Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: Grand Octopus on November 13, 2012, 07:53:23 PM

Title: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 13, 2012, 07:53:23 PM
(http://www.abload.de/img/rks_fs3cpox.jpg) (http://www.abload.de/img/rks_fs2hnzzz.jpg)

The previous RKS:F thread died before its time so I'm going to attempt a resurrection by shamelessly copying and pasting something I posted elsewhere.

Platform: PC
Developer: erka:es (http://kurotama.sakura.ne.jp/)
Genre: Whatever Mega Man is
Release: 20 October 2012 - OUT NOW
Price: $17.19 (digital)
Where to buy: Digital version here. (http://www.dlsite.com/eng/work/=/product_id/RE102971.html) Physical version here (http://shop.melonbooks.co.jp/shop/sp_213001012176_erka_rkf.php) or here (http://www.toranoana.jp/mailorder/cit/pagekit/0000/00/05/000000051979/index.html).
Prequel: Rosenkreuzstilette (http://www.dlsite.com/eng/work/=/product_id/RE051185)

(http://www.abload.de/img/gameplay5xkap.png)
Quote from: RKS Wiki
Rosenkreuzstilette plays similarly to classic Mega Man games. The gameplay is simple: make your way through stages eliminating enemies and collecting items as you go. Defeating the boss at the end of the stage completes it. Clearing one of the eight main stages that are selectable from the stage select screen also rewards you with a new weapon, which varies based on the boss defeated, and a new password that can be used to resume a game from where the player last left off.

(http://www.abload.de/img/select01q2kin.jpg) (http://www.abload.de/img/select02lsjz2.jpg)

These kinds of screens look familiar? Good. Get to work.

(http://www.abload.de/img/storywepyy.png)

If you haven't heard of Rosenkreuzstilette before clicking this thread, you almost certaintly won't care about the story. I've played both games and I barely do.
Quote from: RKS Wiki
Several months have passed since the events of Rosenkreuzstilette. The Orthodox Church has begun witch-hunting Magi while a mysterious group of Dark Magi, captained by a woman named Pamela Arwig, forms an organization known as the Schwarzkreuz and abducts Spiritia Rosenberg. It's up to Freudia Neuwahl, along with the help of her new fairy friend, Strudel, to get to the bottom of the mystery. If they can get past their friends in the RKS and their latest member, Dolis Warmind of the RKS's Special Ops Division first.

The wiki has more info (http://rks.wikia.com/wiki/Rosenkreuzstilette_Wiki).

(http://www.abload.de/img/characterselq8t.png)

Friendlies

(http://www.abload.de/img/chara_02zxrj6.jpg) (http://www.abload.de/img/chara_1320c5d.jpg) (http://www.abload.de/img/chara_rks01e1f1x.jpg)

Enemies - Round 1

(http://www.abload.de/img/chara_rks038lf3c.jpg) (http://www.abload.de/img/chara_rks04iteij.jpg) (http://www.abload.de/img/chara_rks05z0ejz.jpg) (http://www.abload.de/img/chara_rks067tcjm.jpg) (http://www.abload.de/img/chara_rks07pwezu.jpg)(http://www.abload.de/img/chara_rks08f1ff9.jpg) (http://www.abload.de/img/chara_rks09fbd23.jpg) (http://www.abload.de/img/chara_14uxcab.jpg)

Enemies - Round 2

(http://www.abload.de/img/chara_15xdflq.jpg) (http://www.abload.de/img/chara_16ldf5b.jpg) (http://www.abload.de/img/chara_17xzfip.jpg) (http://www.abload.de/img/chara_1863e3t.jpg)

Enemies - Round 3

(http://www.abload.de/img/unbekanntnrd9n.jpg)

(http://www.abload.de/img/weaponslbpdd.png)

I sure hope you like ice, because there's a theme here.

