good pull from REM.
2 is a better option, but as Fnatic said, if you're rolling outside of a Godfest, you'll have quite a number of rerolls before you get anything decent. And rerolling is such a drag from what I heard.

You can try rerolling right now for the Pink REM. The only worthwhile pulls are all of the Valkyries, except Dark IMO. Then there's 'Weta'tron, which, if you're lucky, you might get her after 500x of rerolling.
That REM is a good reroll for you since the pool for the Pink REM is small. If you still want a good God like DQXQ, Horus, Isis, etc., it'll be better to pull during a Godfest that has a God you want.

Edit: If I was a new player though. I wouldn't just reroll for Chinese/Egyptian Gods as my starter. If you get a decent starter, that's enough for you. You don't need to keep rerolling for a God. And since you're new, it'll actually be better for you to get a Sweep Leader. They're leaders with ATK multipliers, like Valkyrie for instance. The only reason why you need a good starter REM pull is for you to have an easier time early on. Late game as hyo said, is all about farming, and you'll already have decent cards by then.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 18, 2014, 05:33:09 AM
0.3% for Meta. Don't bother throwing money in there unless you have a need for healer girls.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 18, 2014, 05:41:51 AM
0.3% for Meta. Don't bother throwing money in there unless you have a need for healer girls.

The healer girls got their UEVOs for the NA/EU servers, so they can be worth considering since they gots Attacker subtype and decent awakenings to boot, along with higher Attack power. I would recommend just yolo rolling it once or twice but you shouldn't really roll it much.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 06:22:44 AM
The healer girls got their UEVOs for the NA/EU servers, so they can be worth considering since they gots Attacker subtype and decent awakenings to boot, along with higher Attack power. I would recommend just yolo rolling it once or twice but you shouldn't really roll it much.

Seconding this and also throwing out a plug for the Fairytale Girls -

Red Riding Hood - Has a fire row, is bind resistant, and a heartmaker.
Snow White - Unbindable, has Recover Bind, makes hearts, and is Physical so can go on Big Blue.
Thumbelina - MASSIVE Attack stat for a Healer, and has a 2prong to make it even sillier.
Cinderella - Light Physical isn't much of a thing yet...?  But she has the rare Time Extend awakening.
Sleeping Beauty - A devil, dark heartmaker not called Drawn Joker. Lots of people seem to want her for devil teams.

All of the fairytale girls also come with a rare Skillbind-Resist awakening and a single Skill Boost. Pretty solid.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 18, 2014, 06:59:40 AM
Thumbelina is probably the only one out of the Fairytale to have an noticeable niche (on GZL). Sleeping Beauty kind of suffers from (currently) being unskillable, though once we get the fodder, will probably replace Drawn Joker due to better awakenings.
I must admit the additional row for the sticker girl uvos are quite nice. Not enough to actively seek them out over normal REM subs but at least a fun roll or two won't end up being unusable trash (compared to the good ol' gold dragon).
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 18, 2014, 07:06:53 AM
Thumbelina is probably the only one out of the Fairytale to have an noticeable niche (on GZL). Sleeping Beauty kind of suffers from (currently) being unskillable, though once we get the fodder, will probably replace Drawn Joker due to better awakenings.

JP got the sleepy beauty skillup earlier but I couldn't muster up the patience to skill it up because the skillup mat had a Dark gatekeeper in the evolve mats, and I had enough of that with Haku skill up already.
It fits nicely in my Haku team because I don't have a Pandora to get rid of green orbs. SleepingBeauty+Persphone = All colours except red,blue into dark, so yea...
I'm using my Haku team only for starlight sanc so her init cooldown is good enough though, but I still find putting Kilua instead of her in the team better, having an extra turn when the game screws up your drops badly is much better than overkilling Zeus anyways. :V

Edit:
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE
now I know what to do with my 2nd bastet. :V

Green+Green or Green+Dark 2 combos -> ??x atk
Green+Green+Dark 3 combos -> 3.5x atk

Very interesting Leaderskill, seems more versatile than chinese gods, assuming it's like Vegeta would mean the 2 combo condition gives you a 3x atk boost.
This LS is very row enhance friendly, which finally lets Bastet easily make use of her green row enhance.
GSonia is obviously its best sub now that the devil condition is gone.
I only have an avalondrake though :( but just two green rows would still trigger 3x atk which is still good.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 07:31:55 AM
Sleeping Beauty - A devil, dark heartmaker not called Drawn Joker. Lots of people seem to want her for devil teams.
My first Fairy Tale girl. I used her as a sub in exchange for King Baddie back then, since I already have Lu Bu's active. She actually has pretty decent stats, and the Green Orb > Heart really is useful, since I don't have any Wood Devils on my team. It's gotten me out of a lot of tight spots, like my Hera-Ur runs.

Once she gets skill up monsters, and an ult evo that I can't wait, she'll be a must-have for Devil teams.  :3
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 18, 2014, 07:53:55 AM
Edit:
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE
now I know what to do with my 2nd bastet. :V

Green+Green or Green+Dark 2 combos -> ??x atk
Green+Green+Dark 3 combos -> 3.5x atk

Bastet back to being the combo goddess she always was.

<3

EDIT:

http://mobile.gungho.jp/news/pad/140918_donichi.html

Weekend Dungeon will get a Legend difficulty at 40 Stam. It apparently has Berserk/Highlander in it, probably as bosses.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 07:55:20 AM
Bastet back to being the combo goddess she always was.

<3
I guess they actually realized how dumb it was to have a 2nd Lu Bu.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 18, 2014, 08:47:45 AM
Gonna pop into this thread for the first time. I just started P&D recently. Rank 11, and now I'm hearing all this stuff about REM rerolling?

Should I stick with what I have and hope REM comes through for me one of these days? Or just start over? How many rerolls is it roughly gonna take me before I can settle down and move on?

I'll listen to any other advice you guys have.

It depends on WHAT you got on your first REM roll.... if you didn't get a good starting god you are way better off rerolling until you get one. I'll link the guide they linked me last week to check if you got a good god starter  :D: http://guide.padherder.com/Reroll_Tier_List (http://guide.padherder.com/Reroll_Tier_List)

I can attest two things:
1) if you try to keep going on without a good starter, you CAN manage but it will be painfully slow and much harder.
2) rerolling is about as funny as going to an heavy metal concert with a massive hangover (unless you are lucky and get a good one fast  :V)


Now i have to say something about my last day of play: GAME, YOU ARE F**KING PISSING ME OFF!! I'm not asking for much, just to freaking drop one simple Mystic Flame Knight in the dungeon SPECIFICALLY CREATED to do so!

I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!

Someone please call that blind of a chance goddess and tell her to get a friggin guide dog!  :X

EDIT: updated the counters with my latest attempt >_>

EDIT2: they changed Dark Bastet LS back to combo? I guess the deluge of criticism from Bastet fanboys worked  :V Now if only they could change those awful red claws to something less OMG CANNOT UNSEE and remove the devil type i would actually love this evo....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 18, 2014, 09:19:29 AM
GSonia is obviously its best sub now that the devil condition is gone.

HNNNNNNG REM PLS GIVE ME BASTET I NEED SOMEONE TO USE MY GONIA WITH

Holy shit tho, that was a quick change, quick and absolutely necessary since she was literally just a weaker Lu Bu.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 10:18:28 AM
It was only a while ago when I was saying how awesome Sleeping Beauty is. Now let me say it again. Thank you Sleeping Beauty, I wish you and the rest of the Fairy Tale girls get fodder skill up monsters, and ult evos as soon as possible. That's how much I love mah cutie Beauty.

(http://i61.tinypic.com/2yvm0pd.png)

Sleeping Beauty literally saved me in R3 and R4. R5 was easy since it was just Gravity + Lu Bu active + Ronia Orb change + Hera-Ur plus orbs = OHKO.

Now that I have Goemon, I can finally make a x25 team.

Edit:
Now i have to say something about my last day of play: GAME, YOU ARE F**KING PISSING ME OFF!! I'm not asking for much, just to freaking drop one simple Mystic Flame Knight in the dungeon SPECIFICALLY CREATED to do so!
Wait for 2x drop rate. This usually happens on it's last day on these kinds of dungeons. If it doesn't have one by then, just do it normally a few times more until you get a drop.
As you've probably read, higher difficulty means better drop rates.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 18, 2014, 10:25:02 AM
I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!
This is par for the course. It's around 15% drop rate for Expert even, so chances are Int is 8% drop rate. Should just save your stamina and come back during the 2x tomorrow
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 18, 2014, 10:29:17 AM
You know, I'm starting to consider making a GZL team, I know, I know, two-prong sucks yadda yada, I'm thinking of just dropping the whole two-prong thing and just going Green Attacker, any team suggestions?

@Edit:

I just realized I have Michael and Liu Bei!

That's two orb changers already! Just wonder what else I'd put on the last two slots.

@Edit?

Oh right, Mystic Green Dragon is a thing right now, I could run that until I get a Griffin invade for the fourth member of the team, it would also give me some centaurs to skillup michael.

One more slot to go, at this rate I may just run Gonia though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 10:38:16 AM
This is par for the course. It's around 15% drop rate for Expert even, so chances are Int is 8% drop rate. Should just save your stamina and come back during the 2x tomorrow
Really? I always read the base for these kinds of dungeons are always 20%. Is PDX wrong? Has it been lying to me all this time? Like those repeated attempts for a Vampire drop made me think "Really Gungho? Already on 2x drop rate, and I still can't feel the 40% drop rate.", when it was really 30% the whole time? :ohdear:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 18, 2014, 10:56:22 AM
It's not confirmed anywhere, but I personally did my statistics and it was around 15%. Haven't done enough runs for 2x though. Whatever the case, it doesn't really matter what exact percentage drop it is. Just that wasting stamina before 2x is something you should only do if there is literally nothing else to use it on.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 11:37:18 AM
I've run 7 Sword of Flames Int and even risked 1 Expert..... those are 17 Phoenix Knights downed and ZERO drop.
And to rub salt in it, despite having a random chance of appearing in every battle, i've seen a not-boss Phoenix Knight a grand total of..... ZERO times in 32 battles!
Anything not called "Expert" for a Survey dungeon has an awful drop rate. Int is probably 5%, and Novice is 2%.

My first Fairy Tale girl. I used her as a sub in exchange for King Baddie back then, since I already have Lu Bu's active. She actually has pretty decent stats, and the Green Orb > Heart really is useful, since I don't have any Wood Devils on my team. It's gotten me out of a lot of tight spots, like my Hera-Ur runs.

Once she gets skill up monsters, and an ult evo that I can't wait, she'll be a must-have for Devil teams.  :3

It's also worth noting that even if she cannot be skilled up, she changes a different orb color type than Drawn Joker does. This allows her to do something like turn Karin's Seven-Star Formation into a Draco Summoning Circle Wt-Dk if you pair her with Vampire/Black Valk's active after (Drawn Joker can turn Meimei's 7star move into the Green Summoning Circle). The single turn of bind recovery on the active may also save you from weaker binds, or let them end that one turn sooner so you can do something about it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 18, 2014, 12:16:29 PM
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 12:27:30 PM
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:

I heard from sources that Master will be 40 stamina and roughly 50% drop rate, as opposed to Expert which is 15 stamina for a 20% drop rate. And this is only for the boss and not the Kodama that will be there along with Green Chaser to skillup Sasuke. These rates are also the raw rates without 2x.

The one you think is better is up to you, I guess.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 18, 2014, 12:32:44 PM
In the mean time, I realize that Gaybe/Gaybe/I&I/Wadatsumi/Beyzul is compatible with B/G Karin. The row enhances! But I'd only have light>water in terms of orb conversions for damage. Alternatively, Hera-Is, Noah, Siegfried, Ruka could find a use as subs...

My Gabe plan right now is Gabriel/Hera-Is/Hera-Is/Noah/Siren/Gabriel. It certainly doesn't take full advantage of the rows, but it is kind of a pseudo-Lucifer thing. Maybe it won't work, but if it doesn't all of the remaining pieces were thing I'll probably be able to use for others teams.

EDIT:

http://mobile.gungho.jp/news/pad/140918_donichi.html

Weekend Dungeon will get a Legend difficulty at 40 Stam. It apparently has Berserk/Highlander in it, probably as bosses.

I was gonna be all like "Wooo! Another place to farm blue Valkyrie skillups!" but then I remembered oh yeah, weekend dungeon. Still, pretty cool with all of the new uses for gold.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 18, 2014, 12:35:58 PM
Still gonna smash weekend dungeon with R/G Leilan :3
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 02:00:13 PM
I was gonna be all like "Wooo! Another place to farm blue Valkyrie skillups!" but then I remembered oh yeah, weekend dungeon. Still, pretty cool with all of the new uses for gold.

I wonder if anyone who's already completed weekend dungeon up to Master is eligible for another Magic Stone when this new level is put in - just throwing that out there for anyone that hasn't done it yet.

Still gonna smash weekend dungeon with R/G Leilan :3

#onetruechinagirl
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 18, 2014, 02:01:26 PM
Wait for 2x drop rate. This usually happens on it's last day on these kinds of dungeons. If it doesn't have one by then, just do it normally a few times more until you get a drop.
As you've probably read, higher difficulty means better drop rates.

I'll wait tomorrow for the 2x and hope for the best..... I'm not too fond of trying Expert, the only time i did it i had so many close calls it was a miracle i even reached the boss.

I just got a magic stone for clearing for the first time Green Dragon Den.... i thought it was only given for normal dungeons first clears.....

Btw, this is actually becoming ridiculous/hilarious: there is an ongoing "war" between my unlucky streaks and my PAL rolls....

1) REM: "wow you actually rushed all those dungeons to scrounge up 4 rolls for the godfest? too bad mate, here are your 4 farmable low levels"
PAL: "your god starter is Karin right? here take this Dub-Sapphilit, should help a bit..."

2) Fire Forest Nerva: "farming the Crimson Demon Mask you miss to evolve Naga? Sorry, the last we had was sold a few minutes ago....."
PAL: "here, Crimson Demon Mask.... oh you rolled two eggs together? Well, i have this Devilit...."

3) Silver Labyrinth: "need Pengdras because your team is underleveled? lolnope"
PAL: "I found this Ruby Pengdra over there, take it.... what, another 2 eggs? Here, Dragon Fruit"

 :wat:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 18, 2014, 02:32:50 PM
Though they did say that the next survey dungeon will have a Master Difficulty, so at least the next Survey Dungeon won't be so bad.

'course, next survey dungeon will be for meimeis IIRC so only they didn't get shafted :derp:

Master is 40 STAM and the new Score.

And yes it is for Green Chasers and Kodama.

Also I am rank 109 when I was rank 101 two days ago. lol :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 18, 2014, 02:42:41 PM
3) Silver Labyrinth: "need Pengdras because your team is underleveled? lolnope"
PAL: "I found this Ruby Pengdra over there, take it.... what, another 2 eggs? Here, Dragon Fruit"

 :wat:
I suggest you shouldn't farm for Pengdras in Technical Dungeons. Considering their low exp to stamina ratio. I saw your rank is already at around 50. Farming isn't a priority to you yet. Clear Technical dungeons if you must, but you'll have a lot slower time of Ranking up. You'll be better off ranking up by clearing runs in Tower of Giants - Dragons of the Tower, a bunch of times until you can get around what you deem see fit. You can actually keep doing the dungeon, and you'll see you can Rank up everytime you waste all of your stamina, and it's fast(this usually only happens if you're playing the dungeon on a 1/2 stamina day). That until you hit a point where the exp doesn't fill up your bar anymore, which is IIRC around rank 80 I think?

If you want exp fodder monsters. You'll be better off doing Super X Dragons Descended with an Odin partner if you still think you can't handle the Super Dragons(but you still have less than 50 stamina, so better start ranking up.) Then there's, of course, the Pengdra Village, which is always a good farmable dungeon.

Here are the exp/stamina ratio for normal dungeons, under E/S.
http://www.puzzledragonx.com/en/normal-dungeons.asp

Your priority is experience farming, and you'll get the necessary materials you need along the way. You don't want to spend a lot of time in the early game. Until you reach T5 dungeons, it'll be the tier where you'll actually farm for fodder exp monsters, evo materials, and what's more, experience. I don't know if you're an IAP player though, since I'm only saying this from an Non-IAP perspective. Still, do what you think you're comfortable with.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 18, 2014, 02:45:47 PM
http://mobile.gungho.jp/news/pad/140918_bastet.html
YESSS MOON BASTET LEADER SKILL CHANGE

Hooray!

Now I need a genbu even worse ;_;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 18, 2014, 03:02:47 PM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

so after buying three pulls yesterday I naturally had 3 stones

add today's free stone, that makes 4

and then I spent the morning pushing my way through challenge mode on the grass conditional dungeon in the technical dungeons for the last one

who did I pull?

(http://i.imgur.com/El8hhSz.png)

like yeah I still don't have much of a use for her but HOW FITTING IS THAT
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 18, 2014, 03:34:23 PM
Aside from completing the cycle I don't really understand what green Valkyrie is for. As a sub she seems like a slightly better CuCh, with reareanged stats and a row. Does she have much merit as a leader? I guess there's some neat REM green healers. Yeah, I guess I could see that working.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 18, 2014, 03:40:12 PM
Did 2 Friday Dungeon runs before bed time.

Can you guess how many Dub-Sapphilits I got?

If you answered: Not 0, you are wrong.

:colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 18, 2014, 03:48:54 PM
Aside from completing the cycle I don't really understand what green Valkyrie is for. As a sub she seems like a slightly better CuCh, with reareanged stats and a row. Does she have much merit as a leader? I guess there's some neat REM green healers. Yeah, I guess I could see that working.

That's the thing really. She'd be great if green healer was more of a thing, but it's not. I mean, even looking at my box the only green healers I have are Green Valk and Alraune. Having Kano sure would be nice right now...

But honestly I see her filling more of a purpose on general wood teams, instead of being based on subtypes. I'm sure she could be just as useful as CuChu on a green Zhuge team.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 18, 2014, 04:01:50 PM
Did 2 Friday Dungeon runs before bed time.

Can you guess how many Dub-Sapphilits I got?

If you answered: Not 0, you are wrong.

:colonveeplusalpha:

How in the seven hells did you manage to do Friday Dungeon when it's still Thursday afternoon?!
JP server?

Either way, i know all too well how you feel right now  :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 04:07:26 PM
That's the thing really. She'd be great if green healer was more of a thing, but it's not. I mean, even looking at my box the only green healers I have are Green Valk and Alraune. Having Kano sure would be nice right now...

But honestly I see her filling more of a purpose on general wood teams, instead of being based on subtypes. I'm sure she could be just as useful as CuChu on a green Zhuge team.

That one's hard to say, actually. I'm considering using Ignis Cu Chulainn over someone like her because he actually has a prong in that form, and less RCV + more ATK/HP. Wouldn't want an accidental heart skyfall to instantly end the rush, and GZhuge probably doesn't want to use rows at all.

She might be good on a rainbow healer team? Green/Dark is probably a rare typing for that subtype.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 18, 2014, 04:09:18 PM
JP server?

Yep, trance is on JP.

I'm taking the time to farm thursday dungeon to try and get the 5 dragon flowers I need for the shadow sprites, since I'll be running friday dungeon quite a bit tomorrow, I should drop at least one amelit while hunting for rubylits.

I just hope those goddamn red evolution masks drop already though, so many runs of volcano of vulcan and not a single goddamn drop

and me completely forgetting about wednesday dungeon didn't help either
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 18, 2014, 04:28:01 PM
oh god swimsuit meta rem is out?

b-but my stones :ohdear:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 18, 2014, 04:39:03 PM
oh god swimsuit meta rem is out?

b-but my stones :ohdear:

Don't do it, man :|
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 18, 2014, 05:01:06 PM
Or do it but post each roll to serve as a warning to future generations on the folly of trying to roll for Keeper of the Sunscreen, Metatron.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 18, 2014, 05:01:31 PM
https://twitter.com/DaikeYamamoto/status/512586962578862080

Quote from: YamamotoP
Spreadcat will be slightly buffed.

FNALLY.
THE DAY HAS COME.
ENJOY YOUR NEW CAT OVERLORDS.  :V
Bastet tier 1 pls :V
Any tiny effect that lasts for 3 turns would be awesome (mini enhance or mini damage reduction) because double bastet means infinite spreadcat. :V
But then it might just be green drop enhance and I wouldn't know what to feel about that on a combo team leader.....  :wat:
Worse case scenario: Recovers 1000HP, recovers 1 turn bind, etc. gungho pls don't screw this up

Edit: Oh, he's also reconsidering moon bastet's LS because people are complaining.  ??? That LS wasn't really that bad, is it? It's like a Vegeta or Chinese god except it's less consistent but more burst friendly.
Oh well, I'm not complaining if it'll become better.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 18, 2014, 05:07:36 PM
You know, I'm starting to consider making a GZL team, I know, I know, two-prong sucks yadda yada, I'm thinking of just dropping the whole two-prong thing and just going Green Attacker, any team suggestions?

You mentioned a few in your edits but here's the entire list of green attackers available in NA (http://www.puzzledragonx.com/en/monsterbook.asp?e1=3&e2=3&t1=5&t2=5&e=0&ue=0&us=1&s1=1&s2=0&o1=2&o2=2).  But don't be afraid to go with non-attacker green stuff if you've got a role for them to fill either.

Might be worth making a pull or two at the pink REM hoping for a Thumbelina or Kano though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 05:27:48 PM
Don't do it, man :|

Ignore this man, do it.

https://twitter.com/DaikeYamamoto/status/512586962578862080

FNALLY.
THE DAY HAS COME.
ENJOY YOUR NEW CAT OVERLORDS.  :V
Bastet tier 1 pls :V
Any tiny effect that lasts for 3 turns would be awesome (mini enhance or mini damage reduction) because double bastet means infinite spreadcat. :V
But then it might just be green drop enhance and I wouldn't know what to feel about that on a combo team leader.....  :wat:
Worse case scenario: Recovers 1000HP, recovers 1 turn bind, etc. gungho pls don't screw this up

Edit: Oh, he's also reconsidering moon bastet's LS because people are complaining.  ??? That LS wasn't really that bad, is it? It's like a Vegeta or Chinese god except it's less consistent but more burst friendly.
Oh well, I'm not complaining if it'll become better.

I think that was an old tweet? That was on PDX before they posted changes.

Overall I think G/L is slightly stronger overall atm actually, but G/D bastet looks pretty solid. (Tbh I thought that about Lu Bastet too, I'm sad we're not getting Beorc+ZD shenanigans.)

If they chain buff Bastet like Isis she might get really absurd though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 18, 2014, 05:41:14 PM
Or do it but post each roll to serve as a warning to future generations on the folly of trying to roll for Keeper of the Sunscreen, Metatron.

Or Wetatron for short :V

Edit: Oh yeah I yolorolled and got a luka
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 05:43:37 PM
Or do it but post each roll to serve as a warning to future generations on the folly of trying to roll for Keeper of the Sunscreen, Metatron.

I should get the guy who got -lucky- and rolled it in 73 rolls.

So you can sit there and contemplate he got -lucky-.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 18, 2014, 06:11:14 PM
what the
why
why would you  :ohdear:
the waifu pull is strong

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 06:18:28 PM
what the
why
why would you  :ohdear:
the waifu pull is strong

Welcome to the power of waifu baiting.

I'd say more but the implications are pretty clear about how I feel about stuff like this already.

Edit: oh also, another reported roll...on 170 rolls, bigger bucks!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 18, 2014, 06:24:53 PM
I should get the guy who got -lucky- and rolled it in 73 rolls.

So you can sit there and contemplate he got -lucky-.
goddamn that's like over 300 bucks for one monster

yeah fuck that i could buy smash bros + a wii U with that money :V

Welcome to the power of waifu baiting.

I'd say more but the implications are pretty clear about how I feel about stuff like this already.

Edit: oh also, another reported roll...on 170 rolls, bigger bucks!
okay make that over 800 bucks
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 06:28:05 PM
And, don't forget our main gauge is on 334 for her ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 06:58:11 PM

Any tiny effect that lasts for 3 turns would be awesome (mini enhance or mini damage reduction) because double bastet means infinite spreadcat. :V
But then it might just be green drop enhance and I wouldn't know what to feel about that on a combo team leader.....  :wat:
Worse case scenario: Recovers 1000HP, recovers 1 turn bind, etc. gungho pls don't screw this up

Green skyfall +10% would be a nice addition since there's nothing for that yet.  Though anywhere where spread cats applies it already snaps things in half as is.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 18, 2014, 06:59:13 PM
yolopull on my alt

>gold egg
oh god could-
>fuu

of course not :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 18, 2014, 07:21:32 PM
Don't worry guys, my shitty neighbor/rival is sitting on a few pulls and he always pulls the chase in any situation where there's a chase to pull. Always. So we can be happy knowing that a POS who won't use it will be the one who gets one.

I come from a background of collectible gaming, and as chase elements go UMeta is somewhere in the middle. Ideally the chases should just be cosmetic (normal Metatron is #xxxx, chase Metatron is #xxxxB and isidentical except for art and maybe name), but thisis MUCH better than the worst case scenario where the ultra-rare variant is a strictly better version than the normal one or brings something completely new and extremely powerful to the game. I've seen that before, and it is ugly. So I'mnot exactly applauding Gungho's handling of this, but keep in mind they're not being anywhere near as irresponsible as they could be. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 18, 2014, 07:21:53 PM
The game has been very unkind with red dragon fruits, but in exchange it's been very kind with actual skillups for sonia.

Rank 4, baby.  Two more to go!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 18, 2014, 08:06:50 PM
I feel so bad about getting rid of any of my Kapibara-san monsters. Just looking at them makes me laugh. Well, I guess the stone I got for beating their dungeon is just going to making the box space to store one of each of them.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Hyper Dunk on September 18, 2014, 08:45:42 PM
Fell to the temptation of Beach Episode Metatron and Green Valk and used the 5 rolls I had available.

Red Riding Hood
Fuu
Wind Courier Kano
Burning Maiden Valk
Kurone, Feline of the Night

also got around to making a padherder (https://www.padherder.com/user/Double/monsters/#31,0,31,2047,,0,0,0,eq,0,0,0;default,0)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 09:54:23 PM
Green skyfall +10% would be a nice addition since there's nothing for that yet.  Though anywhere where spread cats applies it already snaps things in half as is.

I mean, the main problem with this is that's nowhere for G/D bastet mostly because she's row focused (still).

An orbchange would be nice to help her problem there, but that would be a bit much tbh (Six turns is really good for a cooldown, Bastet would shoot straight to god-tier.)

Honestly, an enhance would be nice, but she'd be straight up a better freyja if it was for wood and if it was for devil it'd be weird for G/L bastet (and also better than Lilith). I think the conclusion was obviously 'We can't think of anything', thus the really solid LS change for her instead of active buff.

I think it overall kinda hurts though. Bastet coulda made a pretty bulky team with that xhp, and while the 3.5x is nice the leader skill kinda wants a lot or orb changes, which isn't too conducive to row team building (especially with bastet's low row count).

Also I rolled.


I got a Mitsuki and -finally rolled my fucking Fuu-. I'm done with pink rem forever, hell yeah. It came out 5* which will make me forever twitch in annoyance at the empty space except I never check my  monster book anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 18, 2014, 10:10:07 PM
Green skyfall +10% would be a nice addition since there's nothing for that yet.  Though anywhere where spread cats applies it already snaps things in half as is.

Considering the cd on the new wood indo and spreadcat, I'd say this is very unlikely.

I mean, the main problem with this is that's nowhere for G/D bastet mostly because she's row focused (still).

An orbchange would be nice to help her problem there, but that would be a bit much tbh (Six turns is really good for a cooldown, Bastet would shoot straight to god-tier.)

Honestly, an enhance would be nice, but she'd be straight up a better freyja if it was for wood and if it was for devil it'd be weird for G/L bastet (and also better than Lilith). I think the conclusion was obviously 'We can't think of anything', thus the really solid LS change for her instead of active buff.

I think it overall kinda hurts though. Bastet coulda made a pretty bulky team with that xhp, and while the 3.5x is nice the leader skill kinda wants a lot or orb changes, which isn't too conducive to row team building (especially with bastet's low row count).

As much as I'd like an orb change, I can't think of a good source colour for her. Red and blue to green is so overdone, light or dark to green is very rare and in high demand but it coincides with her sub-elements (Thanks to gungho's stupid obsession that a dark-subelement must be present for a devil sub-type ult...) which is something gungho rarely will do.

That's why I think a minor damage reduction is good, if she gets like 30% damage reduction on it (wishful thinking), it's basically like a constant 30% boost to both hp and rcv (too OP :V ).

Also, I'm pretty sure yamamoto's tweets are saying that there will be further announcement regarding changes to BOTH mooncat leader skill (again) and spreadcat tomorrow.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 18, 2014, 11:12:55 PM
Considering the cd on the new wood indo and spreadcat, I'd say this is very unlikely.

Oh... I misremembered Vishnu. No one's making any noise over him for some reason, all I hear is Sarasvati and Krishna hype.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 18, 2014, 11:26:25 PM
Oh... I misremembered Vishnu. No one's making any noise over him for some reason, all I hear is Sarasvati and Krishna hype.

It's probably because green is the ... green sheep of the family in pazudora ;_;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 18, 2014, 11:34:47 PM
Oh... I misremembered Vishnu. No one's making any noise over him for some reason, all I hear is Sarasvati and Krishna hype.

His multiplier is 3.5x and is really really not worth it  since it requires six green orbs on the board.

Kind of similar to why i'm expressing issues with G/D bastet's new LS tbh.

Also, I'm pretty sure yamamoto's tweets are saying that there will be further announcement regarding changes to BOTH mooncat leader skill (again) and spreadcat tomorrow.

Ah, I see, I misread PDX since it was at the top.

That's hella promising, chain buffing bastet might make her absurd (Though I kind of frown on it inwardly since I know this is -hella- waifu favoritism at work here, not many other cards would be getting this kinda treatment, you know?)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 18, 2014, 11:51:26 PM
Whoops I accidentally destroyed Goemon (Legend) in one round.

Gravity, Bomb, LU BU skill, Draco Circle, death.

Uh...yeah.  he didn't drop, but I got ONE HUNDRED THOUSAND coins from Mitsuki or whatever she is so it's hardly a super big loss.

EDIT:  Mythical is not possible for me yet without a super good Draco Circle board.  I got a -pretty- good one and still didn't deal the 2 million I needed to do after Gravity and all that, and I can't take even a normal attack so I completely lost.  I need to hit like 18k HP to pull that level off, but it'll easily be the first Mythical I can clear thanks to no pre-emptives and such.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 18, 2014, 11:58:30 PM
How in the seven hells did you manage to do Friday Dungeon when it's still Thursday afternoon?!
JP server?

Either way, i know all too well how you feel right now  :fail:

Yeah, I play on the Japanese server. When it is 11PM for me, it's Friday 2400 in Japan, so the dungeons can already rotate and I can already see that we also have Goemon today.


http://minpuzz.com/blog-entry-4099.html Mr. Satan confirmed to be in the DBZ Collab
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 12:09:39 AM
His multiplier is 3.5x and is really really not worth it  since it requires six green orbs on the board.

Kind of similar to why i'm expressing issues with G/D bastet's new LS tbh.

Ah, I see, I misread PDX since it was at the top.

That's hella promising, chain buffing bastet might make her absurd (Though I kind of frown on it inwardly since I know this is -hella- waifu favoritism at work here, not many other cards would be getting this kinda treatment, you know?)

People was hyping Vishunuu's two-prongs, what happened to that?

I've always considered Bastet, Kushinada, Ookuninushi to have basically equally powerful LS, so it's only fair for Bastet's active to be buffed towards their level.
No comment on mooncat leader skill until I see how it's changed later today though... Any buff on its multiplier would affect the balance with Sopdet, Chinese gods, Vegeta, New Indos, etc. So I can't see how they can change it further..
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 12:19:08 AM
People was hyping Vishunuu's two-prongs, what happened to that?

I've always considered Bastet, Kushinada, Ookuninushi to have basically equally powerful LS, so it's only fair for Bastet's active to be buffed towards their level.
No comment on mooncat leader skill until I see how it's changed later today though... Any buff on its multiplier would affect the balance with Sopdet, Chinese gods, Vegeta, New Indos, etc. So I can't see how they can change it further..

To be honest, no fucking clue- I heard shit all for anybody. NOBODY talks about Vishnu, never have since release.

I mean, everyone did give him the honor of 'bargain GZL', but like, bargain GZL and the other indian 2.0 are all almost entirely better.

And to be honest, nooot really true, and the popularity of the cards as leaders kinda shows that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 12:26:10 AM
People was hyping Vishunuu's two-prongs, what happened to that?

I've always considered Bastet, Kushinada, Ookuninushi to have basically equally powerful LS, so it's only fair for Bastet's active to be buffed towards their level.

Bastet's LS is infinitely easier to get consistent x2.5~x3.5 multiplier; you need 4 combo to trigger x2.5, yet for Kushinada when you get 3 combo, you only trigger x1.5, so for the same power you need 5 combo. That's the biggest strength behind Bastet. Kushinada, for high-skill combo players obviously is the strongest of the three you mentioned due to consistent x49/64/81/100, but I mean, that's for high skill players. And Ookuninushi is just flat out not as popular as the other two as leaders.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 19, 2014, 12:39:20 AM
Tbf, I haven't heard much about the Indian 2.0s period. I heard a little bit about Durga being black Kirin and a cool Saraswati video, but that's about it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 01:19:40 AM
Bastet's LS is infinitely easier to get consistent x2.5~x3.5 multiplier; you need 4 combo to trigger x2.5, yet for Kushinada when you get 3 combo, you only trigger x1.5, so for the same power you need 5 combo. That's the biggest strength behind Bastet. Kushinada, for high-skill combo players obviously is the strongest of the three you mentioned due to consistent x49/64/81/100, but I mean, that's for high skill players. And Ookuninushi is just flat out not as popular as the other two as leaders.

The way I look at it, Ookuninushi has a much easier time getting consistent x4 than Bastet, while Kushinada will struggle to get x4 because a typical board will be possible to make 7 combo but either does not have the right number of orbs to match 8 combos or orbs are too far apart for it to be feasible.
Ookuninushi may get better with his inevitable ultimate evo, while a Time extend awaken would make consistent 6 combos much easier, the best case would be him getting a dark row enhance.  6 Combos with 1 row is pretty feasible with orb changers, but the true terror is the burst capability with Tsukiyomi CTW on boss stage. That, combined with the innate advantage of Dark over Green in general, may make him possibly the best of the three.
However, he is not waifu material material so his popularity... :V

Using a combination of Bastet and Kushinada has gotten me through lots of descents though, the balance between ease of getting to x14 and having an actual valuable active is great.
I remember trying double kushinada once, just x9 even at 6 combos made it really difficult to get to the boss stage.

Anyways, the point I'm trying to make is the three's LS have their own pros and cons but you can't really say one is better than another, but Kushi and Ookuni's actives are so useful they're often subs in other parties. Yet, bastet's active is pretty much unneeded outside her own party because rows are now a thing. (Even then, G/L Bastet with a focus on green row is totally do-able!)
Spreadcat's best use remains to be Wednesday Dungeon Legend.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 19, 2014, 02:30:40 AM
Today I just discovered that a friend of mine has literally the trinity of dark monsters (Lu Bu, Ronia and AD Lucifer) and because of them can already do both twinlits and trifruits, destroys zeus descended like if it was nobody's business and is generally just blazing through the game's content. He also has Folklore, which allows him to do Golden Keeper just as easily.

Meanwhile i'm trying to get a not-monored team together to maybe get myself through some of the easier descendeds and perhaps somehow start doing twinlits

Should I mention I was the person that introduced this friend of mine to the game?

:colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 19, 2014, 03:32:56 AM
Today I just discovered that a friend of mine has literally the trinity of dark monsters (Lu Bu, Ronia and AD Lucifer) and because of them can already do both twinlits and trifruits, destroys zeus descended like if it was nobody's business and is generally just blazing through the game's content. He also has Folklore, which allows him to do Golden Keeper just as easily.

Meanwhile i'm trying to get a not-monored team together to maybe get myself through some of the easier descendeds and perhaps somehow start doing twinlits

Should I mention I was the person that introduced this friend of mine to the game?

:colonveeplusalpha:

Lol I still haven't bothered with Twinlits.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 19, 2014, 03:41:19 AM
Twinlit/Trifruit/Masks aren't that hard if you know what you are doing and have the appropriate prerequisites. Twinlit can be done with Zeus, Echidna and a poison,  Trifruit with any mono that has fast changers and some sort of end burst and Masks with all the skill bind resists.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 04:14:06 AM
four u&y teams are apparently now being considered the thing

come on kids GET ON THE WHALE TRAIN
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 19, 2014, 04:30:32 AM
four u&y teams are apparently now being considered the thing

come on kids GET ON THE WHALE TRAIN
make 6 Isis teams viable and then we'll talk :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 19, 2014, 04:35:31 AM
Twinlit/Trifruit/Masks aren't that hard if you know what you are doing and have the appropriate prerequisites. Twinlit can be done with Zeus, Echidna and a poison,  Trifruit with any mono that has fast changers and some sort of end burst and Masks with all the skill bind resists.

Can't be bothered to level Zeus right now. He's sitting at lvl 5 unevolved right now, he has a lot of competition in Angelion, Izanami, and Athena. Red xp, I don't really care about, so it's going to Ifrit. Maybe I'll start using him as a poor man's Shiva. I have absolutely no use for masks at the moment. Even if I two, I have three of them sitting around gathering dust. On that note, I have 5 angelits and 1 devlit. I'm seriously considering ulting Seig to be B/L though.

make 6 Isis teams viable and then we'll talk :V

6 I&I pls. Or Kirin. That's good too.  I think I might have something with 4 FA Lucis.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 19, 2014, 04:48:19 AM
four u&y teams are apparently now being considered the thing

Oh man, I'm halfway there!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 05:06:40 AM
Oh man, I'm halfway there!

Well, you better get rolling!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 05:37:07 AM
Using a combination of Bastet and Kushinada has gotten me through lots of descents though, the balance between ease of getting to x14 and having an actual valuable active is great.
I remember trying double kushinada once, just x9 even at 6 combos made it really difficult to get to the boss stage.

