(http://www.abload.de/img/rks_fs3cpox.jpg) (http://www.abload.de/img/rks_fs2hnzzz.jpg)
The previous RKS:F thread died before its time so I'm going to attempt a resurrection by shamelessly copying and pasting something I posted elsewhere.
Platform: PC
Developer: erka:es (http://kurotama.sakura.ne.jp/)
Genre: Whatever Mega Man is
Release: 20 October 2012 - OUT NOW
Price: $17.19 (digital)
Where to buy: Digital version here. (http://www.dlsite.com/eng/work/=/product_id/RE102971.html) Physical version here (http://shop.melonbooks.co.jp/shop/sp_213001012176_erka_rkf.php) or here (http://www.toranoana.jp/mailorder/cit/pagekit/0000/00/05/000000051979/index.html).
Prequel: Rosenkreuzstilette (http://www.dlsite.com/eng/work/=/product_id/RE051185)
(http://www.abload.de/img/gameplay5xkap.png)
Rosenkreuzstilette plays similarly to classic Mega Man games. The gameplay is simple: make your way through stages eliminating enemies and collecting items as you go. Defeating the boss at the end of the stage completes it. Clearing one of the eight main stages that are selectable from the stage select screen also rewards you with a new weapon, which varies based on the boss defeated, and a new password that can be used to resume a game from where the player last left off.
(http://www.abload.de/img/select01q2kin.jpg) (http://www.abload.de/img/select02lsjz2.jpg)
These kinds of screens look familiar? Good. Get to work.
(http://www.abload.de/img/storywepyy.png)
If you haven't heard of Rosenkreuzstilette before clicking this thread, you almost certaintly won't care about the story. I've played both games and I barely do.
Several months have passed since the events of Rosenkreuzstilette. The Orthodox Church has begun witch-hunting Magi while a mysterious group of Dark Magi, captained by a woman named Pamela Arwig, forms an organization known as the Schwarzkreuz and abducts Spiritia Rosenberg. It's up to Freudia Neuwahl, along with the help of her new fairy friend, Strudel, to get to the bottom of the mystery. If they can get past their friends in the RKS and their latest member, Dolis Warmind of the RKS's Special Ops Division first.
The wiki has more info (http://rks.wikia.com/wiki/Rosenkreuzstilette_Wiki).
(http://www.abload.de/img/characterselq8t.png)
Friendlies
(http://www.abload.de/img/chara_02zxrj6.jpg) (http://www.abload.de/img/chara_1320c5d.jpg) (http://www.abload.de/img/chara_rks01e1f1x.jpg)
Enemies - Round 1
(http://www.abload.de/img/chara_rks038lf3c.jpg) (http://www.abload.de/img/chara_rks04iteij.jpg) (http://www.abload.de/img/chara_rks05z0ejz.jpg) (http://www.abload.de/img/chara_rks067tcjm.jpg) (http://www.abload.de/img/chara_rks07pwezu.jpg)(http://www.abload.de/img/chara_rks08f1ff9.jpg) (http://www.abload.de/img/chara_rks09fbd23.jpg) (http://www.abload.de/img/chara_14uxcab.jpg)
Enemies - Round 2
(http://www.abload.de/img/chara_15xdflq.jpg) (http://www.abload.de/img/chara_16ldf5b.jpg) (http://www.abload.de/img/chara_17xzfip.jpg) (http://www.abload.de/img/chara_1863e3t.jpg)
Enemies - Round 3
(http://www.abload.de/img/unbekanntnrd9n.jpg)
(http://www.abload.de/img/weaponslbpdd.png)
I sure hope you like ice, because there's a theme here.
(http://www.abload.de/img/menugauge3ro1t.jpg)
(http://www.abload.de/img/screensefjny.png)
(http://www.abload.de/img/screen0143kh1.jpg) (http://www.abload.de/img/screen02lqje4.jpg)
(http://www.abload.de/img/screen03wkknj.jpg) (http://www.abload.de/img/screen04maj5b.jpg)
(http://www.abload.de/img/screen05ixjbw.jpg) (http://www.abload.de/img/screen06jtjnw.jpg)
(http://www.abload.de/img/screen07nvjt9.jpg) (http://www.abload.de/img/screen08x3jkr.jpg)
(http://www.abload.de/img/qawwrks.png)
Q. Why?
A. Japan.
Q. No, I mean why should I buy it?
A. Oh. Well if you want the tl;dr version, it's a damn brilliant Mega Man game. If you like those games then it's your duty to check this out.