(http://www.abload.de/img/menugauge3ro1t.jpg)

(http://www.abload.de/img/screensefjny.png)

(http://www.abload.de/img/screen0143kh1.jpg) (http://www.abload.de/img/screen02lqje4.jpg)
(http://www.abload.de/img/screen03wkknj.jpg) (http://www.abload.de/img/screen04maj5b.jpg)
(http://www.abload.de/img/screen05ixjbw.jpg) (http://www.abload.de/img/screen06jtjnw.jpg)
(http://www.abload.de/img/screen07nvjt9.jpg) (http://www.abload.de/img/screen08x3jkr.jpg)

(http://www.abload.de/img/qawwrks.png)

Q. Why?
A. Japan.

Q. No, I mean why should I buy it?
A. Oh. Well if you want the tl;dr version, it's a damn brilliant Mega Man game. If you like those games then it's your duty to check this out.

Q. How long is it?
A. 8 + 4 + 4 stages. Two playable characters, but you need a code to unlock the second one (see below). My first run took about 4-5 hours, but that's only because it was default weapon only / no energy tanks and I was half asleep.

Q. English version when?
A. All the important menus are in English already. Trust me, unless you're playing Story Mode and you desperately want to know why you're shooting everyone up, the Japanese text won't bother you.

Q. Is there a demo?
A. Sure is. Here. (http://kurotama.sakura.ne.jp/product/rks_freu/trial/rks_fs_trial_007a.zip)

Q. Should I play Rosenkreuzstilette?
A. Yes, although Freudenstachel is the better game in my mind.

Q. How do I play as Zero Pamela?
A. Press
Up, Down, R, L on the erka:es logo screen (first screen on startup)
. You may need to beat the game as Freudia first.[/i]

Q. Will I be put on the FBI watchlist for playing this game?
A. Not unless you're playing it naked at one of their offices.

---

So yeah, that's why it's an awesome game and you should totally buy it. I've only played through it as Freudia so far but it was an absolute blast from start to finish. I even went and played the original again afterwards because I NEEDED MORE
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Edible on November 13, 2012, 07:54:03 PM
SCHWER-MUTA IS THE BEST
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Letty Whiterock on November 14, 2012, 04:21:51 AM
SCHWER-MUTA IS THE BEST
You spelled Grolla wrong.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Edible on November 14, 2012, 01:20:21 PM
You spelled Grolla wrong.

S-C-H-W-E-R

Looks right to me!
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 14, 2012, 11:01:52 PM
Freudia is clearly the best. That's why it's RKS: Freudenstachel instead of RKS: Geisterwand or RKS: Grollschw--

Whatever, I like Liebea more anyway.

Also I've had the Schwarzkreuz select theme on loop for like an hour now.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Edible on November 15, 2012, 04:02:32 PM
The only reason it's not RKS: Geisterwand is because it'd honestly not make for that great a game.

"CRISIS IN RKS-LAND"

"YOU PLAY AS SCHWER-MUTA CASASOLA MERKLE"

"REFRAIN FROM RESCUING YOUR FRIEND AS YOU CHOOSE NOT TO VENTURE TO TWELVE DIFFERENT LOCATIONS"

"STAY AT HOME INSTEAD OF COLLECTING MULTIPLE POWER UPS"

"DON'T REALLY EXPERIENCE THE CLASSIC MEGAMAN-STYLE GAMEPLAY"
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 15, 2012, 08:46:48 PM
Notes:

- Pamela is basically the best thing since Zorne.
- An English version WOULD be useful the first time through one specific point in the game. Good thing it's the same choice every time.
- Regarding your character lists,
your "Friendlies" list is only 67% correct!
- Fortress Stage 1 is the first correct use of both of its gimmicks in history. This includes everything Capcom has ever made.
- Chill Penguin cameo made me laugh.

Boss notes:

- Dolis: Irritating, unexpected hitbox on that boomerang blade of hers makes her more difficult than she should be. Stage theme might be the best in the game.
- Zorne: <3 <3 <3 <3 <3 <3 <3 <3 <3
- Trauare: ZORNE DOUBLE-TEAM DESPERATION <3 Basically the same as she was in the first game - really hard, but only until you get her pattern down. Duff McWhalen attack gets pro points.
- Luste: Second half of the fight is exciting, I guess. First half is dumb and stage is underwhelming.
- Grolla: Stylish. Much better AI this time around, too, though still kinda easy. Infinite Superspeed Flying Object desperation is a royal pain, though.
- Sichte: TOKI WO TOMARE
- Liebea: It was literally impossible to make her worse. Even so, she's now a respectable fight. Stage gimmick can fuck off. Don't mess with my vision that much plzkthx.
- Schwer: <3 stage. Fight is boring; too telegraphed to be any sort of threat. You'll get hit if something pops out of the center pipe in the second half, but that's it.

