Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Karisa on July 16, 2013, 12:11:08 AM

Title: Karisa's Atypical Touhou Challenges (on hold again)
Post by: Karisa on July 16, 2013, 12:11:08 AM
"You can't let yourself be trapped by common sense in Gensokyo, right?"

I've decided to run some unusual Touhou challenges. The idea is that each challenge should be sufficiently different, from typical survival, typical scoring, or common challenges, that it'd be more about creating new routes, without being affected as much by prior experience before the challenge.

General rules: mostly the usual.
- If the game supports replays, please include a replay. If the game does not support replays, screenshots are fine, though a video (quality doesn't matter) would be preferred if your computer can handle it. Scores without a replay/screenshot will not be disqualified, but cannot rank better than 2nd place.
- Allowed slowdown rate: at most 5%.
- Default lives/bombs settings, no continues.
- Patches that are accepted in the high score forum (e.g. vpatch, English patch, EoSD retexture patch) are allowed.
- Only submit runs played after the round began. If for whatever reason you've already attempted a challenge before it was posted, your run does not qualify.
- If multiple difficulties are allowed, they will be ranked separately.
- If multiple shot types are allowed, they will be ranked together.
- The tiebreaker is score, unless otherwise specified.

Note that as these challenges are designed to be unconventional, any of these rules are subject to exceptions. Make sure to read the challenge rules carefully.

Also:
If I haven't yet posted a new round for whatever reason, you can take it as an implied extension (intentional or not).

By the way, don't be discouraged if you think you're not good enough. The challenges are open to players of any skill level. And there's still fun in playing the game in a different way than usual, regardless of how well you rank overall.

Have fun!



Current challenge:

#23 - PCB CherryMax avoidance

- Play PCB while gaining as little CherryMax as possible! Tiebreaker is score, as usual.
- All difficulties and shot types allowed.

Format:
Challenge number - Difficulty
Player - CherryMax - Score - Shot type - Stage - Slowdown - Replay

Example:
#23 - Normal
Sample - 201,000 - 500,000,000 - ReimuB - C - 0.123% - Replay

Rankings:
Easy
Inadequate - 200,000 - 655,366,720 - ReimuB - C - 0.250% - Replay (http://replays.gensokyou.org/download.php?id=34144)
SomeGuy712x - 200,000 - 423,185,220 - Reimu B - C - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=34097)
Chirpy13 - 200,000 - 97,555,320 - ReimuB - C - 0.056% - Replay (http://replays.gensokyou.org/download.php?id=34125)
Mero - 200,060 - 466,942,690 - MarisaA - C - 0.602% - Replay (http://replays.gensokyou.org/download.php?id=34130)

Extra
Inadequate - 400,000 - 760,396,170 - ReimuB - C - 0.093% - Replay (http://replays.gensokyou.org/download.php?id=34120)
dxk - 400,000 - 716,143,000 - ReimuB - C - 0.092% - Replay (http://replays.gensokyou.org/download.php?id=34112)

Deadline: Sunday, August 10



Past challenges:
#1 - SA low graze
#2 - UFO scoring, stages 1 and 2 only (http://www.shrinemaiden.org/forum/index.php/topic,15174.0.html#msg997355)
#3 - Single-stage MoF grazing, no bombs
#4 - TD NBNT scoring (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1002239.html#msg1002239)
#5 - IN time orb avoidance
#6 - DDC MarisaB survival, no shooting (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1013492.html#msg1013492)
#7 - PCB point item collection
#8 - SA ReimuA, no rightward movement
#5.1 - IN time orb avoidance, constant shooting (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1018375.html#msg1018375)
#9 - MoF MarisaC, constant focus
#10 - PoFV Youmu, no spell attacks (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1027633.html#msg1027633)
#11 - PCB low graze
#12 - DDC extend collection (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1033537.html#msg1033537)
#13 - TD arrange patch, survival
#14 - EoSD low score, constant shooting, no timeouts (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1042730.html#msg1042730)
#15 - GFW spell captures, gold medals count triple
#16 - IN survival above the PoC (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1049084.html#msg1049084)
#17 - PCB v0.06
#18 - IN point item avoidance
#19 - SA stage 3 low score (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1058787.html#msg1058787)
#20 - MoF scoring, without capturing any spellcards
#21 - UFO low graze (http://www.shrinemaiden.org/forum/index.php/topic,15174.msg1063713.html#msg1063713)
#22 - TD life part collection (https://www.shrinemaiden.org/forum/index.php/topic,15174.msg1111218.html#msg1111218)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 12:11:19 AM
Double posting so I can keep the current round in the first post, though I won't do so here because it'd be redundant.

I'll start off with some fairly straightforward challenges. Expect some weirder ones later on.



Results archive:

#1 - SA low graze

Subterranean Animism is a game that's almost completely oriented around graze. It not only gives you thousands of graze for free, but even gives you a non-scoring reason to graze. So what happens if you're supposed to avoid graze?

- Clear SA with as little graze as possible!
- Only 1ccs allowed.
- Easy and Extra allowed.
- All shot types allowed. However, using ReimuA is probably a bad idea.
- No tiebreaker. If two runs finish with the same amount of graze, it's a tie.

Format:
Challenge number - Difficulty - Shot type
Player - Graze - Slowdown - Replay

Example:
#1 - Easy - MarisaB
Sample - 1234 - 0.2% - Replay

Rankings:
Easy
ARF - 175 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29351)
Mero - 589  - ReimuA - 0.08% -  Replay (http://replays.gensokyou.org/download.php?id=29423)
Malky - 654 - MarisaA - 0.08% - Replay (http://replays.gensokyou.org/download.php?id=29324)
navpirx - 662 - ReimuC - 0.020% - replay (http://replays.gensokyou.org/download.php?id=29337)
PMW - 696 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29309)
s - 709 - ReimuC - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=29358)
/La - 834 - MarisaB - 0.040% - Replay (http://replays.gensokyou.org/download.php?id=29303)
Nyyl - 1013 - ReimuB - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=29301)
Mordon - 1080 - ReimuC - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29300)
FSL - 1474  - ReimuC - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=29499)
Turke - 1702 - ReimuA - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=29319)

Extra
Tsym - 1199 - ReimuC - 0.000% - Replay (http://www.replays.gensokyo.org/download.php?id=29388)
Wriggle - 1343 - ReimuC - 0.2% - Replay (http://www.replays.gensokyo.org/download.php?id=29493)
Mino - 1616 - ReimuC - 0.00% - Replay (http://replays.gensokyou.org/download.php?id=29328)

#2 - UFO scoring, stages 1 and 2 only

In typical UFO scoring, the first two stages have so few point items that they're mostly about increasing the PIV for later stages. There's normally no reason to summon blue UFOs here... but what if you only get to play those two stages?

- Score as high as you can in UFO stages 1 and 2!
- As soon as stage 3 begins, pause the game and choose to save the replay. If you somehow gained any points in stage 3, use the score at the end of stage 2 (as displayed on the replay) instead.
- Easy/Normal/Hard/Lunatic allowed.
- All shot types allowed, and will be ranked together.

Format:
Challenge number - Difficulty - Shot type
Player - Score - Stage - Slowdown - Replay

Example:
#2 - Normal - SanaeB
Sample - 40,000,000 - 3 - 0.2% - Replay

Rankings
Easy
s - 45,080,680 - SanaeB - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29307)

Normal
apathy - 100,367,780 - SanaeB - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29464)
ARF - 79,435,760 - SanaeB - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29323)
s - 72,930,210 - SanaeB - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29415)
Nyyl - 64,392,450 - MarisaA - 3 - 1.670% - Replay (http://replays.gensokyou.org/download.php?id=29318)
L3PiK - 57,647,960 - MarisaB - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29310)

Hard
s - 86,992,190 - SanaeB - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29357)

Lunatic
s - 82,206,270 - SanaeB - 2 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29316)

Deadline: Sunday, July 28
(actually Monday July 29 at 12:00pm GMT, 7:00am Eastern, 4:00am Pacific, essentially the time that Sunday July 28 is over in all timezones)

Have fun!
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Mordon on July 16, 2013, 02:21:13 AM
#1 - Easy - ReimuC
Mordon - 1080 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29300)

Second attempt. Had way too many spare lives that I could have used to bomb more. Probably will try to improve later.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Nyyl on July 16, 2013, 02:34:43 AM
#1 - Easy - ReimuB
Nyyl - 1013 - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=29301)

two tries, still room for improvement of course
on the first attempt i tried to bombspam hell's subterranean sun and racked up 400 graze points in the process. so don't do that
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 16, 2013, 03:40:45 AM
#1 - Easy - ReimuC
ARF - 601 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29302)


First try, no planning, just figuring it out as I went.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Majildian on July 16, 2013, 03:41:03 AM
#1 - Easy - MarisaB
/La - 834 - 0.04% - Replay (http://replays.gensokyou.org/download.php?id=29303)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Space Flower on July 16, 2013, 03:51:29 AM
The idea of no-graze is kind of fun. What's more efficient? Timing out a spellcard by hiding in the corner where bullets are more spread out but you can't hit the loli, or beating it as fast as possible?
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 16, 2013, 03:57:08 AM
#1 - Extra - ReimuC
Wriggle - 1884 - 0.390% - Replay (http://www.replays.gensokyo.org/download.php?id=29305)

Third attempt that got the clear (as in no rageretry). Countless mistakes.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 04:28:31 AM
My record for SA low graze is 421 (edit: I just improved it to 324). I'll avoid uploading the replay until either someone reaches a lower graze count or the round's over. Good luck.

On an unrelated note, does anyone think it's worthwhile if I include the scores posted so far in the challenge post?
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 16, 2013, 04:55:25 AM
On an unrelated note, does anyone think it's worthwhile if I include the scores posted so far in the challenge post?

Sure. How often could you update?
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 05:20:46 AM
Same as I do for the scoreboard files: whenever I happen to read new posts in the thread, or every few days otherwise. (And considering this is my own thread, I'll probably be reading any new posts whenever I check HME.)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 16, 2013, 05:25:48 AM
 :3

#2 - Normal - SanaeB
s - 58,560,060 - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29306)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: yorgje on July 16, 2013, 05:37:00 AM
My record for SA low graze is 421
420 GRAZE IT
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 16, 2013, 05:43:20 AM
#2 - easy - SanaeB
s - 45,080,680 - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29307)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 16, 2013, 06:12:36 AM
As for the suggestions, I think it'd be interesting to have a challenge for the lowest score [Yuugi's first spellcard would've been worth a lot, negatively; and the Extras would include other creative ways of not-scoring (that not necessarily relies on not-grazing, depending on the game)].
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 06:26:12 AM
SA stage 3 low score is already planned for the future. Though not next time, since I don't think it's a good idea to include the same game two rounds in a row.

As for general low-score runs, of any game, I'm a bit concerned about how much participation that would get, considering how it's effectively a full pacifist run with an extra condition... well, if there's enough support for it, sure. I guess they wouldn't necessarily be pacifist runs, anyway, particularly in the MoF+ games where shooting is only worth a few points and/or you get canceled bullets for timeouts anyway.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: PMW on July 16, 2013, 06:44:54 AM
I love this idea, doing weird stuff on these games is always fun.

#1 - Easy - ReimuC
PMW - 696 - 0.0% - Replay (http://www.replays.gensokyo.org/download.php?id=29309)

First try, no route, no kind of restarts at all, mistakes everywhere. Terrible. Will definitly try to improve this since it's such a fun challenge :3

Also, Okuu's suns are evil  :ohdear:
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: LepLep on July 16, 2013, 06:53:27 AM
#2 - Normal - MarisaB
L3PiK - 57,647,960 - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29310)

I have stupided.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 16, 2013, 07:00:27 AM
#1 - Easy - ReimuC
s - 872 - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=29308)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 16, 2013, 07:20:41 AM
#1 - Extra - ReimuC
Wriggle - 1602 - 0.450% - Replay (http://www.replays.gensokyo.org/download.php?id=29311)

I'll leave this one for now until someone eventually beats it.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: RegretDesi on July 16, 2013, 07:48:18 AM
I had a score of about 11 million for Challenge B Easy...Then I noticed that the top score was over 50 million...  :(
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 16, 2013, 12:32:33 PM
#1 - Easy - MarisaA
ARF - 540 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29314)


#1 - Easy - ReimuC
ARF - 265 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29315)

(?・ω ・`)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 16, 2013, 01:25:57 PM
#2 - lunatic - SanaeB
s - 82,206,270 - 2 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29316)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 16, 2013, 02:02:27 PM
I'd like to see more MoF graze challenges at some point, because that is certainly not something people regularly route for :D Maybe something similar to this rounds UFO challenge (stage 1-2).
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Nyyl on July 16, 2013, 03:18:39 PM
#2 - Normal - MarisaA
Nyyl - 64,392,450 - 3 - 1.670% - Replay (http://replays.gensokyou.org/download.php?id=29318)

I know I've had higher than that by the end of stage 2 in other plays
hmmm I'll have to give it another go
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 03:22:36 PM
I'd like to see more MoF graze challenges at some point, because that is certainly not something people regularly route for :D Maybe something similar to this rounds UFO challenge (stage 1-2).
MoF graze is something I've considered, though one problem is that the patch only keeps track of it for individual stages (this would also be an issue for MoF low graze). Sure, players can add the stage counts together, or post all of them in the submission, but it'd be harder to keep track of.

I was leaning toward making one of the next challenges single-stage MoF grazing, actually. Perhaps offer a choice of 2 or 3 different stages in the same challenge, but restrict it to Easy/Lunatic or Normal/Lunatic so there aren't too many categories.

Also, 265 graze? Nice. (Here (http://replays.gensokyou.org/download.php?id=29317)'s my own 324 graze run that I said I'd upload.)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: DATAMOSHLOLIRAVE on July 16, 2013, 03:32:04 PM
ah well, not too good of a run but was fun either way, chose reimuA for no reason what so ever but to just try it

#1 - Easy - ReimuA
Turke - 1702 - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=29319)

please note ive never cleared SA before  :blush:
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 16, 2013, 04:59:15 PM
#2 - Normal - SanaeB
ARF - 66,231,620 - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29320)

Failed Kogasa's first spell ;~; Route is obviously shit as this was my first try on this, had no plan blah blah. Fun stuff though, will probably try again later.


#2 - Normal - SanaeB
ARF - 79,435,760 - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29323)

Fairies pls ;~;

MoF graze is something I've considered, though one problem is that the patch only keeps track of it for individual stages (this would also be an issue for MoF low graze). Sure, players can add the stage counts together, or post all of them in the submission, but it'd be harder to keep track of.

I was leaning toward making one of the next challenges single-stage MoF grazing, actually. Perhaps offer a choice of 2 or 3 different stages in the same challenge, but restrict it to Easy/Lunatic or Normal/Lunatic so there aren't too many categories.

Also, 265 graze? Nice. (Here (http://replays.gensokyou.org/download.php?id=29317)'s my own 324 graze run that I said I'd upload.)

Sounds great, looking forward to that!
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Elysia on July 16, 2013, 08:05:05 PM
#1 - Easy - MarisaA
Malky - 654 - 0.08% - Replay (http://replays.gensokyou.org/download.php?id=29324)

BOMB ALL THE THINGS

Might be a good idea to group these according to shot type. Seems to me that ReimuC is obviously the best one here, but I'd be willing to bet on MarisaA for second place. Not too much I'd do differently in this replay, the biggest problem spots were Easy's versions of Ten Evil Stars and Subterranean Sun (too lazy to look up actual names). Going into that last card without full power cost me quite a lot.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 16, 2013, 09:36:01 PM
#1 - Easy - MarisaA
Malky - 654 - 0.08% - Replay (http://replays.gensokyou.org/download.php?id=29324)

BOMB ALL THE THINGS

Might be a good idea to group these according to shot type. Seems to me that ReimuC is obviously the best one here, but I'd be willing to bet on MarisaA for second place. Not too much I'd do differently in this replay, the biggest problem spots were Easy's versions of Ten Evil Stars and Subterranean Sun (too lazy to look up actual names). Going into that last card without full power cost me quite a lot.

ReimuB is also a pretty strong contender, I wouldn't rule out the possibility of a well planned ReimuB run getting somewhere between 200-300 graze.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 16, 2013, 11:06:51 PM
The intent of ranking all shot types together is to encourage players try to find the most effective shot type (for this challenge; for others it's just so players can use whichever they're most comfortable with). I'm not surprised that there have been mostly ReimuC entries, but ReimuC isn't the only shot with a decent bomb for graze avoidance, so I left it open.

It might be different for a graze avoidance challenge in other games. Particularly the earlier ones before bomb resistance was introduced, where ties at 0 graze are a possibility. I'm not sure yet.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Mino ☆ on July 16, 2013, 11:32:10 PM
#1 - Extra - ReimuC
Mino - 1616 - 0.00% - Replay (http://replays.gensokyou.org/download.php?id=29328)

Very interesting challenge. I'll have to work on my route a bit. But I'll probably get back to this later.

Enjoy your spot while it lasts, Wriggle. ;P
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 17, 2013, 12:19:54 AM
#1 - Extra - ReimuC
Mino - 1616 - 0.00% - Replay (http://replays.gensokyou.org/download.php?id=29328)

Very interesting challenge. I'll have to work on my route a bit. But I'll probably get back to this later.

Enjoy your spot while it lasts, Wriggle. ;P

I sure will. Gotta have to defend it earlier than expected. :V
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 17, 2013, 12:26:55 AM
(Replying here now that there's a thread for it)
EDIT: 2 stage idea is kinda nifty.  Maybe you could bring out some trials in the future too, since they aren't really something people bother with anymore and things are pretty different with only 3 stages sometimes.
I don't think most people here even have any of the older trials (except perhaps TD, which probably would get just as little interest as the full version's scoring), and it doesn't seem practical to obtain them just to enter a challenge. So probably not.

As for more 2-stage/3-stage scoring, it'd be a possibility, but other than EoSD stages 1-3, where you get to spend all 7 lives you get without needing to conserve resources [adds idea to planning list that's now over 20 long, thanks everyone], would it vary enough from standard scoring?
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 17, 2013, 12:52:49 AM
#1 - Easy - ReimuC
ARF - 200 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29329)

Even sub 100 should be possible!
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: chirpy13 on July 17, 2013, 12:53:31 AM
PCB borders might change to a quantity over quality thing if you can scrape up an extra border or two in exchange for better timed borders.  More aggressive graze milking things that might not otherwise be worth it could be a thing too since that 2000 points/graze would be a bit more noteworthy in a 3 stage game (ReimuB Easy/Normal WRs are only 204/207m at the end of Alice, 10% of clear).  I'm not too sure beyond that.  Maybe it wouldn't be all that different.  Upon reflecting though, You're probably right.  IN+ would probably not work out and PC98 is definitely out (MS wouldn't change at all, LLS would just be gross trying to die 8 times in 3 stages, let's not talk about SoEW).
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Arcorann on July 17, 2013, 01:09:08 AM
(Replying here now that there's a thread for it)I don't think most people here even have any of the older trials (except perhaps TD, which probably would get just as little interest as the full version's scoring), and it doesn't seem practical to obtain them just to enter a challenge. So probably not.

What about PCB 0.06a? (http://megagames.com/download/247383/0) It has the old version of the cherry system as well, so it's guaranteed to be different.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 17, 2013, 02:56:30 AM
#1 - Extra - ReimuC
Wriggle - 1474 - 0.440% - Replay (http://www.replays.gensokyo.org/download.php?id=29331)

Take that Mino-chan. :V
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: redlakitu on July 17, 2013, 02:48:53 PM
#1 - Easy - ReimuC
navpirx - 662 - 0.020% - replay (http://replays.gensokyou.org/download.php?id=29337)

Well, took me a fair bit of time and effort to get even that, but I've never even cleared SA Normal yet, so what do you expect? The run is probably full of hilarious mistakes, but I can't remember any of them at the moment. Also I don't trust myself enough to take on Utsuho's last spell card on my very last life, so there goes any hope for further improvement.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: ARF on July 17, 2013, 08:03:28 PM
(http://i.imgur.com/pg8Lctv.jpg)

Messed around in the stage since I can't beat Koishi consistently anyway.

I had to bomb the blue slowspam fairies to get this, but since that comes down to luck you could possibly have 7 graze entering Koishi with full power with only one suicide. We talked about suiciding on Koishi's first spell to get some shotgun time in and cancel the lasers, if so then you could enter with 3.6 power anyway, without losing much I guess.

aaand some improvements

#1 - Easy - ReimuC
ARF - 175 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29351)

I played around in stage practice before doing this run, and from the looks of things everything in the game up to Okuu's penultimate spell can be ungrazed.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 18, 2013, 10:55:48 PM
Looking forward to seeing you reach the double digits.

Anyway, why aren't there any other submissions below 600? I'm pretty sure I saw a few people on IRC say they reached the 400s...
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: LepLep on July 19, 2013, 06:01:26 AM
Anyway, why aren't there any other submissions below 600? I'm pretty sure I saw a few people on IRC say they reached the 400s...
W-we're shy.... :blush:
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 19, 2013, 02:49:02 PM
#2 - hard - SanaeB
s - 86,992,190 - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29357)

#1 - Easy - ReimuC
s - 709 - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=29358)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Tsym on July 20, 2013, 07:49:20 PM
SA #1 - Extra - ReimuC
Tsym - 1473 - 0.010% - Replay (http://www.replays.gensokyo.org/download.php?id=29373)

Huh? What's that Wriggle? Did you think you were safe with your graze count? This result totally wasn't luck based at all  :derp:

This challenge was pretty fun. Most of your optimizations will come during Koishi though, and not during the stage, as sad as that may be. Several mistakes during this run, biggest one on Ancestor where I picked up more graze since I didn't speed kill it fast enough. I made it up with a super fast Genetics kill though. Also room for improvement on several of Koishi's non-spells, but the margin for error when suiciding for more power during Koishi is way too tight. I think the biggest killer during this run for me was Embers of Love, which added a lot of graze that I didn't want.

