Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on October 08, 2012, 02:50:14 PM

Title: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2012, 02:50:14 PM
Cover art~ (http://i.imgur.com/c4asjhG.jpg)

>You are Kisume, Genoskyo's premier drifter, and you got husted by a mysterious man apparently posing as a farmer.
>You live underground, in a bucket, mugging people whenever you can. What meager amounts of money you make tends to go toward food and cheap liquor during your periodic forays into the Ancient City when things seem calm. Otherwise, you make your living scavenging in the caverns.It's not a glamorous existence, scraping along the bottom, but you're proud of it. You're making your own way through the world and that's something they'll never take away from you. You could have had an easy and completely boring life, once, but you decided to forge your own way and live like a proper youkai. You don't regret it. You're proud of the fact that you can live on the go, when so many other youkai have settled down. You're proud that you never stopped making a living as a bandit, even after the Hakurei Maiden established the spellcard rules. You don't have much, but you have your pride and you don't owe anyone anything. You'll never go back to Higan.
>You are able to be extremely patient, sitting in one place for hours without budging an inch. You tend not to keep more than you can carry in your bucket, though you're capable of carrying an awful lot. You have an fondness for old-timey slang, such as calling coins 'thin ones' and referring to your name as your moniker and so on. You have a distaste for settled life; though you don''t mind borrowing its creature comforts. In particular, you hate bureaucracy, paperwork, proper procedures, and the like. Thankfully that seldom comes up. You have a  distaste for open spaces, and a distinct preference for narrow or tight places. While you can be friendly, you're seldom polite.
>You had a run-in with a man dressed as a farmer who managed to deftly fling you into a wall. Upon waking you found yourself left in unfamiliar caverns and slowly worked your way back to the tunnels you know, running into a surprising number of faeries wearing canine ears and requesting that you give them riches. After some misadventures, you learned that the human went into the oni city, and seems to have disappeared.  You explored the unknown caverns, found an old side chamber with a fair amount of things to salvage and an angry evil spirit. You helped a faerie recover a pearl earring that fell in the river, and now have a favor to call in from the canine-eared faeries. Things were going rather well until you accompanied a tengu into the Ancient City and got into a fight with an oni musician. Much to everyone's surprise, yours included, you managed to win that fight. You spoke with Nue and then Yamame, before deciding to go out to the surface to see what you can find about your assailant; especially after hearing from Yamame that he has passed by.  The trail seemed to have gone cold, no one knows of a farmer matching that description, though at least one other person has seen him. You've delivered a message to Eientei for a nice fee, and managed to mooch a relaxing bath and meal off of them in the process, as well as get an enchanted scarf you've found identified. You've gotten on the good side of the Harvest Goddess. You have taken a couple of jobs from Kourindou, which you have largely completed.
>After getting into a scuffle at the graveyard with a jiang shi, you found the man again, only to lose him in the human village after a mad dash through it, finding him again with Sanae's help, and losing him in the forest after he attacked her with a shuriken.  You convinced Kasen to accompany you, and managed to get find the missing pet snake. The latter let you to working with Iku to convince a shy poltergeist she didn't need to disguise herself so heavily. You managed to get some basic information on the man in farmer's clothing with Patchouli's help, finding he was in communication with a woman whose hair is styled in loops. From this, you learned that the woman is awaiting the awakening of someone known as The Prince, and that the man in farmer's clothing was allied to her and this effort in some manner. You managed to kidnap the jiang shi you met from before with Kasen's help, and get her to tell you that the man promised her master an army, and that he came from far away on a chariot that was somewhere in the Forest of Magic. You and Kasen managed to locate a metal room on stilts in the southeastern part of the forest, and entered it to find a maid who called you master and offered you tea. Unfortunately, the tea was drugged, and you awoke to find yourself bound, and the maid speaking with the man in farmer's clothing, who had changed into green clothing of alien design.
>From there, things have become...strange.  That metal room drew you into another world, and you were quickly captured by the soldier there after a tense stand-off. You were then broken from prison by another maid, Ruukoto, who was disguised as the maid who drugged you, VIVIT. She managed to smuggle you out of the building you were in, the Imperial Palace, and got you to some friends of hers named Chiyuri and Yumemi. From what you understand, they have explored Gensokyo in the past, and had tried to do so again, only to return home after aborting the mission and finding that there had been an uprising, and man named Canus had taken over their home and made it into an empire. Living as futigives, they seem to have been planning against him and see you as their chance to deal with him. As well, you've learned he intends to send his forces to invade and conquer Gensokyo for its resources and wealth of magic, which would presumably make life more difficult for anyone opposing him.
>You've agreed to deal with the Emperor, and have broken back into the palace disguised in native clothing and colored hair. You managed to move around largely with impunity, breaking into the medical wing and managing to awaken and rescue Kasen. You also managed to steal the ID card of the man who attacked you and started this whole affair, and make your way up to the Emperor's sanctum. After clashing with the guards up there, you eventually managed to find him, and spoke to him during a tense stand-off, where he acknowledged his plans to invade Gensokyo, and seemed unwilling to be swayed from them. However, you've learned about some flaws in his logistics and forced him to reveal that some portion of his information came from Sariel, who was banished to Makai in disgrace, and seems to have come here. Just what role she has had in this is unknown, but it is clear she has at least misinformed the Empire for her own purposes.
>You've proposed to find more information, and are now moving to try to talk down Yumemi and Chiyuri before they do anything drastic, along with some of the empire's soldiers

> "Well, that depends. Was everyone here back in the room with the Emperor? Those uniforms make it really hard to tell all of you apart."

>"Heh," says the soldier. "Yes, we were all there, no one new has joined us."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2012, 03:51:46 PM
> Nod.
> "Okay. I know the Emperor's special advisor is full of it, and since she admitted she's been here since before there was an empire, that tells me she had at least some influence on the decision to make Kosa an empire. I'd bet my bucket she's using you guys to get revenge on Higan for giving her the boot. Given all that, I expect the chance of change will be enough to get the professor to stand down, especially if confirmation comes from the VIVIT that was with me."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 01:46:04 AM
> Nod.
> "Okay. I know the Emperor's special advisor is full of it, and since she admitted she's been here since before there was an empire, that tells me she had at least some influence on the decision to make Kosa an empire. I'd bet my bucket she's using you guys to get revenge on Higan for giving her the boot. Given all that, I expect the chance of change will be enough to get the professor to stand down, especially if confirmation comes from the VIVIT that was with me."

>"So you think this will be enough to get them to stop, if we can just get you to them? I'll be sure to recommend this."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 01:58:12 AM
> "I do. It'll be important that the professor hears it from that VIVIT, though."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 02:04:05 AM
> "I do. It'll be important that the professor hears it from that VIVIT, though."

>"I assume this would be related to how she is not an actual VIVIT unit?" says the soldier.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 02:09:39 AM
> "Something like that. The entire idea of a person that's also a machine is still a bit over my head."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 02:59:12 AM
> "Something like that. The entire idea of a person that's also a machine is still a bit over my head."

>The soldier gives a nod, as the elevator comes to a stop and the doors open. He begins to walk out.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 03:08:57 AM
> Float on out after him.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 04:06:21 AM
> Float on out after him.

>You follow him out, the rest of the soldiers heading out after you.  Standing there is Agent Sombraluz, arms crossed and bandage still wrapped around his head. "Gentlemen," he says, nodding to the soldiers. Then he nods to you, "Madame. Our intruders have currently vanished from the map, after they sabotaged our surveillance. We have teams sweeping the halls and checking every room, no one has reported more than scattered signs with no discernible pattern. We know there are three of them, including one demon. As of right now, we are uncertain if they are together or working separately, the former is more likely. We are uncertain of their objective, but I am certain it will end with them striking at the hangar."
>He looks to you, as the other elevator door opens. "Do you have anything to offer in finding them?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 04:21:02 AM
> Frown.
> "And here I thought they were going to leave her in the medical bay. Surprised to see you out of there, for that matter."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 07:34:20 AM
> Frown.
> "And here I thought they were going to leave her in the medical bay. Surprised to see you out of there, for that matter."

>"I go where I am needed," he says. "Do you have an answer for my prior question?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 10:45:59 AM
> "Right, yeah, I do. Okay. Everyone here can hear the silence right now, right?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 11:11:27 AM
> "Right, yeah, I do. Okay. Everyone here can hear the silence right now, right?"

>"Yes," says the agent. "Is this going to be an elaborate no?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 11:19:01 AM
> "Nope. Listen for the hiss."
> Press the communicator button and pause for a second.
> "Hey, what happened down there? All the rumbling stopped."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 11:49:46 AM
> "Nope. Listen for the hiss."
> Press the communicator button and pause for a second.
> "Hey, what happened down there? All the rumbling stopped."
> Press.

>It seems like one of the soldiers is about to speak, but Sombraluz holds out a hand to stop them.
>"Zvarri!" comes Yumemi's voice. "We were afraid you were dead! Did you locate the Emperor yet?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 12:07:54 PM
> press.
> "Yeah,  actually. We even talked for a while."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 01:24:15 PM
> press.
> "Yeah,  actually. We even talked for a while."
> Press.

>"Did you finish him off?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 01:30:46 PM
> Press.
> "there were 8 guardx in the room with him."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 01:34:52 PM
> Press.
> "there were 8 guardx in the room with him."
> Press.

>"Ah," Yumemi replies, "Then how did you escape recapture?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 01:48:54 PM
> Press.
> "By talking with him. We both discovered some surprising stuff. He's now reconsidering a number of things. But...we will all need to work together for there to be change."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 01:50:32 PM
> Press.
> "By talking with him. We both discovered some surprising stuff. He's now reconsidering a number of things. But...we will all need to work together for there to be change."

>"What?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 02:04:28 PM
> Press.
> "It is what it is. The Emperor actually prefers youur surrender, but I told him I couldn't guarantee that, mostly because I know you never would. It would be for everyone's best if you at least stood down, though."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 02:09:31 PM
> Press.
> "It is what it is. The Emperor actually prefers youur surrender, but I told him I couldn't guarantee that, mostly because I know you never would. It would be for everyone's best if you at least stood down, though."
> Press.

>"...You've betrayed us!" Yumemi cries.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 02:10:44 PM
> Roll eyes.
> Press.
> "Do you want to hear it from Big R, then?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 02:29:15 PM
> Roll eyes.
> Press.
> "Do you want to hear it from Big R, then?"
> Press.

>You roll your eyes and respond.
>"We put our lives in jeopardy on your word that you would depose of the emperor, and now you're telling us to stand down after you talked things over with him? What is going on here?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 02:35:05 PM
> Look up at the leader guard.
> "She's going nuts at me. Can I tell her that I learned someone's been lying to the Emperor for years? Or is that too much info and would tamper with the validity of my pink-haired friend's testimony?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 02:52:30 PM
> Look up at the leader guard.
> "She's going nuts at me. Can I tell her that I learned someone's been lying to the Emperor for years? Or is that too much info and would tamper with the validity of my pink-haired friend's testimony?"

>"I...would use caution in what you choose to reveal," says the guard captain.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 03:02:35 PM
> Snap fingers.
> "Wait, I got it. What if you ask my pink-haired friend the important question now, through this? Once you have her answer, we can give them the info so they'll be more cooperative."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 03:54:54 PM
> Snap fingers.
> "Wait, I got it. What if you ask my pink-haired friend the important question now, through this? Once you have her answer, we can give them the info so they'll be more cooperative."

>"I suppose I could," says the soldier.
>"What is going on here?" Sombraluz says, frowning.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 04:11:55 PM
> Nod at the guard, then look at Sombraluz.
> "Remember the other woman you brought here? She has a very important opinion. I'm gonna ask about getting it now."
> Press the button.
> "Okay, I have an idea. I know you want to know what's up. There's a guard here with an important question for my pink-haired friend. If he can ask her that question with this communicator, then I can tell you what's really going on here after he gets her answer. And no, the question isn't about where you are right now. Which I could have asked after telling you the Emperor was dead if I actually wanted to betray you."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2012, 04:24:40 PM
> Nod at the guard, then look at Sombraluz.
> "Remember the other woman you brought here? She has a very important opinion. I'm gonna ask about getting it now."
> Press the button.
> "Okay, I have an idea. I know you want to know what's up. There's a guard here with an important question for my pink-haired friend. If he can ask her that question with this communicator, then I can tell you what's really going on here after he gets her answer. And no, the question isn't about where you are right now. Which I could have asked after telling you the Emperor was dead if I actually wanted to betray you."
> Press.

>"What are you asking her?" says  Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2012, 04:31:36 PM
> Can we hear our translated self through the interpreter device while we use it as a long-distance communicator?
> Press.
> "A question about our home."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 12:30:44 AM
> Can we hear our translated self through the interpreter device while we use it as a long-distance communicator?
> Press.
> "A question about our home."
> Press.

>You cannot hear yourself.
>"Mmm, if I must," says Yumemi.
>You hear some noises, and then Kasen's voice comes through. "Am I do this right? Is it working?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 12:41:30 AM
> Press.
> "Sounds like it."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 12:57:59 AM
> Press.
> "Sounds like it."
> Press.

>"Good," says Kasen. "What do you need?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 01:04:26 AM
> When we saw Sombraluz through Patchouli's spell, was he wearing a translator?
> Press.
> "Someone else on this side is going to ask you a question. All I need you to do is answer honestly."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 01:26:42 AM
> When we saw Sombraluz through Patchouli's spell, was he wearing a translator?
> Press.
> "Someone else on this side is going to ask you a question. All I need you to do is answer honestly."
> Press.

>He was not.
>"Well, of course I will," says Kasen. "But, what is going on? Miss Okazaki seems very upset..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 01:28:53 AM
> Press.
> "I can explain everything after you answer the question, okay?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 01:39:03 AM
> Press.
> "I can explain everything after you answer the question, okay?"
> Press.

>"Fine," says Kasen with a sigh that feels all too familiar, "What is the question?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 01:42:04 AM
> Do not press the button. Instead, look back and forth between Sombraluz and the leader guard.
> "I'm not sure if the long-distance communication translates. Just to be safe, does anyone here know my language?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 01:52:31 AM
> Do not press the button. Instead, look back and forth between Sombraluz and the leader guard.
> "I'm not sure if the long-distance communication translates. Just to be safe, does anyone here know my language?"

>"I've been trained in it," says the agent. "If you need me to ask something, I can do it."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 01:54:27 AM
> "Works."
> Point at the button.
> "Press it once to talk so they'll hear, press it again so you can hear them in return. Once you've confirmed with her that you're on this end and she's on that end, ask her to describe Higan to you."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 02:31:30 AM
> "Works."
> Point at the button.
> "Press it once to talk so they'll hear, press it again so you can hear them in return. Once you've confirmed with her that you're on this end and she's on that end, ask her to describe Higan to you."


>He nods. "Higan? Alright."
>He takes the translator, places it on, and uses it. "Are you there?" After letting go of the button, for a moment, then pushes it again. "I don't know what you're friend is playing at, but she wants me to ask you to describe Higan to me."
>He lets go of the button, and listens for a minute, before saying, "I see." Then he takes off the translator and returns it to you. "What was that supposed to achieve?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 02:39:04 AM
> Put it back on.
> "Repeat what she said to the guards."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 02:41:22 AM
> Put it back on.
> "Repeat what she said to the guards."

>The agent gives you a look. "We don't really have time for this, you understand. Are you going to help us bring this to a close or what?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 02:42:23 AM
> Frown.
> "This will bring it to a close."
> Look at the lead guard.
> "C'mon, back me up here. You know Higan is the whole hangup in this mess."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 02:58:37 AM
> Frown.
> "This will bring it to a close."
> Look at the lead guard.
> "C'mon, back me up here. You know Higan is the whole hangup in this mess."

>"Let's just humor her, sir," says the captain.
>Sombraluz says, which what  you are certain is a muffled sigh, "She said that it is the place where the dead journey, and a major seat of the celestial bureaucracy, and she would rather not dwell on it at the moment."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 03:04:37 AM
> Nod.
> "And nothing about it being the capital of Gensokyo, I assume? That's the most important part, and I'll explain why once you confirm it. I promise."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 03:11:27 AM
> Nod.
> "And nothing about it being the capital of Gensokyo, I assume? That's the most important part, and I'll explain why once you confirm it. I promise."

>"She didn't say anything like that," says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 03:15:27 AM
> Give a meaningful glance over at the lead guard. If he says anything, let him speak, and do not speak ourselves. If he doesn't, launch into the following.
> "Okay. Here's the deal. The Emperor has a 'special advisor' named Sariel. She's actually originally from Higan. Worked there until she was banished amidst some scandal. Somehow, she wound up here, before Kosa was an empire. She's been feeding the Emperor lies about Gensokyo, claiming Higan is its capital amongst who knows what else, and his decision to invade our home seems at least partly influenced by what she's told him. Near as I can tell, she's using him - and all of you - to get revenge on us because she's bitter about her removal."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 06:56:21 AM
> Give a meaningful glance over at the lead guard. If he says anything, let him speak, and do not speak ourselves. If he doesn't, launch into the following.
> "Okay. Here's the deal. The Emperor has a 'special advisor' named Sariel. She's actually originally from Higan. Worked there until she was banished amidst some scandal. Somehow, she wound up here, before Kosa was an empire. She's been feeding the Emperor lies about Gensokyo, claiming Higan is its capital amongst who knows what else, and his decision to invade our home seems at least partly influenced by what she's told him. Near as I can tell, she's using him - and all of you - to get revenge on us because she's bitter about her removal."

>"That may be significant," says the captain after a moment. "We have have found some significant and intentional omissions in the special adviser's reports."
>"I see," says Sombraluz, "And what does this do about the people  we have running amok in the palace, precisely?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 10, 2012, 07:08:36 AM
>"If I tell them what's going on, they may agree to stand down."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 10:42:54 AM
> Replace 'may' with 'should' in the above piece of dialogue.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 11:00:04 AM
>"If I tell them what's going on, they may agree to stand down."

> Replace 'may' with 'should' in the above piece of dialogue.

>"Then do as you need," says the Agent, "But if you can wrap it up before they strike again, it would be appreciated."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 11:11:15 AM
> "Of course."
> Press.
> "Okay, great. You can give the device back to the professor now."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 11:16:03 AM
> "Of course."
> Press.
> "Okay, great. You can give the device back to the professor now."
> Press.

>"Alright," says Kasen.
>After a moment, you hear the Yumemi's voice again. "I am not sure what the meaning of that was."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 11:18:21 AM
> Press.
> "The emperor has a special advisor that's actually a former worker from Higan that was banished after a scandal. She's been feeding him lies for years, and seems at least partly responsible for Kosa's change to an empire. Near as I can tell, Kosa's planned invasion of Gensokyo is her using him and his forces to get revenge on Higan for deposing her."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 11:24:30 AM
> Press.
> "The emperor has a special advisor that's actually a former worker from Higan that was banished after a scandal. She's been feeding him lies for years, and seems at least partly responsible for Kosa's change to an empire. Near as I can tell, Kosa's planned invasion of Gensokyo is her using him and his forces to get revenge on Higan for deposing her."
> Press.

>"In what manner does this change the plan, exactly?" says Yumemi. "The Emperor is still the problem. Whether or not he was misled is irrelevant."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 12:08:33 PM
> Press.
> "If he decides he's been misled since before the creation of the Empire, don't you think he'll reconsider the whole idea? Especially since he was willing to put himself on the battlefield over all the lies."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 01:10:07 PM
> Press.
> "If he decides he's been misled since before the creation of the Empire, don't you think he'll reconsider the whole idea? Especially since he was willing to put himself on the battlefield over all the lies."
> Press.

>"I'm sure he's not going to step down," says Yumemi, "Which is rather what we're here to remedy, if you'll recall."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 01:28:49 PM
> Press.
> "Then what do you propose? Asking him really nicely? Because I can promise you that all trying to forcibly remove him will accomplish is ruin any chance of convincing anyone to take our side. He's ready and willing to die for his vision if he has to; do you really think he doesn't have plans in place in case that comes to pass?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 01:48:44 PM
> Press.
> "Then what do you propose? Asking him really nicely? Because I can promise you that all trying to forcibly remove him will accomplish is ruin any chance of convincing anyone to take our side. He's ready and willing to die for his vision if he has to; do you really think he doesn't have plans in place in case that comes to pass?"
> Press.

>""Taking our side?" says Yumemi, "People are already on our side. The military is all he has, and without him it will crumble while the generals bicker over control and the soldiers desert. Our old leaders can then rise up to fill the vacuum, and we can restore some sanity to our world! "

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 10, 2012, 01:59:11 PM
>BTW, can we fire lethal danmaku?
>Assuming we can throw lethal demonfire, how much more effective than ordinary fire (or ordinary napalm) would it be at killing someone?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 02:05:01 PM
> "I don't know. I pointed out to him that he'd be stuck in a hostile Gensokyo for a long time if your machine got destroyed while he was there, and he sai he'd considered that risk and was willing to take it. He was even sure he'd find some way to fix it and come back here eventually. I don't think he's concerned about what you're saying coming to pass."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 02:16:24 PM
>BTW, can we fire lethal danmaku?
>Assuming we can throw lethal demonfire, how much more effective than ordinary fire (or ordinary napalm) would it be at killing someone?

>You cannot.
>Your demon fire can be be as lethal as any fire when it comes to killing someone.

> "I don't know. I pointed out to him that he'd be stuck in a hostile Gensokyo for a long time if your machine got destroyed while he was there, and he sai he'd considered that risk and was willing to take it. He was even sure he'd find some way to fix it and come back here eventually. I don't think he's concerned about what you're saying coming to pass."

>"Well of course he's going to say and think those things," says Yumemi, "He's a crazy dictator and he thinks he nothing will stop him! Who cares whether he's concerned about them? Let's take care of him and then it'll happen anyways!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 10, 2012, 02:21:15 PM
Now that Sariel is discredited, the emperor is going to need a new advisor. Kasen would be perfect, although Kisume may not know that.
He also needs to get input from the common rabble citizens. This idea may not have occurred to the professor, but it may lead to him reversing some of the reforms which she most objected to.

>"Professor, perhaps you would want to meet with him personally? You might be able to convince him of some of your ideas."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 10, 2012, 02:28:21 PM
I'd really rather not leave Kasen here though. If anyone's qualified for being the new advisor, I'd say it'd be Yumemi, or that assistant of hers.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 02:32:14 PM
> Press.
> Say what O4rfish suggested.
> "We can take care of just the crazy and let everything else fall apart from there."
> Press.

Chiyuri has a name, you know. >:|
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 03:06:07 PM
>"Professor, perhaps you would want to meet with him personally? You might be able to convince him of some of your ideas."

> Press.
> Say what O4rfish suggested.
> "We can take care of just the crazy and let everything else fall apart from there."
> Press.

>"That pig has his helmet on much too tightly to listen to his betters," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 03:15:09 PM
> Press.
> "He listened to me."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 10, 2012, 03:18:53 PM
Hanzo, you don't want Kasen to leave the campaign world, right? Assuming nothing terrible happens to the professor, Kasen would still have a ride home, and would presumably show up in later Quests.
Judging from this conversation, Yumemi doesn't seem to have the right skills or mindset to be an advisor.

>Where is Kasen, anyway? Is she with Yumemi?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 03:29:10 PM
> Press.
> "He listened to me."
> Press.