- Pamela: Last name Arwig, first name Greatest. Fight is both more difficult and more stylish than Grolla's. Sorry, Mint, but it's true.
- Schirach: HATE.

LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER-THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD ?HATE' WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR HAMMERS AT THIS MICRO-INSTANT. FOR YOU.

HATE. HATE.

- Eifer: Not particularly noteworthy outside of super cool stage music. I guess the ground vine hitboxes can maybe be a little wonky and unexpected.
- Lecht/Rink: From what I can tell, I enjoy this fight more than most. From what I can tell, I also figured out why they didn't seem to be taking any damage quicker than most. Awful, awful stage, though. Hard for the wrong reasons, which is disappointing considering how much else WOMI got right.
- UNBEKANNT: Next cosplay.
Once I get the abs, anyway.

- Fortress 1: I was legitimately surprised! Also QuickMan lasers in a boss battle is hilarious. Too bad the whole fight is boring/easy as shit.
- Fortress 2: Poor thing. You have no mouth and you must scream. :C Would be difficult except you can slide/dash and there are literally a whole two attack patterns, both of which are the same every single time.
- Fortress 3: More MegaMan 6 references whaddup yo where's my Silver Motherfucking Tomahawk
- Fortress 4: First half's main twist was obvious as a monsoon but still super cool, especially when playing as Freudia. I have no idea what's really going on in the second half, because I spend the entire game not using Energy Tanks just so I can Cross Wall Tank Spam my way to victory here. I can't even think of half of the attack patterns off the top of my head.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 16, 2012, 06:36:22 PM
Just finished a Pamela playthrough. I didn't do a Grolla run in the first game because I didn't think the playstyle would be that interesting, but it was actually pretty fun. A self-imposed ban on charge slashes for the bosses lasted to Iris 2 because I'm not dodging that thing for 3 hours.

Notes (lol):

Dolis - Hardest of the first bosses with one attack that still hits me basically every time (as Freudia). Much like Trauare from RKS1 in that respect. Music is indeed one of the best stage themes, but then anything by Wingless Seraph is pretty good. Stage itself is above average for the mid-boss and springs weeeee.

Zorne - Played this one to death in the demo already but it's still enjoyable. Zorne needs to use her self-immolation attack more often to be a better boss fight. Double team with Trauare is amazing though.

Trauare - Holy shit I love this stage too much. Probably my favourite in RKS2, though Iris 2 from the original edges it out as the best overall. Trauare herself is an easy first half followed by a fun but still not that difficult second half. Her blocks attack needs to vary rather than being the same thing every time.

Luste - Stage was nothing special. The first half of the boss fight is awful but then the room explodes and it feels like something awesome is going to happen. Which it never really does. It's an improvement sure, but the attacks are too infrequent, weak and predictable to salvage the fight.

Grolla - Excellent stage with zombies 'n' shit that I've played too much already. Grolla is one of the best of the first bosses with a decent variety of attacks that she actually makes full use of.

Sichte - Another familiar stage. Playing this without Liebea's stage theme from RKS1 makes me sad. Boss fight is fun, though she could use a damage upgrade and I hate attacks which catch you out once but then become trivial to avoid.

Liebea - Stage was easy and fairly bland in terms of layout. Still nowhere near as bad as Zorne's stage from RKS1 though. I was really pleased to see that Liebea had actually been fleshed out into an entertaining if not very difficult boss.

Schwer - The start was hilarious (hands up anyone else who went left immediately) but I expected more traps and rage from the rest of the stage. I like the boss fight more than I probably should. Schwer kindly tries to give me items but they keep exploding for some reason.