I might try this again later, but getting much lower would require planning your power through Koishi, which I don't feel like doing right now.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Mino ☆ on July 20, 2013, 08:43:02 PM
Hahahaha, one grazepoint under. What are the odds?  :V
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 20, 2013, 09:21:53 PM
Oh wow. I'm only not that surprised because before getting 1474 I had tied my own 1602. :V
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 21, 2013, 01:39:01 AM
#1 - Extra - ReimuC
Wriggle - 1425 - 0.160% - Replay (http://www.replays.gensokyo.org/download.php?id=29379)

Derped at the stage. My mom nearly ruined this run by calling me out during Superego lol. Looking forward a sub 1400.

Tsym - 1424 - 0.010% - Replay :V
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Tsym on July 21, 2013, 02:13:18 AM
#1 - Extra - ReimuC
Wriggle - 1425 - 0.160% - Replay (http://www.replays.gensokyo.org/download.php?id=29379)

Derped at the stage. My mom nearly ruined this run by calling me out during Superego lol. Looking forward a sub 1400.

Tsym - 1424 - 0.010% - Replay :V
Sub 1400? My good sir I suggest you try harder because:

(http://i.imgur.com/V7GK9vx.jpg)

This is what I'm on target for right now (If only I could stop screwing up Subterranean Rose and Philosophy of a Hated Person :().
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 21, 2013, 02:16:01 AM
dude how u so good

I'm female btw, but "sir" is okay :v
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Tsym on July 21, 2013, 03:11:30 AM
SA #1 - Extra - ReimuC
Tsym - 1318 - 0.000% - Replay (http://www.replays.gensokyo.org/download.php?id=29381)

Welp. I'm at once kind of displeased since I know sub-1300 is possible, but I think that's for another time. Essentially all of my saved grazes were from bombing non-spells and suiciding for power to either bomb a non-spell or have a higher power going into a card that can take a while. I'm sure there's a better route to do it too, but this is my rudimentary method after doing all the power/lives math.

Incidentally, the sub-1300 in my run would have come from two major areas: 1st: a suicide right before Genetics which would have let me go into that with 3 power. Using that method you only need to loop around Koishi once before the pattern finishes, saving you some graze. I didn't do it because I got tired of dying somewhere in Genetics/Philosophy/Subterranean Rose as you have you perfect those cards if you do suicide. If you are confident enough to do all patterns from Embers of Love onwards with no lives left, bombing and then suiciding (to get back to 3.2 power) on the non-spell before Embers of Love will save you some graze too. 2nd: I totally screwed up Embers of Love, had to bomb it, and that ended up costing me like 50 graze or something stupid like that. That spell card is still where your run can go seriously wrong if you screw up once as the heart bullets continue bouncing around if you bomb, and you still get graze for the bullets spawning behind the big heart.

dude how u so good

I'm female btw, but "sir" is okay :v
I'm sure that either you or Mino or really anyone with better execution skills than I could beat this handily. And hey there are probably more optimizations to be had yet that are waiting to be found!

Also apologies for the gender thing, that's a habit that I need to work on. Duly noted.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 21, 2013, 06:07:12 AM
#1 - Extra - ReimuC
Wriggle - 1343 - 0.2% - Replay (http://www.replays.gensokyo.org/download.php?id=29493)

Will leave this one for now. This route seems promising, but I should get a better suicide before Rorschach. I'm also getting more consistent at aggressive Rorschach. Maybe I'll get to match Tsym soon.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Tsym on July 21, 2013, 07:51:38 AM
SA #1 - Extra - ReimuC
Tsym - 1199 - 0.000% - Replay (http://www.replays.gensokyo.org/download.php?id=29388)

Ha well. So much for sub 1300 being totally possible. Huge, huge, huge thanks to Wriggle who informed me of a trick for Philosophy of a Hated Person. Staying in the top left corner and bombing the yellow and red waves drastically reduces the graze you get during it. This trick might also be possible for blue, although that would be at the lower right hand corner due to how blue spawns (if I'm understanding it correctly). I didn't want to risk trying to do it for blue though during my run as you are kind of tight on resources by that point and I didn't know how many bombs I would need to get through yellow/red.

Anyway, I think this is probably one of the best runs that I will get using this route through the stage. I don't think there are any further really major optimizations to be had in this route as most of the remaining graze is coming from the spell cards, which can only be handled through speed killing, plus using this route taps out all of your resources, as you only get 4 extra lives to work with here (with 3 lives into Koishi). At this point the only time where you suicide during this route with extra power is right before Danmaku Paranoia, but I can't think of anywhere you can spend that extra power. You can move the suicide to the non-card after Paranoia, but I think that Paranoia gives you more graze than Id if you don't go in at high power. It could warrant additional experimentation though.

I did make quite a few minor mistakes during the run that probably gave me extra graze, but I'm quite happy with a sub-1200 score at the moment. I know you can get to Koishi with less graze (I've gotten as low as 14 with 4 power), but I find that's largely luck dependent as to how the small blue bullets spread during those two sections in the stage. I think Koishi moved a bit too erratically on Paranoia for me to properly speed kill her so that's some additional graze there, and I know I made several mistakes during Youkai Polygraph that added yet more graze. My Embers of Love this time around was decent, but there's potential for improvement there (I think that's largely luck dependent on how Koishi moves, but I could be wrong). And of course if you can bomb through the blue sections of Philosophy that would also save a fair chunk of graze. I think I'm pretty much done with this challenge for now though.

Can't wait for people to come in and push this down to 3 digits! I know at the very least that there are people here who can beat this score, so I can't wait to see how low the community can push this one!
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 21, 2013, 08:54:45 AM
Nice Philosophy trick, particularly with the death respawn being right as Koishi changes phases.
At this point the only time where you suicide during this route with extra power is right before Danmaku Paranoia, but I can't think of anywhere you can spend that extra power.
I'm not sure if ReimuC's bomb is the right length for this, but have you tried bombing to clear the lasers in Koishi's first card? Those lasers give so much graze that it may be worth dealing with some extra aimed bullet phases in order to avoid a wave of lasers.

Looking forward to seeing how low this can get, too. (And to think including Extra in this challenge was originally an afterthought...)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: touhoumaniac on July 22, 2013, 09:08:06 AM
#2 - normal - SanaeB
s - 72,930,210 - 3 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=29415)

I'd like to point out that two of my scores are present on SA low graze challenge result list.
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Mero on July 23, 2013, 12:11:05 AM
#1 - Easy - ReimuA
Mero - 589 - 0.08% -  Replay (http://replays.gensokyou.org/download.php?id=29423)

Meaning to do this for a while, but I couldn't because reasons  :V

So, interesting challenge, when I first saw it, it didn't surprise me that you considered using ReimuA a bad idea (I did as well), but I had an idea on who else would be a bad choice and I ended up with MarisaC. When I was done with her I thought "ok, ReimuA can't possibly be THIS bad, right?". And turns out ReimuA is actually pretty good at this (not on the level of ReimuC of course, but still pretty good)

A few notes on the replay:
-bombing is pretty straightforward but there are some particular spots for bombs:
   +before the dialog with Parsee to clear the first wave of her opener (because this one is always fired from the center)
   +just before clearing Satori's first spell to clear enough of the next nonspell and still be at full power for Yukari's spells (it prevents being at Lv 3 for BoWaP)
-Satori is not that bad, but you want to be at full power for BoWaP (it gives at least 30 graze on full power, and I don't think bombing for clearance is worth the power loss)
-If I didn't bomb Orin's last non, I would have delayed the suicides on her last spells and be at full power to bombs away the stage 6 midboss card
-I think if used correctly, ReimuA's gap ability can be a very effective way of avoiding graze on things like Parsee's nonspells without bombing

All that being said, I wouldn't be surprised if this could be pushed to the lower 500s (or even sub 500) by someone more comfortable with the "suicide for bombs" thing
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Апатия on July 25, 2013, 06:32:24 PM
#2 - Normal - SanaeB
apathy - 93,849,940 - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29462)
apathy - 100,367,780 - 3 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29464)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Karisa on July 27, 2013, 09:52:39 PM
Just a reminder that you only have until the end of this weekend to submit your replays! (If you've already done a run but didn't submit it because you were planning to improve it, you might want to submit it now!)
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Wriggle on July 27, 2013, 10:27:16 PM
Okay, I included the replay link in my previous post. I didn't even try improving since I was focusing on scoring in this Extra instead, and fully dropped it after getting 1b. But I'm quite satisfied on how of a good use Tsym put in the Philosopher trick. :3
Title: Re: Karisa's Atypical Touhou Challenges - #1/#2
Post by: Denpa Mark II on July 28, 2013, 09:12:27 AM
#1 - Easy - ReimuC
FSL - 1474 - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=29499)

Not last!
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Karisa on July 29, 2013, 11:28:34 AM
Looks like the first round is over. Congratulations to the winners, and thanks to everyone who participated regardless of skill level.

It seems SA low graze was popular. I've been told that's because it was simple to casually attempt. I'll keep that in mind for the future.

The next round has been posted-- have fun!

Note that I've decided to change the format a little. If the shot type isn't a separate category, it now goes in the second line rather than the first, since that's how I was organizing it in the rankings anyway.



Results archive:

#3 - Single-stage MoF grazing, no bombs

Time for something that's sort of the opposite of the previous challenge. Mountain of Faith normally has no graze counter, so most players have probably never tried grazing in it...

I tried to choose some stages I thought would be particularly interesting. Bombs are disallowed so the challenge isn't oriented around bomb invincibility (however, there's no restriction on using death invincibility, which is more limited).

- Graze as much as you can in MoF stage practice!
- Do not use bombs.
- Allowed stages: Normal stage 4; Normal stage 5; Lunatic stage 1; Easy stage 6
- This patch (http://www.shrinemaiden.org/forum/index.php/topic,9713.0.html) adds a graze counter to MoF.
- Don't forget that you need to divide your "high score" by 10 for your actual graze!

Format:
Challenge number - Difficulty - Stage
Player - Graze - Shot type - Slowdown - Replay

Example:
#3 - Normal - Stage 5
Sample - 5555 - ReimuA - 0.1% - Replay

Rankings:
Normal Stage 4
ARF - 20509 - ReimuB - Replay (http://replays.gensokyou.org/download.php?id=29627) - Screenshot (http://i.imgur.com/MwC1bE4.png)
S-TORA - 13004 - MarisaB - Replay (http://replays.gensokyou.org/download.php?id=29582) Screenshot (http://i.imgur.com/C5ewE4G.png)
s - 11291 - ReimuB - 0.190% - Replay (http://replays.gensokyou.org/download.php?id=29579)

Normal Stage 5
ARF - 20558 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29561)
Mero - 15361 - ReimuB - 0.05% -  Replay (http://replays.gensokyou.org/download.php?id=29569)
s - 5590 - ReimuB - 0.280% - Replay (http://replays.gensokyou.org/download.php?id=29528)

Lunatic Stage 1
ARF - 10004 - ReimuC - 0.00% - Replay (http://replays.gensokyou.org/download.php?id=29523)
Mero - 7191 - ReimuC - 0.04% - Replay (http://replays.gensokyou.org/download.php?id=29518)
s - 6079 - ReimuB - 0.210% - Replay (http://replays.gensokyou.org/download.php?id=29672)

Easy Stage 6
Mero - 11478 - ReimuB - 0.01% - Replay (http://replays.gensokyou.org/download.php?id=29739)
ARF - 10144 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29574)
s - 7842 - ReimuB - 0.180% - Replay (http://replays.gensokyou.org/download.php?id=29764)


#4 - TD NBNT scoring

Many of the patterns in Ten Desires seem designed around risky point-blanking strategies, but it's almost always worth more points to use bomb/trance invincibility instead. What happens if you can't use those bombs and trances?

I've restricted this to the lower difficulties because this is intended to be a point-blanking challenge, not a survival challenge.

- Score as high as you can in TD, without bombing or using manual trances!
- Trances from dying are allowed. There's no restriction on what you can do during death trances (unlike some interpretations of NBNT that include "no shooting during trances").
- Easy and Normal allowed.

Format:
Challenge number - Difficulty
Player - Score - Shot type - Stage - Slowdown - Replay

Example:
#4 - Easy
Sample - 230,000,000 - Marisa - C - 0.2% - Replay

Rankings
Easy
S-TORA - 475,804,680 - Marisa - C - 0.36% - Replay (http://replays.gensokyou.org/download.php?id=29512)
s - 80,821,010 - Reimu - 4 - 0.480% - Replay (http://replays.gensokyou.org/download.php?id=29765)

Normal
[no entries]

Deadline: Sunday, August 11
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Shimatora on July 29, 2013, 02:40:06 PM
You didn't specify anything about death trances, I presume I'm allowed to abuse these?
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Karisa on July 29, 2013, 04:27:07 PM
It's already there:
- Trances from dying are allowed. There's no restriction on what you can do during death trances (unlike some interpretations of NBNT that include "no shooting during trances").
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Shimatora on July 29, 2013, 04:42:12 PM
I'm blind! Thank you.

EDIT:

#4 - Easy
S-TORA - 475,804,680 - Marisa - C - 0.36% - Replay (http://replays.gensokyou.org/download.php?id=29512)

Stage 1 went fine, was very reserved in shotgunning. I tried ARF's safespot on Yuyuko's first spellcard a few times which always resulted in death-trance, so I'll come back to it at some point. Death-trancing is actually beneficial here, it nets you a few more millions down the line, but I chose not to do it for now as I like having 3.00 power during Stage 2 - some of the fairies become rather annoying to kill. I finish with 9.8k PIV and 7.4m points.

Stage 2 is also pretty simple for shotgunning, very much like Stage 1 is. Midboss Kyouko is rather easy to shotgun, just move down occasionally to give yourself more space to move. The main worry is getting rammed by Kyouko rather than hitting a bullet, so when she finishes a wave move down slightly so you can react to where she moves to. Kyouko's first main boss non is just a case of redirecting and dodging the reflected bullets - just tap one direction once and wait until the bullets are reflected back. I make sure to give myself enough space to move around while still gaining as close to optimum spirit as I can. Because I don't want to die at this point I'm far more careful than I usually am. Kyouko's first card I'm an really, really not used to shotgunning. In a real run I'd usually bomb/trance it depending on what I have in stock. Takes me a while to find the position but, in the end, I don't lose much from it. Second non is pretty much the first non but faster, same idea here. Her final is where it would be a good idea to death-trance, as it's rather hard to shotgun for optimum points here - the bullets spawn quite a way away from her which means this card is just down to luck if you try to get as close as possible. I play it safe and place myself so I can get a few blue and white spirits but not put myself in very much danger. Just have to watch out for the reflection circle. End with 19.1k PIV and 31m points.

Stage 3 is the first time I death-trance in this run, and it's on Kogasa. I want to kill her off as quickly as possible in any run in order to uncover the blue fairies she hides. There is no reason not to death-trance here. Yoshika's boss battle is a bit of a pain for shotgunning, the only plausible attack would be her second spellcard, but I'm not too confident with surviving that yet. Her nons are all pretty much unshotgunable which may mean you might as well spend some of the time grazing. Death-trancing on this boss would only really work for second non into second spellcard, as the other spells she has does not allow you to gain spirit from shotgunning her. End with 34.3k PIV and 65m points.

Stage 4's midboss Seiga can be shotgunned for the entire duration of her only attack, I move down and back up out of safety. During the main boss fight, you pretty much always want to kill of Yoshika for those few extra points, but it's not necessary. Shotgun as much as possible for those extra spirits and be wary of those god damn curvy lasers. The characters shots hitting Seiga loves to cover them up! End with 43.5k PIV and 123m points.

Ideally you want to death-trance on midboss Soga and not where I do later in the stage. This both gains you far more PIV and unlocks a few extra large fairies. Futo's nons are all easily shotgunned, I'm just extremely wary of the arrow's hitboxes. My first accidental death happens on her first spellcard, but accidental deaths in this game are never too bad during bosses. Just go up and shotgun and milk them spirits. Ideally you want to enter Stage 6 with a few lives left, but you might have to change your route on the fly if you want to finish your run. Second card is more easy stuff. On Easy the large blue bullets aren't even aimed at you, just have to worry about Futo ramming you and the smaller blue bullets. Third spellcard leaves you a lovely amount of room for you to shotgun until the glowshit starts making things difficult. If they weren't white in the centre it might actually be easy to shotgun the entire thing. Death-trancing Futo's final is almost a must, as you get a huge chunk of score and PIV from it, due to her boat counting as an extra boss sprite = double the spirit. End with 224m and 88k PIV.

Miko! All her nons could be shotgunned for their entire duration, I'm just not comfortable with it. First card there's usually plenty of room below Miko if the danmaku is nice. Once again, I move down to stay safe. (I'm a coward. ;_;) Second card I may death-trance if I do future runs, just to safely shotgun the card and the following non. Currently have no idea what to do about her Sakuya non. Third card you just have to be aware of the bullet's full hitbox and the speed at which it rotates, if you have that down shotgunning it is easy! With 2 lives in stock, I decide to spend one on her third to last card because why not. I have to spend it somewhere now. This and the following card are both are extremely risky to get close to, and because I can't charge my trance with a bomb I have to pick one or the other. On the transition to her final card I'm a complete idiot and forget that she moves down. How? I'm dumb. I'm not certain if death-trancing the final card will yield more than capturing it, but probably! The first phase can only be death-tranced, the second phase lowers the amount of spirit released if you're in trance mode, encouraging the player to shotgun normally. End with 100k PIV and 443m.

Rambling about it here so I don't forget what to do next time, and to show my thought process if anyone feels like competing!
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mino ☆ on July 29, 2013, 06:34:17 PM
"- Don't forget that you need to divide your "high score" by 10 for your actual graze!"

Am I missing something? I don't quite understand. What does the high score have to do with the graze? When graze does not effect the score in this game.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Zil on July 29, 2013, 06:42:30 PM
So I hacked a graze counter into MoF. It displays in place of the high score counter. (Because I'm too lazy to figure it out, there's an extra 0 at the end of the graze counter.)
This appears to be the reason.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mino ☆ on July 29, 2013, 07:29:13 PM
Oh, wow. How did I look past that? Anyway, I think I'm going to try the graze challenges.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mino ☆ on July 29, 2013, 07:49:19 PM
Edit: I'm dumb. I did not read the "do not use bombs" clause.

Welp. I think bombs make things more interesting though. The use of bombs allowed me to make pretty interesting routes and supergraze lots of attacks.

I'll probably redo my runs.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mero on July 29, 2013, 08:19:33 PM
#3 - Lunatic - Stage 1
Mero - 6284 - ReimuB - 0.01% -  Replay (http://replays.gensokyou.org/download.php?id=29517)

Kinda meh, but it's something for now.


#3 - Lunatic - Stage 1
Mero - 7191 - ReimuC - 0.04% -  Replay (http://replays.gensokyou.org/download.php?id=29518)

Some better planning but can still improve
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on July 30, 2013, 01:12:48 AM
#3 - Lunatic - Stage 1
ARF - 10004 - ReimuC - 0.00% - Replay (http://replays.gensokyou.org/download.php?id=29523)

I was going to do another stage but this seemed to be more popular. This has pretty great potential, I'd say at least 13k should be attainable with a solid route with memorized Shizuha non, sick skills on Minoriko's first spell etc.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: touhoumaniac on July 30, 2013, 04:58:11 PM
#3 - Normal - Stage 5
s - 5590 - ReimuB - 0.280% - Replay (http://replays.gensokyou.org/download.php?id=29528)

Non-clear. I don't see a rule about this, but if it is an issue the submission can be omitted.
Grazing those long non-spells is going to be harsh  :V
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on July 31, 2013, 11:49:45 AM
#3 - Normal - Stage 5
ARF - 20558 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29561)

This stage is really amazing for this challenge. Some incredibly difficult (for me, anyway) supergrazes can be done on Sanae's nonspells, I'd say at least 25k graze could be attained here, but if someone learns all the tricks perhaps even 30k.

I also did clear in this run, but I hope you don't add that as a requirement, even if it might make for more interesting play somehow, I think changing the rules retroactively should be avoided.

-edit-

Wow, stage 4 is going to be really crazy to optimize, looks like you'll have to spawnpoint graze Aya during her first spell (difficult) and probably suicide against her second non (or her third, doesn't matter that much) and probably luck out and completely supergraze her second spell ;_; That's just insane.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Karisa on July 31, 2013, 03:51:28 PM
I don't see any reason to require clearing, except if it would trivialize the challenge, which so far only applies to avoidance-type challenges like the low graze runs (easy 0 in a non-clear). If it turns out suiciding your final life is worth more than clearing, go for it. It should make the route more interesting anyway, and isn't developing interesting routes one of the main points of these challenges?
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on July 31, 2013, 05:08:51 PM
#3 - Normal - Stage 4
ARF - 12890 - ReimuB - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29563)

Ehh, probably not that great, I should have tried invulnerability grazing Aya's final card since it has a timeout phase and all. Might be good. And doing extend strats might also be a good idea both here and in stage 5 (getting 2 point extends).