Bastet + Kushinada has carried me a fair bit through some tough spots as well  :derp:

Today I just discovered that a friend of mine has literally the trinity of dark monsters (Lu Bu, Ronia and AD Lucifer) and because of them can already do both twinlits and trifruits, destroys zeus descended like if it was nobody's business and is generally just blazing through the game's content. He also has Folklore, which allows him to do Golden Keeper just as easily.

Meanwhile i'm trying to get a not-monored team together to maybe get myself through some of the easier descendeds and perhaps somehow start doing twinlits

How far did you get up to usinng your mono-red team just out of curiosity


http://mobile.gungho.jp/news/pad/dragonball_chara2.html o

http://mobile.gungho.jp/news/pad/140919_sinka_dragonball.html uevos

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 08:12:07 AM
http://mobile.gungho.jp/news/pad/dragonball_chara2.html o

"Guys we forgot to give one of the chinese gods a healer sub-type"

>No.18
>Blue Healer
>Turn all orbs to Blue,Green,Light

Not sure if this is worth rolling for (There so many silver eggs that even aiming for a specific silver egg doesn't sound like a good idea)


Edit: Wow Vegeta got 2 two-prongs, 2 skill boost and a Time extend now, wtf
Also, surprisingly none of the gold eggs got LS upgrades...

EditEdit:
HOLY CRAP
MoonBastet LS is now starting from 5 combos, multiplier increases per combo, up to x4.5!
Oh craappp I just evolved my spare bastet to moon, but now I want to evolve my Hyper one to that instead!
Spreadcat ALSO GETTING MINI-WOOD ENHANCE
INFINITE WOOD ENHANCE holy crap holy crap omg
top-tier bastet holy crap.
I'm out of rainbow keepers and green keepers to evolve my hyper bastet to moon bastet crap ahh tuesday when

*calms down*

Wow... Moon bastet just went from disappointing to outright amazing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 19, 2014, 08:54:09 AM
5 -> 3
6 -> 3.5
7 -> 4
8 -> 4.5
Is this how it's going to work? 8 combos is an above average number.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 19, 2014, 09:03:16 AM
How far did you get up to usinng your mono-red team just out of curiosity.

The biggest things I've done so far are:

- Beating all Mystic Dragon Dungeons (Except green, ofc) in Legend Difficulty.
- No-Stonning two-Heroes (This was before I had Uriel, so it would probably be significantly easier now.)
- Beaten Vesta Cave (Haven't really put much effort in Frozen Soil of Prosell yet).
- Beaten Hypno Forest (I'm not really that far into Technicals, unfortunately).
- 1~2 Stonning (can't remember exactly) Goemon Descended (Legend). (IIRC this was also before I had Uriel, so maybe easier now).
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 09:09:27 AM
"Guys we forgot to give one of the chinese gods a healer sub-type"

>No.18
>Blue Healer
>Turn all orbs to Blue,Green,Light

Not sure if this is worth rolling for (There so many silver eggs that even aiming for a specific silver egg doesn't sound like a good idea)


Edit: Wow Vegeta got 2 two-prongs, 2 skill boost and a Time extend now, wtf
Also, surprisingly none of the gold eggs got LS upgrades...

EditEdit:
HOLY CRAP
MoonBastet LS is now starting from 5 combos, multiplier increases per combo, up to x4.5!
Oh craappp I just evolved my spare bastet to moon, but now I want to evolve my Hyper one to that instead!
Spreadcat ALSO GETTING MINI-WOOD ENHANCE
INFINITE WOOD ENHANCE holy crap holy crap omg
top-tier bastet holy crap.
I'm out of rainbow keepers and green keepers to evolve my hyper bastet to moon bastet crap ahh tuesday when

*calms down*

Wow... Moon bastet just went from disappointing to outright amazing.

You mean the really good gold egg leader skills? That DON'T need buffing?

Also yes, Bastet just got isis chain buffed. Waifuism wins again.

I've a lot to say but I'll let disgusted gagging noises stand because I've literally repeated ad verbatim at Edible constantly at why this is a bad idea every fucking time in the past year he's brought this up.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 09:22:20 AM
The biggest things I've done so far are:

- Beating all Mystic Dragon Dungeons (Except green, ofc) in Legend Difficulty.
- No-Stonning two-Heroes (This was before I had Uriel, so it would probably be significantly easier now.)
- Beaten Vesta Cave (Haven't really put much effort in Frozen Soil of Prosell yet).
- Beaten Hypno Forest (I'm not really that far into Technicals, unfortunately).
- 1~2 Stonning (can't remember exactly) Goemon Descended (Legend). (IIRC this was also before I had Uriel, so maybe easier now).

Hmm, right. So basically I've caught up to you in Normals and Technicals. Interesting :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 09:29:58 AM
That's hella promising, chain buffing bastet might make her absurd (Though I kind of frown on it inwardly since I know this is -hella- waifu favoritism good business management at work here, not many other cards would be getting this kinda treatment, you know?)

Fix'd. If you know what your fanbase wants, and manage to deliver it without utterly screwing over the balance, you did a good job. (and no, even with the buff i still don't like Moon Bastet and i'll get her only if i get TWO Bastet and my G/L one is already maxed out..... basically never)

Oh and btw, IT FINALLY DROPPED! I really shouldn't be so happy for a freaking Mystic Flame Knight but after 9 SoF Int and 3 Expert (and failing one at the boss because "lol all 3 with same timer the only time you can't reduce damage/delay in any way") i was getting pissed like a wet cat. I was dropping everything bar the mystic, i even dropped 3 Divine Carmine Masks! >_>

On a side note, my PAL machine MUST be rigged..... FOURTH golden egg in a row!  :o (Devilit, Ruby Pengdra, Dragon Fruit and now Mythlit)
I guess my next decent roll on the REM machine will be in 2015  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 09:39:14 AM
Fix'd. If you know what your fanbase wants, and manage to deliver it without utterly screwing over the balance, you did a good job. (and no, even with the buff i still don't like Moon Bastet and i'll get her only if i get TWO Bastet and my G/L one is already maxed out..... basically never)

This is called damage control, not "good business acumen."
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 10:06:06 AM
This is called damage control, not "good business acumen."
It depends on what you focus:

- One of the most loved girls getting a second Uevo: everyone expected it sooner or later so this doesn't mean anything

- Uevo's first incarnation is idiotic for many reasons, fanbase rages, devs recognize the mistake, Uevo get modified: damage control

- After modification and calming down the rage, buff the Uevo again (but not to utterly broken levels) to appease the fanbase and make them spend more money on rolling and evolving another Bastet: good business management
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 10:14:23 AM
It depends on what you focus:

- One of the most loved girls getting a second Uevo: everyone expected it sooner or later so this doesn't mean anything

I'm not sure you're really aware of where I'm coming from. PAD is not performing as well sales-wise compared to Monstrike, and other GungHo games recently, so YamaP must resort to pandering to the fanbase and also to introduce the entire 7.2 Update in one huge chunk versus staggering them. They are doing this literally to save the game from losing a good chunk of its existing Japanese player base.

Quote
- Uevo's first incarnation is idiotic for many reasons, fanbase rages, devs recognize the mistake, Uevo get modified: damage control

- After modification and calming down the rage, buff the Uevo again (but not to utterly broken levels) to appease the fanbase and make them spend more money on rolling and evolving another Bastet: good business management

I highly doubt people will deliberately try to pull the REM for another Bastet. Some people will most likely just change their hypermaxed G/L Bastet to G/D and not spend any money at all. Or, she will be ignored. People will not deliberately throw money at the REM for something like this. It is a very strong option, that may trivialize other combo gods, she may monopolize the playing field. But it's certainly not "good business management" when your game has not been satisfactory to fans for a while now.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 10:18:02 AM
You mean the really good gold egg leader skills? That DON'T need buffing?

Also yes, Bastet just got isis chain buffed. Waifuism wins again.

I've a lot to say but I'll let disgusted gagging noises stand because I've literally repeated ad verbatim at Edible constantly at why this is a bad idea every fucking time in the past year he's brought this up.

I was thinking of Gohan which was basically horus pre-ult LS. Does the extra awakenings make up for it?
I agree others are  ok as it is though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 10:22:55 AM
I'm not sure you're really aware of where I'm coming from. PAD is not performing as well sales-wise compared to Monstrike, and other GungHo games recently, so YamaP must resort to pandering to the fanbase and also to introduce the entire 7.2 Update in one huge chunk versus staggering them. They are doing this literally to save the game from losing a good chunk of its existing Japanese player base.

I highly doubt people will deliberately try to pull the REM for another Bastet. Some people will most likely just change their hypermaxed G/L Bastet to G/D and not spend any money at all. Or, she will be ignored. People will not deliberately throw money at the REM for something like this. It is a very strong option, that may trivialize other combo gods, she may monopolize the playing field. But it's certainly not "good business management" when your game has not been satisfactory to fans for a while now.
Adding on to what Trance already took care of for me:

Again, this literally happened because :Bastet:.

This is not standard procedure for 'we fucked up with a card'. This is 'we stirred a fucking wasps nest'. This is literally the most extreme of extremes and Gungho is usually fucking limpfish as HELL with fixing their terrible fucking balance decisions- Which this was not in any case, a lot of complaints about the first version of G/D bastet were fixable, and could've gotten away with a buff to her active. This is really bad playerbase interaction and the thing I have most issue with- No fucking other card would get this treatment, and certainly not over a -very- workable situation.

Secondly, no, this is not a minor thing. Bastet literally just became even MORE of the go to combo god and this actually really fucks up the Oku/Kushi/Bastet trio, they need to do damage control just to deal with this change. They literally did shit that is negatively effecting balance JUST to keep from having the bastet fans from throwing their car over. I can't really fucking stress this enough and I don't care about your opinions here, especially because they're from a new player who really doesn't get the full grasp of things fully- That's a fact.

I was thinking of Gohan which was basically horus pre-ult LS. Does the extra awakenings make up for it?
I agree others are  ok as it is though.

Ah shit, I forgot Gohan existed. Also probably to be honest, his awakenings being LEVELS above horus makes him an okay sub.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 10:28:37 AM
As much as I'm biased towards bastet, this buff does screw up kushinada in everyway, making her even more of a sub-only.
I'm pretty sure this just paved the way for ookuni's ult though.
Regardless, the power creep is very real.

Back to DB, are they seriously going to release a 3.5atk for devil and dragons with no drawbacks!? RIP Satan
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 10:33:22 AM
As much as I'm biased towards bastet, this buff does screw up kushinada in everyway, making her even more of a sub-only.
I'm pretty sure this just paved the way for ookuni's ult though.
Regardless, the power creep is very real.

Back to DB, are they seriously going to release a 3.5atk for devil and dragons with no drawbacks!? RIP Satan

See the thing here is it's pretty fucking clear what they're going to have to do to Okuni was not planned, which is really even worse, they're changing plans because of rabid fanboys upset about their catgirl.

Even worse, they might not and Okuni is going to end up losing whatever foothold as a leader he might have or ever had (Bastet can run Yomi too, you know- Especially since she now favors using dark orbs now, and Devilbu is her friend).

But yeah, this is a HUGE sudden creep to combo gods and I don't even know what else might be threatened by this.

Also yeah Cell is...a thing? I uh, I think I get why they mentioned 'Green devil is about to get a lot stronger' with him around, jesus fucking christ. Devilstet also works fucking wonders on him, evenmoreso now that she has a prong.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 10:35:24 AM
As much as I'm biased towards bastet, this buff does screw up kushinada in everyway, making her even more of a sub-only.
I'm pretty sure this just paved the way for ookuni's ult though.
Regardless, the power creep is very real.

Back to DB, are they seriously going to release a 3.5atk for devil and dragons with no drawbacks!? RIP Satan

Yes. The power creep is very real, as you said. YamaP really wants to push Green devils. It's... uh yeah.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 10:40:24 AM
Yes. The power creep is very real, as you said. YamaP really wants to push Green devils. It's... uh yeah.

I mean to be fair, Satan still has -three fucking rows- to his name, and Cell has a single prong and a lot of garbage. With devilstet his move time will be absurd, but he's not backing a lot behind him right now actually, especially since he's not a row leader and that's exactly what green devil is.

He's pretty strong but uh... I don't think he'll work as many wonders as you'd think.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 10:42:40 AM
I mean to be fair, Satan still has -three fucking rows- to his name, and Cell has a single prong and a lot of garbage. With devilstet his move time will be absurd, but he's not backing a lot behind him right now actually, especially since he's not a row leader and that's exactly what green devil is.

He's pretty strong but uh... I don't think he'll work as many wonders as you'd think.

His active's really not that bad, though. We can't discount that either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 19, 2014, 10:42:59 AM
On the other hand, Gonia + Cell as leaders might be one hell of a thing, unconditional 8,75x atk and x2,5 rcv is not to be trifled with.

Though I don't remember many good green dragons not called Gonia so maybe not.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 10:44:59 AM
Honestly though, Devilstet at the end adds nothing to green devils.
With the way she works now, I'd simply make my whole team green. (Now I have use for my two Sasukes) and I don't see how pairing with cell is better than another bastet (G/L or G/D) because of infinite spreadcat
There's no good green devil enhancers (yet) anyways.
She also doesn't make a good sub for green devils now, because her green row is gone.

Cell on the other hand, is probably heralding a series of free 3.5x type teams, which is very worrying when stuff like chinese gods are still at 3.5x.....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 10:50:48 AM
On the other hand, Gonia + Cell as leaders might be one hell of a thing, unconditional 8,75x atk and x2,5 rcv is not to be trifled with.

Though I don't remember many good green dragons not called Gonia so maybe not.

I completely forgot cell was a dragon for a moment.

Maybe? I'd have to check later on that end.

His active's really not that bad, though. We can't discount that either.

It's okay. He can use it for shenanigans with Beorc built in, which is fucking great actually.

Like actually fuck yeah I'm getting my Beorc+enhance strats anyway! Hell yeah!

Honestly though, Devilstet at the end adds nothing to green devils.
With the way she works now, I'd simply make my whole team green. (Now I have use for my two Sasukes) and I don't see how pairing with cell is better than another bastet (G/L or G/D) because of infinite spreadcat
There's no good green devil enhancers (yet) anyways.
She also doesn't make a good sub for green devils now, because her green row is gone.

Cell on the other hand, is probably heralding a series of free 3.5x type teams, which is very worrying when stuff like chinese gods are still at 3.5x.....

This is basically the biggest fucking problem I have with this. YamaP wanted to try and push Green Devils forward a bit, and instead of being patient EVERYONE FLIPPED THE FUCK OUT and now we basically got nowhere instead. This was a -snap- reaction to a decision on the same old point of 'fucking wait and see what they come out with next' and everyone blew the fuck up because it was bastet.

I can't imagine YamaP is at all pleased with that, tbh.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 19, 2014, 10:55:08 AM
Extreme Hera Rush is actually happening. Like hell I can do that. I haven't even gotten to Starlight Sanctuary.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 11:00:17 AM
On the other hand, Gonia + Cell as leaders might be one hell of a thing, unconditional 8,75x atk and x2,5 rcv is not to be trifled with.

Though I don't remember many good green dragons not called Gonia so maybe not.

Bronze Saint, Dragon Shiryu is very good as a Dragon sub because of his 2x Dragon enhance active, which is one of the best active Dragon enhancers in the game. He also has 1 green row.

Except NA doesn't have Saint Seiya collab yet

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 19, 2014, 11:06:36 AM
Bronze Saint, Dragon Shiryu is very good as a Dragon sub because of his 2x Dragon enhance active, which is one of the best active Dragon enhancers in the game. He also has 1 green row.

Except NA doesn't have Saint Seiya collab yet

We don't have DBZ either!

We're rather unlikely to get both, too!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 19, 2014, 11:18:50 AM
I DID IT

Five fucking failures over many weeks/a few months.

It has finally culminated in this.

Zero fucking stones. Non-IAP represent.

(http://i.imgur.com/iXI6rIL.png) (http://i.imgur.com/uQvRBAy.png)

also fuck you zeus I didn't need you after all
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 11:33:33 AM
Stupid connection going out right before trying to post a long-winded answer  :X

Short version: of course i'm a new player, never pretended to be an expert. And i totally agree that they did this just because Bastet is fanboy-bait.
I just noticed the early comments implying that the original Moon Bastet was practically useless while the new one is very strong but not Godlike (no pun intended). And i didn't know that PAD wasn't doing good (hell, the very reason i got curious about it - apart from Kogasa-san - was that every freaking time i encountered it on the net it was like "omgwtf PAD is making outrageous levels of money and is already a Japan cult!1!1!")

So i saw it as "very succesful company try to appease the enraged fanbase after nearly screwing over their idol, without going overboard".
As you pointed out i know nothing of high-end balance, so i didn't know they apparently DID went overboard. And that i totally agree is a stupid move.

Please don't take my comments like i'm trying to be a pro, i'm just a very new casual player that is still discovering the new shiny toy so my opinions will be based on my limited experience :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 11:43:47 AM
So guess what I got today?

Yeah... you guessed it...

(http://i.imgur.com/d215rrr.png)

 8)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 19, 2014, 12:35:39 PM
I know this is probably still basically a ridiculous question, and in most contexts I would look at it as laughable, but given the particular circumstances surrounding PAD, how important is balance? Obviously it's preferable to have a correctly balanced game than an incorrectly balanced one, but given that there is no PVP element in PAD and the whalings of some players don't really directly effect anyone else at all, does balance matter that much? If some game elements are just better than others it doesn't really cross over from the haves to the have-nots in an easy to see way, at least from what I can tell.

The power creep in dungeons seems like the biggest factor here to me, and for the most part it doesn't seem like high-end content is balanced around the absolute most powerful things you can do in the game, but more around trends and the rough power level of available monsters overall. What do you think? Is that off-base? Does a sudden leap in power in one corner of the endgame (combo leaders) have effects that extend to anyone beyond people using combo leaders? Does it even go that far, or does it only effect people using Bastet? It's not like existing combo leaders just got nerfed, even if they are now significantly weaker than another existing option.

Do we expect that this change will result in dungeons that are difficult enough that the others stop being viable, and if so, would those dungeons not have been as difficult without the Bastet change? I don't have a great grasp on absolute endgame content or a nuanced understanding of balance changes across the history of the game, so this is hard for me to piece together, but as games go individual specific balance issues in PAD kind of seem like they... Don't matter that much, honestly.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 19, 2014, 12:45:08 PM
:balance issues:

Honestly I feel sort of sameish, though I think the outrage is more directed how some people whining literally forced the change, rather than the result of the change itself.

I expect to still see Kushinada suggestions a lot simply because that shield active saves asses hundreds of times all over the world on a daily basis. Damage doesn't matter if you die next turn and they have way too much health. Two turns worth of delay on double Okuninushi sounds pretty useful too.

That said, some people come up with crazy ways to clear "impossible" or "excruciatingly hard" content that doesn't involve the use of MLG top-tier stuff, so I just really try not to let it matter to me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 12:47:19 PM
I know this is probably still basically a ridiculous question, and in most contexts I would look at it as laughable, but given the particular circumstances surrounding PAD, how important is balance? Obviously it's preferable to have a correctly balanced game than an incorrectly balanced one, but given that there is no PVP element in PAD and the whalings of some players don't really directly effect anyone else at all, does balance matter that much? If some game elements are just better than others it doesn't really cross over from the haves to the have-nots in an easy to see way, at least from what I can tell.

Except they will introduce convoluted PvP in the form of Pazudora Challenge.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 19, 2014, 01:16:34 PM
Do we expect that this change will result in dungeons that are difficult enough that the others stop being viable, and if so, would those dungeons not have been as difficult without the Bastet change? I don't have a great grasp on absolute endgame content or a nuanced understanding of balance changes across the history of the game, so this is hard for me to piece together, but as games go individual specific balance issues in PAD kind of seem like they... Don't matter that much, honestly.

Think about it like this: Most of PaD's money comes from Whales (because of course).

So to keep making more money, they need to cater specifically to the whales.

Now, if they make mosnters which are ridiculously powerful and a whale (inevitably) gets it and flaunts around just how good the monster is, then every whale is going to want it, obviously enough, that is going to make ridiculous amounts of money for the company.

But now the monster is not only ridiculously powerful but also extremely popular among the whales, which means that what was previously really challenging becomes extremely easy, if the company decides to keep going this way - making reasonable dungeons which anyone can tackle - then the whales with that ridiculously powerful monster end up losing interest in the game altogether because "there's no challenge anymore", and in Gungho's case, they're doing this with not only one monster, but several, so simply "don't use that monster" isn't really an option.

So GungHo either makes a dungeons where having that monster or something equally as powerful is an absolute necessity (which brings challenge again to the whales, but pretty much locks that content out of anyone who doesn't have the required monsters) or end up losing a chunk of their revenue due to their whales just...leaving after a while.

That's how I see it anyway, I may be wrong altogether though.

(There was a video here, I just noticed that it wasn't as relevant as I thought.)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 19, 2014, 01:44:57 PM
I know this is probably still basically a ridiculous question, and in most contexts I would look at it as laughable, but given the particular circumstances surrounding PAD, how important is balance? Obviously it's preferable to have a correctly balanced game than an incorrectly balanced one, but given that there is no PVP element in PAD and the whalings of some players don't really directly effect anyone else at all, does balance matter that much? If some game elements are just better than others it doesn't really cross over from the haves to the have-nots in an easy to see way, at least from what I can tell.

The power creep in dungeons seems like the biggest factor here to me, and for the most part it doesn't seem like high-end content is balanced around the absolute most powerful things you can do in the game, but more around trends and the rough power level of available monsters overall. What do you think? Is that off-base? Does a sudden leap in power in one corner of the endgame (combo leaders) have effects that extend to anyone beyond people using combo leaders? Does it even go that far, or does it only effect people using Bastet? It's not like existing combo leaders just got nerfed, even if they are now significantly weaker than another existing option.

Do we expect that this change will result in dungeons that are difficult enough that the others stop being viable, and if so, would those dungeons not have been as difficult without the Bastet change? I don't have a great grasp on absolute endgame content or a nuanced understanding of balance changes across the history of the game, so this is hard for me to piece together, but as games go individual specific balance issues in PAD kind of seem like they... Don't matter that much, honestly.
TBH, it's not really about balance issues, rather it's about money. In fact, the concept of balance doesn't really apply here.

IMO it's about the challenge. Think about this, if people always have an insanely strong card, wouldn't it already be boring for them? You should've noticed, if we started playing around a year ago, and with our current PaD status(rank, cards, etc.), we would already be considered in the late-game. Though we didn't played back then, and the late game back then, is actually the mid-game now. Some will say it's still the late-game, and say the latter dungeons are super late-game.

The point is, if they already surpassed the so-called "late game" long ago, it wouldn't be surprising some players will go on hiatus; worst case scenario: quit(hard to think that way though). So they go make an insanely good card, and make harder dungeons. It's up to the other players who doesn't have the viable cards to do the dungeon, whether they want to do it or not. It's not like it affected them directly, as no actual change was brought to the game overall, rather than just being another "added content", everything that was before it, remains the same.

Like Sacchi said, it's mostly about money. The real target is the IAP players. Non-IAPs supports the community, while the IAPs are the ones responsible for bringing food to GungHo's table.

Edit: Misspelled game. LOL
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 19, 2014, 01:51:06 PM
welcome to the cool x4.5 kids club bastet BV


Quote
Mr. Satan
Balanced / Dragon
Active: Delay enemies for 2 turns & deal 1x ATK against 1 enemy
what a fucking legend
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 19, 2014, 02:11:35 PM
Like Sacchi said, it's mostly about money. The real target is the IAP players. Non-IAPs supports the community, while the IAPs are the ones responsible for bringing food to GungHo's table.

IAP players can still be stratified, though. GungHo's real target audience are the casual spenders who do not dedicate an entire trust fund worth of money to getting huge amounts of stones, much like the guy who spent 230+ stones to get from rank 880 to rank 900 doing Legendary Seaway for 48 hours. Because those guys will bring in a burst of revenue but what's important to note is that those bulk spenders will eventually stop - it's a temporary boost in sales, but nothing sustained like the casual spenders who may drop bucks here and there to try and milk a godfes.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 19, 2014, 03:40:22 PM
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10615356_367019683447563_3409926550437916645_n.png?oh=0aea8c722b8527405681f5a7d4f930dd&oe=54844994&__gda__=1418440702_e8c650c4dc6690756e3f66e16c7cacfd)
I kind understand how Gohan evolved from kid to adult, but not why he chose to evolve in a non-super saiyan form. Srz, even Kid Super Saiyan 2 beats non-super saiyan any day.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 04:15:52 PM
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10615356_367019683447563_3409926550437916645_n.png?oh=0aea8c722b8527405681f5a7d4f930dd&oe=54844994&__gda__=1418440702_e8c650c4dc6690756e3f66e16c7cacfd)
I kind understand how Gohan evolved from kid to adult, but not why he chose to evolve in a non-super saiyan form. Srz, even Kid Super Saiyan 2 beats non-super saiyan any day.

Mystic Gohan? Technically is his strongest form....

Btw, i just tried Friday Dungeon Expert for the first time with a zombie team..... and got stomped by triple 2-timer dub-lits in wave 4.  :V
So lovely to see 60% of my stamina wasted just like that....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 19, 2014, 04:33:48 PM
Cleared Sky Prison again with little trouble, but got a Devilit again.

This is going to suck really hard isn't it  :ohdear:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 04:58:34 PM
Regarding balance issues, right now I don't see bastet competing against any of the high end teams (Ronia, Bodin, Pandora?).
1 year ago, Bastet's ult brought Ookuni's LS a buff from 3.5x to 4x, I can see it happening again when he ults. (6c 4x 7c 4.5x? 7c 4.5 sounds abit too much though)
The border between 7 and 8 combo is significant because it's where boards that are impossible to have enough combos starts ti appears quite often so it's more luck based and tricky to balance...
Kushi if she doesn't get any slight boost, will probably only get used for 3 colour dungeons, and very good sub in multi-colour teams. (Speaking of buffing, susano really needs a buff... This is what Chaore is mad about in general, right? People are making fun of how Lakshmi isn't getting the buff she deserves yet too)

I guess free x3.5 atk has to be coming as ls moves on to 1.35/3/1 skills already, but they're going to have to buff many things to make this balanced...

As for making money, coin dungeons are now their newest money making plan to make up for double stam. Since they unlock for an hour only, people are spending absurd amounts of stones on it probably. Especially for the must-skill-up mon which drops extremely rarely.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 05:07:01 PM
Trance will skin me alive for this but.... second attempt ever at Friday Expert, and this time i clear it.

Dub-Topalit and Dub-Sapphilit  :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 19, 2014, 05:09:10 PM
(Speaking of buffing, susano really needs a buff... This is what Chaore is mad about in general, right? People are making fun of how Lakshmi isn't getting the buff she deserves yet too)

I guess free x3.5 atk has to be coming as ls moves on to 1.35/3/1 skills already, but they're going to have to buff many things to make this balanced...

As for making money, coin dungeons are now their newest money making plan to make up for double stam. Since they unlock for an hour only, people are spending absurd amounts of stones on it probably. Especially for the must-skill-up mon which drops extremely rarely.

He hasn't spoken about Susanoo specifically, so I doubt it. He's prolly more referring to stuff like Izanagi and SoD Lucifer, who got crap ults because they're not waifu material. The former even got a bunch of complaints too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 05:20:17 PM
He hasn't spoken about Susanoo specifically, so I doubt it. He's prolly more referring to stuff like Izanagi and SoD Lucifer, who got crap ults because they're not waifu material. The former even got a bunch of complaints too.

The thing I don't get with izanagi complaints is, he was already an amazing sub, then he got +500hp with his ult, I mean, there would probably been have less complaints if they just flat out kept his LS unchanged. Lol
I just want his sons and daughters back in his pic because that was a cool idea.

Lucifer though... yea, can't argue that.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 19, 2014, 05:23:48 PM
The thing I don't get with izanagi complaints is, he was already an amazing sub, then he got +500hp with his ult, I mean, there would probably been have less complaints if they just flat out kept his LS unchanged. Lol
I just want his sons and daughters back in his pic because that was a cool idea.

Lucifer though... yea, can't argue that.

Yeah, I seem to also seem to recall something about conflicting with his mythology(Izanagi.) Yeah the sons and daughters were cool I miss the horses in Athena's too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 19, 2014, 05:31:58 PM
Except they will introduce convoluted PvP in the form of Pazudora Challenge.

Fair enough, that's going to be interesting. But, as far as I know, a whooooole different can of worms. To my very basic knowledge/series of assumptions about how that will work a monster's in-game stats shouldn't have that much to do with its capabilities as an enemy in a dungeon. Maybe, I don't know.

So GungHo either makes a dungeons where having that monster or something equally as powerful is an absolute necessity (which brings challenge again to the whales, but pretty much locks that content out of anyone who doesn't have the required monsters) or end up losing a chunk of their revenue due to their whales just...leaving after a while.

That's how I see it anyway, I may be wrong altogether though.

Sounds about right, and what that boils down to is that the general power level trend is going to be upward. Of course, it would basically have to be. That being the case, I don't really understand where the outrage on something getting megabuffed comes from. Unless the idea is that the buff is so substantial that it will accelerate power creep directly it doesn't seem like anything other than natural, expected progression.

I understand the complaints about things that are already good getting buffed over things that aren't. I was talking to someone yesterday about how I thought Spread Cats should be buffed, and my basic take on it was "Fuck Bastet, she's already fine, she doesn't need even more stuff". And I stand by that, ideally any time spent on making her incrementally better over and over would be going to re-balancing stuff that actually isn't already good. But given how frequently adjustments and new forms and stuff get rolled out I don't actually think one small change to something that arguably doesn't deserve it will have a huge effect. Is it a small part of a large pattern? Possibly, but I don't know that I've necessarily seen that in action yet.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 19, 2014, 06:27:49 PM
so how long until this happens

(http://i.imgur.com/2LynmnJ.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 19, 2014, 06:41:50 PM
(http://i.imgur.com/CfgPRRg.jpg)
Beyzul is already dead.

I took a screenshot as I entered the first wave. Apparently this took 35 minutes!
I intended to just use Noah against Wangren but then a King Dragon appeared on wave five and I didn't want to burn Cleopatra on it. I'll have to raise Noah's attack above 1000 if I want to use it against green Kings but whatever.
I also never actually used my second Gabriel's conversion (he's only got one skillup), so I can probably replace him with something else. But that RCV is too good to pass up...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 19, 2014, 07:05:54 PM
so how long until this happens

(http://i.imgur.com/2LynmnJ.png)

HOLY CR*P!!
Shut up and take my money!!

Seriously, THIS collab would be my second all-time favourite, only beaten by a Touhou one....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 19, 2014, 07:15:14 PM
If I were IAP I'd probably put some dollars down on that Shimakaze if they ever did that collab for real.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 19, 2014, 08:09:14 PM
I'm not anti-Kantai Collection exactly, but I don't especially want it touching my stuff. Although the way collaborations are integrated they're pretty easy to not engage. I wouldn't be in favor, but if it would make other people happy it would probably be good overall. After all, I inexplicably got my Eva collab.

That said, Madoka collab now please. NOW.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 19, 2014, 08:31:51 PM
That said, Madoka collab now please. NOW.

Gungho totally did a Madoka collab!

... in Divine Gate. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 19, 2014, 08:58:32 PM
Gungho totally did a Madoka collab!

... in Divine Gate. :V

DG gets all the currently hot stuff while PAD gets series tens of years old. :|
PAD's target audience is 1980s people now? Though these people ARE the ones most willing to spend I guess...

New weekend dungeon difficulty!
About 600k coins per run,
cleared without much trouble with NewLightIndo+Kushinada
Gets over a million coins $_$
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 20, 2014, 12:55:04 AM
Another fudging Devilit. No wonder people don't like these things. 50% rate my ass
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 20, 2014, 12:59:02 AM
I didn't win this week, but I just found out I might actually have the team to take on the Twinlits!  Excited, for sure.  I stoned, which is sad since I still failed(stone spent on wave 3, didn't get enough orbs to kill Dubmyths in time and forgot to uee poison),but if I stall better on wave 1 I shoud be able to pull it off.  If I had pulled off my Summoning Circle better and/or had Hera up at the start of wave 4 I coulda done it possibly.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 20, 2014, 01:38:08 AM
I found pure proof that HKTW isn't getting DBZ collab:

(http://i.imgur.com/8Ww6Juj.png)

The blank square is SSJ3 Goku
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 20, 2014, 02:13:16 AM
I'm not anti-Kantai Collection exactly, but I don't especially want it touching my stuff. Although the way collaborations are integrated they're pretty easy to not engage. I wouldn't be in favor, but if it would make other people happy it would probably be good overall. After all, I inexplicably got my Eva collab.

That said, Madoka collab now please. NOW.
People like their waifus.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 20, 2014, 02:21:23 AM
Sorry. I gave in to the temptation.  :colonveeplusalpha:

(http://i.imgur.com/4HgFmtF.png)

tbh I've always hoped Bastet's LS extended up till 8 combos when it first came out last year even though I know how unlikely it is and how Ookuni would need another buff. (I'm sure they'll change Ookuni's LS with his ult. This is just like Sept. 2013 all over again :V )

Btw, mini wood enhance is confirmed to be x1.15, which is a fair number, can't ask for more. Moon Bastet is powerful enough as it is. I was expecting like 1.1x personally.

Enhancers without secondary effects like Izanagi, King Shynee is confirmed to NOT be able to overwrite spreadcat's mini enhance. Until they gets a mini blast like Norse gods, Bastet users will have to suffer from not being able to use enhancers at the right timing (It's karma for our greed. :ohdear: )

Though she got 300HP and 350ATK in exchange for 300RCV, along with 20.25x1.15=around 23x at 8 combo, a huge enhancer might not be necessary anymore.

Kushinada will make a really good sub now that an enhancer is not 100% necessary and clears up a team slot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 20, 2014, 02:46:00 AM
Another fudging Devilit. No wonder people don't like these things. 50% rate my ass

Well this is the same for me since I need Angelits but the game gives me devilits.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 20, 2014, 02:49:04 AM
I have 5 angelits from the PAL and no dark keeper to ult Lilith with.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 20, 2014, 03:17:46 AM
I just spent basically all day setting up a situation where I could run King Ruby Dragons to power-level Misato. It hinged on my clearing Junos Isle once to rank up, I forgot to activate King Shynee or I&I on the last boss and left it with a tiny, invisible sliver of health left as it one-shotted me even with a +297 I&I friend.

Fuuuuuck me. If I hadn't gotten a random three +eggs out of a single run of Jupiter City earlier setting up my experience to just the right level for this I would have wasted an entire day. Ugh.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 20, 2014, 03:26:07 AM
So I was looking at Extreme Hera Rush at PDX, which will happen a few hours from now.

 (http://i.imgur.com/1cK4YfM.png) (http://www.puzzledragonx.com/en/simulator.asp?q=1461.99.1.99.99.99.3..390.99.1.99.99.99.4..394.99.1.99.99.99.4..988.99.1.99.99.99.4..1423.99.1.99.99.99.8..1461.99.1.99.99.99.3)

The only team I think that could take on the Hera Rush is a Noah team (http://www.puzzledragonx.com/en/simulator.asp?q=1461.99.1.99.99.99.3..390.99.1.99.99.99.4..394.99.1.99.99.99.4..988.99.1.99.99.99.4..1423.99.1.99.99.99.8..1461.99.1.99.99.99.3). :/

Subs:
Poseidon (In case for Extreme King Metal Dragon)
Venus ('Cause, let's face it. You need all the good matches, and combos you can get)
Amaterasu (So many 1-time binds, and yet, they last so long)
Odin (Gungnir and autoheal is always good)

Max awoken, and best evo for all ofc. +297 can be optional? With around less than 190k HP.
3 of those has 100% Bind Resistance, but let's face it. If Noah gets bind, you're pretty much screwed. Especially since 5/6 battles binds you. With the longest from Hera-Ur, binding all water cards for 10 turns.
Ofc, should also have Light as main and/or sub-att, 'cause all of them are dark and/or sub-dark.

Edit: An Anubis team could work. But you need hella amount of skill to sweep them ASAP and luck if you can even survive those high attacks.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 20, 2014, 03:29:23 AM
I've seen Kirin and DQXQ do it. Just need Kushi or something for the preemptive.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 20, 2014, 07:02:46 AM
Sorry. I gave in to the temptation.  :colonveeplusalpha:

Don't worry about it. I have several friends with Mooncatte and she partners up well enough with the G/L Catte.

It's too easy to get x9 from 5 combo LOL

So I was looking at Extreme Hera Rush at PDX, which will happen a few hours from now.


Yeah. Either have a lot of HP, or have a sub like Izanami to tank the pre-emptive from DQ Hera.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 20, 2014, 04:12:36 PM
Don't worry about it. I have several friends with Mooncatte and she partners up well enough with the G/L Catte.

It's too easy to get x9 from 5 combo LOL

Yeah. Either have a lot of HP, or have a sub like Izanami to tank the pre-emptive from DQ Hera.

If there's one thing playing with Ookuni has taught me, it's that I'm so bad with combo gods. I don't know how you guys do it. btw, who's rolling the DBZ REM. I want to just because it's DBZ. You know what they should get, a Jojo collab. All of my stones right there. Especially part 4.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 20, 2014, 06:26:23 PM
Best sub ever (http://www.puzzledragonx.com/en/monster.asp?n=1584) :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 20, 2014, 07:44:21 PM
(http://i.imgur.com/epMaIqD.png)

The dream is becoming real.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 20, 2014, 08:29:42 PM
[16:28:31] <~Matsikeda-Chitose> One-stoned Hera-Sowilo because of the stupid-ass demons
[16:28:35] <~Matsikeda-Chitose> drop get \o/
[16:29:14] <~Matsikeda-Chitose> She is so pretty *_*

EDIT: and the ONE evo'd Cyclops I got skilled up Apollo, after sinking dozens into him during CrystalSkull :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 20, 2014, 11:44:09 PM
Best sub ever (http://www.puzzledragonx.com/en/monster.asp?n=1584) :V

Wow uh, he's actually kinda legit, sure his delay is mostly garbage like every other non-echidna delay (Much less than a lot though, 2 turns isn't great but not 1.) and his stats aren't impressive (but actually only mediocre).