>"He was using you to gather additional information for his invasion," says Yumemi.

>Where is Kasen, anyway? Is she with Yumemi?

>You assume she is, but you haven't really confirmed it.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 03:38:19 PM
> Press.
> "An invasion he's now reconsidering. Because he listened to me. He could have blithely dismissed me as trying to save my home when I produced information that ran counter to his key assumptions. He called Sariel's information into question instead."
> Press.

I suspect Kosa will probably not want a second foreign special advisor after getting burned badly by this first one.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 10, 2012, 03:45:51 PM
Kilga's got the right idea. Plus, Kasen just plain belongs back home too.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 03:50:14 PM
> Press.
> "An invasion he's now reconsidering. Because he listened to me. He could have blithely dismissed me as trying to save my home when I produced information that ran counter to his key assumptions. He called Sariel's information into question instead."
> Press.

>"Then he was certainly already suspicious of her," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 04:16:47 PM
> Press.
> "When he was reay to go to war and possibly die on her advice? Good grief! Why do you think he's that much of a lost cause? Are you his jilted lover or something?"
> Press.
> Is Ruukoto here yet?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 04:38:28 PM
> Press.
> "When he was reay to go to war and possibly die on her advice? Good grief! Why do you think he's that much of a lost cause? Are you his jilted lover or something?"
> Press.
> Is Ruukoto here yet?

>Ruukoto and the other half of your contingent of soldiers emerged from a neighboring elevator, but you've paid them little mind. Ruukoto seems to be waiting patiently.
>"Because I have lived through his tyranny, that's why!" says Yumemi. "I have witnessed him trample over freedom and declare that all people live for the state! I have witnessed what he's done to other nations and to people who speak out against him! You want me to believe such a monster would listen to anyone who challenged him?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 04:49:59 PM
> Press.
> "I sure do! You want to know about a true bureaucratic lost cause? My mother is a bureaucratic lost cause! She's the one that never listens to anyone! Nothing is more important than her job, not even her own goddamn kid! An she didn't even need a demon from another world to perch on her shoulder to change her attitude like this guy! I got more legitimate respect from Canus in ten minutes than I got from my own mother in the last ten years!"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 04:59:45 PM
> Press.
> "I sure do! You want to know about a true bureaucratic lost cause? My mother is a bureaucratic lost cause! She's the one that never listens to anyone! Nothing is more important than her job, not even her own goddamn kid! An she didn't even need a demon from another world to perch on her shoulder to change her attitude like this guy! I got more legitimate respect from Canus in ten minutes than I got from my own mother in the last ten years!"
> Press.

>"Inform me how many civilizations your mother has crushed and annexed," says Yumemi. "And I've already explained to you why he has shown you any respect; because you have a use! Once that use is gone, we will see how long you stay in his graces."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 05:04:29 PM
> Press.
> "You think civilizations are important? My mother judges souls for a living, sending them to what afterlife she sees fit for endless lengths of time, longer than any civilization will last. You'd think someone in that position would have respect for the individual, wouldn't you? But she can't even bring herself to respect her own child."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2012, 05:16:25 PM
> Press.
> "You think civilizations are important? My mother judges souls for a living, sending them to what afterlife she sees fit for endless lengths of time, longer than any civilization will last. You'd think someone in that position would have respect for the individual, wouldn't you? But she can't even bring herself to respect her own child."
> Press.

>"Your mother has nothing to do with this," says Yumemi. "When she starts conquering your world and aims at mine, we'll consider them on equal footing. In the meantime, listen to yourself. You're arguing on the behalf of the person who is planning to invade your home after ruining mine!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2012, 05:38:54 PM
> Give an exasperated sigh and look at the lead guard.
> "She wants all this to signal the end of the dictatorship you all have going on here."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:00:40 AM
> Give an exasperated sigh and look at the lead guard.
> "She wants all this to signal the end of the dictatorship you all have going on here."

>"She's not going to be very happy, then," says the captain.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:03:02 AM
> "You're telling me."
> Shake head.
> "For all she gripes about all of you, she's really no better. Canus, her, all of you, no one here cares about the commoner. We're all just pawns in a giant political chess game."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:13:55 AM
> "You're telling me."
> Shake head.
> "For all she gripes about all of you, she's really no better. Canus, her, all of you, no one here cares about the commoner. We're all just pawns in a giant political chess game."

>It looks like the captain is about to say something, but Sombraluz raises a hand again. "This isn't the time or the place." He then looks at you and says, "Promise her whatever you like, as long as we can get her out in the open and subdued."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:18:59 AM
> Cross our arms.
> "I'm not promising anything I can't deliver. You and your Emperor don't give any more of a damn about me than she does. Give me something tangible to promise that she'll want or you can toss me aside like you'd been planning this whole time anyway and get back to your mouse hunt without me."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:30:30 AM
> Cross our arms.
> "I'm not promising anything I can't deliver. You and your Emperor don't give any more of a damn about me than she does. Give me something tangible to promise that she'll want or you can toss me aside like you'd been planning this whole time anyway and get back to your mouse hunt without me."

>"Then is there something you want from us?" says Sombraluz.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:31:31 AM
> "What do I want from you? Both the dictatorship and the plans to invade Gensokyo scrapped. Permanently. There's literally nothing you could give me otherwise that would mean anything if either of those are left in place, because I have zero guarantee you won't just change your mind and take everything back later."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:41:52 AM
> "What do I want from you? Both the dictatorship and the plans to invade Gensokyo scrapped. Permanently. There's literally nothing you could give me otherwise that would mean anything if either of those are left in place, because I have zero guarantee you won't just change your mind and take everything back later."

>"I was hoping you'd ask for something we could do to move this along, rather than unreasonable demands," says the agent in a flat tone.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:42:31 AM
> "Then think of something we'd want that you can't just take back when you change your mind later."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:49:15 AM
> "Then think of something we'd want that you can't just take back when you change your mind later."

>"I'm not a mind reader," says the agent. "If you want something like that, you're going to have to tell me what it is."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:54:45 AM
> "If I could think of something else I would have proposed it by now. But after exposing Sariel and trying to resolve a major political domestic dispute in a country I'm not even from, my brain's kinda drained in the coming-up-with-new-ideas department."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 03:07:40 AM
> "If I could think of something else I would have proposed it by now. But after exposing Sariel and trying to resolve a major political domestic dispute in a country I'm not even from, my brain's kinda drained in the coming-up-with-new-ideas department."

>"Well, I can promise you that if the special adviser has been misleading us, she will be punished," says the Agent. "If the Emperor decides not to invade your world, then he will find some other way to bring glory to our Empire."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:13:34 AM
> Shrug.
> "Sariel means nothing to me. I'd like something irreversible that works toward that not-invading thing."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 11, 2012, 03:16:16 AM
This is just a thought, one I've mentioned in the past I believe, but what about Yumemi replacing Sariel as Advisor?
I bet it's sure to get those two to either settle their differences, or tantrum spiral horribly ala boatmurdered.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:18:39 AM
I already mentioned the idea to Yumemi and she refused.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 11, 2012, 03:22:27 AM
Hm...This is a tricky one, eh? Because that was the best idea I had towards resolving this issue.

Well, there's always a Senate kinda thing I suppose, with Canus, Yumemi, and the like.
Canus gets to keep a position of relative power, while Yumemi also gets the same. And if Canus tries anything, there's gonna be more folks to block him. Same goes for the others.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:23:32 AM
I suspect that would be vetoed on the whole refusal-to-end-the-dictatorship thing.

> How long did Sariel work for Higan, and was she strictly a shinigami?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 03:27:28 AM
Why do we even care what happens in this world? All we want is for them to not invade Gensokyo. If we can prove Sariel's deceit, Canus may well not invade Gensokyo at all (learning you're being manipulated into a war tends to kill your desire for that war). Would Kisume really care if he's still in charge afterwards or not?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:30:00 AM
No guarantee he won't just change his mind later.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 11, 2012, 03:32:01 AM
Exactly. Better to square stuff away for keeps, to ensure things don't go sour. It's just good business.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 03:36:50 AM
> Shrug.
> "Sariel means nothing to me. I'd like something irreversible that works toward that not-invading thing."

>"You do realize it's not possible to create something irreversible like that," says Sombraluz. "Treaties can be broken and so on."

> How long did Sariel work for Higan, and was she strictly a shinigami?

>You don't know how long she's been there exactly, but you know she had been there a long time. You don't know what her career had been like, but it seems like she has been a shinigami the whole time.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:42:23 AM
> "I'm well aware, which is one of several reasons why I didn't suggest one. It's easy to dismiss my earlier requests as unreasonable, but as long as neither of them are met, I'm alive solely at your mercy, and that's no way to live. In that light, to me, they don't sound so unreasonable."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 03:53:59 AM
> "I'm well aware, which is one of several reasons why I didn't suggest one. It's easy to dismiss my earlier requests as unreasonable, but as long as neither of them are met, I'm alive solely at your mercy, and that's no way to live. In that light, to me, they don't sound so unreasonable."

>"Everyone is alive solely at our mercy," says the agent, "Including each of us. You presently have about as much of a guarantee of safety as any person here."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:56:47 AM
> Snort.
> "Don't treat me like an idiot. You and all these guards here have a hell of a much higher life expectancy than the commoners, who the Empire sees as nothing more than war machine fodder."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 04:03:54 AM
> Snort.
> "Don't treat me like an idiot. You and all these guards here have a hell of a much higher life expectancy than the commoners, who the Empire sees as nothing more than war machine fodder."

>"Then take your own advice," says the Agent, his voice growing frosty, "We've been through the wars, every one of us. No one has seen more danger or risked more than a soldier. A citizen need only obey the law, we risk our lives merely by doing our duty."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 04:07:55 AM
> "And how often do those situations that you chose to get involved in come up? Are you constantly fighting wars you didn't start? Do you live your life in fear for your livelihood every single day due to circumstances out of your control, just like a regular person here?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 04:27:03 AM
> "And how often do those situations that you chose to get involved in come up? Are you constantly fighting wars you didn't start? Do you live your life in fear for your livelihood every single day due to circumstances out of your control, just like a regular person here?"

>"When does a soldier choose the war?" says the Agent. "But you're right in that I am not living in fear every single day. Nor is the average citizen. Perhaps you have forgotten that the person you're talking about seems to be infiltrating the palace? And if this unit here is any indication, has been doing so for a some time."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 04:31:09 AM
> "I'm talking about the people that live under law they didn't choose, the people that the man in charge himself told me he would keep throwing at a war until it was won. Have you tried talking to these people and seeing how happy they feel? How proud they are of the Kosa destiny of glory that theoretically includes them? How willing to die they are for someone else's vision?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 04:43:38 AM
> "I'm talking about the people that live under law they didn't choose, the people that the man in charge himself told me he would keep throwing at a war until it was won. Have you tried talking to these people and seeing how happy they feel? How proud they are of the Kosa destiny of glory that theoretically includes them? How willing to die they are for someone else's vision?"

>"And what gave you the feeling they aren't happy?" says the Agent. "Because you'll find the Empire rose with their support. Ask how many of them are safe now that the law is enforced. Ask how many fear an uncertain future because some member of Parliament or other decided to block funding for a vital service, or that some plutocrat decided to destroy their livelihood for another handful of pocket change. They will tell you, life is better now."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 05:28:25 AM
>"And what of the nations you conquered? Surely you don't honestly believe their people support you. They're the ones who live in fear, and why shouldn't they? A lot of them no doubt died, and given how soldiers generally seem given to act no matter where they're from, I'd bet a lot of the survivors had some bad experiences, too. Rape and pillage, and all that. ANd don't try to tell me this doesn't happen. It always happens."
>"What do you do with people who don't support you? How many dissenters are arrested? Oh, and count bullshit excuse charges like 'disturbing the peace' in that."
>"Do you really think the conquered people don't hate you? Don't fear you?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 06:50:13 AM
>"And what of the nations you conquered? Surely you don't honestly believe their people support you. They're the ones who live in fear, and why shouldn't they? A lot of them no doubt died, and given how soldiers generally seem given to act no matter where they're from, I'd bet a lot of the survivors had some bad experiences, too. Rape and pillage, and all that. ANd don't try to tell me this doesn't happen. It always happens."
>"What do you do with people who don't support you? How many dissenters are arrested? Oh, and count bullshit excuse charges like 'disturbing the peace' in that."
>"Do you really think the conquered people don't hate you? Don't fear you?"

>"You would be surprised how many welcomed us, or come to welcome us," says the Agent. "But you're right, some do fight back and resist. And what for? Failed systems? Pride in an ideology that got them nowhere? You say they are afraid, and I say that they need to overcome their fears and move on like the rest of the world has."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 07:32:59 AM
>"The fact that this whole thing started from the lie of an exile from my world would make it all quite funny if not for the effect it's had on people who want nothing more than to live their lives in peace."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 10:13:07 AM
>"The fact that this whole thing started from the lie of an exile from my world would make it all quite funny if not for the effect it's had on people who want nothing more than to live their lives in peace."

>"Then let's deal with this whole thing and wrap up the deal with your terrorist friend rather than arguing for things you know aren't going to happen," says Sombraluz.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 10:57:04 AM
> "I've got it then. Something you can't just take back later. Let me go out into the city and ask the people myself how much they like the new regime."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 12:51:44 PM
> "I've got it then. Something you can't just take back later. Let me go out into the city and ask the people myself how much they like the new regime."

>"That would be difficult," says Sombraluz, "You are rather inhuman, and we would prefer to keep that kind information under wraps until things are better prepared."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 11, 2012, 12:53:51 PM
>"That's something that can easily be hidden, we just have to find that wheelchair I brought as a disguise. It worked fairly well on the soldiers after all."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 01:35:34 PM
>"That's something that can easily be hidden, we just have to find that wheelchair I brought as a disguise. It worked fairly well on the soldiers after all."

>"I'll keep that in mind," says Sombraluz. "We'll see."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 01:42:53 PM
> "All righty, then. Though I'll admit I'm not sure all that will coax her out of hiding."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:06:46 PM
> "All righty, then. Though I'll admit I'm not sure all that will coax her out of hiding."

>"Then what was that whole aside about?" says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 02:11:33 PM
> "You asked me what I wanted. I told you what I wanted. But I haven't yet been given anything that convinces me your assessment of the commoners is right and hers is wrong. I'm not stabbing her in the back on a flimsy promise. If you want to get her out here, give her something that will make her want to come out, or give me a believable reason that you're all in the right and she's just a common terrorist."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 02:52:07 PM
> "You asked me what I wanted. I told you what I wanted. But I haven't yet been given anything that convinces me your assessment of the commoners is right and hers is wrong. I'm not stabbing her in the back on a flimsy promise. If you want to get her out here, give her something that will make her want to come out, or give me a believable reason that you're all in the right and she's just a common terrorist."

>"And what would it take to convince either of you?" says the agent. "What can possibly be produced that you couldn't just brush away as a lie?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 03:33:47 PM
Hum. I...may have an idea. Incredibly risky to actually see through, but...

> How exposed to the more bureaucratic side of Higan are the ferry workers?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 04:04:13 PM
> How exposed to the more bureaucratic side of Higan are the ferry workers?

>By and large, the ferry workers don't have to deal with it, beyond clocking in and clocking out. They are expected to report accidents and the like, as rare as those seemed to be, but aside from those things you don't remember your mother having to do much in that regard.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 04:24:25 PM
> So they wouldn't necessarily know many of the documents that get passed around?
> How much time did we spend each day in Eiki's office?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2012, 04:49:09 PM
> So they wouldn't necessarily know many of the documents that get passed around?
> How much time did we spend each day in Eiki's office?

>Generally not, but your mother may be an exception.
>Initially, you didn't spend too much time there. Sometimes you'd visit back when she was a baliff. When you actually tried to work there, though, you spent a good deal of time running messages for people, and helping to organize things. It was dull work.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 05:02:02 PM
I need time to stew that I don't have right now. Don't anyone hold ideas up on my account; I'm still very tentative on this one.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 11, 2012, 06:05:53 PM
>"And what would it take to convince either of you?" says the agent. "What can possibly be produced that you couldn't just brush away as a lie?"

>"Well, if there is nothing like that, isn't that concerning?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 07:56:52 PM
>"I think I can get the 'terrorists' to stand down, though. Please note that I'm about to mislead them, so I will be saying a few things that aren't entirely accurate. Also, make sure you're all quiet. This won't work if they hear sound from another person."
>Press the communicator button.
>Say the following while speaking softly: "Sorry it took me so long to respond. I couldn't speak freely while with the soldiers, but I managed to get a few minutes alone by saying I had to relieve myself. I don't have a lot of time, so I'll make this quick. That 'special advisor' I mentioned, Sariel, is from my world. From Higan, the same place as me. She got kicked out, and now she wants revenge. She's been manipulating Canus into attacking Gensokyo, and misinforming him about it, and especially about Higan. She's been behind Canus from the start, before he was even the Emperor. We expose her, and Canus's hold on power is suddenly one hell of a lot less secure. If the people learn that the entire Empire was based on the lies of a vengeful woman, well, it won't do Canus any favors, I'll put it that way. In order to expose Sariel, I need to go back to Gensokyo and get proof that Sariel's full of shit. I'm only cooperating with Canus and his men so I can get home and get that proof. Part of that 'cooperation' involves getting you to stand down. Canus would prefer surrender, but I said there's no way you'd accep that, and that the best I could do is getting you to leave, and he accepted that. If you don't stand down, he won't trust me enough for me to pull off the rest."
>Press.
>Look over to Sombraluz.
>"They'll likely be much more cooperative if they think I'm giving them what they want."
>Remember to speak softly again when we're back on the communicator.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 11, 2012, 08:14:04 PM
holy crap
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2012, 08:29:58 PM
So much for not stabbing Yumemi in the back.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 09:05:20 PM
We're not stabbing her in the back. We're telling her the plan (or my idea of what the plan is, at least) (and maybe with some exaggeration), and using the fiction of betraying her to get away with it.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on October 11, 2012, 10:41:10 PM
I dunno man, it doesn't feel like this'll go well....
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: GuyYouMetOnline on October 11, 2012, 11:09:24 PM
If you guys don't want to do it, give a 'don't do this' command.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 12, 2012, 12:00:16 AM
Your command is basically telling Yumemi that you will help remove Canus from power, while telling Sombraluz that you will lie to Yumemi in order to make her vulnerable. This is a bad position to be in, unless your goal is to return to Gensokyo ASAP with no regard for Kuso, in which case it's not great but not terrible.
>Hold GYMOs action pending deliberation.
>"Really, if you can't show me any concrete evidence that the citizens enjoy living in this state, I would be worried that all this effort to set it up was wasted."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2012, 03:27:13 AM
>"Well, if there is nothing like that, isn't that concerning?"

>"Really, if you can't show me any concrete evidence that the citizens enjoy living in this state, I would be worried that all this effort to set it up was wasted."

>"No," says Sombraluz, "What I mean is that anything we show you, you could dismiss. We could show you statistics, and you could brush them off as fake. We could show you places and let you talk to people, and it's easy enough to say we just picked those who would say what we wanted, or that we intimidated them. I could show you records, and you could say they're fake or incomplete. This is not a new thing for us."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 12, 2012, 03:59:30 AM
>stall for time
>Inventory
>Quests
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2012, 08:54:45 AM
>stall for time
>Inventory
>Quests

>Several hours later, you find yourself in the embarrassing position of explaining to your parents how you managed to die via time out.
>You inventory contains
>Blue Shirt
>A finely made shirt, currently stained and damaged.
>Knee Length Black Skirt
>A well-made skirt that belongs to Chiyuri.
>Hair Bobbles
>They are a  pleasing red color.
>Dirty White Robe
>Your garment of choice
>Translator
>A headpiece that allows you to speak in and understand Kosa, and contact Yumemi and Chiyuri.
>Yellow Key Card
>You have no idea who this belongs to. Some soldier.
>Violet Key Card
>Belongs to Agent Sombraluz, it allows access to all by the highest parts of the Imperial Palace.
>Bottle of Dye Remover
>Supposedly this will return your hair to its proper color.
> Large Knife
>A long knife that is clearly made for combat usage
>Your Quests are:
>Repo Girl
>Faeries have stolen a Red Leather Book, a Large Wax Candle, and a Red Crystal Rose from Kourindou, you've been tasked with retrieving them. The Red Crystal Rose is in the possession of a rabbit named Miyu, who is perhaps considering giving it up. The Red Leather Book was in the possession of a youkai puppeteer. You?ve only heard that some faerie has the Large Wax Candle.
>Escape from New Kosa!
>You have been stranded in another world, and cannot get back under your own power!
>Space Invaders
>A large and technologically advanced empire intends to invade Gensokyo, and you?re the only one who can stop it right now! You?ve learned that the Emperor appears to have gotten some fraudulent information from Sariel, but exposing it as such is difficult.
>Fashionable Fascism
>The homeworld of Yumemi and Chiyuri has been conquered by an expansionist and totalitarian empire. Is it really alright to leave it like that?

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 12, 2012, 10:51:57 AM
>Have we seen any shops since arriving in New Kosa?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2012, 11:25:27 AM
>Have we seen any shops since arriving in New Kosa?

>You aren't sure, you don't know if you would recognize them if you did. You think that perhaps the place where Yumemi and Chiyuri were hiding may have been some sort of laundry service, you know places like that exist in the Ancient City.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 12, 2012, 05:43:37 PM
> Are Canus or Sariel here yet?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2012, 05:53:55 PM
> Are Canus or Sariel here yet?

>Canus didn't leave the meeting room, and Sariel doesn't seem to have followed you.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 12, 2012, 07:01:33 PM
> Did Canus not say anything about following us eventually?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 12, 2012, 07:02:31 PM
>We had a spellcard of our own, and one we captured from an oni. Were they taken from us when we landed the ship?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2012, 07:03:45 PM
> Did Canus not say anything about following us eventually?

>Not that you recall.

>We had a spellcard of our own, and one we captured from an oni. Were they taken from us when we landed the ship?

>They were taken after VIVIT poisoned you. You don't know where they are.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 12, 2012, 08:12:04 PM
You know, in retrospect, our cards getting lifted should have been a signal that there was a traitor. That'll teach me to assume they were lost in the interdimensional flow for gameplay purposes.

I'm thinking that original idea I had isn't so hot. I had a new idea but I forgot it. I should remember it when I get home.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 03:28:18 AM
> Sigh.
> "Okay. Let me try something else."
> Press the button.
> "Okay, so the soldiers that have been standing around me this whole time didn't take too well to the whole dissolve-the-dictatorship thing. You got any other ideas?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 03:48:01 AM
> Sigh.
> "Okay. Let me try something else."
> Press the button.
> "Okay, so the soldiers that have been standing around me this whole time didn't take too well to the whole dissolve-the-dictatorship thing. You got any other ideas?"
> Press.

>"Ah, if you have the military hanging around, it's going to be tricky, isn't it?" says Yumemi. "Let me ask you, are you still with me? If you have to say something else to keep them from guessing, do that. Just try to answer me."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 03:50:47 AM
> Press.
> "I don't think that's going to go over any better. I'm pretty sure that's not even anatomically possible for a human."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 04:53:19 AM
> Press.
> "I don't think that's going to go over any better. I'm pretty sure that's not even anatomically possible for a human."
> Press.