#3 - Easy - Stage 6
ARF - 9166 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29564)

The penultimate spell is really cool, I wonder how to graze it efficiently.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mero on July 31, 2013, 10:32:42 PM
#3 - Normal - Stage 5
Mero - 15361 - ReimuB - 0.05% -  Replay (http://replays.gensokyou.org/download.php?id=29569)

On the stage portions for the most part I prioritize score over graze, except at the very start of the stage where I completely disregard graze (I don't mind microtapping but kunais make it a big no-no for me), but it lets me PoC most of the kunai ring fairies, also I have some trouble with midboss Sanae, but with what I do you can reach Sanae with max lives dying twice on the stage and still get the 40m extend by the end of Moses Miracle (or whatever that card's name is on Normal)

#3 - Easy - Stage 6
Mero - 9926 - ReimuB - 0.01% -  Replay (http://replays.gensokyou.org/download.php?id=29568)

The stage portion is pretty straightforward but the last doomfairy can give random amounts of graze due to how it fires. As for Kanako,it seems you want to pacify the entire fight without dying so you can spend those lives grazing Mountain of Faith, but the spell before it can be really mean to you sometimes.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on August 01, 2013, 01:04:01 AM
#3 - Easy - Stage 6
ARF - 10144 - ReimuC - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29574)

Grazing the third non and spell effectively is too hard for me so I'll settle for this.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: touhoumaniac on August 01, 2013, 09:09:50 AM
#3 - Normal - Stage 4
s - 11291 - ReimuB - 0.190% - Replay (http://replays.gensokyou.org/download.php?id=29579)
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Shimatora on August 01, 2013, 12:45:17 PM
#3 - Normal - Stage 4
S-TORA - 13004 - MarisaB - Replay (http://replays.gensokyou.org/download.php?id=29582) Screenshot (http://i.imgur.com/C5ewE4G.png)

Terrible performance. Third non is the best for suicide grazing, it seems.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on August 01, 2013, 01:19:58 PM
#3 - Normal - Stage 4
ARF - 14935 - ReimuB - Replay (http://replays.gensokyou.org/download.php?id=29585)

Thanks for confirming, Shimatora! This run has a few deaths for nothing, but I got quite lucky on the second spell (and actually ended up failing due to execution error!) I only had like 5 lives to drop on the last non, and i didn't time down her opener, Will be interesting to see how far this can be pushed as well.

#3 - Normal - Stage 4
ARF - 20509 - ReimuB - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=29627) - Screenshot (http://i.imgur.com/MwC1bE4.png)

I'm satisfied with this run. Aya best 2hu.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: touhoumaniac on August 04, 2013, 07:33:07 PM
#3 - Lunatic - Stage 1
s - 6079 - ReimuB - 0.210% - Replay (http://replays.gensokyou.org/download.php?id=29672)
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mero on August 08, 2013, 03:11:10 AM
#3 - Easy - Stage 6
Mero - 11478 - ReimuB - 0.01% -  Replay (http://replays.gensokyou.org/download.php?id=29739)

Randomly decided to go back to this :V

Kanako's 2nd and 3rd spells are simply not worth the risk of dying , since an extra life can get you roughly 600 graze from the last spell and the spells give only 200 at best. (I could also try to stop dying on Easy mode :V)
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: touhoumaniac on August 09, 2013, 02:07:17 PM
#3 - Easy - Stage 6
s - 7842 - ReimuB - 0.180% - Replay (http://replays.gensokyou.org/download.php?id=29764)


#4 - Easy
s - 80,821,010 - Reimu - 4 - 0.480% - Replay (http://replays.gensokyou.org/download.php?id=29765)
This went so bad
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Karisa on August 11, 2013, 08:54:57 PM
Last day to submit anything for challenges 3 and 4! You have until the DDC release, no point in ending the round earlier.

Any feedback on the challenges this time? I noticed there didn't seem to be as much interest...

Also, I was thinking of waiting a while to post the next challenges, since I feel like everyone will be playing DDC... or perhaps adding one DDC challenge in the meantime. Any thoughts on that?
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mero on August 12, 2013, 01:01:57 AM
Any feedback on the challenges this time? I noticed there didn't seem to be as much interest...

I don't know, maybe Mino was right about MoF's challenge? Also, given the pacifist approach grazing usually requires, the restriction for bombs probably threw some people off since it made some stuff too hard (or frustrating to fail) for them on the longer stages (it happened to me on stage 4 at least), and now that I think about it, maybe the challenge wouldn't have been so centered around bombs since the MoF bomb deals a good amount of damage, even without you shooting along.

TD's...  I can't say I was surprised it received so little attention, as for me I didn't participate in that one because TD lags horribly on my laptop, so I can't really say much about this.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: redlakitu on August 12, 2013, 05:02:48 AM
I wanted to participate in the graze challenge, but couldn't decide on the stage. It was always like "such an imperfect attempt, maybe a Lunatic stage isn't for me, let's try the Easy one...  nooo, I can't handle the penultimate spell card well enough, let's try the Normal ones... but I barely remember their layout, so how am I supposed to maximize graze? let's try the Stage 1 instead" and the circle's complete. Was there only a single stage available, I probably would have stuck with it and submitted a replay.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Star King on August 12, 2013, 05:10:55 AM
I was gonna participate in MoF grazing but I got a bit fatigued by all the challenges lately (I put a decent amount of effort of first PCB SakuyaB Extra scoring, then EoSD Normal Survival/Buddhist Diamond Survival, then MoF ReimuC Extra scoring (never finished satisfactory run) and IN normal survival (never finished satisfactory run)). Dunno what to say, not really the challenges' fault.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Mordon on August 13, 2013, 03:35:50 AM
Didn't like the challenges this time. I ignore score challenges of any kind (that I can think of at least), so #4 was out of the question, and #3 involved hunting down bullets, which I hate and is one of the reasons I hate scoring.
Also #3 was too specific. Why only those stages and difficulties allowed? And no bombs too. I can't even no-bombs those playing normally (except maybe st1 lunatic and if i'm lucky st 4 normal)

I could have posted a try without forced grazing but that would be dumb and against the purpose of the challenge.
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: ARF on August 13, 2013, 03:13:44 PM
Eh, I really liked the grazing challenge, if you included bombs I think it would make it less interesting since the optimal thing would mostly just be to drop bombs away from enemies/bosses and sit on them while invulnerable, and with max lives+extend lives and at least 3 bombs per life that means you can pretty much do this for the entire stage. Actually having to graze stuff "manually" seems more interesting to me, and I would think that it would make it more appealing to the average player as well (and I'm saying this as someone who usually just bombspams everything forever).
Title: Re: Karisa's Atypical Touhou Challenges - #3/#4
Post by: Sage Ω (Ultima) on August 13, 2013, 04:31:35 PM
Get some DDC challenges up there. I'd love to do something like getting the most spellcard clears on Hard or Lunatic.
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Karisa on August 27, 2013, 04:11:53 AM
OK, it's been 2 weeks since the DDC release. Time for some more challenges.

I'd considered making them both DDC challenges this time, but decided on having two different games as usual. (I hope I didn't make the challenges too pacifist-ish...)

Have fun!



Results archive:

#5 - IN time orb avoidance

Just like graze in SA, time orbs in IN are all over the place. So what's it like to avoid collecting them?

- Clear IN with the lowest point item value possible! (Since time orbs add to PIV, and PIV carries over between stages, it's easier to track this way.)
- Only 1ccs allowed. Either FinalA or FinalB is acceptable.
- The shot type you use must be able to reach both ends of the human/youkai gauge. That is, you may only use a team (or solo Youmu).
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Ending PIV - Shot type - Stage (Ca/Cb) - Slowdown - Replay

Example:
#5 - Normal
Sample - 220,000 - Border Team - Cb - 0.111% - Replay

Rankings:
Easy
Star King - 60,030 - Magic Team - Cb - 0.181% - Replay (http://replays.gensokyou.org/download.php?id=30129)
Waah - 60,110 - Border Team - Cb - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=30124)
Mero - 214410 - Youmu - Ca - 0.47% -  Replay (http://replays.gensokyou.org/download.php?id=30150)

#6 - DDC MarisaB survival, no shooting

Well, you have a broken bomb... and only a broken bomb. Use it wisely.

- Survive as far as you can in DDC with MarisaB!
- You may not shoot.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage (progress*) - Slowdown - Replay
*if not a clear, something that indicates how much progress you've made within the stage, such as "2nd boss spellcard" or "midboss phase 1"

Example:
#6 - Lunatic
Sample - 25,000,000 - 2 (stage portion post-midboss) - 0.0% - Replay

Rankings
Lunatic
ARF - 375,672,950 - 5(final spell) - 0.1% - Replay (http://puu.sh/4cmNW)

Extra
ARF - 721,749,750 - C - 0.0% - Replay (http://puu.sh/4nfgE)
SomeGuy712x - 691,987,050 - C - 0.0% (Replay (http://bin.smwcentral.net/u/12382/th14_udSKX3.rpy))
chum - 564,184,520 - C - 0.0% - Replay (http://www.mediafire.com/download/f59dw9xxczdbi2t/th14_10.rpy)
Mero - 556,455,450 - C - 0.1% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=33784)
s - 207,526,800 - Ex (wall ramming spell) - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=30133)

Deadline: Sunday, September 8
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: chum on August 27, 2013, 07:44:58 AM
#6 - Extra
chum - 564,184,520 - C - 0.0% - Replay (http://www.mediafire.com/download/f59dw9xxczdbi2t/th14_10.rpy)

I tried to time out the spells that I could but bombed some, did not finish with max lives unfortunately. First time I tried doing the survival at the bottom and my gosh it is so much easier now
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: ARF on August 27, 2013, 09:53:40 AM
#6 - Extra
ARF - 602,841,940 - C - 0.1% - Replay (http://puu.sh/4c2sU)

Made some pretty big mistakes in the stage, kept going to see how it was. Timed out the first, fourth and the fifth spell and capped the survival. Sadly died twice to the last curvy laser spell and ended up finishing 5/0 So, this can be improved by a lot.

#6 - Lunatic
ARF - 375,672,950 - 5(final spell) - 0.1% - Replay (http://puu.sh/4cmNW)

Many silly mistakes, dying with bombs in stock and such, highlight of the run was probably ramming Seija 2 seconds away from a successful timeout of Decree of the Dream Bow of Heaven & Earth :3
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: SomeGuy712x on August 28, 2013, 12:00:17 AM
Alright, I've decided to make my first post here with a submission for challenge #6:

#6 - Extra
SomeGuy712x - 625,257,050 - Clear - 0.0% - (replay (http://bin.smwcentral.net/u/12382/th14_udSKX2.rpy)) (video (http://www.youtube.com/watch?v=6s1DR6LQlm4))

Finished with 7 lives in reserve and perfectly timed out half of the spells (including the survival spell for its 29 million points). There were at least a couple of silly deaths along the way though, but I don't think those deaths hurt me too much, since I maxed out my lives at one point later.
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: ARF on August 28, 2013, 01:06:25 AM
#6 - Extra
ARF - 642,136,460 - C - 0.1% - Replay (http://puu.sh/4cEdk)

Failed the survival, ended 6/2 if I remember correctly. 700m next? :3


#6 - Extra
ARF - 687,449,790 - C - 0.1% - Replay (http://puu.sh/4dv4C)

Another random credit, managed to waste too many resources at end, again. Ended 6/3.
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Waahst on August 29, 2013, 09:05:26 PM
#5 - Easy
Waah - 60,110 - Border Team - Cb - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=30124)

>dying on Easy
I also don't know how this game works.
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Karisa on August 30, 2013, 02:52:40 AM
So #5 did turn out to favor a full pacifist run after all...

I wonder if I should have added a "constant shooting" requirement... Is anyone interested in that? I don't believe it's fair to change an existing challenge after any submissions are posted for it, but I could call 5+shooting "#5.1" or something.
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Star King on August 30, 2013, 03:58:32 AM
So #5 did turn out to favor a full pacifist run after all...
Eh, not necessarily, especially if you want to win a 0 time tie with score (although mine is low 'cause I died several times). Gotta collect those stage point items. Killing any enemies or nonspells when they don't have familiars is safe.

Wasn't gonna post this because I messed up and got some time/I went to FinalA (didn't unlock FinalB yet on that score.dat at the time)/I developed better stage routes for items (and survival lol), but whatever.

#5 - Easy
Star King- 60,030 - Magic Team - Cb - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=30129)

I think it's a pretty interesting challenge actually. I have fun collecting as much items as I can without getting time.

Edit: Oh, I guess there's no tiebreaker and I collected point items for nothing :(
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: touhoumaniac on August 30, 2013, 08:45:35 AM
#6 - Extra
s - 207,526,800 - Ex (wall ramming spell) - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=30133)
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Waahst on August 30, 2013, 11:55:36 AM
So #5 did turn out to favor a full pacifist run after all...

I wonder if I should have added a "constant shooting" requirement... Is anyone interested in that? I don't believe it's fair to change an existing challenge after any submissions are posted for it, but I could call 5+shooting "#5.1" or something.
Don't know if it has been done before, but a minimum time/PIV run that got all the last spell(s) per stage (or alternatively, enough for the Night Bonus) would have required more planning (not that every challenge should require planning, since that kind of discourages most people from doing them).
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Choco Beam on August 30, 2013, 02:01:20 PM
#5 - Easy
Nal Yoo - 682,810 - Youmu - Cb - 0.3% - Replay (http://replays.gensokyou.org/download.php?id=30139)

\o/ last place!
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Mero on August 31, 2013, 03:49:48 AM
#5 - Easy
Mero - 214410 - Youmu - Ca - 0.47% -  Replay (http://replays.gensokyou.org/download.php?id=30150)

Well, I tried keeping pacifism to a minimum, and went for a full-cap run but failed Hourai Elixir.  :derp:

I think "constant shooting" would make stuff more interesting, because it brings more challenge out of the mechanics (killing familiars before the enemies, not letting yourself into the extremes of the gauge, etc.), also going full pacifist will generally give a low PIV on most games anyway
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Karisa on August 31, 2013, 04:06:15 AM
Edit: Oh, I guess there's no tiebreaker and I collected point items for nothing :(
It's part of the overall rules actually.
- The tiebreaker is score, unless otherwise specified.
This applies to all challenges that aren't already ranked by highest (or perhaps lowest) score, unless I specifically state in the rules that there's a different/no tiebreaker. It's already relevant to #6 right now (and I expected it to be relevant, which is why I included score in the submission format).

(As for IN low PIV constant shooting, I'll add it in if I get more support for it)
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: Mero on September 08, 2013, 04:51:03 AM
#6 - Extra
Mero - 556, 455, 450 - C - 0.1% -  Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=33784)

Reeally bad stage route and I don't even know what happened on Raiko's 3rd spell, but I still cleared with 6 lives left, so I'm okay with this

Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: SomeGuy712x on September 09, 2013, 03:53:57 AM
#6 - Extra
SomeGuy712x - 691,987,050 - C - 0.0% (Replay (http://bin.smwcentral.net/u/12382/th14_udSKX3.rpy))

Sweet! I just managed to complete this challenge with maximum lives!

Should I make a video of this?
Title: Re: Karisa's Atypical Touhou Challenges - #5/#6
Post by: ARF on September 09, 2013, 07:39:03 PM
#6 - Extra
ARF - 721,749,750 - C - 0.0% - Replay (http://puu.sh/4nfgE)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 09, 2013, 08:47:15 PM
It's technically past the deadline, but it doesn't matter.

The next challenges will be posted this evening, probably.

Edit: posted.
I'm concerned I've been discouraging participation by making the challenges too restrictive lately, so I tried something simpler for challenge #7. The retake on #5 also available if anyone feels like trying it.

---

Results archive:

#7 - PCB point item collection

- Collect as many point items in PCB as you can!
- All shot types allowed.
- Easy/Normal/Hard/Lunatic allowed.

Format:
Challenge number - Difficulty
Player - Point items - Shot type - Stage - Slowdown - Replay

Example:
#7 - Normal
Sample - 1400 - ReimuB - C - 0.123% - Replay

Rankings:
Easy
Seppo Hovi - 1569 - MarisaB - C - 0.290% - Replay (http://replays.gensokyou.org/download.php?id=30433) (1,094,751,910 points)
Star King - 1569 - MarisaB - C - 0.463% - Replay (http://replays.gensokyou.org/download.php?id=30507) (974,716,810 points)
Emerald - 1537 - ReimuB - C - 0.285% - Replay (http://replays.gensokyou.org/download.php?id=30349)
SomeGuy712x - 1514 - MarisaB - C - 0.067% - Replay (http://replays.gensokyou.org/download.php?id=30609)
navpirx - 1489 - MarisaB - C - 0.278% - Replay (http://replays.gensokyou.org/download.php?id=30303)
s - 1435 - MarisaB - C - 0.150% - Replay (http://replays.gensokyou.org/download.php?id=30371)

Normal
Seppo Hovi - 1560 - MarisaB - C - 0.248% - Replay (http://replays.gensokyou.org/download.php?id=30512)
Star King - 1546 - MarisaB - C - 0.411% - Replay (http://replays.gensokyou.org/download.php?id=30508)
Emerald - 1453 - MarisaB - C - 0.255% - Replay (http://replays.gensokyou.org/download.php?id=30340)
L3PiK - 1400 - ReimuB - C - 0.148% - Replay (http://replays.gensokyou.org/download.php?id=30299)

Hard
Seppo Hovi - 1482 - ReimuB - C - 0.234% - Replay (http://replays.gensokyou.org/download.php?id=30353)
s - 827 - ReimuB - 4 - 0.101% - Replay (http://replays.gensokyou.org/download.php?id=30320)


#8 - SA ReimuA, no rightward movement

SA ReimuA can technically reach any point on the screen while being restricted to only three of the four arrow keys...

- Survive as far as you can in SA with ReimuA!
- Do not move to the right. (Moving left, up, down, or diagonal combinations of those is allowed.)
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage (progress*) - Slowdown - Replay
*if not a clear, something that indicates how much progress you've made within the stage, such as "2nd boss spellcard"

Example:
#8 - Normal
Sample - 25,000,000 - 3 (final spell) - 0.1% - Replay

Rankings:
Easy
Mero - 131,690,090 - C - 0.09% -  Replay (http://replays.gensokyou.org/download.php?id=30448)

Normal
Mero - 117,098,470 - 6 ("Mega Flare") - 0.16% - Replay (http://replays.gensokyou.org/download.php?id=30295)

Hard
Mero - 158,903,580 - 5 (Orin's penultimate spell) -0.15% -   Replay (http://replays.gensokyou.org/download.php?id=30447)

Lunatic
Mero - 65,849,730 - 3 (Yuugi's last spell) - 0.31% -  Replay (http://replays.gensokyou.org/download.php?id=30522)
/ Mino - 52,799,760 - 3 (Yuugi's Second Spell) - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30520)
\ Vanhaomena - 71,976,020 - 3 (Mt Ooe) - 0.020% - Replay (http://replays.gensokyou.org/download.php?id=30468)
Emerald - 17,664,020 - 1 (after Yamame's first spell) - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=30440)

Extra
Wriggle - 145,032,720 - 1 (near end of Koishi's 5th nonspell) - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30523)


#5.1 - IN time orb avoidance, constant shooting

Might as well also include this, if anyone feels like trying. It's a repeat of challenge 5, but with an additional rule that should substantially change the gameplay.

- Clear IN with the lowest point item value possible! (Since time orbs add to PIV, and PIV carries over between stages, it's easier to track this way.)
- You must always shoot when possible. (Hold Z all the time, basically. If a bomb prevents you from shooting, that's fine.)
- Only 1ccs allowed. Either FinalA or FinalB is acceptable.
- The shot type you use must be able to reach both ends of the human/youkai gauge. That is, you may only use a team (or solo Youmu).
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Ending PIV - Shot type - Stage (Ca/Cb) - Slowdown - Replay

Example:
#5.1 - Normal
Sample - 220,000 - Border Team - Cb - 0.111% - Replay

Rankings:
Easy
Emerald - 70,820 - Marisa & Alice - Ca - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30641)
SomeGuy712x - 206,020 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30640)

Normal
SomeGuy712x - 182,670 - Marisa & Alice - Ca - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30657)
Emerald - 226460 - Reimu&Yukari - C~FinalA - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30319)


Deadline: Sunday, September 22 September 29
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: SomeGuy712x on September 09, 2013, 10:26:31 PM
It's technically past the deadline, but it doesn't matter.
Oh, does this mean I could try to beat ARF's score on challenge #6 if I wanted?
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Mero on September 09, 2013, 10:52:23 PM
#8 - Normal
Mero - 117,098,470 - 6 ("Mega Flare") - 0.16% -  Replay (http://replays.gensokyou.org/download.php?id=30295) 

This was pretty nuts, it's funny how some stuff even on Normal become actually dangerous, and some others become almost impossible
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: LepLep on September 10, 2013, 01:41:23 AM
#7 - Normal
L3PiK - 1400 - ReimuB - C - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=30299)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: redlakitu on September 10, 2013, 09:07:25 AM
#7 - Easy
navpirx - 1489 - MarisaB - C - 0.278% - Replay (http://replays.gensokyou.org/download.php?id=30303)

I actually had to unlock stages with MarisaB for further experiments. This is the result of the unlocking clear. It's still pretty pathetic, considering the shot type I picked and the way I played. This is the first time I have ever reached the 1400 extend, incidentally. Note to self: stop dying on Yuyuko's and Prismrivers' penultimate spell cards.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 10, 2013, 06:22:01 PM
Oh, does this mean I could try to beat ARF's score on challenge #6 if I wanted?
I actually meant it didn't matter as long as the next round wasn't posted (since I was half a day late in posting it). Not sure about now. Of course, you could still try for fun.

Does anyone else have an opinion on submitting to past challenges?
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: ARF on September 10, 2013, 08:00:07 PM
I actually meant it didn't matter as long as the next round wasn't posted (since I was half a day late in posting it). Not sure about now. Of course, you could still try for fun.

Does anyone else have an opinion on submitting to past challenges?