But those awakenings, holy shit. Like, Row and Skill boost alone is p.legit for a delay, not to mention he blocks like every ailment and has an auto-rcv.

Satan is a lot better than one would expect.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 20, 2014, 11:48:03 PM
And just like top droidragon('s awakenings), we're never getting him! :colonveeplusalpha:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 20, 2014, 11:53:13 PM
And just like top droidragon('s awakenings), we're never getting him! :colonveeplusalpha:

Don't remind me i want to dream.

Also holllyy shit I just realized, 17 does like, 550k with absolutely no fucking drawback on a 20 turn cooldown

rest in fucking PIECES lucifer, uriel top tank team now
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 21, 2014, 01:48:35 AM
I sure would be sad I don't have Uriel but we're never getting DBZ collab anyway so :v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 21, 2014, 02:15:15 AM
Don't remind me i want to dream.

Also holllyy shit I just realized, 17 does like, 550k with absolutely no fucking drawback on a 20 turn cooldown

rest in fucking PIECES lucifer, uriel top tank team now

He's also dark to :V He'll need another tanky leader though. Is there a tanky lead with Built in gravity?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 21, 2014, 04:51:29 AM
He's also dark to :V He'll need another tanky leader though. Is there a tanky lead with Built in gravity?
Another Uriel. Srz, don't need gravity with Android effing #17. Have 4 of them, max awoken. You get 6k autoheal. :^)
Another stall team for people who say Lucifer leads is making them a hit a brick wall at very end-game dungeons.

If you still want another tanky lead with Gravity. The only fire attribute card with that is Hera-Ur's ult evo. Though leader skill will be useless for them unless they're devils.
Personally I think either Shiva or Ares is the better choice if they don't want another Uriel. Lol.

Edit:
Jesus...
http://puzzledragonx.com/en/monster.asp?n=1571
Like Satan, only without the -9999 RCV.
Weaker Active, but without the HP reduction. Plus it enhances Wood and Dark Orbs. Perfect for GSonia.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 21, 2014, 05:21:54 AM
Don't remind me i want to dream.

Also holllyy shit I just realized, 17 does like, 550k with absolutely no fucking drawback on a 20 turn cooldown

rest in fucking PIECES lucifer, uriel top tank team now

He does 550k with 99+ ATK. without it he does 428k, which is still fucking nuts.

That said, Android 17 does a lot better with the 3 autoheal awakenings than Android 18 does >_>
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 21, 2014, 06:11:05 AM
so ummmm

(http://i1123.photobucket.com/albums/l547/YakumoSilver/Screenshot_2014-09-21-13-00-12_zpscbfb213a.png)

this just happened

YAY FOR FIRST 8 STAR!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 21, 2014, 06:12:14 AM
Edit:
Jesus...
http://puzzledragonx.com/en/monster.asp?n=1571
Like Satan, only without the -9999 RCV.
Weaker Active, but without the HP reduction. Plus it enhances Wood and Dark Orbs. Perfect for GSonia.

Well that's just absurdly broken
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 21, 2014, 06:22:13 AM
Well that's just absurdly broken

what am I even using TAMADRApurin for?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 21, 2014, 06:25:05 AM
Because TAMApurin is at least semi-balanced in that you have fuckall for RCV when you're running two of them.

Cell literally has no drawbacks. This is ridiculous.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 21, 2014, 07:02:35 AM
Because TAMApurin is at least semi-balanced in that you have fuckall for RCV when you're running two of them.

Cell literally has no drawbacks. This is ridiculous.
He's not even Super Perfect Cell yet. :^)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 21, 2014, 07:45:04 AM
Well that's just absurdly broken

He's literally a Dragon Satan with no drawbacks.

Now imagine using a Dragon team with Dragon Shiryu as a sub.

And his 2x Dragon enhance active.

ayup

EDIT:

Paprika clearing Legendary Earth in 1min30 using UEvo Vegeta (https://www.youtube.com/watch?v=pO4Dnh2xDMw)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 21, 2014, 09:46:09 AM
so ummmm

(http://i1123.photobucket.com/albums/l547/YakumoSilver/Screenshot_2014-09-21-13-00-12_zpscbfb213a.png)

this just happened

YAY FOR FIRST 8 STAR!

Oh sweet. I got mine yesterday as well. I wonder if it's possible to make a team around her?

Edit: DAMNNN PORING TOWER AGAIN SO SOON get your unskilled valks ready
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 21, 2014, 10:12:53 AM
what am I even using TAMADRApurin for?

To help me clear dungeons way over my team's power!  :D

Seriously, your Leader helped me so many times.... who needs RCV when you basically oneshot everything in the first round, and if they survive you have a truckload of HP?  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 21, 2014, 10:28:49 AM
Edit: DAMNNN PORING TOWER AGAIN SO SOON get your unskilled valks ready
Gung Ho should add another Poring Evolution. King Mastering isn't the strongest Poring. Pori Pori is.
(http://i.imgur.com/pCUT93u.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 21, 2014, 10:42:29 AM
It's kind of sad that I held my valk skillups for so long that Poring Tower came back before I actually got my valk.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 21, 2014, 02:24:13 PM
Edit: DAMNNN PORING TOWER AGAIN SO SOON get your unskilled valks ready

Yes. Poring Tower yes. Valkyrie soon. I thought she was going to be +297 before she got a single skillup. I did the math on farming Two Heroes for Valkrie skillups and decided it sounded worth it. I'm glad this happened before that happened. Yeeees.

Samurai Dragons is real cool too. Be grabbing Masamune for Theoretical Green Attackers Question Mark for sure. Too bad the white and red ones are physical though. They would've made interesting potential Misato or Girl Thor subs, at least temporarily.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 21, 2014, 02:42:52 PM
Samurai dragons?  Sweet, I've wanted tthem for a while.  I'll have to be sure to grab as many as I can.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 21, 2014, 03:13:18 PM
Yes. Poring Tower yes. Valkyrie soon. I thought she was going to be +297 before she got a single skillup. I did the math on farming Two Heroes for Valkrie skillups and decided it sounded worth it. I'm glad this happened before that happened. Yeeees.

Just as a precaution: Anyone farming sieg/chu/valk skillups should probably do Expert if they don't care for the Poring at the end. It's half as much stamina and still has 10 floors - otherwise you're just going to waste a lot of stamina for a 40% chance at a Poring with questionable use whereas you could be skilling up some of the most versatile mons in the game.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 21, 2014, 03:23:15 PM
Just as a precaution: Anyone farming sieg/chu/valk skillups should probably do Expert if they don't care for the Poring at the end. It's half as much stamina and still has 10 floors - otherwise you're just going to waste a lot of stamina for a 40% chance at a Poring with questionable use whereas you could be skilling up some of the most versatile mons in the game.

Yeah, I was trying to do the math on that without really knowing what the actual drop rates are and was suspecting that might be the case. Good to know for sure, I thought maybe the drop rates on the slimes would be super low outside of Master or something. If my extremely rough math is close to right I should be able to do this in six days not accounting for rankups or 1.5/2x drop periods. I really hope we get the 2x skillup chance back quickly though, because I don't really have room for too many materials even if I clear out as much space as possible and drop all of my remaining stones on box slots.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 21, 2014, 03:42:40 PM
I really hope we get the 2x skillup chance back quickly

This is also the other thing I'm worried about. I will stone for box space if I have to, but it might get out of hand really fast. At least I can feed away Ghostrings now so that's a little of the load taken off, but still.

Also re:droprates, I remember doing Expert a few times for big slimes and I distinctly remember the rates not being too bad - certainly not anywhere as low as half of Master rates, since some of those runs were full 9-egg runs without boost. I guess there's also the freak 5% chance of getting the Poring at the end, which I'll probably just use for golem skillups or something.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 21, 2014, 03:47:37 PM
Meanwhile I'm going to be running Master as much as I can for nine more Porings, since I have one in my box already, and four of each of the other blobs. Then it'll be time to crown one.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 21, 2014, 05:12:15 PM
I guess there's also the freak 5% chance of getting the Poring at the end, which I'll probably just use for golem skillups or something.

Last time Poring Tower was around I ran Master enough to make a Mastering... then on Expert ended up with two more Porings to manage to awaken the Mastering once. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 21, 2014, 07:04:48 PM
Sometimes I guess you really do just need to go for it, huh?  Took out Mythril today, and it even dropped for me, along with the Keeper of Water.  actually, all but one floor gave me a drop, which was nice.

One down, four to go!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 21, 2014, 07:08:40 PM
If I understand it right, the dragons will always drop. At the very least, I got them all on my first try, so.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 21, 2014, 07:22:56 PM
If I understand it right, the dragons will always drop. At the very least, I got them all on my first try, so.
Huh, did not know that.  Thought they were 40% like Master dungeons usually are.  Eh, a win is a win so whatever.  Next one should go down nice and easy if the preboss waves have about the same stats.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 21, 2014, 07:58:54 PM
Huh, did not know that.  Thought they were 40% like Master dungeons usually are.  Eh, a win is a win so whatever.  Next one should go down nice and easy if the preboss waves have about the same stats.

Nah, it's like 40% or so. I've gotten denied both the keeper and the dragon when doing them on monday.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 21, 2014, 08:23:50 PM
Cool, so the game gave me luck when I needed it least so it can ignore me the rest of the time :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 21, 2014, 09:22:15 PM
Well I just ran Super Metals 4 times and got an invade every one of those runs. I hope this luck continues to Super Golds.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 21, 2014, 11:36:34 PM
I just ground my way painfully through King Of The Gods. I was getting reeeally lazy at the end and kept almost failing to make a single match to trigger my autoheal. I don't think it even took that long, but it sure felt like it did.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KaiserKnuckle on September 22, 2014, 05:04:09 AM
(http://oi58.tinypic.com/35cec0m.jpg)

BASED PDEM SWEET FUCKING JESUS
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 22, 2014, 05:29:11 AM
GET
(http://i.imgur.com/QU6QkPR.png)
ALL THE BUFFS

Did I miss anything?
I really need to ult my sasuke and kushinada, but I'm missing rainbow keepers of all things, because I've not been bothered to do rainbow keepers and stock them up for ages because it feels like it's the easiest-to-get evolve mat.

Edit: Ah, I don't have the drop rate enhance buff from new indo gods, because I don't have any, and that skill sucks anyways. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 22, 2014, 06:00:39 AM
The skill is probably even worse when you're trying for combos.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 07:54:45 AM
Try one run of poring expert,  get two plus eggs

Was the rate always this high jesus

Also Poring Tower now has an SRank. Good luck.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 22, 2014, 08:09:10 AM
Try one run of poring expert,  get two plus eggs

Was the rate always this high jesus

I always found porin towers to drop +eggs like mad during drop rate boosts.

http://mobile.gungho.jp/news/pad/dungeon_series03.html
Details of new special dungeon series announced.
Insect dragons will be the first biweekly dragon series to have a Mythical difficulty! What will the stamina cost be like...
As with usual, skill ups will be the only reason to do these dungeons.
The encounter monster skill up will be for Red Guan Yu.
As for the new indo series... the skill up monster will be the boss dragon itself. Yes. You heard that right. Easiest skill up ever. Wow. Is this reality? Is this really the gungho we've been putting up with? Together with coin dungeons, 100% skill up methods, 5min/stam, etc, seems they finally realize what the users truly wanted.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 08:37:04 AM
I'm probably expecting 50 still, but Legend was already 100% drop rate for biweeklies, so I wonder if Legend for those will be brought down to 40%?

EDIT: uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

(not me at all for those with less attention)

(http://i.imgur.com/lLFhTCX.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 22, 2014, 12:34:30 PM
Poring Tower has been going alright so far. Five Marins in six runs, not bad. There have been a few worrying developments so far:

The first time I ran it I got a single egg. Just one Shynee. That's a worrying amount of variability.

Up until the last run I had WAY more Marins than anything else. Then I got four Dropses in one go. Again, that amount of variability is scary, and makes planning difficult. Yikes. Hopefully the curve smooths out over time. Not that I mind having more Marins, but I'm worried the trend is going to reverse and I'll suddenly be getting one in six runs like I have with Poporings so far.

Two +eggs so far though. Yeah, I did forget about that part. That's pretty good, especially once double drops show up.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 22, 2014, 12:38:22 PM
http://mobile.gungho.jp/news/pad/140922_godanke.html

Player's Choice vote for Japan!

LGI!

(http://puu.sh/bJgAG/302c00c7ea.png)

My vote!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 22, 2014, 12:48:10 PM
Hot damn, the Stamina requirements really jump up if you want to run some special dungeon  :colonveeplusalpha:
I used the weekend to rush to rank 68 and clear everything bar "King of the Underworld" and "Return of the Dark King" but now that i wish to run some Special Dungeons to drop something the stam required is MURDER....

And now it seems that my good luck with PAL has come back to bite me in the backside: dropping Dub-lits, Devilit, Yatagarasu etc. was very good, too bad i didn't get those useful "common drop in PAL". No Mermaid/Dryad/Cupid and no resist dragons except a Lil' Black Dragon from Pluto Valley that is now a Devil Dragon....

I guess now is a matter of painful slow grinding and hoping that PAL and/or 2x drop give me something....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 22, 2014, 01:17:17 PM

I guess now is a matter of painful slow grinding and hoping that PAL and/or 2x drop give me something....

Your best bet is building up rank and building up the levels of your currently existing gods.

Most people at your rank can only accomplish Special Dungeon feats if the RNG favored them very much, or if they are quite heavily IAP. Trust me, build up rank and levels until you can do the T5 dungeons consistently, and you will thank me later for it once you start spamming them during x1.5 drop and increase levels so easily.

EDIT: Also hot damn you got a ripper dragon from a normal dungeon, you are quite lucky for that, Cyclone Devil Dragon is pretty decent, actually.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 22, 2014, 01:37:30 PM
Hot damn, the Stamina requirements really jump up if you want to run some special dungeon  :colonveeplusalpha:
I used the weekend to rush to rank 68 and clear everything bar "King of the Underworld" and "Return of the Dark King" but now that i wish to run some Special Dungeons to drop something the stam required is MURDER....

And now it seems that my good luck with PAL has come back to bite me in the backside: dropping Dub-lits, Devilit, Yatagarasu etc. was very good, too bad i didn't get those useful "common drop in PAL". No Mermaid/Dryad/Cupid and no resist dragons except a Lil' Black Dragon from Pluto Valley that is now a Devil Dragon....

I guess now is a matter of painful slow grinding and hoping that PAL and/or 2x drop give me something....
As I said. Farming isn't your priority. Ranking up is.

Don't waste your time on Special Dungeons. You need to get to T5 as fast as you can so you can "actually farm" level up fodder monsters, evo materials, and +eggs.
Edit: I'll refer you to my previous post to you. https://www.shrinemaiden.org/forum/index.php/topic,17337.msg1128654.html#msg1128654
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 01:40:10 PM
:lowrankproblems:

The only special I would even bother running right now is Poring Int, since they have resist leader skills and Ghostrings have poison, but I would just rank up until 2x droprate for Poring Tower hits and then maybe you should run it. The drop rate is terrible otherwise.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 22, 2014, 03:49:32 PM
As I said. Farming isn't your priority. Ranking up is.

Don't waste your time on Special Dungeons. You need to get to T5 as fast as you can so you can "actually farm" level up fodder monsters, evo materials, and +eggs.
Edit: I'll refer you to my previous post to you. https://www.shrinemaiden.org/forum/index.php/topic,17337.msg1128654.html#msg1128654

I've been following your suggestions (thank you all for the help ^^), and i also checked this guide for those around my level --> http://puzzleanddragonsforum.com/showthread.php?tid=38638 (http://puzzleanddragonsforum.com/showthread.php?tid=38638)

I'm griping about the Special Dungeons mainly because there is always some good drop that i would love to get and i'm still stuck with Tower of Giants grindind... I just had to vent a bit to break the monotony (that, and Ishtar's art is <3)  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 03:58:32 PM
I'm griping about the Special Dungeons mainly because there is always some good drop that i would love to get and i'm still stuck with Tower of Giants grindind... I just had to vent a bit to break the monotony (that, and Ishtar's art is <3)  :V

I used to have this problem, but I wised up really quickly when I learned the drop rate for Expert is 5%, and Int being an abysmal 2% - and that's if you're being optimistic! One of the sole outliers are Whiskey dragons for EXP effectiveness, which I have no idea when those will come around again. Otherwise if you want a legit shot at those special characters, you'll have to wait until you can handle Master at the least. The lower difficulties are pretty much just a trap for newer players.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 22, 2014, 04:09:57 PM
The lower difficulties are pretty much just a trap for newer players.
The only real goal for even completing them in lower difficulties is for magic stones. Otherwise, you're either in Mythical or Legend when you want a high boss drop rate.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 08:08:09 PM
Okay so on second thought I might have to move back up to master, not getting many blobbies. Expert is probably unquestionably better on dropboost.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 22, 2014, 08:33:00 PM
Okay so on second thought I might have to move back up to master, not getting many blobbies. Expert is probably unquestionably better on dropboost.

That bad, huh? My runs so far have all either been great or terrible, but the average is still way above justifying fifty stamina a run.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 22, 2014, 08:55:10 PM
That bad, huh? My runs so far have all either been great or terrible, but the average is still way above justifying fifty stamina a run.

I think i'm on 4 runs so far, with 2 marin/popo, 3 ghostring, 1 drop, 2 big baddies, and 2 plus eggs to show for it. I have no idea if this is average or not. If I was getting a plus per run then it'd definitely be more than worth the stamina but I could be undervaluing what I've gotten.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 22, 2014, 11:46:36 PM
I'm at eight runs with six Marins, five Drops, three Ghostrings, three Poporings, and two +eggs. I haven't been keeping track of anything else. That seems acceptable to me, but I don't know what your agenda is. And I'm ready to drop stones on this like crazy during double drops to make sure I get to at least 40 Marins (or just max skill on Valkyrie if we get an event in time).
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 12:58:26 AM
I'm at eight runs with six Marins, five Drops, three Ghostrings, three Poporings, and two +eggs. I haven't been keeping track of anything else. That seems acceptable to me, but I don't know what your agenda is. And I'm ready to drop stones on this like crazy during double drops to make sure I get to at least 40 Marins (or just max skill on Valkyrie if we get an event in time).

I need one more skill level on Valkyrie at the very least. Sieg/Chu skillups would help a lot, but I won't weep if I can't max either by the time the tower goes away.

I don't think I'm stoning this one, but I do need more than one Drops I'm pretty sure. Also just did another run of Expert and came out with a Ghostring - I think I'm just gonna switch gears for now since I'm being short ended here for some reason and getting several waves full of just king slimes.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 01:20:13 AM
Well, tell me how that goes. If it does turn out to be better (which for me means "consistently yields two Marins") I'll switch too.

When Poring Tower was around last, just a few weeks after I started playing, I kept dying to an Angeling half way through Expert so I couldn't finish it (of course, I'm sure the Mastering would have killed me too). I thought it was a midboss because it kept spawning in roughly the same place every time. Now I find out it's a rare drop. What happened? :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 01:41:30 AM
Incidentally, does anyone know what the odds of maxing out a skill are for a certain number of feeds? I've taken half a dozen statistics classes in the last couple of years and still the only way I can figure to do this math is way too time-consuming to bother with. But then again I always was terrible at math, so maybe there's some easy way to figure it out that I'm overlooking. Basically I'm curious as to what the odds of getting six skillups out of thirty fodder (on double skillup rates, of course) actually is, and then the results for 35, 40, and 45.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 23, 2014, 01:50:00 AM
It's just the binomial distribution with p=0.2, isn't it? (Well, assuming 20% is the actual chance on x2 but that's the number I always hear.)

Have a calculator. (http://stattrek.com/online-calculator/binomial.aspx)

57.2% chance of at least 6 successes on 30 feeds
72.8% on 35
83.9% on 40
91.0% on 45
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 02:14:43 AM
Thanks. I was sitting here trying to do that by hand. And I'm pretty sure I wasn't doing it in the most optimal way, either.

Wow, that is pretty horrendous, isn't it? How many materials do you guys usually stockpile for something like this? Looks like 45-50 is the way to go if you really want to be sure in one event.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Shizumarashi Mayuzumi on September 23, 2014, 02:17:59 AM
Thanks. I was sitting here trying to do that by hand. And I'm pretty sure I wasn't doing it in the most optimal way, either.

Yeah don't try to binomial distribution by hand unless you only care about exactly x successes or it's a pretty small number of trials, that's just irritating busywork. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 02:30:53 AM
>Guerilla x2 skillup event
>Only have one drops
>Need only one skillup on Valk
>GET THE SKILLUP

I'M FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

AGAIN

SORT OF
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 03:32:18 AM
Well, I'm 0/6 on Valkyrie so far. It's almost like I didn't even waste all day farming, except I did! This makes her 0/13 total so far.

Fuck. :(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 23, 2014, 03:33:48 AM
Well, I'm 0/6 on Valkyrie so far. It's almost like I didn't even waste all day farming, except I did! This makes her 0/13 total so far.

Fuck. :(

Yep, I think this is GungHo's way of saying "Welcome to Puzzles & Dragons, now get out."

Fortunately the 100% skillup materials are a thing now, unfortunately it will still take a while for them to be a thing in NA.

0/4 on both valk and siegfried so far, this is gonna be fun.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 03:40:04 AM
Meanwhile my vampire, which I could give a shit about, has skilled up four times today.

I have 16 stones to drop on this if I have to, but as much as the stupid part of me wants to start dropping them right now while there's 2x skillups just so I got get this utter nonsense out of the way and go about my week as normal I know I probably couldn't even get enough Marins out of 16 stones worth of stamina with just x1 drop rates. The stupid part of me also wants to feed Siegfried to Valkyrie right now just for that tiny chance that I get something to show for this. Siegfried better check himself, but he's safe for the very immediate future.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 03:53:07 AM
I have 16 stones to drop on this if I have to

In all seriousness, wait and see if there is a 2x drop announced if you're going to do that. Likely that they'll have another string of events by then as well, so you probably won't have to worry about 2x skillup not being there either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 04:09:59 AM
In all seriousness, wait and see if there is a 2x drop announced if you're going to do that. Likely that they'll have another string of events by then as well, so you probably won't have to worry about 2x skillup not being there either.

I've got one more run before bed, and if I don't get a skillup out of that I might drop one stone in anger (I'll try not to, but my self control only goes so far). The rest are getting saved, and hopefully not used at all. If they are it will be on 2x drops. I thought I was going to have to stone to get my Gabriel finished given that he was going terribly for the first several batches I fed, but I had amazing luck with the next ten and completely finished him with only 22 feeds, so hopefully something similar happens here where I make up for lost time all at once. I can't count on it, but it would be nice if I didn't have to spend any stones at all.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 23, 2014, 05:58:02 AM
Fortunately the 100% skillup materials are a thing now, unfortunately it will still take a while for them to be a thing in NA.

About that...

Not only does it comes from coin dungeons only at the moment. People are reporting drop rates as worse as doing the dungeon for 4~5 hours (presumably non-stop) to get maybe one or two to drop.
So yeah, if you get one, save it for collab exclusive skills, or stupid low encounter rate things like Fairies/Chasers, or maybe the new Greek gods evo like Minerva.

I've got one more run before bed, and if I don't get a skillup out of that I might drop one stone in anger (I'll try not to, but my self control only goes so far). The rest are getting saved, and hopefully not used at all. If they are it will be on 2x drops. I thought I was going to have to stone to get my Gabriel finished given that he was going terribly for the first several batches I fed, but I had amazing luck with the next ten and completely finished him with only 22 feeds, so hopefully something similar happens here where I make up for lost time all at once. I can't count on it, but it would be nice if I didn't have to spend any stones at all.

It only takes a 3skillup from 5 porins to gain back all those progress!  :V just hope it happens on the right pet...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 08:13:50 AM
:trigger finger itches:

I think on my valk I went 0/12 or some bloody mess like that during gungho collab, then next set of 5 drops I got the exact outcome that Thaws said, and suddenly I was up to average (Assuming 1:5 is normal). I think she's taken 21 or 22 overall, which is pretty good.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 23, 2014, 12:58:10 PM
I used to have this problem, but I wised up really quickly when I learned the drop rate for Expert is 5%, and Int being an abysmal 2% - and that's if you're being optimistic! One of the sole outliers are Whiskey dragons for EXP effectiveness, which I have no idea when those will come around again. Otherwise if you want a legit shot at those special characters, you'll have to wait until you can handle Master at the least. The lower difficulties are pretty much just a trap for newer players.

Here's where I sit on my JPN server laurels and say that we here get the whiskey dragons as technicals now :V :getdown: :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 01:05:38 PM
Here's where I sit on my JPN server laurels and say that we here get the whiskey dragons as technicals now :V :getdown: :V

If PDX is accurate, it's only Legend though, and only after Iris/Mechdragons, so even there the game is pretty much forcing you to wait until the further end of midgame to attempt them.

Also Bowmore. No idea how the hell I would beat that guy if he came back here.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 23, 2014, 01:37:26 PM
If PDX is accurate, it's only Legend though, and only after Iris/Mechdragons, so even there the game is pretty much forcing you to wait until the further end of midgame to attempt them.

Also Bowmore. No idea how the hell I would beat that guy if he came back here.
Can't you try pumping wood damage?  Also I forget, Bowmore is a stupidly high-Def bit low-HP boss, right?  Got a Top Droidragon or Shiva, or something like that to reduce or null defense?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 01:55:28 PM
Can't you try pumping wood damage?  Also I forget, Bowmore is a stupidly high-Def bit low-HP boss, right?  Got a Top Droidragon or Shiva, or something like that to reduce or null defense?

Thinking about Kushinada/Robin/Anubis FL with Dark Golem 3 active on. The active lasts about as long as I have turns anyway, and I only need one good shot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 23, 2014, 01:59:56 PM
Can't you try pumping wood damage?  Also I forget, Bowmore is a stupidly high-Def bit low-HP boss, right?  Got a Top Droidragon or Shiva, or something like that to reduce or null defense?

he's like OOH Neptune except he hurts a lot more

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 02:32:43 PM
I've got zero Marin drops in seven Poring Tower Experts today. What...?

 :(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 23, 2014, 02:38:36 PM
Sometime this game is a real b*astard..... 2k exp left to rank up and 10 stam remaining, i decide to wait a few minutes to get 11 and run King of Darkness, in the tiny hope to drop a vampire or an high metal/gold dragon.

i encountered 3 HGD, 2 HMD and 1 Vampire.... and not a single drop from them  :matsuriscowl:

EDIT: Btw, why isn't King of Darkness suggested for grinding rank? According to PADX it's even slightly better than Dragons for Exp/Sta and Gold/Sta and you have a chance to drop exp fodder or a good dark monster.....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 23, 2014, 02:47:00 PM

EDIT: Btw, why isn't King of Darkness suggested for grinding rank? According to PADX it's even slightly better than Dragons for Exp/Sta and Gold/Sta and you have a chance to drop exp fodder or a good dark monster.....

because it's not easy and it takes a while to do at low rank
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 03:13:23 PM
EDIT: Btw, why isn't King of Darkness suggested for grinding rank? According to PADX it's even slightly better than Dragons for Exp/Sta and Gold/Sta and you have a chance to drop exp fodder or a good dark monster.....

What PDX isn't telling you is that those exp/stam rates are as if it were 5 stamina per, and not the 3 stamina you'd find on a weekend. King of Darkness is probably fine if it's not a weekend.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 23, 2014, 03:25:50 PM
Sometime this game is a real b*astard..... 2k exp left to rank up and 10 stam remaining, i decide to wait a few minutes to get 11 and run King of Darkness, in the tiny hope to drop a vampire or an high metal/gold dragon.

i encountered 3 HGD, 2 HMD and 1 Vampire.... and not a single drop from them  :matsuriscowl:

EDIT: Btw, why isn't King of Darkness suggested for grinding rank? According to PADX it's even slightly better than Dragons for Exp/Sta and Gold/Sta and you have a chance to drop exp fodder or a good dark monster.....
Compared to Tower of Giants - Dragons of the Tower, it's only better during the Weekdays. Only very very slightly.
Maybe I forgot to tell you that ToG is on 1/2 Stamina every weekend. You can practically grind for 2 days, and can rank up a lot from 50 to 80 - 90 in just over the weekend. After that it'll get really slow, you can still shoot for a 100, but it's from there you'd really want T5 dungeons.

If you still insist on farming monsters. The only good time to do so is during 1.5x. Otherwise, you'll be wasting a lot of stamina.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 23, 2014, 03:29:38 PM
I ran that Dark War Dragon (Legend) with Sakuya/Suikama's Isis and I got an x22.5 about four times against the boss.

"Wow, this thing has a bunch of HP. Dunno if I can burst it down on the next difficulty..."
and but I'm a derp and forgot I was already on the highest level
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 03:57:35 PM
How do you people wait for 50 stamina to run poring tower each time, this is suffering ;;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 23, 2014, 04:00:30 PM
Compared to Tower of Giants - Dragons of the Tower, it's only better during the Weekdays. Only very very slightly.
Maybe I forgot to tell you that ToG is on 1/2 Stamina every weekend.

This at least i already knew  :] I was speaking during the week, in the weekend ToG at my level is hands down the best!

Quote
If you still insist on farming monsters. The only good time to do so is during 1.5x. Otherwise, you'll be wasting a lot of stamina.

Right now i'm not AIMING to farm monsters, when everyone more experienced tells me something is a bad idea i try to listen  :V, i just take advantage of the rank up refills: since i get full stam back anyway, i use every last point left on some dungeon with a chance to drop  ;)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 04:56:55 PM
Right now i'm not AIMING to farm monsters, when everyone more experienced tells me something is a bad idea i try to listen  :V, i just take advantage of the rank up refills: since i get full stam back anyway, i use every last point left on some dungeon with a chance to drop  ;)

I do this still - but it may sometimes be better to try and go for "overkill/overflow" exp, depends on you. I find the latter is a slight speed up.

Edit: goddamn this is extremely defeating to look at

I think I will just run RKs until maint because fuk dat shet
(http://i.imgur.com/vfQj9Gv.jpg)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 23, 2014, 06:47:24 PM
Edit: goddamn this is extremely defeating to look at

I think I will just run RKs until maint because fuk dat shet
(http://i.imgur.com/vfQj9Gv.jpg)

I see your rank and i envy you
I see your gold and i envy you
I see your stam and i envy you
I see your drop and i pity you
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 23, 2014, 10:09:30 PM
Finally got around to getting gold keeper the hard way. It was pretty annoying. I hate stalling for gravities. Dark Keeper didn't drop either. I think I'll stick to regular rainbow keeper.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 23, 2014, 10:35:59 PM
(http://i.imgur.com/TdMLOK5.jpg)

:toot:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 23, 2014, 11:08:19 PM
Edit: goddamn this is extremely defeating to look at

I think I will just run RKs until maint because fuk dat shet
(http://i.imgur.com/vfQj9Gv.jpg)

I'm with you. I just got my first two Marins of the day on my ninth run. Again I think the game can read my mind, because this was another one of those "get good luck this run or put first through phone" close calls. Now hopefully I can enjoy not getting a skillup with them soon! I shouldn't even be bothering with this before a drop rate boost, it's not worth the pain. Ideally I would rather just spend the stones and be done with it, but this way if we don't get a skillup rate boost at the same time as the drop rate boost and I have to wait until after the dungeon ends to feed my stockpile I can at least know that I did everything in my power.

Finally got around to getting gold keeper the hard way. It was pretty annoying. I hate stalling for gravities. Dark Keeper didn't drop either. I think I'll stick to regular rainbow keeper.

Is is just me or is Keeper Of The Gold the easiest of the weekday bullshit evo material dungeons by quite a lot? Maybe it just looks that way on paper because it doesn't contain anything I haven't technically seen before and I'm not properly wrapping my head around Gold's HP number, but it seems like I can almost do it whereas the other ones all seem basically impossible. Especially Dreaming Fruit, which I seriously cannot comprehend how to finish. The first floor looks impossible.

(http://i.imgur.com/TdMLOK5.jpg)

:toot:

Valkyrie or nothing.

Actually on second though no, I just finished my Touhou Figma collection, I don't need more things to collect. Bastet is just fine thanks. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 23, 2014, 11:25:43 PM
Funny, I keep seeing keeper of the gold as one of the hardest because of Gold Keeper's absurd HP and fuckoff mega-attack.

I mean I guess there are SUPER SLOW ways of taking him down with damage reduction and lots of HP and gravity and such, but the best strategy I've seen thus far is the Folklore one.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 23, 2014, 11:36:10 PM
Is is just me or is Keeper Of The Gold the easiest of the weekday bullshit evo material dungeons by quite a lot? Maybe it just looks that way on paper because it doesn't contain anything I haven't technically seen before and I'm not properly wrapping my head around Gold's HP number, but it seems like I can almost do it whereas the other ones all seem basically impossible. Especially Dreaming Fruit, which I seriously cannot comprehend how to finish. The first floor looks impossible.

Completely subjective.

KoG requires a very high HP threshhold to even attempt, Dreaming Fruit I've seen wants a lot of SB's. KoG also has the chance of the RK showing up, which shuts down a lot of "safe" strategies. I think I personally have an even safer one than the Folklore strat in the works so far but I'm just missing the HP to do it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 23, 2014, 11:45:40 PM
In addition, I find the masks to be the easiest simply because I have AA Lucifer and a bunch of gravities. The skill binds can be stalled through fairly easily with a 4/1/4 team, and the gravities/nukes allow me to actually win after that.

If I had enough skill boosts for trifruits I'd probably find them easier though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 24, 2014, 12:19:29 AM
Hmm, yeah, masks does seem a lot easier than I thought now that I look at it again. I think I was mistakenly under the impression that the green ancient mask had a lot less health than it does. 45 is too much to accidentally skyfall to death. Now that I think about it that doesn't really make sense.

What kind of skills do people usually boost up to clear the first floor of Trifruits? Just orb changes, or are there breath weapons or something that can do it? It seems like unless you had quite a few orb changers it would still be pretty heavily up to what your opening screen looks like, but maybe I'm overestimating the effect of the move time reduction.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 12:24:34 AM
Hmm, yeah, masks does seem a lot easier than I thought now that I look at it again. I think I was mistakenly under the impression that the green ancient mask had a lot less health than it does. 45 is too much to accidentally skyfall to death. Now that I think about it that doesn't really make sense.

What kind of skills do people usually boost up to clear the first floor of Trifruits? Just orb changes, or are there breath weapons or something that can do it? It seems like unless you had quite a few orb changers it would still be pretty heavily up to what your opening screen looks like, but maybe I'm overestimating the effect of the move time reduction.

SBs are recommended along with a heavily red team to almost guarantee that you can't be orb-trolled upon coming in, which is a problem with trifruits and twinlits. However for Trifruits instead of trying to stall on wave one, you're trying to oneshot it as fast as possible, which any decent 9x red team can probably do. Same goes for the rest of the insane flowers that shoot solarbeams and whatnot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 24, 2014, 01:22:00 AM
Tbh, I think twinlits is the hardest of the group. If you can get the right guys for it though, I think they'll all not too bad.

Wednesday's the easiest because Luci can stall out the binds.

I'd say Tuesday and Thursday is a bit of a toss-up. Thursday gives less time to do stuff but they also ask less of you. You just need to kill everything. There are 3 fruits, but considering the most popular team is a red row team and even one fruit will one shot you, I don'think it's that relevent.  Tuesday dungeon requires you heal up after every preemptive strike which gets kinda troublesomes when you reach the light and dark keepers because depending on team theirs will chunk you for 80% and their regular attack will oneshot you. Gold Keeper himself isn't too bad though. 7 mil's a lot yeah, but you get a lot of time to do it. I didn't have any turns left, though if I brought Verche instead of Izanami, I probably would have killed him sooner.

Twinlit's is mainly just consistently having a way to deal with floor two. You need a bunch of skill boosts, or you just have to stall and that's sucks because skyfalls can realy screw you over.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 01:38:29 AM
Tbh, I think twinlits is the hardest of the group. If you can get the right guys for it though, I think they'll all not too bad.

Pretty much this. I went from failing five times in a row to succeeding three times in a row last week, so I'm not really scared by the twinlits anymore. That said, there are quite a lot of ways to bash in wave 2. Poison, Spreadcat, TPA and regular mass attacks for the gutsy, multiple delays, maybe even defense break if you feel like stalling 22ish turns on wave 1 or can hit above 150kish defense with a 75% reduction. The other problem is managing to have one of those reliable methods and still be able to burst down the twinlits at the end, as they can cause some serious trouble if you can't - but there are many variations of teams that can do this too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 24, 2014, 03:17:32 AM
Pretty much this. I went from failing five times in a row to succeeding three times in a row last week, so I'm not really scared by the twinlits anymore. That said, there are quite a lot of ways to bash in wave 2. Poison, Spreadcat, TPA and regular mass attacks for the gutsy, multiple delays, maybe even defense break if you feel like stalling 22ish turns on wave 1 or can hit above 150kish defense with a 75% reduction. The other problem is managing to have one of those reliable methods and still be able to burst down the twinlits at the end, as they can cause some serious trouble if you can't - but there are many variations of teams that can do this too.

Most of those require a bit of stalling though, which is pretty annoying. Not sure if I can brute force my way through it with Kirin, though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 24, 2014, 03:49:27 AM
I still don't have a good team for Twinlits and rely on stalling for Solar Beam on wave 1 though, which means I'm vulnerable to skyfall killing everything. I do have spreadcat as backup I guess, but that will then rely on me not running out of light orbs on wave 2.
I have the members for that Light Row team with the light Latebloomer as leader which can do consistently but I'm not willing to spend so much exp to raise a team just for twinlits.

Trifruit is probably easiest. Just have to change your mindset a bit when your time gets cut though. Route must have least turns as possible.

Tuesday is hard in the sense your team needs to be all trained up and preferably with +eggs, as in you can't cheat through it like twinlit with that low level team with two echidna or something.

Weds is easy with the right team. Annoying/difficult without. I have a 100% skill bind resist team and it's no threat at all.

