Well, I did. I won't be surprised if it doesn't go anywhere though, seeing as the old one died of inactivity in the first place.
Yeah that was kind of our bad. We've pretty much moved on to our irc channel and kind of forgot this thread existed. :V
Once again, congratulations. Watching your replay has really done something to motivate me to get back to DOJ myself so thanks for uploading it.As I recall, you don't even have a 1-ALL yet, right? Hop to it. BV
Congrats on the 2-ALL btw, glad to finally see that legendary <300 mil 2-ALL.Uh, thanks. I didn't know getting a shitty score would be "legendary."
As I recall, you don't even have a 1-ALL yet, right?
Twinkle Star Sprites...I'm going to pull a Naut and hurl uncontrollably.
Just got to [DFK iOS, Normal difficulty] Ura with B-Strong (finally!)...And goddamn, compared to Tsuujou loop this is brutal. :V
Purchased [DDP Maximum] (iOS version), will try out later. :P I will say the OST is pretty good off the bat - lots of neat remixes of other Cave songs.
...I've managed to get a 2-ALL of Daioujou Black Label. (http://www.youtube.com/watch?v=qLxBquEXL3Q)Congratulations! Nice to see more players successfully challenge this game!
I -think- it's the 12th one anyway. Not sure about fancy names or whatever. Here (http://www.shrinemaiden.org/forum/index.php/topic,12496.0.html) is the previous thread.I like simplicity and minimalism
And don't listen to these guys about scoring in some enemy-chaining game. They're playing tee ball.:V
E: no Cave plz, everyone plays them all the time anyway.
I think I'll try to 2-ALL GB2, though I'm not sure how long it will take me. It won't happen until I'm actually competent at using a d-pad, at least. I think it's worth the time investment though.
PoDD :VNot a shmup.
Good luck on this. Just beating the first loop of that nightmare of a game took me over 10 hours of gameplay, and the second loop is so much harder It's not even funny, I think It's way out of my league. What character do you use?I've been using Tavia. As I understand it, it's either her or the gay samurai, unless you want the game to be way harder. And I have been liking the scoring in Dangun.
Dangun shouldn't be nearly as hard, but getting a good score seems rough... If you're into the scoring in the first place.
Not a shmup.
PCB Normal is my suggestion for obvious reasons (I want to get Erppo to play it), but it won't be picked.
I got a DoDonPachi Daifukkatsu Omote 2-All with B-Strong. Not that it's any good.
I got a DoDonPachi Daifukkatsu Omote 2-All with B-Strong.
Begin with Strikers 99
And outside of a few of the second loop patterns, what's wrong with DFK? It's certainly a better game than DOJ BL is.
First problem is those annoying laser wheels. They suck up my resources like nothing else and practicing them is quite a pain too because of how long the stage is.
I don't have the means to record things from consoles yet so I wouldn't have been able to help you out with that in any case. But congratulations with clearing the game. Now please move on to Maniac mode.
You'd also have to get a high enough score to get into one of the top spots to submit a replay. Unless I've been doing something wrong all the time to not let me upload.
And go to Black Label Original for scoring or Black Label God Mode.
As for the replay, it'd definitely be nice to see how the first loop went as that's where I can dodge stuff somewhat easily, so I know I could improve it a lot if I knew strats. I also wasn't expecting him to bomb a lot to lower rank, which seems like something I shouldn't do as I would need all the resources I can have, so I wouldn't want to waste them. I'm sure the better scores don't do that. I also didn't know you could bomb during the transition to a boss and keep the chain, but then why would you ever do that outside of lowering rank?
No
I will play Original until I don't suck and THEN start playing Maniac.
I don't see you stopping at the sucking of Original. I simply don't. But if you want to stick with the mode then sure, I won't stop you. Just do me a favor by ignoring Enigma and not playing God mode please? I need you on my side on this.
What's wrong with God Mode? It's not like it's Ultra.
I also wasn't expecting him to bomb a lot to lower rank, which seems like something I shouldn't do as I would need all the resources I can have, so I wouldn't want to waste them. I'm sure the better scores don't do that. I also didn't know you could bomb during the transition to a boss and keep the chain, but then why would you ever do that outside of lowering rank?
Hey I cleared Garegga. (https://www.youtube.com/watch?v=I3sy1-UlQ1A)
It's funny, last time I played this was two or so years ago when I worked to get a letter score with Gain. Back then I never thought I would actually be able to clear the game. Now it just took two days, a rough strategy, bit of focused practice and a handful of run attempts. Yay for learning.