>You get a few looks from the gathered soldiers.
>"I'm...going to assume that's a no," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 05:09:17 AM
> Press.
> Sigh.
> "No, I think you may have had it right the first time."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 05:15:53 AM
> Press.
> Sigh.
> "No, I think you may have had it right the first time."
> Press.

>"Ah, good," says Yumemi. "Then this is the problem. We agree that the Emperor needs to go. But at the same time, we need to be able to escape. This is one of the key reasons why we came came separately, yes? This is what is going to make things difficult, if we gather for any reason. I assure you, they will not be happy if just one or two of us come."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 05:21:04 AM
> Press.
> "Wouldn't surprise me."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 06:42:22 AM
> Press.
> "Wouldn't surprise me."
> Press.

>"It's all well and good to remove the Emperor, but I am not so confident we can fight out way following that; much better to have an escape prepared. I don't suppose you can read the situation there and find a way to address that?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 12:39:08 PM
> Is the hangar visible from here?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 12:56:47 PM
> Is the hangar visible from here?

>It is not. It is some distance away to the north, if you recall properly.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 12:57:34 PM
> What's around us, then?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 01:34:22 PM
> What's around us, then?

>You are near the elevators, which are pretty central to the palace. The prison you were put in is not too terribly far from here, nor is the medical bay. You recall most of the other things being listed as offices.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 01:35:46 PM
> Press.
> "Uh, I'm not quite sure what you mean."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 02:25:30 PM
> Press.
> "Uh, I'm not quite sure what you mean."
> Press.

>"I'll take that as a no," says Yumemi. "I was hoping you could intuit a way to make this work without removing the advantage of our split numbers. Hmmm, we could try to ambush you, and deal with those guards."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 03:20:00 PM
> Press.
> "That...maybe. I think I could see that."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 13, 2012, 03:30:38 PM
>Hand the two cards to Zombralulz. "I'll trade these for the two cards I had when I got here."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 06:09:54 PM
> Press.
> "That...maybe. I think I could see that."
> Press.

>"Hmm, alright, tell me where you are?" says Yumemi. "Ah, that might be difficult, so if you have something to suggest..."

>Hand the two cards to Zombralulz. "I'll trade these for the two cards I had when I got here."

>You hand over your two ID cards.  The Agent takes them glances at them, and quickly slips his back into one of his belt pouches. "Those? They're being looked at by the boys in the lab right now."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 06:17:14 PM
> Blink.
> "Oh."
> Press.
> "I see. Also, just so you know, whatever sort of group we and you eventually going here, I'll need to take a side detour to the lab at some point to pick up some more of my stuff. Not sure how long that'll take, since I don't know where it is from the elevators."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 06:25:45 PM
> Blink.
> "Oh."
> Press.
> "I see. Also, just so you know, whatever sort of group we and you eventually going here, I'll need to take a side detour to the lab at some point to pick up some more of my stuff. Not sure how long that'll take, since I don't know where it is from the elevators."

>"What do you need?" says the agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 06:29:48 PM
> Press again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 06:32:46 PM
> Press again.

>"It should be trivial enough to do that," says Yumemi, "We'll have it ready before meeting with you, yes?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 06:37:01 PM
> Press.
> "As long as we're clear about that."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2012, 07:01:22 PM
> Press.
> "As long as we're clear about that."
> Press.

>"Nowthen, what is your current position? I'll furnish you with directions, so they are unable to concentrate all their forces on us. Then we'll strike, yes?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2012, 11:19:33 PM
> Press.
> "I thought we went over that already, though."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2012, 04:52:23 AM
> Press.
> "I thought we went over that already, though."
> Press.

>"I needed to make certain that you haven't moved," says Yumemi. "Now, lets have you go toward the corridor to the east until you find the third corridor to the south when you're ready. Chiyuri is out fetching your things right now."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2012, 10:33:38 AM
> Is there a corridor to the east?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2012, 10:52:17 AM
> Is there a corridor to the east?

>There is. It seems to be fairly wide; you recall it being reasonably central on the maps.

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2012, 03:47:39 PM
> Press.
> "Okay, I'll see what I can do."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2012, 04:04:30 PM
> Press.
> "Okay, I'll see what I can do."
> Press.

>"Ah, good, good," says Yumemi, "Don't look for us, I don't intend to warn you and let your curiosity inform them. But you'll be alright, just try to duck down."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2012, 10:48:07 PM
> Press.
> "Okay."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 06:27:45 AM
> Press.
> "Okay."
> Press.

>"Let me know when you get to the third corridor to the south," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 10:38:05 AM
> Press.
> "Got it."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 12:38:53 PM
> Press.
> "Got it."
> Press.

>"Good, good, any questions?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 01:16:36 PM
> Press.
> "No, I don't think so."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 01:59:57 PM
> Press.
> "No, I don't think so."

>"Good," says Yumemi. "Then we're moving out."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 02:08:04 PM
> If we can still hear the hissing that means we're communicating, press the button one last time to shut it off.
> Look back to Sombraluz.
> "How did anyone ever tolerate her in more than really small doses before all this?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 03:42:52 PM
> If we can still hear the hissing that means we're communicating, press the button one last time to shut it off.
> Look back to Sombraluz.
> "How did anyone ever tolerate her in more than really small doses before all this?"

>"I never dealt with her," says the agent. He smirks. "Sounds like I should be grateful for that."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 04:23:33 PM
> Roll eyes and shake head.
> "You really are. Anyway, it sounds she wants to negotiate, which is good because I'm getting a bit tired of being the go-between for two incredibly stubborn agendas."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 04:38:35 PM
> Roll eyes and shake head.
> "You really are. Anyway, it sounds she wants to negotiate, which is good because I'm getting a bit tired of being the go-between for two incredibly stubborn agendas."

>"There really isn't much to negotiate," says the agent, "But at least we'll meet. How does she want to meet?"

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 04:45:38 PM
> "She wants to give me instructions on where to go."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 05:03:04 PM
> "She wants to give me instructions on where to go."

>"Mmm, I see," says the agent. "Then where are we going? And has she said they'll all be there?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 06:15:24 PM
> "All three of them will be there, yeah. She didn't say exactly where we're headed, though. She doesn't want to give the army a chance to set anything up before we all get there."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2012, 07:26:59 PM
> "All three of them will be there, yeah. She didn't say exactly where we're headed, though. She doesn't want to give the army a chance to set anything up before we all get there."

>"And we intend to prevent the same," says the Agent. "Where are we going to be headed?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2012, 10:06:20 PM
> "Do you want me to ask for the directions, then?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2012, 05:13:30 AM
> "Do you want me to ask for the directions, then?"

>"What has she told you so far?" says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2012, 10:44:49 AM
> "That we'll start getting directions as soon as we're ready."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 16, 2012, 02:23:12 PM
If Yumemi were smart, which she is, she would ambush us at a certain place, and we would tell Zombralulz that we're going to a different place, and the ambush would be on the route to the fake destination. If Zombralulz wasn't a great fool, which he isn't, he would have us go to the fake destination via a nonstandard route, bypassing any good ambush points ... unless Yumemi planned for him to do that ... but knowing that, they would do the opposite to throw their opponent off ... Hmm ...
>Do we know whether Sombralus is Sicilian?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2012, 04:42:11 PM
> "That we'll start getting directions as soon as we're ready."

>"We're ready," he says.

>Do we know whether Sombralus is Sicilian?

>What's a Sicilian?

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2012, 06:29:39 PM
> Nod.
> Press.
> "Okay, we're ready for those directions."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2012, 06:48:21 PM
> Nod.
> Press.
> "Okay, we're ready for those directions."
> Press.

>Do you intend to leave it off?

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2012, 07:06:24 PM
> Can she talk to us while we have it on?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2012, 08:52:20 PM
> Can she talk to us while we have it on?

>You assume so.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2012, 03:05:45 AM
> But she didn't before, way back when we first made the mistake of leaving it on for a long time, right?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2012, 06:44:39 AM
> But she didn't before, way back when we first made the mistake of leaving it on for a long time, right?

>She did not.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2012, 10:55:11 AM
> And, so far, the voice on the other end has been inaudible to anyone not wearing the device?
> How audible was the hissing when Sombraluz was talking to Kasen?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2012, 04:35:30 PM
> And, so far, the voice on the other end has been inaudible to anyone not wearing the device?
> How audible was the hissing when Sombraluz was talking to Kasen?

>So far, no one has reacted to what Yumemi has said.
>You weren't really listening for it, but you didn't hear anything. You think that you have to be close to catch it.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2012, 04:44:55 PM
> Why are you asking this now for the very first time :C
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2012, 05:46:34 PM
> Why are you asking this now for the very first time :C

>Because you didn't actually turn the thing on, which suggests maybe you intended to leave a fake message rather than send a real one, or you did intend to send a real one and it's an honest mistake. I'm just a parser, man.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2012, 09:05:58 PM
> Okay, once more from the top of our head: what are the functionalities of this translator device, and how are they used?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2012, 09:11:04 PM
> Okay, once more from the top of our head: what are the functionalities of this translator device, and how are they used?

>You know that it can translate languages, and apparently it needs to be set. to do so. You aren't certain how to do that.  As well, there is the communicator, which you suspect is not a basic feature of these things. You know that it needs to be turned on and off; and it makes a vague hiss noise when turned on. to use it, there is a button you press while talking. From what you understand, you can't hear someone else talking to you while the button is pressed.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2012, 10:05:29 PM
> And when did we shut the entire device off?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2012, 07:29:15 AM
> And when did we shut the entire device off?

>A few moments ago. (http://www.shrinemaiden.org/forum/index.php/topic,13572.msg899840.html#msg899840)
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2012, 10:44:52 AM
> So the communication button is the same button as the on/off button for the entire device? I thought I was pressing the comms button in that post and had completely forgotten about the existence of a second button.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on October 18, 2012, 12:35:45 PM
I knew that second button would be a problem, it is the bane of us all!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2012, 12:55:18 PM
> So the communication button is the same button as the on/off button for the entire device? I thought I was pressing the comms button in that post and had completely forgotten about the existence of a second button.

>They are different buttons.  The parser would be a terrible hypocrite if it chided you about forgetfulness.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2012, 01:02:15 PM
> Is the translator part still working, at least?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2012, 01:09:29 PM
> Is the translator part still working, at least?

>It is. You don't actually know how to turn it off, or if it can turn off.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2012, 02:01:50 PM
> ...Why would the communicator need two buttons to turn on and off?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2012, 04:15:22 PM
> ...Why would the communicator need two buttons to turn on and off?

>The translator and communicator functions seem to be separate things. Or at least it's worked as the former without the latter being on.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 18, 2012, 04:23:57 PM
>So there's a Mode button and a Power button. So far, we haven't hit the Power button until just now, which is causibg this argument, right?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2012, 05:01:20 PM
>So there's a Mode button and a Power button. So far, we haven't hit the Power button until just now, which is causibg this argument, right?

>That would be it, yes.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2012, 06:44:43 PM
> Can I request a time extension until I know how the rest of my day is going to go? I may or may not be visiting a friend in the hospital.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 04:48:39 AM
> Disregard the above post.

Okay, I've made my decision.

> Turn the comms part of the device back on before going through the press-and-speaking process given before.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 09:19:30 AM
> Nod.
> Press.
> "Okay, we're ready for those directions."
> Press.

> Turn the comms part of the device back on before going through the press-and-speaking process given before.

>"What was that?" Yumemi says, as you turn the communicator back on and ask for directions. You think you can hear footsteps in the background. "Have you gone down the eastern corridor until you reach the third hall on the south side yet?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 12:09:22 PM
> Look over to the east for that corridor again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 12:22:22 PM
> Look over to the east for that corridor again.

>You look over, and there is a corridor leading eastward from here.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 12:37:38 PM
> Press.
> "Got it. Heading east."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 03:04:38 PM
> Press.
> "Got it. Heading east."
> Press.

>"Good, good," says Yumemi. "IF you could get them to do something about those patrols in the meantime, we'd be quite tickled."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 04:22:20 PM
> Press.
> "I'll see what I can do."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 05:04:36 PM
> Press.
> "I'll see what I can do."
> Press.

>"Good, good," says Yumemi. "Let me know if you need anything."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 05:16:49 PM
> Look at Sombraluz while pointing down the east corridor.
> "We're headed that way."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 06:14:30 PM
> Look at Sombraluz while pointing down the east corridor.
> "We're headed that way."

>He nods. "Take the lead, please."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 06:25:17 PM
> Start bouncing down the east corridor.
> "So I don't really expect this to get anywhere, but she seems a little worried about patrols."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 06:57:49 PM
> Start bouncing down the east corridor.
> "So I don't really expect this to get anywhere, but she seems a little worried about patrols."

>"I would be too, her in her position," says the agent, as the group begins to follow you.
>You note one of the other soldiers is talking into a communicator of his own, and seems to be talking about the direction you and the group are moving.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 08:52:17 PM
> "I don't suppose there's anything that can be done about it?"
> Jerk a thumb toward the communicating soldier.
> "Especially with what sounds like giving instructions to who knows who else."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 10:37:36 PM
> "I don't suppose there's anything that can be done about it?"
> Jerk a thumb toward the communicating soldier.
> "Especially with what sounds like giving instructions to who knows who else."

>"It would be irresponsible to tell them to stand down," says Sombraluz, "The last thing we need is to give them time to commit even more sabotage."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 11:08:32 PM
> "Causing more havoc after this agreement would be pretty rude. And pretty stupid, given you have me and our VIVIT even if you don't have her."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2012, 11:37:26 PM
> "Causing more havoc after this agreement would be pretty rude. And pretty stupid, given you have me and our VIVIT even if you don't have her."

>"Causing havoc to start was pretty rude," says the Agent. "We're well past the point of giving them the benefit of a full doubt. If they can meet with us with no funny business, then we'll consider extending further courtesies."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2012, 11:58:03 PM
> How far into the corridor are we?
> Shrug.
> "They're just working toward what they think is the best political situation for the country they love by employing tactics that others frown upon."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 10:43:07 AM
> How far into the corridor are we?
> Shrug.
> "They're just working toward what they think is the best political situation for the country they love by employing tactics that others frown upon."

>You've just passed a corridor on the right.
>"Perhaps that is so, but it doesn't change what I just said," says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 10:55:43 AM
> "I'd think it'd lead to being a little more sympathetic and understanding, even if you don't necessarily agree with their point of view. Assuming you think what you've done and are still doing is on the level, I don't see why you wouldn't think they're the same way."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 11:15:33 AM
> "I'd think it'd lead to being a little more sympathetic and understanding, even if you don't necessarily agree with their point of view. Assuming you think what you've done and are still doing is on the level, I don't see why you wouldn't think they're the same way."

>"Because if they aren't, good men get hurt or die," says the Agent. "Given what's happened, I won't be risking their lives like that."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 11:20:35 AM
> "And how many good men have died to further the Emperor's vision?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 11:22:58 AM
> "And how many good men have died to further the Emperor's vision?"

>"Enough that we don't need to be throwing more into their graves needlessly," says Sombraluz.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 12:53:49 PM
> "I suppose. Still, it's a shame both sides distrust each other so much. They're too similar to need to resort to lethal combat."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 01:11:20 PM
> "I suppose. Still, it's a shame both sides distrust each other so much. They're too similar to need to resort to lethal combat."

>"If that's the case, then they'll be doing the same and we won't need to resort to force," says the agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 01:44:39 PM
> "How many of those patrols know not to use force?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 02:24:22 PM
> "How many of those patrols know not to use force?"

>"If they aren't shot at, they won't shoot first," says the Agent. "That's about all I can guarantee. The rest is going to be in their hands, isn't it?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 03:24:30 PM
> Have we hit the second south-leading corridor yet?
> "I guess that's true."
> Press.
> "Okay, I can tell you the patrols won't fire first, at least. I don't think you'll get more than that."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 03:59:58 PM
> Have we hit the second south-leading corridor yet?
> "I guess that's true."
> Press.
> "Okay, I can tell you the patrols won't fire first, at least. I don't think you'll get more than that."
> Press.

>You can see it just up ahead.
>"Well, that's something," says Yumemi. "Your friend turned out to be quite fast once she shook out the cobwebs, so perhaps we can make some use of that."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 04:33:42 PM
> Press.
> "Oh yes. I'm willing to bet you haven't seen anything yet."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 05:42:14 PM
> Press.
> "Oh yes. I'm willing to bet you haven't seen anything yet."
> Press.

>"Oh, I do hope so," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 06:12:28 PM
> Have we passed any corridors that lead north?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 06:24:07 PM
> Have we passed any corridors that lead north?

>One; well, two now. Each intersection has been a four-way.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 07:01:57 PM
> How many more intersections can we see up ahead?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 07:04:16 PM
> How many more intersections can we see up ahead?

>There is the third one up ahead, and you can definitely make out a fourth and a fifth. There may be six or more, but it is difficult to tell.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 07:07:48 PM
> Press.
> "Anyway, we're trudgin' along the east corridor now. How far up this thing we need to go?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 07:24:35 PM
> Press.
> "Anyway, we're trudgin' along the east corridor now. How far up this thing we need to go?"
> Press.

>"I've told you twice now," says Yumemi, "You are seeking out the third hallway to the south."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 08:25:22 PM
> Look back at the southern-leading corridors, sweeping from the first one to the second one, then on up to the third one ahead of us, as if mentally counting them.
> Press.
> "Got it."
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 10:25:30 PM
> Look back at the southern-leading corridors, sweeping from the first one to the second one, then on up to the third one ahead of us, as if mentally counting them.
> Press.
> "Got it."
> Press.

>"Good," says Yumemi, as you pretend like you're counting the halls.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 11:04:58 PM
> Point to the third southern corridor (while we are presumably still moving).
> "We're headed down that way."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2012, 11:14:05 PM
> Point to the third southern corridor (while we are presumably still moving).
> "We're headed down that way."

>The agent nods, then glances to the soldier who was using the communicator early. "You heard her." The soldier wastes little time in relaying this to whomever is listening.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 22, 2012, 11:23:45 PM
> Keep heading forward toward that intersection.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 12:36:27 AM
> Keep heading forward toward that intersection.

>You reach the intersection. Looking southward, you see the hall is largely identical to the one you are in. Or rather, you can spot the differences in how things are arranged, but largely the hall is just a rearrangement of all the elements you have seen. It gives a feeling similar to Higan. As well, having come from the ostentatious upper floors, this floor now has a feeling of stark plainness.  Up ahead some yards, you see another group of soldiers cross at an intersection, briefly glancing over at your group before vanishing in the opposite hallway.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 02:06:19 AM
> Point at them.
> "Uh, do they know they're going the wrong way?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 10:36:49 AM
> Point at them.
> "Uh, do they know they're going the wrong way?"

>"They aren't," says Sombraluz. "We're trying to catch them, if they happen to be on the move. And if they are not, then we're hoping to find where they are holed up."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 10:44:55 AM
> "Oh, okay."
> Start heading down the southern corridor.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 01:13:47 PM
> "Oh, okay."
> Start heading down the southern corridor.

>You begin down the corridor, the agent and the soldiers keeping with you.
>"Where are we going next?" says Sombraluz.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 02:05:11 PM
> Are there any visible intersections ahead?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 02:17:52 PM
> Are there any visible intersections ahead?

>You can see a few; the other group of soldiers just crossed through one.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 02:45:46 PM
> Is there a second eastern-leading corridor?
> Press.
> "Okay, we're headed down the third southern corridor. Where to next?"
> Press.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 03:07:32 PM
> Is there a second eastern-leading corridor?
> Press.
> "Okay, we're headed down the third southern corridor. Where to next?"
> Press.

>There are a few corridors that run toward the east and west ahead.
>"Are you?" says Yumemi, "Good, good. You'll be pleased to know that Chiyuri just obtained your goods. Now, proceed down to the fourth intersection, and head west,"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 03:54:56 PM
> Press.
> "Got it."
> Press.
> Point down the hall.
> "Fourth intersection, she says."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2012, 04:47:03 PM
> Press.
> "Got it."
> Press.
> Point down the hall.
> "Fourth intersection, she says."

>The agent nods. "Then that's where we go."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 23, 2012, 04:49:07 PM
> Start bouncing along down the hallway toward the fourth intersection.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 02:52:27 PM
> Start bouncing along down the hallway toward the fourth intersection.

>You move toward the fourth intersection, with agent Sombraluz and the soldiers following along. Once there, Yumemi directs you westward. This brings some grumbling about being lead in circles, until it is pointed out that you have been lead around an archive, which matches with your increasingly fuzzy memories from the map. Then you are directed southward again. The soldiers are mostly quiet, save for the aforementioned grumbling and the soldier relaying directions via his communication device to whomever is listening on the other side. They keep their weapons ready, and their eyes roving. Sometimes they twitch at little sounds, or imagined motions. Sombraluz moves lightly, with a small weapon in hand, similar to the ones that Ruukoto ruined in the medical lab, While he keeps his eyes and head moving, his motions are much more smooth than those of the soldiers around him. Ruukoto hasn't said a thing since you go onto the elevator, and quietly wrings her hands as she tries to stay close to you.
>As you proceed southward, a door to your left creaks open. You barely have time to look over toward it, as soldiers cry out and weapons discharge. You don't see anything but the partially open door, and you can just barely hear a light metallic noise before there is a small 'crack' noise, and suddenly everything has gone white and your eyes scream out in pain!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 04:13:32 PM
> Give our own shout of mixed surprise, pain, and anger with a profanity or two added. What the fuck is this?
> Duck down into the bucket and try to rub our eyes into some sense of betterness.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 04:55:14 PM
> Give our own shout of mixed surprise, pain, and anger with a profanity or two added. What the fuck is this?
> Duck down into the bucket and try to rub our eyes into some sense of betterness.

>You cry out in pain and garbled profanity while diving down into your bucket. You realize everything has gotten direly quiet as you rub your eyes, save for your ears ringing.
>After a few moments, the ringing fades, and your eyes feels a bit better, though they are still sore You hear shouts and weapons discharging over the ringing, and the telltale hiss of danmaku.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 04:58:25 PM
> Keep our head down while trying to look around.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 05:31:49 PM
> Keep our head down while trying to look around.

>You try to look around without exposure your head too much. Your vision is still blurry and your eyes still sore, but you can see multicolored danmaku flying around, and quite a bit of motion. In particular, you can see a solid reddish blur moving from your right to your left, releasing more hazy shots into the air, while another person in red stands in the left doorway, firing off a few shots before ducking back behind it.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 06:25:12 PM
> Both using danmaku? Interesting...
> Check what's going on behind us.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 08:29:00 PM
> Both using danmaku? Interesting...
> Check what's going on behind us.

>You look back to see the blurry and indistinct forms of several soldiers on the ground, and the air getting thick with danmaku. Those that have not fallen are moving to get away or get into better positions.  You think you see one fire his weapon in the general direction of the door that the red figure ducked behind a moment ago.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 08:46:45 PM
> Is there any obvious cover in the immediate vicinity?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 09:12:23 PM
> Is there any obvious cover in the immediate vicinity?

>At a glance, it seems that all the available cover; a weird statue with a bulb filled with water, and a black case with a glass front and small bags inside, are presently being used by the remaining soldiers, at least on the sides opposite of their attackers.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 09:57:51 PM
> Is the bucket still standing upright?
> If the bucket knocked over, how much of our stuff would spill out?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 10:24:13 PM
> Is the bucket still standing upright?
> If the bucket knocked over, how much of our stuff would spill out?