I still hates twinlit so much. :< Now that it only takes 4 hours of stamina instead of 8 makes it easier to stomach a loss though.

Bastet
:toot:
:o :o :o
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 24, 2014, 04:08:14 AM
I wish they made dragon figmas. Want an Icedragon Depth Plesios so bad too bad I'm broke I'd be okay with I&I, Kirin, or Genbu though. Maybe Karin and Suzaku too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 24, 2014, 08:27:04 AM
I'm an idiot. Woke up really early by chance, check PAD.... "Oh look, i've got 25 stam and i'll rank up with the next dungeon.... Lets run the Red Keeper dungeon!"

Half asleep, i miscalculated the time-zone difference and started the dungeon exactly 5 minutes before the maintenance begin..... /facepalm

I got the end run screen with exp and drop and immediately after a maintenance message. Once maintenance end, will i keep my new rank, drop etc, or i screwed up?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 08:29:50 AM
Most of those require a bit of stalling though, which is pretty annoying. Not sure if I can brute force my way through it with Kirin, though.

This is funny, because I spent about 2-3 bars of stamina trying to get Bane because he fits with Suzaku colors, but I ended up using Lilith in my final build due to four three things:

1) She is Dark - The mythlits may (and actually often do) waste turns trying to throw Dark Bind at her, lessening the overall damage I would take between turns. Due to her high RCV as well, this effectively gives me more survivability than Bane does.

2) Shorter CD - It was bad enough trying to get Bane to begin with, and I can't think about skilling him up. Those three extra turns make a difference.

3) She has a Time Extend. I assume being a Kirin player you'd know the value of this. Combined with Bastet this is a whole extra second.

4) Monmusu World Order

That said I don't think it's impossible to bruteforce twinlits, but you'd have to get hella lucky with enough orbs to mass attack on wave 2 and probably why most people don't do it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 24, 2014, 08:49:02 AM
I just use the classic Zeus team:
Non-UvoZeus/Valk/Echidna/Lilith/*/UvoZeus
Slightly underleveled team so I need a 5/6 combo with a light + dark/red match to leave one and a bit mythilit left to stall on (hoping to bring it down to just 4/5 with 2 mil light exp). Then the rest is pretty straightforward. My wild card is currently Kirin because she has a bunch of pluses and makes the final burst slightly easier, also that one skill boost makes the first round not as tedious. Ideally it would be Bastet but green exp is lacking.I've run it 4 times now, and it's been a 100 percent success rate, though it has been close on the first wave with the skyfalls.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 09:45:21 AM
The only variance in my team is the light member, the spot currently being held by Angelion/Verche. The latter makes the boss easier, but an accidental light TPA on wave 1 with even 3 combos will obliterate two mythlits immediately. Though Angelion only gets to heartmake every once in a while due to all the binds being thrown out. Having Angelion also makes it so both R/G Leilans get bound a lot which actually is a massive help if the initial burst was a success.

I have no idea how the hell I'm consecutively doing this on 12.25x burst and no gravities, but I think it's because spreadcats is already too broke and effectively makes up for the missing damage from double Wrath of God.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on September 24, 2014, 10:59:32 AM
The only variance in my team is the light member, the spot currently being held by Angelion/Verche. The latter makes the boss easier, but an accidental light TPA on wave 1 with even 3 combos will obliterate two mythlits immediately. Though Angelion only gets to heartmake every once in a while due to all the binds being thrown out. Having Angelion also makes it so both R/G Leilans get bound a lot which actually is a massive help if the initial burst was a success.

I have no idea how the hell I'm consecutively doing this on 12.25x burst and no gravities, but I think it's because spreadcats is already too broke and effectively makes up for the missing damage from double Wrath of God.

D/D Haku's double dark row enhance is amazing against Twinlits, so i really don't need the gravities. But we do suffer from the same problem first round about having accidental skyfalls killing everyone floor 1.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 24, 2014, 11:13:01 AM
Extended Maintenance.
FREE MAGIC STONE(S)!  :V

Anyways, I'm sad that Noah Descended appeared again. I still have no team made of rainbows to take it on, and I really want it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 24, 2014, 12:35:31 PM
I've been wondering, does anyone know what's up with the people on my friends list who log in enough that I haven't deleted them but who have barely ranked up since I started playing? Is it a known thing that a lot of players log in to get the bonus but never, ever play? Do I have bot friends somehow? Are these players just really terrible? Some of my IRL friendlist people are like this to a much lesser extent (one of them logs on periodically throughout the day and was close to rank 100 when I started playing, and he just hit 120 a few days ago) and I've been trying to figure out how they even managed to do that for a while now, but at least there's some progress.

Extended Maintenance.
FREE MAGIC STONE(S)!  :V

Anyways, I'm sad that Noah Descended appeared again. I still have no team made of rainbows to take it on, and I really want it.

Does friend leader count for the color requirement? I can do it if I can use a Bastet or Green Valkyrie (if anyone even has her leveled yet) friend or something , but if not I need to powerlevel Kano or Thumbelina and I'm not sure I'll get around to it by then.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 24, 2014, 12:41:24 PM
Does friend leader count for the color requirement? I can do it if I can use a Bastet or Green Valkyrie (if anyone even has her leveled yet) friend or something , but if not I need to powerlevel Kano or Thumbelina and I'm not sure I'll get around to it by then.
Friend leader counts IIRC. You can have a duplicate color, so long as your friend compensates the missing color you don't have.

I've been wondering, does anyone know what's up with the people on my friends list who log in enough that I haven't deleted them but who have barely ranked up since I started playing? Is it a known thing that a lot of players log in to get the bonus but never, ever play? Do I have bot friends somehow? Are these players just really terrible? Some of my IRL friendlist people are like this to a much lesser extent (one of them logs on periodically throughout the day and was close to rank 100 when I started playing, and he just hit 120 a few days ago) and I've been trying to figure out how they even managed to do that for a while now, but at least there's some progress.
Edit: Also have them. And in fact, some players we added here who started playing before us, we already got past their ranks. :^)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 01:07:45 PM
I've been wondering, does anyone know what's up with the people on my friends list who log in enough that I haven't deleted them but who have barely ranked up since I started playing? Is it a known thing that a lot of players log in to get the bonus but never, ever play? Do I have bot friends somehow? Are these players just really terrible? Some of my IRL friendlist people are like this to a much lesser extent (one of them logs on periodically throughout the day and was close to rank 100 when I started playing, and he just hit 120 a few days ago) and I've been trying to figure out how they even managed to do that for a while now, but at least there's some progress.

Trance and I were actually discussing this the other night in IRC. I have absolutely no idea how people like this exist - if they were farming supers or something surely they'd be ranking up every now and then due to the few thousand EXP, but this doesn't seem to be the case. My only other guess is that they're trying to bang their heads against descends or something that they obviously can't win and just lose repeatedly. I've started deleting some of them just because their stuff never levels up or changes.

EDIT: I don't think anyone on motk is progressing quite that slowly - I have a good amount of people from here added, and they're definitely playing and making progress. The people I'm running into are randoms I added near the time I started playing, and they've literally never moved from double digit ranks or 10x for weeks. It's a fuckin' mystery.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 24, 2014, 01:21:27 PM
I'm almost rank 120 in just over 2 months as non-iap

Just saying.

Re: progress times in PAD.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 24, 2014, 01:21:43 PM
EDIT: I don't think anyone on motk is progressing quite that slowly - I have a good amount of people from here added, and they're definitely playing and making progress. T
Well, I wouldn't say they're slow. It's just that I remember some people who were around already 100s before I even started, and I just gotten past them.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 01:24:46 PM
Well, I wouldn't say they're slow. It's just that I remember some people who were around already 100s before I even started, and I just gotten past them.

Not strange to see. I'm coming up on 6 months and in the 200s already, but that's just because I manage my resources pretty hard when I have off-time. Some people just have different priorities, different lives, etc.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 24, 2014, 01:43:13 PM
I think i might be on both ends of this situation....  :3

On one hand, i've deleted a few friends that literally didn't move from rank 30-40 for 2 weeks.

On the other hand, while my rank have increased, my leader has been at around lv30 for quite some time so someone might have deleted ME  :V


EDIT: i don't know if it has been mentioned in past threads but yesterday i discovered a PAD manga.... and it's really entertaining!  :] (best "Rondo of Healing" rendition EVER!!)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 24, 2014, 02:18:53 PM
Q. "What are good subs for Hera-Ur's uevo?"

Kosuke's answer:
2 to 3 Ronias
Awoken Minerva
Devil Haku
Gryps Rider

Agree?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KaiserKnuckle on September 24, 2014, 02:21:26 PM
Soooo I just REM'd Vritra and Thumbelina.

Was it worth it, is the question?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 24, 2014, 02:42:12 PM
Soooo I just REM'd Vritra and Thumbelina.

Was it worth it, is the question?

Thumbelina is a high ATK Healer when evolved, she's probably the most stand-out fairy tale girl.

Not sure how good Vritra is, though Grudge Strike is pretty cool.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 24, 2014, 02:56:33 PM
https://www.facebook.com/notes/puzzle-dragons-north-america-gungho/711-patch-notes/918794051482521

I need to get another Hera-Ur just for the sake of her U.Evo. Don't get me wrong, Awoken Dancing Queen(Another Dairy Queen) Hera-Ur is great. But she'll mostly only be useful on mono-fire teams for me.

Also, yea, I remember seeing JP have shinier orbs. Now we get their shiny too.  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 24, 2014, 03:10:38 PM
Susano-o ult is here as well.
Aaaand my Regulus isn't skill maxed anymore. Crying times.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 24, 2014, 03:17:03 PM
What a fucking waste of an extended update. Couldn't have even changed the stamina counter, gungho?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 24, 2014, 03:39:34 PM
So... When will Valkyrie stop being a usable leader? I can definitely see the plain x3 attack beginning to become underwhelming, but is there a cutoff points where I should expect her to be a serious obstacle to my progress? I pretty much always use an I&I buddy, and at some point I'd like to add some UMetas if there are any floating around and accepting requests.

Also, what is the new resist rate? I see resist awakens are buffed, but to what?

I'm almost rank 120 in just over 2 months as non-iap

Just saying.

Re: progress times in PAD.

Oh yeah, not talking about anyone from here. Randos.

The guy I know personally who I surpassed by a lot claims it's because he spends all of his time farming jewel dragons, but I've seen his monster box and most of his stuff is very underleveled. He doesn't have a single thing at max level and fully evolved, and his DXDQ leader has never leveled up or gotten a + the entire time I was playing. I'd understand if he just didn't have time to play and let a lot of stamina go to waste, but I don't believe that's the case. I think he might just be incompetent. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 24, 2014, 03:44:44 PM
I'd like to add some UMetas if there are any floating around and accepting requests.
Do I have you on my list yet?  If not, shoot me a request and I'll add next time I'm on.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 24, 2014, 03:47:58 PM
So kids, count down before it becomes clear we can get Cat-waifu buffed over a leader skill that is mostly suboptimal due to subs, but can't get an -entire game mode- available outside of Japan. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 24, 2014, 03:55:27 PM
So kids, count down before it becomes clear we can get Cat-waifu buffed over a leader skill that is mostly suboptimal due to subs, but can't get an -entire game mode- available outside of Japan. :V

Seriously, where the fuck is padw?

Gungho USA is ridiculous.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 24, 2014, 03:58:25 PM
Seriously, where the fuck is padw?

Gungho USA is ridiculous.

TBH apparently no other version has gotten it, so it's plain gungho in general.

Edit: They might also need to translate the entirety of PADW first too for us, so...I guess there's that? Not getting the most recent update (including the stam counter change) is unsurprising though, since it's 'too recent'.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 24, 2014, 04:00:02 PM
As usual, I believe Gungho's slogan should be "Because fuck you, that's why!"
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 24, 2014, 04:00:08 PM
I really wish I could port my progress over to the Japanese version.

:fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 24, 2014, 04:15:16 PM
Hooray time to evolve Lucifer and hop aboard the Ronia train choochoo

Still no PADW :(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 24, 2014, 07:43:27 PM
Seriously, where the fuck is padw?

Gungho USA is ridiculous.

Gungho JP decides what the other regions get from what I hear, so we should yell at YamaP.

I'm not that hyped over PAD W. Wasn't that interesting IMO.

I really wish I could port my progress over to the Japanese version.

:fail:

I'd say just go the JP version. That's what I did. granted, most of all I do in it is mess around with the collabs, but if I didn't, I don't think I'd be too far behind where I am now in the NA version. They shit stones in your face, so the moment you do supers, you're good.

Hooray time to evolve Lucifer and hop aboard the Ronia train choochoo

Still no PADW :(

I was thinking the same thing. Then I looked up the materials and saw I had no Dark Keepers.  :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 24, 2014, 07:52:14 PM
so I finally got padlistener to work

behold my shameful whale collection (https://www.padherder.com/user/Matsuri/monsters/#31,0,31,2047,,0,0,0,le,8,0,0;type,0)

also padherder's sorting fucking sucks, I wanna sort by rarity
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 24, 2014, 07:56:01 PM
Gungho JP decides what the other regions get from what I hear, so we should yell at YamaP.

I'm not that hyped over PAD W. Wasn't that interesting IMO.

Yea, PADW got old pretty quickly.
The only awesome thing from it is the coin dungeon of all things, where you have to balance stalling for time and aiming for a higher score, with aiming too high and the timer drops too quick for you to recover.
It's very fun and I hoped they'd expand on that more, but looks they didn't realize that and only continued to add normal stages which are becoming a chore in the later stages...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 24, 2014, 07:58:52 PM
Edit: sorry double post because not used to new mobile layout yet
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 24, 2014, 08:17:07 PM
DON'T CARE

SCREW YOU GUYS

WANT TO PLAY TAMADRESSUP
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 24, 2014, 08:22:13 PM
May as well get a JP account then. If HK/TW hasn't got it yet (but are still otherwise up to date with JP), we probably won't either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 24, 2014, 08:34:00 PM
so I finally got padlistener to work

behold my shameful whale collection (https://www.padherder.com/user/Matsuri/monsters/#31,0,31,2047,,0,0,0,le,8,0,0;type,0)

also padherder's sorting fucking sucks, I wanna sort by rarity

I get around it in a sort of ghetto way and sort by hi/med/lo/none
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 24, 2014, 09:34:17 PM
DON'T CARE

SCREW YOU GUYS

WANT TO PLAY TAMADRESSUP
^

Can I somehow install it as a standalone thing?  I mean I really don't care about how it links up to a main account or doesn't I just want to play dress up with a tamadra bby.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 24, 2014, 10:42:59 PM
^

Can I somehow install it as a standalone thing?  I mean I really don't care about how it links up to a main account or doesn't I just want to play dress up with a tamadra bby.

Then you can just install JAP PAD and ignore the main game. Size is huge though...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Moogs Parfait on September 24, 2014, 11:26:38 PM
I had a lot of rum last night and woke up with a new friend

(http://i.imgur.com/nXQuYxjl.png) (http://imgur.com/nXQuYxj)

Seriously though, I love the poring tower, it makes the game more fun when you don't feel like the developers are your enemy.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 25, 2014, 12:00:18 AM
Seriously though, I love the poring tower, it makes the game more fun when you don't feel like the developers are your enemy.

Speak for yourself, my Marin drop rates have been abysmal. I think I'm at like one in a hundred stamina averaged out over the last two days (on Expert). Not sure if this is bad luck or I was just oversold on how good Expert is, or my expectations were too high, but this sucks. Literally everything that gets non-rare skillups from Poring Tower has now received at least triple the skillups that Valkyrie has from this event, and half of those I haven't even been bothering to feed during x2 skillup events. Cramming a ton of useful skills in one place is cool, but those drop rates...

There's another temporary x2 skillup thing later tonight, so hopefully I get lucky there and make up for all of the failure. And if that fails today was my 100th day, so I've got the stones to go nuts on the last day. Any word on if tomorrow will be 1.5x drops? I'm hoping/assuming the last day is 2x, but a little boost before then would be nice too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 25, 2014, 04:59:41 AM
Poring is going to come around again, do you really need a max skilled BValk before then.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 25, 2014, 05:17:20 AM
I'm quitting Poring tower. This is stupid. It really is. And I don't actually have any of these characters on any of my teams, save Siegfried. Whose skill I never really use anyway.

I'm gonna start getting evo mats for FA Luci and his ult instead. And may as well grab the last few bits for his skillup fodder that I have left too. Because unlike all of this bullshit, FA Luci is actually a vital piece of some of my teams.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 25, 2014, 05:53:28 AM
Speak for yourself, my Marin drop rates have been abysmal. I think I'm at like one in a hundred stamina averaged out over the last two days (on Expert). Not sure if this is bad luck or I was just oversold on how good Expert is, or my expectations were too high, but this sucks. Literally everything that gets non-rare skillups from Poring Tower has now received at least triple the skillups that Valkyrie has from this event, and half of those I haven't even been bothering to feed during x2 skillup events. Cramming a ton of useful skills in one place is cool, but those drop rates...

There's another temporary x2 skillup thing later tonight, so hopefully I get lucky there and make up for all of the failure. And if that fails today was my 100th day, so I've got the stones to go nuts on the last day. Any word on if tomorrow will be 1.5x drops? I'm hoping/assuming the last day is 2x, but a little boost before then would be nice too.

I've skill maxed quite a few heartbreakers so I'm pretty sure Expert is fine.
From my experience, your Poring experience will be 100times more enjoyable under even just a x1.5 drop.
Dunno if it works the same in NA, but usually yes, there's a x1.5 and a x2 day within a week, where x2 will most likely be on the last day for a 1-week long dungeon, and x1.5 on a tuesday or thursday.

I'm not sure if stoning this is worth it. As Bio said, Poring isn't that uncommon, it comes every few months, and you'll have permanent Heros Descent and double stamina sooner or later anyways.

Edit: Lmao guys.
JP will be getting two new god fes exclusives, bringing the god fes exclusive count to 16. Meanwhile only 3 series of 15 gods is upped, which means yes, more god fes exclusives than normal god series.
I'm guessing it's because of this that metatrons would be excluded from the 3x up of godfes (but still roll-able) in the coming godfes.
I imagine godfes exclusives will be alternatively upped just like god series. lol
 :getdown:
Kali looks amazing, I wonder what skill she'd get?

Edtiedit: Next descent boss:
(https://pbs.twimg.com/media/ByXHrQZCEAAKqON.jpg:large)
Cute.

Descent is Healers and Physical type restricted. You can only bring monsters with either as main type.
This means my whole I&I Water healer team is unusable in this save blue valk. gg :fail:
(Which also suggests the boss is Healer/Physical type! And she looks like a main wood monster at that! Wood healer/Wood Physical team buff get hype. Except you realize it's a restrict dungeon wood descent boss and history tells you they all suck. gg :fail: )

EditEditEdit: Kali skills revealed!

pic.twitter.com/ZZrW48e58C
pic.twitter.com/TRtj5i2dAq

Light Kali is God/Healer! 1 SB, 1 SkillBind Resist, 1 Time Extend, 2 2-prongs.
Active: Turn all orbs into Fire,Water,Wood,Light,Dark. (Godly skill for Horus and L/D Ra)
LS: Red,Blue, Light, Dark -> Atk x5

Dark Kali is God/Dragon! 2 Bind resist, 2 Time Extend, 2 SkillBoost. Are you kidding me so godly.
Active: Turn all orbs into the 6 colours. (Godly skill for L/L Ra and Isis)
LS: Red,Blue,Green,Dark,Rcv orbs -> Atk x6

Very interesting abilities.
I want a Dark Kali... T_T dat 0.2% for 6 star godfes exclusives though...

EditEditEditEdit:
The wave of new characters never ends!
Apparently, starting tomorrow in Japan, a new series of non-god gold egg series is being added to the REM. (The nightmare of getting riders and ninjas, now magicians...)
They're a series of mage/wizard/sorceress/etc.
Red,Green,Blue are all Attacker/Healers with 2-prong, row enhance and skill bind resist.
Their active skill is turning a row of orbs into their respecitve colour (Red turns the top row, blue turns middle, green does bottom). Max CD 5 turns.
LS is ATK x3 on the turn you use a skill.
Free rows. More subs for water healer teams. (still a very REM heavy team) Also the blue mage seems to be the worse out of the bunch because a row in the middle just gets in your way when you make combos? Have to try this in practice to see how it goes... if I ever roll one. Non-god gold egg series are a trauma...

Dark mage is a 10% gravity and turns Ojama and Poison orbs to heart! Awakenings are 3 skill binds resist and 1 time extend, 1 2-prong. He's your new best friend for weds dungeon mythical?
Light mage is 2 2-prongs 1 skill bind resist, and turns the leftmost column to light orbs. It's very obvious they're not making it easy for light row teams (in order to balance the intrinsic problem with the element weakness system? Too bad they already broke the dark element to beyond repair :V )

EditEditEditEditEdit:
Whoops there were seven of them.
Another dark mage the same stuff as the previous light one but turns dark orbs on the rightmost column instead.
The other light mage has 2 Bind resist, 2 Time extend, 1 bind recovery, is dragon/healer, and skill is delay+turns the middle row to hearts.

Really weird skills. Wonder how people will use these.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 25, 2014, 10:08:01 AM
DKali/DKali/DKali/DKali/BGsub/DKali
5 seconds of extra movement time for 9 seconds total. If the active is the rumoured 'give at least 3 orbs of every colour' then 5 back up boards in case of orb troll (10 skill boosts as well). Whales will have a ball. Also great for the one true god.
If you use Lakshimi it's essentially 10 seconds
LKali is like Kirin except slightly better (gravity is not as good as a "supposed 25x board") Plus fire already covered and prongs so you can hit ~60x on the leaders (combos not included). You can field healer Zhuge as well for blue and excellent awakenings. Can't think of any insane dark subs, but unused light ninja can finally get some action.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 25, 2014, 11:10:00 AM
attn commandercool: 2x poring tower rates start in 19 hours of this post going up

godspeed
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 25, 2014, 11:24:01 AM
Well, I just got an Angeling Invade. I didn't even know that was a thing.

Also, yaaaaaaay, one skillup on valk! 2 more to go ._.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 25, 2014, 12:03:44 PM
If you're curious about where they got Guan Yinping from, you can probably infer from the name itself that she's Guan Yu's daughter. Incidentally, Guan Yinping in Dynasty Warriors is the top #1 waifu choice in Japan, so to be expected that they chose her for the next Chinese descend.

Magician series looks interesting; Dimensional Magician Chester is notable for having 60% skill block resistance on his own though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 25, 2014, 12:43:24 PM
Poring is going to come around again, do you really need a max skilled BValk before then.

Yes. I feel like I've been severely hindered in descends by this enough times that I'm not willing to wait another 3+ months to get it taken care of. Plus she's my leader, and I can hardly pass up an opportunity to make her as good as possible, can I?

EditEditEditEdit:
The wave of new characters never ends!
Apparently, starting tomorrow in Japan, a new series of non-god gold egg series is being added to the REM. (The nightmare of getting riders and ninjas, now magicians...)
They're a series of mage/wizard/sorceress/etc.
Red,Green,Blue are all Attacker/Healers with 2-prong, row enhance and skill bind resist.
Their active skill is turning a row of orbs into their respecitve colour (Red turns the top row, blue turns middle, green does bottom). Max CD 5 turns.
LS is ATK x3 on the turn you use a skill.
Free rows. More subs for water healer teams. (still a very REM heavy team) Also the blue mage seems to be the worse out of the bunch because a row in the middle just gets in your way when you make combos? Have to try this in practice to see how it goes... if I ever roll one. Non-god gold egg series are a trauma...

Dark mage is a 10% gravity and turns Ojama and Poison orbs to heart! Awakenings are 3 skill binds resist and 1 time extend, 1 2-prong. He's your new best friend for weds dungeon mythical?
Light mage is 2 2-prongs 1 skill bind resist, and turns the leftmost column to light orbs. It's very obvious they're not making it easy for light row teams (in order to balance the intrinsic problem with the element weakness system? Too bad they already broke the dark element to beyond repair :V )

EditEditEditEditEdit:
Whoops there were seven of them.
Another dark mage the same stuff as the previous light one but turns dark orbs on the rightmost column instead.
The other light mage has 2 Bind resist, 2 Time extend, 1 bind recovery, is dragon/healer, and skill is delay+turns the middle row to hearts.

Really weird skills. Wonder how people will use these.

Oh wow, these seem excellent. Five turns, huh? Depending on Blue Magician's evolutions she might be my go-to filler sub once my blue healers are otherwise finished, since right now it looks like Valkyrie/Gabriel/Siren/hopefully Sun Quan some day/???/Archers. Ruka could go there too, but a full blue row every five turns is pretty amazing. I almost feel like going off-color with the magician might be a thing too, to break up a three-row screen into four-five rows. In that case it would probably be the green one, since green is the only color I can't orbchange. Is five blue rows and a green row significantly weaker than six blue rows?

attn commandercool: 2x poring tower rates start in 19 hours of this post going up

godspeed

I'm there. I'll be going in with full stamina and ranking up just as I run out.

Well, I just got an Angeling Invade. I didn't even know that was a thing.

Also, yaaaaaaay, one skillup on valk! 2 more to go ._.

Angeling invade is good. It's basically a free nearly-Ruby King.

Magician series looks interesting; Dimensional Magician Chester is notable for having 60% skill block resistance on his own though.

Wow, that's pretty amazing. That guy seems great. And a Time Extend too. Damn.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 25, 2014, 01:01:21 PM
Finally smashed Nobunaga's face in on Legend, took three attempts because i'm a dumb with Horus/Bastet. I decided to swap out Leilan and Dark Golem for ecchi and batman, and on the successful run I ended up using neither delay ever... go figure.

I guess I'll mop him up today, then get ready to abuse poring 2x tomorrow.

Also some hearsay that apparently Gung is considering a (standalone? ) NA+HK/TW release for PADW, need trance to confirm since i'm posting from my phone.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 25, 2014, 01:22:31 PM
Also some hearsay that apparently Gung is considering a (standalone? ) NA+HK/TW release for PADW, need trance to confirm since i'm posting from my phone.

http://m.gamer.com.tw/gnn/detail.php?sn=104021

Quote
GNN:那請問可否透露台港版《龍族拼圖 W》實裝的的時間呢?
 
山本:目前還沒確定,因為《龍族拼圖》到《龍族拼圖 W》的階段還有很多問題,等都準備好了才會開始翻譯的工作。
 

GNN: Is there a timeframe or plan to release PADW to HK/TW?

YamaP: We can not be so certain because there's a lot of issues regarding the sectioning from PAD to PADW; once we are totally ready we will begin the translation work.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 25, 2014, 03:04:57 PM
A pair of questions:

- i've read somewhere that the US version will likely NEVER get some of the collab, because of legal right/licences/whatever.... which are the ones we miss?

- how often does the "Super -color- Dragons Descended" appear?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 25, 2014, 03:15:29 PM
oh god those magician girls

where is that nosebleed emote
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 25, 2014, 03:30:45 PM
DKali/DKali/DKali/DKali/BGsub/DKali
5 seconds of extra movement time for 9 seconds total. If the active is the rumoured 'give at least 3 orbs of every colour' then 5 back up boards in case of orb troll (10 skill boosts as well). Whales will have a ball. Also great for the one true god.
If you use Lakshimi it's essentially 10 seconds
LKali is like Kirin except slightly better (gravity is not as good as a "supposed 25x board") Plus fire already covered and prongs so you can hit ~60x on the leaders (combos not included). You can field healer Zhuge as well for blue and excellent awakenings. Can't think of any insane dark subs, but unused light ninja can finally get some action.

Tbh I actually disagree that LKali is better than Kirin. (Though she is prettier holy shit).

I've been running Kirin for quite some time now and honestly I've actually shifted away from using orb changers because... I really don't need them, I guess? Don't get me wrong, LKali's active is fucking stellar, but I'd rather take a collective 36% gravity on a boss because I generally already have all the orbs I need (and I just use Apollo to get rid of dark and heart orbs if I don't).

However, LKali is going to be an amazing Athena sub (2 tps jesus christ) and Ra (not L/L Ra) sub, too.

Meanwhile DKali is basically Ra but easier to use-- and makes a fantastic L/L Ra sub as well. Hope you like pulling off x49 bursts. Also if she's run as a leader with another DKali you get 2 full fucking seconds due to awakenings.

Also also new dragon/devil swag magician pretty much makes skill binds a nonissue for dragons, devils, and dark types. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 25, 2014, 05:05:30 PM
Tbh I actually disagree that LKali is better than Kirin. (Though she is prettier holy shit).

Counterpoint: two two-prongs on both leaders.

That's rather big for damage output with a mutliplier that huge.

On Kalis: Jesus fucking christ creep up in my face oh god it's everywhere aaaaa

On Magicians: Interesting.

Chester would be great if they didn't fucking murder stall.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 25, 2014, 05:16:46 PM
Counterpoint: two two-prongs on both leaders.

On Kalis: Jesus fucking christ creep up in my face oh god it's everywhere aaaaa

At first I thought "Wow this is way too sick they can't be serious", then I realized Kali is basically a Kirin-like in LS. This by default makes it harder than normal to activate the prongs since you need so many colors on the board, and you're *probably* not going to be getting 3 sets of 4 light orbs most of the time to maximize light prong. Sub her on an Athena team and you'll probably get "whoa that's broken" level damage though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 25, 2014, 06:29:24 PM
- i've read somewhere that the US version will likely NEVER get some of the collab, because of legal right/licences/whatever.... which are the ones we miss?

We're missing the majority of the collabs that aren't tie-ins with gungho property (and a couple that ARE owned by gungho but we still didn't get for some reason or another)

http://puzzledragonx.com/en/special-dungeons.asp < Go here.  Anything in Japanese we probably won't ever get except for the brand new stuff.

Quote
- how often does the "Super -color- Dragons Descended" appear?

Very often during events.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 25, 2014, 06:54:26 PM
I think the way Super Dragons are now are: If there is an event set running with giveaways, exp chance boost, skillup boost, all that mess, then Supers now appear alongside regular versions at the same time every day for your group. To be safe, just check PDX.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 26, 2014, 06:03:22 AM
(http://i.imgur.com/AIEq6hWl.jpg) (http://i.imgur.com/AIEq6hW.jpg)

The Phantom Chaser invade I got on the first floor was pretty scary. *Three mid ninjas* on a later wave were even scarier, and I had to burn a gravity to kill them in time. But the rest was surprisingly doable even without a heartmaker, which I found kind of weird.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 07:22:51 AM
We're missing the majority of the collabs that aren't tie-ins with gungho property (and a couple that ARE owned by gungho but we still didn't get for some reason or another)

http://puzzledragonx.com/en/special-dungeons.asp < Go here.  Anything in Japanese we probably won't ever get except for the brand new stuff.

Thanks ;) Checked everyone.... uh, there are more than i though but at the same time they aren't so interesting (from a mere artwork standpoint, although a few dragons were quite cool....)

Oh and 3 free stones for the extended maintenance! Good call En XD


EDIT: lol, new day --> new event --> King X Dragons in PAL --> my first PAL Roll of the day = King Ruby Dragon XD    I LOVE YOU PAL MACHINE  :derp:

EDIT2: i just dropped Pierdra from the Special Dungeon.... should i stop here and go back to farm rank or drop a few more for skilling him up later?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 11:18:44 AM
Two more runs of Twinlits, two successes. I think I pretty much have this down if a week of not doing it + orbscrew wasn't enough to make me fail. Got one Angelit. Hopefully I can snag one more out of the two runs left today.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 26, 2014, 12:04:12 PM
Number of notable things happened today:


EDIT:

A few things to note since I don't know if they have been posted:

SSJ3 Goku
NEW LEADER SKILL: When 4 attribute is matched or 3 attributes + heart, the damage is x4.00. When 5 attribute is matched + heart, the damage is x4.50

Mystic Gohan
NEW LEADER SKILL: When 4 attribute is matched, the damage is x4.00. When 5 attribute is matched, the damage is x4.50 (Same as F/FHorus)

Coin Dungeon Lineups can be changed
For October:

New Entries to the lineup -
All 5 Pirate Dragons
Reverse Technical Dungeons from Hypno Forest until Talos' Abyss
Extreme Dragon Rush!
Extreme Dragon Rush 2!

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 26, 2014, 12:21:29 PM
goku what now

oh jesus christ he's -really- good now.

also poring tower chilled out and gave me like 3 skill ups on blue valk in the span of a few hours

tempted to stop for amelits for pandora fairies now
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 26, 2014, 12:32:49 PM
Valkyrie hungers no more (well, maybe a few more +eggs)! Took 33 Marins to top her off, and I only stoned once (in anger on Monday, and obviously it probably wasn't necessary). And I max skilled everything else that commonly drops in Poring Tower except the white toy dragon because I don't have it, and Highlander for some reason despite the fact that I think I may have gotten more Poporings than anything else.

(http://i838.photobucket.com/albums/zz304/dummy2205/Screenshot_2014-09-26-08-18-31.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 26, 2014, 12:44:18 PM
How the fuck do you have so many +eggs on your valk already

Did you grind Star Vault or something like holy shit I'm still at 141 on my Horus and I grinded the shit out of Tower of Jewels ;_;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 26, 2014, 01:00:41 PM
goku what now

oh jesus christ he's -really- good now.

The buff came when a shitton of people were ranting about Goku and Gohan through Twitter. Goku's now kinda like DQXQ and Isis put together, which is now really drat good given his incredibly good awakenings. Gohan's not bad either. UEvo Vegeta however is still a beast.

Did you grind Star Vault or something like holy shit I'm still at 141 on my Horus and I grinded the shit out of Tower of Jewels ;_;

Well, I mean, I only have like only +13 on my Ecchi and +12 on my Neptune... it could be worse even if you did intentionally grind for + egg...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 01:40:30 PM
How the fuck do you have so many +eggs on your valk already

Did you grind Star Vault or something like holy shit I'm still at 141 on my Horus and I grinded the shit out of Tower of Jewels ;_;

You can't stop just on plus egg dungeons, you have to grind everywhere.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 26, 2014, 01:43:10 PM
How the fuck do you have so many +eggs on your valk already

Did you grind Star Vault or something like holy shit I'm still at 141 on my Horus and I grinded the shit out of Tower of Jewels ;_;

I don't know what to tell you. She's my leader, so she gets all of my +s unless I have a very specific other use for them. I've just picked those up over the course of normal play. No super special farming or anything.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 02:08:31 PM
It's about 10 minutes that i cannot connect with PAD US... anyone else having the same problem?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 26, 2014, 02:13:55 PM
Hmm, yeah, I can't log in either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 26, 2014, 02:20:06 PM
I don't know what to tell you. She's my leader, so she gets all of my +s unless I have a very specific other use for them. I've just picked those up over the course of normal play. No super special farming or anything.

I've been playing for 301 days and I don't think I've even managed to get that many +eggs.

Though to be fair I've been living in event dungeons since like January, so...

And yeah it's broke for me too. I just cleared Ishtar Legend and it won't take me to the results screen. Keeps on freezing. When I restart the app at least it takes me to where the dungeon finished so I don't lose everything, but this is kind of frustrating. I sense comp stones on the horizon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 26, 2014, 02:20:21 PM
RIP NA server

RIP my stamina
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 26, 2014, 02:27:33 PM
RIP NA server

RIP my stamina

compenstones4days???

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 26, 2014, 02:40:09 PM
It didn't last long enough to warrant stones, I bet.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 26, 2014, 02:41:55 PM
It didn't :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 03:03:50 PM
Okay the angelit dropped, game over

(http://i.imgur.com/fXuxvHR.png) (http://i.imgur.com/DRO6AFi.png)

Everyone go home, gg no re
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 26, 2014, 03:11:25 PM
so jelly
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 26, 2014, 03:12:37 PM
welcome to the best club


also sandyphone 0 stoned

but no leilans dammit I WANT DISCO HERA
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 04:14:29 PM
Okay the angelit dropped, game over

(http://i.imgur.com/fXuxvHR.png) (http://i.imgur.com/DRO6AFi.png)

Everyone go home, gg no re

Is it wrong for me to be so jealous of a few powerful 'n sexy pixels?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 26, 2014, 04:15:59 PM
I know I already posted this previously but oh my gooood so preettty

(https://pbs.twimg.com/media/Bya8SqDCAAAhz2R.png)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 26, 2014, 05:27:10 PM
Her hat fell off D:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 05:51:15 PM
Her hat fell off D:

Never mind the hat, how did she lose one whole stocking?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 06:03:03 PM
Never mind the hat, how did she lose one whole stocking?

I might have an answer for you buuuuuuuut.......

WARNING: don't read the spoiler if you are not ready to be mentally scarred!

[matsuri]*snip* What the fuck, dude.[/matsuri]

You can't believe how much i regret reading that particular Wikipedia page......


EDIT: I did put it in the spoiler, and no it wasn't meant as a sick joke. It's informations written in a public Wikipedia page. Sorry if it was over the limit of decency.

[matsuri]In no way was it necessary and no one was even remotely inferring such a thing. In fact, it was just gross. There's really no other reason to even mention it beyond a sick joke to begin with, and if it's not meant to be a sick joke I find your standards questionable.[/matsuri]
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 26, 2014, 06:18:58 PM
Apparently not enough to not force it on the rest of us, moron. Don't do it again.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 06:21:26 PM
Apparently not enough to not force it on the rest of us, moron. Don't do it again.

You are right. That was really stupid of me. In a real life conversation i would have never mentioned something like that.

Sorry everyone.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KaiserKnuckle on September 26, 2014, 08:52:28 PM
now you can laugh at my horrible monster choices uwu (https://www.padherder.com/user/Soichiro/monsters/)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 26, 2014, 09:03:18 PM
now you can laugh at my horrible monster choices uwu (https://www.padherder.com/user/Soichiro/monsters/)

5 gods and a bunch of good monsters? I wish i had HALF your rooster   :D

I should register in padherder too.... all the cool guys already did  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 26, 2014, 09:17:27 PM
also sandyphone 0 stoned

but no leilans dammit I WANT DISCO HERA

I'm not going to deal with sandalphon's dungeon, I think.  It looks like we're getting hera-ur later this event and she'll have red orbs baked in, so that one seems like a much better idea for farming.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 26, 2014, 10:01:27 PM
I don't feel like typing it again, so have a Facebook link.
https://m.facebook.com/?hrc=1&_rdr#!/photo.php?fbid=10152795004984703&id=725609702&set=a.10151960117989703.1073741828.725609702&source=48&refid=8&_ft_=qid.6063499761606423140%3Amf_story_key.116818565969905590&__tn__=E

Tl;dr Sky Prison cleared.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 26, 2014, 10:11:33 PM
I just realized I have far more Ronia friends than I&I friends, and I have never intentionally friended a Ronia. Come on, game.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 26, 2014, 10:13:42 PM
I just realized I have far more Ronia friends than I&I friends, and I have never intentionally friended a Ronia. Come on, game.