For no other reason than sheer craziness, I figured I take a few stabs at Futari BL God Mode. I'm amazed it took only 10-15 attempts to get out of the first stage; my best run got up to the stage 2 midboss. I can probably reach stage 3 before much longer once I get smarter about stage 1 (getting hit in stupid places hurts -.-).
Stage 1 is probably the toughest survival challenge in the game before the final bit of Stage 3 so I'm sure you'll start seeing some good progress once you get that down.
Have a video of the run. (http://www.youtube.com/watch?v=0aSmpX0xUFM)holy shit, that game has more magic nanomachines than Metal Gear Solid 4
Miyamoto is great, I really have no idea why I read so much nonsense about him being hard to use. I haven't played Garegga that much (will get on it at some point, fantastic game and all) but even I managed to get to glowsquid as Miyamoto, with hardly any strategies, experience or skills. I can't help but feel like the supposed difficulty of clearing it is a bit overstated.
Just following those strats, the game is certainly not very hard at all.
Back to the loop, sorta. DFK Omote 2-ALL wih C-S.
Back to the loop, sorta. DFK Omote 2-ALL wih C-S.
Oh, neat! Which version are you using btw, or was this arcade?1.5 ver... On the Android port. It's what I get to have, so I ain't complaining. 'sides, it's on hard which means equivalent to the original, in patterns at least.
Personal Favourite Achievements of 2012:
Personal Biggest Screw-ups of 2012:
Favourite Achievements by Others of 2012:
Goals for 2013:
[OPTIONAL] CHALLENGES TO OTHER PLAYERS:
DFK Ura
Goals for 2013:loop this shit
1-ALL DOJ. How'd I forget that?
List? I know of no such thing.this (http://www.youtube.com/user/Jaimers91/videos?view=0)
loop this shit
NAO
Btw, what's the IRC channel that's been mentioned earlier in this thread?I think that's ijiyatsu, unless there's a different one.
Batsugun Special Version ~ 4-ALL Clear 99,999,990 Counterstop (http://www.youtube.com/watch?v=g782k4IcIu4)
Oh man my first counterstop/ WR sorta kinda.
Thanks, it took like a couple of days to do, it honestly wasn't that bad to do. Couple of days to learn the stages and practice stuff, then actually doing it in a couple of runs.
I practiced it STGT style, got the 91 million run, didn't play if for like a week next and then got it very quickly.
As for mame I believe it was this one. (http://www.mediafire.com/?ijiks1o6d1akpfd)
It was sitting on my computer and I have no idea what it is or where I got it from. :V
That game is glorious. It has just about everything I like and just about nothing that I dislike in shmups.Can't agree more.
Coincidentally, I was thinking about it last month and checked the farm for (the lack of) a status update. I hope SAS finishes it. With a "demo" that good...
Or even just interest in this thread in general.
I've been wondering this for awhile; how is it that people import in PCBs? I see people with (http://www.youtube.com/watch?v=bK3X-WoTt1k) PCBs set up (http://www.youtube.com/watch?v=KEC9D-SxmJE) in their house (http://www.youtube.com/watch?v=FlPyNRZFRC0), so how do they do it? I'd like to get my hands on SDOJ (or maybe DFK [BL if possible]) since it doesn't seem like the 360 port is going to be released in the states any time soon or maybe never.
The SDOJ port will be region free, if that changes anything.
The SDOJ port will be region free, if that changes anything.Well now! I'd immediately import if I had a X360 :V
Weren't there efforts to publish it on the west at the same time as the JP release, anyways?There were efforts, but for whatever reasons each group didn't go through. It seems like most people from RSG were interested but it got vetoed, Aksys said DS didn't sell well enough for them, etc. I think they wanted to try to release in the west since localizing their games would be super cheap on their end, but every attempt fell through so they just spent a day or two flipping switches.
(http://i.imgur.com/tZpj75Z.png)best shmup-related anything I've seen in a while
I had to actually dodge the last pattern because no extra lives."had to"...
If that was your first time seeing it and you didn't have gauge, then augh. You missed the rite of passage.Second time. The first one resulted in...something similar to Erppo's picture.
You guys can get eXceed collection complete pack with -50% on Steam :PNice !
http://store.steampowered.com/sub/15960
BTW does someone here play TWIlight INSanity and knows how to change the key config. The default one is horrible :X
Use the KeyConfig.exe in the TWINS folder. The in-game key config seems to be gamepad only for some reason.