Pamela - Decent stage that reminds me of the SDM from MegaMari. Maybe it's the maids. Boss fight is one of the best across the two games. It's challenging, relentless and very satisfying to win.

Unbekannt - lol. Hard to find openings in until you realise that one of his attacks is easily baited and has a ridiculous recovery time, at which point he becomes trivial.

Schirach - Enjoyed the stage a lot, despite hating those kinds of enemies. First half of the boss is simple enough that you can get mauled by the second and still win. Also Pamela's charge slash cuts through her blocking (just went back and tested) meaning she's really easy for her.

Eifer - First 20 seconds gave me goosebumps. Very good stage overall, particularly with the Mario fortress style spike ceilings. Boss is a poor man's Freudia from RKS1 but still enjoyable. I prefer the 'open' bosses generally.

Lecht & Rink - 3 2 1. Above average stage that keeps you on your toes. The damage gimmick is the only hard bit of the boss fight (as Freudia anyway). Died handily my first time, made a lucky guess figured it out and won on my second. Much better fight as Pamela.

Iris 1 - Holy shit Quick Man lasers which I didn't loathe. Iris 1 from the first game is still superior though. Boss wasn't as fun as it could've been. I hate attacks which catch you out once etc.

Iris 2 - Quasi-invisible underwater spikes is an awesome idea. Really. The room with the blue fire jets from the ceiling and floor is one of my favourites. I didn't really enjoy the Devil from the first game and this one wasn't much better, although gaining a second attack pattern > gravity switch.

Iris 3 - Iris Machine was far less obnoxious this time.

Final - I really like how the final boss is legitimately the hardest in the game. The first half of the fight is awesome and better than the second, largely because she doesn't follow a strict pattern. Quite probably the best overall boss.

Quote
Pamela is basically the best thing since Zorne.
They're both medium-high tier but Liebea, Freudia, Eifer, Schwer, Iris, Lecht and maaaybe Schirach are all superior.

Quote
An English version WOULD be useful the first time through one specific point in the game. Good thing it's the same choice every time.
I thought the pictures were something to do with weapons you'd need for those sections and ended up picking correctly by chance.

Quote
Regarding your character lists,
your "Friendlies" list is only 67% correct!
tee hee

Quote
Trauare: ZORNE DOUBLE-TEAM DESPERATION <3
wat wat wat. brb.

Well I'll be. I always beat Zorne first and never thought that she might show up for Trauare.

Also what's up with the Schirach hate? It can't be a difficulty thing if you like Pamela.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 16, 2012, 08:09:58 PM
I play on a keyboard, which means my Pamela's versatility is shot in comparison to controller play. Keys are more awkwardly placed and won't even necessarily register all inputs - it is not functionally possible to dash-jump while charging if one is using my keyboard. This makes Schirach no end of infuriating when combined with the unforgivably stupid long stun time on earthquakes.

I see I will have to draw up Official RKS Character Power Rankings when I get home! So be it.

EDIT: I suppose it's not 100% impossible to dash-jump while charging, but you have to be much better with and much more confident in crunch-time double-tap dashing than me.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 17, 2012, 07:42:12 AM
oic. Actually now that I think about it, another reason why I didn't do a Grolla run was because I had problems with the controls back then as well. Now I use a USB Saturn pad with dash mapped to a shoulder button which makes life so much easier. Only downside is a (minor) bit of input lag that I didn't have before, though I suspect that's more to do with the fact that I'm playing on a TV now.

I pre-emptively reject your official rankings, especially if Pamela and Zorne will be at the top.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Ionasal kkll Solciel on November 17, 2012, 08:07:42 AM
So, what's the best order to tackle the bosses in in the main game? I figure
Grolla
first, since Frudenstachel seems to have a decent effect on her, but since the pickup is Ice Slasher, I'm actually not sure if
Zorne
should be number 2, or if I should try to figure out how to get past some of these damn stages.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 17, 2012, 09:07:04 AM
So, what's the best order to tackle the bosses in in the main game? I figure
Grolla
first, since Frudenstachel seems to have a decent effect on her, but since the pickup is Ice Slasher, I'm actually not sure if
Zorne
should be number 2, or if I should try to figure out how to get past some of these damn stages.
If you don't mind exploiting boss weaknesses, the best route would be: Liebea --> Sichte --> Grolla --> Luste --> Trauare --> Schwer --> Zorne --> Dolis. You're generally saving the hardest for last this way.