Sounds cool, though I'd like it if submissions made after the challenge ended would be kept separate/marked as such.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 11, 2013, 08:23:23 AM
#7 - Easy
Seppo Hovi - 1508 - ReimuB - C - 0.272% - Replay (http://replays.gensokyou.org/download.php?id=30317)

-

I'll post to encourage the other guy to post as well. This wasn't very good, but it'll have to do (for now).
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 11, 2013, 09:25:52 AM
#7 - Easy
Emerald - 1511 - ReimuB - C - 0.222% - Replay (http://replays.gensokyou.org/download.php?id=30306)

A bit ropey, missed a few here and there, plus a fair bit of bombspam. Also worked on a Hard run, but that ended badly on Cherry Blossom Sign "Perfect Cherry Blossom of Sumizome -Deep Sleep-" at around 1300.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 11, 2013, 11:02:23 AM
#5.1 - Normal
Emerald - 226460 value - Reimu&Yukari - C~FinalA - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30319)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: touhoumaniac on September 11, 2013, 11:24:06 AM
My DDC extra marisaB bomb-only challenge result is not on the list.

#7 - Hard
s - 827 - ReimuB - 4 - 0.101% - Replay (http://replays.gensokyou.org/download.php?id=30320)

I bombed too generously in the earlier stages and failed to realize that i might need those lives and bombs for clearing hard mode :V This will have to do for now.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 12, 2013, 06:15:54 PM
#7 - Normal
Emerald - 1453 - MarisaB - C - 0.255% - Replay (http://replays.gensokyou.org/download.php?id=30340)

Here I wanted to experiment with a different character and try out a few things. Kind of find my ways aggressive. Notable deaths inbound.

1600 feels like a far off dream. Perhaps impossible, unless you have severe luck.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 12, 2013, 09:57:31 PM
Half-hearted attempts at combining scoring and item collection lead into doing neither well. Ah, well, it's time to play the rest of my cards.

-

#7 - Easy
Seppo Hovi - 1518 - ReimuB - C - 0.335% - Replay (http://replays.gensokyou.org/download.php?id=30344)

-

#7 - Normal
Seppo Hovi - 1455 - ReimuB - C - 0.390% - Replay (http://replays.gensokyou.org/download.php?id=30339)

I might sleep before considering Hard or Lunatic. Tomorrow will tell.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 13, 2013, 05:51:08 AM
#7 - Easy
Emerald - 1537 - ReimuB - C - 0.285% - Replay (http://replays.gensokyou.org/download.php?id=30349)

Slightly improved with a sacrificial strategy. Survived most spell cards at full power.
Also, I don't think my scores have shown up on the boards.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: touhoumaniac on September 13, 2013, 09:50:30 AM
#7 - Normaleasy
s - 1406 - MarisaA - C - 0.150% - Replay (http://replays.gensokyou.org/download.php?id=30350)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 13, 2013, 10:16:17 AM
Yeah ok, that's a good run as the collection goes. Time to go down the drain with the conditions.

#7 - Easy
Seppo Hovi - 1543 - ReimuB - C - 0.232% - Replay (http://replays.gensokyou.org/download.php?id=30352)

-

Touhoumaniac, your replay links to an Easy MarisaA replay, not Normal.

-

#7 - Hard
Seppo Hovi - 1482 - ReimuB - C - 0.234% - Replay (http://replays.gensokyou.org/download.php?id=30353)

Whatever.

-

Oh, the 1600 extend (http://twitpic.com/2kk1da) exists. However, noting the continue used, it's not certain that it'd be doable on a full run without continues.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 13, 2013, 06:05:50 PM
HS did it with a continue? He ended up with 1.3 billion in his cap.

Either way, boils down to a matter of RNG.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 14, 2013, 01:34:11 AM
#7 - Easy
Star King - 1553 - MarisaB - C - 0.393% - Replay (http://replays.gensokyou.org/download.php?id=30358)


I worked on this 3 nights straight, because I kept missing a bunch of point items on Stage 4. I don't think this is very improvable past a few extra point items here and there? I didn't make any major mistakes I believe.

I even bombed midboss Chen's card for an extra single point item, lol. I could've killed Lily White faster, though...

On to Normal mode. I promise I won't be such a perfectionist and actually post my progress this time. Though it goes against my nature...

HS did it with a continue? He ended up with 1.3 billion in his cap.

Either way, boils down to a matter of RNG.

I'm guessing he set starting lives to 0, immediate suicide at the beginning of Stage 1 for the full power you get for a continue, so you get more point items from Stage 1. So it wouldn't really affect score, other than the 2 less starting lives you're missing (# of starting lives carries over on continues). ~17 point items more in Easy mode, dunno about Lunatic.

I don't think RNG matters that much in the long run. In my experience, anyway. I suppose 1 or 2 point items could make the difference, though.

Does anybody know why Alice's final card sometimes gives an extra point item when you end it? It did in some of my runs, though not this one.

EDIT:

#7 - Normal
Emerald - 1453 - MarisaB - C - 0.255% - Replay (http://replays.gensokyou.org/download.php?id=30340)

Here I wanted to experiment with a different character and try out a few things. Kind of find my ways aggressive. Notable deaths inbound.

1600 feels like a far off dream. Perhaps impossible, unless you have severe luck.

I read the replay description, was like "wut? he bombed Cirno?", and watched the replay. Oh... I've never thought of doing that with MarisaB's nonfocus bomb. I tried it and got 63 point items from stage 1 as opposed to my usual 59 first try. Damn. Could get an extra one from Stage 2 as well.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 14, 2013, 05:22:39 AM
Oh, huh. Shit.

#7 - Easy
Seppo Hovi - 1558 - MarisaB - C - 0.302% - Replay (http://replays.gensokyou.org/download.php?id=30367)

So, when I came home from drinking earlier this night, I checked the thread and noticed your run. After a short panic attack and fast cup of coffee I decided to sit down and start throwing runs at this. Being rather tired, and not very confident with Marisa's unfocused speed, I dropped basically everything scoring related and only grazed two cards. Barely broke 10,000 graze, even.

In between the restarts I got hungry and warmed up some breakfast. I slowly ate it throughout the progress which kind of ate away on my focus, leading into some dumb mistakes.

Missed one kedama (which might have been one with a cerry item, I'm not going back to look) and one big fairy in stage 4. Also probably dropped a few items during Alice's seconds card due to not killing every small fairy.

-

The extra point-item from Alice's finale is dropped by one of the dolls circling her. I don't know which decides on the drop being either point-item, cherry-item or nothing, but my own assumption is that it's time based. It could be anything, though. Rank and randomness are both valid choices, I haven't been interested enough to investigate it.

E: Ah, yeah, Zil. That would seem to make sense.

-

Have fun with it, you two. I might or might not do more runs for this weekly, depending on my mood.

-

Karisa, you never added Emerald's submission for Normal.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Zil on September 14, 2013, 05:44:23 AM
The extra point-item from Alice's finale is dropped by one of the dolls circling her. I don't know which decides on the drop being either point-item, cherry-item or nothing, but my own assumption is that it's time based. It could be anything, though. Rank and randomness are both valid choices, I haven't been interested enough to investigate it.
My guess would be that it depends on how many fairies you have killed previously, and perhaps some randomness. In LLS through PCB (don't know about IN), there are times when the fairies seem to drop items in a specific order, regardless of which ones/how many you kill. Actually, from what I've seen, I'm pretty sure all of Alices destructible dolls work that way.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 14, 2013, 06:15:12 AM
#7 - Normal
Star King - 1520 - MarisaB - C - 0.420% - Replay (http://replays.gensokyou.org/download.php?id=30368)


First attempt, could be better.

Nice run, Seppo. Challenge accepted.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 14, 2013, 06:16:15 AM
You're right. Doing it with continues does gain more at the beginning, since the big fairies will guarantee point items instead of POW.
It's around 74 off the first stage on Hard/Lunatic from bombing the midboss twice with MarisaB.
Can also get around 70 with ReimuB if you focus bomb 3 times.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 14, 2013, 06:19:43 AM
My guess would be that it depends on how many fairies you have killed previously, and perhaps some randomness. In LLS through PCB (don't know about IN), there are times when the fairies seem to drop items in a specific order, regardless of which ones/how many you kill. Actually, from what I've seen, I'm pretty sure all of Alices destructible dolls work that way.
PCB's item drops seem more random than LLS/MS in my experience. The fairies at the start of stage 1 often drop 7power, 7point, 2cherry, but sometimes it's 8/6 or 6/8. However, the enemies that drop/don't drop items in PCB seem more fixed than in LLS/MS (where in many places, random items are dropped by every other enemy defeated), since sometimes I've left several of those starting fairies escape but the rest still dropped the full 16 items.

IN's item drops (along with MoF onward) are static as far as I know, other than some depending on whether or not you're at full power like in EoSD and PCB.

You're right. Doing it with continues does gain more at the beginning, since the big fairies will guarantee point items instead of POW.
It's around 74 off the first stage on Hard/Lunatic from bombing the midboss twice with MarisaB.
Can also get around 70 with ReimuB if you focus bomb 3 times.
I thought ReimuB's bomb was weak enough that you actually take longer (seeing as PCB bombs reduce shot damage)? That's what I concluded a while ago when I tried bombing Cirno on Easy, at least.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 14, 2013, 06:33:28 AM
I thought ReimuB's bomb was weak enough that you actually take longer (seeing as PCB bombs reduce shot damage)? That's what I concluded a while ago when I tried bombing Cirno on Easy, at least.

I sat on top of the boss and did it. Also tried without bombing and it only made a slight difference. Hmm.
Though on the harder difficulties and on Chen, bombing is more feasible.

Seems both MarisaB and ReimuB have the highest bomb damage. For some reason, ReimuB's unfocused bomb can deplete an awful lot, which happened to me on one of Alice's spellcards. I don't know if it's something to do with positioning or whatnot.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 14, 2013, 08:23:05 AM
Eyes half-closed. Grazing even less than the Easy run.

#7 - Normal
Seppo Hovi - 1544 - MarisaB - C - 0.279% - Replay (http://replays.gensokyou.org/download.php?id=30369)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: touhoumaniac on September 14, 2013, 12:25:22 PM
#7 - easy
s - 1435 - MarisaB - C - 0.150% - Replay (http://replays.gensokyou.org/download.php?id=30371)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 16, 2013, 02:48:03 AM
#7 - Easy
Star King - 1567 - MarisaB - C - 0.387% - Replay (http://replays.gensokyou.org/download.php?id=30410)


Dayum, I was expecting like 1560.

This run has the usual 63 point items from stage 1. I've gotten 64 point items exactly once. I'm not sure how. Might've been just luck. Unfortunately on that run I quit out after missing some stage 4 kedamas, dying to Lily White, and missing some of the shotgun fairies, so I can't examine the replay.

Stage 3, I missed a few fairies. Eh, I always do, anyway. I had another bomb to spare, probably should have just used that (but it came in handy on Alice's second card).

I think I might've figured out why Alice's final card sometimes drops a point item. I think that when you deplete Alice's life and she starts exploding, there's a brief window of time where her indestructible dolls become destructible and you can shoot them for items (there's 3 of them). Not sure though. I tried to implement this and did a little unfocused flailing when Alice started exploding to try to maybe destroy a couple of dolls, but I got a cherry item instead of a point item :(

I died on Youmu's final like a noob but it didn't cost me any point items. To be honest, stage 5 and 6 are the easiest parts of the challenge, haha.

Anyway, since my personal best after Alice's second card is 309 (the run with 64 in stage 1), and this run has 307 after Alice's second card, and I missed the point item from Alice's final, at least 1570 is definitely possible.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 16, 2013, 09:31:54 AM
#7 - Easy
Seppo Hovi - 1566 - MarisaB - C - 0.261% - Replay (http://replays.gensokyou.org/download.php?id=30411)


I don't get what makes the early stages decide on the point-item counts. After watching some of my runs, your run and other stuff, I'll just have to assume it's random. It could be due to getting a random extra 8 from the stage 1 opener, even though it evens out by the midboss, but it still could reflect on the latter stage. There could be a certain time when midboss Chen has extra orbs around her that transform into point-items instead of cherry-items. It could be due to rank. But no, I'm not sure, so I'll just have to assume it'd be due to RNG. And I'm too lazy to spam restarts for something like this.

I have no problems killing every fairy or kedama in the stage portions, but I still fall off you. And then there's the bad execution on the second Alice card, but I can't be arsed to learn a proper route for that.

You win (at least for now), good job. Looking forward to your submissions on the other modes, and the eventual full-game scoring runs, you seemed to learn some routes rather fast.

-

Scrap that, I'll insert a random credit and get lucky at all the right places. Eugh, disgusting. I feel almost sorry for posting this, now. Oh, well. There are many days left and I'm sure things will happen.

#7 - Easy
Seppo Hovi - 1567 - MarisaB - C - 0.260% - Replay (http://replays.gensokyou.org/download.php?id=30419) (1,037,192,200 points.)

-

While the suicides and bombs have been sort of dumb, it's been nice playing on MarisaB after such a long time. (Has it really been over a year already?) Maybe I'll do an actual scorerun on her. Maybe not.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 17, 2013, 09:48:01 AM
#7 - Easy
Star King - 1568 - MarisaB - C - 0.371% - Replay (http://replays.gensokyou.org/download.php?id=30428)


All right, so since the few random missed point items are from stage 3, I memorized how many items I should be at after stage 3. "At least 320 is ideal. If I have 319, that's the same as last time, so I need to beat Seppo's score. If I have less I restart." At stage 3, I messed up a bit and missed a few fairies again, even though I did stage practice right before and got them all. Resulting in having a couple less point items than I should. Sigh. I look at my number of point items after stage 3... 319. Same as last time. "Damn. I'm probably not gonna beat Seppo's score, but let's finish the run anyway."

So I go through the game. Everything's going pretty normally. When I get to the stage 6 midboss, I looked at my point items. I remembered that last time I had exactly 1400 items here, since that's an easy number to remember. This time I had 1401.

I somehow picked up an extra point item in stage 4 or 5. Not sure where (I could probably figure it out but don't feel like checking). I didn't think anything from the last 3 stages were affected by RNG, since I've been getting pretty consistent numbers up until now.

Anyway, that one measly extra point item has given me a new personal best. Hurray? I was hoping to improve it through a better stage 3 performance, but I suppose I'll take it.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 17, 2013, 07:42:12 PM
Took me eight hours of nothing but continuous credits and restarts and quite a bit of swearing to get this. Damn.

#7 - Easy
Seppo Hovi - 1569 - MarisaB - C - 0.290% - Replay (http://replays.gensokyou.org/download.php?id=30433)

-

Alright, during this time, I think I've cracked the mystery of extra items.

The game has a total amount of 1566 static items that are collectible every time. In addition to that, there's an extra item to each of every four stages that either spawns or does not spawn - whether it spawns or does not is usually indicated by the early portion of the stage. (e.g. 8 items from the opener in the first stage. 85 - or 86, assuming you have got the one in the first stage - items before the midboss in the second stage) The extra items are highly random and don't spawn that often, so getting them all together would be very straining. Then, there's the extra item from Alice's finale. I am lead to believe that the item isn't related to the other extra items, but whether it drops or not is based on the phase of attack you are in. (look at the waves of bullets Alice is straying, as she is about to shoot/just has shot her yellow wave after the large blue wave, finish the attack. It should result in the extra item.) That would lead the total amount of items being 1571.

I dropped one item in stage 3 and didn't get the extra one from stage 3 during this run, so this is still improvable, as seen from the result. However, I'll probably stop pushing this any forward myself, even this was a large test of heart for me, given how 90% of my restarts were due to not getting the luck-based extra items. (instead of mistakes I would be able to blame on myself and fix later on) It was like walking to the local store and buying a lottery ticket until I won, which isn't really what I like to do with Touhou. I felt like I had something to post (assuming you didn't know this yet), so I battled against the urge to just give up and kept inserting credits until I got a suitable run.

Obviously, I could be wrong. There could be something triggering the external item drops, but after trying around with rank (extra bombs / suicides, no grazing and gathering items grayed), item collection orders, fairy killing orders, graze, score and whatever else, I'm lead to believe that they're purely random.

-

Ah, why wasn't it stage practice or something, this looks like a disgusting turn of events, given the randomness.

Good luck if you plan to keep at it.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 18, 2013, 02:04:58 PM
#8 - Lunatic

Emerald - 17,664,020 - ReimuA - Stg1 (after Yamame's first spell) - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=30440)

This is harder than it looks, even on Easy. There should be a way to disable the right directional button, somehow.
I must be crazy to even attempt this challenge.

*edit
>I accidentally chose practice mode without knowing
Nothing lost I guess.

It's merely a bug in the replay. I still start with two lives, it seems.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 18, 2013, 02:13:11 PM
The replay uploader misidentifies replays that game over on stage 1 as stage practice replays. I'm guessing it finds stage-by-stage data somewhere and considers anything with only one stage (excluding Extra) to be practice.

Stage 1 practice has a major difference: you start with 9 lives instead of 2.

Edit: Looks like you realized that while I was posting.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 18, 2013, 03:28:11 PM
Acknowledged.

So I tried to mess around with DS3 tool and the remapping didn't help, until finally I tried plugging it into a different USB port. These drivers are plain weird.

Nevertheless, I busted my way toward Stage 3 on hard, though it wasn't without cheesy moves. Gonna work on this a bit more.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Mero on September 19, 2013, 01:18:07 AM
#8 - Hard
Mero - 158,903,580 - 5 (Orin's penultimate spell) - 0.15% -  Replay (http://replays.gensokyou.org/download.php?id=30447)

Well, I didn't know you could do Terrifying Hypnotism with just vertical movement, Satori left me in a pretty bad shape so in stage 5 I tried to stay centered with the boss and bomb when hit for max damage until I gameovered

I think I'm getting used to this, I even managed an Easy clear (though I had that weird  "-1% slowdown" glitch happen, so I didn't save the replay)

#8 - Easy
Mero - 131,690,090 - C - 0.09% -  Replay (http://replays.gensokyou.org/download.php?id=30448)

Here's the Easy clear
A few notes, I failed to get the safespot on Blazing Wheel (twice) so it was kind of tight at the end, until the last spell, turns out Utsuho's last card is one of the easier ones to do, since the pull drags you back to the center. Because there are less bullets, you can mostly stay under the boss and dodge vertically,  it does require both good hitbox judging and trajectory prediction though...
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 19, 2013, 02:25:20 AM
I wouldn't consider the -1.$% glitch to disqualify your replay. You've already submitted plenty of replays with 0% slowdown, meaning your computer doesn't have a problem running the game at full speed, so as long as the gameplay looks legitimate, I'd say it's acceptable.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Mero on September 19, 2013, 02:39:25 AM
Oh ok, being disqualified wasn't that much of a concern, but I tend to have replays of those runs freeze the game when trying to play them, that's why I didn't save it
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Vanhaomena on September 21, 2013, 07:46:03 AM
#8 - Lunatic

Vanhaomena - 71,976,020 - 3 (Mt Ooe) - 0.020% - Replay (http://replays.gensokyou.org/download.php?id=30468)

No-miss stage 1, then I fall apart. Someone who knows how to play SA could get much further. A lot of things are perfectly possible to capture.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 23, 2013, 03:52:55 AM
#7 - Easy
Star King - 1569 - MarisaB - C - 0.463% - Replay (http://replays.gensokyou.org/download.php?id=30507) (974,716,810 points)

I couldn't do it, Seppo. ggs you win ;P

#7 - Normal
Star King - 1546 - MarisaB - C - 0.411% - Replay (http://replays.gensokyou.org/download.php?id=30508)

Yuck. Second attempt ever. I would worked more on Normal and Hard, but Easy took up all my time since Seppo kept besting me (I had a different shot-type in mind for Hard mode...)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 23, 2013, 04:37:20 AM
It seems there were several people who were planning to submit runs but didn't get around to it. Is anyone interested in an extension?

(I'm asking this partly because I haven't really been thinking about these challenges lately since I've been rather busy, so I only had one challenge planned for the next round. Feel free to make suggestions, particularly for games like EoSD that I haven't included yet.)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: SomeGuy712x on September 23, 2013, 05:03:45 AM
#7 - Easy
SomeGuy712x - 1494 - ReimuB - C - 0.054% - Replay (http://replays.gensokyou.org/download.php?id=30509)

Meh. This is what I got when I gave this a shot around a week ago, and I never bothered trying to improve it, but I may as well submit it now.

@Karisa:
If you do grant an extension, I might try this again to see if I can beat the 1500 point item mark at least.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 23, 2013, 09:07:55 AM
I'd like to do one run on Normal, considering the last-minute submission from Star King came when I was sleeping. My fault really for not preparing for it though.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Vanhaomena on September 23, 2013, 10:27:32 AM
If you extend the challenge, I'll try my hand at the lower difficulties of #8. Honestly I was planning to, but the deadline caught me by surprise  :V.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on September 23, 2013, 10:38:16 AM
I'd be down for an extension. Sorry for posting last minute Seppo  :derp:
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Seppo Hovi on September 23, 2013, 11:01:56 AM
Eh, it's okay. Again, I should have readied myself for this, given how I spent a few seconds pondering it myself when I got that Easy run; whether to save the submission to the last second to ensure things. Most likely it's been other reasons for you.

Beggars can't be choosers.

-

I'll submit this anyway. Poor execution and a sloppy playstyle, but I didn't die unlike on the last run.

#7 - Normal
Seppo Hovi - 1560 - MarisaB - C - 0.248% - Replay (http://replays.gensokyou.org/download.php?id=30512)

-

It was really nice playing with you on easy and you got the stuff down faster than I would've ever believed, and all of the routes were made by you and the other guy, really. You should have won, if things played by justice. They never do, though.

Looking forward to seeing you doing serious scoring in PCB, given you seem to like the game and understand its system.

-

I'm a bit curious in seeing what you had in mind for Hard. SakuyaB would be the obvious choice for the two Alice cards, but I think ReimuB could wing it. Maybe.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on September 23, 2013, 02:51:03 PM
It seems there were several people who were planning to submit runs but didn't get around to it. Is anyone interested in an extension?

(I'm asking this partly because I haven't really been thinking about these challenges lately since I've been rather busy, so I only had one challenge planned for the next round. Feel free to make suggestions, particularly for games like EoSD that I haven't included yet.)