Welcome to the club. I have the same problem. I remember it used to the same thing with Valkyries. Half of my list used to be Valkyries.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 11:26:45 PM
I just realized I have far more Ronia friends than I&I friends, and I have never intentionally friended a Ronia. Come on, game.

I have like 12+ Ronia friends by default because Ronia is extremely mainstream and everyone high-end will naturally want to snipe her out of fests (High-end as in: The +297 R/G and R/L Leilans I recently padded my list with use her in their other slot)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 26, 2014, 11:29:23 PM
I have like 12+ Ronia friends by default because Ronia is extremely mainstream and everyone high-end will naturally want to snipe her out of fests (High-end as in: The +297 R/G and R/L Leilans I recently padded my list with use her in their other slot)

I don't think they snipe her she's just relatively common among godfest gods.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 26, 2014, 11:37:21 PM
The guy I mentioned a few days ago who started way before me but is somehow way behind me and barely seems to make progress has recently started using a Ronia team, with the inexplicable two Ronias he had laying around but wasn't using. Every few days he texts me about how much damage he did in some combo. I don't want to slap him down for finally getting some stuff done, but bragging about how strong the point-and-click de facto easy button team is seems like kind of a waste/annoyance. :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 26, 2014, 11:51:16 PM
The guy I mentioned a few days ago who started way before me but is somehow way behind me and barely seems to make progress has recently started using a Ronia team, with the inexplicable two Ronias he had laying around but wasn't using. Every few days he texts me about how much damage he did in some combo. I don't want to slap him down for finally getting some stuff done, but bragging about how strong the point-and-click de facto easy button team is seems like kind of a waste/annoyance. :derp:

I don't think Ronia's really the easy button team - especially not earlier game when you can't stack rows/orbchangers/LU FUGGIN BU onto the team to really draw out what makes Ronia so busted. That RCV is pretty insane at all points of the game, though. Her huge team cost requirement will also hamper newer/lower-ranked players in these aspects as well.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 27, 2014, 01:21:17 AM
I don't think Ronia's really the easy button team - especially not earlier game when you can't stack rows/orbchangers/LU FUGGIN BU onto the team to really draw out what makes Ronia so busted. That RCV is pretty insane at all points of the game, though. Her huge team cost requirement will also hamper newer/lower-ranked players in these aspects as well.

Yeah, fair enough, I'm being mean. But the team in question that this guy has just started using is shockingly well-developed, to the point that I'm surprised he never bothered to use it before. I think it's like Ronia/Ronia/Belial/Hera/King Baddie/Ronia or some crazy nonsense. I guess that's the team cost thing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 27, 2014, 01:58:03 AM
Yeah, fair enough, I'm being mean. But the team in question that this guy has just started using is shockingly well-developed, to the point that I'm surprised he never bothered to use it before. I think it's like Ronia/Ronia/Belial/Hera/King Baddie/Ronia or some crazy nonsense. I guess that's the team cost thing.
Holy crap, that's actually a really good one.  If he gets Hera-Ur(or gets the cost for her if that's the only hangup), swap out someone for her(possibly normal Hera I'd figure)...  One HECK of a fire-based team there.  Already as-is there're...five Fire Row Enhances?  Get Hera-Ur in there, get a full board of +'d orbs when they use Draco Summoning Circle...*shudders thinking about the mutilation that'd cause*

Plus the number of skill boosts on that team is pretty darn high, too, if every Awakening is active.  I count...8, f I know Belial's Awakenings correctly?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 27, 2014, 02:04:50 AM
Holy crap, that's actually a really good one.  If he gets Hera-Ur(or gets the cost for her if that's the only hangup), swap out someone for her(possibly normal Hera I'd figure)...  One HECK of a fire-based team there.  Already as-is there're...five Fire Row Enhances?  Get Hera-Ur in there, get a full board of +'d orbs when they use Draco Summoning Circle...*shudders thinking about the mutilation that'd cause*

Plus the number of skill boosts on that team is pretty darn high, too, if every Awakening is active.  I count...8, f I know Belial's Awakenings correctly?

Belial has 2 skill boosts and 2 fire rows.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 27, 2014, 03:58:14 AM
Few more hours before Poring Tower ends, and I get 15 Marins, and 3 Drops. Srz, I need Drops to drop.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 04:38:43 AM
I somehow maxed my blue valk. :o

...now if I had an actual team to use her on. Whoops.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 27, 2014, 05:23:43 AM
I somehow maxed my blue valk. :o

...now if I had an actual team to use her on. Whoops.

Well, it doesn't have to be a blue healer team since she has a row enhance so any blue team would want her?



Lols, last time they had the free jewel dungeon in JP I got meimei. This time I got Sakuya. Instant ult Athena  :* But what would I ever use her for... Still ult-ing her because she's cool. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 27, 2014, 05:37:21 AM
Well, it doesn't have to be a blue healer team since she has a row enhance so any blue team would want her?



Lols, last time they had the free jewel dungeon in JP I got meimei. This time I got Sakuya. Instant ult Athena  :* But what would I ever use her for... Still ult-ing her because she's cool. :V

Looking at his PAD herder, there's U&Y.
U&Y
Valk
Hera-Is
Kitties
Siren
U&Y

Doesn't seem too bad.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 27, 2014, 06:38:10 AM
20 minutes before Poring Tower closes I max out valk.

Well, the grind is over, now I'll go wait for super dragons descended and keep grinding my stuff.

Also, 15 Shrimps maxxed plus another 8 to max out, which means I need 23 masks and freaking 46 rubylits to feed all of them to my Horus... Only one skillup so far. This is gonna be great.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 07:07:29 AM
Well, it doesn't have to be a blue healer team since she has a row enhance so any blue team would want her?

I...don't really have a strong blue set, at all. They're mostly all scattered and not too row focused. I could actually kinda make a blue healer, ironically. It'd just be super redundant and very weak though. Like..Gabriel/Gabriel/Ruka/Valk with I&I leaders.

Looking at his PAD herder, there's U&Y.
U&Y
Valk
Hera-Is
Kitties
Siren
U&Y

Doesn't seem too bad.

If I was gonna build U&Y, I'd probably do straight up prong madness.

There's no point in going healer without an actual healer enhance- and most healers can't take advantage of PRONG MADNESS. LKali opens this up, but otherwise yeah.

U&Y would probably be more U&Y/Athena/Genbu/Finn/Arthur/U&Y. Four orb changes and two redundant cards makes it -super inefficient-, but everything has a prong and it'll bash some heads in no matter what color gets the prong proc.

Optimally, Genbu would be swapped for GZL for an attacker boost that makes all the subs hit for 50x before prongs.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 27, 2014, 07:25:01 AM
I...don't really have a strong blue set, at all. They're mostly all scattered and not too row focused. I could actually kinda make a blue healer, ironically. It'd just be super redundant and very weak though. Like..Gabriel/Gabriel/Ruka/Valk with I&I leaders.

Don't forget U&Y is getting a healer type in US sooner or later, and they pair up with Gab really really well (Whole board to green and blue only).
Sun Quan would be really nice, but your team is probably very function-able as a blue healer team already, the only difference from your team is that mine doesn't has Ruka. Sometimes I use up Sun Quan before the boss for the delay, and I&I 1.5x exhance with rows are enough for most bosses, since with their hp and rcv you can usually stall a few turns and slip in some damage before going for the kill.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 07:35:24 AM
Don't forget U&Y is getting a healer type in US sooner or later, and they pair up with Gab really really well (Whole board to green and blue only).
Sun Quan would be really nice, but your team is probably very function-able as a blue healer team already, the only difference from your team is that mine doesn't has Ruka. Sometimes I use up Sun Quan before the boss for the delay, and I&I 1.5x exhance with rows are enough for most bosses, since with their hp and rcv you can usually stall a few turns and slip in some damage before going for the kill.

Hmm.

I don't really feel U&Y as a healer sub too hard, since he's kind of wasted, but that trick might be handy.

I'll keep it in mind, I guess.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 27, 2014, 12:12:05 PM
3 stones and then 2000 points as compensation for the extended maintenance?

.....can we have an extended maintenance every week?  :3
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 27, 2014, 12:30:38 PM
So I'm just curious, how do you older players build your friend lists? I'm at that point in the game where what my selection is could mean success or failure by small margins, and I could probably get some really strong people if I looked, but I only have so many slots as non-IAP. Also wondering what other people's delete criteria are.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 27, 2014, 12:41:52 PM
So I'm just curious, how do you older players build your friend lists? I'm at that point in the game where what my selection is could mean success or failure by small margins, and I could probably get some really strong people if I looked, but I only have so many slots as non-IAP. Also wondering what other people's delete criteria are.

As a new player and technically non-IAP (i will probably buy a few stones for the hell of it at the next godfest) my friend list is practically my life insurance  :V

I usually go like this for friending:

- is a member of MoTK? istant friend with no chance to be deleted
- is a GOdin or a Siren/Alraune/Archangel? see above
- everything else depends on rank and if the god can be useful to me atm

as for deleting i try to always keep at least 1 spot open....

- 1 week without logging? delete
- if my list is full the lowest ranked one with a rarely useful god will get deleted (only exception is 3rdEyeLem, despite being my lowest ranked friend and his Ronia doesn't mix well with my Karin team he is a member here so he's safe atm :D)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 27, 2014, 02:16:00 PM
I've spent a few stones on friend list increases, having lots of leaders to use is nice and fresh, especially when half of them are going to be Ronias.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 27, 2014, 02:16:16 PM
I should really get around to cleaning up my friends list.

But thanks to my Horus and Max Level/Fully Awoken Tyrannos I managed to snag a fair amount of R/D Shivas, Uvo'd Ame-No-Uzumes and Uvo'd Ares friends so I can generally run whatever I want pretty easily, I also keep around some R/D Kagutsuchis to help quicker farming with my Ecchi.

I should get around to getting other friends, some more Horus friends maybe, but now that we are relatively high-ranking and people reach farther and farther for power, I'm rather scared that my Tyrannos won't be enough for most people to consider using, so deleting people may be a detriment in the long run, who knows :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 02:22:57 PM
So I'm just curious, how do you older players build your friend lists? I'm at that point in the game where what my selection is could mean success or failure by small margins, and I could probably get some really strong people if I looked, but I only have so many slots as non-IAP. Also wondering what other people's delete criteria are.

Terribly. I'm too soft.

Realistically- You should delete anyone you absolutely can not use, than trim leaders you don't use often, then just look up 297s of your favorite leader.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 27, 2014, 02:31:01 PM
A question for those here that plays in the JP server: How can i get my rooted android mobile to run the JP version?

I've looked around on the net but some of the "guides" i've found contradicts each other.... how did you do it?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 27, 2014, 02:31:15 PM
Terribly. I'm too soft.

Realistically- You should delete anyone you absolutely can not use, than trim leaders you don't use often, then just look up 297s of your favorite leader.

Well the weird thing is that I'm probably set for +297 Leilans atm (about 8/10 of R/L and R/G each), but now that I'm getting more leaders, some weird ass combinations might open up. That's not to say that I use absolutely everyone, but I have people with semi-useful leaders and some niche stuff to play around with like ONETRUEGOD/Twinlit Horus etc in those strange cases where I can't use my regular teams.

Barring Horus and ONETRUEGOD, the people on motk who I've favorited cover about 90% of my miscallaneous FL needs, so I'm probably in an okay spot right now, but just wondering if I can do better.

I've spent a few stones on friend list increases, having lots of leaders to use is nice and fresh, especially when half of them are going to be Ronias.

I currently have 70 slots so far and am Rank 205. Is this a decent amount for non-IAP? I've seen most people say you shouldn't blow stones on list increases, but I have seen Rank 3XX non-IAPers with the full 300 size friend list and it kind of makes my brain do a 1080 in its skull. Jewels in the pal machine might also be a big enough thing now that it might be worth it?

Also yes, the Ronias are pretty much unavoidable  :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 27, 2014, 02:50:41 PM
I delete any non-MotK Player that is below 70 ranks from me. Pretty much that.

Edit: I spend stones on Friend Capacity Increase too, depending if I got my targeted monster from the REM. I only target specific cards from REM, and if I got it, I'll just use my latter stones for for; in priority; monster boxes, dungeon continues, friend list.
I'll use the REM again if I need another specific card.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 27, 2014, 03:25:09 PM
Question: Now that I can easily do Two Heroes and have already beaton Goddess Descended, Hera Descended and Goemon Descended, what other dungeon I should go for? I was thinking zeus but lolMythicalDifficulty.

I'm not particularly interested in what the dungeon might drop (especially when you consider that most descend bosses not called Hera-Is would be pretty useless to me) just in "can someone that has already beaten the easier dungeons do this?"
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 27, 2014, 03:52:18 PM
Don't get psyched out by a label tbh. Zeus may be mythical only, but as far as mythicals go he's not very bad at all. The first few floors are simple if you can do consistently high damage. The fourth floor is pretty much on par with biweeklies that make you fight two chimeras in that they have a good chunk of HP and hit like a truck, but if you can burst them both down you should be okay. Zeus himself should be the only really hard part.

I haven't done Zeus yet but that's mainly because I've never taken the chance.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 27, 2014, 03:58:13 PM
Question: Now that I can easily do Two Heroes and have already beaton Goddess Descended, Hera Descended and Goemon Descended, what other dungeon I should go for? I was thinking zeus but lolMythicalDifficulty.

I'm not particularly interested in what the dungeon might drop (especially when you consider that most descend bosses not called Hera-Is would be pretty useless to me) just in "can someone that has already beaten the easier dungeons do this?"

I beat Hera and Two Heroes and tried Zeus about two or three weeks later.

Had to use 4 stones.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 27, 2014, 04:12:46 PM
I should get around to getting other friends, some more Horus friends maybe, but now that we are relatively high-ranking and people reach farther and farther for power, I'm rather scared that my Tyrannos won't be enough for most people to consider using, so deleting people may be a detriment in the long run, who knows :derp:

If I may be horribly blunt, Tyrannos probably won't cut it anymore.

I'm not particularly interested in what the dungeon might drop (especially when you consider that most descend bosses not called Hera-Is would be pretty useless to me) just in "can someone that has already beaten the easier dungeons do this?"

it should tell you that gungho turned Zeus Descends into a Technical on the Japanese server, and people have Challenge Moded him easy. Depends on your team loadout mostly.

A question for those here that plays in the JP server: How can i get my rooted android mobile to run the JP version?


I can't help you because I don't need to root sorry.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 27, 2014, 04:21:51 PM
Don't get psyched out by a label tbh. Zeus may be mythical only, but as far as mythicals go he's not very bad at all. The first few floors are simple if you can do consistently high damage. The fourth floor is pretty much on par with biweeklies that make you fight two chimeras in that they have a good chunk of HP and hit like a truck, but if you can burst them both down you should be okay. Zeus himself should be the only really hard part.

I haven't done Zeus yet but that's mainly because I've never taken the chance.

Zeus is pretty annoying tbh, especially early on. It's just that instead of actively hosing teams, he just puts out a ton of damage. The thing that makes him relatively easy is that you can take 35-cooldown actives and it'll be okay because you can stall on the masks. The chimeras are a pain in the ass. They like to spawn on synched timers, and if you don't oneshot them you're looking at 30k to the face. Zeus is pretty beefy too. He's like about 3-4 mil health and the moment he starts attacking he'll probably oneshot you.
I did Zeus and I ended up using a stone on the Chimera. They spawned with 1 timers, I killed one, and the other was <75, so I got oneshot with double strike. I was able to handle zeus, thanks to Kirin actives and Echidna.

I...don't really have a strong blue set, at all. They're mostly all scattered and not too row focused. I could actually kinda make a blue healer, ironically. It'd just be super redundant and very weak though. Like..Gabriel/Gabriel/Ruka/Valk with I&I leaders.

If I was gonna build U&Y, I'd probably do straight up prong madness.

There's no point in going healer without an actual healer enhance- and most healers can't take advantage of PRONG MADNESS. LKali opens this up, but otherwise yeah.

U&Y would probably be more U&Y/Athena/Genbu/Finn/Arthur/U&Y. Four orb changes and two redundant cards makes it -super inefficient-, but everything has a prong and it'll bash some heads in no matter what color gets the prong proc.

Optimally, Genbu would be swapped for GZL for an attacker boost that makes all the subs hit for 50x before prongs.

The colors are scattered though. So the two-prongs won't be doing as much, and you won't have that much RCV, which could be an issue since with 4 skill boosts, you're probably going to have to stall for your actives. I don't think you're blue set is too bad though. You still have Merlin for more 2-prong fun too.

Terribly. I'm too soft.

Realistically- You should delete anyone you absolutely can not use, than trim leaders you don't use often, then just look up 297s of your favorite leader.

Pretty much this, though tbh. It's hard to tell who has what since that added that dual friend thing. I don't want to delete a Sonia only to find out he was also using a +297 Kirin/Satan/Parvati/Hermes/whatever else I actually use, so I just keep everyone unless they haven't played in like 20+ days. If they could fix that it could be great.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 27, 2014, 04:45:17 PM
The hardest part of Zeus is indeed the Super Chimaeras. Unless you bring two delays it's usually pretty difficult to kill them. Running a dark team also makes it easier since you don't need as heavy burst to cut through 4 million HP and can afford to use a skill for the Chimaeras. Dark heavy Sonia comes to mind. No need for rows, just throw in a baddie or two and fill the rest with Hera and equivalent.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 27, 2014, 04:59:19 PM
The hardest part of Zeus is indeed the Super Chimaeras. Unless you bring two delays it's usually pretty difficult to kill them. Running a dark team also makes it easier since you don't need as heavy burst to cut through 4 million HP and can afford to use a skill for the Chimaeras. Dark heavy Sonia comes to mind. No need for rows, just throw in a baddie or two and fill the rest with Hera and equivalent.

Yeah. If you wanted to progress, I'd say go Valk-Satan, then Zeus. Idk about the other descending dungeons though. Some say they're harder, but I think a lot of them can be handled in between this. Especially if they have a legend difficulty.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 06:31:22 PM
The colors are scattered though. So the two-prongs won't be doing as much, and you won't have that much RCV, which could be an issue since with 4 skill boosts, you're probably going to have to stall for your actives. I don't think you're blue set is too bad though. You still have Merlin for more 2-prong fun too.

actually they will because plain text, x25 is a loving huge modifier

the rcv is a solid point

merlin's active is terrible for U&Y because it's redundant and also changes fire which he doesn't want.

my blue set isn't bad singularly but when you actually try and put a team together you should slowly be realizing 'wow this doesn't actually fit together very well', the exceptions are maybe lakshi and blue healer (I'm somewhat iffy on U&Y in it though.)

if you're not, maybe thats a sign we need some kind of team building seminar.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 27, 2014, 07:18:57 PM
YES LEILAN ENCOUNTER.
1.5x jewel event is the best.
In the end I actually hunted all 3 fire jewels from mythicals lol :V Really lucky to have gotten two back when Goemon had Leilans in it and during a 1.5x jewel event, which made it the easiest mythical for hunting jewels.

NOW I HAVE MY VERY OWN DISCO HERA.

Now I finally have something to take advantage of the list of hyper Ronias on my friendlist for challenge mode
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 27, 2014, 09:10:14 PM
actually they will because plain text, x25 is a loving huge modifier

the rcv is a solid point

merlin's active is terrible for U&Y because it's redundant and also changes fire which he doesn't want.

my blue set isn't bad singularly but when you actually try and put a team together you should slowly be realizing 'wow this doesn't actually fit together very well', the exceptions are maybe lakshi and blue healer (I'm somewhat iffy on U&Y in it though.)

if you're not, maybe thats a sign we need some kind of team building seminar.
The 25x was kinda my point. You're already doing a lot of damage with it, so I don't think you need 2-prongs on top of it, especially when it dilutes your color concentration and leaves you with not a whole lot in terms of RCV. As for the blue set, I was mainly thinking for U&Y.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 10:46:42 PM
The 25x was kinda my point. You're already doing a lot of damage with it, so I don't think you need 2-prongs on top of it, especially when it dilutes your color concentration and leaves you with not a whole lot in terms of RCV. As for the blue set, I was mainly thinking for U&Y.

My blue set mostly doesn't matter and most would not really be wanted on U&Y, I'm not sure why you think that.

Also no in the increasing arms race, a crazy modifier two-prong gives ontop of x25 would be very useful actually, and I can fix the rcv with some sub swaps. Blowing things up immediately is a very viable strategy.

My color concentration doesn't really matter with this setup at all.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 27, 2014, 11:20:37 PM
What are the ideal U&Y teams these days, anyway?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 11:27:30 PM
What are the ideal U&Y teams these days, anyway?

I wish I was kidding when I say 3 Lkali, Athena, and 2 U&Y.

Someone would actually do that and it would work scarily well.

Honestly he has a number of ways he could go, He could probably go something like U&Y/BlueValk/Kushi/SQ/Lightvalk/U&Y for a healer team, or something similar- Maybe Black, Blue, and Light valk instead of Kushi. Add in an LKali on any spot if you have her. It's a bit whaley for the low payoff tbh though.

He could probably go traditional U&Y with a bunch of orb changers and just get bonus damage from slotting finn or arthur and the like, along with maybe athena.

Or again, pronger madness like I suggested. I'd actually change it to Athena/Arthur/Lkali/GZL now.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 27, 2014, 11:33:56 PM
My blue set mostly doesn't matter and most would not really be wanted on U&Y, I'm not sure why you think that.

Also no in the increasing arms race, a crazy modifier two-prong gives ontop of x25 would be very useful actually, and I can fix the rcv with some sub swaps. Blowing things up immediately is a very viable strategy.

My color concentration doesn't really matter with this setup at all.

Well, U&Y's main color is blue, and I would think that you'd want most of your subs to be blue for maximum burst. If one guys blue, some guy's green, another guy's light, and the last one's dark, all that orbchangins isn't as effective as it could be.

As for blowing things ups, sometimes you aren't able to do that and you have to deal with some guys crap in the mean time. Like, a pre-empetive binds, type absorbing, or maybe even one orb won't appear, and your orb changers are on cooldown.

What are the ideal U&Y teams these days, anyway?

I don't know, I know people will run row builds with Blue Odin and the like. Some other guy plays with green Odins and focuses on green. I don't think there's a set U&Y team. Probably because he isn't as popular as Kirin.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 27, 2014, 11:39:45 PM
Well, U&Y's main color is blue, and I would think that you'd want most of your subs to be blue for maximum burst. If one guys blue, some guy's green, another guy's light, and the last one's dark, all that orbchangins isn't as effective as it could be.

As for blowing things ups, sometimes you aren't able to do that and you have to deal with some guys crap in the mean time. Like, a pre-empetive binds, type absorbing, or maybe even one orb won't appear, and your orb changers are on cooldown.

The orb changing as far as the team goes is to ensure I have a board to use my LS on. I don't need a huge amount of orbs because the multipliers on dudes is insane- and If I do it's probably not going to be blue because U&Y's attack is kinda garbagio.

Edit: Also doing this at cost of good actives is very very silly. I do not have many good actives on blue.

As for your theoreticals- Use another team that is more equipped for the pre-emptive or the type absorbtion.

Also have enough HP to take a hit or conserve the orbchanges better.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 01:10:36 AM
Question: Now that I can easily do Two Heroes and have already beaton Goddess Descended, Hera Descended and Goemon Descended, what other dungeon I should go for? I was thinking zeus but lolMythicalDifficulty.

I'm not particularly interested in what the dungeon might drop (especially when you consider that most descend bosses not called Hera-Is would be pretty useless to me) just in "can someone that has already beaten the easier dungeons do this?"
It would help to tell your party.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 28, 2014, 04:53:40 AM
It would help to tell your party.

/me points at PadHerder in sig.

But for convenience: Max Level Tyrannos, Level 81 F/L Horus(+141), Level 81 Uvo'd Uriel, Level 81 Uvo'd Gigas (Max Skill) and Level 85 Uvo'd Echidna (Max Skill). Everyone's Fully Awoken

As far as friends go, I have easy access to Uvo'd Ame-No-Uzumes, R/D Shivas and Uvo Ares.

If you're feeling lazy on the math, that's 3,3k RCV, 17,5k HP and 20k Fire Damage when matching 3 orbs, all counting Tyrannos's Leader Skill, just apply other multipliers for the helpers as necessary.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 28, 2014, 05:19:31 AM
You're not getting anywhere close to beating Zeus with Tyrannos as leader, sad to say. Most of the teams I'm seeing on PDX for Zeus use one of the Chinese gods or Horus, so I'd say work on your Horus team some.

If you really insist on using Tyrannos still, I think Takeminakata on Legend might be workable.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 28, 2014, 05:36:06 AM
/me points at PadHerder in sig.

But for convenience: Max Level Tyrannos, Level 81 F/L Horus(+141), Level 81 Uvo'd Uriel, Level 81 Uvo'd Gigas (Max Skill) and Level 85 Uvo'd Echidna (Max Skill). Everyone's Fully Awoken

As far as friends go, I have easy access to Uvo'd Ame-No-Uzumes, R/D Shivas and Uvo Ares.

Leader: R/L Horus
Friend: R/D Shiva
Subs:
Evolve MVD to Hurricane Volcano Dragon for Green sub-color
Uriel
B/R Siegfried for Blue
Last slot: Either Echidna, or Tyrannos, or Gigas the Great

my personal suggestion


EDIT
Tyrannos = x2, R/D Shiva = x3 --> x6
R/L Horus = x5, R/D Shiva = x3 --> x15

why are you still using tyrannos again?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 05:47:01 AM
Yea. I'm surprised you're using Tyrannos as your lead. Horus is waaaaaay better. If you just want a fire multiplier, there are much better options out there.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 28, 2014, 06:01:02 AM
Time to leave the dragons and get puzzling.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 06:26:58 AM
Time to leave the dragons and get puzzling.
They should really make better Dragons. Most of those Dragons in Rush dungeons are really worthless in more ways than one TBH.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 28, 2014, 06:37:57 AM
They should really make better Dragons. Most of those Dragons in Rush dungeons are really worthless in more ways than one TBH.

RIP Dragon Ball Z NA

UEvo Goku and Vegeta are absolute monsters

Time to leave the dragons and get puzzling.

For real, combo and orb matching gods have never proved me wrong with how solid they are.

EDIT:

x1.5 drop rate weekend; I obtained Gaiadragon Yggdrasil and Mechadragon Valhalla!!

EDIT 2:

http://i.imgur.com/t1vPb5R.jpg

PAD Collab Survey. What do you want to come out next?

Notable Choices:
Iron Man
AKB48
JJBA
HnK
KoF
Blazblue
FF14
Vocaloid
Pokemon
Mameshiba
Kamen Rider
MHF G
Persona 4 (!!!????)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 28, 2014, 08:53:56 AM
We had taiko. We even had groove coaster.

We need beatmania.

Unlike the other ones, they actually have more than enough characters to probably have a huge gacha. :V

Lincle Kingdom would make a great dungeon.
You have creepy old guy
https://www.youtube.com/watch?v=VxxjHs3g7sY
trap(?)
https://www.youtube.com/watch?v=3LRHWI3t-zU
and even cute girl out of a mecha thingy as boss
https://www.youtube.com/watch?v=v-e81N7TUb4
It'd be perfect.

Okay I'll stop dreaming.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 28, 2014, 10:29:43 AM
http://i.imgur.com/t1vPb5R.jpg

PAD Collab Survey. What do you want to come out next?

Pokemon might be ok (and if they put in Pachirisu i would die of laughter XD) but personally i would choose one of these:

Bleach      (Espada and Captains alone would be wayyyy more than enough and just plain awesome)

One Piece     (only if they put in the really big shots....i would definitely go IAP for Mihawk  :derp:)

Final Fantasy VII    (come on, half the players in the world would love this, just to field Sephiroth and Cloud IN THE SAME TEAM.... and i don't wanna think about the RCV/healing ability of Aerith  :V)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 28, 2014, 11:47:24 AM
I'm gonna laugh so hard if P4 ends up winning, it has so many spinoffs that Yu must be going nuts from being in all of them.

JJBA would be funny just from the ridiculous stuff I've heard about it.

I'd vote pokemon if Igglybuff was guaranteed
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 11:53:29 AM
Pls translate all of them. I R nut Japanese nor Weaboo.

And...
PAD Collab Survey. What do you want to come out next?

Notable Choices:
...
AKB48
...
Wut? :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 28, 2014, 12:09:49 PM
Pls translate all of them. I R nut Japanese nor Weaboo.

And...Wut? :V

fine

Iron Man
Idolmaster
Infinite Stratos
AKB48
Eureka Seven
Kamen Rider
Mobile Suit Gundam
Kingdom Hearts
Kinnikuman (Ultimate MUSCLE)
Sergeant Keroro

The King of Fighters
JoJo's Bizarre Adventure
Slam Dunk
Sword Art Online
Toaru Majutsu no Index
Dragon Quest
Naruto
beatmania
FF7
FF14

BLEACH
Bravely Default
Blazblue
Persona 4
Vocaloid
Fist of the North Star
Pokemon
Mameshiba
Monster Hunter Frontier G
One Piece
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 12:27:33 PM
fine

Iron Man
Idolmaster
Infinite Stratos
AKB48
Eureka Seven
Kamen Rider
Mobile Suit Gundam
Kingdom Hearts
Kinnikuman (Ultimate MUSCLE)
Sergeant Keroro

The King of Fighters
JoJo's Bizarre Adventure

Slam Dunk
Sword Art Online
Toaru Majutsu no Index
Dragon Quest
Naruto
beatmania
FF7
FF14


BLEACH
Bravely Default
Blazblue
Persona 4
Vocaloid
Fist of the North Star
Pokemon

Mameshiba
Monster Hunter Frontier G
One Piece
All those Bolded are what I really want.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 28, 2014, 01:20:32 PM
RIP Dragon Ball Z NA

UEvo Goku and Vegeta are absolute monsters

For real, combo and orb matching gods have never proved me wrong with how solid they are.

EDIT:

x1.5 drop rate weekend; I obtained Gaiadragon Yggdrasil and Mechadragon Valhalla!!

EDIT 2:

http://i.imgur.com/t1vPb5R.jpg

PAD Collab Survey. What do you want to come out next?

Notable Choices:
Iron Man
AKB48
JJBA
HnK
KoF
Blazblue
FF14
Vocaloid
Pokemon
Mameshiba
Kamen Rider
MHF G
Persona 4 (!!!????)
Vocaloid

Vocaloid

VOCALOID

༼ つ ◕_◕ ༽つ GIVE MIKU ༼ つ ◕_◕ ༽つ
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 28, 2014, 01:27:13 PM
Holy fucking shit give jojos, persona, dragon quest, or bravely default
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 28, 2014, 01:28:11 PM
AKB48
Vocaloid

I have to quote En here.... Wut?  :wat:

I'm trying to imagine a member of those 2 groups fighting something like Zeus or Viper Orochi...... I think i short-circuited my own brain  :V

Oh, and if by chance Slam Dunk does win, Sakuragi MUST have "Supreme Headbutt" as Active Skill! XDD
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 28, 2014, 02:00:35 PM
I have to quote En here.... Wut?  :wat:

I'm trying to imagine a member of those 2 groups fighting something like Zeus or Viper Orochi...... I think i short-circuited my own brain  :V

Oh, and if by chance Slam Dunk does win, Sakuragi MUST have "Supreme Headbutt" as Active Skill! XDD

You do realize that this is a game where Hello Kitty, Satan, Goku, and chocobos currently coexist, right?

Also stoned twice and got one stone back for clearing beelzebub. Not a bad net gain overall.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 28, 2014, 02:20:13 PM
personally, I want Fist of the North Star/Hokuto no Ken!

Kenshiro and Raoh!!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 28, 2014, 02:30:08 PM
Iron Man (Sure whatever, I don't really like Iron Man but I think it would be a good fit)
Idolmaster
Infinite Stratos
AKB48
Eureka Seven
Kamen Rider
Mobile Suit Gundam
Kingdom Hearts
Kinnikuman (Ultimate MUSCLE)
Sergeant Keroro

The King of Fighters
JoJo's Bizarre Adventure
Slam Dunk
Sword Art Online
Toaru Majutsu no Index (Can't stand Index, but I want Misaka)
Dragon Quest
Naruto
beatmania
FF7
FF14

BLEACH
Bravely Default
Blazblue (LAMB CHOP!)
Persona 4
Vocaloid
Fist of the North Star
Pokemon (Cool Pokemon only please, no Lucarios)
Mameshiba
Monster Hunter Frontier G
One Piece
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 28, 2014, 02:35:04 PM
You do realize that this is a game where Hello Kitty, Satan, Goku, and chocobos currently coexist, right?

You can't get much worse than a bowl of udon either.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 28, 2014, 02:36:37 PM
Also Angry Birds + Batman
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 28, 2014, 02:58:44 PM
You do realize that this is a game where Hello Kitty, Satan, Goku, and chocobos currently coexist, right?

You are making it worse!  :ohdear:

...you know, that would be an hilarious line to use on someone unaware of this game....

"So, what is PAD about?"
"Oh, you basically take a team with the likes of Satan, Goku, Hello Kitty, Hermes, Shiryu of Saint Seiya and a bowl of udon to punch the lights out of Zeus, Porings, and random dragons...."

The reaction face should be impressive....  :3
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 28, 2014, 03:06:37 PM

You can't get much worse than a bowl of udon either.

http://www.puzzledragonx.com/en/monster.asp?n=1319
http://www.puzzledragonx.com/en/monster.asp?n=659

They are competitors
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 28, 2014, 03:11:39 PM
I just about got my first S-Rank in the Drawn Joker dungeon with Valkyrie+DXDQ and filler, but I was a few point short. I used Monolits for a lot of my filler since I didn't have much else on hand, and I think the two-star versus one-star rarities may have made the difference in points. Oh well, I can't be bothered to use more stamina on this now with more free Tamadras on the way.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 28, 2014, 03:14:24 PM
I just about got my first S-Rank in the Drawn Joker dungeon with Valkyrie+DXDQ and filler, but I was a few point short. I used Monolits for a lot of my filler since I didn't have much else on hand, and I think the two-star versus one-star rarities may have made the difference in points. Oh well, I can't be bothered to use more stamina on this now with more free Tamadras on the way.
Yeah every single star makes a huge difference in ranking

It really helps if you calculate your team's rarity points beforehand
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 03:33:39 PM
Why do I even bother trying to max skill Drawn Joker. When in the near future, I'll get skill ups for mah Cutie Beauty.

Edit:
Who needs to S-Rank dungeons anyways? We'll finally get Tamadra dungeon soon enough.
*Future: NA never gets Tamadra dungeon*
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 28, 2014, 03:39:01 PM
MFW i see there will be Super Metal Dragons (which i need and it's also the only one i can safely clear withour risk) =  :*
MFW i see the dungeon will be up exactly in the middle of the only 3 hours i won't be able to play today =  :fail:
MFW i see that the next one will be the Gold one (the ONLY color for which i have ZERO use atm) =  :matsuriscowl:

Oh well, i have no right to complain today since with a wonderful stroke of luck i dropped Ishtar from the Expert level  :toot:


EDIT: LOL! MFW 20 minutes after posting this i roll on the PAL and get a Super King Metal Dragon =  :smug:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 28, 2014, 04:00:54 PM
Wait...Eureka Seven!?

Definite want, though a lot of those qualify.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 04:07:46 PM
MFW i see there will be Super Metal Dragons (which i need and it's also the only one i can safely clear withour risk) =  :*
MFW i see the dungeon will be up exactly in the middle of the only 3 hours i won't be able to play today =  :fail:
MFW i see that the next one will be the Gold one (the ONLY color for which i have ZERO use atm) =  :matsuriscowl:

Oh well, i have no right to complain today since with a wonderful stroke of luck i dropped Ishtar from the Expert level  :toot:


EDIT: LOL! MFW 20 minutes after posting this i roll on the PAL and get a Super King Metal Dragon =  :smug:
Better atleast save up some Gold Dragons. Knowing Light monsters are the hardest to level up, considering you don't get much fodder monsters, and that Gold Dragons dungeons don't appear much. Trust me, you'll see Metal dragons back again after a day or two. While Gold will probably take more time before it appears again.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 28, 2014, 04:25:49 PM
Better atleast save up some Gold Dragons. Knowing Light monsters are the hardest to level up, considering you don't get much fodder monsters, and that Gold Dragons dungeons don't appear much. Trust me, you'll see Metal dragons back again after a day or two. While Gold will probably take more time before it appears again.

Yeah i've read Light is particularly difficult to level. My real worry is that i have no safe way to deal with Super Kings besides Metal.... i have no autohealer, no GOdin, no "lazer" monsters, no "0 defense" monsters and no resist beside dark/water....

against Metal is ok because i bring dark resist leader + GOdin friend and simply tank him (take a load of time but is safe), against the others not so much.....
my best bet probably is to bring my normal team + Lucifer or Shiva and PRAY that a Super King doesn't invade on first stage
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 28, 2014, 04:32:46 PM
Well you can win against Super King Gold if you stall long enough in floor 1 or later for your friend's Odin to use Gungnir. Just have atleast one Knight(which is pretty farmable in your current levels of dungeons) to lower his Def to 30000 to make it safe for you to do so.

The only real problem you'll have is if a Super King Gold appears to you at random in any of the floors. Most problematic on floor 1, which I had some encounters of Supers in floor 1 myself. So preferably, you should stall on floor 1 if the encounter doesn't happen.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 28, 2014, 04:42:40 PM
why are you still using tyrannos again?