Looks like Zengeku got farther than me, but I didn't die in the first loop so... 5 million more points. :derp:
Awesome job! Always nice to see people playing this fantastic game seriously. Any plans to take the score further?I'd like to get something like 2.5M, which should be feasible with a decent ending bonus and a few more techs.
Please do Gunbird 2 next!Will do !
Hey, sorry I took a while to respond. I've been away for a bit, since I'm trying to reach some STG goals of my own before this month ends, and then I have to go to summer school, to where I won't be very active in STGs for a month, so I've been busy at that, and trying to accomplish what I can before this month ends, since there's not much time for me.
Anyhow, great to hear that you've been progressing a bit at DoDonPachi DFK, Mimeslayer! Keep up at DDP DFK! That one's a ton of fun to play, indeed, especially when you figure out the scoring mechanics behind that one! Yeah, as far as I'd know, both the bomb style and the strong style both have the autobomb for them, should you get hit, and I think it's not limited to novice mode, either. Correct me if I'm wrong, but I haven't been playing the game too long, so I'm not quite as knowledgeable yet about DDP DFK to be able to speak much about it, at least not yet. I plan to play it extensively, once I get a couple other goals of mines down first.
Yeah, the Xbox 360 controller isn't that much different from the DualShock controllers (In my experience, at least, and it's out of necessity for me), so it's not too hard to adjust from one to the other, to where one can freely switch in-between. I use the DualShock 3 controller to play PC shmups, and a wireless Xbox 360 controller for the Xbox 360 games.
*Xbox 360 games*Thanks, I'll look into these. :)
I don't know if you have a PS3 or not, but either way, there's a couple I've heard about that I feel are worth mentioning, particularly that Caladrius Blaze will be out for the PS3 sometime later on this year! That one I'm definitely planning to get, as soon as it come out, and it will be region-free, as well! That, and a couple noteworthy ones are Mamoru-kun wa Norowarete Shimatta! (region-free), Under Defeat, and noteworthy enough, Ketsui Kizuna Shigokutachi Extra (Yes, indeed, that one's also released for the PS3, and it's region-free, unlike the Xbox 360 version (There's even a limited edition you can get, if you're interested, and that's region-free as well), so if you have a PS3, that's your chance right there to play the famed CAVE game, particularly if you don't have a Japanese Xbox 360) and those are what I know immediately for the PS3!
I'm thinking of taking summer classes as well at a local trade school. Good luck to you.
Sorry, I was confused about the bomb-refill mechanic, not the auto-bomb. In Novice mode I figured out collecting a bomb item completely refills your stock, unlike 360/Arcade mode. It makes me wonder why anyone would choose bomb over strong unless I'm missing something concerning scoring.
I'm surprised; I've heard nothing but negative things about playing shmups with a dualshock. I'm guessing you use the stick and not the D-pad? On PC I personally use a keyboard.
Thanks, I'll look into these. :)
I browse the shmups forum a little so I knew about Ketsui. I'm debating when to buy that game because despite how brutal it is and despite how little I know about how to play it properly it's aesthetically one of my favorite Cave games. The PS3 also has a couple of good shmups for download, though nothing like what's on the 360. Most of the games are modern twin-stick style or doujin games that are on PC (Gundemonium Series comes to mind).
I never heard about Caladrius before though. Good game?
You shouldn't need to worry about losing the 1 billion extend.I don't know whether to agree of disagree, because every test I've done tonight shows that while I can, indeed, earn a lot of points in other sections of the game (like the first half of stage 3) I'm unfortunately inconsistent at them as well. If I want to even equal my last full run I'd need at least 600 million points entering stage 4 to feel good about the extend, and screwing up chains with full hyper gauges just kills my score (and I suck at building hypers during hypers). Maybe I'm just paranoid though considering the following.
are there any new STG games of the same caliber of Crimzon clover I should check out
are there any new danfumaku mods out there similar to phantasm romance?
ometadeus Excellent...may actually be a pretty fun game, anyone know?
are there any new STG games of the same caliber of Crimzon clover I should check out? I really hate polarity mechanics, so if there are any I don't care about that one, but any STG's without polarity mechanics are fine with me.
What daifukkatsu is really hard, even with autobomb I was down to my last life by stage 3 :/. I also don't know how you get hypers, I can't seem to do it :/
There are containers along the big red ship. You must destroy all of them with either your shot or laser and destroy the compartment containing the 1-up without bombing either. Destroying any of them with a bomb will make the 1-up disappear, so your best shot is to learn how to no-bomb the entire section.Hm. Looked up a video, and I'm pretty sure I've identified these "containers" as the big orange drums off to the side.