Q. How long is it?
A. 8 + 4 + 4 stages. Two playable characters, but you need a code to unlock the second one (see below). My first run took about 4-5 hours, but that's only because it was default weapon only / no energy tanks and I was half asleep.
Q. English version when?
A. All the important menus are in English already. Trust me, unless you're playing Story Mode and you desperately want to know why you're shooting everyone up, the Japanese text won't bother you.
Q. Is there a demo?
A. Sure is. Here. (http://kurotama.sakura.ne.jp/product/rks_freu/trial/rks_fs_trial_007a.zip)
Q. Should I play Rosenkreuzstilette?
A. Yes, although Freudenstachel is the better game in my mind.
Q. How do I play as Zero Pamela?
A. Press Up, Down, R, L on the erka:es logo screen (first screen on startup)
. You may need to beat the game as Freudia first.[/i]
Q. Will I be put on the FBI watchlist for playing this game?
A. Not unless you're playing it naked at one of their offices.
---
So yeah, that's why it's an awesome game and you should totally buy it. I've only played through it as Freudia so far but it was an absolute blast from start to finish. I even went and played the original again afterwards because I NEEDED MORE
Notes:
- Pamela is basically the best thing since Zorne.
- An English version WOULD be useful the first time through one specific point in the game. Good thing it's the same choice every time.
- Regarding your character lists, your "Friendlies" list is only 67% correct!
- Fortress Stage 1 is the first correct use of both of its gimmicks in history. This includes everything Capcom has ever made.
- Chill Penguin cameo made me laugh.
Boss notes:
- Dolis: Irritating, unexpected hitbox on that boomerang blade of hers makes her more difficult than she should be. Stage theme might be the best in the game.
- Zorne: <3 <3 <3 <3 <3 <3 <3 <3 <3
- Trauare: ZORNE DOUBLE-TEAM DESPERATION <3 Basically the same as she was in the first game - really hard, but only until you get her pattern down. Duff McWhalen attack gets pro points.
- Luste: Second half of the fight is exciting, I guess. First half is dumb and stage is underwhelming.
- Grolla: Stylish. Much better AI this time around, too, though still kinda easy. Infinite Superspeed Flying Object desperation is a royal pain, though.
- Sichte: TOKI WO TOMARE
- Liebea: It was literally impossible to make her worse. Even so, she's now a respectable fight. Stage gimmick can fuck off. Don't mess with my vision that much plzkthx.
- Schwer: <3 stage. Fight is boring; too telegraphed to be any sort of threat. You'll get hit if something pops out of the center pipe in the second half, but that's it.
- Pamela: Last name Arwig, first name Greatest. Fight is both more difficult and more stylish than Grolla's. Sorry, Mint, but it's true.
- Schirach: HATE.
LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER-THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD ?HATE' WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR HAMMERS AT THIS MICRO-INSTANT. FOR YOU.
HATE. HATE.
- Eifer: Not particularly noteworthy outside of super cool stage music. I guess the ground vine hitboxes can maybe be a little wonky and unexpected.
- Lecht/Rink: From what I can tell, I enjoy this fight more than most. From what I can tell, I also figured out why they didn't seem to be taking any damage quicker than most. Awful, awful stage, though. Hard for the wrong reasons, which is disappointing considering how much else WOMI got right.
- UNBEKANNT: Next cosplay. Once I get the abs, anyway.
- Fortress 1: I was legitimately surprised! Also QuickMan lasers in a boss battle is hilarious. Too bad the whole fight is boring/easy as shit.
- Fortress 2: Poor thing. You have no mouth and you must scream. :C Would be difficult except you can slide/dash and there are literally a whole two attack patterns, both of which are the same every single time.
- Fortress 3: More MegaMan 6 references whaddup yo where's my Silver Motherfucking Tomahawk
- Fortress 4: First half's main twist was obvious as a monsoon but still super cool, especially when playing as Freudia. I have no idea what's really going on in the second half, because I spend the entire game not using Energy Tanks just so I can Cross Wall Tank Spam my way to victory here. I can't even think of half of the attack patterns off the top of my head.