In terms of general difficulty (i.e. if you're only using Freudenstachel and including the stage portions) it's probably: Liebea / Luste --> Sichte --> Trauare --> Zorne --> Schwer / Grolla --> Dolis.

The Schwarzkreuz order doesn't matter as much because you have all the weapons by that point, but easiest to hardest is probably Eifer / Lecht & Rink --> Schirach --> Pamela.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Serela on November 17, 2012, 12:40:13 PM
Luste first is probably a good idea because her stage is easy, her boss is easy, and you get the super cheese platform from beating her.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 18, 2012, 02:31:21 AM
I pre-emptively reject your official rankings, especially if Pamela and Zorne will be at the top.

Being official makes them unrejectable, sorry!

OFFICIAL RKS CHARACTER POWER RANKINGS

1. Zorne
2. Pamela
3. Wei?silber UNBEKANNT
4. Grolla
5. Superhero Luste
6. Trauare
7. Spiritia
8. Schwer
9. Freudia
10. Michael
11. Sichte
12. Raymund
13. Lecht
14. Rink
15. Eifer
16. Liebea
17. Iris
18. Dolis
19. Normal Luste

9001. Schirach
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 18, 2012, 10:07:10 AM
Being official makes them unrejectable, sorry!

OFFICIAL RKS CHARACTER POWER RANKINGS

(snip)
If it were opposite day then this would be a pretty good list.

Anyway, I asked 100,000 people to name their favourite RKS characters and these were the results:


Luste first is probably a good idea because her stage is easy, her boss is easy, and you get the super cheese platform from beating her.
This is actually a very good point. I don't think I ever used the platform but I just watched a video of it and it seems you can move it up and down so gg.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Serela on November 18, 2012, 06:19:24 PM
Quote
This is actually a very good point. I don't think I ever used the platform but I just watched a video of it and it seems you can move it up and down so gg.
YEP. And unless they changed it in a patch, it has a ridiculous amount of weapon energy. As long as you don't die and have to redo sections, you can skip almost all the platforming shenanigans.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 18, 2012, 09:57:46 PM
(http://i.imgur.com/lnTWu.png)

I can wait 10 years. Don't let me down WOMI.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 19, 2012, 04:14:21 PM
Man, Iris deceived and then killed Mikey. If there's anyone that's earned playable status storywise it's Zorne. Four other people have gone before her and she's still stuck waiting for her chance at vengeance.

Boss notes update: Grolla goes back to being harder than Schirach when playing as Pam. Grolla is still leagues better by virtue of not having a shit-tastic gimmick and not being ugly.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on November 19, 2012, 10:25:36 PM
I could support RKS: Zornesbombe, though that's largely for the glorious prospect of having a game with 9 explosive weapons.
Boss notes update: Grolla goes back to being harder than Schirach when playing as Pam. Grolla is still leagues better by virtue of not having a shit-tastic gimmick and not being ugly.
I do not think that word means what you think it means.

(http://www.abload.de/img/3285729h6b9u.jpg)

Thinking about it, Schirach may actually have my favourite design of the RKS cast.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 19, 2012, 10:57:37 PM
Nope, that looks about accurate to my use of the word.

I'll grant she gets better when she loses the glasses but all of her expressions still make me want to punch her in the face.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Zengeku on November 21, 2012, 06:06:10 PM
Oh, I didn't know this thing existed. I think I'll have to buy this one.

Having tried the demo, I can conclude that the gameplay is fun, the bosses are cool and the soundtrack is pretty nice too. It's mainly just a mix of elements copy-pasted from Megaman games but they are used in original ways and bosses are original so it's completely alright with me.