Okay so yeah I get hyper now but even then ddp resurrection feels incredibly difficult. The bullets are ridiculously fast and i feel i'm getting walled constantly.From what I gather, the DDP series makes Touhou look like a walk in the park. I can say that from experience, previously being only a Touhou Normal/[Hard?] player.
I hope someone can answer this: is there a trick to N-Exy's 2nd phase opener that I'm missing? If I don't accidently ram one of the fast pink bullets I seem to always ram a tiny blue bullet that I didn't see due to focusing on said pink bullets.Since I haven't played a lot of DFK, I pulled up a video and, from looking at that, figured that this is how I would handle it:
I hope someone can answer this: is there a trick to N-Exy's 2nd phase opener that I'm missing? If I don't accidently ram one of the fast pink bullets I seem to always ram a tiny blue bullet that I didn't see due to focusing on said pink bullets.
Once again I barely limp into Shotia (this time 0/1) and Game Over. :( That was my second run of the game today (the first I won't even discuss) and it feels like I'm getting nowhere.
Honestly I want to say my problem is simply that I really really suck plain and simple. If I have to be more specific, I'd point at stages 3 and 5 being where I suck especially. It seems like no matter how many hours of practice I put into those 2 stages I never get better. Stage 3 especially pisses me off as it eats up more resources than it should.
I like this game sure, but I really hate having this 1-all hang over my head for so long.
Isn't Daioujou SUPER hard compared to the rest of the 'Pachis? Tis why I started myself with the original DoDonPachi. I feel like I can actually 1-ALL that thing, and I've been able to get to Stage 5's boss, the Citrus Dropper, on a single credit a few times with only a few days of effort.
2-ALL on the other hand... look, you know when you're playing a game and you feel like you weren't supposed to ever beat it - like by design? Yeah, I don't aspire for a 2-ALL. I'm willing to leave that one to the superplayers.
I think he's playing resurrection.Olol, I'm dumb.
Yeah daioujou is really hard IMO(especially white label), Stage 1 and 2 aren't to bad (about a touhou hard mode i'd say) but then stage 3 and onwards 0_0
Also I find it weird how mushi futari seems to control so awkward with a keyboard but when I tried daioujou last week it felt much better.
Olol, I'm dumb.
still, DFK can be really tough until you figure out exactly when and where to use your Hypers. Or a least for me. But I haven't really practiced it a lot. Too busy with that DDP.
And regarding DOJ... yeah it's a sh!tstorm. Why, by the way, is Black Label supposedly easier? Because WL is just so hard?
The second loops is apparently(saying apparently because i've never played the second loop) easier because you don't lose your lives when you reach black label second loop. As for me I feel like in the first loop on white label bullets go much faster and it's much harder to get hypers.With regards to resources, White Label's second loop is indeed harder, but Black Label's attack pattern difficulty in the second loop tends to be harder because the rank increases more. First loop in Black Label was also made easier than in White Label.
The difficulty in obtaining hypers in White Label is the result of a glitch in the hyper drop meter. I am still not fully aware of the specifics.
The difficulty in obtaining hypers in White Label is the result of a glitch in the hyper drop meter. I am still not fully aware of the specifics.
Yeah I'm not sure where that rumor came from. White label just gives you less hypers because it gives you less hypers.
Why do people keep saying this.Yeah, that seems about right, just heard a bunch of other people saying this. Would explain why it never made sense; I'd watch the hyper meter and never see any "glitches" of any sort, but never really bothered with anything more than a cursory analysis since I was too busy with Black Label.
Actually the answer is probably "because people keep saying it".
STG things I did/uploaded since last time:damn why didn't you post these
you'll notice a lot of inconsistencies as to how it plays if you've played the original Raiden II before
The first half of stage 3 always ends up eating an auto-bomb or 2. That doesn't include the manual bomb I always use on the midboss because I cannot figure out how to dodge him for the life of me. After that is fine until stage 3 boss fight; mainly the fast first attack of the final phase. Every video I've watched simply streams it, but every time I try that myself I get hit (sometimes multiple times).
The middle of stage 5 is by far my worst spot. I can't do the part immediately following the first midboss without a well-timed hyper to cancel everything; it just feels too dense to u-stream for some reason. After that all of the tanks and structures that the laser wheel [bits] protect always fuck me over. I cannot for the life of me figure out a consistent route that allows me to kill all of those evil little fuckers without ramming bits left-and-right or throwing out manual bombs like crazy. 99% of my attempts, practice or otherwise, sees me simply shooting bits instead of tanks, getting "walled", and ramming bullets like I'm magnetically attracted to them.