Because I'm currently bad at horus :colonveeplusalpha:

(And because my Horus team isn't 100% complete yet, though it's getting there.)

Takeminakata seems pretty doable with my current monored setup though, so I'll be doing that next once it comes up, after that my Horus team will probably be done already so I'll see if I can Zeus or something.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 28, 2014, 05:57:07 PM
(http://i.imgur.com/UPcPPU0.jpg)

Motherfactorial. 0-stoned this son of a digit.
Amon was really hilarious. That nerd binds my leads and goes "Grovel before me!" twice before Godin OHs him.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 28, 2014, 06:48:34 PM
(http://i.imgur.com/UPcPPU0.jpg)

Motherfactorial. 0-stoned this son of a digit.
Amon was really hilarious. That nerd binds my leads and goes "Grovel before me!" twice before Godin OHs him.

...Regulus? HP stick?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 28, 2014, 06:56:07 PM
...Regulus? HP stick?

Having more light damage in a primarily dark dungeon does wonders. Orb enhance also helps with the bursty thing. (Actually 2x Suzaku/Kirin/Regulus provide a 100% +light orb rate anyhow but not after a Seven Star Formation...)
Takeminakata could be a thing but he has a lot less attack and mine isn't max level or awoken.

Is using a Mechdragon as a member so odd?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 28, 2014, 07:18:04 PM
No it's not, the mechdragons aren't bad by any means. It's probably just not the first thing I'd see people use.

I have significantly worse subs than you so I might have to consider raising God Canopus up or something. Hmmmm.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 28, 2014, 07:20:52 PM
I love how Fanatic and I have the same leilan team, only I use Metatron instead of Regulus :p
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 28, 2014, 07:32:46 PM
Aug 01 18:06:00 <Chirei>   (grodin where)
Aug 02 18:48:27 <Chirei>   also grodin where ;;
Aug 03 15:55:09 <Chirei>   still grodin where
Aug 30 00:26:39 <Chirei>   grodin where

You have no idea how bad I want him for the team.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 12:42:32 AM
I'm going to be trying Noah with Blue Valkyrie/King Shynne/Lilith/Echidna/Gabriel/Bastet tomorrow. So if anyone has a maxed or otherwise buff Bastet I'd appreciate it if you could put it up in your second leader slot or something. My Lilith isn't very impressive and all of the Bastets on my friends list are a little on the questionable side, so any more help would be useful.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 29, 2014, 01:03:31 AM
I'm going to be trying Noah with Blue Valkyrie/King Shynne/Lilith/Echidna/Gabriel/Bastet tomorrow. So if anyone has a maxed or otherwise buff Bastet I'd appreciate it if you could put it up in your second leader slot or something. My Lilith isn't very impressive and all of the Bastets on my friends list are a little on the questionable side, so any more help would be useful.

I only have a level max Bastet, but I dunno how much Spread Legs would help.
Stalling on the second wave would be ideal. Once you actually get to Noah is the easy part, especially since you have relatively high RCV and she gives you heart orbs just before her gravity. That's my experience with Noah, at least.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 01:31:09 AM
I only have a level max Bastet, but I dunno how much Spread Legs would help.
Stalling on the second wave would be ideal. Once you actually get to Noah is the easy part, especially since you have relatively high RCV and she gives you heart orbs just before her gravity. That's my experience with Noah, at least.

Catgun seems useful for blasting the Chimeras Of Pain, so that's good. Mostly I just need a green things for my healer salad, and she's basically the only option unless someone somehow has a maxed out green Valkyrie already. And even then kitty is probably better, since Valkyrie doesn't have a ton of synergy with rainbow teams.

Yeah, once I get to Noah I'm pretty confident I've got it. She seems like a chump. It's mostly the Chimeras I'm worried about, and maybe the legendary beasts if I get exceptionally bad luck (x2 Cerberus and orbtrolled, or possibly x2 Griffin, although I shouldn't have the problems with wood resisting me I usually do).
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 02:18:44 AM
I'm going to be trying Noah with Blue Valkyrie/King Shynne/Lilith/Echidna/Gabriel/Bastet tomorrow. So if anyone has a maxed or otherwise buff Bastet I'd appreciate it if you could put it up in your second leader slot or something. My Lilith isn't very impressive and all of the Bastets on my friends list are a little on the questionable side, so any more help would be useful.

How about mine? It's +100 and usually up in slot 2. I also refresh my timers more than most.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 02:33:15 AM
How about mine? It's +100 and usually up in slot 2. I also refresh my timers more than most.

Your timer must not have been up when I was looking at my options earlier. That sounds good. I'd prefer +297 obviously if any happen to be available, but that should do it. I hope. This team's HP is pretty weak, to the point that I'm kind of worried about it and am considering swapping out King Shynee for something buffer, but my options aren't great and I think I'll want the damage.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 29, 2014, 03:13:38 AM
Indian2.0/Indian1.0/Japanese1.0 Godfest incoming to NA 9/30-10/1.

Prepare yourselves.

Facebook Post (https://www.facebook.com/PuzzleAndDragonsOfficial/photos/a.532262196802377.135063.484776928217571/921561591205767/?type=1&theater)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 29, 2014, 03:16:08 AM
Will roll for indians, sure.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 29, 2014, 03:49:14 AM
Mrrrr do I roll for Indians/Orochi or hold on to stones for Kali.......
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 29, 2014, 06:55:10 AM
https://twitter.com/pad_sexy/status/516473449166811136

Murako just tweeted that a rebalancing (buffing) of characters on an unprecedented scale is being planned for next week.
The power creep never ends.

I totally remembered them saying the addition of the 4th awakenings on all gods was the last rebalancing, haha. :V not that I'm complaining them trying to fix the game though. (or screw balance further)

Completely supporting it if they're changing awakenings of older characters, which have crap like orb enhances (Chinese gods...) and stat ups, when newer characters gets nothing but the OP ones like double 2-prongs and row enhances.

Inb4 lucifer gets ignored
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 12:22:56 PM
Tried to do Noah (on Legend, even) with the team I mentioned, and nope, pretty sure this is nearly impossible with this team without 3-4 stones minimum. Couldn't even get past the second floor. Maybe I'm really terrible at combo leaders (possible, there were quite a few times when I could not figure out for the life of me how to get more than four combos from a board) or maybe this just won't work with x10.5-x12 attack and a team with low health. And maybe I just got unlucky, Valkyrie and Gabriel are still doing most of my damage with blue, and three quarters of the monsters that spawned in the first two floors were wood, so if I try again maybe the opposite will happen and I'll get mostly fire and maybe be able to do it. I guess I'll try again later, but I don't see this working, and even if it does I still only have the 40% drop chance.

Edit: Upon looking again, yeah, the green fairy is by far the worst for me. It resists me the most and is one of the two that will definitely kill me if it gets to its last attack. Had it been any of the others I definitely would have killed it, although the fact that it took me that long to do that much damage is still a very, very bad sign. Maybe if I get very lucky and get non-resist Pengdras on the first floor (and not synced, with my damage output there is a very real chance they could kill me), a non-green fairy, non-green (preferably red) Chimeras, and relatively easy legendary beasts, and my combo luck goes okay, I can probably do this. Ugh.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 29, 2014, 12:57:17 PM
It looks like the move is following the Stamina change in order to usher in a 2nd generation of PAD.

YamaP is really trying to salvage this game, isn't he?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 01:38:13 PM
Tried to do Noah (on Legend, even) with the team I mentioned, and nope, pretty sure this is nearly impossible with this team without 3-4 stones minimum. Couldn't even get past the second floor. Maybe I'm really terrible at combo leaders (possible, there were quite a few times when I could not figure out for the life of me how to get more than four combos from a board) or maybe this just won't work with x10.5-x12 attack and a team with low health. And maybe I just got unlucky, Valkyrie and Gabriel are still doing most of my damage with blue, and three quarters of the monsters that spawned in the first two floors were wood, so if I try again maybe the opposite will happen and I'll get mostly fire and maybe be able to do it. I guess I'll try again later, but I don't see this working, and even if it does I still only have the 40% drop chance.

Edit: Upon looking again, yeah, the green fairy is by far the worst for me. It resists me the most and is one of the two that will definitely kill me if it gets to its last attack. Had it been any of the others I definitely would have killed it, although the fact that it took me that long to do that much damage is still a very, very bad sign. Maybe if I get very lucky and get non-resist Pengdras on the first floor (and not synced, with my damage output there is a very real chance they could kill me), a non-green fairy, non-green (preferably red) Chimeras, and relatively easy legendary beasts, and my combo luck goes okay, I can probably do this. Ugh.

I had to use Suikama's Isis on my successful run in order to get enough HP to survive a hit from Sunrich, who wrecked me on the first run. Oddly enough, I did enough damage on the second go that she didn't get to hit me (she appeared again, of course!) Using Bastet/Isis leads, I pretty much just blew through waves 3+4 before they could even move, and BAD is a huge joke if you can abuse the God Tears. I think you'd have to do like 300~500k damage per turn in order to do it the way I did though, as well as having a decent amount of RCV (2000~3000).

Other note, I never dropped below 6 combos on any given turn I was attacking and not stalling, so you might have to do at least that much, as well as managing enemy HP percentages so you don't accidentally trip their super attacks with way too much health remaining on them.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 29, 2014, 02:34:27 PM
https://twitter.com/pad_sexy/status/516473449166811136

Murako just tweeted that a rebalancing (buffing) of characters on an unprecedented scale is being planned for next week.
The power creep never ends.

I totally remembered them saying the addition of the 4th awakenings on all gods was the last rebalancing, haha. :V not that I'm complaining them trying to fix the game though. (or screw balance further)

Completely supporting it if they're changing awakenings of older characters, which have crap like orb enhances (Chinese gods...) and stat ups, when newer characters gets nothing but the OP ones like double 2-prongs and row enhances.

Inb4 lucifer gets ignored

Awakenings will have to be a huge thing I think. I'd be unsurprised if suddenly prongers come along again- and certainly if more mixed prong and row cards show up.

I think on the same not, they certainly have a lot of LS and actives that need rebalancing.

And yes, honestly, Lucifer should be near the top (not the top, I think theres a few cards that need some buffs before him, if not requiring as huge a rework Lucifer might need). But given how they've treated him in the past...

I'm not holding my breath.

I hope they hit up Kushi atleast, poor girl got the shaft with bastet ulti.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 29, 2014, 02:37:24 PM
Is it too much to hope for Horus buffs? :ohdear:

I mean, he is literally the only monster in the Egyptian series that does not use hearts in any way, shape or form, I would be pretty happy if they only added that, though something like more RCV, new active, better awakenings and an attacker subtype would work too.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 29, 2014, 03:11:44 PM
Give Horus another time extend and he'll be great.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 29, 2014, 03:24:55 PM
Give Susano-o some two-prongs plz

I was looking at the potential of this (http://www.puzzledragonx.com/en/simulator.asp?q=1556.99.1.0.0.0.5..542.99.1.0.0.0.2..1223.99.1.0.0.0.3..1513.99.1.0.0.0.6..1263.99.1.0.0.0.7..1236.99.1.0.0.0.4) as a team and then I realized it only had 16000 HP.
Attacker team life is suffering.

Vast majority of problems could be solved by applying more Two-Prongs where there used to be Orb Enhance, I think. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 29, 2014, 03:28:04 PM
Give Horus another time extend and he'll be great.

He needs to get rid of his defenses in awokens first off.

TBH he could use a bit more than just a time extend, especially as goku exists now. (Even if we'll never get him.)

An active change would be nice, especially since there's better rem enhances now. Clearly, he should get DOUBLE PRONG.

Give Susano-o some two-prongs plz

I was looking at the potential of this (http://www.puzzledragonx.com/en/simulator.asp?q=1556.99.1.0.0.0.5..542.99.1.0.0.0.2..1223.99.1.0.0.0.3..1513.99.1.0.0.0.6..1263.99.1.0.0.0.7..1236.99.1.0.0.0.4) as a team and then I realized it only had 16000 HP.
Attacker team life is suffering.

Vast majority of problems could be solved by applying more Two-Prongs where there used to be Orb Enhance, I think. :V

Susan definitely needs prongs so he can go on Zhuge. Maybe more hp too.

I don't really want overdose of prong, would prefer a mix tbh.

Definitely more row counts.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 04:13:15 PM
Orb enhance awaken itself needs to be less ass. It's hilarious when I run into challenge mode with 5 Leilans and have every R/G/B orb that drops be enhanced, but even that is ultimately a minor thing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 29, 2014, 04:28:24 PM
Orb enhance awaken itself needs to be less ass. It's hilarious when I run into challenge mode with 5 Leilans and have every R/G/B orb that drops be enhanced, but even that is ultimately a minor thing.
Given that there's so far only one form of enhanced orbs, namely the +6% one, there isn't really much they could do unless they made a new version just for the Awakenings, right?  not saying that that's out of the question, mind, but as things are NOW, the Awakening really doesn't have anywhere to go except like increasing probability to like 25% or something so you need fewer copies for the guarantee.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 04:49:04 PM
Given that there's so far only one form of enhanced orbs, namely the +6% one, there isn't really much they could do unless they made a new version just for the Awakenings, right?  not saying that that's out of the question, mind, but as things are NOW, the Awakening really doesn't have anywhere to go except like increasing probability to like 25% or something so you need fewer copies for the guarantee.

++orbs? That would be neat. It might also help teams like fire-dominant Horus more if you could say, dual-enhance orbs to get the same effect, like a second stage of enhancement.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 29, 2014, 04:49:44 PM
(http://i.imgur.com/3qLMhpFl.jpg) (http://i.imgur.com/3qLMhpF.jpg)

<rdj522> Chirei: are my photography skills any better this time
<Chirei|scoole> rdj: tilted c
<Chirei|scoole> the egg almost flew out of the shot
<rdj522> :(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 29, 2014, 04:58:47 PM
++orbs? That would be neat. It might also help teams like fire-dominant Horus more if you could say, dual-enhance orbs to get the same effect, like a second stage of enhancement.

Stacking +orbs with an active would actually be very interesting.

Double so if using the active twice does it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 29, 2014, 05:14:52 PM
suddenly doubling up on Hera-Ur and FA Luci actives doesn't sound like such a bad idea
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 29, 2014, 05:38:49 PM
This seems like the perfect opportunity to introduce new awakening tbh, rather than trying to fix bad ones like orb enhance or stat up...
When it was out last summer, they said new ones are planned in the future. We only got skill bind resist in this one whole year, and it's lame.

Wouldn't it be fun if there are some new awakenings that are rare and only present on a few mons? Would give mons much more characteristics, like how GOdin used to be one of the few with 100% bind resist, etc.

Also would like to see how they're gonna fix all these LS with conditional 3.5x like LMeta, Chinese gods, ult Hera, etc, when Cell exists.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 29, 2014, 05:39:41 PM
(http://i.imgur.com/I8SR1Hk.jpg)

Yinping 2cute.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 05:42:43 PM
Alright, took another swing at Noah on my lunch break. I'm on floor three, facing one one-turn Lightning Chimera and one two-turn Lightning Chimera. I just popped Gabriel, and Echidna a few turns before. King Shynee will be up in two turns. The board state looks okay, but I basically just reset it using Gabe when I probably should have used Valkyrie to get the steam to finish off Sunrich on the previous floor right before she killed me. So as long as neither of these Chimeras spring a random Double Strike or Double Bind on me I should be good to go, but that's a big if. Suspense! I'll probably continue this afternoon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 05:55:57 PM
Wouldn't it be fun if there are some new awakenings that are rare and only present on a few mons? Would give mons much more characteristics, like how GOdin used to be one of the few with 100% bind resist, etc.

New Attacker Orochi awakening - 8-pronged attack

Perform 8 attacks on random targets at half damage each when 8 orbs of the same color are matched
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 29, 2014, 06:01:57 PM
New Attacker Orochi awakening - 8-pronged attack

Perform 8 attacks on random targets at half damage each when 8 orbs of the same color are matched

Hassou Orochi
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 29, 2014, 06:05:01 PM
New Attacker Orochi awakening - 8-pronged attack

Perform 8 attacks on random targets at half damage each when 8 orbs of the same color are matched

Hokuto no Ken, Orochi version?  :V   ATATATATATATA!!!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 29, 2014, 06:10:54 PM
[13:43:13] <~Nadeshiko-Matsuri> https://www.youtube.com/watch?v=Q14tbsOQUdg HOLY SHIT I HAVE SEEN THE LIGHT
[13:43:25] <~Nadeshiko-Matsuri> PLS GIVE ULT YOMI
[13:43:40] <~Nadeshiko-Matsuri> So THIS is how you use those worthless time extenders
[13:43:50] <~Nadeshiko-Matsuri> They're S-Rank makers
[13:44:16] <~Nadeshiko-Matsuri> because high combo = higher score = you can have stronger subs
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 29, 2014, 06:12:59 PM
Wouldn't it be fun if there are some new awakenings that are rare and only present on a few mons? Would give mons much more characteristics, like how GOdin used to be one of the few with 100% bind resist, etc.

I'd rather like that myself, it'd be nice.

(http://i.imgur.com/I8SR1Hk.jpg)

Yinping 2cute.

I like those awakenings.

I like them alot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 29, 2014, 07:15:18 PM
Great stats too

Who cares about low attack when you're a physical type with 500 rcv
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 29, 2014, 07:29:47 PM
That and she'll be a perfect Suzaku sub
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 29, 2014, 07:46:02 PM
(http://i.imgur.com/YOoh0yq.jpg)
Somehow this worked. Got the egg drop off Legend, too.

Everything needs to eventually become a Suzaku sub. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 08:50:26 PM
Everything needs to eventually become a Suzaku sub. :V

Come with me comrade

Let us show the world the power of the masterrace
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 10:09:53 PM
Well, I beat Noah. Just barely, but I did. And she didn't drop. Fuuuuck. I just want to be done with this now, but I have to do it again? Can I get a Get Out Of Chimera RNG Jail Free card because I already beat it once?

God dammit. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 29, 2014, 10:14:37 PM
Well, I beat Noah. Just barely, but I did. And she didn't drop. Fuuuuck. I just want to be done with this now, but I have to do it again? Can I get a Get Out Of Chimera RNG Jail Free card because I already beat it once?

God dammit. :V

Welcome to every non-mythical-non-easy descend dungeon ever.

Enjoy your ride.

(I know you pain, having to run Valk Descended with my Lucifer team 4 times because she failed to drop ;_; )

Well, I got lucky with Super Emerald Dragons today which means that both Cu Chu and Siegfried are now at level 50, I think I'm done with my Horus team, frankly. The only one left to work with would be Tiny but I have no interest in investing in a skillup fodder.

I'll roll 4~5 times in this godfest, hope I'll get Yomi, otherwise I'm kinda boned as far as the last sub goes.

Though if I'm done here, that means that next up in my Healer Team, LMeta here I come.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 10:18:27 PM
Out of curiosity, what do you guys think the descend tiers are? Obviously it varies based on what team you use, but are there generally agreed-upon easy/medium/hard ones? I know Two Heroes, Hera, and The Thief are probably easy and the latter Zeus dungeons are probably hard, but what do you think? Would you say there are more divisions than that?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 29, 2014, 10:53:17 PM
Welcome to every non-mythical-non-easy descend dungeon ever.

Enjoy your ride.

(I know you pain, having to run Valk Descended with my Lucifer team 4 times because she failed to drop ;_; )



If it makes you feel better, back when I ran it, I had to use a grind team that didn't use Luci in it. At least she dropped. I would have been sad if she didn't.

Out of curiosity, what do you guys think the descend tiers are? Obviously it varies based on what team you use, but are there generally agreed-upon easy/medium/hard ones? I know Two Heroes, Hera, and The Thief are probably easy and the latter Zeus dungeons are probably hard, but what do you think? Would you say there are more divisions than that?

If you're talking mythical, Beorc and Ur are regarded by many to be pretty bs. Izanami is close if she  isn't already there. Hercules and Athena are relatively easy. I don't know about Beezlebub since no one cares about him. Don't think he's too hard though. Light teams  destroy Satan. Otherwise, he can be hard. Takeminakata's a joke.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 29, 2014, 11:04:01 PM
If it makes you feel better, back when I ran it, I had to use a grind team that didn't use Luci in it. At least she dropped. I would have been sad if she didn't.

I only need Noah to go on my grind team that doesn't use Satan, so I sort of know what that's like...

If you're talking mythical, Beorc and Ur are regarded by many to be pretty bs. Izanami is close if she  isn't already there. Hercules and Athena are relatively easy. I don't know about Beezlebub since no one cares about him. Don't think he's too hard though. Light teams  destroy Satan. Otherwise, he can be hard. Takeminakata's a joke.

I had the impression that Athena was really hard for some reason, but I just looked at her again, and yeah, that does seem manageable. Once again the wood resisting me is a concern, but nothing in her dungeon really seems hard.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 29, 2014, 11:06:32 PM
If you have to deal with Athena's wood HP, you're in for a heckuva time. Don't let her intimidate you, though - she converts bunches of things to light and that only lets Gabriel shine.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 29, 2014, 11:33:15 PM
Athena has a reputation because she was made wayyyy before skill boost was a thing and multiplier were much lower overall.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 29, 2014, 11:38:11 PM
I didn't feel that Hera-Ur was too bad, though that may be because my team was already strong enough at that point where it didn't feel like one to me. I hear it's kind of a bust for Dark teams that can't oneshot Minerva, though.

Beorc was nuts only because of Hades. Honestly if you can defeat him, the rest is cake. Though if you're running a Fire team, Leviathan may wreck you.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 29, 2014, 11:43:05 PM
Athena has a reputation because she was made wayyyy before skill boost was a thing and multiplier were much lower overall.

I remember how people thought it was going to be the hardest dungeon ever. It was definitely before awakenings though.

Question for you guys. What you guys consider old descends, and which ones do you consider recent. Is there a boundary anywhere for you guys?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 12:06:22 AM
Anything released after I started playing is recent to me  :V

Which is amazing because I don't particularly remember when exactly I started playing in the game's life cycle, I think Hera-Beorc was already a thing in JP but not in US though, IIRC.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 12:18:24 AM
I remember how people thought it was going to be the hardest dungeon ever. It was definitely before awakenings though.

Question for you guys. What you guys consider old descends, and which ones do you consider recent. Is there a boundary anywhere for you guys?

I consider recent anything we don't have yet ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 30, 2014, 02:06:52 AM
I think anything on or before Awakenings is old, and everything else is relatively recent.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 02:19:26 AM
I think anything on or before Awakenings is old, and everything else is relatively recent.

This is reasonable.  Awakenings are obviously pretty dated at this point, but they were easily the biggest change the game had seen.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 30, 2014, 03:03:05 AM
Noah attempt three could not have gone more smoothly. I got two fire Pengras and a third one on turn three, so they died before they could touch me. For the fairy I got poor Sharulu, who is infinitely crappier than the others to the point that even with her final attack up and I had no problem just stalling in her face. My chimeras weren't synced and didn't resist me (although I still used Echidna just in case of a skyfall knocking one down to the death range or that insidious 10% double strike chance). The legendary beasts floor was two Krakens who were on three turns each. Aurora Dragon and Noah were, well, their usual easy selves.

Oh yeah, and she dropped. :derp:

So yeah, turns out that, at least for a team as crappy as mine, this dungeon is basically just completely contingent upon which enemies I have to fight. I don't know why Sharulu is so much weaker than all of the others, but damn. She weak.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 30, 2014, 06:16:34 AM
Out of curiosity, what do you guys think the descend tiers are? Obviously it varies based on what team you use, but are there generally agreed-upon easy/medium/hard ones? I know Two Heroes, Hera, and The Thief are probably easy and the latter Zeus dungeons are probably hard, but what do you think? Would you say there are more divisions than that?

In terms of mythicals, excluding some of the stupid restrict dungeons I can't form a decent team to attempt,
My own opinion from the viewpoint of a Bastet/Ra/I&I user:
Hardest tier: 
-Fire/Water Zeus: long and tough consecutive battles
-Hera-urs: Been a while since I did this, and with a Bastet+half water team, so I might be a bit biased here, but it does throw some huge numbers at you
-Izanami: Annoying as hell, getting dark izanami makes this 100% easier, getting light izanami makes this 200% harder. Good luck

Hard tier:
-Zeus Jupiter: used to be the most difficult of its times, but the introduction of skill boost made wave 1 much more reasonable
-Mephist: You need to build your team specifically around this descent. Even then you can't make mistakes because no hearts. (I actually used kirin for this. haha :V )
-Hera Beroc/Sowilo

Easiest ones are probably Takemina, Satan, Goemon, Athena, Zeus. Haven't done goddess descent in ages but it felt hard back then, probably is on the easy side now though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 30, 2014, 06:43:01 AM
Farming for jewels is a pain. The only time I've gotten an invade is when Haku came out of nowhere during Athena and binded me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 30, 2014, 07:13:24 AM
Godfest Pulls:


Do I win?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 30, 2014, 07:21:00 AM
This godfest's haul:

First pull: Sarutobi Sasuke (fuck, already had him)
Second pull: Yomi (One of the ones I wanted most (!), but under all of the Indian 2.0 ones)
Third pull: +1 Basilisk (I already have Tiamat but I guess two just means more dark rows?)

Pretty disappointing two pulls, but I wanted Yomi so I'm cool.

aaand I bought two more pulls because "I feel lucky!"

4. Sea Serpent (I actually wanted leviathan, so cool!)
5. Pierdra (...welp.)

Either way, Yomi get. Time to level up and S-Rank shit.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 07:23:06 AM
Athena one-stoned.

I think I've pushed most of my luck tonight, tbh. No godfest roll for me, gonna wait till LKali.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 30, 2014, 07:48:53 AM
Athena one-stoned.

I think I've pushed most of my luck tonight, tbh. No godfest roll for me, gonna wait till LKali.

yeah, only reason why I'm bothering to blow stones this godfest at all is because of that chance for LKali/DKali, I might even yoloroll tomorrow again while I'm at it because q___q
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 07:50:52 AM
yeah, only reason why I'm bothering to blow stones this godfest at all is because of that chance for LKali/DKali, I might even yoloroll tomorrow again while I'm at it because q___q

i mean for me it's just

whats really going to kick me to the next level is special gods, and LKali has a huge potential for that with what I have

rolling Yomi or an indian 2.0 for me would basically just be 'meh' at the moment
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 07:51:40 AM
Three rolls, only Red Riding Hood of note from them.

I figured my ridiculous luck on earlier fests could catch up to me sooner or later. Oh well.

still wtb grodin
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 30, 2014, 07:57:01 AM
gold

Congrats. 100% gold rate. Wow.



Got a pandora in 3 rolls. :V I feel like I got the jackpot, but I have no hanzo.
Gonna keep rolling for ninjas and kali later.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 30, 2014, 08:11:27 AM
Congrats. 100% gold rate. Wow.



Got a pandora in 3 rolls. :V I feel like I got the jackpot, but I have no hanzo.
Gonna keep rolling for ninjas and kali later.

Nah, not 100% gold rate; I left out the Naga I got so it's actually 80% gold rate. Still insanely good

EDIT: just realized I could get uevo Hanzo now with minimal effort, and I can also get D/L Yomi if I wanted to; wewt

EDIT 2, re: GuanYinping - she is incredibly a good farmable monster; she has got the highest HP as a main-type Healer next to the ultimate evolution of Don-chan who I doubt NA will get any time ever, and as a sub-type Physical she has an amazing 500 RCV, so she can fit well in such teams. And her awakenings aren't shabby either. Unevolved Guan YinPing can also be really good for Gaia
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on September 30, 2014, 08:26:39 AM
Ugh. Current Godfest sucks. Looks like I won't be spending my hard-earned Magic stones that I'm trying not to spend with. :^)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 30, 2014, 08:29:43 AM
Ugh. Current Godfest sucks. Looks like I won't be spending my hard-earned Magic stones that I'm trying not to spend with. :^)

Yeah for NA it really only feels worth to pull from it if you really want Shiva and don't mind Indian 2.0, or you pankering for Japan 1.0. Because Indian 2.0 for NA is not too strong at the moment, since they don't have the RGB indian 2.0 active buffs yet and the Insect Dragons for their skillups haven't arrive yet.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 30, 2014, 08:36:57 AM
I'd like a Shiva for Trifruit purposes but there's less chance to get him since its a triple feature. I'm hoping to just come across him when I'm dumping stones for a Haku and Pandora.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 30, 2014, 08:55:51 AM
EDIT 2, re: GuanYinping - she is incredibly a good farmable monster; she has got the highest HP as a main-type Healer next to the ultimate evolution of Don-chan who I doubt NA will get any time ever, and as a sub-type Physical she has an amazing 500 RCV, so she can fit well in such teams. And her awakenings aren't shabby either. Unevolved Guan YinPing can also be really good for Gaia

Except on one hand, gungho is giving ults for descent bosses with double orb enhances (Hera-urs, etc) and changing their skill to single orb+extra effect, then here they release this new girl with double orb enhance. It's obvious the none main colour is rarely useful for anyone, yet it just prolongs the cd. Gungho why. She would've been better as a green healer+physical probably too. His dad needs more good green physical members desperately, and her daughter doesn't even care lmao, and then Red ver. dad is looking for dragons which she doesn't even fit. We'll see what gungho do with red healer I guess.

Regarding the dungeon, master was kinda easy but...
I can't even get over the 2nd stage on legend. arggg *Stares at I&I healer team where the only monster eligible for this descent is water valk...*
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 10:21:48 AM
Whoops.

(http://i.imgur.com/LRbxWW6.png)

I did it again.

In the span of two godfests I went from having no special gods to having four, what is this.

Still, I found a new Green Sub for my Horus team, though his uvo's team cost is pretty high, it should be manageable enough later on considering I only need another 6-ish ranks to get to that point.

Other two rolls were Amaterasu and a +1'd Light Golem, and all I wanted was Yomi, nyah.

I'm gonna wait for today's daily stone and if I don't get Yomi then, I'll buy enough for one more roll, but no more than that.

If I do end up getting Yomi though, this is gonna be great.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 11:09:43 AM
Three rolls.
I got Light Zhuge Liang and Sarasvati.
so much yes

E: LZL does so much for me in terms of -blue healer- even if he's off color, and he also provides a light/water sub for Kirin and hell yes I'll take another skill bind resist.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 11:22:30 AM
After one attempt of horrible combo fail, I cut it really close - but 0 stoned. She didn't even get a chance to tell me that the end was nigh.

(http://i.imgur.com/9kRdtaa.jpg)

Used the stone I got for one more roll and got that new fire swordsman dude. Probably not going to be better than Homura but that's pretty cool I guess??
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 11:27:54 AM
Tried to yolo Athena, got through Gigas no problems but shit Horus RCV and shit Horus HP made cu chu eat me for lunch before I got him below 50%.

Still, it does mean that as soon as I get some more stats, this can actually be a thing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 11:38:49 AM
Tried to yolo Athena, got through Gigas no problems but shit Horus RCV and shit Horus HP made cu chu eat me for lunch before I got him below 50%.

Still, it does mean that as soon as I get some more stats, this can actually be a thing.

If you were running that team in your padherder, 2417 RCV is actually sufficient if you have hearts. I run with about 3000 and I can probably deal with losing a few hundred points since I have a heartmaker. Auto-recovery also helps a lot.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 11:42:44 AM
Unfortunately not, since I couldn't find Suikama's hypermaxxed Isis in my friends list I had to use another F/L horus, sure, the dude is +285 but one monster does not fix a whole team worth of RCV and HP problems :colonveeplusalpha:

It does mean though, that as soon as I have the teamcost for GOdin, Athena Descended should pose no problem whatsoever.

@Edit:

Oh right, I also got Amaterasu and two golems out of the REM because, of course.

Though for some reason I can't seem to buy the stones necessary for a fifth roll :/

this is probably life giving me a hint to not give GungHo money but it's so tempting
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on September 30, 2014, 12:16:13 PM
Regarding the dungeon, master was kinda easy but...

Karin did 120k damage to me in one attack and I failed to pay attention to the description of her skipped turn how does that work ?

EDIT: Never mind, it's a bullshit move that apparently only triggers if you have hearts on the board!! RIP 40 STAM!

EDIT 2:  The attack itself is 画竜点睛 "Garyuu Tensei," - Finishing Touches. I guess it makes sense considering that the move she uses right before it is a heartmaker...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 03:18:46 PM
Yolorolled twice, got a verche and a phoenix knight, fed 'em to my existing ones, no skillups.

AWW YEAH GOOD USE OF TEN STONES
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 30, 2014, 03:19:28 PM
^ hi5 bad at rolls buddy

It's ~GODFEST~ again and a new pantheon oh boy oh boy let's see what I rolled:
- Grape Dragon #2
- Sylph #4


WELL THAT WENT SWIMMINGLY
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 30, 2014, 03:44:26 PM
Since Ihad 8stones I decided to roll this morning scored Indra.  No use YET, but that active is super nice so I wanted it anyway.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 03:51:39 PM
so uhhh
how do I Sarasvati when my only blue orb changers are Siegfried and two Gabriels?

Also, how do Healer Zhuge Liang? I've been thinking of
Light Zhuge Liang
Gabriel
I&I
Ruka
Light Valkyrie (Pink REM, please. ._. )
I&I/L. Meta/L Zhuge Liang
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 30, 2014, 03:58:30 PM
Did one pull, got a Siren which is literally the least useful thing in the game for me. Siren is great and all, I have one on my main team and she does a ton of work, but she's maxed so she doesn't need skillups or awakenings. I guuueess two Sirens could be a thing (maybe on Gabriel Team?) but her shit HP makes running two of her a little worrying. So yeah, an empty egg basically. I don't think I've ever gotten a gold egg out of my first pull, and usually my first one is like the fourth pull, so yeah, I'm done.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 04:10:25 PM
You could Gabriel/Siren/Siren/Noah/Blue Valk/Gabriel through Twin Dragons at least, maybe? :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 04:38:46 PM
Since Ihad 8stones I decided to roll this morning scored Indra.  No use YET, but that active is super nice so I wanted it anyway.

wtb indra dood  :qq:

EDIT:
Also, how do Healer Zhuge Liang?

I have seen a double LZL video where they sweep the reverse castle of satan with... things like an unevoed fuma kotaro in their party just for orbchange, valk, dqxq, all mid-leveled. Maybe try to stack some light changers in?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on September 30, 2014, 05:11:15 PM
(http://i.imgur.com/eMEvYVP.jpg) (http://i.imgur.com/eMEvYVP.jpg)

<Chirei> hmm yes, the egg is clearly visible, the lifebar clearly empty... good I give this picture 600 points
<Chirei> the only thing missing from the picture is a jigglypuff for the perfect 1000

1-stoned because I was a dumb at orb matching and didn't get hearts lined up during Storm Punisher spam, but I did get the stone back so it's okay. Thanks to triangles for her Sandalphon helping with Siegfried \o/
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 30, 2014, 05:18:10 PM
 :o

I just went "instead of eating out this weekend let just blow the money on PAD" (so yes, i officially became an IAP, at least for once  :V)
Bought 36 stones, which added to the ones i saved up gave me a grand total of 11 rolls.

I'll simply list what i got (not in order of drop) and then go hit the gym......

- Red Sonia +1
- Sarasvati +1
- Krishna +1
- Dino Rider
- Red Riding Hood
- Snow White
- Berry Dragon
- Fortoytops
- Ancient Dragon Knight
- Grape Dragon
- Verche

I don't think i'll ever buy stones again, but i really can't dispute the results, can i?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 05:26:49 PM
Krishna + Sonia gg

Dino Rider also does bunches of work for Krishna.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 05:34:45 PM
- Red Sonia +1

Congratulations, you have beaten the game.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 05:42:51 PM
Congratulations, you have beaten the game.

Yep, pretty much.

Especially if you get two :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 05:44:14 PM
Wait till she gets her ulti too!

: D
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on September 30, 2014, 06:05:51 PM
Even the ult won't be terrible because Gungho seems to be quite receptive of backlash over terrible ults (Bastet and maybe Izanagi one day).
I don't know any changes which wouldn't break her though. Maybe 3x RCU. And orb enhance/skill bind resist awakenings. People should just be happy with 200 extra HP and ATK or something.
What can you really do when you already have an insane active, awakenings and great LS.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 06:11:36 PM
Even the ult won't be terrible because Gungho seems to be quite receptive of backlash over terrible ults (Bastet and maybe Izanagi one day).
I don't know any changes which wouldn't break her though. Maybe 3x RCU. And orb enhance/skill bind resist awakenings. People should just be happy with 200 extra HP and ATK or something.
What can you really do when you already have an insane active, awakenings and great LS.

tbh given the precedent Kirin set last time we did this

It's extremely likely it may snap the game over her knee. Again- unless DTron lucks out instead.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 06:15:03 PM
Now watch as they give Ronia another row enhance for both colors, bind immunity and x3 atk/rcv for devil types.

As for DMeta's uvo? Absolutely no changes. Nope, not even in attribute or stats, just straight up give her another three dark row enhances.

Wouldn't that be amazing.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on September 30, 2014, 06:21:46 PM
Now watch as they give Ronia another row enhance for both colors, bind immunity and x3 atk/rcv for devil types.

As for DMeta's uvo? Absolutely no changes. Nope, not even in attribute or stats, just straight up give her another three dark row enhances.

Wouldn't that be amazing.

good lord

don't give them ideas
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 30, 2014, 06:30:33 PM
DMeta's ult will probably 4x under 99% or something, if she gets one. Maybe a small boost in stats.