>You are still upright; you are a remarkably good at keeping balanced on the ground, even without the assistance of your scarf.
>You could probably keep all of your stuff in the bucket unless you were hit with a very considerable amount of force.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 10:31:47 PM
> What if we tilted it over ourselves while we were in it?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 10:47:55 PM
> What if we tilted it over ourselves while we were in it?

>You should be fine, as long as you don't lose your balance or make tight turns at high speed.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on October 24, 2012, 11:04:15 PM
>Are we in danger of being hit if we remain where we are?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2012, 11:11:53 PM
>Are we in danger of being hit if we remain where we are?

>You don't know! In theory, you're not close to any of the targets right now. But being caught by wild danmaku is always a problem when you're too close. You imagine stray shots are a problem for the weapons here, as well.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 24, 2012, 11:22:59 PM
> Tip ourselves over so we fall toward the red blurs, since they're probably our friends. Brace ourselves for impact, of course.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 01:24:24 AM
> Tip ourselves over so we fall toward the red blurs, since they're probably our friends. Brace ourselves for impact, of course.

>You tip backward and toward the red blurs, bracing yourself and guarding the back of your head. Overhead, you can danmaku flying in a pattern of interlaced lines that form diamond shapes.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 03:25:07 AM
> Take a few seconds and give our eyes more of a chance to adjust to the surroundings. Groan in irritation in the process.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 12:56:45 PM
> Take a few seconds and give our eyes more of a chance to adjust to the surroundings. Groan in irritation in the process.

>You let out a well-earned groan as you let your eyes come back into focus, while danmaku flies overhead, and then two strange black lines from the Soldier's side. You don't have long to contemplate this before someone in a green skirt leaps over you and toward the soldiers.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 01:12:06 PM
> Did Kasen have a green skirt?
> How solid are these black lines?
> How are our ears doing?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 01:15:18 PM
> Did Kasen have a green skirt?
> How solid are these black lines?
> How are our ears doing?

>She did.
>They seem to be solid, and they seem to have fallen away in the chaos, somewhere off to the side.
>Your ears are still ringing a bit, but its not so bad now. You can definitely here a lot of scuffling and chaos and such about.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 01:16:41 PM
> Look on either side of us for those lines.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 25, 2012, 02:05:14 PM
>Examine pantsu.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 02:09:56 PM
> Look on either side of us for those lines.

>You look around, and find them laying on the ground some distance to your left. Glancing down their length, you think they are connected to a discarded weapon.

>Examine pantsu.

>The two lines lack pantsu. Scandalous!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 03:07:42 PM
> Does the weapon look familiar at all? Maybe like the thing that guard used on us earlier?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 03:51:07 PM
> Does the weapon look familiar at all? Maybe like the thing that guard used on us earlier?

>You are reasonably certain that it is the same kind of weapon.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 04:03:56 PM
> At least they're fighting non-lethally...
> Might as well bring our hands and arms over our head in something of a duck-and-cover position.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 05:39:37 PM
> At least they're fighting non-lethally...
> Might as well bring our hands and arms over our head in something of a duck-and-cover position.

>You take some solace in the fact that there probably won't be any corpses, and cover your face with your arms.
>Your hearing clears, and most of what you hear are angry shouts and grunts, danmaku whizzing overhead, and Yumemi crying out after a few moments.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 06:39:50 PM
> Peek up at the rebel side. How are they holding up?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 25, 2012, 06:50:19 PM
Dammit parser you know what I meant.
>Scroll up and retroactively examine Kasen's pantsu
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 06:59:17 PM
> Peek up at the rebel side. How are they holding up?

>You look over and see that Yumemi has fallen to the ground. Kasen isn't with her, you think she's probably embroiled with the remaining troops right now.

>Scroll up and retroactively examine Kasen's pantsu

>Kasen wears a dress, not pants, dumby!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 07:01:35 PM
> How does she look? Any blood or black lines anywhere?
> Where's Chiyuri?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 08:22:43 PM
> How does she look? Any blood or black lines anywhere?
> Where's Chiyuri?

>You don't see any blood or black lines.
>You don't see Chiyuri anywhere at a glance.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 09:21:49 PM
> Give a concerned cry and get ourselves upright again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 09:24:01 PM
> Give a concerned cry and get ourselves upright again.

>You cry out and push yourself back up!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 09:29:48 PM
> Take a look back at how Kasen is doing.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 09:44:35 PM
> Take a look back at how Kasen is doing.

>You glance over just in time to see Kasen duck under an open-palmed strike from Agent Sombraluz. She brings up a fist toward his torso, but the Agent is already moving away from her hand and circling around. One other soldier stands, looking a bit dazed but in the process of aiming at Kasen. As he does, she draws back from her missed strike and sends her other elbow flying toward his chest. As she does, the Agent moves back toward her.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 09:51:23 PM
> KUNG FU MOVIE AWWW YEAH
> Are there other soldiers still battling?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 10:11:45 PM
> KUNG FU MOVIE AWWW YEAH
> Are there other soldiers still battling?

>Oh man I can't wait for the huge dude to show up, there'a always a huge dude!
>The rest seem to be down at a glance.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 10:25:02 PM
> Is Sombraluz coming up from behind or is he theoretically in her line of vision?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 11:23:59 PM
> Is Sombraluz coming up from behind or is he theoretically in her line of vision?

>He is theoretically in her line of vision, but you aren't sure if she's paying attention to him.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 11:26:10 PM
> At which of her sides is he coming?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2012, 11:30:12 PM
> At which of her sides is he coming?

>Her right.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 25, 2012, 11:33:34 PM
> "The right!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 12:09:16 AM
> "The right!"

>Kasen's head turns slightly, and she draws away from the agent's attack with a step, altering the angle of her elbow strike to catch the solider lower on his torso. Then she scythes her arm outward as the soldier stumbles back and starts to regain his footing. leaving a wave small pellet-like danmaku in its wake. Close as he is, there is little hope for him to dodge the bullets, and he crumples as they hit his exposed torso and lower face. Kasen continues the motion, sweeping it over her head and toward Sombraluz, but the Agent has followed his failed attack through and moved to her other side, evading the wave easily.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 12:14:48 AM
> Goddamn, she's good!
> Let's leave her to her own devices, now that it's one-on-one. Swiftly fly our way over to Yumemi.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 12:41:24 AM
> Goddamn, she's good!
> Let's leave her to her own devices, now that it's one-on-one. Swiftly fly our way over to Yumemi.

>You have to admit, she's impressive with what she does.
>Turning to Yumemi, you find her on the floor, grumbling something that your translator cannot quite pick up but you are fairly certain is cursing.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 12:45:03 AM
> "You injured?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 12:48:27 AM
> "You injured?"

>"It's nothing serious," she groans. "Just...allow me a minute."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 12:55:40 AM
> "You may not have a minute. There might be patrols on their way."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 01:10:20 AM
> "You may not have a minute. There might be patrols on their way."

>She groans. "Just...let have a moment before I try to get up."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 01:11:28 AM
> "Right. You think maybe you could use one of those radios once you're up, though?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 01:19:33 AM
> "Right. You think maybe you could use one of those radios once you're up, though?"

>"Maybe," says Yumemi, as she starts to sit up, wincing.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 01:20:27 AM
> "Might be worth grabbing one."
> Take a look back at the fight.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 02:14:37 AM
> "Might be worth grabbing one."
> Take a look back at the fight.

>"Perhaps," says Yumemi, before groaning again.
>Looking back to Kasen and the agent, you see that they have switched position. As you watch, Kasen aims a short, measured blow at the Agent, who sidesteps it fluid grace and continues to move around her.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 03:39:56 AM
> "Where's Chiyuri?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 26, 2012, 05:16:36 AM
If the two of them are evenly matched in unarmed combat, Kasen will have to use her non-human traits to win.
>Wonder if we'll get to see Angel Arm or Caved.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 12:18:04 PM
> "Where's Chiyuri?"

>"I'm not quite sure," says Yumemi, as she tries to pull herself up into a kneel. "She's on her way back."

>Wonder if we'll get to see Angel Arm or Caved.

>Man, you might want to be careful with that kind of thinking, Sombraluz probably had a black health kit.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 02:06:33 PM
> "All right. Do you want some help getting up?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 02:25:21 PM
> "All right. Do you want some help getting up?"

>She gives you a terse nod.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 03:31:25 PM
> Help Yumemi to her feet.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 03:52:24 PM
> Help Yumemi to her feet.

>You help pull the woman to her feet, taking advantage of your low center of gravity. The sounds of scuffling and blows flying through the air give way to rapid footsteps behind you.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 06:46:16 PM
> Quick, turn around!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 07:03:02 PM
> Quick, turn around!

>You turn around in time to see that Agent Sombraluz has started to flee, with Kasen in hot pursuit behind him!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 07:09:30 PM
> How far do they have before an intersection?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 07:21:00 PM
> How far do they have before an intersection?

>They do not have far to go, you imagine they will reach the nearest one within a few seconds.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 07:48:06 PM
> "Ah! Wait!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 08:03:49 PM
> "Ah! Wait!"

>Kasen slows and looks back toward you, while the Agent seems to have no interest in doing so.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 26, 2012, 08:44:26 PM
> Look back at Yumemi.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2012, 09:26:09 PM
> Look back at Yumemi.

>Yumemi is busy trying to keep herself balanced against the wall at the moment.You imagine that it's harder to hold one's balance after being hit with one of those weapons without the aid of a bucket.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 03:40:43 AM
> "Should we get him?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 11:31:02 AM
> "Should we get him?"

>"Huh?" says Yumemi, before she looks over. "Yes, go!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 02:26:59 PM
> Look back at the other two.
> Take off at top speed after Sombraluz, pointing at him so Kasen gets the hint.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 03:14:24 PM
> Look back at the other two.
> Take off at top speed after Sombraluz, pointing at him so Kasen gets the hint.

>You take off after Agent Sombraluz. Kasen, who had stopped, starts to run again. However, the Agent has gotten a rather commanding lead in the few intervening seconds, and is already disappearing around the intersection, heading westward.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 03:43:08 PM
> Head down the same westward path.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 04:14:24 PM
> Head down the same westward path.

>Head toward the intersection turn westward to see the Agent continuing down the western hall at top speed.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 04:38:39 PM
> How is Kasen doing speedwise?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 04:43:18 PM
> How is Kasen doing speedwise?

>Kasen is a little behind you, but she is definitely picking up speed.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 05:31:12 PM
> How far ahead is the next intersection?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 06:00:28 PM
> How far ahead is the next intersection?

>The next intersection is some distance ahead.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 27, 2012, 06:21:50 PM
> "Wait up! Everyone's been duped!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2012, 06:43:55 PM
> "Wait up! Everyone's been duped!"

>You don't think he has any interest in listening.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 01:24:52 AM
> Ugh.
> Continue pursuit, then.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 28, 2012, 05:31:38 AM
>Why did we want to get ambushed again? If we let him go, would that be really bad?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2012, 03:37:30 PM
>Why did we want to get ambushed again? If we let him go, would that be really bad?

>Presumably, you wanted to get away from the troops and reunite with Yumemi and the rest. You imagine letting the agent get away would, at least, allow him to alert others to what you're up to, if not actively work against you.

> Ugh.
> Continue pursuit, then.

>You continue to pursue. While he is indeed fast, when it comes to moving straight, you have a slight advantage in speed and are gradually but surely catching up to him. He glances back behind for a moment before turning his eyes ahead again.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 03:57:44 PM
> "Help us stop the real criminal here!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2012, 04:15:29 PM
> "Help us stop the real criminal here!"

>He does not seem interested in stopping or replying, though you imagine the running like he is forestalls the latter.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 04:25:48 PM
> "Jeez, quit being a baby like Yumemi!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2012, 04:52:32 PM
> "Jeez, quit being a baby like Yumemi!"

>You do not see any reaction to this. He continues to run.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 09:00:55 PM
> "Get over yourself and use your head! How many have died because of us? And how many have died because of all the lies that special advisor has been feeding to your emperor?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2012, 09:21:04 PM
> "Get over yourself and use your head! How many have died because of us? And how many have died because of all the lies that special advisor has been feeding to your emperor?"

>He continues not to answer you, you're getting the feeling he is probably too busy running to do so.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 09:23:17 PM
> "Or maybe you don't care about dead Kosans! Is that why you're running away and leaving your unconscious allies in the care of your enemy?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2012, 09:30:09 PM
> "Or maybe you don't care about dead Kosans! Is that why you're running away and leaving your unconscious allies in the care of your enemy?"

>He does not stop, though taking your focus from speed is slowing you down a little now.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 28, 2012, 09:41:19 PM
I think talking won't work here.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 10:35:22 PM
I'm open for suggestions that aren't shooting at him or threatening lives.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 28, 2012, 11:36:28 PM
Let him go, or catch him, or cut him off with an ambush.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 28, 2012, 11:49:34 PM
The first one isn't really an option. If you have details on how to do the other two given we have yet to be able to catch this guy in our previous attempts, though, then I'm all ears, because I'm stumped otherwise.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 12:02:52 AM
> Look over at Kasen.
> "Catch him, but avoid shooting him if you can. I can't keep this up, I'm not good enough."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 12:48:38 AM
> Look over at Kasen.
> "Catch him, but avoid shooting him if you can. I can't keep this up, I'm not good enough."

>She gives a nod.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 12:53:59 AM
> Might as well keep trying to pursue.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 01:39:46 AM
> Might as well keep trying to pursue.

>You keep following, and continue to close in.
>Kasen continues to gain speed, closing more and more distance until she is a little less than a yard behind him, and you've traversed about half the length of the intersection.  Then the Agent suddenly slows and snaps his elbow back toward Kasen's face! The Hermit moves aside, ducking under the motion, but her speed is not so readily dispersed, and she stumbles toward you as her balance is lost!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 01:42:24 AM
> Was she directly in front of us or to one side?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 01:58:28 AM
> Was she directly in front of us or to one side?

>She was to the side.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 02:00:18 AM
> Which side?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 03:08:42 AM
> Which side?

>Your left.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 03:13:31 AM
> Maintain speed and swerve to the right to get out of the way.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 03:20:49 AM
> Maintain speed and swerve to the right to get out of the way.

>You swerve to the right, nearly catching yourself on the wall, and try to maintain your speed.
>As you do, the agent slows to a stop, turning to face the two of you and putting himself close to the wall, and leveling the sleek black weapon he was carrying earlier at Kasen.
>"Just one move!" he says, "One flash of light, and I'll fire!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 03:29:59 AM
> Bring ourselves to a halt and look over at Kasen.
> "At least he finally stopped. Guess we should show the same courtesy."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 29, 2012, 03:45:40 AM
Just so we're clear, the goal of this scene is to KO him before soldiers show up, right? and the talking is to distract? or is the goal to persuade him and possibly our allies of something?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 03:54:00 AM
I don't want to show any aggression toward him if we can avoid it. That's why I deleted the post where I originally threatened to go back and kill soldiers should he not stop.

The win con I've decided on is full exposure of Sariel while minimizing casualties, even non-lethal ones. The difficulty in this is that both the Empire and the rebels have their collects heads so far up their own asses about the whole thing they can see their own breakfast. Neither side is willing to give an inch despite having an incredibly high-profile demonstrative liar in their midst - one that first appeared at a very coincidental time in Kosan history, no less - so I'm hoping hammering on that enough will eventually bring them to their senses.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 29, 2012, 06:04:16 AM
Not that we're doing ourselves any favors, leading them into an ambush. I just don't think we have enough chips to fund a winning gamble at this point. My idea would be to recruit more allies, either in this world or the next. If we take Kasen and the rebels and escape, we can go recruiting, and choose from rebellion, sedition, propaganda, etc. If we steal the boat, we can recruit some hags for a hax win. Either way, escaping Sombrero with our party intact seems more important than defeating him.

Also, "hammering on that enough will eventually bring them to their senses." I just don't see it happening.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 29, 2012, 06:14:31 AM
I think in order to broker an agreement between the rebels and the empire, the rebels need to look like a plausible alternative, and we (or whoever does the talking) need to look like a neutral third party. I don't see those as true right now.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 02:05:00 PM
I'm not sure the first is necessary, or at least as hard as you think it is. The rebels are rebels, but they've been pretty up front about their goals and beliefs from the start (unlike certain special advisors), and an argument could easily be made that they cease to be a problem once things change.

The second is why I've withheld from any aggression since learning about Sariel.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 02:53:08 PM
> Bring ourselves to a halt and look over at Kasen.
> "At least he finally stopped. Guess we should show the same courtesy."

>You could to a quick stop, while Kasen stumbles and regains her footing. The agent keeps his weapon trained on her at all times.
>"I've seen what those things can do," says Kasen, watching the weapon closely. "Let's try not to do anything rash."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 03:02:15 PM
> "So I've heard."
> Turn back to Sombraluz.
> "So what now?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 03:49:21 PM
> "So I've heard."
> Turn back to Sombraluz.
> "So what now?"

>"Now we wait for other soldiers to come and detain you," says Sombraluz. "I would have preferred to avoid a stand-off, but we work with the options we have."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 04:16:42 PM
> "Detain me? For what?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 05:24:48 PM
> "Detain me? For what?"

>"Why do you think?" says the Agent. "You led us into an ambush, then joined forces with them."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 05:38:06 PM
> "Really now? I guess that would explain why I started shooting up your forces after not being blinded or deafened by whatever the hell that thing was, and why I didn't tell my friend here not to attack you despite Yumemi making it pretty obvious what she wants to see done to you, and why I held your allies' lives hostage after you ran away."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 09:24:46 PM
> "Really now? I guess that would explain why I started shooting up your forces after not being blinded or deafened by whatever the hell that thing was, and why I didn't tell my friend here not to attack you despite Yumemi making it pretty obvious what she wants to see done to you, and why I held your allies' lives hostage after you ran away."

>"Wha-?" says the agent, his mouth falling only slightly for a moment.  "In what way is taking hostages evidence of your innocence? That alone is more than enough reason!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 09:35:52 PM
> Roll eyes.
> "I didn't take any hostages. The point is that I could have, if I were actually trying to work against Kosa."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 10:11:27 PM
> Roll eyes.
> "I didn't take any hostages. The point is that I could have, if I were actually trying to work against Kosa."

>"Setting that aside," says the Agent, "You led us into an ambush, managed to escaped unscathed, assisted the ambushers when they were wounded, and then actively helped them prevent me from withdrawing."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 10:36:43 PM
> "If I had known that was coming I would have shieled my eyes and ears. You had every opportunity to shoot me and didn't. If you wanted me to help your guards, maybe they shouldn't be taking cheap shots at my friend. If you're that concerned about me catching you, then you've already forgotten the first two times I tried, back when I wasn't actively trying to not attack you."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2012, 11:06:11 PM
> "If I had known that was coming I would have shieled my eyes and ears. You had every opportunity to shoot me and didn't. If you wanted me to help your guards, maybe they shouldn't be taking cheap shots at my friend. If you're that concerned about me catching you, then you've already forgotten the first two times I tried, back when I wasn't actively trying to not attack you."

>"I think that flash must have affected your senses more than you understand," says the Agent. "You're rambling."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 29, 2012, 11:31:51 PM
> "Then tell me which of those things is a lie."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 12:33:16 AM
> "Then tell me which of those things is a lie."

>"It's strange you talk about cheap shots at your friends, when we were the ones ambushed to start with, and it was our citadel that was broken into to start with." says the Agent. "Moreso since you've avoided the question on the evidence standing against you."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 12:37:53 AM
> "You mean the surprise attack that I also got hit by? So because I get hit by a surprise attack, I can't take offense to another one?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 12:45:43 AM
> "You mean the surprise attack that I also got hit by? So because I get hit by a surprise attack, I can't take offense to another one?"

>"You don't seem to have been hit by anything at all," says the Agent. "Nor did they seem to be trying to hit you while you were aiding them. I am not even sure what you are babbling about when you're talking about "another one"."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 12:48:38 AM
> "Neither side shot at me, near as I can tell. Since you didn't shoot at me, does that make me your ally and their enemy?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 01:34:53 AM
> "Neither side shot at me, near as I can tell. Since you didn't shoot at me, does that make me your ally and their enemy?"

>"You were travelling with us and presumably on our side, then we were rather busy with your ambush," says the Agent. "Are you trying to prove something with all this babbling, aside from a marked need to visit a doctor?"
>"You do seem a little disjointed, lately," says Kasen. "Compared to when we spoke last... I'm not certain what you're trying to express, myself."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 01:39:29 AM
> "You're making assumptions to fit what you want to believe is true, like both the Empire and the rebels have been doing since I got here. I saw some weird device, then I heard firearms, then I couldn't see or hear anything, then I gained enough of my senses to see the one person I know I can trust getting double-teamed by you and your guard. How does me shouting out a warning to that one person mean I'm responsible for that ambush? Was I supposed to think she'd gone off the deep end and you wanted peace?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 01:48:24 AM
> "You're making assumptions to fit what you want to believe is true, like both the Empire and the rebels have been making since I got here. I saw some weird device, then I heard firearms,  then I couldn't see or hear anything, then I gained enough of my senses to see the one person I know I can trust getting double-teamed by you and your guard. How does me shouting out a warning to that one person mean I'm responsible for that ambush? Was I supposed to think she'd gone off the deep end and you wanted peace?"

>"These excuses and handwavings mean nothing in face of the facts." says Sombraluz. "You led us into that ambush. You helped their wounded. You helped her chase me. We had allowed you the chance to prove yourself above the fray as you claimed to be, and this is what you did to us. You had best hope what you've revealed about Adviser Sariel is true, or you will be facing a quick execution."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 01:49:46 AM
> "Yeah, go on, keep claiming I had anything to do with that ambush. Maybe if you say it enough, it'll magically turn true."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 01:56:02 AM
> "Yeah, go on, keep claiming I had anything to do with that ambush. Maybe if you say it enough, it'll magically turn true."

>"Keep claiming you aren't," says the Agent. "Maybe if you say it enough, it'll magically turn true."
>You note Kasen giving you a look from the corner of her eye.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 02:01:09 AM
> "I'm not the one handwaving what they don't want to hear and what doesn't fit their reality. Even ignoring your blanket dismisssal of my situation on more or less waking up from whatever that blast was, you've said nothing to address the multiple opportunities I've had to do something actually malicious, like take that throwing star we both know is missing from your belt and slice open an unconscious neck or two. Hell, you even tried to accuse me of taking those guards hostage when I was standing right in front of you with no unconscious guards around. Maybe they let you out and about with that head wound too early?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 02:09:09 AM
> "I'm not the one handwaving what they don't want to hear and what doesn't fit their reality. Even ignoring your blanket dismisssal of my situation on more or less waking up from whatever that blast was, you've said nothing to address the multiple opportunities I've had to do something actually malicious, like take that throwing star we both know is missing from your belt and slice open an unconscious neck or two. Hell, you even tried to accuse me of taking those guards hostage when I was standing right in front of you with no unconscious guards around. Maybe they let you out and about with that head wound too early?"

>"Your entire argument is 'How come I didn't betray you more', " says the Agent, "Which is rather like a thief claiming they're not a thief because they didn't rob more than one house."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 02:13:14 AM
(Sorry for lack of IRCness - I have power, but Comcast died.)