I kinda gave up on making runs for SA, because of my rage getting out of hand a bit. If you feel like making an extension, by all means. I might have another go at challenge #5.1.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 23, 2013, 04:50:31 PM
OK, I've added an extra week to the deadline. Have fun.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Mino ☆ on September 24, 2013, 02:28:07 AM
#8 - Lunatic
Mino - 52,799,760 - 3 (Yuugi's Second Spell) - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30520)

Well this certainly was an interesting challenge. It's a shame that both Vanhaomena and I gameovered on Mt. Ooe. And while they got a higher score, I technically got farther in the spell. Not sure how that will be tie-broken.

I may redo this.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Mero on September 24, 2013, 04:07:56 AM
#8 - Lunatic
Mero - 65,849,730 - 3 (Yuugi's last spell) - 0.31% -  Replay (http://replays.gensokyou.org/download.php?id=30522)

I derped massively on Yuugi's last, and died with THREE bombs in stock, one to finish off Yuugi, another to deal with Orin No. 1, and with power drops another 2 to deal with the laser yin-yangs and maybe Orin No.2, so yeah... (It's still better than my last attempt that had a pretty hilarious game over to Yuugi's first spell just as it timed out by one of those incredibly slow bubbles :V)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Karisa on September 24, 2013, 04:24:18 AM
Stage 4 Orin 1 can be streamed if you move extremely slowly, just so you know.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Wriggle on September 24, 2013, 05:14:49 AM
#8 - Extra
Wriggle - 145,032,720 - 1 (near end of Koishi's 5th nonspell) - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30523)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: SomeGuy712x on September 30, 2013, 12:33:51 AM
#7 - Easy
SomeGuy712x - 1514 - MarisaB - C - 0.067% - Replay (http://replays.gensokyou.org/download.php?id=30609)

Alright, I managed to break the 1500 point item mark.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: SomeGuy712x on October 02, 2013, 04:56:51 AM
#5.1 - Easy
SomeGuy712x - 206,020 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30640)

MALICE CANNON EVERYTHING!!!!!

But seriously, yeah, I decided to give this a try. I had some sloppy moments and dumb deaths, and pretty much no chance of being able to deathbomb with the way I was focusing on focusing/unfocusing almost all the time (but hey, that means I had a "no bomb" clear too), and I'm sure I could've gotten much fewer time orbs if I intentionally failed spell cards instead of trying to capture them. (The only intentionally failed spell card was Kaguya's first "Last Spell", and the only other failed spell was Kaguya's very first spell.)

(That's weird. The spell check here says that "could've" isn't a real word. Umm... "could've" is a real word, right?)
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Emerald Mint on October 02, 2013, 06:25:23 AM
Late submission, yes, though here is what my run would've been.

#5.1 - Easy
Emerald - 70,820 - Marisa & Alice - Ca - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30641)

Lower is possible with more accuracy.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: SomeGuy712x on October 03, 2013, 10:23:30 PM
#5.1 - Normal
SomeGuy712x - 182,670 - Marisa & Alice - Ca - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=30657)

Decided to try the Normal difficulty this time, and made sure to intentionally fail every spell somehow, usually by bombing, though I did manage to time out a couple, despite having to constantly fire. I had some really dumb deaths in stages 3, 4, and 6, and I was in danger of getting a Game Over, going into Eirin's "Astronomical Entombing" with no lives and no bombs. Fortunately, I still had the most powerful weapon of all for that spell card at my disposal (the MAlice Cannon, of course), which I used to destroy all of the familiars. And then I just mostly waited on the sides of the field for time to run out. (Then, to finish off the run, I intentionally failed the survival spell by headbutting Kaguya. Yay.)
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Karisa on October 04, 2013, 01:33:55 AM
Sorry about the delay. The next two challenges are posted. (Thanks to Zil for the PoFV challenge suggestion.)

I've given 2 1/2 weeks this time to keep the deadlines on Sunday.

---

Results archive:

#9 - MoF MarisaC, constant focus

- Play MoF with MarisaC while always keeping the shift key held!
- The game forces you to unfocus between stages, so you're free to take advantage of that.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage - Slowdown - Replay

Example:
#9 - Normal
Sample - 200,000,000 - C - 0.2% - Replay

Rankings:
Easy
Star King - 590,960,030 - C - 0.060% - Replay (http://replays.gensokyou.org/download.php?id=30736)

Lunatic
chum - 360,473,940 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=30730)
Mino - 335,712,400 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=30661)

Extra
Star King - 361,837,620 - C - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30716)

#10 - PoFV Youmu, no spell attacks

- Survive as far as you can in PoFV with Youmu!
- Do not use any level 2-4 spells (either by charging or bombing). Level 1 charge shots are allowed.
- Ranked by stage reached, then score.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage - Replay

Example:
#10 - Hard
Sample - 30,000,000 - 9 - Replay

Rankings:
Easy
Zil - 79,165,070 - C - Replay (http://replays.gensokyou.org/download.php?id=30671)
Emerald - 45,001,170 - C - Replay (http://replays.gensokyou.org/download.php?id=30668)
SomeGuy712x - 36,197,840 - C - Replay (http://replays.gensokyou.org/download.php?id=30664)
Alicirno - 31,787,720 - C - Replay (https://dl.dropboxusercontent.com/u/85661259/replay/th9_udEYO1.rpy)
Yomihime - 26,413,750 - C - Replay (http://replays.gensokyou.org/download.php?id=30859)

Normal
Zil - 123,131,130 - C - Replay (http://replays.gensokyou.org/download.php?id=30686)

Hard
Zil - 113,749,500 - C - Replay (http://replays.gensokyou.org/download.php?id=30713)

Lunatic
Zil - 125,986,150 - C - Replay (http://replays.gensokyou.org/download.php?id=30772)
ElD - 115,154,020 - C - Replay (http://replays.gensokyou.org/download.php?id=30743)
Minogame - 46,819,070 - 9 (First Round) - Replay (http://replays.gensokyou.org/download.php?id=30662)

Extra
Zil - 63,164,220 - C - Replay (http://replays.gensokyou.org/download.php?id=30714)

Deadline: Sunday, October 20
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Mino ☆ on October 04, 2013, 02:21:39 AM
#9 - Lunatic
Mino - 335,712,400 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=30661)

At first I thought this would be a nightmare, but in reality this wasn't that hard of a challenge. It all boiled down to knowing the stages and boss patterns, using Marisa's gimmicky-ness to your advantage, and bomb spamming.

I ended up finishing on my last life simply due to me stubbornly trying not to bomb on VoWG (I died like 3-4 times to it). The run no miss and okay until I hit Midboss Sanae.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Mino ☆ on October 04, 2013, 02:52:19 AM
#10 - Lunatic
Minogame - 46,819,070 - 9 (First Round) - Replay (http://replays.gensokyou.org/download.php?id=30662)

Silly challenge. But it allowed me to sit back and chain everything, while dodging the random barrages.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: ElDestructoe on October 04, 2013, 03:38:14 AM
#10 - Lunatic
ElD - 113,097,930 - C - Replay (http://replays.gensokyou.org/download.php?id=30663)

Quick, post before Zil sees the challenge.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: SomeGuy712x on October 04, 2013, 03:42:10 AM
#10 - Easy
SomeGuy712x - 36,197,840 - C - Replay (http://replays.gensokyou.org/download.php?id=30664)

Lost to Komachi and Shikieiki once each. I might try this again later and see if I can win without losing any rounds.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Emerald Mint on October 04, 2013, 05:38:57 AM
#10 - Easy
Emerald - 45,001,170 - C - Replay (http://replays.gensokyou.org/download.php?id=30668)
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Zil on October 04, 2013, 11:35:21 AM
Quick, post before Zil sees the challenge.
lol how the fuck did you get 30mil from Aya. Might try to brute force a higher score through sheer survival, but for now you're in no danger from me. :v

#10 - Lunatic
Zil - 98,373,120 - C - Replay (http://replays.gensokyou.org/download.php?id=30670)


#10 - Easy
Zil - 79,165,070 - C - Replay (http://replays.gensokyou.org/download.php?id=30671)

Both first tries at it. I'm using a keyboard since all of my controllers are broken and I'm procrastinating getting a new one. I'm not used to it now, but I'll practice maybe. If I can't get something else to work with.

#10 - Lunatic
Zil - 116,916,880 - C - Replay (http://replays.gensokyou.org/download.php?id=30672)


Oh, well, next try got it so nevermind. It reminds me of my PoDD score~

I hope to see more submissions!

#10 - Normal
Zil - 123,131,130 - C - Replay (http://replays.gensokyou.org/download.php?id=30686)

5 minutes on Eiki. I could see reaching the 70mil extend if I'd done a bit better, so there's potential for 140mil at least.

#10 - Hard
Zil - 113,749,500 - C - Replay (http://replays.gensokyou.org/download.php?id=30713)

#10 - Extra
Zil - 63,164,220 - C - Replay (http://replays.gensokyou.org/download.php?id=30714)

A bit disappointing. Eiki actually died like 2 minutes early in the Hard run, while I was about 200k from an extend. And Extra is... Extra.
Title: Re: Karisa's Atypical Touhou Challenges - #7/#8/#5.1
Post by: Star King on October 06, 2013, 05:32:26 AM
It was really nice playing with you on easy and you got the stuff down faster than I would've ever believed, and all of the routes were made by you and the other guy, really. You should have won, if things played by justice. They never do, though.

Looking forward to seeing you doing serious scoring in PCB, given you seem to like the game and understand its system.

-

I'm a bit curious in seeing what you had in mind for Hard. SakuyaB would be the obvious choice for the two Alice cards, but I think ReimuB could wing it. Maybe.

Thanks Seppo. You flatter me  :blush:

Yeah, I had SakuyaB in mind because of her bombs. In TAS land, if you can get all the Alice card point items with MarisaB (since I don't think it's humanly realistic...), she's probably still the best in Hard and Lunatic. I think the 1600 extend in a 1cc might be possible with TAS, but who knows.

Unfortunately I was pretty busy last week and didn't accomplish what I wanted. I did put in some runs, but not enough for me to finish anything I found satisfactory.

Anyway. On to the current challenge.

#9 - Extra
Star King - 361,837,620 - C - 0.100% - Replay (http://replays.gensokyou.org/download.php?id=30716)

First run that got to Suwako. 4 deaths, pretty yuck run, whatever.

First death: Iron rings. I didn't place the frostthrowers before Suwako properly (through bombing the big power item fairies when at 1 power, you can place 3 wherever you collect those big power items), they were waaaay too high, so it was hard to damage her in this card. I'm not sure how to dodge this either. Probably something like, start moving from the bottom after she only spawns a couple of rings, because they'll block you off the top otherwise, because of how slow you are.
2nd: left right left right nonspell. This one was actually caused by my cat getting up in front of my screen, which forced me to pause. And when I unpaused I immediately died. Damn it cat.
3rd: Froggy Braves the Elements. I died really early in this spell. Just poor dodging on my part.
4th: Red Frog. I'm not sure how to do this without unfocused movement, because the scoring routes I've memorized certainly won't work. I got surprisingly far with complete improvisation.

I suppose I'll improve if someone beats?
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: chum on October 06, 2013, 10:36:25 PM
#10 interests me (and it reminds me of the original silly challenge) but I'll have to skip it since PoFV tends to not let me save replays. So I did #9 instead.

#9 - Lunatic
chum - 360,473,940 - C - 0,0% - Replay (http://replays.gensokyou.org/download.php?id=30730)
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Raekuul on October 06, 2013, 10:45:03 PM
#9 interests me since MarisaC is my preferred shot type on that game (and I tend to have a lead pinky), but my Post-PoFV computer decided to be a jerk today. So I did #10 instead

#10 - Easy
MotK.10 - 22239760 - C - Replay (https://dl.dropboxusercontent.com/u/81413272/Touhou/MotK%20Challenges/th9_07.rpy)
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Star King on October 07, 2013, 07:04:45 AM
#9 - Easy
Star King - 590,960,030 - C - 0.060% - Replay (http://replays.gensokyou.org/download.php?id=30736)

lol whatever
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: ElDestructoe on October 07, 2013, 08:12:07 PM
#10 - Lunatic
ElD - 115,154,020 - C - Replay (http://replays.gensokyou.org/download.php?id=30743)

This game is too hard, Zil is too good.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Alicirno on October 09, 2013, 04:23:46 PM
#10 - Easy
Alicirno - 31,787,720 - C - Replay (https://dl.dropboxusercontent.com/u/85661259/replay/th9_udEYO1.rpy)

I'm not good with Youmu. Hope to better this score.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Zil on October 10, 2013, 03:04:50 AM
#10 - Lunatic
Zil - 125,986,150 - C - Replay (http://replays.gensokyou.org/download.php?id=30772)

Looks like ElD's hot on my heels, so I figured I'd take it further. I had some seriously awful luck on first round Eiki. Only like 1 million. So I didn't quite reach 90mil. As I said for Normal, I think 140mil is a realistic target with a good run.
Title: Re: Karisa's Atypical Touhou Challenges - #9/#10
Post by: Szayelaporro Granz on October 19, 2013, 02:20:32 PM
#10 - Easy
Yomihime - 26,413,750 - C - Replay (http://replays.gensokyou.org/download.php?id=30859)

I think I start to like Youmu now :3
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Karisa on October 21, 2013, 07:15:24 AM
OK, new round posted.



Results archive:

#11 - PCB low graze

I've semi-recycled challenge #1's concept, since it seemed people liked that one. This time, hopefully the choice of shot type isn't as clear-- do you choose MarisaB for bomb power, Sakuya for bomb quantity, or some other option?

- Clear PCB with as little graze as possible!
- Only 1ccs allowed.
- All shot types allowed.
- Easy, Extra, and Phantasm allowed.

Format:
Challenge number - Difficulty
Player - Graze - Shot type - Slowdown - Replay

Example:
#11 - Easy
Sample - 1234 - MarisaB - 0.357% - Replay

Rankings:
Easy
FreeGothitelle - 176 - MarisaB - 0.098% - Replay (http://replays.gensokyou.org/download.php?id=30981)
Cheez - 250 - SakuyaA - 0.470% - Replay (http://replays.gensokyou.org/download.php?id=30957)
ARF - 397 - SakuyaA - 0.246% - Replay (http://replays.gensokyou.org/download.php?id=30922)
Senozza - 601 - SakuyaA - 0.097% - Replay (http://www.mediafire.com/?q3vfq7gc7n6756y)
L3PiK - 637 - ReimuB - 0.114% - Replay (http://replays.gensokyou.org/download.php?id=30900)
Yomihime - 999 - SakuyaA - 0.255% - Replay (http://replays.gensokyou.org/download.php?id=30891)

Extra
FreeGothitelle - 604 - SakuyaA - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=30948)
L3PiK - 1411 - ReimuB - 0.052% - Replay (http://replays.gensokyou.org/download.php?id=30899)


#12 - DDC extend collection

- Gain as many lives as you can in DDC!
- Ranked by number of extends gained, then remaining life parts-- so 14 2/3 ranks higher than 14 0/3. The number of lives you clear with (or even whether you clear at all) is irrelevant.
- Remember: life parts collected while you have the maximum 8 lives will not count towards extends!
- If any runs collect the maximum extends the game allows, they will be ranked by how early the last extend is collected (please note it as "49 (start of final spell)" or similar).
- All shot types allowed. However, MarisaB is a separate category from non-MarisaB.
- Easy, Lunatic, and Extra allowed.

If you have a program that can track memory addresses such as Cheat Engine, you're free to use it to keep track of extends gained (address 4F586C). It's also useful for saving time if you're counting them up in the replay, since you only have to start from stage 6, fast-forward, and check the memory address. Just don't use the program to modify memory addresses, obviously.

Format:
Challenge number - Difficulty
Player - Lives gained  fraction/3 - Shot type - Stage - Slowdown - Replay

Example:
#12 - Easy
Sample - 14 2/3 - ReimuA - C - 0.1% - Replay

Rankings:
Easy, non-MarisaB
Mero - 19 0/3 - ReimuB - C - 0.0% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34309)
Sakurei - 16 1/3 - SakuyaB - C - 0.0% - Replay (http://www.mediafire.com/?54joevewfnco3t4)

Easy, MarisaB
SomeGuy712x - 19 0/3 - MarisaB - C - Replay (http://bin.smwcentral.net/u/12382/th14_udSKZ1.rpy)

Lunatic, MarisaB
Mero - 45 0/3 - MarisaB - 0.0% -  Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34296)


Deadline: Sunday, November 3
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Sakurei on October 21, 2013, 10:14:49 AM
#12 - Easy
Sakurei - 16 1/3 SakuyaB - 0.0% - Replay (http://www.mediafire.com/?54joevewfnco3t4)

Very easy to beat. it was more of a "scorerun" than a max lives thing, considering I bombed and suicided on bosses. I still don't have a scoring route either, haha
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Mero on October 21, 2013, 08:35:28 PM
#12 - Easy
Mero - 15 1/3 - ReimuA - 0.0% -  Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34295)

messed up some 2.0's, but whatever...

#12 - Lunatic
Mero - 45 0/3 - MarisaB - 0.0% -  Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34296)
 
was actually going for a better PB, so there may be a few life parts wasted on stage 4-5
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Szayelaporro Granz on October 22, 2013, 05:05:15 PM
#11 - Easy
Yomihime - 999 - SakuyaA - 0.357% - Replay (http://replays.gensokyou.org/download.php?id=30891)
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Mero on October 22, 2013, 09:17:35 PM
#12 - Easy
Mero - 19 0/3 - ReimuB - C - 0.0% -  Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34309)

tried again with ReimuB (and did no-focus because that's the only thing she's good for :V), still messed up a few bonuses in general, so 20-21 should be easy to get.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: LepLep on October 23, 2013, 06:10:12 AM
#11 - Easy
L3PiK - 637 - ReimuB - 0.114% - Replay (http://replays.gensokyou.org/download.php?id=30900)

#11 - Extra
L3PiK - 1411 - ReimuB - 0.052% - Replay (http://replays.gensokyou.org/download.php?id=30899)

Silly planning.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Senozza on October 24, 2013, 01:53:42 AM
#11 - Easy
Senozza - 601 - SakuyaA - 0.097% - Replay (http://www.mediafire.com/?q3vfq7gc7n6756y)
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: ARF on October 25, 2013, 09:48:56 PM
#11 - Easy
ARF - 397 - SakuyaA - 0.246% - Replay (http://replays.gensokyou.org/download.php?id=30922)

Based X key.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Ghost on October 26, 2013, 12:09:16 AM
#11 - Extra
FreeGothitelle - 1029 - SakuyaA - 0.024% - Replay (http://replays.gensokyou.org/download.php?id=30925)

First go at this, her survival's brutal in terms of graze >.>

#11 - Extra
FreeGothitelle - 756 - SakuyaA - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=30930)

Messed up Fox-Tanuki Youkai Laser a bit, but eh.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Cheez8 on October 26, 2013, 04:29:43 PM
#11 - Easy
Cheez - 709 - ReimuA - 0.479% - Replay (http://replays.gensokyou.org/download.php?id=30934)
Homing shots weren't as useful as I'd hoped. At least, not these ones. I also derped hard and thought that after 1000 or so, the point items required for an extra life would shoot up to 9999. Probably ought to focus more on collecting those.

#11 - Easy
Cheez - 458 - SakuyaA - 0.621% - Replay (http://replays.gensokyou.org/download.php?id=30939)
Whoa, there were a TON more resources to use than I was expecting! Whoops. At least I know exactly how many bombs Yuyuko's last two cards take to avoid racking up graze like mad... or at all.


#11 - Easy
Cheez - 326 - SakuyaA - 0.487% - Replay (http://replays.gensokyou.org/download.php?id=30941)
Now that's more like it. Still a bunch of minor mistakes, like being completely unable to ram into bullets when I want to, but nothing glaring anymore.
...Um... I'll take a break now. Honest.

These challenges are great, by the way.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Ghost on October 27, 2013, 09:15:17 AM
#11 - Extra
FreeGothitelle - 604 - SakuyaA - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=30948)

Minor improvements to make (that I can see at least) , but RNG would probably make more of a difference at this point.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Cheez8 on October 27, 2013, 11:50:00 PM
#11 - Easy

Cheez - 250 - SakuyaA - 0.470% - Replay (http://replays.gensokyou.org/download.php?id=30957)

I'm starting to feel like 180 or 170 would be about the limit for this one, or at least for me. There's not too much left to change, I really just need to stop trying to do certain nonspells without bombing... Oh yeah, and not mess up everything in Stage 4 after the opener. Seriously, that was amazing, and then that was terrible.
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Ghost on October 30, 2013, 11:40:57 AM
#11 - Easy
FreeGothitelle - 176 - MarisaB - 0.098% - Replay (http://replays.gensokyou.org/download.php?id=30981)

Gotta challenge dat SakuyaA supremacy. (I feel like Marisa's better because she demolishes certain spell cards and gets way more cherry borders)
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Cheez8 on October 30, 2013, 05:18:46 PM
Wow. I seriously was not expecting any of the no-range shot types to do so well here, even if they are MarisaB. That's impressive. (No fair getting the hang of boss Youmu's final nonspell though!)

...Now to try to beat this with SakuyaA anyway because I'm a lazypants. :V
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: rsy_type1 on November 01, 2013, 03:48:49 PM
Hmm....
It does not looks  that hard.
Let me review once....
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: SomeGuy712x on November 01, 2013, 09:23:31 PM
#12 - Easy
SomeGuy712x - 19 0/3 - MarisaB - C - Replay (http://bin.smwcentral.net/u/12382/th14_udSKZ1.rpy)

I this this count is correct, but if anyone could confirm that I counted my extends correctly, that would be nice!
Title: Re: Karisa's Atypical Touhou Challenges - #11/#12
Post by: Karisa on November 05, 2013, 03:10:59 AM
Sorry, I've been busy lately. The next round probably won't be posted for a few days, so you have until then if you still feel like making a submission-- if anyone's interested in a longer extension (say, until this weekend), feel free to point it out before then.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 11, 2013, 09:42:02 AM
New round posted.