...frankly, that's all the improvement she should ever need.

meanwhile:
[14:16:07] <~Nadeshiko-Matsuri> okay. here goes.
[14:24:44] <~Nadeshiko-Matsuri> bleh
[14:24:52] <~Nadeshiko-Matsuri> 2-stone, technically one stone with the victory reward
[14:25:09] <~Nadeshiko-Matsuri> choked on cu chulainn and sieg and they were both my fault
[14:25:24] <~Nadeshiko-Matsuri> I didn't get orbscrewed, I got nervous and moved too much
[14:25:41] <@rdj522> But you did get Athena, that's the important thing.
[14:26:04] <~Nadeshiko-Matsuri> as well as my third siegfried and another titan :v
[14:26:10] <~Nadeshiko-Matsuri> so, as expected
[14:26:17] <~Nadeshiko-Matsuri> net gain over all
[14:26:19] <~Nadeshiko-Matsuri> loss of one stone
[14:26:29] <~Nadeshiko-Matsuri> from here I just need to farm three more
[14:26:55] <~Nadeshiko-Matsuri> If I spend my next 50 stam on hideyoshi legend I should get a rank up
[14:27:02] <~Nadeshiko-Matsuri> and that'll be an easy 2 stones in challenge mode
[14:27:09] <~Nadeshiko-Matsuri> and then just one more tomorrow if necessary

Athena get. Sometimes I feel bad that I can't 0 stone like the rest of you all can so well, but I consider the overall cost of one stone (due to getting the stone for completing) an overall gain.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on September 30, 2014, 06:36:11 PM
If it makes you feel better, I 5-stoned it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Calamity on September 30, 2014, 06:40:15 PM
(http://i.imgur.com/IOt90HA.png) (http://i.imgur.com/IOt90HA.png)

Hey there, been playing a month now after my friends got me hooked so I'm relatively new. Non-IAP, rolled for two fests so far. I'm curious how much time and or money everyone else has spent on the game.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on September 30, 2014, 06:42:11 PM
Sometimes I feel bad that I can't 0 stone like the rest of you all can so well, but I consider the overall cost of one stone (due to getting the stone for completing) an overall gain.

If it makes you feel better, I didn't even get through Cu Chu.

I'm curious how much time and or money everyone else has spent on the game.

About $50 Dollars, I think, I'm certainly not gonna spend much more though.

As for time... 215 days since I started playing, so far, definitely more than just a few minutes per day.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 06:46:18 PM
:box:

Hey there, been playing a month now after my friends got me hooked so I'm relatively new. Non-IAP, rolled for two fests so far. I'm curious how much time and or money everyone else has spent on the game.

That's pretty good for only rolling on two fests.

Currently still 0 dollars spent and proud.

I play every day when I can, but since the game pretty much limits how much you can play this actually isn't a lot of time. I spend more time thinking about what to do with the stamina, really.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on September 30, 2014, 06:58:41 PM
Karin did 120k damage to me in one attack and I failed to pay attention to the description of her skipped turn how does that work ?

EDIT: Never mind, it's a bullshit move that apparently only triggers if you have hearts on the board!! RIP 40 STAM!

EDIT 2:  The attack itself is 画竜点睛 "Garyuu Tensei," - Finishing Touches. I guess it makes sense considering that the move she uses right before it is a heartmaker...

Guess they still hate stall teams...
I used valkyrie active to brute force through.

Anyways, finally no-stone cleared legend! On my 3rd try.
Thanks to whoever put out archangel!
Used shynee on karin to one-hit her
Yinping was easy enough to stall till shynee's back (she deals around 8k per turn)
Used echidna when she started using the 12k damage attack and then shynee+siren+valk and it's over.

So much effort for one stone lol :)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on September 30, 2014, 07:16:18 PM
Sometimes I feel bad that I can't 0 stone like the rest of you all can so well, but I consider the overall cost of one stone (due to getting the stone for completing) an overall gain.

Compare it to how much it costs to pull the arm of the Rare Egg Machine. 

Yes, one stone to pay for something really good like Athena's more than worth the cost.  That's how I look at any attempts at stuff, even if I fail.  I'd need to spend like 20 stones to consider it a failure for getting a Descend boss.  (Not that I ever HAVE 20 stones since I blow them on stupid stuff all the time, but still.)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on September 30, 2014, 07:39:43 PM
::Athenaget::
Glad it worked out for you! You actually inspired me to try Athena with a healer team myself.  Ran Sandy/Sun Quan/LMeta/Siren/Valk/your I&I for even more HP (which put me just shy of 30k hoooooolycrap)  Had to pop a stone since I got her under 50% before I was healed up due to a 10match cascade but it's 100% drop so who cares :V

Sure was a better use of a stone than my stupid REM rolls today!
at least I got me an Agrias during today's Godfest equivalent in the moonrunes FF picross game


I'm curious how much time and or money everyone else has spent on the game.
Been playing since June 2013 with a whopping $0 spent.  I can't complain!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 08:10:42 PM
Rolled once more because I had another stone available from clearing hideyoshi

Durga.

<_< Whoo.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on September 30, 2014, 08:20:20 PM
become the anti-kirin

maximum hipster
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 08:23:58 PM
She's Kirin with an infinitely worse active.

Who thought that active was a good idea?  Christ. <_<
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 30, 2014, 08:26:59 PM
Just ranked up, so I've got the stamina to do Athena. Trying to decide if worth it. Hmm...

Other than that, I've been slowly and incredibly painfully grinding my way through the conditional technical dungeons, then again in challenge mode. Ten stones is nice, but... Ow.

You could Gabriel/Siren/Siren/Noah/Blue Valk/Gabriel through Twin Dragons at least, maybe? :V

I could. I'd almost be inclined to use Megalodran over the extra Siren for the HP. How much of a difference do you think the recovery on Siren makes?

Hey there, been playing a month now after my friends got me hooked so I'm relatively new. Non-IAP, rolled for two fests so far. I'm curious how much time and or money everyone else has spent on the game.

A little over three months, and $20. I dropped money on the Eva collab and don't really plan on doing it again unless there's another largely cosmetic collab of something I really like up, and at this point nothing in the game qualifies. So it'll probably be a while before I drop more money.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on September 30, 2014, 08:34:20 PM
She's Kirin with an infinitely worse active.

Who thought that active was a good idea?  Christ. <_<
Uh how? Kirin's active is only an effective 1.25x multiplier while Durga's is a 1.5x. Also it has a much shorter cooldown.

It does hurt yourself, but that can allow it to synergize with a bunch of stuff too like low HP friend leaders.

I mean Kirin's is still better because it stacks with itself but it's not "infinitely better"
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 08:42:21 PM
Durga's might be better if teams consisted of one monster, but they consist of six :V

I wasn't just comparing her active to Kirin either, just that Kirin's is straight up better regardless.  Izanagi has a better version of the same skill on a lower cooldown with no drawbacks.  Neptune has 1.5x god damage baked into his poison.  Hercules has a similar skill but it lasts 4 turns.  This thing (http://www.puzzledragonx.com/en/monster.asp?n=1319) has a better version.  :getdown:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 08:44:23 PM
I could. I'd almost be inclined to use Megalodran over the extra Siren for the HP. How much of a difference do you think the recovery on Siren makes?

If you can afford enough HP to eat two Wangren attacks and a Beyzul hit, use Megalodran. Megalodran's awoken skills will reduce Wangren's damage by 10%, too.

If you don't want to have a horrible time with King Emerald Dragons, you'll want to raise Noah's ATK above 1000 with +eggs, too...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on September 30, 2014, 10:41:24 PM
One of the things I've been tossing around for Gabriel Team is Cleopatra, so I might have to use her for the King Emeralds. Not sure if she really fits, but it could work. Stalling up to her would be a bitch though, because mine isn't skilled up.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on September 30, 2014, 10:46:07 PM
One of the things I've been tossing around for Gabriel Team is Cleopatra, so I might have to use her for the King Emeralds. Not sure if she really fits, but it could work. Stalling up to her would be a bitch though, because mine isn't skilled up.

I've been using Cleopatra to deal with all my King Emerald encounters so far. If I can row enhance things up I can break Ruby Kings and I'll just use Noah on Sapphires, but Emeralds. -shudder-
(mine isn't skilled at all, either)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KrackoCloud on September 30, 2014, 10:53:00 PM
Since I'm still fairly new to the game, and this godfest hasn't pulled anything good for me, I decided to restart. After some rerolling, got a Sarasvati. Do you think she's any good, or should I keep rerolling?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on September 30, 2014, 11:10:55 PM
Since I'm still fairly new to the game, and this godfest hasn't pulled anything good for me, I decided to restart. After some rerolling, got a Sarasvati. Do you think she's any good, or should I keep rerolling?

I'm quite new myself but from what i can understand she isn't very useful for starting, unless you have someone who can change orbs into Water right off the bat....
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KrackoCloud on September 30, 2014, 11:35:28 PM
I see what you mean. Well, time to keep on rolling then.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 11:53:32 PM
(http://i.imgur.com/SBmzCTj.jpg)

Really should've done this earlier, but eh :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on September 30, 2014, 11:58:07 PM
(http://i.imgur.com/SBmzCTj.jpg)

Really should've done this earlier, but eh :V

Huh. What team do you use to do it?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on September 30, 2014, 11:59:22 PM
Ronia Ronia Shiva Hades Lilith Lu Bu.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on October 01, 2014, 12:02:42 AM
I see what you mean. Well, time to keep on rolling then.

I have a Kushinada account if you'd like I can send your way it also has Susano and AA Metatron.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 01, 2014, 12:38:33 AM
I have a Kushinada account if you'd like I can send your way it also has Susano and AA Metatron.
You REALLY wanna pawn off that thing on someone, don't you?  =p  I kid, I kid.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on October 01, 2014, 01:13:28 AM
Well it was made specifically to give away to a new player who was sick of rerolling so  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 01, 2014, 01:50:52 AM
Well it was made specifically to give away to a new player who was sick of rerolling so  :V
Huh.  Shows what I know!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 01, 2014, 03:02:16 AM
Literally the dumbest shit;

>You have to get rid of hearts in order to stop the attack from working
>Nothing is stopping the game from giving you heart skyfalls
>Proceed to take 100~400k in damage and waste 40/50 stam

Ughghghghghg
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 01, 2014, 03:25:54 AM
Which basically means "Build a spike team and have a bunch of +297'd monsters to kill Karin before she kills you".

Which unfortunately seems to have been par for the course in the last few descends.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: KrackoCloud on October 01, 2014, 03:31:31 AM
Well it was made specifically to give away to a new player who was sick of rerolling so  :V
That's pretty awesome of you :V

But... I'll have to politely decline. I'm aware of how little time I have these days, and I'd already decided beforehand that if I don't get anything good, I should just take a break for a while until the next godfest.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 01, 2014, 03:55:49 AM
[23:53:16] <~Nadeshiko-Matsuri> bleh
[23:53:28] <~Nadeshiko-Matsuri> fucked up hideyoshi legend for the first time, all because of binds
[23:53:43] <~Nadeshiko-Matsuri> due to restrictions I couldn't fit my bindbreaking queen on the team
[23:53:52] <~Nadeshiko-Matsuri> but it also means I won't have enough time to get my last pull
[23:53:59] <~Nadeshiko-Matsuri> so I just bought the needed stones
[23:54:04] <~Nadeshiko-Matsuri> final pull is Freyja
[23:54:18] <~Nadeshiko-Matsuri> who I don't really need right now but she is suuuuuper cute

and now I go back into mostly-non-IAP land as I realize my emotions aren't in the best state and I need to stop resorting to spending money on a game gachapon to make myself feel better
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 01, 2014, 04:05:54 AM
Literally the dumbest shit;

>You have to get rid of hearts in order to stop the attack from working
>Nothing is stopping the game from giving you heart skyfalls
>Proceed to take 100~400k in damage and waste 40/50 stam

Ughghghghghg

Okay I only read this from somewhere on forums but

Use valkyrie to get rid of hearts -> Use lilisu -> Proceed to do nothing for 1000 turns while karin slowly dies of poison

Genius.



Three more draws net me a Chiyome... darn I wanted hatsume ;-; 3 more draws tomorrow and I'm done with this godfes asdfsladfjkadfh
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 01, 2014, 08:19:21 AM
Okay I only read this from somewhere on forums but

Use valkyrie to get rid of hearts -> Use lilisu -> Proceed to do nothing for 1000 turns while karin slowly dies of poison

I am sorely tempted to try this because seriously ...

The only flaw with this plan is I don't have any Valkyries aside from Friend Leader, and they are not max skilled. I'm still at the mercy of the RNG when getting rid of heart orbs past the first loop. I matched all heart orbs AND THEN LITERALLY ONE SINGLE HEART SKYFALL and then i died. I am not repeating this again
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 01, 2014, 08:25:58 AM
I am sorely tempted to try this because seriously ...

The only flaw with this plan is I don't have any Valkyries aside from Friend Leader, and they are not max skilled. I'm still at the mercy of the RNG when getting rid of heart orbs past the first loop. I matched all heart orbs AND THEN LITERALLY ONE SINGLE HEART SKYFALL and then i died. I am not repeating this again

I have my blue valk up and I can switch to light if you want that instead, and what this method meant was that you're not supposed to make any combo after you use valkyrie. Poison still damages even if you make 0 combo and just swap two orbs pointlessly again and again, it's just the cooldown counter is not decreased, or you can wait until you get a valkyrie and try next time, as a x9 team breezes through the master difficulty easily.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 01, 2014, 10:23:57 AM
I have my blue valk up and I can switch to light if you want that instead, and what this method meant was that you're not supposed to make any combo after you use valkyrie. Poison still damages even if you make 0 combo and just swap two orbs pointlessly again and again, it's just the cooldown counter is not decreased, or you can wait until you get a valkyrie and try next time, as a x9 team breezes through the master difficulty easily.

Yes but Karin cycles through her heartmaker attack in a pattern, so she will use it again... that is what I meant, and the color that is changed to heart is random...

Well, I can't do this dungeon anyway... LMeta is God/Healer so she can't be taken into the dungeon...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 01, 2014, 12:00:45 PM
Starting Hera-Ur runs today. No Leilan invade on the first run, but I somehow oneshot Minerva with normal comboes despite my team being mostly wood.

Good times.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 01, 2014, 02:13:24 PM
(http://puu.sh/bVi5H/43044eea82.png)

rofl, dropped from Expert
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 01, 2014, 02:22:35 PM
Ok, seriously, this is becoming ridiculous.....
Since i had such good luck with my REM rolls yesterday i decided to test my lucky star a bit more and rushed a bunch of the easier dungeons in Challenge Mode, getting 2 more rolls. Since it's new day i also have a PAL roll available from the daily bonus.

PAL roll = Devilit

REM roll = Siegfried, the Blue Champion +1 and Green Odin +1

This godfest was a real blast for me!  :D


Now i'm going to register into Padherder, because with all the new options available i really need your help to decide what team i should focus on.....  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 01, 2014, 02:25:32 PM
Ok, seriously, this is becoming ridiculous.....
Since i had such good luck with my REM rolls yesterday i decided to test my lucky star a bit more and rushed a bunch of the easier dungeons in Challenge Mode, getting 2 more rolls. Since it's new day i also have a PAL roll available from the daily bonus.


wow stop winning at the game pls...

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 01, 2014, 02:45:25 PM
wow stop winning at the game pls...
He's only been playing for a few weeks, and already has better REM pulls than me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 01, 2014, 03:09:30 PM
Now i'm going to register into Padherder, because with all the new options available i really need your help to decide what team i should focus on.....  :V
If you don't feel really bad from playing RSonia, play RSonia.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 01, 2014, 03:26:06 PM
After today I should have enough blue experience to top off Gabriel and take another big chunk out of Siren, who will be the last thing remaining on my team before I have it all maxed out (poor Siren, first one in and last one finished. She does good work, I feel bad). At that point finishing the team is a matter of +eggs, pulling Sun Quan, and possibly the magicians coming out. I also have a Ruka standing by that I'm still not sure how to implement.

My team is, as I've said before, blue Valkyrie/Echidna/Siren/Gabriel/King Shynee/I&I right now. So I need advice. What do now? Is it worth adding Ruka as the team stands currently, or do further changes have to be made before she becomes better than Shynee or Echidna (I'm not willing to replace Siren with her until I get her skillmaxed, and even then I wouldn't feel great about losing that short cooldown)?

Echidna seems like the obvious weak link, but she's so useful and she saves my ass every single descend that I can't imagine cutting her. But I might not be factoring in the benefits of another blue hitter and another row properly. Would it be worth it? My HP is starting to creep up to the levels where I can actually take hits (18k under optimal conditions, possibly as high as 19k with Gabe and Siren finished).

Would the added damage and health be worth the loss of Shynee's burst? He's hard for me to evaluate because every time I use him it's in a situation where it kills whatever I'm fighting, so I don't really have a ton of frame of reference for how different my damage would be without him but with better rows and more compatible attackers. Losing him would significantly boost my HP too, which would almost make losing Echidna more palatable, but then I would have nothing immediately on-hand to replace her.

You guys have given me useful advice on this before, but it involved swapping out my friend leader and I don't think I want to do that. I&I's two rows and HP boost are too useful, even if their active is a little sub-optimal. With the leaders I have right now, what would you use for subs? I really wish I had Sun Quan, he would make this a lot easier to figure out since he can effectively replace Echidna and Shynee at the same time while also adding to my rows and being blue, but even once (if) I get him it'll be a while before I can get him skillups.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 01, 2014, 03:27:47 PM
As someone who has two Ronias, it's mundane and boring. And sinking 5 TAMADRA and 5 million experience into each Rownia is poo.

I still haven't level maxed my first Rownia, actually...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 01, 2014, 03:29:18 PM
Trifruit farming is poo.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 01, 2014, 03:52:33 PM
stuff

Ruka has about... 600 more HP than Siren and takes only 3 million to max in her final evo, so take that as you will.
Even if you think about I&I having two rows, going for rows altogether doesn't really payoff until you have five or six I think? To that end, Ruka does have a row enhance and some auto heals to somewhat compensate for less RCV than Siren.

If you're willing to drop possibly -many- stones, you could grab Sandalphon's enhance ability, but he doesn't have any blue row enhances and his default cooldown is hefty.

Something I think you could pull off better than I can (for not having Blue Valk on my team) is a Beyzul-swap team. Gabriel/Valk/Ruka/Echidna/Beyzul/I&I gives six row enhances, a water enhance that applies to most of the team, 12x attack for a final burst. Echidna may or may not be necessary, but having that delay to maintain full HP as Beyzul would be great.

I don't see any skillups for Ruka about to hit NA anytime, so... Siren will always be so superior in that regard.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 01, 2014, 04:07:36 PM
Would the added damage and health be worth the loss of Shynee's burst? He's hard for me to evaluate because every time I use him it's in a situation where it kills whatever I'm fighting, so I don't really have a ton of frame of reference for how different my damage would be without him but with better rows and more compatible attackers. Losing him would significantly boost my HP too, which would almost make losing Echidna more palatable, but then I would have nothing immediately on-hand to replace her.

This one's hard for me to say anything for because it's a Healer team, and I usually do see Shynee on those.

Though, I remember when chinagirl ults were just coming out and there was all this hype about using them with king slimes. I tried woodsie burst with Leilan only to find out that it absolutely sucks, and I can output way more damage overall AND survive better without him. It turns out my reasoning was completely right because I never see King Woodsie on any suggested R/G team.

Healers don't really have as much ATK nor do they have any leads that immediately give you a perfect board to bomb the enemy with *twice*, so take that advice how you will. Overall I think that if you can just outright survive many hits, it's better to just try and kill the enemy over a few, well-placed turns than just trying to bank everything on one shot, and this is easier for Healers if they can get the HP because there is never an RCV issue.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on October 01, 2014, 05:20:41 PM
No invades today ;_;

NEED DANCING HERA FFF
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 01, 2014, 05:35:48 PM
I think what it's going to come down to is that I'll have to try different things and see what works, but the numbers in this game are fairly opaque despite technically all being visible, and getting big enough sample sizes to really compare one team to another it a chore. I was hoping someone would be able to authoritatively tell me everything there is to know about blue healers, but I suppose given how uncommon they are that's not likely.

Even if you think about I&I having two rows, going for rows altogether doesn't really payoff until you have five or six I think? To that end, Ruka does have a row enhance and some auto heals to somewhat compensate for less RCV than Siren.

My team isn't really a "row team" exactly, it's just a team that uses rows to complement my "turn the board blue and try to nuke the boss" strategy to offset my lack of attack. But yeah, the final version of this team does ideally have 5-7 rows.

If you're willing to drop possibly -many- stones, you could grab Sandalphon's enhance ability, but he doesn't have any blue row enhances and his default cooldown is hefty.

I'm really not that interested in Sandalphon at this point. The long cooldown is offputting. Maybe that's a mistake, but he seems mediocre.

Something I think you could pull off better than I can (for not having Blue Valk on my team) is a Beyzul-swap team. Gabriel/Valk/Ruka/Echidna/Beyzul/I&I gives six row enhances, a water enhance that applies to most of the team, 12x attack for a final burst. Echidna may or may not be necessary, but having that delay to maintain full HP as Beyzul would be great.

Oh, interesting. Yeah, I can kind of see that working. Definitely worth looking into. I've been experimenting with Gabriel/I&I and that seems like an interesting version of that. It seems like it would take a lot of understanding of when the best time to do the swap is though. Would benefit greatly from Sun Quan as well, and I kind of don't want to start farming Legendary Seaway until the stamina boost. But interesting idea.

I don't see any skillups for Ruka about to hit NA anytime, so... Siren will always be so superior in that regard.

Agreed, she's going to have to eat skillup monsters, and that's a long way off. I assume they'll end up in the pal machine some year, but that's even further off. Poor Ruka.

This one's hard for me to say anything for because it's a Healer team, and I usually do see Shynee on those.

Though, I remember when chinagirl ults were just coming out and there was all this hype about using them with king slimes. I tried woodsie burst with Leilan only to find out that it absolutely sucks, and I can output way more damage overall AND survive better without him. It turns out my reasoning was completely right because I never see King Woodsie on any suggested R/G team.

Healers don't really have as much ATK nor do they have any leads that immediately give you a perfect board to bomb the enemy with *twice*, so take that advice how you will. Overall I think that if you can just outright survive many hits, it's better to just try and kill the enemy over a few, well-placed turns than just trying to bank everything on one shot, and this is easier for Healers if they can get the HP because there is never an RCV issue.

Yeah, that all makes sense. I think what it comes down to is "this team wants to have Echidna on it" because she works so hard on the "grind the opponent down over several turns" team. I need the panic button in case I get orbtrolled on hearts or I need a buffer for the "below X% health nuke" that bosses tend to have.

I'm not looking for this team to be top-tier or anything, I like it because it sorts of works with what I have and it's sort of unique, but for my own mental order... Is there anything at all it has that Ronia can't do better? She has the great recovery AND the repeated nukes. I've never played Ronia, but what small thing can I do that she can't? I guess the heartmakers in case of an emergency theoretically could give me more consistency, but she can run Drawn Joker. The lower cooldowns mean I could handle very early threats more easily maybe, but she has that mountain of skillboosts...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on October 01, 2014, 05:46:14 PM
No invades today ;_;

NEED DANCING HERA FFF
goddammit having to get three jewels of the same color is such bullshit aaarrggggggg
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 01, 2014, 06:17:15 PM
okay how the fucking hell do you farm stone dragons for keepers

those carbuncles always, ALWAYS wreck me with their double 1cd
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 01, 2014, 06:23:16 PM
I've never played Ronia, but what small thing can I do that she can't? I guess the heartmakers in case of an emergency theoretically could give me more consistency, but she can run Drawn Joker. The lower cooldowns mean I could handle very early threats more easily maybe, but she has that mountain of skillboosts...

Ronia just has great everything once you get her team going. Her pool of subs and their synergy at optimal settings are just way too good with each other. If she got an ultimate that only added additional stats and nothing else, it'd probably be a minor change at best. I feel what really made her crazy recently was the addition of LU FUGGIN BU, who is basically a king baddie, except he has one of the highest ATK stats in the game and is far from shit, and is also a usable leader/friend leader. Most other teams don't have anything that broken and have to use more mediocre options compared to that deadly combo.

That said, Sun Quan would definitely change a lot of things for you, and he's a beast in his own right. I guess what you should really be looking at here is not "What your team can do better than one of the currently best teams in the game", but "What can your team to do get it to work". This is probably the number thing right now I hate about the game, because some people treat it as some arms race, despite limiting factors like randomness in the egg machine causing you to pretty much never quite have what you want for your team. It's really stupid, and people should appreciate/focus more on what they currently have, rather than what they *might* have. This is further bolstered by the fact that every dungeon in the game can be cleared with many different setups, and you don't have to be using the top/hip/cool teams all the time, but it does help if you can. (Example: this (http://i.imgur.com/lLFhTCX.png) image)

tl;dr if your team works right now and kicks lots of ass, who really gives a shit how it compares to the top/current teams?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on October 01, 2014, 06:39:34 PM
okay how the fucking hell do you farm stone dragons for keepers

those carbuncles always, ALWAYS wreck me with their double 1cd
Echinda

Yes this means you need to get lucky floor 1/2 to be able to stall
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 01, 2014, 06:57:41 PM
Matsy doesn't have a skilled one iirc
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 01, 2014, 06:58:59 PM
Echinda

Yes this means you need to get lucky floor 1/2 to be able to stall

I'd prefer 3 skill boosts and a heartbreaker or something.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 01, 2014, 07:14:05 PM
rdj already gave me a tip on just stalling on the jewel dragons in general. Since I have 2500 autoheal, I can stall forever if I can get it isolated. From there it's just a matter of demolishing the carbuncles in one strike, and since I use that time to get set up, it's fine.

...I still got killed by the dark keeper himself though...
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 01, 2014, 09:26:37 PM
For some reason, I wasn't able to buy stones yesterday, but I managed to today and rolled once more: Evolved Strawberry Dragon .

So, aside from the mandatory two Golems, between GOdin, Ammy and this, I'd say this was a good godfest.

Also used the extra stone for a stamina refill to do super sapphires, all shrimps are now max level and the LTron is level 36, things are going well.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 01, 2014, 10:12:31 PM
So, apparently the ShinraBansho Choco collab's coming to NA on the 6th.

A shame I'd have to evo the material(and will thus skip worrying about it at all); woulda liked to work on DJ's skill levels since I skipped Dragon in Motley this recent time.  Oh well.

Archdevil skillups and other stuff, though for those who have em?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 01, 2014, 10:15:52 PM
So, apparently the ShinraBansho Choco collab's coming to NA on the 6th.

A shame I'd have to evo the material(and will thus skip worrying about it at all); woulda liked to work on DJ's skill levels since I skipped Dragon in Motley this recent time.  Oh well.

Archdevil skillups and other stuff, though for those who have em?

ARTHUR GET IN THE SKILL UP BOX COME ON PANDORA, YOU'RE MAXING TOMORROW OR EATING AS MANY FAIRIES AS POSSIBLE

SB APOLLO GET IN MY GOD DAMN BOX.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 01, 2014, 10:30:20 PM
(http://i.imgur.com/8AqULR2.jpg)

Been a while since I threw 50 stones at a fes.

2nd amaterasu but
Hell yeah! Pandora! Andromeda! Sarasvati!!!
Stones well spent.
Also chiyome that can work with leilan in case I ever want to play with a fire team.
Where are the magicians lol
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 01, 2014, 10:34:08 PM
This almost makes me want to roll.

But patience is a virtue, and I can have like 60 stones once kali is in the pool.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 01, 2014, 11:54:12 PM
This almost makes me want to roll.

But patience is a virtue, and I can have like 60 stones once kali is in the pool.

Kali and ninja carnival were the only reasons I kept on rolling after sarasvati. Pandora, andromeda and her were the only 3 things I wanted from the god lineup.

I thought I was finally done with legendary seaway with U&Y and both my kushis skill maxed last week... Then game gives me chiyome
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 02, 2014, 12:14:39 AM
Oh hey, I beat Hera-Ur on Legend!

She dropped a chest of coins instead of herself!
 
Now excuse me while I wallow in a corner over the 2 stones I spent for this.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 02, 2014, 12:23:48 AM
Oh hey, I beat Hera-Ur on Legend!

She dropped a chest of coins instead of herself!
 
Now excuse me while I wallow in a corner over the 2 stones I spent for this.

Don't worry about it, those stones would probably have been 2/5 of a duplicate toy dragonor a Yomi. Whenever I don't pull from a godfest for a while I get into the "don't waste stones" mindset, but then I do pull and I get some nonsense and I'm like "oh yeah, a majority of stones just get bled away on things I don't want, losing a few for important things is not a big deal". So whether that's bad or not is a matter of how useful Hera-Ur is for you, and I guess how happy you would be to pull her from a godfest. Spending stones on something you could get for free isn't great, but we all do it every time we pull a healer girl or a golem, and sometimes something is useful enough to you right now  that it's worth buying rather than waiting for.

My roommate made a good point when he spent all of his free stones from the last event on grinding golden super kings to max out his Thor and was like "If I had pulled four super kings and five kings or whatever out of a random godfest egg I'd be ecstatic" and I was like, yeah, fair enough. Certainly not the most optimal way to play, probably don't want to do that often, but makes sense to me.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 02, 2014, 12:29:18 AM
Oh yeah, I was ready to spend all 3, and it would have been MORE than worth it if she had dropped.  At least now I know for sure I can take her on on a relatively even level, and it'll get slightly less dangerous as I level my monsters in that team up more.

The fight itself was still a blast, though, so there was that.  I actually quite enjoy fighting Ur.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on October 02, 2014, 01:04:20 AM
... we're getting the shinra bansho collab?

The fuck?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 02, 2014, 01:25:31 AM
... we're getting the shinra bansho collab?

The fuck?

Yes.

There were a few other collabs than it and Kapibara we found out were translated a while back too, iirc.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on October 02, 2014, 01:56:02 AM
Okay, I now have one fire jewel. ;_;

THANKS GAME
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Suikama on October 02, 2014, 02:37:57 AM
Okay, I now have one fire jewel. ;_;

THANKS GAME
hi5 for 1 fire jewel bros
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 02, 2014, 03:16:06 AM
I want to join the 1 fire jewel club. If only I didn't lose my phone/get it stolen.

Yes.

There were a few other collabs than it and Kapibara we found out were translated a while back too, iirc.

I'm thinking I want to change my mind about saving stones for Norse. Chances of PAD BT going here went up right?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 02, 2014, 03:32:46 AM
I want to join the 1 fire jewel club. If only I didn't lose my phone/get it stolen.

I'm thinking I want to change my mind about saving stones for Norse. Chances of PAD BT going here went up right?

No idea, It's been so long I forgot what was translated ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 02, 2014, 08:19:05 AM
So I'm tired and I'm stupid and pretty much blew through 4 stones doing hera-beorc. Instead of just waiting for stam, like a non-idiot would do. Died to Hades and stoned out of anger. Died to leviathan and stoned because I kept getting orbscrewed, and hey, 2 stones isn't bad... Only to find out he just keeps using his fuckoff attack. Which I died to again. At that point it was the point of no return and I used my last stone. Hera wasn't actually too bad to stall on, but my finisher just wasn't enough and I was wiped out by Jupiter Genesis. Bought a stone and finished her off. Good thing I got the drop or this phone would have become a projectile.

Fuck, why am I so reckless?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 02, 2014, 09:19:15 AM
http://mobile.gungho.jp/news/pad/141002_4g.html

Monster Hunter 4G Collab - renewal of Airour de Bazaar

New REM mons:

Yian Kutku Neko
AS: Delays by 1 (2?) turn
LS: Increase Attacker's ATK by x2.5, RCV by a small amount (x1.35?)

Gore Neko
AS: Enhance Demon and Dragon types damages by 1.5x. All Dark Orbs enhanced
LS: When HP is full, boost Demon and Dragon types ATK by x4

Khezu Neko
AS: Changes all orbs to Fire, Water, Light and Heart
LS: Boosts Healer types ATK and RCV by x2

Tigrex Neko
AS: Changes all orbs to Fire and Wood
LS: When HP is below 50%, boost Dragon types ATK by x4.5

Power Ups

Nekos with type enhance actives: Adds a 30x damage nuke of appropriate element
Rathalos Neko: Adds a 100x damage Fire nuke
Rathian Neko: Adds a 5000 HP heal
Neko and King Metal Dragon: Adds a 10x damage Dark nuke
Neko and King Gold Dragon: Adds a 10x damage Light nuke
Awoken Odin and Odin Neko: Damage upgraded from x4 to x5
Awoken Phantom God Odin and Odin Neko: Damage upgraded from x4.5 to x7. Leader skill now increases HP of Water and Physical types by x1.5 alongside x2.5 ATK.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 02, 2014, 10:39:24 AM
I'm almost done with my new Balanced Team. I've already evolved all my Mystic Knights, and will Awaken them with my other almost evolved Mystic Knights, except Fenrir, since I still don't have one.

I'm still struggling to choose between Wolf Hero, and Noble Wolf King Hero as the lead.
3.5x is huge compared to 3x, but keeping above 80% might be hard for me, considering I'm wanting to use it on some Descended Dungeons. If it was 50%, it'd be fine.

Do you guys think I should go for 3.5x rather than 3x? Is the RCV enough to even keep me alive and kicking?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 02, 2014, 10:49:04 AM
Quote
Tigrex Neko
AS: Changes all orbs to Fire and Wood
LS: When HP is below 50%, boost Dragon types ATK by x4.5

w

h

a

t

Am I seriously seeing a Fire/Wood Sonia active with a 4.5x multiplier that allows the use of both one of dragons main colors (fire) as well as green for draggie?

What is this foolishness.

And the sheer fact that dragons have shit RCV help with that LS too, but I don't think there's any dragon types with a "reduce hp to 1" active for the controlled burst.

But still holy shit.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 02, 2014, 12:48:23 PM
Am I seriously seeing a Fire/Wood Sonia active with a 4.5x multiplier that allows the use of both one of dragons main colors (fire) as well as green for draggie?

What is this foolishness.

And the sheer fact that dragons have shit RCV help with that LS too, but I don't think there's any dragon types with a "reduce hp to 1" active for the controlled burst.

http://www.puzzledragonx.com/en/monster.asp?n=1431

Wrong. Once again, Dragon Shiryu to the rescue.

His active sets your HP to 1 and gives a x2 Dragon damage enhance.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: triangles on October 02, 2014, 12:49:43 PM
I am a combined 0-12? 14? on stupid fire orb invades :fail:
But I did get a purple orb from the machine that I can use to evolve.... uh... yeah about that :fail: :fail:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 02, 2014, 02:33:37 PM
I finally registered on Padherder..... here is what i have after that blessed godfest: https://www.padherder.com/user/Espadas/monsters/ (https://www.padherder.com/user/Espadas/monsters/)

So, what do you think? I've got the beginning of a few different teams but since i know next to nothing of late game i don't know which one i should focus on....

Is a Ronia team even available to me right now? I've not a lot of devil types....


Also, on a side note, which uevo should i choose for Karin? (I will uevo her regardless of what team i'll main, because she is my starter god <3)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 02, 2014, 03:35:14 PM
http://mobile.gungho.jp/news/pad/141002_4g.html

Monster Hunter 4G Collab - renewal of Airour de Bazaar

New REM mons:

Yian Kutku Neko
AS: Delays by 1 (2?) turn
LS: Increase Attacker's ATK by x2.5, RCV by a small amount (x1.35?)

Gore Neko
AS: Enhance Demon and Dragon types damages by 1.5x. All Dark Orbs enhanced
LS: When HP is full, boost Demon and Dragon types ATK by x4

Khezu Neko
AS: Changes all orbs to Fire, Water, Light and Heart
LS: Boosts Healer types ATK and RCV by x2

Tigrex Neko
AS: Changes all orbs to Fire and Wood
LS: When HP is below 50%, boost Dragon types ATK by x4.5

Power Ups

Nekos with type enhance actives: Adds a 30x damage nuke of appropriate element
Rathalos Neko: Adds a 100x damage Fire nuke
Rathian Neko: Adds a 5000 HP heal
Neko and King Metal Dragon: Adds a 10x damage Dark nuke
Neko and King Gold Dragon: Adds a 10x damage Light nuke
Awoken Odin and Odin Neko: Damage upgraded from x4 to x5
Awoken Phantom God Odin and Odin Neko: Damage upgraded from x4.5 to x7. Leader skill now increases HP of Water and Physical types by x1.5 alongside x2.5 ATK.

Please don't tell me that out of that huge list of stuff, this is what won. :s
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 02, 2014, 05:02:50 PM
That was already in the works before that voting announcement iirc, the MonHun in that list is a different season.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 02, 2014, 05:10:25 PM
Huh.

Interesting.

For one, they're actually useful collab monsters for once, atleast ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 02, 2014, 06:59:44 PM
So today I decided to use my stamina to farm some dryads for a future project, but on the second run something seemed a little off after I beat Hades.

"I don't remember Leviathan looking that cute!"

(http://i.imgur.com/Mq0soHV.png)

It was a very close battle, I thought I knocked her down past 20% for sure, but it seems I was a mere pixel away from instant death.

ONE WATER JEWEL BROS WHERE
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 02, 2014, 11:34:19 PM
The more I look at it the more I really like the option of having a Beyzul build for my healer team. The synergy is definitely there. Can anyone describe to my exactly how doing Legendary Seaway with a stall leader works? I think I've got the basic idea of it, but I've never seen it done so I'm not sure if I'm overlooking something.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 03, 2014, 12:29:39 AM
You need around 59000 HP to survive a hit from both Wangren and Beyzul. Cleopatra will be plenty helpful against both Emerald Kings and the boss.
I've managed to consistently no-stone all my attempts with four heartmakers - Gabriel 1(max skilled), Gabriel 2 (skill level 2), Siren (max skilled, of course), and Friend Gabriel (yours, actually). Noah and Cleopatra provide plenty of HP, which is cool, so you can probably put in a second Siren in place of Gabriel if you have enough.

The regular mobs can be really threatening, especially pirates, but Gabriel's conversion both lets you heal and make rows to dispatch their low HP. Pengdras are totally safe, even in groups, because they only attack every two turns.
If you find a king dragon, chances are you'll want to Noah or Cleopatra through it. Emerald dragons can't even be pierced by Noah unless she has >1000 ATK.
Wave six is a non-issue that you shouldn't even need to use Cleo on.

Against the boss, focus on Wangren, first, naturally. Clear out blue/green/light orbs as much as you can, because only red and dark orbs will be providing any healing; you need to have near full HP for their combined hit but still need to conserve hearts for Wangren's repeated hits after. Feel free to Noah nuke whenever your HP is near death anyway.

(I don't know anyone else masochistic enough to stall through Twin Dragons...)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 03, 2014, 12:49:31 AM
(I don't know anyone else masochistic enough to stall through Twin Dragons...)