> "Me betray you? You're the one that attacked her before I was aware of anything! If you wanted me to think highly of you, maybe you shouldn't have betrayed me by attacking my friend!"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 03:08:23 AM
> "Me betray you? You're the one that attacked her before I was aware of anything! If you wanted me to think highly of you, maybe you shouldn't have betrayed me by attacking my friend!"

>"You seem to be forgetting the part where we were ambushed by your friend," says Sombraluz. "Perhaps you should remember that we were attacked first, before whipping yourself into an indignant lather."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 30, 2012, 05:33:24 AM
>Do we know which direction to go to reach the hangar?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:47:03 AM
> "So you expected me to sit there and let you take her out? When you had that weapon on you the entire time and could have used it to stop the fight and gotten everyone to calm down and start talking instead of fighting?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 01:30:49 PM
>Do we know which direction to go to reach the hangar?

>It is to the north. You wouldn't be able to take a straight path there.

> "So you expected me to sit there and let you take her out? When you had that weapon on you the entire time and could have used it to stop the fight and gotten everyone to calm down and start talking instead of fighting?"

>"Yes, I do expect you not to make the same mistakes your friend did, if you aren't complicit in that mistake," says Sombraluz. "And, I notice you had no problems with her taking me or my troops out. Nor am I certain how can you expect anyone to calm things down when they were the ones being attacked by surprise, and I certainly didn't see you doing the same even though you weren't entangled in the fight. After all, if she's your friend, doesn't stand to reason that you were one who could have talked her down? Instead, you chose to help them."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 01:54:13 PM
> "How was I supposed to do any of that when I couldn't see or hear?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 30, 2012, 01:58:34 PM
>Could we escape towards the hangar, or was Sombralulz running that way?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 02:23:35 PM
> "How was I supposed to do any of that when I couldn't see or hear?"

>"Then why are you asking the same of us, when we were the actual target of your ambush?" says the Agent.

>Could we escape towards the hangar, or was Sombralulz running that way?

>He was not running directly there, as far as you can tell, but you don't know what his end goal would have been.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 03:00:18 PM
> "Because you had a point where Yumemi was down and my friend was distracted by the last guard. You could have stepped back, drawn your weapon, and stopped the fight. Instead, you prolonged the fight by moving in on her."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 03:19:31 PM
> "Because you had a point where Yumemi was down and my friend was distracted by the last guard. You could have stepped back, drawn your weapon, and stopped the fight. Instead, you prolonged the fight by moving in on her."

>"I never had time to draw a weapon," says the Agent. "Your friend is quite good at keeping the pressure on one. Had I done so when you said, she would have been able to take advantage of that and take us both down. You're grasping more and more."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 03:31:18 PM
> "If you really believed you couldn't get away from her while her attention was focused elsewhere, why did you try to run away? Surely you must have thought she'd catch you."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 04:25:28 PM
> "If you really believed you couldn't get away from her while her attention was focused elsewhere, why did you try to run away? Surely you must have thought she'd catch you."

>"You really aren't thinking this through, are you?" says the Agent. "Staying when outnumbered three to one? The choice between the possibility of escape and the certainty of defeat is obvious. You really are grasping at straws to distract from betraying us."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 04:33:26 PM
> "No. I'm calling bullshit on this. If you thought it possible to get away when she was focused on you then there's no way you didn't think it possible to get away when she wasn't focused on you. The numbers don't matter, Yumemi was out of the action and I was too far away to do anything."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 04:49:22 PM
> "No. I'm calling bullshit on this. If you thought it possible to get away when she was focused on you then there's no way you didn't think it possible to get away when she wasn't focused on you. The numbers don't matter, Yumemi was out of the action and I was too far away to do anything."

>The agent addresses Kasen. "Are her kind of youkai severely affected by bright lights?"
>"Um," says Kasen. "Please don't get me involved with this, I don't even know what's going on anymore."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 04:57:11 PM
> "Is that how you wanna handle this? Fine. Let's both tell your Emperor what happened, and we'll see if he's as delusional as you."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 05:37:15 PM
> "Is that how you wanna handle this? Fine. Let's both tell your Emperor what happened, and we'll see if he's as delusional as you."

>"I would hold no illusions of seeing the Emperor any longer," says the Agent. "You've turned on us once, there will not be another chance."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 06:05:24 PM
> Smirk.
> "Nice way to dodge the question. I guess you must know he'll see through your lies."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 06:30:16 PM
> Smirk.
> "Nice way to dodge the question. I guess you must know he'll see through your lies."

>"Tell yourself what you like," says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 07:05:26 PM
> Roll eyes.
> "All right. Let's say you actually truly believe you couldn't have pulled that weapon out. After everything we've been through, why should I have thought you aren't that good?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 09:16:40 PM
OK...let me think. I think Purvis has thrown me a similar situation in the templetimes in the past. Kilga, can you express for me what you're trying to do? I might be able to help.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 30, 2012, 09:18:53 PM
If we let the conversation go on too long, many soldiers will show up.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 09:23:15 PM
That is true, but I might be able to figure out something, because right now Kilga is confusing me.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 09:43:36 PM
Near as I can tell, he's holding us at gunpoint because he thinks we set up that ambush. I'm trying to convince him we didn't.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 30, 2012, 09:47:22 PM
But we did, didn't we?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 09:48:10 PM
Yes, but he doesn't know that, and the alternative is just letting ourselves be captured.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 09:52:53 PM
Good luck with that. He's really not an idiot, you know. It'd be better to convince him that we didn't know it was happening, as shown by the splitting headache we had. What do you seek to gain by convincing him of this?

>Rub head a little and groan
>"Ugh...whatever that thing was earlier might have got me a bit off balance. I know what I'm thinkin', and I'm thinkin' we both might be a bit all wet here. Let's go from the top, what happened from your side of things?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 09:54:25 PM
Not getting captured? I would think my ultimate goal is obvious.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 09:56:04 PM
I honestly wasn't able to follow what you were trying to do. So, what do you think we need to convince him that we're not worth capturing?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 09:56:57 PM
Convince him we didn't know about the ambush, since the reason he wants us captured is because he thinks we set up the ambush.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 09:58:09 PM
Hmm...it might not be enough at this point. But, we'll see what we can do. Kasen, Yumemi, and Chiruyi have no such plausible deniability either...what's to be done with them?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:01:33 PM
Honestly? They don't matter as long as we can stick around long enough for the Emperor to nail Sariel to the wall.

To preemptively answer the invariable follow-up question to this, no, I don't know why Sariel lying or not makes any sort of difference in the grand scheme of things, particularly why Sariel lying makes conquering Gensokyo any less of an accomplishment. But given how he reacted, it must mean something to him for some reason, so I'm going for it.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 10:05:30 PM
Fair enough. So say I get Sombraluz to believe us, what's the next step?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:07:13 PM
Get the Emperor's reaction to the further evidence against Sariel, then, ideally, head to Higan to solve this once and for all.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 10:09:24 PM
Oh, we have further evidence? Good, it means I negotiate with the possible intent of being put into a "protective custody" and being taken before the Emperor.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:11:51 PM
Yeah, the whole thing that went down when Sombraluz talked to Kasen over the phone was designed to work against Sariel's story.

I suspect it's also worth having Kasen describe the hermit lifestyle before we see Sariel again, since it directly contradicts her statements about how Gensokyo's people see Higan. Makes me wonder how much, if anything, Seiga told Sombraluz about hermits. I'm not expecting anything, but who knows.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 10:18:31 PM
So, we want Kasen and Kisume able to see the Emperor, with an audience BEFORE Sariel is there, basically?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:20:56 PM
Well, really, all we need is someone trustworthy to report the information we've already given (and possibly the hermit info) to the Emperor. I suspect it would be better coming from Sombraluz or a guard than us in that regard.

Sariel being there or not doesn't really matter, since the information's been passed to Empire peeps already. I suppose her presence would make it easier to immediately address whatever concerns she raises in her defense, but eh.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 30, 2012, 10:31:19 PM
Then we'll need to convince him to go to the Emperor, and that this little skirmish is meaningless.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 30, 2012, 10:37:19 PM
All right.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 30, 2012, 11:50:22 PM
>Rub head a little and groan
>"Ugh...whatever that thing was earlier might have got me a bit off balance. I know what I'm thinkin', and I'm thinkin' we both might be a bit all wet here. Let's go from the top, what happened from your side of things?"

>You rub your head and groan.
>"Convenient," he says. "It's like I said, you led us into an ambush. Then you assisted the ambushers, and then joined this one in trying to chase me down."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 31, 2012, 12:15:29 AM
>"Not gonna split hairs on the last parts, but the first...I really didn't know. I'd think I'd have prepared better if I did know. As for chasing you down...well, this conversation is important. Look...let's just head to your Emperor. If you wanna take me as some sorta "hostage", fine."
>"Kasen, dunno if you wanna come with or do something else but they have the numbers advantage and I still think this Sariel thing is gonna be important to the Emperor."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2012, 12:18:26 AM
>"Not gonna split hairs on the last parts, but the first...I really didn't know. I'd think I'd have prepared better if I did know. As for chasing you down...well, this conversation is important. Look...let's just head to your Emperor. If you wanna take me as some sorta "hostage", fine."
>"Kasen, dunno if you wanna come with or do something else but they have the numbers advantage and I still think this Sariel thing is gonna be important to the Emperor."

>"The only place you will be seeing is a cell," says the Agent. "We gave you a chance, and this is what happened. We won't be risking the Emperor's safety."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 31, 2012, 12:38:01 AM
Wait, the goal here is not to get captured? Why didn't we let him run away? Why don't we run away right now?

It seems like the way things are going, we ARE going to be captured, and we won't have enough leverage to convince anyone of anything. If we run away right now, we can introduce more NPCs and alter the playing field enough so that this encounter will be negated.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 31, 2012, 12:38:58 AM
Yes, because Yumemi said to, and because he has a gun.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 31, 2012, 12:45:33 AM
So ... is your plan to do what Sombraluz says?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 31, 2012, 01:20:02 AM
At this point I'm considering taking HIM hostage and using him for negotiations. Between Kasen and us we should be able to manage it. And we'll have Yumemi find us a place to hole up, she seemed good at evading patrols.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 31, 2012, 01:20:47 AM
You want to charge the man with the gun? o_O
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 31, 2012, 01:23:02 AM
Well...you do know handguns are actually surprisingly inaccurate at close range. And if no warning is given, it might work.

EDIT: Though really, it would be a chance against such a well trained agent...hmm...

Hmm...I guess we could try saying we'll allow ourselves to get captured and hit him at point blank range, but odds are low he'll give us the chance.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 31, 2012, 01:38:25 AM
>"So you can't keep that...thing at my back ready to go off the moment I try anything? The condition of your men and the research done on Kasen will show that we don't *have* lethal bullets like you do."

Feel free to gainsay this.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 31, 2012, 02:17:14 AM
We need to deal with Zombraluz before more soldiers reach us. Both escaping and capturing him will require dealing with his gun.
In order to deal with his gun, we need to use all the advantages we have over him: danmaku, demonfire, flying, being small, mobility not involving legs; Kasen - danmaku, equal at martial arts, second combatant; Yumemi - brainy, arrogant, location (she was left back some hallways, right?), radio.
please add any I've forgotten.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on October 31, 2012, 03:32:51 AM
>Where are the three of us in relation to each other and the walls? Which direction is everyone facing, and where is the gun pointing?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2012, 02:18:17 PM
>"So you can't keep that...thing at my back ready to go off the moment I try anything? The condition of your men and the research done on Kasen will show that we don't *have* lethal bullets like you do."

>"I would prefer not to have to take those kinds of measures in the Emperor's presence."

>Where are the three of us in relation to each other and the walls? Which direction is everyone facing, and where is the gun pointing?

>Agent Sombraluz is close to the Southern wall, while you and Kasen are close to the northern one; Kasen is to your left. The weapon is aimed at Kasen, who seems to have a majority of the Agent's attention, while Kasen is watching him and paying little mind to you. You have largely been looking at the Agent, due to conversing with him.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on October 31, 2012, 02:29:57 PM
>"Well, you wouldn't have to, but you seem quite suspicious of me, with some cause, I'd say. I really want this meeting with the Emperor. I will come quietly if you give me that, with any condition you want to be sure of me. Otherwise..."
>Shrug
>"I don't know. Is there anything I can do for you to allow this?"

Feel free to countermand, gonna be out of town soon.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2012, 04:07:25 PM
>"Well, you wouldn't have to, but you seem quite suspicious of me, with some cause, I'd say. I really want this meeting with the Emperor. I will come quietly if you give me that, with any condition you want to be sure of me. Otherwise..."
>Shrug
>"I don't know. Is there anything I can do for you to allow this?"

>"No," says the Agent. "Unless the Emperor himself calls for you, you will not be seeing him. You've proven to be too much of a danger."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on October 31, 2012, 07:23:23 PM
>Frown
>"Maybe you should ask the Emperor if he thinks I'm dangerous."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2012, 09:09:00 PM
>Frown
>"Maybe you should ask the Emperor if he thinks I'm dangerous."

>"We'll see," says the Agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on October 31, 2012, 09:47:19 PM
We really can't let him stall us for more time, unless we're alright with being captured again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on October 31, 2012, 10:38:06 PM
Then what do you propose we do?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on October 31, 2012, 10:59:13 PM
We could give him second dose of head-bucket, though that obviously runs the risk of getting someone shot. I think it's pretty much that or capture, we aren't going to persuade him to do anything else, and if we could it would be after we're captured.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 01:09:09 AM
Ugh, hate to say it but I think we should be compliant. It's about what Shoe had to do to get anywhere with Monju. She was trying desperately to get to see the Lord Mayor or whatever when a bounty hunter named Monju was trying to turn her in for heresy, but in that case Monju had her number because he poisoned her. But, still, it's basically be captured or die. Complying sooner will let things go better, I think.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 01:12:41 AM
This is assuming capture is preferable to death, I take it? Since I'm not sure I agree.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 01:32:41 AM
If we're alive there's a chance of escape or a meeting with the Emperor if he finds what we have to say compelling enough. If we're dead Sariel wins.

EDIT: I've been writing way too many emails lately help me.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 01:36:48 AM
Well, not necessarily. The necessary info COULD still get back to the Emperor, given Sombraluz does still have it.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 01:39:34 AM
If it gets back to the emperor by Sombraluz, what does us dying gain for that?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 01:46:41 AM
Keeps us from being imprisoned. To be honest, I no longer trust Sombraluz to truthfully report that exchange anyway.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 01:48:39 AM
So you think Kisume would choose being brought before her stick in the mud mother to have her sins weighed to a likely temporary imprisonment? I mean, both options suck but holy hell.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 01:55:55 AM
She has to talk to her mother once, and then soul freedom for all eternity. Yes, I could see her making that decision. Especially since sending her soul back to Higan lets her warn everyone faster than Kosa can get there.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 02:26:04 AM
....you're CLEVER. But is it worth her life? Mm...that's...tricky to decide. But I admit, I'm a little more sold on the idea.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 02:44:29 AM
well, while we're waiting

>Just to confirm, when we die we'll be brought before the Yama, right? Will we remember everything we know about this or will it be fuzzy or something? Is it karmically good or bad to consider suicide for a perceived greater good?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 01, 2012, 02:45:55 AM
Wow. If that's an option ... although he's got the gun pointed at Kasen. Would we sacrifice her so easily?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 02:47:24 AM
Dead Kasen just means a second opinion.

EDIT: I would also be exactly 0% surprised if it turns out our soul would not make the dimensional jump back to Gensokyo, but in the name of bluffing, neither Kasen nor Sombraluz have two iotas of the credentials necessary to question the Yama's kid on such a matter.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 01, 2012, 02:51:36 AM
...Ooh, that's even BETTER. Bluff him, basically. Sombraluz will be suspicious, but Kasen might back it up. Killing either of us then becomes a liability. I'm beginning to like this.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 02:52:11 AM
I think I will give it a shot once the update that's currently being written is posted, yes.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 02:54:02 AM
>Just to confirm, when we die we'll be brought before the Yama, right? Will we remember everything we know about this or will it be fuzzy or something? Is it karmically good or bad to consider suicide for a perceived greater good?

>Presuming nothing unusual, you will journey to the Sanzu River, and to Higan. You will meet the Yama, and you will have to account for your life. You should have full knowledge of yourself during this time.
>As far as suicide on behalf of another, it depends. You aren't aware of all the moral calculus behind it, but you know that a noble sacrifice tends to work in the deceased favor to some degree, depending on the situation.  You imagine it depends on how necessary the sacrifice is, within the capacity of the person who made the sacrifice, based on the situation and the knowledge they have at the time.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 02:58:36 AM
All right, let's have some fun.

> Take a moment in silence, then shrug.
> "Well, if that's how things are going to be, I guess I don't have much of a choice left. You can go ahead and shoot me."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 03:42:48 AM
> Take a moment in silence, then shrug.
> "Well, if that's how things are going to be, I guess I don't have much of a choice left. You can go ahead and shoot me."

>"You'll understand I would rather keep your more dangerous friend in my sights instead at the moment," says Sombraluz. "After all, you did spurn us to help her."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 03:45:28 AM
> "If you insist."
> Reach down into the bucket for the throwing star.
> "I figured you'd want the pleasure, but I have no problem just offing myself."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 01, 2012, 03:59:06 AM
Is this a bluff or what?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 04:09:17 AM
Who knows~?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 01, 2012, 04:31:15 AM
If we were working together, we might put commands and ooc goals and strategy in the same post.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 10:57:50 AM
Start with Post #466 and read on from there. I'm sure you'll figure it out.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 01, 2012, 12:47:19 PM
Well then, we need some impressive last words. I don't think the Kisume of past Z-machine adventures would grandstand, but for this quest she would.
>"Sombraluz, your empire has put my land in jeopardy, and my people aren't even aware. Your emperor has a strong and encompassing grip on your countrymens' allegiance, and the dissenters seem to have no hope of resurgence, let alone rebellion. You have bested me for what is certain to be the last time, and my prospects for negotiation or repatriation look bleak and dismal. My options are limited, but I still have enough power to make a statement, albeit one that few may hear of and fewer understand. "
>"Kasen, I apologize for leaving you. Perhaps someday we'll meet again ... on the other side."
>Insert shuriken into neck, point first.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 02:03:27 PM
Whoa, hold up there!

>"Sombraluz, your empire has put my land in jeopardy, and my people aren't even aware. Your emperor has a strong and encompassing grip on your countrymens' allegiance, and the dissenters seem to have no hope of resurgence, let alone rebellion. You have bested me for what is certain to be the last time, and my prospects for negotiation or repatriation look bleak and dismal. My options are limited, but I still have enough power to make a statement, albeit one that few may hear of and fewer understand. "
>"Kasen, I apologize for leaving you. Perhaps someday we'll meet again ... on the other side."
>Insert shuriken into neck, point first.

> Don't do any of this yet.

I can appreciate the showmanship, but there is a certaiin amount of dialogue that needs to play out first. For the the time being, this is a bluff.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 04:12:10 PM
> "If you insist."
> Reach down into the bucket for the throwing star.
> "I figured you'd want the pleasure, but I have no problem just offing myself."

>You reach down and grab a throwing star. As you do, the Agent's weapon swings his weapon toward you. There is a deafening noise and a flash from the front of it, causing you to instinctively wince.
>"Now!" Kasen cries, while you hear a muffled Kosan curse from the agent.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 04:19:24 PM
> Bucket charge toward Sombraluz's torso!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 04:32:09 PM
> WAIT SCRATCH THAT DON'T DO IT
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 04:33:29 PM
> Charge at Sombraluz, but instead aim for the arm holding the weapon. Try to latch onto his arm and grab at the weapon to keep him from using it again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 05:15:52 PM
> Charge at Sombraluz, but instead aim for the arm holding the weapon. Try to latch onto his arm and grab at the weapon to keep him from using it again.

>You fly at the Agent, arming for his right arm. Flying at him, you note that he seems to be having some trouble controlling his weapon. ...Is that a hand on it?
>Seeing you coming toward him, he lets go of the weapon and ducks out of the way, leaving you to stop as quickly as you can before you collide into the wall!

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 06:01:34 PM
Let's see. If he was at the south wall and we were at the north wall...

> In which direction did he duck?

EDIT: No shooting, no tackling. We're going for a restrain here.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 09:01:29 PM
> In which direction did he duck?

>He ducked eastward, and away from both you and Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 09:20:48 PM
> Slam the brakes on the toward-the-wall momentum!
> Turn ourselves so we're facing eastward.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 09:50:04 PM
> Slam the brakes on the toward-the-wall momentum!
> Turn ourselves so we're facing eastward.

>You come to a halt before smacking into the wall, turning  face eastward, as the Agent continues to back away, keeping his eyes moving between you and Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 09:51:19 PM
> Is he between us?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 10:15:54 PM
> Is he between us?

>No. You are very technically between he and Kasen; though you and Kasen both at opposite sides of the hall now.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 10:27:02 PM
> Call over our shoulder, keeping our eyes on Sombraluz, while slowly floating a little bit to the west.
> "Fence to the east."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 01, 2012, 11:10:46 PM
> Call over our shoulder, keeping our eyes on Sombraluz, while slowly floating a little bit to the west.
> "Fence to the east."

>"I'm not sure if I can," says Kasen, as you drift back a bit.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 01, 2012, 11:29:29 PM
> Frown, then look back at Sombraluz. Let go of the throwing star, if we haven't already, and bring that hand back out of the bucket.
> "Then I guess you have a choice to make, knowing what you do about Sariel."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 12:32:19 AM
>Status of gun?
>Assuming gun is possessed by Kasen: "I'll leave you to think on it. Kasen, we're leaving."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 12:39:03 AM
>Assuming gun is possessed by Kasen: "I'll leave you to think on it. Kasen, we're leaving."

> Hold up on this.

I don't want to leave yet, I have some more stuff to say.

And yes, I'm aware of the oncoming guards.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 01:34:56 AM
> Frown, then look back at Sombraluz. Let go of the throwing star, if we haven't already, and bring that hand back out of the bucket.
> "Then I guess you have a choice to make, knowing what you do about Sariel."

>You let go of the weapon and place your hand back in sight.
>He doesn't say anything, he is busy watching the both of you.

>Status of gun?

>You don't immediately know.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 01:49:36 AM
> "It's your choice. You can run. I won't stop you. We both know I couldn't if I wanted to. You can run, and there will still be chaos. I may avoid getting myself involved in Kosa's stupid slapfights, but you'll still have the Empire fighting the rebels. Still have property damage, injuries, maybe even a good number of deaths before things get resolved. Or you can nut up, and work to actually eliminate the true enemy. Take out the person that's been misleading your Emperor for years. Take the first step to really stop the violence and chaos. Be a better person than Yumemi is."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 01:56:19 AM
> "It's your choice. You can run. I won't stop you. We both know I couldn't if I wanted to. You can run, and there will still be chaos. I may avoid getting myself involved in Kosa's stupid slapfights, but you'll still have the Empire fighting the rebels. Still have property damage, injuries, maybe even a good number of deaths before things get resolved. Or you can nut up, and work to actually eliminate the true enemy. Take out the person that's been misleading your Emperor for years. Take the first step to really stop the violence and chaos. Be a better person than Yumemi is."