Results archive:

#13 - TD arrange patch

- Play TD using this patch (http://www.shrinemaiden.org/forum/index.php/topic,14904.0.html)!
- Clears are ranked by remaining lives, then remaining bombs. (The number of life/bomb parts is irrelevant.)
- All shot types allowed.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage (*) - Shot type - Slowdown - Replay
*progress within the stage for non-clears, remaining lives/bombs for clears

Example:
#13 - Hard
Sample - 300,000,000 - C (1/1) - Reimu - 0.0% - Replay

Rankings:
Easy
S-TORA - 635,174,550 - C (8/9) - Marisa - 0.190% - Replay (http://replays.gensokyou.org/download.php?id=31093)
Emerald - 558,085,010 - C (8/9) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31119)

Normal
Emerald - 769,679,890 - C (8/8) - Reimu - 0.120% - Replay (http://replays.gensokyou.org/download.php?id=31162)

Hard
Emerald - 878,900,200 - C (7/3) - Reimu - 0.02% - Replay (http://replays.gensokyou.org/download.php?id=31116)

Lunatic
Mino - 631,160,680 - C (4/1) - Reimu - 1.010% - Replay (http://replays.gensokyou.org/download.php?id=31221)
Emerald - 862,906,320 - C (4/0) - Reimu - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31166)
ARF - 863,676,170 - C (2/0) - Reimu - 0.020% - Replay (http://replays.gensokyou.org/download.php?id=31189)
DXK - 711,421,330 - C (2/0) - Reimu - 0.210% - Replay (http://replays.gensokyou.org/download.php?id=31127)

Extra
Emerald - 349,608,190 - C (5/1) - Reimu - 0.07% - Replay (http://replays.gensokyou.org/download.php?id=31129)


#14 - EoSD low score, constant shooting, no timeouts

- Clear EoSD with the lowest score you can!
- You must always shoot when possible. (Hold Z all the time, basically. If a bomb prevents you from shooting, that's fine.)
- You may not time out any boss phases (spell or nonspell), with the exception of Flandre's "And Then There Will Be None" for obvious reasons.
- Only 1ccs allowed.
- All shot types allowed.
- Easy, Normal, and Extra allowed.

Format:
Challenge number - Difficulty
Player - Score - Shot type - Slowdown - Replay

Example:
#14 - Easy
Sample - 25,000,000 - ReimuA - 0.123% - Replay

Rankings:
Easy
Noobzor - 5,112,420 -  C - MarisaB - 0.290% - Replay (http://replays.gensokyou.org/download.php?id=31097)
navpirx - 7,554,250 -  C - MarisaB - 0.314% - Replay (http://replays.gensokyou.org/download.php?id=31096)

Normal
Noobzor - 15,952,380 - C - MarisaB - 0.254% - Replay (http://replays.gensokyou.org/download.php?id=31089)
Sakurei - 29,135,780 - C - ReimuB - 0.267% - Replay (http://replays.gensokyou.org/download.php?id=31087)
Emerald - 32,328,490 - C - ReimuA - 0.291% - Replay (http://replays.gensokyou.org/download.php?id=31092)

Deadline: Sunday, November 24
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 11:13:07 AM
I'm surprised that I haven't seen this 10D patch before. Very interesting tactics, it's like the game is the way it could've been made.

#13 - Easy
Emerald - 600,374,990 - C (4/7) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31085)

It's going to take me some time to adjust to the new system. Definitely worth giving this a try.
I should be able to pull off a clear with 7 lives. An 8-life clear could also be within reach for me, with strong spirit tapping.

You may end up going over your maximum bomb supply on later stages, so don't be shy to bomb a few times if you need to.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Sakurei on November 11, 2013, 11:58:28 AM
#14 - Normal
Sakurei - 29,135,780 - C - ReimuB - 0.267% - Replay (http://replays.gensokyou.org/download.php?id=31087)

can be pushed down to at leats 20m. I collected to many items, had some ill-timed bombs that had good cancels and shit. over 500 graze in stage 4....I also PoC'd once on accident somewhere.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Noobzor on November 11, 2013, 12:30:15 PM
#14 - Normal
Noobzor - 15,952,380 - C - MarisaB - 0.254% - Replay (http://replays.gensokyou.org/download.php?id=31089)

Many mistakes, and I had like 1 extra life and full bombs at Red Magic, so that's 6 more spellcards I should have failed.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 01:05:30 PM
#13 - Easy
Emerald - 515,057,180 - C (6/6) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31091)

Cut my run down to 2 deaths, down from 4. Closing in, somehow.
Experimented with a bit of trance timing as well.

#14 - Normal
Emerald - 32,328,490 - C - ReimuA - 0.291% - Replay (http://replays.gensokyou.org/download.php?id=31092)
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 11, 2013, 03:12:38 PM
(http://i.imgur.com/TSD1ZbB.png)

#13 - Easy
S-TORA - 635,174,550 - C (8/9) - Marisa - 0.190% - Replay (http://replays.gensokyou.org/download.php?id=31093)
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 05:42:06 PM
Impressive, Shima.

#13 - Easy
Emerald - 488,865,440 - C (8/8) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31095)
Lol, I am short by one bomb because I accidentally bumped into Miko during trance before her last spellcard. :3
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 11, 2013, 05:55:08 PM
Impressive, Shima.

#13 - Easy
Emerald - 488,865,440 - C (8/8) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31095)
Lol, I am short by one bomb because I accidentally bumped into Miko during trance before her last spellcard. :3

But you finished 8/8? (Unless you gained a bomb back after.)
Also, thanks!
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 06:00:38 PM
But you finished 8/8? (Unless you gained a bomb back after.)

The game lets you have 9 bombs in stock, but will only display 8. Once you use a bomb at 9, the display will still show 8. I dunno if it counts to have 9 tho.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 11, 2013, 06:02:07 PM
The game lets you have 9 bombs in stock, but will only display 8. Once you use a bomb at 9, the display will still show 8. I dunno if it counts to have 9 tho.

Oh! I actually had no idea.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 06:07:44 PM
Oh! I actually had no idea.

Me neither. I checked your replay and it shows you've ended with 9.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 11, 2013, 06:14:45 PM
Me neither. I checked your replay and it shows you've ended with 9.

We'll have to see what Karisa's opinion is on this.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Cheez8 on November 11, 2013, 06:17:22 PM
Oh cool, there's actually a patch that fixes... about a third of the things wrong with TD. That's an impressive feat. Not sure I'm really up to either of the challenges this time around, sadly.  :(

Congrats to Shima though for getting a max everything run so soon!
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 11, 2013, 06:30:01 PM
Oh cool, there's actually a patch that fixes... about a third of the things wrong with TD.

I agree that it makes the game more challenging and feels like how it was meant to be. You can still bombspam the later stages of the game if you have enough resources.
Now we just need something for DDC. Something like, make 2x bonuses award the usual pattern of fragments instead of always life fragments, increase life fragment requirements, nerf MarisaB and increase the PoC bonus multiplier to compensate, but that's just my personal opinion.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: redlakitu on November 11, 2013, 06:42:11 PM
#14 - Easy
navpirx - 7,554,250 -  C - MarisaB - 0.314% - Replay (http://replays.gensokyou.org/download.php?id=31096)

I'm somewhat familiar with EoSD Normal, but not familiar (and skilled) enough for this challenge, so I went for the easy thing. I know there's plenty of space for improvement, because:

-my bombs were probably badly mistimed;
-tragically, I have collected way too many point items on last two stages, because I was either too distracted, or simply not good enough, to avoid them all;
-I forgot to delay the post-midboss Sakuya spam.

Hopefully this highly unoptimized entry isn't going to be the only one in the Easy category. Meanwhile, I'll try to correct the flaws and submit a better one.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Noobzor on November 11, 2013, 08:01:18 PM
#14 - Easy
Noobzor - 5,112,420 -  C - MarisaB - 0.290% - Replay (http://replays.gensokyou.org/download.php?id=31097)

Good run, except for that terrible misdirection clear :V
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 11, 2013, 09:15:28 PM
Finishing TD with the hidden 9th bomb counts as 9, since that's how many bombs you actually have.

The 8/9 clears I've seen on Royalflare all label it that way, too-- search Royalflare th13 for 残8 to find a few 8-9s and some 8-0s but no 8-8s.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 12, 2013, 04:31:30 AM
Thanks for clearing it up.

#13 - Normal
Emerald - 674,872,620 - C (7/7) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31106)
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Star King on November 12, 2013, 08:34:36 AM
(http://i.imgur.com/NEewTsz.png)

Normal mode.

Damn.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 13, 2013, 10:51:37 AM
#13 - Hard
Emerald - 878,900,200 - C (7/3) - Reimu - 0.02% - Replay (http://replays.gensokyou.org/download.php?id=31116)

One death. I've picked this challenge up quicker than I expected.
Lunatic mode is a maybe, with fewer lives left.
Extra is also a maybe, though I'll need additional practice on Mamizou's last 3 spell cards.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 13, 2013, 03:38:48 PM
[attach=1]
:(

#13 - Lunatic
Emerald - 861,678,060 - 6 (Final Spellcard) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31117)


#13 - Easy
Emerald - 558,08,5010 - C (8/9) - Reimu - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31119)

I have considered using other characters for this challenge. Youmu is difficult to justify because her Trance attack is quite short ranged and is hard to control, but at the same time her focus charge attack is handy. Sanae gain recharge Trance quickly, though her shots are awkward. Marisa seems like a good alternative I could try - powerful shots, with only faster speed and her slow moving bomb that might make things interesting.

-Update-
I feel a decent scoring route can be pulled out of this one and Marisa looks like the best candidate, based on findings on Easy.
There is a total of 47 life fragments on Easy/Normal. 83 is required, which means at least 42 must be collected while in Trance. It is also possible to only collect 36, while gathering 11 normally, so it is necessary to keep track of the number of fragments short. I've not made any checks on the bomb fragments yet.
As such, it is possible to ignore fragment trance gain in favour of raising the point value in the early stages. A few bombs can be thrown for scoring or building spirit gauge, provided that enough will be left at the end to reach 9.
It's a little complicated to grasp the whole picture and analyze the best places to bomb. I estimate 700-750 million could be possible on Easy.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 14, 2013, 06:43:51 PM
I'm taking a break from Easy mode scoring for this challenge. It's very demanding and I'm derping at random parts of the game, making me fail to reach 8/9.
So I decided to try Lunatic once again. Glad I've accomplished a clear.

#13 - Lunatic
Emerald - 955,885,110 - C (1/1) - Reimu - 0.12% - Replay (http://replays.gensokyou.org/download.php?id=31125)

I end up missing some deathbomb/deathtrance moments easily and some patterns/cards can get overwhelming for me, as a non-Lunatic player. I was so close on #102 - Divine Light "Honour the Avoidance of Defiance".
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Oh on November 15, 2013, 01:18:41 AM
#13 - Lunatic
NonNonBiyoriIsTheBestAnimeThisSeason - 711,421,330 - C (2/0) - Reimu - 0.210% - http://replays.gensokyou.org/download.php?id=31127

Cue running into bullets and forgetting trance doesn't give invincibility.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 15, 2013, 07:49:14 AM
#13 - Extra
Emerald - 349,608,190 - C (5/1) - Reimu - 0.07% - Replay (http://replays.gensokyou.org/download.php?id=31129)

No deaths and I managed to gain exactly enough tranced fragments for the 3rd extend (You'll notice why I bombed instead of tranced on her transformation spell). I still bomb a fair few times, but I'm handling things better than before.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 20, 2013, 11:18:05 AM
Been a little busy busy, hence the less frequent submissions.

#13 - Normal
Emerald - 769,679,890 - C (8/8) - Reimu - 0.120% - Replay (http://replays.gensokyou.org/download.php?id=31162)

Lost a bomb to the last spell, but otherwise handled credibly all the way through.

#13 - Lunatic
Emerald - 862,906,320 - C (4/0) - Reimu - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31166)

4 miss, one caused by crashing into a disappearing bullet before Miko's second, costing me 2 bombs. I could probably reach 5 otherwise. Hefty improvement over the first Lunatic submission.

Overyall, I feel this mode and challenge is more attractive to play than vanilla 10D. Maybe it's a notch or two easier, but mainly because it's encouraged me to dodge better and become more accustomed to the bullets and patterns, rather than the tactical laziness I use in an ordinary run.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: ARF on November 23, 2013, 09:08:00 PM
#13 - Lunatic
ARF - 863,676,170 - C (2/0) - Reimu - 0.020% - Replay (http://replays.gensokyou.org/download.php?id=31189)

First Lunatic 1cc of TD ever! TD arrange feels like much more like SA to me, so it's definitely easier than vanilla, but I'm still pretty happy mainly because of all these superplay moments, especially during stage 6 cash-in, I secured my ebin scorelead right there (if only score mattered ;___;).
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 27, 2013, 11:04:24 AM
Nicely executed clear.
I think I could work on some proper score runs some day, though the trance routes feel a lot different compared to vanilla.

Not sure what to suggest for the next challenges and we seem to be having little competition as of late. I think people are just busy, seeing it's christmas or other things have come up.
Also, there seems to be a mistake on the rankings. I have 4 lives left in my current run, so I should be above.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Oh on November 27, 2013, 01:29:51 PM
Not sure what to suggest for the next challenges and we seem to be having little competition as of late. I think people are just busy, seeing it's christmas or other things have come up.

You're too good. I can't beat your runs so I didn't submit anything after that one loonie submission.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 27, 2013, 02:41:28 PM
Also, there seems to be a mistake on the rankings. I have 4 lives left in my current run, so I should be above.
Sorry, I'm too used to sorting by score. It's fixed now.

Regarding scoring in this patch: it's planned for a future round if these challenges last long enough, but I'm trying to avoid reusing goals/concepts (and games for that matter) for at least 2-3 rounds after any given challenge.

As for the next round: I'm busy with college again-- the holidays have nothing to do with it. Actually, I think the rounds should be on a better schedule once it gets to be mid-December, since that's when the semester ends for me.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Emerald Mint on November 27, 2013, 03:31:45 PM
Regarding scoring in this patch: it's planned for a future round if these challenges last long enough, but I'm trying to avoid reusing goals/concepts (and games for that matter) for at least 2-3 rounds after any given challenge.

As for the next round: I'm busy with college again-- the holidays have nothing to do with it. Actually, I think the rounds should be on a better schedule once it gets to be mid-December, since that's when the semester ends for me.

alrighty. Nice to know.
I wouldn't mind an extension like in the previous round, until you're ready.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 27, 2013, 03:34:15 PM
If I haven't yet posted a new round for whatever reason, you can take it as an implied extension (intentional or not).
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 27, 2013, 04:59:55 PM
Not sure what to suggest for the next challenges and we seem to be having little competition as of late. I think people are just busy, seeing it's christmas or other things have come up.

Participation has been slim even since Sapz was hosting the tournaments, it's nothing new haha. As Denpa expressed, I think it's the nature of the challenges for people not to post their score if it's not number one, unfortunately.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 27, 2013, 08:38:00 PM
One theory with Sapz's tournaments was that calling them a less competitive term like "challenges" instead of "tournaments" (and/or having them run by people who were more active posters in HME) would encourage more participation, but I don't think that actually had much effect.

I wonder if there'd be a better way to structure this to encourage more entries... remove the ranking, perhaps? Except I think the way people can compete for the best submission is interesting, and the problem might still happen anyway if people see better entries posted before them. Is there any way to not let better submissions discourage others? Not sure. It seems to happen in the main scoreboards too...

I think the PCB point item round and both the low graze rounds had fairly high participation, though. Was there something different about those?
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Shimatora on November 27, 2013, 08:52:08 PM
I think the PCB point item round and both the low graze rounds had fairly high participation, though. Was there something different about those?

Oddball rounds like those that require more gimmicky play (bombing a lot, avoiding bullets) avoid people being really good at the stuff before hand.
Unless some oddball has already tried these. :V

Rounds tend to get more participation if there's less inclination towards the person who's played the most, or has the most experience, will win. Basically, something new - which is hard to achieve in the Touhou games without a new game coming out. Perhaps make some flash game rounds?
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Karisa on November 27, 2013, 10:57:02 PM
Oddball rounds like those that require more gimmicky play (bombing a lot, avoiding bullets) avoid people being really good at the stuff before hand.
Unless some oddball has already tried these. :V

Rounds tend to get more participation if there's less inclination towards the person who's played the most, or has the most experience, will win. Basically, something new - which is hard to achieve in the Touhou games without a new game coming out. Perhaps make some flash game rounds?
I don't see how that makes those particular rounds different, since all of the challenges in this thread are intended to be like that... well, this round's TD arrange is actually fairly typical gameplay, but it didn't seem to be a very well-known patch. I'd be surprised if people had already tried SA without moving right, MoF constant focus, or nearly any of the others, though.
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Mino ☆ on November 28, 2013, 06:10:39 PM
So I'm assuming since the next round isn't posted that this entry is still valid? Regardless, I'm glad I was able to get a run to submit. I'm not happy about the three stupid deaths, but oh well. It was all fun and good.

#13 - Lunatic
Mino - 631,160,680 - C (4/1) - Reimu - 1.010% - Replay (http://replays.gensokyou.org/download.php?id=31221)
Title: Re: Karisa's Atypical Touhou Challenges - #13/#14
Post by: Oh on November 28, 2013, 07:43:36 PM
Nice
Epic
I like it
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Karisa on November 30, 2013, 02:52:19 AM
The next round has been posted.

Also, I've included the note about implied extensions in the first post.



Results archive:

#15 - GFW spell captures, gold medals count triple

- Capture as many spells as you can in GFW!
- Go for a gold medal if you can! Gold medals count triple, meaning 2 gold 1 silver is equivalent to 7 silver.
- All difficulties allowed, including Extra.
- Routes A2 and C2 allowed for non-Extra, and will be ranked separately.

Format:
Challenge number - Difficulty - Route
Player - Gold/Silver medals - Score - Stage - Slowdown - Replay

Example:
#15 - Normal - C2
Sample - 1/7 - 20,000,000 - C - 0.1% - Replay

Rankings:
Easy A2
Zil - 10/1 - 23,946,840 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=31278)
SomeGuy712x - 9/2 - 24,401,420 - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31300)
ARF - 9/2 - 20,444,690 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31240)
Emerald - 8/1 - 20,971,490 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31265)

Normal A2
Zil - 7/2 - 37,246,000 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=31275)

Hard A2
ARF - 1/4 - 39,146,890 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31282)

Lunatic A2
chum - 0/10 - 70,801,310 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31285)

Easy C2
SomeGuy712x - 10/1 - 26,574,180 - 0.060% - Replay (http://replays.gensokyou.org/download.php?id=31442)
ARF - 10/0 - 21,441,550 - C - 0.0% -  Replay (http://replays.gensokyou.org/download.php?id=31283)

Extra
Zil - 5/3 - 21,368,380 - 1 - 0.140% - Replay (http://replays.gensokyou.org/download.php?id=31276)

#16 - IN survival above the PoC

- Survive as far as you can in IN! You must always remain above the item auto-collect line when possible. (Note: since the line isn't obvious, going slightly below the line will not disqualify you, but try not to do that deliberately.)
- At the start of a new stage or if you die, keep moving upward until you're above the PoC again. Diagonal movement during this time is allowed, but not horizontal or downward movement.
- Youmu's bomb (which temporarily forces you to move below the PoC) is allowed.
- All shot types allowed.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Score - Stage (progress*) - Shot type - Slowdown - Replay
*if not a clear, something that indicates how much progress you've made within the stage

Example:
#16 - Easy
Sample - 200,000,000 - 5 (Tewi's first phase) - Yukari - 0.097% - Replay

Rankings:
Easy
SomeGuy712x - 217,837,290 - 4 (a little bit after the midboss fight) - Reimu & Yukari - 0.084% - Replay (http://replays.gensokyou.org/download.php?id=31342)
S - 83,541,660 - 3 (nospell before #44 Land Sign "Three Sacred Treasures - Sword") - Reimu & Yukari - 0.098% - Replay (http://replays.gensokyou.org/download.php?id=31386)
Fuyuumi - 5545330 - 1 (1st Wriggle's spellcard) - Reimu & Yukari - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31284)

Deadline: Sunday, December 15
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: ARF on November 30, 2013, 10:58:03 AM
#15 - Easy - A2
ARF - 9/2 - 20,444,690 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31240)

My strat was to get high shot power asap for maximum ownage. Using ice on the last spell was a mistake, I expected it to be really hard and stuff, my ice usage sucked anyway. Oh well.

Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 02, 2013, 05:01:17 AM
#15 - Easy - A1
SomeGuy712x - 11/0 - 21,039,030 - C - 0.030% - Replay (http://replays.gensokyou.org/download.php?id=31264)

Decided to give this a try, and after one warm-up run (which had several stupid mistakes) to get used to Great Fairy Wars again, I achieved this. I managed to get every gold medal, and although I died once on a non-spell during the final bosses, I managed to get my motivation back up to 1000% by the time I finished!

(Yo, spell checker... "Warm-up" is a real word.)
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Emerald Mint on December 02, 2013, 11:06:16 AM
#15 - Easy - C2
Emerald - 8/1 - 20,971,490 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31265)

2 spells on the final stage were missed. That second miss was probably one of those smaller bullets I ended up not seeing heading towards me.
That final spell was a chore to dodge and was close to messing up.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 03, 2013, 01:35:03 AM
Argh! I just had a halfway-decent run of A2 (not perfect though, as it was inferior to ARF's due to me getting hit on the final spell), but the game labelled my replay as C2 due to a glitch that I forgot existed, and whenever I try to view that replay, the game crashes! Should I post that replay here anyway?