So how do you do it with double Gabriels?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 03, 2014, 01:12:39 AM
You need around 59000 HP to survive a hit from both Wangren and Beyzul. Cleopatra will be plenty helpful against both Emerald Kings and the boss.
I've managed to consistently no-stone all my attempts with four heartmakers - Gabriel 1(max skilled), Gabriel 2 (skill level 2), Siren (max skilled, of course), and Friend Gabriel (yours, actually). Noah and Cleopatra provide plenty of HP, which is cool, so you can probably put in a second Siren in place of Gabriel if you have enough.

The regular mobs can be really threatening, especially pirates, but Gabriel's conversion both lets you heal and make rows to dispatch their low HP. Pengdras are totally safe, even in groups, because they only attack every two turns.
If you find a king dragon, chances are you'll want to Noah or Cleopatra through it. Emerald dragons can't even be pierced by Noah unless she has >1000 ATK.
Wave six is a non-issue that you shouldn't even need to use Cleo on.

Against the boss, focus on Wangren, first, naturally. Clear out blue/green/light orbs as much as you can, because only red and dark orbs will be providing any healing; you need to have near full HP for their combined hit but still need to conserve hearts for Wangren's repeated hits after. Feel free to Noah nuke whenever your HP is near death anyway.

(I don't know anyone else masochistic enough to stall through Twin Dragons...)

Okay cool. Thanks. I'll probably be using Gabriel/Siren/Megalodran/Noah/Cleopatra/Gabriel. Once I get everything finished (which will be a little while, maybe a month) I should have more than enough HP.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 03, 2014, 06:51:17 AM
(http://mobile.gungho.jp/news/pad/img/live/141003/monster.jpg)

LMAO GUYS
Astaroth's doll thingy is the next descent boss. Seriously. LOL
Only Mythical difficulty this time, coming out next Friday along with a live broadcast as usual. Expect lots of new info that day, most likely the announced "Unprecedented scale balancing of characters".
It was also promised that the results of Ultimate evolution questionnaire will be revealed that day. Brace yourselves.

As for the boss... buffing Green Devils? but descents bosses are always lackluster until they get their ult so have fun waiting. :V
Devils sure do get a lot of descents though.

http://mobile.gungho.jp/news/pad/141003_challenge.html

New kind of event!
Challenge Dungeon
This dungeon will be open for 5 days, there will be 10 levels in it, the higher you manage to clear, the better rewards you get after the event!
◆Lv10?ヤミピィ (Dark 100% skillup mat)
◆Lv 9?ヒカピィ (Light 100% skillup mat)
◆Lv 8?モクピィ (Green 100% skillup mat))
◆Lv 7?ミズピィ (Blue 100% skillup mat)
◆Lv 6?ホノピィ (Red 100% skillup mat)
◆Lv 5?ノエルドラゴン・ブラン(Lv最大)(Yellow Snowglobe Dragon)
◆Lv 4?たまドラ(HP+3、攻撃+3、回復+3)(TAMADRA with +3 in each stat)
◆Lv 3?クイーンゴールドドラゴン (Queen Gold Dragon)
◆Lv 2?クイーンメタルドラゴン (Queen Metal Dragon)
◆Lv 1?50万コイン (500k Coins)

Sounds really fun. Lv1 takes 10 stamina, lv2 takes 20 and so on. How ridiculous will lv10 be?
Also wondering if continues will be allowed, because that'd totally kill the point of a "challenge" dungeon.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 03, 2014, 07:30:14 AM
Holy shit please give Cauchemar Descend to NA (of course not we never get shit until like half a goddamn year later)


Anyway, did Zeus Descended for the first time today and ripped through the whole dungeon like tissue. No green jewel for me, but ezpz Zeus get.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 07:43:14 AM
ahahaahahahaha the tiny astaroth doll

also ten bucks getting any of the skill up levels is a pain
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 03, 2014, 07:56:59 AM
Not as hard as it used to be, since JP gets guaranteed skillup monsters now :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 08:23:51 AM
Not as hard as it used to be, since JP gets guaranteed skillup monsters now :V

Err, I meant -beating- the levels for the monsters in the challenge dungeon ;v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 03, 2014, 08:33:20 AM
I believe 100% skill ups are a rare enough drop that you'd rather hunt chasers/fairies than them for skill ups, unless you have terrible luck with skill ups.



I kept the 12 dark fairies I had when I was hunting for gold pirates for Kotarou skill ups, in the off chance that I get a pandora someday.
So I got it, and finally evolved them all, fed them to Pandora.
12 up 4

 :toot: :toot: :toot:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 12:32:29 PM
I believe 100% skill ups are a rare enough drop that you'd rather hunt chasers/fairies than them for skill ups, unless you have terrible luck with skill ups.

To be honest, that's a really fucking scary thought as chaser/fairies are basically terrible.

I hope the challenge dungeon isn't too stupid then.2
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 03, 2014, 12:42:20 PM
(http://mobile.gungho.jp/news/pad/img/live/141003/monster.jpg)

LMAO GUYS
Astaroth's doll thingy is the next descent boss. Seriously. LOL

Youmu? :derp:

Challenge dungeon sounds interesting. Even if the skillup floors are the most degenerate dungeons we've ever seen we'll have plenty of lead time to try to make farming teams.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 03, 2014, 12:52:27 PM
To be honest, that's a really fucking scary thought as chaser/fairies are basically terrible.

I hope the challenge dungeon isn't too stupid then.2

rijicho spent 7 hours trying to find the 100% skillup fodder

he failed, 0 drops out of 3 appearances

EDIT:

i want to kill myself

pcgf next week and i have 0 stones

fuck

my

life



Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 02:23:02 PM
rijicho spent 7 hours trying to find the 100% skillup fodder

he failed, 0 drops out of 3 appearances

:gungho:

Yeah, going for chasers is probably better in that case.

What a waste of something super fucking important.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 03, 2014, 02:23:25 PM
I think this is the ultimate proof of just how broken the Ro Bu combination really is. (https://www.youtube.com/watch?v=Hfvm0Zegq3s)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 02:25:30 PM
Also relatedly, survey dungeons were added to the coin dungeon list.

With a master level.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 03, 2014, 03:29:56 PM
I think this is the ultimate proof of just how broken the Ro Bu combination really is. (https://www.youtube.com/watch?v=Hfvm0Zegq3s)

Up until now i had only read about the sheer power of Ronia+Lu Bu and didn't understand why they were so hyped..... i guess this video is as good an answer as any  :V
That was some serious curbstomping......


On another note: i've been reading guides about Karin all day and i still can't decide which Uevo i should choose.... Which one do you think would be better for taking on descent/endgame dungeons?

The more common argument i have seen is "W/G get orbtrolled less and don't have the green spot problem; W/D is better for endgame bosses due to higher burst damage and can also work as a good sub but is basically a weaker version of Blue Sonia"

Are they right about this? Should i go with the W/D one?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 03, 2014, 03:54:07 PM
Up until now i had only read about the sheer power of Ronia+Lu Bu and didn't understand why they were so hyped..... i guess this video is as good an answer as any  :V
That was some serious curbstomping......


On another note: i've been reading guides about Karin all day and i still can't decide which Uevo i should choose.... Which one do you think would be better for taking on descent/endgame dungeons?

The more common argument i have seen is "W/G get orbtrolled less and don't have the green spot problem; W/D is better for endgame bosses due to higher burst damage and can also work as a good sub but is basically a weaker version of Blue Sonia"

Are they right about this? Should i go with the W/D one?

You probably don't have the devlit , so I would go W/G. Unless, you plan on using King Bubblie/some other physical enhance or taking advantage of her added awakenings, W/G is better she'll get more RCV in addition to that other stuff.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 03:58:26 PM

You probably don't have the devlit , so I would go W/G. Unless, you plan on using King Bubblie/some other physical enhance or taking advantage of her added awakenings, W/G is better she'll get more RCV in addition to that other stuff.

Given one of her awakenings is a prongerererering and about the only way you'll -actually- get use of her awakenings...:v

To start though, I agree, W/G is where you should start off due to easier materials/Easier activation. When you're actually ready to go big leagues, consider W/D.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 03, 2014, 04:26:57 PM
I like how that video demonstrated the raw destructive power that Folklore has to offer, as well. :p

Also definitely suggesting the non-twinlit ult. Being able to choose 3 of 4 options to pull off the burst damage is INSANELY useful and versatile-- it also makes tricolor dungeons a snap as well.

Of course, you won't be doing as much damage as the twinlit ult, either. Choose which is more useful to you.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 03, 2014, 05:10:43 PM
On another note: i've been reading guides about Karin all day and i still can't decide which Uevo i should choose.... Which one do you think would be better for taking on descent/endgame dungeons?


Green Karin. It's inexpensive to evolve that way and 12.25x is sustainable almost every turn. If you really recide later down the line that you need more power and can handle not needing to match hearts, you can undo it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 03, 2014, 05:58:01 PM
B/G Karin has more RCV and ATK, which is probably going to be the most important thing anyways until you can +297 an entire team. :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 03, 2014, 06:44:34 PM
The redone Hera, Zeus, and all those other former Descends are hitting NA on Monday as Normals/Technicals.

Also, Highlander, Berserk, and their evos leave the REM same day as a result
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 03, 2014, 07:04:28 PM
Thanks for all the answers, B/G is it then!  :toot:

@ hyorinryu: i actually have 3 Devilit, every single one got from PAL rolls  :V This game and i have an understanding: i don't drop anything more than pure trash from the dungeons, and in exchange my PAL machine is rigged to godlike levels  :derp:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 03, 2014, 07:15:40 PM
Thanks for all the answers, B/G is it then!  :toot:

@ hyorinryu: i actually have 3 Devilit, every single one got from PAL rolls  :V This game and i have an understanding: i don't drop anything more than pure trash from the dungeons, and in exchange my PAL machine is rigged to godlike levels  :derp:

You know dungeons don't really drop that much, right? "Pure trash" is relative unless you're talking about descends, but you shouldn't be getting tons of great stuff from dungeons.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 03, 2014, 07:38:42 PM
You know dungeons don't really drop that much, right? "Pure trash" is relative unless you're talking about descends, but you shouldn't be getting tons of great stuff from dungeons.

I know, i know..... it's just that it seems i never drop ANYTHING besides the normal goblins/fighters.... healer girls, golems and similar have never dropped for me....

The ONLY good thing i actually dropped from dungeon was a Vampire from Castle of Satan, and that only happened because i got stubborn and farmed it nonstop until it dropped  :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 03, 2014, 07:46:27 PM
NA players, get to voting!  Player's Choice Godfest incoming, voting is this weekend!

https://www.facebook.com/PuzzleAndDragonsOfficial?v=app_730209620400318&app_data=gaReferrerOverride%3Dhttps%253A%252F%252Fwww.facebook.com%252F

Note that Special Gods are not included.  (Also means none of the Special non-Gods like Sonias, etc. are selectable either, as one would expect.)

EDIT:  It's a FESTIVAL, not a GodFest.  Sorry for the confusion.  Top 5 placers will get Godfest-level pull rates at the usual 3x though.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 03, 2014, 07:50:09 PM
Note that Special Gods are not included.  (Also means none of the Special non-Gods like Sonias, etc. are selectable either, as one would expect.)

They had to do SOMETHING to stop 90% of people to pick ronia, right?

Still, I picked Yomi thoug hI doubt she'll actually make it, there aren't many gods that I want right now, though any high water multiplier would be welcome so I can literally make a team for all five colors + a rainbow team.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 03, 2014, 07:54:32 PM
They had to do SOMETHING to stop 90% of people to pick ronia, right?

Still, I picked Yomi thoug hI doubt she'll actually make it, there aren't many gods that I want right now, though any high water multiplier would be welcome so I can literally make a team for all five colors + a rainbow team.
Yomi was actually leading by a fair margin when I looked last, actually.  She might win!

Decided to vote for DQXQ myself because I wanna boost my LMeta team and their active would be quite nice.  Also I could swap em and have Meta in the sub spot for a higher damage multiplier if I feel I can fulfill DQXQ's requirements consistently.  Would be good matching practice if nothing else.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 03, 2014, 08:08:13 PM
They had to do SOMETHING to stop 90% of people to pick ronia, right?

Still, I picked Yomi thoug hI doubt she'll actually make it, there aren't many gods that I want right now, though any high water multiplier would be welcome so I can literally make a team for all five colors + a rainbow team.

Yomi is curently absolutely crushing the rest.

If you want the dream, consider voting Karin! : D
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 03, 2014, 08:32:29 PM
I voted Karin for president 2014

Leilan is already the master of the world anyway
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 03, 2014, 08:36:55 PM
Why is healer I&I so popular? I swear I'm the only I&I owner that has no healer orbchangers.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 03, 2014, 08:39:20 PM
I voted Haku! She'd go well on my devil teams.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 03, 2014, 09:05:41 PM
I'm also 1/15 on Horus skillups.

I'm starting to think all the time I spent farming shrimps wasn't worth it.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 03, 2014, 09:44:10 PM
NA players, get to voting!  Player's Choice Godfest incoming, voting is this weekend!

https://www.facebook.com/PuzzleAndDragonsOfficial?v=app_730209620400318&app_data=gaReferrerOverride%3Dhttps%253A%252F%252Fwww.facebook.com%252F

Note that Special Gods are not included.  (Also means none of the Special non-Gods like Sonias, etc. are selectable either, as one would expect.)

EDIT:  It's a FESTIVAL, not a GodFest.  Sorry for the confusion.  Top 5 placers will get Godfest-level pull rates at the usual 3x though.

Hmm, looks like Sun Quan won't be making it. Don't really see myself rolling for this if anything in the top ten ends in the top five, in fact.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 04, 2014, 02:58:00 AM
I swear about a dozen hera runs just happened across everyone in the pad IRC and no meimei encounter

what the flying balls
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 04, 2014, 04:01:02 AM
I swear about a dozen hera runs just happened across everyone in the pad IRC and no meimei encounter

what the flying balls

What's the invade rates supposed to be?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 04, 2014, 04:05:22 AM
I swear about a dozen hera runs just happened across everyone in the pad IRC and no meimei encounter

what the flying balls

Most of mine messed up hard because I'm somehow incompetent tonight, so theres that!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 04, 2014, 04:23:50 AM
They had to do SOMETHING to stop 90% of people to pick ronia, right?

Still, I picked Yomi thoug hI doubt she'll actually make it, there aren't many gods that I want right now, though any high water multiplier would be welcome so I can literally make a team for all five colors + a rainbow team.

Ronia was #1 for the Japan PCGF, so I guess NA took the hint.

For the record, Yomi was 2nd, so who knows, maybe NA will follow.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 04, 2014, 04:41:11 AM
Yes vote Ronia. ME NEED RONIA.  :getdown:
Oh no special gods...sad. :ohdear:

Edit: Going for Haku since I'm running a Lu Bu team~

(http://i57.tinypic.com/2nsw0g.jpg)
*Is staring at you intently*
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 04, 2014, 04:47:19 AM
Okay so has ANYONE at all encountered Genbu on Hera descended, or was PDX just lying?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 04, 2014, 05:01:51 AM
What's the invade rates supposed to be?

You know, I'm legitimately not sure. It could be one of three things.

1) Legend invade rates are supposedly 10%. Given how many times people feed skillups on a supposed ~20% rate and get nothing for dozens and dozens of feeds, this seems plausible that we all missed.

2) In Hera and 2Heroes, Chinagirls would be nerfed to being without their binding wave preemptive or their formation attacks, and reduced to only just whacking you for 6561 damage every turn. They might have a lower appearance rate because of this.

3)
was PDX just lying?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 04, 2014, 05:53:59 AM
Been clearing out Skydragon's Domain.

Made out like a bandit:

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 04, 2014, 01:14:55 PM
DING! Rank 100 getto!   :toot:

And you were totally right when you said W/G Karin makes tricolor dungeon a blast! XD

Btw, the free Tamadras that we are getting these days.... should i use them on Karin or Red Sonia (once i get her evolved)?


@ En: that Haku is too cute for words... you should put up a moe warning when you post something like that :P
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 04, 2014, 03:15:32 PM
Ahh, you reached rank 100 pretty quickly. Now get to 120 for ~*~two leaders per friend~*~

I've been tossing around the thought of a two-prong light-heavy team that could only possibly be better if I had a Genbu over Suzaku. :c

Athena/L Zhuge Liang/Verche/TAMADRApurin/RL Suzaku/Athena
TAMADRApurin and my Athena could probably swap positions for a slightly better ATK multiplier, but I dunno how much HP I'd lose over that. (Am fully aware Purin isn't a god)

Izanagi sounds real nice sometimes.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 04, 2014, 03:35:16 PM
TAMADRApurin and my Athena could probably swap positions for a slightly better ATK multiplier, but I dunno how much HP I'd lose over that. (Am fully aware Purin isn't a god)

I was actually thinking about this in class the other day since Matsy has Purin also. I guess it really depends if you can afford to take a hit or not. (For Reverse dungeons this is probably a no, so you can probably just go nuts.)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 04, 2014, 04:00:26 PM
Izanagi sounds real nice sometimes.

Which reminds me that I have one sitting in my box.

He seems so whale-y though :S
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 04, 2014, 04:10:37 PM
He seems so whale-y though :S

Horus/GZL or Meimei/Hera-Is (or Abyss Neptune for more god boost)/Izanagi/Minerva + Horus FL

??????
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 04, 2014, 04:38:49 PM
Decided to blow all my stam on metal dragons to level up Yomi instead of taking on Satan to try to get a light jewel.

... Still not enough Exp to evo to Tsukuyomi. :(
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 04, 2014, 05:57:05 PM
(http://i.imgur.com/xNv03VA.png)
Enoch has ascended. (http://i.imgur.com/xNv03VA.png)

Okay, now to dump tons of exp on her, Raphael and KShynee and then I'm good to go on this team.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on October 04, 2014, 07:33:26 PM
3-stoned Satan with I&I/Bastet, with one stone on the vampires and two against the guy himself.

Tried with triangles' Sandalphon first but I just couldn't punch through the krakens quick enough.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on October 04, 2014, 09:02:51 PM
(http://i.imgur.com/yd3iSj4.jpg)

What a weird design

I want his astaroth doll though :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 04, 2014, 09:09:34 PM
I'm gonna get Cauchemar and team him up with my Astaroth

who is the doll

who is the master

we may never know
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 04, 2014, 09:28:54 PM
One of my +297 I&I leaders deleted me some time in the last two days. Maybe it's just because he was a million ranks higher than me and didn't need Valkyrie friends, but it's also possible it's because I've been doing a lot of conditional technical dungeons lately and he saw me with a level six unevolved Michael in my leader slot. I just sent a request to every +297 I&I on PDX, so hopefully I can replace him many times over if I can't get him back.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 04, 2014, 10:04:19 PM
I'm gonna get Cauchemar and team him up with my Astaroth

who is the doll

who is the master

we may never know

Maybe they take turns being the doll.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 04, 2014, 10:09:34 PM
It's possible that it's a future Cauchemar that grew up, but has an Astaroth doll, which will later grow up to be another Astaroth with another Cauchemar doll, and the cycle continues until there is nothing left in the world but Cauchemars and Astaroths.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 05, 2014, 12:56:52 PM
Decided I'd try to do Hera Descended.

(http://puu.sh/c0cCR/69a295edc9.png)

THIS IS GOING TO TAKE A WHILE.

(http://puu.sh/c0f3W/5c978c3289.png)

:)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 05, 2014, 01:53:41 PM
Reminds me, that we're finally gonna get the normal dungeons for Hera, the Two Heroes, and such.
Just in time too, I leveled my Hera to 99 already, and Gravity Farming will be much more rewarding.

Edit: Just checked the current poll of the votes. Thank God, they're only accepting Top 5. AA Lucifer is horrible.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 05, 2014, 02:06:26 PM
Reminds me, that we're finally gonna get the normal dungeons for Hera, the Two Heroes, and such.
Just in time too, I leveled my Hera to 99 already, and Gravity Farming will be much more rewarding.


honestly i didn't expect it to arrive this fast
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Jq1790 on October 05, 2014, 02:46:59 PM
Oh sweet, it will have the Hera Rush background now if Trance's screens are what we'll get in NA.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 05, 2014, 04:15:23 PM
Oh sweet, it will have the Hera Rush background now if Trance's screens are what we'll get in NA.

That background seems to have a Super Mario 64 Endless Stairs thing going on - no matter how far you go, the throne never gets any closer.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 05, 2014, 06:20:42 PM
>Hera Rush background

Say what now? :O

also
[14:12:52] <~Nadeshiko-Matsuri> oh my god you guys
[14:12:54] <~Nadeshiko-Matsuri> I just made
[14:12:57] <~Nadeshiko-Matsuri> the most supreme team
[14:13:45] <~Nadeshiko-Matsuri> Nocturne Chanter Tsukuyomi/Lu Bu/Folklore/GOdin/LMeta
[14:14:20] <~Nadeshiko-Matsuri> with anubis as friend leader just easily spam along doing x4/7/10
[14:14:56] <~Nadeshiko-Matsuri> at boss, make sure you have the right amount of orbs, switch to folklore, pop lu bu, then Change the World
[14:15:12] <~Nadeshiko-Matsuri> easy x50 for everybody, while anubis/folklore/lu bu run x150
[14:17:21] <~Nadeshiko-Matsuri> the only real problem is lack of HP really
[14:17:47] <~Nadeshiko-Matsuri> I could switch LMeta out for Hera-Sowilo
[14:17:57] <~Nadeshiko-Matsuri> but right now she just exists for healing and bind removal

EDIT: Never mind, Anubis would only get x50 due to not being a devil in D/L form. Still!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 05, 2014, 06:33:12 PM
>Hera Rush background

Say what now? :O

also
[14:12:52] <~Nadeshiko-Matsuri> oh my god you guys
[14:12:54] <~Nadeshiko-Matsuri> I just made
[14:12:57] <~Nadeshiko-Matsuri> the most supreme team
[14:13:45] <~Nadeshiko-Matsuri> Nocturne Chanter Tsukuyomi/Lu Bu/Folklore/GOdin/LMeta
[14:14:20] <~Nadeshiko-Matsuri> with anubis as friend leader just easily spam along doing x4/7/10
[14:14:56] <~Nadeshiko-Matsuri> at boss, make sure you have the right amount of orbs, switch to folklore, pop lu bu, then Change the World
[14:15:12] <~Nadeshiko-Matsuri> easy x50 for everybody, while anubis/folklore/lu bu run x150
[14:17:21] <~Nadeshiko-Matsuri> the only real problem is lack of HP really
[14:17:47] <~Nadeshiko-Matsuri> I could switch LMeta out for Hera-Sowilo
[14:17:57] <~Nadeshiko-Matsuri> but right now she just exists for healing and bind removal

EDIT: Never mind, Anubis would only get x50 due to not being a devil in D/L form. Still!

Well, there's always D/D. You know you want that 187.5x.

>Hera Rush background

Say what now? :O


Yeah. She gets the Hera-Sowilo background now.

Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 05, 2014, 07:18:33 PM
Well, there's always D/D. You know you want that 187.5x.

I'd rather survive :V

Anyway, contacted folks at SA to see if they could hook me up with some Anubis leads. This is gonna be interesting.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 05, 2014, 07:20:03 PM
I'd rather survive :V

Anyway, contacted folks at SA to see if they could hook me up with some Anubis leads. This is gonna be interesting.

You can always hit up some of the PF people too. I think they have a catalog of people with Anubis.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 05, 2014, 07:21:44 PM
Eh, I try to go for community connections first. Then others if I'm more desperate. I know no one here mains Anubis so :v

(unless y'all been holding out on me)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 05, 2014, 07:44:32 PM
Eh, I try to go for community connections first. Then others if I'm more desperate. I know no one here mains Anubis so :v

(unless y'all been holding out on me)

True, just thought I'd let you know in case you wanted more. I don't know how large the SA PAD community is.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 05, 2014, 08:29:28 PM
Let's just say they've had 8 MotK threads worth of posts since July. :v
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 05, 2014, 08:51:49 PM
So apparently subbing on a double R/G Leilan team, I can get GZL to hit 787k (before elemental multipiers), and he's not even egg'd or max level yet.

That's fucking scary.

EDIT: Did a retest

(http://i.imgur.com/SXO4UQB.png)

Do you even need to run this guy on his own team jfc

That blue buncle was completely wiped out from existence
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 05, 2014, 09:13:32 PM
I think I need a new team. I've been Kirining everything  for the past year, since that's pretty much been all I have. Getting teams online takes forever. I'm not even talking +eggs.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 02:55:43 AM
Ugh. I just realized that Bastet is not on the Top 5. Srz. I want her more than Kirin.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 06, 2014, 03:06:40 AM
Ugh. I just realized that Bastet is not on the Top 5. Srz. I want her more than Kirin.

Well, if moonstet comes soon, she might be added by goonho to induce more whaling.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 06, 2014, 04:18:49 AM
Wow, all this time running Sea God Of Heaven, much of that on 1.5x drops, and I never new until just now that the evolved carbuncles on the ninth floor could drop. I would rather have the chest, but damn, that must be a low drop rate for such a common monster.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 04:23:51 AM
Wow, all this time running Sea God Of Heaven, much of that on 1.5x drops, and I never new until just now that the evolved carbuncles on the ninth floor could drop. I would rather have the chest, but damn, that must be a low drop rate for such a common monster.
IIRC Sea God of Heaven had the most +Eggs during the Weekends for ω Panda.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 06, 2014, 05:48:51 AM
Ugh. I just realized that Bastet is not on the Top 5. Srz. I want her more than Kirin.
We're due for Egyptian/Heroes/Archdemon. Unless there is an Indian 2 encore.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 05:57:06 AM
We're due for Egyptian/Heroes/Archdemon. Unless there is an Indian 2 encore.
How many Godfest series are there? If it's already back to those 3, then Chinese would just be around the corner then. Makes me want to re-think about rolling this Carnival. I might regret getting nothing good out of my 60 Magic Stones.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 06, 2014, 06:03:29 AM
Oh, Chinese was at the same time as Heroes last time (what a great godfest to not roll Pandora and Haku) so that is also a contender.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 06:20:50 AM
Oh, Chinese was at the same time as Heroes last time (what a great godfest to not roll Pandora and Haku) so that is also a contender.
Ok, so I read the Godfest History. And it looks like there's only 13 Godfest series(so far).

Does Godfest rotate yearly? Or once it's done with the last series, it'll go back? If it's the latter, I'll just wait for Chinese/Egyptian then. If it's yearly, might as well YOROll(get it? 'You Only Roll Once' Roll!? :V) this Gala.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 06, 2014, 07:51:44 AM
Tried using Sarasvati's active in endless corridor.
You can kind of feel that there are more water orbs dropping. It's kinda possible to save 9 orbs with the skill on after 1-2 turns.
I still think they would've been alot better if the active stayed 9cd but had a something->water orb extra effect, rather than dropping to 6 cd so that it can loop.
Opinion might change when blue insect dragon actually comes out so I can skill max mine and test her in actual descents. (Actually find friends that use her is another challenge :V Whole friendlist of 68 people and I've only ever seen trance put her out)

Btw, YamamotoP just tweeted that some of the rebalances to-be-made will be announced today during AppBank's broadcast (Not the gungho one on friday) so get hype, or maybe don't get your hopes up too much.
He said there's over 100 characters involved in the rebalance (hahaha power creep time :V or to word it in a better way, have old characters catch up to the power creep) so only a part of that will be announced. (The rest probably reserved for friday?)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on October 06, 2014, 10:04:17 AM
Horus active and attacker subtype please
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Espadas on October 06, 2014, 10:12:23 AM
Btw, YamamotoP just tweeted that some of the rebalances to-be-made will be announced today during AppBank's broadcast (Not the gungho one on friday) so get hype, or maybe don't get your hopes up too much.
He said there's over 100 characters involved in the rebalance (hahaha power creep time :V or to word it in a better way, have old characters catch up to the power creep) so only a part of that will be announced. (The rest probably reserved for friday?)

Now watch as the Toy Dragons becomes the new masterrace.....  :V

Out of curiousity, which characters do you feels should get rebalanced the most? (from previous posts, it seems Luci has been forgotten for too long?)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 06, 2014, 11:06:02 AM
The forgotten other fire snake.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 11:53:50 AM
So how do I unlock Hera's dungeon?
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 06, 2014, 11:58:12 AM
So how do I unlock Hera's dungeon?

A new dungeon should have opened up to you after Ocean of Heaven, called Legendary Dragon's Footprints. Beat all five levels of that, and you will unlock the Skydragon Dungeons. Beat the five levels of those, and Hera will unlock.

Beating Hera will also unlock Two Heroes.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 12:06:12 PM
A new dungeon should have opened up to you after Ocean of Heaven, called Legendary Dragon's Footprints. Beat all five levels of that, and you will unlock the Skydragon Dungeons. Beat the five levels of those, and Hera will unlock.

Beating Hera will also unlock Two Heroes.
I see. I thought I needed to beat all T6.

Welp. Time to start.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Edible on October 06, 2014, 12:21:18 PM
Man, I was hoping Holy Dragon Stone wouldn't be invade rarity but he totally is and I'm sad ;_;
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: commandercool on October 06, 2014, 12:37:25 PM
Do we know if the new dungeons go on 1.5x drops at any point? Mechdragons doesn't seem to be on the normal Monday list, at least.

Out of curiousity, which characters do you feels should get rebalanced the most? (from previous posts, it seems Luci has been forgotten for too long?)

I'd like to see any of the non-god REM stuff that isn't great get a rework. The lesser toydragons and healer girls, the golems, the elementals, and maybe some of the heartbreakers could use at least a few tweaks, and in the case of the elementals possibly a lot of them. Some of them are easy fixes (change all or most of the heartbreakers from orb enhance to row enhance like the rare Valkyries) although I'm not sure how you would fix some of them.

Then it just seems like a matter of going back to the oldest things in the game and evaluating them one at a time. Start with the first few sets of gods, determine whether each of them sees enough use, and buff the ones that don't. Ideally anything that people might not be excited to pull out of a gold egg should get a boost so that it's sought-after now, or at least has a bigger niche.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: OverlordChirei on October 06, 2014, 01:28:23 PM
Do we know if the new dungeons go on 1.5x drops at any point? Mechdragons doesn't seem to be on the normal Monday list, at least.

All the new Normal dungeons should be boosted by 1.5x on the weekend. This should make it a lot easier to obtain the Mystic Knights and Healer Girls (which apparently have a very high drop rate in there.)
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 06, 2014, 01:42:23 PM
Okay, so part one of the balancing tweaks seems to be:

LMeta: LS will also give +small amount of HP (1.25x speculated)
GGY: LS will also affect dragon types (still going to be garbage)
Lakshmi: Active also enhances water orbs
Indra: first 2 awakes become time extension and bind resist
Dark Fagan:  gets 3 new awakenings - bind immunity and two-prong
All Slimes: Gets a nuke attached to the enhance

So far nothing really spectacular, I'm still waiting for a better Horus active and an attacker subtype, or at the very least give me better awakenings than these goddamn resists please.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 06, 2014, 01:46:52 PM
Do we know if the new dungeons go on 1.5x drops at any point? Mechdragons doesn't seem to be on the normal Monday list, at least.

Legendary + Skydragons + Hera + 2Heroes x1.5 on Weekends.

GGY: LS will also affect dragon types (still going to be garbage)

?___?

Maybe in NA server because all the good Dragons coming out are Japan collabs :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 06, 2014, 01:48:55 PM
Maybe in NA server because all the good Dragons coming out are Japan collabs :V

Yep, we pretty much don't have (and probably never will have) any of the good dragon types since they're all collabs, so for GGY to actually be good in NA he'd have to go the RGY route: use 4 sonias as subs.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 02:07:40 PM
All the new Normal dungeons should be boosted by 1.5x on the weekend. This should make it a lot easier to obtain the Mystic Knights and Healer Girls (which apparently have a very high drop rate in there.)
Oh yiss. Balanced Team skillup farming!

Edit: And ofc. Healers too.  :V
Yep, we pretty much don't have (and probably never will have) any of the good dragon types since they're all collabs, so for GGY to actually be good in NA he'd have to go the RGY route: use 4 sonias as subs.
It's ironic to even call the game Puzzles and Dragons, when almost all Dragons are useless.
They should rename it to Puzzles and Animu.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 06, 2014, 02:18:31 PM
Well, at the very least they threw starter dragons/late bloomers a bone by making Legendary Dragons a normal dungeon.

I mean, the legendary dragons themselves are skillup materials for the starter dragons/late bloomers, and the starter dragons themselves can drop in these dungeons in their second form at level 10 - which means that one dragon plant, one tier-1 lit and 8k-ish experience is enough to evolve them for a second skillup mat.

So there's that, at least. The only problem is that by the time you clear OoH starter dragons are probably no longer enough to get you through the content, though there may be some merit to skilling up the Late Bloomers if you intend on using their trifruit uvos.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: The Greatest Dog on October 06, 2014, 02:27:29 PM
>Lakshmi can enhance blue orbs

so there goes any reason for me to use Wadatsumi/Zhuge Liang on my Beyzul swap team. Cool. I can sub something else, then.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: trancehime on October 06, 2014, 02:34:43 PM
I mean, the legendary dragons themselves are skillup materials for the starter dragons/late bloomers, and the starter dragons themselves can drop in these dungeons in their second form at level 10 - which means that one dragon plant, one tier-1 lit and 8k-ish experience is enough to evolve them for a second skillup mat.

Skydragons are actually a good source of healer girl skillups too  :moogy:
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 06, 2014, 02:37:12 PM
Well, at the very least they threw starter dragons/late bloomers a bone by making Legendary Dragons a normal dungeon.

I mean, the legendary dragons themselves are skillup materials for the starter dragons/late bloomers, and the starter dragons themselves can drop in these dungeons in their second form at level 10 - which means that one dragon plant, one tier-1 lit and 8k-ish experience is enough to evolve them for a second skillup mat.

So there's that, at least. The only problem is that by the time you clear OoH starter dragons are probably no longer enough to get you through the content, though there may be some merit to skilling up the Late Bloomers if you intend on using their trifruit uvos.

Starter dragons clear tier 6 just fine. Light and Dark Rippers can be hard, but if you're stuff is well leveled and you focus on bursting, you should do fine.
>Lakshmi can enhance blue orbs

so there goes any reason for me to use Wadatsumi/Zhuge Liang on my Beyzul swap team. Cool. I can sub something else, then.

Well, if you want that delay, you might want him.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Mr. Sacchi on October 06, 2014, 02:44:12 PM
Skydragons are actually a good source of healer girl skillups too  :moogy:

And both dungeons are sources of Mystic Knights.

Huh, this update threw non-IAP players quite a few bones apparently, cool.

They've already removed Siegfried and Cu Chu from the REM so I'm wondering if they'll do the same with Mystic Knights since they're now easily farmable.

Probably not, but a man can dream.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 06, 2014, 02:56:07 PM
LMeta: LS will also give +small amount of HP (1.25x speculated)

tbh it needs to be more than that if an LMeta team wants a ghost of a chance at descends or something. Since most things in descend dungeons do damage in the high 1x000s, and healers have shit for HP.

Also ShinraBansho collab is fucking bullshit. Top level cleared fairly easily, but no kaguya drops. Tried the level below it and got murdered by 4x cd1 enemies while orbscrewed. <_<
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Janitor Morgan on October 06, 2014, 02:56:25 PM
So for people like me who decide to cobble together a Lucifer/other HP-to-1 active team for Shingen: he has a preemptive. So don't nuke Chiyome, and instead bring some sort of delay if you're running uvo Luci.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Yukarin on October 06, 2014, 03:02:42 PM
9 posts till 1000!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Chaore on October 06, 2014, 03:43:00 PM
Hmm.

Actually pretty pleased with the first round of changes, I guess they're backloading all of the garbage.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Zerviscos on October 06, 2014, 04:21:17 PM
I am loving this first new dungeon. It drops starter dragons, it drops healer girls, it drops mystic knights, and it drops dragons. I've gotten a lot, and it's not even at an increased drop rate.
Also, they drop lvl 10 fodder monsters. Sweet. :3

I can't wait to go through the other dungeons as well.

Edit: I just wish Ripper Dragons wouldn't change their Actives with every evo they have. Srz, it makes a pain skilling them up.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 06, 2014, 05:19:16 PM
Don't run Shinra Bansho unless you have Baal or a Drawn Joker you really want to skill up.

Kaguya, Wafer Man, and the Shiva skillup like, never drop.

Ever.

Just fucking cats and rock things. Always.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Bio on October 06, 2014, 05:27:59 PM
Good luck if you want to get Asta skill ups then :/
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: Thaws on October 06, 2014, 05:32:43 PM
tbh it needs to be more than that if an LMeta team wants a ghost of a chance at descends or something. Since most things in descend dungeons do damage in the high 1x000s, and healers have shit for HP.

Also ShinraBansho collab is fucking bullshit. Top level cleared fairly easily, but no kaguya drops. Tried the level below it and got murdered by 4x cd1 enemies while orbscrewed. <_<

I don't have a LMeta but 1.25x on both leaders give you x1.5625 already, a 15k hp team would become 23k hp. It's not I&I level of ridiculous but it sounds pretty good on paper, while LMeta is 100% bind proof which is a huge problem for I&I. Healer teams can easily heal 8-10k per turn, again it doesn't reach sonia lvs of ridiculous but good enough for many things.
With this buff hopefully Light Chaser will win a questionnaire dungeon soon.

They seem to be having the right idea who are needing buffs and are actually buffing stuff ti usable levels. Looking forward to fridays broadcast!
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: hyorinryu on October 06, 2014, 05:35:17 PM
Don't run Shinra Bansho unless you have Baal or a Drawn Joker you really want to skill up.

Kaguya, Wafer Man, and the Shiva skillup like, never drop.

Ever.

Just fucking cats and rock things. Always.


DJ has a survey dungeon. I wouldn't bother with this dungeon for him.
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 06, 2014, 05:40:04 PM
That's exactly my point :V
Title: Re: Puzzles and Dragons 12: Magic Stones and Loathing in Las Dungons
Post by: MatsuriSakuragi on October 06, 2014, 05:40:24 PM
Also I'm making the new thread bye