>"How has she been misleading us for years?" says Sombraluz.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 02:02:20 AM
> "She said she's been here since before the Empire. From what I can tell, Yumemi made that Okazaki Drive thing before the rise of the Empire, too. Sariel would know all about Gensokyo, being from there, which means Yumemi gave her a revenge opportunity. She's told the Emperor that Higan is its capital, that Gensokyo's citizens work toward it, revere it, keep it in mind at all times."
> Tilt our head back toward wherever we think Kasen is.
> "I think you've heard at least one person claim otherwise."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 02:06:28 AM
> "She said she's been here since before the Empire. From what I can tell, Yumemi made that Okazaki Drive thing before the rise of the Empire, too. Sariel would know all about Gensokyo, being from there, which means Yumemi gave her a revenge opportunity. She's told the Emperor that Higan is its capital, that Gensokyo's citizens work toward it, revere it, keep it in mind at all times."
> Tilt our head back toward wherever we think Kasen is.
> "I think you've heard at least one person claim otherwise."

>"That may be so, but it is hardly years worth of misleading," says the agent. "We've only begun to devote any real resources toward investigating it recently."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 02:12:47 AM
> "On the surface, perhaps. But Sariel has a checkered Gensokyo history. She is actually a former Higan employee, one who was...reassigned, shall we say, amidst a major scandal. Scandals do not happen in Higan, you see. Hers is the only one I've ever heard of, and I lived there for quite a while. I don't know the details of what she did, but I can guarantee that it was something really unpleasant if she got punished that way. Knowing she's been here since before the rise of the Empire, and hearing what the Emperor thought he knew about Higan based on her information, I'd bet my bucket she's been plotting revenge since the instant she learned about the Okazaki Drive, and that everything she's advised the Emperor on was probably designed to bring Kosa a little bit closer to enacting revenge on Gensokyo for her."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 02:23:14 AM
> "On the surface, perhaps. But Sariel has a checkered Gensokyo history. She is actually a former Higan employee, one who was...reassigned, shall we say, amidst a major scandal. Scandals do not happen in Higan, you see. Hers is the only one I've ever heard of, and I lived there for quite a while. I don't know the details of what she did, but I can guarantee that it was something really unpleasant if she got punished that way. Knowing she's been here since before the rise of the Empire, and hearing what the Emperor thought he knew about Higan based on her information, I'd bet my bucket she's been plotting revenge since the instant she learned about the Okazaki Drive, and that everything she's advised the Emperor on was probably designed to bring Kosa a little bit closer to enacting revenge on Gensokyo for her."

>"Even with such intentions," says Sombraluz, "What can she do? What position and influence she has is at the Emperor's pleasure, and he doesn't listen to her alone."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 02:26:32 AM
> "What else does she need to do? Kosa wrecks Gensokyo and her revenge is complete."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 02:35:49 AM
> "What else does she need to do? Kosa wrecks Gensokyo and her revenge is complete."

"Yes, but you say years of manipulation, and the only thing you have to show for it is recent movements,"' says the Agent. "That is not the same thing, and the difference is very important."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 02:42:40 AM
> Frown.
> "I understand that they're mechanically different, but you're going to have to explain to me how they're philosophically different."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 02:44:15 AM
> Frown.
> "I understand that they're mechanically different, but you're going to have to explain to me how they're philosophically different."

>"Severity," says the agent. "There is a difference between having an effect for a short time and for a long time."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 02:48:07 AM
> "Then I gotta ask which of the two possible scenarios is more likely, given how long she has known of the Okazaki Drive and what it could do; building up a reputation as a valued advisor on honest work and then flipping a switch one day and risking everything she had worked for on this, or plotting potential revenge from the beginning."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2012, 02:56:30 AM
> "Then I gotta ask which of the two possible scenarios is more likely, given how long she has known of the Okazaki Drive and what it could do; building up a reputation as a valued advisor on honest work and then flipping a switch one day and risking everything she had worked for on this, or plotting potential revenge from the beginning."

>"She can plot whatever she likes," says Sombraluz, "The question is, what did she actually do? Despite what your rebel friends might have told you, we do not prosecute people for thinking things, we prosecute them for doing things."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 02:58:44 AM
You guys are jerks. I'm out.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 03:03:06 AM
I'm pretty sure the most recent line in our conversation belongs to me. You're been welcome to respond to it since I said it.

> "Then perhaps a further investigation should be led into the formerly trustworthy advisor for doing things that are not in the best interests of the Empire."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 03:34:49 AM
I said you were jerks because both of you were posting in the thread WHILE I was chatting with you.
My issue here is of gameplay style. As I see it, Kilgamayan you are approaching each encounter with the mindset that it can and must be won, and by using diplomancy; preparation is secondary to performance within the encounter; and goals may shift with each parser entry. I do not see that as being a valid approach at all.
My style would be to focus on a single goal, or prioritized list of goals, and use varied means to achieve them, including in this case escaping, recruiting, and ending conversations without exploring the whole dialogue tree. I have tried to do this, but keep getting cut off.
One other issue I see is when one player and the parser post several commands and responses before any other players have had time to see that new posts have been added.
Ideally, what I would like is for players, especially Kilgamayan, to give commands accompanied by unparsed text when the broader intent of the commands is not immediately evident to other players, and for the parser to allow more than one player to post before responding.
I don't expect this post to be executed, but I do ask all players to read it and respond.

Actually, I think this post might even deserve a new thread on an appropriate board, but I was asked to post it here first.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 04:15:14 AM
Being half-asleep and heading to bed, the best response I can give to this for the time being is that parts of your proposal sound like a logistical nightmare and would tremendously bog the speed of the game down, and are also things that haven't been really utilized or necessary since tenser parts of Utsuho Quest and one particular instance in Maribel Quest (which was largely my fault and happened less for me being unclear and more for me being a whiny brat). The present style has worked for literally years; I will be honest and say that I am hesitant to enact such changes, not because I am not interested in other ideas (though I will also admit sudden leeriness after no less than three people stated they thought charging at a man with a gun was a good idea) but because I thoroughly enjoy the pace of this game and seeing it slow down would kill a lot of my enjoyment. Even update rates like those of Nazrin Quest (ignoring long absences) routinely drove me mad while I was playing.

And yes, I do approach every situation as something to be won, because I believe that a parser turning control over to players carries the unspoken meaning of "there is at least one action you can take at present that will improve your position." This is a fundamental truth for me as a player and strongly affects how I behave in and out of threads. (You can ask other parsers/players about some of the IRC bitchfits I've thrown.)
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 04:25:11 AM
I would like Kisume to take advantage of the tactical situation, and retreat. Whatever conversation we want to have with Sombraluz will be just as valid later, when we have allies and resources, and when Canus has had time to virusscan his knowledge base.
>"I really want you to understand my point of view. I don't have the time or the words to persuade you right now, so I'll just promise you: we'll talk about this later. Kasen, we're leaving."
>Exit the way that is toward Yumemi.
In terms of "there is at least one action you can take that will improve your position" I cannot agree. I have played in many games in which a certain situation had multiple outcomes, all of which degraded the player's position (or what they thought their position was). It seems that a world in which that was true would never spawn the phrase "cut your losses".
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 01:33:35 PM
And how many of those games were run here by respectable parsers?

Regardless, I must ask how you propose getting back to the Emperor and convincing him we are worth listening to if we are going to leave Sombraluz with the notion that we are not trustworthy. Why should the Emperor give a terrorist the time of day?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 11:01:48 PM
Is there a metagame in Rumia's (but only among "respectable" parsers) that discourages preparation, escaping, recruiting, in fact any actions beyond rushing in and talking to victory, resorting to combat only when that doesn't work?
Speaking of "improving our position" shouldn't we do that BEFORE the encounter?
I imagine there is more that one way to win this quest. and I would like to use the way that seems more likely to succeed. If we get captured, we will have to talk our way out of an extremely deep hole.

I feel like http://www.youtube.com/watch?v=3I5udb-BDAQ
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2012, 11:37:05 PM
I see a lot of passive-aggressive mudslinging and no actual answer to the question of why the Emperor should care about a terrorist.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 02, 2012, 11:55:23 PM
He should not, which is why I am trying to have the "terrorist" escape getting captured.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 03, 2012, 12:44:13 AM
Kisume is just one person. While Canus and Sombraluz are dealing with Sariel, we can be locked in a basement, or we can be trying to convince the rebels to work with Canus instead of deposing him. Or, we can be mobilizing a Gensokyo Defense Force. Or, perhaps we can stand in this hallway arguing with Sombraluz until we convince him that we simply want to get the rebels and the emperor to work together and that we have a good reason for the empire to not invade Gensokyo, and that our past actions bear this out. I think the last one is the least achievable.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 03, 2012, 12:57:46 AM
How do you propose convincing Yumemi that she should work with the Empire? How do you propose convincing the Empire to work with Yumemi? How do you propose organizing a "Gensokyo Defense Force" that will actually stand a chance against the Kosan army?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 03, 2012, 01:22:08 AM
1 For Yumemi, arguments can include how the empire is also the current government which shouldn't be radically demolished; the citizens would (arguably) be more receptive to concilitory propaganda than to terrorism or a coup; also see below.
2 The empire does not take Yumemi seriously because they see her as one woman who is a terrorist. If they believed she led a broad coalition of citizens from several arenas, they would be more inclined to give her an audience.
3 Hax hag combos. If needed, we can steer Kisume towards high-power residents. I imagine, for instance, Yukari and Yuyuko and Sakuya working together, with the proper timing, could be much more effective than each of them separately.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 03, 2012, 02:16:45 AM
For #1 I didn't even get that far in trying to convince her the Empire isn't the big bad wolf and she accused me of betraying her. This isn't speculation, it's a Thing That Happened™. She's set in her ways and won't be swayed by anything that doesn't involve the Empire making the first step toward reconciliation.

#3 is out because it's out of character. Kisume doesn't know any of those names or what they're capable of.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 03, 2012, 10:28:11 AM
1 (re Yumemi) You have a good point. If we agree that Yumemi does not lead a broad coalition, that she is determined that Canus must leave power for her to join in any Kosan solution, and that the empire views her as a terrorist AND she is agreeable to actual terrorism ... then terrorism is a distasteful option that may somehow prevent the invasion. At any rate, assuming we cannot calm her down enough to have a discussion with her about attending any kind of negotiation (which is not something I had previously assumed but will go along with), we would be in a worse position to utilize her for anything if we were captured.

2 (re Canus) I do not believe we will be able to convince either Sombraluz or Canus to take any sort of concilitory action first. Sombraluz has stated that we would be treated as a hostile prisoner. As a prisoner, we would have very few cards to play. I would not be surprised to see some kind of timeskip message. ("It's ten days later. Sombraluz and four guards open your cell, and explain that you are to be repatriated to Higan as part of a treaty agreement between Higan and New Kosa.")

3 (re Gensokyo) Kisume has already gone on a "Tour de Gensokyo" when the stakes were much lower and the only objective was finding out about that mysterious agent. We know that Gensokyo has powerful residents; those residents could be multiplicatively more effective working together than working separately; they could be much more effective with foreknowledge of an invasion and time to plan; and I would assume that Kisume would be able to reason this much.

4 (re Kisume's goals as I see them) Her primary goal is to prevent the invasion of Gensokyo. Secondary goals are: to return to Gensokyo, preferably alive; to improve the situation in Kosa the way she would want it improved if she were living there. All other goals I view as tertiary, and I do not believe we may learn any information from anyone that would change or override these goals. This said, I have been viewing as foolish the actions you (Kilga) have been taking, which I interpreted as entering into conversations hoping to learn goal-influencing information, which would preclude pathing the encounters to best support Kisume's goals during the most critical phases.

5 (might as well keep numbering these) For Kisume's primary goal, Yumemi has no interest in this, beyond a minor irritation at losing a research location. Canus has no interest in this, as our threats didn't work, and his ethics and morals are no hindrance either. Sombraluz has no interest in this. We haven't sought out any Kosan NPCs who would support her primary goal. The best leverage we would be able to use has already been used. If we are going to persuade NPCs to help us achieve our primary goal (aside from getting Yumemi to destroy the ship and all potential replicas), I would prefer NPCs who also want to achieve it.

6 On running away while we look like a terrorist vs getting captured and talking our way out of looking like a terrorist: I just don't see the second option as being feasible, or the first option as being quite so permanent.

Heh, had to add some white space between these paragraphs.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 03, 2012, 05:47:19 PM
2 (re Canus) I do not believe we will be able to convince either Sombraluz or Canus to take any sort of concilitory action first.

Why not? Sombraluz said we would be treated as a hostile prisoner when he thought he was in control of the situation, but that's changed drastically.

I would not be surprised to see some kind of timeskip message. ("It's ten days later. Sombraluz and four guards open your cell, and explain that you are to be repatriated to Higan as part of a treaty agreement between Higan and New Kosa.")

I can promise you that Purvis Does Not Do This. The largest time skips we get are when we're sleeping. I would actually suggest going back and reading (http://www.shrinemaiden.org/forum/index.php/topic,5572.0.html) through (http://www.shrinemaiden.org/forum/index.php/topic,3821.0.html) all (http://www.shrinemaiden.org/forum/index.php/topic,4648.0.html) the (http://www.shrinemaiden.org/forum/index.php/topic,5970.0.html) games (http://www.shrinemaiden.org/forum/index.php/topic,6741.0.html) in (http://www.shrinemaiden.org/forum/index.php/topic,7252.0.html) this (http://www.shrinemaiden.org/forum/index.php/topic,9532.0.html) timeline (I can't find Barren Path anymore ;_;) that led up to this one, because I suspect your past experience with text adventures are substantially different from how Purvis runs things and it may lead to mistaken assumptions about core mechanics. (Or you could just ask him how he generally prefers to run things.)

Relating to the subject of game and parser meta, I can practically guarantee you that this game was meant to be solved as we are, with only Kasen and rebels in tow. This isn't at all difficult for the parser to enforce, either; Yumemi can (and, storywise, should) just refuse to send us back to Gensokyo until the Kosan problem is solved, as she has no guarantee we won't simply run off from her once we get back.

3 (re Gensokyo) Kisume has already gone on a "Tour de Gensokyo" when the stakes were much lower and the only objective was finding out about that mysterious agent. We know that Gensokyo has powerful residents; those residents could be multiplicatively more effective working together than working separately; they could be much more effective with foreknowledge of an invasion and time to plan; and I would assume that Kisume would be able to reason this much.

This would also require convincing basically all of them that we're believable in the first place, and that the very high risk of death is worth taking. This Gensokyo is not one giant happy family; different houses have different agendas and may or may not participate even if they believe us. I would put money down on this Eientei not caring, for example.

4 (re Kisume's goals as I see them) Her primary goal is to prevent the invasion of Gensokyo. Secondary goals are: to return to Gensokyo, preferably alive; to improve the situation in Kosa the way she would want it improved if she were living there. All other goals I view as tertiary, and I do not believe we may learn any information from anyone that would change or override these goals. This said, I have been viewing as foolish the actions you (Kilga) have been taking, which I interpreted as entering into conversations hoping to learn goal-influencing information, which would preclude pathing the encounters to best support Kisume's goals during the most critical phases.

I can list my goals, if that would help.

- Stop the invasion, duh
- Restore Kosa to democracy. Yumemi sprung us from prison and has done a bunch of shit for us since, we owe this to her. She is also our ticket back to Gensokyo and requires this goal to be met, so it should be done regardless for the sake of satisfying her.
- Bring Sariel to justice. I suppose ultimately it doesn't really matter what happens to her, so this has the lowest priority.
- Minimize loss of life, including Empire forces (this includes the Emperor). Not only should this be simple common sense, but death is very heavily frowned upon in this series. We have had at least two immediate opportunities to kill in previous games, and in both cases there would have been severe, world-dynamic-altering negative consequences (as I found out in postgame by asking). Murder is out of the question unless absolutely necessary and I'm extremely far from convinced that we've hit that point.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 03, 2012, 11:07:47 PM
> "Then perhaps a further investigation should be led into the formerly trustworthy advisor for doing things that are not in the best interests of the Empire."

>Glance around for the gun, and if we see it: start moving subtly in its direction. Talking as we do this.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 04, 2012, 02:05:46 AM
> "Then perhaps a further investigation should be led into the formerly trustworthy advisor for doing things that are not in the best interests of the Empire."

>"I can assure you this will be done,"

>Glance around for the gun, and if we see it: start moving subtly in its direction. Talking as we do this.


>You glance around, and don't see it immediately. It's not on the floor, at least...

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 02:10:56 AM
Actually, I think I can satisfy both sides here. I have one last short sequence of dialogue, and then I'd be perfectly fine with leaving.

> "...Perhaps sooner rather than later?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 04, 2012, 02:34:32 AM
> "...Perhaps sooner rather than later?"

>"Today," he says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 02:36:02 AM
> Sigh.
> "Let me ask you a personal question, then. Let's say you lot find Sariel guilty of being the big fat liar she is and you do whatever you're gonna do with her. Do you personally think Gensokyo is then any less of a trophy just waiting for the Kosa Empire to collect it?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 02:39:34 AM
Actually, if we cannot recruit Kosan NPCs that haven't been introduced yet, and we cannot go back to Gensokyo, and we cannot convince Yumemi to do anything concilitory before the empire does, the only reason we have for leaving would be to destroy the ship. We should stay, and keep working on the empire side of things for a solution that meets more than one of our goals.
I think it wouldn't hurt to tell Sombraluz our goals, and how the suicide was less of a bluff than he might think.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 02:48:45 AM
Wait, you want to destroy the Okazaki Drive? Why?

EDIT: Actually, that's the wrong question. What makes you think Kasen would let us do it?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 04, 2012, 03:06:59 AM
> Sigh.
> "Let me ask you a personal question, then. Let's say you lot find Sariel guilty of being the big fat liar she is and you do whatever you're gonna do with her. Do you personally think Gensokyo is then any less of a trophy just waiting for the Kosa Empire to collect it?"

>"That is not my concern," says Sombraluz. "It is the Emperor's concern. If he decides to stay his hand, it is because he finds the potential for loss is not worth the risk."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 03:11:10 AM
Destroying the drive would be one way to prevent the invasion. If you think we can persuade Somraluz to persuade Canus to not invade, destroying it would be redundant. That's why I no longer want to escape right now.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 03:22:01 AM
>"Listen Sombraluz, I want to explain my line of thinking so that maybe you see my actions in a better light.
The most important thing for me is preventing this invasion. I'm willing to destroy that ship to do it; I am even willing to kill myself to provide advance notice to Gensokyo to fend off your troops. Of course, I would prefer a nonviolent solution, and one which lets me return to Gensokyo alive, which is why I have been spending so much time and energy trying to convince you not to invade."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 03:25:53 AM
What makes you think Kasen would let us do it?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 03:30:16 AM
I would assume she has very similar goals to Kisume's. What makes you think differently?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 03:31:20 AM
I think she wants to go home. I think we are also game-wise intended to not destroy the machine and the internal mechanism for this is that Kasen will actively try to stop us.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 03:53:54 AM
How sure are you of this?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 03:59:54 AM
Very, given this game is the 8th in this timeline and there will invariably be more of them after it. If you (or others watching) have read Utsuho Quest, there was even a backup plan in the event of Utsuho failure - the characters were fully intended to get life back to normal. I don't see this situation as any different.

I don't think Kosan access to Gensokyo necessarily matters too much one way or the other, but I would put several figures of money down on Purvis intending for this game to end with Kisume and Kasen back in Gensokyo.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 04:18:07 AM
Intent is one thing, but I think Purvis could deal with anything we throw at him. You seem to be saying he didn't intend for us to go find Kosan NPCs who want to prevent the invasion, so we can't do it. He didn't intend for us to destroy the ship, trapping Kasen in Kosa until Yumemi builds another one, so we can't do it. He didn't intend for us to build a GSDF, so we can't do it.
Well, I can guarantee he didn't intend for us to commit suicide, but that option is still on the table.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 04:23:45 AM
I would be willing to bet there's an in-game mechanism set to prevent it if we tried it again. Note that we've triggered one already.

Keep in mind that I'm telling you these things about the game mechanics as someone that has been working with them - both in-thread and in private - for almost three years now, and knows that Purvis has several more game ideas in store (because he talks about that sort of thing with Draco and not me >:| ). So far, I haven't seen much of any real reason as to why this situation is suddenly different.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 04:28:21 AM
I don't see why any of these things would prevent another quest.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 04:33:24 AM
They would remove Kisume and Kasen from the universe from a very long time.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 05:03:23 AM
I don't see that as being a big problem. Koa was missing for all of Patchy quest. One solution to Brocken involved removing her from Gensokyo. Satori is out of play for most quests. Yumemi herself was introduced in Utsuho Quest, and removed also. Nue quest involved introducing NPCs and then exiling them. Kasen is new enough that exiling her for as long as it takes to build a new ship wouldn't mess with the fabric of Gensokyo. Heck, Rinnosuke being mindblasted had more of an impact than this would. But it's not like I want to destroy the drive, I simply see it as one way to prevent the invasion.
You think we won't be able to find any NPCs who want to prevent the invasion and who are able to help us, because you imagine Purvis didn't plan for us to do that? I think we should at least try, and if we can't it will be apparent. Let's ask Chiyuri or Ruukoto to introduce us to someone who fits that description.
It would at least be more logical than the Jeff K Anon fiasco.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 04, 2012, 07:12:19 AM
>Glance at Kasen to see if she has the gun.
>If she doesn't, conjure some demon fire.
>"Let's take this discussion to the emperor, because he's the one who gets to make the big decision."
>Start marching him toward the elevator.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 09:12:39 AM
>don't do this.
We have tons of guards approaching our location, between us and the emperor. We have Sombraluz at a disadvantage right now, but taking him hostage is not going to make our job of convincing the empire to not invade any easier.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 04, 2012, 12:32:45 PM
Having Sombraluz hostage will make it easier to get to the emperor, though I'm completely fine with doing something else. Another thing to consider is that using a hostage to get to Canus is probably not something he will frown heavily upon, being who he is and all.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 01:11:19 PM
I'm pretty sure they would be happier letting a hostaged agent die than having a hostage-taker get close to the emperor.

Edit: Well, actually I'm not that sure, but that's the response we would see in our world.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 01:18:57 PM
We're not taking Sombraluz hostage because we've proven remarkably ineffective at doing anything to the guy. In before "but we have a gun now", obvious response is that we don't know how to use it and Sombraluz knows this because Kasen already gave that information away at the very beginning of this encounter.

In order:

- Koakuma was at a known location for all of one game and came back as expected
- Ann Poulter was not a major enough player at the time to be needed to remain in Gensokyo
- Satori is still in Gensokyo every day, even if she's not easy to reach (and she's easier to reach than you might think; certainly easier than the SDM interior or Eientei or Bhava-Agra)
- Most of the PC-98s are not major enough players to be needed to remain with a constant presence in Gensokyo (we've seen Mima all of once, Ellen just appeared for the first time, only half of the Makai residents have appeared despite us going there twice)
- Avalon and its residents are not major enough players to be needed to remain in contact with Gensokyo

Kisume and Kasen are major players who have no reason to just vanish and also have people that will wonder why they're gone and get really worried about it as years go by and they don't return (I think it is safe to assume that Okazaki Drives do not grow on trees).