Also, my A1 score hasn't been listed in the rankings yet.

Oh, and I meant to ask earlier: Why are A2 and C2 ranked separately? Is it because they're easier/harder than the other routes? Or higher/lower scoring?
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: I have no name on December 03, 2013, 01:42:14 AM
Because the challenge says that only A-2 and C-2 are allowed. (and extra).  I think I might go for an 11/0 on route C2...

edit: I should be able to get a 10/1 without too much difficulty, a first test run netted 8/0 with a dumb death to Stage 2 Spell 3 and the midboss spell in Stage 3 because I tried speedkilling it.  I'll see what I can do with A2, though I suspect I'll have to ice one of the spells...
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 03, 2013, 02:19:18 AM
@I have no name:
ARGH!!! I misunderstood the challenge rules! That means the 11/0 I got on A1 was wasted effort as far as this challenge goes...

What about my glitched A2 replay? Should I still post that here?
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Karisa on December 03, 2013, 02:47:12 AM
I don't see a point in posting a glitched replay. You can still post the entry without a replay, though, as long as it's not first place.

Also, if anyone else would prefer route A1 to be included, I could add it too. I know it's a popular route.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 03, 2013, 03:44:05 AM
@Karisa:
Meh, forget about the glitched replay. I'll just keep retrying A2 until I do better than I previously did on it. But, if you're wondering, here's how I did on the run that got glitched:

#15 - Easy - A2
SomeGuy712x - 8/2 - 21,367,560 - 0.0% - No replay due to glitch
(The one spell I failed was the final one. And because of that failure, ARF places higher than this.)

And yes, please include A1, so that my previous effort isn't wasted.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Zil on December 03, 2013, 06:03:11 AM
#15 - Normal - A2
Zil - 7/2 - 37,246,000 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=31275)

Failed 3 fairies' first spell and final spell. Silvers were Sunny's first and 3 fairies' third. Milking was sub-optimal. But I got a gold Diamond Ring!

About A1 - I'm generally of the opinion that fewer categories are better for these things, to keep the activity more focused. I guess it's your call whether or not to add it though. Personally I'm probably just going to stick to A2 and maybe Extra.

#15 - Extra
Zil - 5/3 - 21,368,380 - game over - 0.140% - Replay (http://replays.gensokyou.org/download.php?id=31276)

kusoplay. Ideal for me would be 6/4.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Zil on December 03, 2013, 09:59:04 AM
#15 - Easy - A2
Zil - 10/1 - 23,946,840 - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=31278)

You could probably gold the third spell by sneaking around the side but I'm not going to go that far.

@Karisa: I think you put my Normal score with the Easy ones.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: ARF on December 03, 2013, 11:56:11 AM
#15 - Hard - A2
ARF - 1/4 - 39,146,890 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31282)

First hard 1cc in this game :3 I tried a bit too hard for gold and ended up failing one of the easiest cards, and I got close to losing the run several times s:

#15 - Easy - C2
ARF - 10/0 - 21,441,550 - C - 0.0% -  Replay (http://replays.gensokyou.org/download.php?id=31283)

Wow sunburst is pretty brutal, I'll have to watch a replay to learn how to ice it for a capture even. Almost slipped on the final attack, didn't see a yellow bullet and it came really close to me s: but I'm feeling alright with this result at least.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: Fuyuumi on December 03, 2013, 01:59:41 PM
#16 - Easy
Fuyuumi - 5545330 - 1 (1st Wriggle's spellcard) - Reimu & Yukari - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31284)


Played on a joypad, lame as hell, I feel bad...
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: chum on December 03, 2013, 02:13:36 PM
#15 - Lunatic - A2
chum - 0/10 - 70,801,310- C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31285)

Didn't even try to gold anything, I just treated the run as a NMNB attempt with extra emphasis on bombing and freezing stuff. I got so close to capping every card in the game.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 05, 2013, 03:21:12 AM
Alright, I've accomplished a better A2 run than the one that previously had its replay get glitched on me:

#15 - Easy - A2
SomeGuy712x - 9/2 - 24,401,420 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31300)

The two silvers were on Rainbow Light "Prism Flash" in stage 2, and Bright Star "Orion Belt" in stage 3. I might eventually try to see about gold medalling one or both of those spells later.

Also, is route A1 going to be added to this challenge?
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: touhoumaniac on December 07, 2013, 02:11:48 PM
#16 - Easy
S - 30,711,750 - 2 (Mystia, nospell that follows first spellcard) - Reimu & Yukari - 0.308% - Replay (http://replays.gensokyou.org/download.php?id=31336)

I moved horizontally below the collection line for a brief moment at the beginning of stage 2. No enemies were on screen at that time, so it shouldn't be an issue.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 08, 2013, 01:01:27 AM
#16 - Easy
SomeGuy712x - 217,837,290 - 4 (a little bit after the midboss fight) - Reimu & Yukari - 0.084% - Replay (http://replays.gensokyou.org/download.php?id=31342)
Specifically, I bit it just as the third "8-familiar" fairy was showing up in the second half of stage 4.

Man, a lot of stuff just seems practically impossible when you're forced to stay above the POC all the time! I'm surprised I got as far as I did in this run, due to getting lucky on some of the patterns. (For instance, this run is the only time I actually managed to capture Wriggle's first spell in all of my attempts at this challenge, and I'm sure I got ultra lucky to do so.)
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 08, 2013, 04:36:26 AM
#15 - Easy - C2
SomeGuy712x - 9/2 - 27,261,020 - 0.040% - Replay (http://replays.gensokyou.org/download.php?id=31345)

The two silvers this time were on the stage 3 midboss's Sunlight "Sunshine Needle" and the final bosses' Violent Light "Sunburst". I might try to gold medal those two spells later.
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: touhoumaniac on December 12, 2013, 06:45:01 PM
#16 - Easy
S - 83,541,660 - 3 (nospell before #44 Land Sign "Three Sacred Treasures - Sword") - Reimu & Yukari - 0.098% - Replay (http://replays.gensokyou.org/download.php?id=31386)
Title: Re: Karisa's Atypical Touhou Challenges - #15/#16
Post by: SomeGuy712x on December 16, 2013, 10:52:25 PM
#15 - Easy - C2
SomeGuy712x - 10/1 - 26,574,180 - 0.060% - Replay (http://replays.gensokyou.org/download.php?id=31442)

Alright, I managed to improve on my C2 run. There were some stupid mistakes along the way (as usual), and my score is lower than my last submission, but I got one more gold medal than last time. Now, I wonder if I can gold medal that last remaining spell (the third final boss's spell, Violent Light "Sunbust")...
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Karisa on January 01, 2014, 01:47:32 PM
Happy new year, everyone!

Sorry about the delay. This particular delay isn't really explainable either, seeing as my semester ended before last round ended... well, hopefully the challenges should be on a better schedule now.

---

Results archive:

#17 - PCB v0.06

- Go for the highest score you can in PCB v0.06 (available here (http://megagames.com/download/247383/0)/here (http://www.mediafire.com/download/03b2p807u7pg587/youmu_tr006a.lzh))! Thanks to Arcorann for suggesting this older demo of PCB, which has several different patterns and lacks the border system.
- All difficulties and shot types allowed.

Note: A download link to this version is allowed because a later version, v0.11, is freely downloadable from ZUN's site here (http://www16.big.or.jp/~zun/html/th07_update.html).

Format:
Challenge number - Difficulty
Player - Score - Stage - Shot type - Slowdown - Replay

Example:
#17 - Normal
Sample - 60,000,000 - C - ReimuB - 0.555% - Replay

Rankings:
Easy
S-TORA - 79,171,550 - C - ReimuB - 0.54% - Screenshot (http://i.imgur.com/z3e7JSn.png)

Normal
Lyv - 80,426,870 - C - ReimuB - 0.964% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=35028)

Lunatic
Mino - 110,537,540 - C - MarisaA - 0.575% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=35014)
S - 43,801,320 - 3 - MarisaA - 0.333% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34998)


#18 - IN point item avoidance

- Clear IN with the lowest point item count you can!
- Only 1ccs allowed. Either FinalA or FinalB is acceptable.
- All shot types allowed.
- All difficulties allowed, including Extra.

Format:
Challenge number - Difficulty
Player - Point items - Shot type - Stage (Ca/Cb) - Slowdown - Replay

Example:
#18 - Normal
Sample - 167 - Reimu & Yukari - Ca - 0.113% - Replay

Rankings:
Easy
SomeGuy712x - 71 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31905)
Star King - 74 - Marisa & Alice - Cb - 0.892% - Replay (http://replays.gensokyou.org/download.php?id=31901)

Normal
SomeGuy712x - 48 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31933)

Extra
Inadequate - 0 -  Youmu & Yuyuko - C - 0.064% - Replay (http://replays.gensokyou.org/download.php?id=31840) - (935,487,530 points)
SomeGuy712x - 0 - Yuyuko - C - 0.056% - Replay (http://replays.gensokyou.org/download.php?id=31830) (544,840,680 points)


#19 - Lowest score in the series

And here's something I included just for fun. There might not be much potential for competition, but I don't think a collection of Touhou atypical challenges would be complete without it.

- Save a replay with the lowest score you can! Anything goes (as long as it's an official Touhou game, and you don't cheat)!
I think SA stage 3 practice is the only known way to score below 0, though...

Example:
#19
Sample -  -700,000 - 0.0% - Replay

Rankings:
SomeGuy712x - -832,100 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31693)
Mero -  -831,520 - 0.58% - Replay (http://replays.gensokyou.org/download.php?id=31690)
Chirpy13 -  -794,270 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31785)

Deadline: Sunday, January 19
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 01, 2014, 09:17:50 PM
#19
SomeGuy712x - -827,110 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31685)

Well, of course I'm entering this one!
Note: Oddly, when I play this replay back, the game acts as if I used a bomb just as the replay ends, but I don't think I hit the bomb button there... Not that it really matters though.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Mero on January 02, 2014, 01:30:00 AM
Anything goes eh?  well...

#19
Mero -  -832,090 - 0.75% - Replay (http://replays.gensokyou.org/download.php?id=31686)

done in the boss rush to get rid of that pesky stage :V

Oddly, when I play this replay back, the game acts as if I used a bomb just as the replay ends, but I don't think I hit the bomb button there... Not that it really matters though.
that happens when you quit the save replay screen with the bomb command as opposed to hitting Esc, but yeah it doesn't really affect the replay
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 02, 2014, 01:38:14 AM
@GMeroK:
Boss rush? Getting rid of that pesky stage? Is this like a mod to the game? And are mods allowed?
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Mero on January 02, 2014, 02:04:05 AM
@GMeroK:
Boss rush? Getting rid of that pesky stage? Is this like a mod to the game? And are mods allowed?

Yes, it's a patch made by Drake that reduces stages to just the boss fight (found here (http://www.shrinemaiden.org/forum/index.php/topic,14744.0.html))

I actually don't know if it is allowed though...
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 02, 2014, 02:15:58 AM
@GMeroK:
Yeah, I'm thinking that you have to play through the whole stage the regular way.

EDIT:

#18 - Easy
SomeGuy712x - 179 - Reimu & Yukari - Ca - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31687)

Decided to give this a whirl. I wonder if there's a way to avoid some of those autocollected point items in certain places. I may try investigating this further.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Mero on January 02, 2014, 05:16:40 AM
aaand there

#19
Mero -  -831,520 - 0.58% - Replay (http://replays.gensokyou.org/download.php?id=31690)

it's still very possible to start Yuugi's fight on 0 score

and I almost forgot to suicide at the end of her opener :V
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Karisa on January 02, 2014, 07:45:58 AM
Anything goes eh?  well...

#19
Mero -  -832,090 - 0.75% - Replay (http://replays.gensokyou.org/download.php?id=31686)

done in the boss rush to get rid of that pesky stage :V
Sorry, I should have said that the replay still has to sync an official Touhou game, or something like that, since I guess "anything goes" can be interpreted as removing that implication.

I don't care if people are using the English patch or vpatch, but if patches that don't sync replays are allowed, that would also open the possibility of a theoretical patch that sets base PIV to -1,000,000,000 or something to that effect...
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Shimatora on January 02, 2014, 12:43:07 PM
17 - Easy
S-TORA - 79,171,550 - C - ReimuB - 0.54% - Screenshot (http://i.imgur.com/z3e7JSn.png)

Will post a replay later - I'm eager to see how other people run this before I give my route away.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 02, 2014, 10:27:02 PM
#19
SomeGuy712x - -832,100 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31693)

Huh. I pressed Esc instead of the bomb button to exit the replay saving screen this time, but upon watching the replay back, the game still acts like I bombed the instant the replay ends. Could something else be causing that erroneous bomb at the end of the replay? Well, whatever.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: touhoumaniac on January 03, 2014, 02:57:52 PM
#17 - Lunatic
S - 43,801,320 - 3 - MarisaA - 0.333% - Replay (http://www.shrinemaiden.org/forum/index.php?action=dlattach;topic=15174.0;attach=34998)

I wasn't able to download PCB v0.06 from the link provided in first post. I found another download link for it:
http://www.mediafire.com/download/03b2p807u7pg587/youmu_tr006a.lzh
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Mino ☆ on January 05, 2014, 12:52:06 AM
#17 - Lunatic
Mino - 110,537,540 - C - MarisaA - 0.575% - Replay (See attachment)
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Reiko on January 07, 2014, 07:56:11 PM
#17 - Normal
Lyv - 80,426,870 - C - ReimuB - 0.964% - (replay attached)

Died twice because no Vsync patch (yes, excuses).
Anyway, this was quite interesting.  :)
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: chirpy13 on January 07, 2014, 11:14:26 PM
#19
Chirpy13 -  -794,270 - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31785)

Ended the spell about 5 frames too early.  Oh well, not gonna redo it.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 10, 2014, 05:06:06 AM
#18 - Extra
SomeGuy712x - 30 - Reimu & Yukari - C - 0.060% - Replay (http://replays.gensokyou.org/download.php?id=31823)

Decided to try Extra for this. This run was perfect all the way through midboss Keine, and then right after the midboss fight, I let enemies ram a couple of point items into me from behind. D'oh. Still, the run was going pretty well, despite failing Mokou's first spell, until I had some sort of brain fart at the beginning of "Phoenix's Tail", lost a ton of resources on "Fujiyama Volcano", and had another brain fart during "Possessed by Phoenix". Fortunately, I managed to capture "Hourai Doll", and since I qualified for "Imperishable Shooting", I didn't have to autocollect the items from "Hourai Doll". And then I go and fail "Imperishable Shooting" right out the door, LOL (not that I expected to capture it anyway). Also, jelly donuts.

EDIT: Corrected a typo in this post.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Inadequate on January 10, 2014, 07:12:21 AM
#18 - Extra
Inadequate - 1 - Yuyuko - 0.279% - C - Replay (http://replays.gensokyou.org/download.php?id=31824)

Ended up accidentally running into an item during the easy streaming portion on the latter stage. I won't lose my sleep on it. Getting zero items requires nearly zero effort, but will end up being really tedious.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 10, 2014, 11:16:37 PM
@Inadequate:
Ah, so getting a perfect zero on Extra is actually possible, eh? Let me give this another try...

Numerous attempts later:

#18 - Extra
SomeGuy712x - 0 - Yuyuko - C - 0.056% - Replay (http://replays.gensokyou.org/download.php?id=31830)

Alright, got it! I wouldn't say it takes nearly zero effort, as it's still quite challenging, and you have fewer resources to use against Mokou, and it's still easy to be screwed over by point item walls in certain parts of the stage if you're unlucky. However, it's definitely not the most difficult thing in the world.

On this run, the stage portion and midboss Keine went totally perfectly, then I failed Mokou's first spell again, and I was so taken by surprise by how I got hit on it that I failed to deathbomb. I also failed the second spell ("Flying Phoenix") due to moving too far in one direction. Then later on, I came sooo close to perfecting Mokou's dreaded 8th nonspell! That nonspell is one I almost always bomb, except I had no bombs on me at the time, so I may as well have tried to perfect it. Then I ended up having to bomb on "Fujiyama Volcano" as usual, and I had no reserve lives and just one bomb going into the final two spells that mattered. Fortunately, I captured them both with no problem. (Then I failed "Imperishable Shooting" early on again, but whatever.)
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Inadequate on January 11, 2014, 02:45:51 AM
The term perfect still evokes nasty emotions inside me. I'll just forget I ever did this.

#18 - Extra
Inadequate - 0 - Yuyuko - C - 0.167% - Replay (http://replays.gensokyou.org/download.php?id=31834)


First credit after I got home, really tired. Shouldn't have played at all. Failed a bunch of stuff I usually don't do.



#18 - Extra
Inadequate - 0 -  Youmu & Yuyuko - C - 0.064% - Replay (http://replays.gensokyou.org/download.php?id=31840) - (935,487,530)

Attempted to remain in the comfort zone as much as possible, so a lot of the scoring that would've been doable wasn't there. I've apparently forgot how to deal with Mokou's second spell, but I lucked out this time. I'd have to look up the strategy for following attempts (if I was to make any), as I don't want to have another coin-toss in there, in addition to the final nonspell. Expended two deathbombs on the aforementioned attack during this run, both being mistakes I could've avoided rather easily, as the goddess of random numbers seemed to be smiling upon me as I was facing the attack.

Sloppy, and so on. I'm too boring and tired to check if one billion points would be achievable with this condition (it probably is - especially if you can manage the stage route on a better shot, I just picked Yuyuko for extra comfortability), but if nothing else, then you can at least get close to it.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 12, 2014, 04:51:03 AM
@Inadequate:
Wow, nice run!
I wonder if you should mention your dodges towards the end of Mokou's second spell ("Flying Phoenix") in the "Lucky Touhou dodges" thread? Also, why didn't you label your replay as "No Deaths"?
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Star King on January 16, 2014, 11:34:13 AM
#18 - Easy
Star King - 74 - Marisa & Alice - Cb - 0.892% - Replay (http://replays.gensokyou.org/download.php?id=31901)

Quite a bit of experimentation on my part went into this.

I accidentally picked up an unnecessary point item from stage 4. As well as 1 from the bomb at the end of stage 5. Also, I picked up 6 point items at the Stage 6 stage portion when I have gotten as low as 2.

Also, at the two bomb-dropping fairies at the end of stage 3, I have also gotten as much as 2 point items to drop (more might be possible, but it's RNG, so...). That was at 80+ power, though, and I was at less than that (because I thought I had to be) at that part, and it might be impossible to make any items drop at that power level. BUT with the extra life (to use for an extra suicide at Stage 6 to lower my power) I managed to get from Midboss Keine, I was actually at 104 power at the end of Stage 6's stage portion, while I was at 69 power at the aforementioned Stage 3 section, so I could've picked up an extra 11 power there to get to 80 power and still have avoided max power at the end of the game. So at least 2 less from stage 3 is possible, as well.

So at least 66 point items overall is possible.

Funny how whatever shottype has Master Spark ends up being the best shottype for most of the special challenges I've done (including some I've done on my own). Heh.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: Karisa on January 16, 2014, 01:49:07 PM
Hmm, interesting. I was hoping someone would try avoiding max power, but I wasn't expecting Easy to go that low. I wonder how low Normal can go, considering how the forced items at the end of stage 1/2/3/5 can be avoided by unlocking last spells...
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 16, 2014, 08:04:55 PM
I've actually been working/experimenting on this challenge with the same "avoid max power" strategy as well, and I was going to wait until I managed to get a run with below 75 point items before posting again, but I guess I'll post my best run as of right now:

#18 - Easy
SomeGuy712x - 77 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31903)

On this run, I somehow accidentally picked up a point item early in stage 3, and looking back at my replay, it looks like it was an item that had gone below the bottom of the screen, but I guess it hadn't quite despawned yet, and I barely touched it with my item-collection hitbox. I was unable to avoid any of the items from the last two regular enemies in stage 3, though one time I think I got two of their items to disappear before the forced autocollection occurred in Stage Practice (I most likely was above 80 power for that too). And in stage 6, I ended up getting 10 items from the enemies just before Eirin. Darned RNG... (One time in Stage Practice, I managed to get zero items from the pre-Eirin enemies in stage 6, but I only accomplished that once out of dozens of tries, and I really wish I had saved the replay of that occurrence...)

I also figured 66 to be the absolute minimum, or 64 if two items from the last two stage 3 enemies are somehow avoided and everything else goes perfectly. I know I can at least do better than 77, so I will keep trying this.

UPDATE:

#18 - Easy
SomeGuy712x - 71 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31905)

Just tried it again and did quite a bit better. I did forget to build up to 80 power before the final fairies of stage 3, so I didn't destroy them fast enough to avoid collecting any of their items. In stage 5, I accidentally collected a point item from Tewi, because that "wascally wabbit" quite fittingly tricked me! This happens rarely, but if I'm lucky, Tewi's 1-up will be retrievable without collecting any point items, and this looked like one of those times. However, I guess there was a point item completely overlapping and obscured by the 1-up, and I collected it at the same time as the 1-up. Silly rabbit... Trix are for kids! However, in stage 6, I was fairly lucky and only got 4 items from the pre-Eirin enemies, allowing me to beat my previous best by 6 point items.
Title: Re: Karisa's Atypical Touhou Challenges - #17-#19
Post by: SomeGuy712x on January 20, 2014, 04:28:47 AM
#18 - Normal
SomeGuy712x - 48 - Marisa & Alice - Cb - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=31933)

Oy. Now, I theorize the minimum forced point items on Normal difficulty to be 32 (5 from midboss Mystia + 7 from midboss Keine + 10 from the last two stage 3 fairies + 10 from Kaguya), minus whatever point items you can manage to avoid from the fairies just before the stage 3 boss (I can sometimes avoid 1 or 2 by killing one of them fast enough with 80+ power), so maybe 31 or 30 would be the absolute minimum. However, I had a ton of trouble simply even completing the game on Normal while attempting this challenge, due to deaths while trying to avoid point items, or just plain stupid mistakes elsewhere. Even on this run, there were a lot of dumb mistakes, and I so lacked confidence in myself by this point (due to numerous failed attempts beforehand) that I decided to collect Tewi's 1-up, despite the fact that it meant getting a couple point items that were in the way of it, and it turned out I needed it. (And I repeatedly practiced the stages that I kept having the biggest screw ups on until I got them right, but I kept having many screw ups during real runs anyway. So annoying. But, at least I can hit the time orb quotas on stages 1, 2, 3, and 5 consistently, and the MAlice Cannon is wonderful against certain things.)