Zorne kicked my butt for a long while until i looked up a video of her and realized that her bombs have no hitboxes which made her quite easy. The Stage was pretty meh and really easy so all round not very impressed with this level. Grolla is a lot more cool. Tough fight and very fun. Stage has excellent music and visual design. Not too hard on it's own but the boss is tough and fun so I don't mind. Sichte is great fun although she is pretty easy. Her stage feels like a mix of Elec Man, Spark Man and Tornado Man. It's pretty fun to play through but again, the meat of the game is the boss fight.

I liked the demo. Can I expect the same level of quality from the rest of the game?
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 21, 2012, 11:25:30 PM
The game tends to crash depending on your age, blood type, and astrological sign, though no one yet has found any meaningful link to system specs yet. For some people it's not a problem at all.

If you're one such lucky person, the game on the whole is incredibly solid, yes. It's also notably more difficult than the first, without delving into fake difficulty (most of the time).
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Zengeku on November 22, 2012, 12:18:47 AM
Well, in that case I might have to take few precautions but I'll definitely have to get this then.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on November 28, 2012, 02:20:50 AM
So I've become uncomfortably familiar with most of the bosses in my never-ending attempt to get a decent Pamela run where the game doesn't crash on me.

Final boss aside, I think I can honestly say that Schwer actually poses the largest threat in terms of actually hitting you due to the random nature of her fight combined with the second half's weird Geisterwand flight patterns. Everyone else is remarkably patternable as long as you have the patience, even Grolla.

EDIT: Got my Pam 1cc, including what was far and away the best final boss run I've had ever, but no 1LC due to no less than three incredibly stupid deaths. :(
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Letty Whiterock on December 01, 2012, 02:05:36 AM
Not to shamelessly advertise, but not too long ago, we requested that J-List stock physical copies of the game, and they ended up selling their stock in less than 2 weeks. The product page for it disappeared, so I asked them about it.

(http://4.bp.blogspot.com/-hJwDlJwNo0g/ULljvGQqYzI/AAAAAAAAB3o/kveFkQO6LsQ/s1600/rksf-jlist.png)

If you're interested in getting a physical copy from them or think they should keep the game in-stock, would you guys mind letting them know on Twitter?
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Kilgamayan on December 02, 2012, 01:15:05 PM
Does it have to be Twitter? Some of us don't have accounts.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Letty Whiterock on December 06, 2012, 12:31:24 AM
Does it have to be Twitter? Some of us don't have accounts.
You can just contact them directly.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Grand Octopus on December 09, 2012, 12:19:06 PM
(http://www.abload.de/img/029823kbdi0.jpg)

It's been posted on the RKS blog already, but WOMI's latest diary entry (http://kurotama.sakura.ne.jp/diary/index.html) included something for the masochists amongst us. It's a mod of sorts (aptly titled 'Sterblich') that gives you 1HP with no means of increasing it. Though apparently you get more checkpoints and 1UP drops as partial compensation.

Stick the .exe in the RKS:F folder and away you go.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Serela on December 09, 2012, 02:15:00 PM
I watched Krimmy beat it on stream, which took about 3 and a half hours. But obviously, you'd never manage if you weren't already intimately familiar with the game, and can realistically beat all the bosses without ever getting hit. (I remember he tried to do this on MegaMari with cheat engine and beat one or two stages.)

It's both horrible and hilarious that this is an official patch.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Krimmydoodle on December 09, 2012, 07:40:38 PM
Though apparently you get more checkpoints

The person who reported this made a mistake.  There are no additional checkpoints, though it does indeed increase the drop rate for extends, which can lead to some hilarious farming moments (intentional or not) when you run into things that can spawn other things.

I'm tempted to give it a shot on Pamela Mode, but I think I'd rather not give up the rest of this week this month my life to do that.
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Phasm on January 18, 2015, 09:57:58 PM
Is this game finally translated? If not is someone translating it?
Title: Re: Rosenkreuzstilette Freudenstachel (wieder)
Post by: Tengukami on January 19, 2015, 01:11:27 AM
UP, you've been here long enough to know what necrobumping is. And yet it keeps happening. Do stop making it happen. Thanks.

Locked.