I do not have a major problem with asking about possible additional ally NPCs, as much as I would still prefer to not piss the Empire off more than we have to. (And the Jeff K. Anon thing was (a) back when the story and players were less serious, and (b) not at all my doing, so I don't see why you'd bother bringing that up, aside from trying to take more shots at me.)
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 03:56:51 PM
I brought up the Jeff K Anon thing as it's a great example of Purvis being able to run with the commands the players give.
As far as people worrying about them, Kasen and Kisume are on the fringes of Gensokyo society. At most, the next PC would get a request from Yamame to look for them.
As far as building another Okazaki drive, we don't have any information as to how long it takes or what materials it uses.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 05:08:35 PM
Jeff K. Anon was a thing that wasn't about to lock multiple major names out of Gensokyo for many yars. If you really don't see the difference between that situation and this one, though, you can wait until UK gets back from NekoCon and tells you why JKA is irrelevant to the current situation.

However much you may want to treat Kisume and Kasen as trivial in the grand scheme of Gensokyo things, I can guarantee they were intended to go home by the end of this.

It stands to reason that, if an Okazaki Drive were easily replacable, they would have done so already, just in case they need a backup for whatever reason.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 05:13:09 PM
The point I am trying to make is that, even if you know Purvis has intended the story to end a certain way, I am confident in his ability to alter his plans to accomodate the actions we take, especially when those actions are fulfilling goals he wrote into the story.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 05:25:10 PM
And I'm confident in his ability to shut off things he doesn't want to happen when he has the in-story resources to do so. Silly things like JKA and actively removing two large names from Gensokyo for a long period of time are two very different things and will not be treated the same way.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 04, 2012, 06:03:06 PM
Even assuming that Purvis considers Kisume and Kasen to be "large names" out of the hundreds of touhous, and assuming he needs them to return to Gensokyo very soon, and assuming he wouldn't allow himself to use any other plot device that the one already used, I still don't see how he would punish us for entering a command consistent with the goal he has written into his story.

Here are the facts* you have recently revealed:
No helpful Kosan NPCs exist other than those already encountered.
Kisume and Kasen need to use the ship to travel back to Gensokyo, and any attempt to destroy the ship will turn out to be worse than a waste of time.
If we get captured by the soldiers, we will still get to persuade Sombraluz and Canus to not invade Gensokyo.
None of these make sense in terms of a game, a story, or a simulation. I have to ask how you know them, and why they were not made public knowledge, because they massively impact our options.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 09:53:10 PM
Even assuming that Purvis considers Kisume and Kasen to be "large names" out of the hundreds of touhous, and assuming he needs them to return to Gensokyo very soon, and assuming he wouldn't allow himself to use any other plot device that the one already used, I still don't see how he would punish us for entering a command consistent with the goal he has written into his story.

Then why don't you try something like "> Kill Sombraluz >Kill Canus >Escape to Gensokyo", then? Surely he wouldn't punish you for entering commands consistent with your goals, right?

No helpful Kosan NPCs exist other than those already encountered.

I do not have a major problem with asking about possible additional ally NPCs

Kisume and Kasen need to use the ship to travel back to Gensokyo, and any attempt to destroy the ship will turn out to be worse than a waste of time.

Given the question later on in your post, I would like to ask how you know that a second Okazaki Drive could be so easily created.

If we get captured by the soldiers, we will still get to persuade Sombraluz and Canus to not invade Gensokyo.

I don't actually particularly believe this, which is why I'm not interested in vamoosing.

None of these make sense in terms of a game, a story, or a simulation. I have to ask how you know them, and why they were not made public knowledge, because they massively impact our options.

From playing Purvis games for years and talking with him in and out of games about both general text adventure gameplay theory and specific instances of what might have been. Do you think you know Purvis better than I do?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 04, 2012, 10:30:56 PM
Oh yeah, I never wrote the follow-up.

> "Then you should probably know that as gung-ho as he was about making my home a trophy, he stopped our discussion as soon as I gave him info that contradicted what Sariel told him. And when I asked him why her being a liar mattered in terms of whether or not my home was worth invading, he implied it mattered a good deal. So maybe he'd like to hear his additional information sooner rather than later."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 12:05:31 AM
>"Listen Sombraluz, I want to explain my line of thinking so that maybe you see my actions in a better light. The most important thing for me is preventing this invasion. I'm willing to destroy that ship to do it; I am even willing to kill myself to provide advance notice to Gensokyo to fend off your troops. Of course, I would prefer a nonviolent solution, and one which lets me return to Gensokyo alive, which is why I have been spending so much time and energy trying to convince you not to invade."

>"You seem to have no difficulty with escorting us others' violent solutions, then assisting them with it," says the Agent.

> "Then you should probably know that as gung-ho as he was about making my home a trophy, he stopped our discussion as soon as I gave him info that contradicted what Sariel told him. And when I asked him why her being a liar mattered in terms of whether or not my home was worth invading, he implied it mattered a good deal. So maybe he'd like to hear his additional information sooner rather than later."

>"And what role would you have in this?" Sombraluz says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 03:21:28 AM
> "I can stay away while you report it, if you want. I can even spend some time trying to slap some sense into Yumemi. I wouldn't be surprise if he wants to talk to me again afterward, though, so don't keep me too far away."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 04:53:21 AM
> "I can stay away while you report it, if you want. I can even spend some time trying to slap some sense into Yumemi. I wouldn't be surprise if he wants to talk to me again afterward, though, so don't keep me too far away."

>"Those are both things you can do in confinement," says Sombraluz, "But it seems that will be delayed a little."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 05:02:37 AM
> "I don't think I could talk to Yumemi in confinement. I suspect she'd kill me before out-and-out surrendering."
> Tilt our head back toward Kasen again so as to talk more toward her.
> "Can you pick that weapon up?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 05:17:59 AM
> "I don't think I could talk to Yumemi in confinement. I suspect she'd kill me before out-and-out surrendering."
> Tilt our head back toward Kasen again so as to talk more toward her.
> "Can you pick that weapon up?"

>"I suppose that will have to be handled the hard way," says Sombraluz.
>"I have it," Kasen says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 11:33:13 AM
> Look back at Sombraluz.
> "What's the third way?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 02:22:46 PM
> Look back at Sombraluz.
> "What's the third way?"

>"She'll be detained," he says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 02:56:41 PM
> Sign and roll our eyes.
> "Man, and I thought I had heard it from you about how I was a traitor."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 05, 2012, 03:25:24 PM
Um...wait, just checking, is the she being detained Sariel or Yumemi? And if it's the latter, how does that make Sombraluz a traitor? Am I misunderstanding a step?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 03:53:48 PM
I'm implying that I'm going to hear it from Yumemi about how we're a traitor.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 05:45:31 PM
> Sign and roll our eyes.
> "Man, and I thought I had heard it from you about how I was a traitor."

>"We all have our burdens," says the Agent, before turning and running again.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 06:49:12 PM
> ...Eh, let him go.
> Turn around and look back at Kasen properly.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 08:35:32 PM
> ...Eh, let him go.
> Turn around and look back at Kasen properly.

>You decide to let him go, and tun to face Kasen. She seems to be in good condition, if a bit frazzled with her hair. She holds the weapon in her bandaged hand. "I expect he is going to be back soon," says Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 09:38:01 PM
> "Hopefully with news that Sariel's in trouble. We might want to leave all the same, though."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 10:09:16 PM
> "Hopefully with news that Sariel's in trouble. We might want to leave all the same, though."

>"Quite,"  says Kasen. "We don't want to be surrounded, especially."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 10:17:20 PM
> "Let's head back to Yumemi and discuss this with her."
> Assuming no Kasen objections, head back to where Yumemi was.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 10:47:32 PM
> "Let's head back to Yumemi and discuss this with her."
> Assuming no Kasen objections, head back to where Yumemi was.

>You make your way back around the corner, having drifted some ways from it during the chase, and round it to find Yumemi kneeling on the ground, rifling through fallen soldiers' pockets. Even from some yards away, you can see her technique is just all wrong.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 05, 2012, 11:05:39 PM
> "Oh, no, no, no, not like that. D'you want me to show you how to really pick a body?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2012, 11:22:30 PM
> "Oh, no, no, no, not like that. D'you want me to show you how to really pick a body?"

>"Huh, what?" says Yumemi as she looks up.  "Oh, yes, please. Be my guest. Did you get him?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 12:21:15 AM
> Bounce on over to the fallen guard she was working on.
> "Not him so much. Got his weapon, though, at least."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2012, 12:28:39 AM
> Bounce on over to the fallen guard she was working on.
> "Not him so much. Got his weapon, though, at least."

>You bounce over to the fallen guard and check his pockets, finding a blue paper packet about the size of your finger. One of the ends are torn open, and you can see three little flat things inside wrapped in what seems to be a kind of silvery foil.
>Yumemi gives an irritated groan. "Then we need to move before he returns."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 12:32:38 AM
> "Probably. Here, watch."
> Bounce over to the next-closest body and get to prime riflin'.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2012, 12:47:12 AM
> "Probably. Here, watch."
> Bounce over to the next-closest body and get to prime riflin'.

>You rifle through the next guard's pocket. You obtain an Green Card, a leather wallet filled with a series of cards and loose pieces of paper, and a set of small metal keys.
>"...You are surprisingly skilled at that," says Yumemi, as she stands up and gestures toward two more soldiers. "Ah,  those two are the only ones I've yet to check."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 12:49:34 AM
> Leave the stuff on the guard. For once, we're not here to pilfer.
> Bounce over to the two indicated guards.
> "What are you looking for, anyway?"
> Give 'em another good search. We've an audience today!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 06, 2012, 12:52:41 AM
>While we're giving the guys a good search; "It's a little skill you tend to pick up if you wanna get anywhere living how I do. Folks usually just end up out cold, so you gotta be quick about it, and careful enough that you don't go wakin' 'em back up with your pawin' about. Get in, get the goods, and get out, all in a minute or less."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2012, 01:32:02 AM
> Leave the stuff on the guard. For once, we're not here to pilfer.
> Bounce over to the two indicated guards.
> "What are you looking for, anyway?"
> Give 'em another good search. We've an audience today!

>While we're giving the guys a good search; "It's a little skill you tend to pick up if you wanna get anywhere living how I do. Folks usually just end up out cold, so you gotta be quick about it, and careful enough that you don't go wakin' 'em back up with your pawin' about. Get in, get the goods, and get out, all in a minute or less."

>You leave the stuff on the soldier and move on to the next one.
>As you search over the soldiers, you explain your talents. "Ah, I see," says Yumemi, in a voice that suggests otherwise.
>When you ask her what she's looking for, she says, "Anything of use. Access cards, weapons, another one of those stun grenades would be perfect, but I doubt they have any at this point."
>Looking over the soldiers, you find two more green cards. One is carrying what seems to be a folding knife, though the design is unlike any you have seen before, the other has what seems to be a packet of soft papers wrapped up in some kind of transparent film.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 01:36:32 AM
> Leave it all on their bodies.
> "Anything look good?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2012, 01:50:12 AM
> Leave it all on their bodies.
> "Anything look good?"

>"No, we have enough cards for everyone," says Yumemi. "The rest is just trash."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 02:12:00 AM
> "Okay. What now, then?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2012, 02:14:58 AM
> "Okay. What now, then?"

>"Let's get out of here," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2012, 02:19:02 AM
> "Lead the way. Just to warn you, though, I suspect the Emperor will want to see me specifically some time soon."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 04:14:51 AM
> "Lead the way. Just to warn you, though, I suspect the Emperor will want to see me specifically some time soon."

>"Perhaps dangling from a gibbet," says Yumemi, as she starts to move down the hall.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 04:18:33 AM
> Follow.
> "Bet my bucket that happens to Sariel instead."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 07:14:44 AM
> Follow.
> "Bet my bucket that happens to Sariel instead."

>"What is Sariel, anyways?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 05:32:25 PM
> Look over to Kasen, then back to Yumemi.
> "A former employee of Higan."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 06:23:00 PM
> Look over to Kasen, then back to Yumemi.
> "A former employee of Higan."

>"What is Higan?" says Yumemi, "One of those towns on the mountain? Ah, no, towns would not have employees...would they?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 07:14:29 PM
> Shake head.
> "Have you seen the river with all the souls floating around it? It's across that river."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 07:57:38 PM
> Shake head.
> "Have you seen the river with all the souls floating around it? It's across that river."

>"Ah," says Yumemi. "Mmm, does this suggest this person used to work with these souls?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 08:02:07 PM
> "She did. She used to ferry them across it so they could have their afterlife destination judged by the Yama."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 09:02:38 PM
> "She did. She used to ferry them across it so they could have their afterlife destination judged by the Yama."

>"Then why is she here?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 07, 2012, 09:20:08 PM
>"Well, to sum things up, she got a taste of power from a promotion, went a more than a little crazy with it, and got the boot for it. Needless to say, it was a real mess. Total scandal and disaster."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 09:27:00 PM
> Wait, hold up.

How do we know that? o_O
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 07, 2012, 09:43:08 PM
It was laid out for us when we reviewed what we know about the Sariel Scandal.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 09:48:25 PM
Link to informative post?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 07, 2012, 09:56:54 PM
Gimme a bit. I think you've used it yourself.
EDIT: Oh hey, it pretty much says right there in the summary that we knew she was exiled, and we pretty much knew the gist of it. Which is what I gave 'em.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 11:01:32 PM
As far as I knew, we were aware she was "reassigned", but we were never privy to the details as to why. I don't remember anything about a promotion or most of the rest of what you said.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 07, 2012, 11:16:01 PM
Strange, I remember you saying something about that. I'll have to look for that once I finish with this little update I'm working on.
Y'know what? I think we can just clear this up with purv's help.

>Let's mentally review what we know about the Sariel Incident.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 07, 2012, 11:19:15 PM
Or we can do this the easy way. :V

> Recall known (if any) details of the Sariel Scandal.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 07, 2012, 11:43:53 PM
>Let's mentally review what we know about the Sariel Incident.

> Recall known (if any) details of the Sariel Scandal.

>You are not quite certain what happened with Sariel, the details were kept very quiet. What you do know is that she was sent to oversee Makai, after being removed from her position as a shinigami. As Makai is under the control of the goddess who created it, it is well known this is a nigh useless position and practically a form of exile. While the true basis behind the scandal was never told to the public, there have been many rumors, and none of them were good. No one seemed to believe that Sariel had crossed the wrong person, but rather that she had brought it on herself in some manner.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 08, 2012, 12:04:13 AM
So it looks like what I said can be altered to tag on that it's just our guess at the big picture. How about this?

>"Well, she used to be one of the big cheeses who guided those souls, but took a major demotion when she went postal, likely got a promotion or something and it went to her head. And got the boot out to Makai for it. Needless to say, it was a real mess. Total scandal and disaster. Makai's pretty much a backwoods as far as Higan was concerned, so getting sent to work there's pretty much a death sentence to your job, and is more like gettin' exiled."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 12:25:40 AM
>"Well, she used to be one of the big cheeses who guided those souls, but took a major demotion when she went postal, likely got a promotion or something and it went to her head. And got the boot out to Makai for it. Needless to say, it was a real mess. Total scandal and disaster. Makai's pretty much a backwoods as far as Higan was concerned, so getting sent to work there's pretty much a death sentence to your job, and is more like gettin' exiled."

>"Mmm, well, I expect that explains why she is here," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 08, 2012, 12:27:39 AM
>"Beats me as to how she got here though."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 03:21:13 AM
>"Beats me as to how she got here though."

>"Well, I certainly didn't bring her here! It's the first I've heard of this person," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 03:53:54 AM
> Shrug.
> "I'll tell you something else, though. She's been here since before there was an Empire."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 04:08:40 AM
> Shrug.
> "I'll tell you something else, though. She's been here since before there was an Empire."

>Yumemi takes her eyes from the corridor and looks at you. "What!? That is impossible, surely!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 04:13:16 AM
> "She said so herself in Canus's presence, and he didn't correct her."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 04:45:40 AM
> "She said so herself in Canus's presence, and he didn't correct her."

>"Astounding," says Yumemi, as she turns her eyes back toward an intersection ahead. "Well, we've at least gotten back together. Once we meet with Chiyuri, we can plan our next move. But should you have suggestions, then by all means share them ahead of time."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 04:53:21 AM
> "I do have suggestions, but I suspect they'll go over as well with you as similar suggestions did or will do with the Empire."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 05:40:28 AM
> "I do have suggestions, but I suspect they'll go over as well with you as similar suggestions did or will do with the Empire."

>"And those are?" says Yumemi, as she slows a little while heading toward the intersection, and moving closer to the wall.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 05:43:38 AM
> "Based on more theorizing than I like admitting. But given the circumstances of her getting deposed, I'd be willing to bet Sariel's salty about what happened to her in Higan. So she shows up here, and then suddenly there's an Empire. And she's been lying to Canus about Higan, claiming it's the capital of Gensokyo, a place he now wants to conquer. All of that combined, doesn't that seem like a little more than mere coincidence to you?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 05:56:27 AM
> "Based on more theorizing than I like admitting. But given the circumstances of her getting deposed, I'd be willing to bet Sariel's salty about what happened to her in Higan. So she shows up here, and then suddenly there's an Empire. And she's been lying to Canus about Higan, claiming it's the capital of Gensokyo, a place he now wants to conquer. All of that combined, doesn't that seem like a little more than mere coincidence to you?"

>"Mmm," says Yumemi. "Ah, I think I see what you are saying."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 06:03:49 AM
> "Yeah. Which is why I think the best course of action for everyone is for the Empire and the rebels to put their back-and-forth on hold for a while until Sariel is dealt with. And which is also why I said I think Canus will want to see me specifically some time soon."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 06:09:20 AM
> "Yeah. Which is why I think the best course of action for everyone is for the Empire and the rebels to put their back-and-forth on hold for a while until Sariel is dealt with. And which is also why I said I think Canus will want to see me specifically some time soon."

>"I am not sure why their mistakes would require us to stay our hand," says Yumemi.
>Before you can answer, she holds up a hand, and approaches the intersection, staring hard toward the west while keeping close to the eastern wall. Then she reaches into a pocket and produces a small, silvery square of glass; you think it is a mirror. She holds it close to the eastern corner and shifts it around a little, apparently trying to see around. After a moment, she gestures for you to join her. 
>"As you were saying?" she says, as she starts around the corner.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 06:16:11 AM
> "Someone's gotta be willing to make the first move. Otherwise you're both stuck trying to off each other while someone you both know is lying gets away scot free."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 07:17:10 AM
> "Someone's gotta be willing to make the first move. Otherwise you're both stuck trying to off each other while someone you both know is lying gets away scot free."

>"I don't see why we should stand aside to let a tyrant clean up his own embarrassments," says Yumemi. "I think it sounds like a great time to strike!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 08, 2012, 11:39:19 AM
> Frown.
> "If there's a chance deposing Sariel ends the Empire, is there really a need to keep killing?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 05:00:39 PM
> Frown.
> "If there's a chance deposing Sariel ends the Empire, is there really a need to keep killing?"

>"Why would getting rid of this Sariel end the empire?" says Yumemi. "The Emperor isn't going to step down just because he made yet another mistake."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 08, 2012, 05:06:23 PM
>"Simple. She's the one that laid the groundwork for the whole thing. She goes, the whole thing falls apart like an oversteamed dumpling."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2012, 06:30:11 PM
>"Simple. She's the one that laid the groundwork for the whole thing. She goes, the whole thing falls apart like an oversteamed dumpling."

>"Even if she did, what does it matter?" says Yumemi. "It is the Emperor who is in control, not she, and the Emperor is who the whole foolish edifice takes their orders from.  Removing her won't change that."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 08, 2012, 06:39:01 PM
>"And he's the one getting all the ideas from her. Take her outta the equation, and he leads by himself. Or someone else takes over in place of him."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 09, 2012, 01:08:50 AM
>"And he's the one getting all the ideas from her. Take her outta the equation, and he leads by himself. Or someone else takes over in place of him."

>"Is that so?" says Yumemi. "Where did you find that out?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hanzo K. on November 09, 2012, 07:00:53 PM
>"Well, it's pretty simple logic. If she's the one who caused the empire to be founded, it stands to reason that she'd be the one pulling all the strings, right? Cut the strings, and what do you get? Plus, I'd be willin' to bet my bucket that she's still fair burnt-up over getting kicked over to Makai. Which would explain why things are how they are now."
>"To sum it up, I just used what I knew, found out, and figured out."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2012, 01:10:28 AM
>"Well, it's pretty simple logic. If she's the one who caused the empire to be founded, it stands to reason that she'd be the one pulling all the strings, right? Cut the strings, and what do you get? Plus, I'd be willin' to bet my bucket that she's still fair burnt-up over getting kicked over to Makai. Which would explain why things are how they are now."
>"To sum it up, I just used what I knew, found out, and figured out."

>"And how are you certain that she is a driving force behind the Empire, and not just another flunky?" says Yumemi. "It seems much more plausible to me that that the Emperor has used her, rather than the other way around, revenge motivations aside of course."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2012, 08:23:29 PM
> "I can't imagine what he'd use her for. It sounds like she wasn't commonly known among the populace, she would have had no knowledge of Kosa language and culture when she got here, and the guards I've run across seem to have no clue how danmaku works. The only thing that I can tell she's been useful for is warning the Empire about spellcards, and even that wasn't very thorough."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2012, 08:51:10 PM
> "I can't imagine what he'd use her for. It sounds like she wasn't commonly known among the populace, she would have had no knowledge of Kosa language and culture when she got here, and the guards I've run across seem to have no clue how danmaku works. The only thing that I can tell she's been useful for is warning the Empire about spellcards, and even that wasn't very thorough."

>"I admit, this is the first I've heard of the name," says Yumemi. "But I am reluctant to accept she is the true power behind the throne without any proof, it strikes me as dangerously underselling the Emperor himself, he dances too well to be a puppet, so to speak."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2012, 09:57:12 PM
> "Well, I guess I'm not convinced he's a puppet either, but I'd be willing to be she's at least partially responsible for the decision to forge an Empire in the first place. Maybe she found him to be a guy potentially receptive to the idea and just started influencing him to give it a try. With her exposed, I think he'd be forced to rethink what he's doing."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2012, 10:22:42 PM
> "Well, I guess I'm not convinced he's a puppet either, but I'd be willing to be she's at least partially responsible for the decision to forge an Empire in the first place. Maybe she found him to be a guy potentially receptive to the idea and just started influencing him to give it a try. With her exposed, I think he'd be forced to rethink what he's doing."

>"I doubt he would," says Yumemi, "Not after having gambled and won."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2012, 11:10:51 PM
> Shrug.
> "He reconsidered Gensokyo for no apparent reason otherwise."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2012, 11:38:17 PM
> Shrug.
> "He reconsidered Gensokyo for no apparent reason otherwise."

>"There's a difference between the gambles one has already taken and the ones they have yet to take," says Yumemi, as she fishes a small black rectangle from her dress pocket.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2012, 11:39:44 PM
> "Oh, Higan not actually being Gensokyo's capital doesn't makes an armed forces difference. If anything, it makes his job easier, because now he doesn't have to worry about any sort of central organization."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2012, 11:45:23 PM
> "Oh, Higan not actually being Gensokyo's capital doesn't makes an armed forces difference. If anything, it makes his job easier, because now he doesn't have to worry about any sort of central organization."