If anyone thinks they can finish Normal with under 48 point items (and there are probably people out there that can), then go ahead. I'm probably not going to attempt this challenge on the Normal difficulty again.
Title: Re: Karisa's Atypical Touhou Challenges - #20/#21
Post by: Karisa on January 20, 2014, 05:05:26 AM
New challenges posted.

Since I posted the new round a bit earlier than usual (normally I'd wait until Monday, but I'm concerned I'd forget again), it's fine to submit to one of last round's challenges in the next few hours.

---

Results archive:

#20 - MoF scoring, without capturing any spellcards

- Score as high as you can in MoF!
- You may not capture any spells. It doesn't matter how you fail the spells, as long as you never receive any spell bonuses.
- All difficulties and shot types allowed.

Format:
Challenge number - Difficulty
Player - Score - Stage - Shot type - Slowdown - Replay

Example:
#20 - Normal
Sample - 700,000,000 - C - ReimuB - 0.1% - Replay

Rankings:
Easy
dxk - 869,579,480 - C - ReimuA - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=31934)

#21 - UFO low graze

- Clear UFO with as little graze as possible!
- Only 1ccs allowed.
- All shot types allowed.
- Easy and Extra allowed.

Format:
Challenge number - Difficulty
Player - Graze - Shot type - Slowdown - Replay

Example:
#21 - Easy
Sample - 1234 - ReimuA - 0.3% - Replay

Rankings:
Easy
chum - 362 - ReimuA - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31937)
Emerald - 451 - ReimuA - 0.3% - Replay (http://replays.gensokyou.org/replays/th12/th12_udEd18.rpy)

Deadline: Sunday, February 2
Title: Re: Karisa's Atypical Touhou Challenges - #20/#21
Post by: Oh on January 20, 2014, 06:44:06 AM
#20 - Easy
dxk - 869,579,480 - C - ReimuA - 0.1% - Replay (http://replays.gensokyou.org/download.php?id=31934)

i even died lol
Title: Re: Karisa's Atypical Touhou Challenges - #20/#21
Post by: Emerald Mint on January 20, 2014, 03:06:54 PM
#21 - Easy
Emerald - 451 - ReimuA - 0.0% - Replay (http://replays.gensokyou.org/replays/th12/th12_udEd18.rpy)
Title: Re: Karisa's Atypical Touhou Challenges - #20/#21
Post by: chum on January 20, 2014, 04:42:47 PM
#21 - Easy
chum - 362 - ReimuA - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=31937)

No planning. I got like 100-150 graze on Nueball and lots of other stupid graze, should be easily beatable.
Title: Re: Karisa's Atypical Touhou Challenges (on hold I guess)
Post by: Karisa on February 09, 2014, 12:37:42 AM
It seems the last few challenges haven't had much activity. Since it's also becoming more difficult for me to find new ideas, I think I'll pause the challenges for now. Perhaps they'll resume in the summer or something.

If you have any comments/suggestions in the meantime, feel free to post.

(Also my policy that submissions will still be included even after the deadline, as long as it's before the next round is posted, still applies)
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Karisa on July 06, 2014, 08:41:27 PM
Challenges resumed I guess? I think I'll go with only 1 per round, to avoid having to find 2 different challenge ideas every 2 weeks.

As always, if you have any ideas for potential rounds, feel free to suggest them.

---

Results archive:

#22 - TD life part collection

- Collect as many life parts as you can in TD!
- Ranked by lives gained, then remaining parts.
- All difficulties and shot types allowed.

Format:
Challenge number - Difficulty
Player - Lives/parts gained - Shot type - Stage - Slowdown - Replay

(quick list to determine lives gained: 3 lives = x/15, 4 lives = x/18, 5 lives = x/20, 6 lives = x/25)

Example:
#22 - Hard
Sample - 5 15/20 - Reimu - C - 0.1% - Replay

Rankings:
Hard
Inadequate - 6 13/25 - Marisa - 6 - 0.170% - Replay (http://replays.gensokyou.org/download.php?id=33962)
Mino - 6 1/25 - Reimu - C - 0.030% - Replay (http://replays.gensokyou.org/download.php?id=33942)
Mero - 5 18/20 - Reimu - 6 - 1.1% - Replay (http://replays.gensokyou.org/download.php?id=33927)

Lunatic
Free - 6 5/25 - Marisa - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33961)
Mino - 5 19/20 - Reimu - C - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=33940)

Deadline: Sunday, July 20
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Mero on July 06, 2014, 11:46:32 PM
#22 - Hard
Mero - 5 18/20 - Reimu - 6 - 1.1% - Replay (http://replays.gensokyou.org/download.php?id=33927)
Rammed into a bullet in Miko's penultimate to active my not-so-full trance for the last life piece, so game over.

You do allow gameovers, right?
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Karisa on July 07, 2014, 12:19:08 AM
You do allow gameovers, right?
Yes, except in specific cases like for the low-graze challenges (where it wouldn't make sense to rank non-clears).
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Mero on July 07, 2014, 12:29:49 AM
Yes, except in specific cases like for the low-graze challenges (where it wouldn't make sense to rank non-clears).
okay, I thought it would be like that, but felt it wouldn't hurt to ask
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Esper on July 07, 2014, 02:46:08 AM
I've got ideas for potential rounds, but I think they might be a bit hard to imagine.

Maybe, for more tangible challenges, 90fps survival? 75fps survival? No-focus grazecounting? 90FPS scoring?

MoF MarisaA or ReimuC Nofocus? SA MarisaA No UnFocus (I suppose this one would be really hard to use considering you would need to have a program force a button to be held down, which would be really freaking weird)?

Maybe upside-down challenges A'la ZillionBrain's PoFV Upside Down Lunatic clear?

EDIT: NoBomb MoF scoring? Maybe we could try scoring challenges associated with Danmakufu scripts that are free and have multiple reasonable difficulty modes for scoring?
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Mino ☆ on July 08, 2014, 06:18:18 AM
#22 - Lunatic
Mino - 5 6/20 - Reimu - C - 0.020% - Replay (http://replays.gensokyou.org/download.php?id=33935)

Silly first attempt that hardly got many resources. Definitely going back to this.
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Ghost on July 08, 2014, 12:47:53 PM
Similar route to the one I used to clear the game, so not optimized at all (there's at least two easy life pieces in stage 3 i missed >.>)
With tonnes of mistakes in the latter stages, but oh well

Free - 5 6/20 - Marisa - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33937)

0% slowdown how even

Free - 5 9/20 - Marisa - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33938)

Slightly better, except for derping and forgetting to collect two life pieces in trance at the beginning of stage 6,  should be able to get at least 12/20 with the same route.
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Mino ☆ on July 08, 2014, 05:59:56 PM
#22 - Lunatic
Mino - 5 19/20 - Reimu - C - 0.050% - Replay (http://replays.gensokyou.org/download.php?id=33940)

ACK! So many things could have made up for missing that last life! Oh well! At least I know this is improvable!

Since I had so many lives at Miko, I went ahead and just suicided a bunch in order to force a trance for extra pieces. It was definitely worth it.

I wonder if it's possible to get the 6th extend without suiciding. Then you could max out your lives.
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Karisa on July 08, 2014, 07:44:09 PM
Free - 5 9/20 - Marisa - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33938)
Don't forget the difficulty-- I can retrieve it from the replay uploader, but it takes a bit longer.

I wonder if it's possible to get the 6th extend without suiciding. Then you could max out your lives.
I've done it on Hard. (http://i1230.photobucket.com/albums/ee487/KarisaMirisame/1211302142.png) I think I reached 6 2/25 on a failed run (that happened to trance an extra life part or two with the death) when going for this-- I'd expect at least a few more parts to be possible with a route that suicides away all 8 extra lives.

I've even seen max resource (8/9) clears on Royalflare, including on Lunatic (http://score.royalflare.net/th13/replay13/th13_ud02b8.rpy) and even Easy (http://score.royalflare.net/th13/replay13/th13_ud034e.rpy)(!!). I was pretty surprised the 6th extend is possible on Easy without either suicides or the extra spirits from Hard. Though an 8/9 route would be suboptimal for this challenge since extra life parts matter while leftover lives/bombs don't.

The theoretical maximum is 6 13/25 (trancing every single life part), though I'd be pretty surprised if that's possible. (A TAS could point-blank shoot nearly every boss phase to avoid consuming bombs, though, so they could be spent on speedkilling stage enemies and farming trance from boss invincibility between phases. Not sure if that'd help.)
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Mino ☆ on July 08, 2014, 11:19:27 PM
Phew. After a few hours of playing, I managed to get this run.

#22 - Hard
Mino - 6 1/25 - Reimu - C - 0.030% - Replay (http://replays.gensokyou.org/download.php?id=33942)

Gave Hard mode a shot. Missed trancing the two purple fairies after Kogasa, costing 2 life pieces. I also killed Futo's first spell when she was off screen, causing me to miss another life spirit. This could have been a 4/25 run, and probably more with a better route!

EDIT: I just realized I didn't kill one of the purple spirits in stage 6. So I missed another 2 life pieces! That means this run had 6/25 potential!
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Ghost on July 09, 2014, 08:15:14 AM
Don't forget the difficulty-- I can retrieve it from the replay uploader, but it takes a bit longer.
Ah yea, my bad.

#22 - Lunatic
Free - 5 17/20 - Sanae - 6 - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33946)

Should have been 6 0/25 if I got through her last 4 spells >.>
Up next, I'll try and get a run where I don't completely flub stage 4......
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Inadequate on July 09, 2014, 12:37:09 PM
#22 - Hard
Inadequate - 6 4/25 - Marisa - C -0.080% - Replay (http://replays.gensokyou.org/download.php?id=33948)


I remember doing a somewhat similar run way back in 2011 (or maybe it was 2012), back when the game was new. I think it was on Reimu, but the same rules apply for the most of it. Played for a couple of credits, this is the first one that cleared. I left out some suicides just in case I'd make mistakes during the final boss (since my notes were lacking and I didn't feel like practicing it), which indeed did happen. Overall direction of the run was downhill ever since I accidentally died on Seiga's first non, anyway.

Taking note of the missing suicides and how badly I fared during the two final stages, I'm rather positive of 10/25. Maybe someone even did it way back then and there's a replay laying around, I don't remember.


#22 - Hard
Inadequate - 6 5/25 - Marisa - C - 0.010% - Replay (http://replays.gensokyou.org/download.php?id=33953)


Things looked so good when I entered stage 6 with only one life fragment untranced, and enough resources to just XXC the shit out of Miko. Then it went into the trash. Maybe I should practice the stage, assuming I wanted to continue. - I enjoy creating routes for this game a bit, especially silly ones, but that's about as far as it goes for me with this game, the actual execution feels so lacking.

13/25 is possible.
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Ghost on July 10, 2014, 11:47:51 AM
Stage 4 and 6 were pretty terrible but it's an improvement on what I got before so eh.
#22 - Lunatic
Free - 6 1/25 - Sanae - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33960)


Switching back to Marisa after this because getting 7 life pieces from stage 1 is way too hard without Marisa's broken trance damage.

#22 - Lunatic
Free - 6 5/25 - Marisa - C - 0.000% - Replay (http://replays.gensokyou.org/download.php?id=33961)

Missed a few life pieces but overall went pretty well, still a lot of room for improvement
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Inadequate on July 10, 2014, 03:29:42 PM
#22 - Hard
Inadequate - 6 13/25 - 6 - 0.170% - Replay (http://replays.gensokyou.org/download.php?id=33962)

I was pushing my luck on Miko's penultimate spell, wanting to dodge one or two waves up front before using the bomb, and of course that got me. Had I gone the other way around, this would've cleared. Well, I don't think I'm going to push it. Other people can clear, add scoring strategies or do whatever, I just wanted to trance every single life piece. Maybe I'll do Lunatic, but that's unlikely.
Title: Re: Karisa's Atypical Touhou Challenges - #22
Post by: Karisa on July 22, 2014, 10:33:39 AM
Looks like I underestimated the value of waiting out trances without shooting and/or collecting spirits. Good job on 13/25.

Anyway I was hoping for at least one Extra submission, but this round actually had a surprisingly high number of submissions, particularly for TD. I wonder if it's because it's the summer, or because there haven't been many challenge rounds lately, or some other reason?
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Karisa on July 30, 2014, 03:01:43 AM
Challenge #23 posted.

I haven't tested this out-- if it's too hard to avoid gaining a bit of graze in dense patterns before you can break your border, I'll allow a small amount of cherrymax gained (maybe up to 1500 or so). Right now, though, you aren't allowed to gain any cherrymax.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Sakurei on July 30, 2014, 01:52:45 PM
This challenge is kinda, uhhh, Not so fun. It's probably the most unfun challenge you could have chosen for PCB. The cherry+ control is dumb, since you can't get a border from the cancel of the last spell of a boss fight, so you have to get it sooner and in most cases lose the spellcard value of the last spell of the stage. I gave up when I grazed one bullet on Alice before I could press x. (After a handful of resets before of other stuff that happened on stage 1 and 2) And that was on easy mode, mind you. I'm pretty sure it's impossible to avoid grazing some bullets on higher difficulties. This may very well be just me being whiny, but I really think this challenge isn't very well though out.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Mino ☆ on July 30, 2014, 03:38:59 PM
I'm not sure why this is ranked by score, perhaps it should have been ranked by your cherrymax at the end, with score being a tiebreaker?

I'm not sure how feasible a "no CherryMAX" run would be, seeing as I haven't even tried a run yet.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Inadequate on July 30, 2014, 04:03:21 PM
Thinking about it a bit and trying out some problematic spots (I did a quick Lunatic stage 4 & 6 practice), I don't think it's that bad of a challenge at all. (I'm honestly fairly interested in routing this, and the execution should be quite good as well)  I don't see it being much trouble, assuming you route your borders so that they activate at suitable spots. - It's very much the usual play, although you will need to unfocus a lot less than usually.

It is a bit difficult to approach, though, as it requires quite a bit of knowledge over the game in order to route out, and you will have to remember a lot of different cherry+ gains, from cancels and shooting. A challenge ranked by cherrymax and then score tiebreaker sounds a bit more approachable, at least.

The cherry+ control is dumb, since you can't get a border from the cancel of the last spell of a boss fight, so you have to get it sooner and in most cases lose the spellcard value of the last spell of the stage.
This makes no sense. Just route it so that you get the borders in between spellcards or just at the start of the following stage. Especially on easy, the cancels aren't that large.
Quote
This may very well be just me being whiny, but I really think this challenge isn't very well though out.
I do not think you're forced to take part, there have been many challenges I didn't like, I just didn't participate. No use complaining. It might as well be one of the more interesting challenges, since the general route will change, and the execution isn't super bland.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Sakurei on July 30, 2014, 04:32:42 PM
But I'm dumb and can't route. I couldn't make a proper route for IN even if I tried and that's arguably the easiest game to route. How do you expect me to route PCB, a game I have practically no experience with? Many other people will face the same issue. PCB is a complicated game to route especially with such restrictions.

Yeah, I'm free to not participate, that's true. But I'm also free to express my dislike for the challenge after having tried that. I didn't know it was forbidden to express opinions now.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Mino ☆ on July 30, 2014, 05:31:17 PM
Yeah, I'm free to not participate, that's true. But I'm also free to express my dislike for the challenge after having tried that. I didn't know it was forbidden to express opinions now.

No one said you were forbidden. Anyway, Inadequate wasn't saying you couldn't express your own opinion, he's just stating that not every challenge will suit everyone, so it's best to just not participate and wait for the next one.

-

I'm going to try putting together a few runs to see what I can put together. Extra actually looks quit interesting for this challenge. Though it will be a little challenging trying to avoid getting borders during Ran's spellcards.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Karisa on July 30, 2014, 05:42:26 PM
I suppose cherrymax then score seems like a better idea. Runs that avoid cherrymax entirely would be ranked the same way anyway, while it wouldn't be as reset-oriented to disallow more casual runs.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: SomeGuy712x on July 30, 2014, 05:45:52 PM
#23 - Easy
SomeGuy712x - 200,000 - 423,185,220 - Reimu B - C - 0.070% - Replay (http://replays.gensokyou.org/download.php?id=34097)

Decided to give this a shot. It took several tries before I was able to complete the game without accidentally increasing CherryMax somewhere, but I made it!

I intentionally suicided at the start of stage 1 to boost my power a little faster, and later on I had derp deaths against the first mid-boss Alice and mid-boss Youmu, because I briefly forgot what their opening attacks were. I had a close call near the end of stage 4 where I was near a cluster of bullets when a border activated, but after I broke the border, I looked down at my CherryMax, and it was still 200,000, so I guess I got lucky there. Also, I can't believe I flat-out failed Yuyuko's fourth spell, and the border timing forced me to fail her fifth one, but at least I managed to capture the final survival spell, by intentionally avoiding enough cherry items so that I didn't get a border during it.

EDIT: Added my CherryMax to my stats up there.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Mino ☆ on July 31, 2014, 08:23:28 PM
I just realized that doing Extra/Phantasm is going to involve timing out all the nonspells to prevent getting cherry items from the bullet cancel and then timing out the spellcards to milk spellcard bonus.

Hmm...
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Oh on July 31, 2014, 08:53:13 PM
#23 - Extra
dxk - 400,000 - 716,143,000 - ReimuB - C - 0.092% - Replay (http://replays.gensokyou.org/download.php?id=34112)

Just popped every border.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Noobzor on August 01, 2014, 04:39:55 PM
I suppose cherrymax then score seems like a better idea. Runs that avoid cherrymax entirely would be ranked the same way anyway, while it wouldn't be as reset-oriented to disallow more casual runs.

But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly? They would be ranked behind average scores with no cherrymax gain.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Mino ☆ on August 01, 2014, 05:14:38 PM
But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly? They would be ranked behind average scores with no cherrymax gain.

Then tough luck I guess.

I guess by that logic someone could increase their cherryMAX by a lot and get a beast score because since it's not ranked by cherryMAX gain and only score, they could be put ahead.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Noobzor on August 01, 2014, 05:33:13 PM
There is still the idea of allowing 1500 cherrymax points to be gained. This could also help coming up with more strategies, thinking how can one benefit the most from that 1500 extra cherrymax: that would allow players to auto-collect items during borders without fearing to graze a bullet, or wait to finish a spellcard before breaking the border, while they'd still need to pay attention to how much they graze during borders.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Karisa on August 01, 2014, 08:22:20 PM
There is still the idea of allowing 1500 cherrymax points to be gained. This could also help coming up with more strategies, thinking how can one benefit the most from that 1500 extra cherrymax: that would allow players to auto-collect items during borders without fearing to graze a bullet, or wait to finish a spellcard before breaking the border, while they'd still need to pay attention to how much they graze during borders.
Now I'm thinking this seems more interesting. But I don't feel like changing the rules back and forth based on whoever happens to comment-- any other opinions?

On an unrelated note, I just noticed I'd given this round only 4 days, so I've moved the deadline a week later.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Ghost on August 02, 2014, 01:55:26 AM
Giving someone an extra 1500 cherrymax points would just change the ideal strategy from not grazing at all in cherry to grazing one bullet early on then not grazing at all in cherry for the rest of the game.
Doesn't really change much
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Inadequate on August 02, 2014, 06:11:41 PM
It's been too long. Two failed spells and a death.

#23 - Extra
Inadequate - 400,000 - 760,396,170 - ReimuB - C - 0.093% - Replay (http://replays.gensokyou.org/download.php?id=34120)



I don't think allowing an extra 1500 would do much, just keep it as it is.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: chirpy13 on August 03, 2014, 08:11:09 PM
Easy
Chirpy13 - 200,000 - 97,555,320 - ReimuB - C - 0.056% - Replay (http://replays.gensokyou.org/download.php?id=34125)

2m3b (I think).  Died to a stage 3 fairy and reflowering (suicide).  I should have gone for no borders but I couldn't resist pocing reflowering ;_;.
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Mero on August 04, 2014, 03:38:19 AM
But what if someone gets a beast score, while accidentally grazing one bullet during a border at Resurrection Butterfly?
Hmm...

Easy
Mero - 200,060 - 466,942,690 - MarisaA - C - 0.602% - Replay (http://replays.gensokyou.org/download.php?id=34130)

it was more like a laser, twice.  :V
Title: Re: Karisa's Atypical Touhou Challenges - #23
Post by: Inadequate on August 05, 2014, 06:11:25 PM
It's been almost a year since I last played this one, too.

#23 - Easy
Inadequate - 200,000 - 655,366,720 - ReimuB - C - 0.250% - Replay (http://replays.gensokyou.org/download.php?id=34144)

And the rust leaves its mark on this run as well. Deaths to Chen's second spell and Lunasa's second nonspell. I didn't do most of the more intimidating grazing techniques, due to the small score gain and uneasiness about them. Hirokawa was rather funny, I didn't remember at all how to position myself without the extra bullets from higher difficulties, so I just did something. Good thing it's fairly straight-forward.

Looking more into it, I think 700M and 800M would be good goals for Easy and Extra respectively, if I decided to play more.