Just finished a Pamela playthrough. I didn't do a Grolla run in the first game because I didn't think the playstyle would be that interesting, but it was actually pretty fun. A self-imposed ban on charge slashes for the bosses lasted to Iris 2 because I'm not dodging that thing for 3 hours.
Notes (lol):
Dolis - Hardest of the first bosses with one attack that still hits me basically every time (as Freudia). Much like Trauare from RKS1 in that respect. Music is indeed one of the best stage themes, but then anything by Wingless Seraph is pretty good. Stage itself is above average for the mid-boss and springs weeeee.
Zorne - Played this one to death in the demo already but it's still enjoyable. Zorne needs to use her self-immolation attack more often to be a better boss fight. Double team with Trauare is amazing though.
Trauare - Holy shit I love this stage too much. Probably my favourite in RKS2, though Iris 2 from the original edges it out as the best overall. Trauare herself is an easy first half followed by a fun but still not that difficult second half. Her blocks attack needs to vary rather than being the same thing every time.
Luste - Stage was nothing special. The first half of the boss fight is awful but then the room explodes and it feels like something awesome is going to happen. Which it never really does. It's an improvement sure, but the attacks are too infrequent, weak and predictable to salvage the fight.
Grolla - Excellent stage with zombies 'n' shit that I've played too much already. Grolla is one of the best of the first bosses with a decent variety of attacks that she actually makes full use of.
Sichte - Another familiar stage. Playing this without Liebea's stage theme from RKS1 makes me sad. Boss fight is fun, though she could use a damage upgrade and I hate attacks which catch you out once but then become trivial to avoid.
Liebea - Stage was easy and fairly bland in terms of layout. Still nowhere near as bad as Zorne's stage from RKS1 though. I was really pleased to see that Liebea had actually been fleshed out into an entertaining if not very difficult boss.
Schwer - The start was hilarious (hands up anyone else who went left immediately) but I expected more traps and rage from the rest of the stage. I like the boss fight more than I probably should. Schwer kindly tries to give me items but they keep exploding for some reason.
Pamela - Decent stage that reminds me of the SDM from MegaMari. Maybe it's the maids. Boss fight is one of the best across the two games. It's challenging, relentless and very satisfying to win.
Unbekannt - lol. Hard to find openings in until you realise that one of his attacks is easily baited and has a ridiculous recovery time, at which point he becomes trivial.
Schirach - Enjoyed the stage a lot, despite hating those kinds of enemies. First half of the boss is simple enough that you can get mauled by the second and still win. Also Pamela's charge slash cuts through her blocking (just went back and tested) meaning she's really easy for her.
Eifer - First 20 seconds gave me goosebumps. Very good stage overall, particularly with the Mario fortress style spike ceilings. Boss is a poor man's Freudia from RKS1 but still enjoyable. I prefer the 'open' bosses generally.
Lecht & Rink - 3 2 1. Above average stage that keeps you on your toes. The damage gimmick is the only hard bit of the boss fight (as Freudia anyway). Died handily my first time, made a lucky guess figured it out and won on my second. Much better fight as Pamela.
Iris 1 - Holy shit Quick Man lasers which I didn't loathe. Iris 1 from the first game is still superior though. Boss wasn't as fun as it could've been. I hate attacks which catch you out once etc.
Iris 2 - Quasi-invisible underwater spikes is an awesome idea. Really. The room with the blue fire jets from the ceiling and floor is one of my favourites. I didn't really enjoy the Devil from the first game and this one wasn't much better, although gaining a second attack pattern > gravity switch.
Iris 3 - Iris Machine was far less obnoxious this time.
Final - I really like how the final boss is legitimately the hardest in the game. The first half of the fight is awesome and better than the second, largely because she doesn't follow a strict pattern. Quite probably the best overall boss.
Pamela is basically the best thing since Zorne.
They're both medium-high tier but Liebea, Freudia, Eifer, Schwer, Iris, Lecht and maaaybe Schirach are all superior.
An English version WOULD be useful the first time through one specific point in the game. Good thing it's the same choice every time.
I thought the pictures were something to do with weapons you'd need for those sections and ended up picking correctly by chance.
Regarding your character lists, your "Friendlies" list is only 67% correct!
tee hee
Trauare: ZORNE DOUBLE-TEAM DESPERATION <3
wat wat wat. brb.
Well I'll be. I always beat Zorne first and never thought that she might show up for Trauare.
Also what's up with the Schirach hate? It can't be a difficulty thing if you like Pamela.