>"I suppose it depends on what he is planning," says Yumemi, as she starts to fiddle with some buttons on the black square.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2012, 11:46:38 PM
> "I'll probably find out eventually, since I still want to know why it matters. What's that thing?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 12:19:33 AM
> "I'll probably find out eventually, since I still want to know why it matters. What's that thing?"

>"I'm trying to contact Chiyuri, and make sure she is going to be at our meeting point."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 02:32:37 AM
> "Oh, okay."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 03:50:18 AM
> "Oh, okay."

>Yumemi doesn't comment as she raises the small black square to her mouth and speaks into it. "Chiyuri, are you in position?" She then moves it to her ear, and you think you hear something from from it, but it's faint and hard to hear.
>As well, while trying to listen, you think you can hear footsteps some distance ahead. The echoes in these halls aren't quite the same as those in the caverns you tend to prowl, but you are confident that you know what you're hearing. Judging from the fact you don't see anyone ahead, they are probably approaching from one of the two intersections you can see.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 03:54:22 AM
> Lower our voice.
> "Hey. We gotta move."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 04:06:44 AM
> Lower our voice.
> "Hey. We gotta move."

>"Hm?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 04:11:02 AM
> Does it sound like one person or many people?
> "Footsteps."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 04:19:12 AM
> Does it sound like one person or many people?
> "Footsteps."

>Definitely several people.
>"Ugh," says Yumemi. She heads for a nearby door and pushes it open. "In here."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 04:41:51 AM
> Is Ruukoto around?
> Float on through the door, moving enough to allow passage for the people behind us.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 05:40:45 AM
> Is Ruukoto around?
> Float on through the door, moving enough to allow passage for the people behind us.

>She is. She has been trailing behind and being rather unusually timid since you returned to this floor.
>You float through the door, and into a small room. The floors are covered in tiles that look something like ceramic, and the walls are similar. There's a kind smell in the air that is...somewhat like that of the medical bay, but...earthier. You aren't certain if its more or less pleasant.  A large mirror is set into the wall directly opposite of the door, some feet away from it, over what you assume are a set of sinks built into a solid-looking countertop of some material you can't identify. Odd metal things shaped vaguely like hooks are set over the sinks.  To your immediate left is the left wall of the room, another wall to your right makes a short corridor before opening to the rest of the room, which you are unable to see at first until you move further in.  Upon doing so, you see the bulk of the room is to the right, with a half dozen small stalls set along walls, the tops of them reaching a bit over six feet high.
>Kasen and Ruukoto hurry in behind you.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 05:42:07 AM
> Keep voice down still.
> "Where's this?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 06:51:15 AM
> Keep voice down still.
> "Where's this?"

>"It's a bathroom," says Yumemi, as she shuts the door behind Ruukoto, taking care to keep it from making a noise. "I would opt for better, but time is hardly on our side."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 11:36:45 AM
> "Okay. So we just wait for whoever's out there to go by?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 06:33:33 PM
> "Okay. So we just wait for whoever's out there to go by?"

>"If only it were that easy," says Yumemi.
>"They'll likely be back to searching rooms again."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 07:10:03 PM
> "Then what do we do instead?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 13, 2012, 07:14:05 PM
>"Give them an old-fashioned bucket-to-the-face if they walk in here?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 07:31:43 PM
> "Then what do we do instead?"
>"Give them an old-fashioned bucket-to-the-face if they walk in here?"

>"Essentially," says Yumemi.
>"But I imagine there is going to be more than one," says Kasen, "And I doubt we'll be lucky enough that they'll be carrying whatever was that they used on Yumemi."
>"And we'll want to stop them before they can radio for help."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 08:07:16 PM
> "That radio thing might be a problem. The door will work as a choke point, so we won't be able to quickly take out anyone in the back."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 09:38:27 PM
> "That radio thing might be a problem. The door will work as a choke point, so we won't be able to quickly take out anyone in the back."

>"It may be best to hide and let a few of them come into this little corridor, don't you think?" says Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 13, 2012, 10:01:00 PM
> Do we all have room to hide in this room?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 13, 2012, 10:37:23 PM
> Do we all have room to hide in this room?

>There are a half dozen stalls, at least. There may be other places to hide.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2012, 12:43:21 AM
> Nod.
> "Probably. Hopefully they won't just send one person in here and leave everyone else outside."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2012, 03:05:45 AM
> Nod.
> "Probably. Hopefully they won't just send one person in here and leave everyone else outside."

>"I doubt it," says Yumemi. "I wouldn't risk a lone scout against a proven foe."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2012, 03:09:36 AM
> "Okay. Shall we prepare, then?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2012, 05:45:59 AM
> "Okay. Shall we prepare, then?"

>"Let's," says Yumemi. "What do you have in mind."
>"If they toss any small cylinders, then cover your eyes," Kasen says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 14, 2012, 05:58:58 AM
>"Ok, quick in here."
>Jump into one of the stalls.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2012, 02:48:36 PM
That works, but let's refine it a little bit so we're not all jammed into one tiny place.

> "Everybody grab a stall. Avoid the ones closest to the door. Ruukoto should probably take one furthest from the door to minimize chances of them finding her first. Once you hear chaos, bust out and help out."
> Enter one of the middlish stalls.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 14, 2012, 08:26:20 PM
Awww, don't ruin my fun :P
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2012, 09:09:03 PM
>"Ok, quick in here."
>Jump into one of the stalls.

> "Everybody grab a stall. Avoid the ones closest to the door. Ruukoto should probably take one furthest from the door to minimize chances of them finding her first. Once you hear chaos, bust out and help out."
> Enter one of the middlish stalls.

>"Ah, right, okay," says Ruukoto, as she scurries toward the far end of the bathroom.
>You claim a middlemost stall, while Kasen claims a near one and Yumemi one of the further ones. The stall is is fairly cramped, but not so much that you aren't able to move freely, and features a large ceramic bowl that seems to be made to sit on, with a thick ceramic backing. The stall is meticulously clean, you get the feeling that the smell is from whatever they use to clean it.
>You wait, positioning yourself. A few minutes pass, and you can hear Yumemi fidgeting in her stall from time to time. Then the door opens, and you can hear someone walk inside.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2012, 10:06:58 PM
> Inventory
> Are we parked on the ground or floating in the air?
> Do the walls and door of the stall extend to the ground?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2012, 10:54:45 PM
> Inventory
> Are we parked on the ground or floating in the air?
> Do the walls and door of the stall extend to the ground?

>You inventory contains
>Blue Shirt
>A finely made shirt, currently stained and damaged.
>Knee Length Black Skirt
>A well-made skirt that belongs to Chiyuri.
>Hair Bobbles
>They are a  pleasing red color.
>Dirty White Robe
>Your garment of choice
>Translator
>A headpiece that allows you to speak in and understand Kosa, and contact Yumemi and Chiyuri.
>Yellow Key Card
>You have no idea who this belongs to. Some soldier.
>Violet Key Card
>Belongs to Agent Sombraluz
>Bottle of Dye Remover
>Supposedly this will return your hair to its proper color.
> Large Knife
>A long knife that is clearly made for combat usage
>You may be resting on the ground or floating as you desire.
>The walls and floor stop about three inches short of the ground.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 14, 2012, 11:13:59 PM
> Be floating up above that wall/door/ground cutoff threshold, then.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 12:29:43 AM
> Be floating up above that wall/door/ground cutoff threshold, then.

>You take to the air, and can hear more footsteps coming inside.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 01:10:04 AM
> How many people does it sound like?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 01:39:39 AM
> How many people does it sound like?

>You heard three, no four of them.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 02:41:34 AM
> Get our hands in a ready to fire position and pray they don't skip the doors and go after Ruukoto's first.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 03:07:03 AM
> Get our hands in a ready to fire position and pray they don't skip the doors and go after Ruukoto's first.

>You get ready to fire, as hear the footsteps come closer. "Nothing yet," one of the soldiers says.
>The sound of a door opening is almost immediately overwhelmed by the sounds of shouts, danmaku, and then startlingly loud blasts.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 03:08:59 AM
> Got Kasen first, of course.
> How much space is there between the top of the stall and the ceiling of the room?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 03:17:54 AM
> Got Kasen first, of course.
> How much space is there between the top of the stall and the ceiling of the room?

>There is a couple feet worth of space, you can probably fit through it if you ducked down.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 03:29:41 AM
> Then let's do just that! Duck down and fly up and over the door, hopefully coming crashing down on the nearest guard.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 04:05:18 AM
> Then let's do just that! Duck down and fly up and over the door, hopefully coming crashing down on the nearest guard.

>You do so, barely taking time to look before coming down on a nearby soldier, who probably never saw it coming. He goes down with a solid thud. Danmaku  flies heavy through the confined space and more deafeningly loud cracks and screams come out. The soldiers are trying desperately to move away, and Kasen is definitely among them.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 04:07:09 AM
> Cracks? Does it sound like broken bones?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 04:20:12 AM
> Cracks? Does it sound like broken bones?

>They are much louder, pratically explosions, and seem to be accompanying bursts of light from the soldiers weapons.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 04:22:36 AM
> Oh, those things.
> How close is the nearest soldier?
> How many soldiers can we see?
> Can we see the exit from here?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 04:53:44 AM
> Oh, those things.
> How close is the nearest soldier?
> How many soldiers can we see?
> Can we see the exit from here?

>Those things, indeed.
>There's two soldiers now, the nearest one is only a couple yards from you.
>You cannot see the exit, that wall is in the way.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 05:01:25 AM
> Zip at the nearest one, aiming bucket for head!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 06:01:05 AM
> Zip at the nearest one, aiming bucket for head!

>You toward the nearest one, as he brings his weapon toward you. Speed favors you, and you force him onto the defensive before he can fire on you. He scrambles back and ducks under your attack, but another wave of danmaku passing beneath you draws a cry from him, while the other soldier ahead of you is too close to Kasen to escape it himself.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 11:38:46 AM
> So this guy is below us now?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 06:05:01 PM
> So this guy is below us now?

>He is, though that will be changing momentarily as you fly past him.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 07:14:04 PM
> Keep flying forward and aim bucket-to-head for the guy we saw get caught by Kasen's bullets.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2012, 11:42:11 PM
> Keep flying forward and aim bucket-to-head for the guy we saw get caught by Kasen's bullets.

>You keep going, but see him collapse before you get there. It seems that Kasen's danmaku was enough to get the job done.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 15, 2012, 11:50:26 PM
> Quick, locate the other guards.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 01:03:16 AM
> Quick, locate the other guards.

>A quick glance around reveals no other soldiers in sight, but you can definitely hear them down the little entry corridor.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 01:05:19 AM
> Is Kasen already at that corridor?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 01:18:09 AM
> Is Kasen already at that corridor?

>No.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 01:19:26 AM
> Hurry toward that corridor, then!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 01:24:21 AM
> Hurry toward that corridor, then!

>You hurry toward that corridor, and look out the door to see several soldiers entering, and weapons at the ready, They are equally aware of you, as several swing their weapons in your direction.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 01:36:13 AM
> "Whoa!"
> About face and chase ourselves back down the corridor!
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 02:10:07 AM
> "Whoa!"
> About face and chase ourselves back down the corridor!

>You do an about face and try to go back, as the deafening noise of the weapons drowns out everything else. The world explodes into pain and darkness.
>Dimly, you are aware that you've fallen on the floor, you can feel the coolness of it against your cheek, and you desperately wish you could move this coolness somewhere else. Your side is on fire. you can feel that you're bleeding. Strangely, you feel a pang of regret for getting blood all over Chiyuri's clothes. You can hear footsteps around you, and more danmaku. Something crunches under those footsteps; you dimly realize they must have broken the mirror, too.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 02:20:38 AM
> Son of a bitch.
> Hope Kasen is okay...she's all we have now.
> ...Probably best to act dead right now, too.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 02:41:09 AM
> Son of a bitch.
> Hope Kasen is okay...she's all we have now.
> ...Probably best to act dead right now, too.

>You decide to play dead, while hoping Kasen is okay. You don't hear her, but you don't believe that she's been stopped, someone has to me causing all that glass to crunch and be the source of the angry and surprised shouts, then the panicked ones.  You'd smile, but it hurts too much to smile right now.
>The noises die down, and you hear someone rush over. "Um, hold still," comes Ruukoto's voice. "You have glass all over you..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 02:43:52 AM
> Let out a groan and don't move.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 03:03:56 AM
> Let out a groan and don't move.

>You groan and hold still while you feel someone, Ruukoto you imagine, pick bits of glass off of you. You hadn't noticed them until now, but you suppose it isn't surprising, all things told.
>"Move, Ruukoto," comes Yumemi's voice. "Mmm, ah, it seems to have gone through. Good, good good. Now, I want you to close your eyes and do your best not to bite your tongue. This will not be pleasant after a moment."
>She doesn't give you time to respond. You hear her pulling something out of her pockets, then suddenly your side feels a whole lot worse! There is no pressure, just the pain gets more intense! It is difficult not to scream, and you can see well why Yumemi warned you about your tongue, you jaw hurts now, gritting your teeth against the pain as you feel pressure on the wound.  You want to thrash about, but you realize that someone is holding you down. That's probably for the best.  You aren't really aware of what's happening, but it at one point you are picked up. Finally, the pain dies back down to previous levels. "There," says Yumemi.
>"Do you think you can sit up, Kisume?" Kasen asks.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 03:15:11 AM
> Might as well try.
> Give sitting up a go.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 03:32:49 AM
> Might as well try.
> Give sitting up a go.

>You open your eyes, and seek out a safe spot to place your hands. Glass falls off of you as you push yourself up. Your side protests, and you have to keep Yumemi's warning about your tongue in mind. But you succeed, flopping your borrowed bucket upright.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 03:33:44 AM
> "...Safe?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 04:53:56 AM
> "...Safe?"

>"We need to move soon, but yes," says Yumemi. "You did well, all told. They had only begun to radio for help when you appeared, and that distracted them long enough for Kasen and I to finish the job."
>You feel Ruukoto start to pick bits of glass out of your hair.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 04:56:14 AM
> "...Hurts."
> Very gently move our body around a little bit, just to test the limits of what we can do before we set ourselves on painfire again. Try not to shake too much; don't want to scatter glass more than it already is.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 05:19:36 AM
> "...Hurts."
> Very gently move our body around a little bit, just to test the limits of what we can do before we set ourselves on painfire again. Try not to shake too much; don't want to scatter glass more than it already is.

>"That's what firearms do," says Yumemi. "You're lucky this is mostly just a side would, I don't think it hit anything important. It's been cleaned and bandaged, so you'll not have to worry about that."
>"Judging by these holes, you were lucky that only one of the shots hit you," says Kasen.
>You move a bit, and just about everything hurts. However, you can move your torso a bit without it becoming unbearable. You'll want to keep off the ground while moving, at least. Hopefully this will fade before too long...

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 05:24:20 AM
> "...Okay...give me a moment."
> Close our eyes again. Take a couple of breaths in the hope that they help us relax instead of making the pain worse.
> "...On the chance you see this...please...don't blow my cover...just listen to me...for once in your life...play along...for everyone's sake...don't blow my cover..."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 07:20:24 AM
> "...Okay...give me a moment."
> Close our eyes again. Take a couple of breaths in the hope that they help us relax instead of making the pain worse.
> "...On the chance you see this...please...don't blow my cover...just listen to me...for once in your life...play along...for everyone's sake...don't blow my cover..."

>You take a few breaths. It's not an pleasant experience, but it's not stupendously painful to compared to other things you've done so far.
>"...Who are you talking to?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 11:37:20 AM
> "...No one...here right now...let's find Chiyuri..."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 06:15:34 PM
> "...No one...here right now...let's find Chiyuri..."

>"Let's," says Yumemi.
>"Um, I could carry you, if you want," says Ruukoto.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 07:06:51 PM
> "...Please."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 08:17:20 PM
> "...Please."

>Ruukoto bends down and picks up your bucket, holding it by the bottom. You're a little surprised that it doesn't seem to give her any problems; while you're not heavy by any means, you're well aware that even the lightest of people are heavy enough to be a problem for humans. She must be strong as some youkai to carry you without problems.
>The group proceeds outside, while you do your best to adapt to the pain. It's still jarring, but you at least feel moderately functional now, though some of that is probably desperation or perhaps some treatment that Yumemi administered.
>"It's not far now," says Yumemi, "Chiyuri's made good time."

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 09:06:31 PM
> Nod. The less we have to open our mouth right now, the better.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 11:13:09 PM
> Nod. The less we have to open our mouth right now, the better.

>You stay quiet and try to deal with the pain. You're definitely getting used to it, at least, and Ruukoto carries you well enough to prevent any unanticipated throbs. Yumemi leads you through the halls, she and Kasen both keeping watch and periodically looking behind you.
>You are taken through a couple more corridors, and thankfully encounter no one else before Yumemi goes into a random-seeming door. Carried inside, you find it is a fairly small room, with a long table in the middle that looks as though it's designed to fold. Some metal chairs are placed around it, which also seem to be made to fold. The walls are reasonably bare, save for the one at the head of the table, which is made of some slick substance and covered with bright blue writing that you cannot read. Chiyuri sits at the edge of a table, with your proper bucket sitting next to her. You can see your possessions peeking out of it.
>"About time you guys back back," says Chiyuri. "And you look like hell, Kisume."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 11:23:24 PM
> Ya think?
> Nod again.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 16, 2012, 11:43:47 PM
> Ya think?
> Nod again.

>Sometimes, people trying to start a conversation by stating the obvious is really annoying...
>"You gonna be alright?" says Chiyuri, as Ruukoto gently sets on you on the table near your original bucket.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 16, 2012, 11:45:42 PM
> "Eventually."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 12:33:38 AM
> "Eventually."

>"Okay, good," says Chiyuri. "Here's your stuff, when you're ready."
>"I think the best cure will be to figure out our next move," says Yumemi. "So let us attend to that without delay."

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 12:43:44 AM
> "I'm all ears."
> Might as well give it a shot...try to pick ourselves up out of the current bucket and make our way to the one and only.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 01:46:12 AM
> "I'm all ears."
> Might as well give it a shot...try to pick ourselves up out of the current bucket and make our way to the one and only.

>ou try to drag yourself over to your proper bucket. The process is...draining, to say the least. You manage to baby your wound during the process, so there are no unexpected pains that would likely cause you to fall and possibly crash onto the floor, but it takes a lot out of you. You're a little disappointed to see that Chiyuri just threw your things into your bucket, but it shouldn't be hard to sort them out. As you settle in, you feel better. The pain is still there, but you less tense for it. Looking at the metal bucket, it's not in good shape, you've put several dents into it from bashing people, and there are definitely some holes from those weapons.
>"Well, we need to deal with the emperor, that much is certain," says Chiyuri. "Yumemi said you actually met him? Then we need to get out of here."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 01:56:05 AM
> "Where to?"
> Sort through the stuff we had in the metal bucket and gather it into the real deal.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 02:03:51 AM
> "Where to?"
> Sort through the stuff we had in the metal bucket and gather it into the real deal.

>"Best thing to do would be to steal the model seven," says Chiyuri. "They won't be able to follow us without it. Then we give it a couple weeks for security to get lax, come back, and bust our way out."
>You gather your stuff, among the mirror shards that fell in, and are sad to see that a lot of it has been bled on, but the damage is largely cosmetic.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 02:07:37 AM
> "The what?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 02:08:58 AM
> "The what?"

>"That the machine that brought you here," says Yumemi.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 02:11:27 AM
> "Oh. That could work, I guess. Thought it risks making Canus think Sariel's in the right."
> Leave the glass shards in the metal bucket and move the rest of it to our bucket.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 03:05:06 AM
> "Oh. That could work, I guess. Thought it risks making Canus think Sariel's in the right."
> Leave the glass shards in the metal bucket and move the rest of it to our bucket.

>You bring your things over and start to sort them.
>"Sariel?" says Chiyuri.
>"Someone from Gensokyo," says Yumemi, "She's apparently been advising Canus since before there was an empire."
>"Kisume believes that Sariel may be the real brains behind Canus' power," Kasen says.
>"Mmm, I see," says Chiyuri. "And what's she right about, and would it matter if we dealt with the emperor anyways?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 03:13:18 AM
> "Depends on how he's dealt with."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 04:09:19 AM
> "Depends on how he's dealt with."

>"Well, there's only one way, isn't there?" says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 04:10:51 AM
> Frown.
> "A way I suggested, and you acted surprised at."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 04:15:01 AM
> Frown.
> "A way I suggested, and you acted surprised at."

>"You're making a rather extraordinary claim, I will need to see some extraordinary evidence," says Yumemi.
>"Huh?" says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 04:32:17 AM
> Blink, then shake head.
> "Maybe it was Ruukoto I suggested it to, then."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 04:33:55 AM
> Blink, then shake head.
> "Maybe it was Ruukoto I suggested it to, then."

>"Suggested what?" says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 04:35:44 AM
> "We kill him."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 04:48:49 AM
> "We kill him."

>"Well, yeah," says Chiyuri. "That's kinda what I'm getting at."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 04:51:42 AM
> "And I know I suggested it before anyone suggested it to me. And I know whoever I suggested it to hadn't thought of it before."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 05:07:44 AM
> "And I know I suggested it before anyone suggested it to me. And I know whoever I suggested it to hadn't thought of it before."

>"That's because we've never had the chance to get this far," says Chiyuri. "We've not even been able to get Ruukoto up above this floor before."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 05:09:28 AM
> Sigh and flop ourselves forward onto the lip of the bucket so it's holding us up.
> "Whatever. I don't have the energy to fight this."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 05:38:50 AM
> Sigh and flop ourselves forward onto the lip of the bucket so it's holding us up.
> "Whatever. I don't have the energy to fight this."

>You flop onto the edge of your bucket.
>"Yeah," says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 05:50:18 AM
> "So how do we make sure Sariel's disposed of before escaping?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 06:44:57 AM
> "So how do we make sure Sariel's disposed of before escaping?"

>"I think you know the answer to that better than any of us," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 07:10:23 AM
> "...I don't follow."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2012, 07:18:24 AM
> "...I don't follow."

>"You know her better than any of us," says Yumemi. "So how do we make sure Sariel is disposed of?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 17, 2012, 07:21:13 AM
> "By sticking around and hearing Canus' decision about her."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 04:18:02 AM
> "By sticking around and hearing Canus' decision about her."

>"Hm, well, I suppose that would sink her, officially speaking," says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 04:19:26 AM
> "Unless someone has a better idea for making sure she goes down."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 04:35:49 AM
> "Unless someone has a better idea for making sure she goes down."

>"I think it would be the best way to delegitimize her," says Kasen.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 04:37:38 AM
> "Well. Is everyone here prepared to stick that out?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 04:42:51 AM
> "Well. Is everyone here prepared to stick that out?"

>"I am presuming you intend to deal with the Emperor afterward?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 04:44:01 AM
> "You think I'll get that close to him without a zillion guards around?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 04:56:43 AM
> "You think I'll get that close to him without a zillion guards around?"

>"It seems you can get closer than any of us," says Kasen. "At least if we don't want to also disrupt any judgment on the part of Sariel."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 01:00:20 PM
> "That's not what I asked."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 06:18:00 PM
> "That's not what I asked."

>"No, but that is the best answer we have," says Kasen. "But weren't you saying, just a little bit ago, that the Emperor was definitely going to want your presence?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 07:01:02 PM
> "He will. Killing him with guards around is the hangup."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 07:19:35 PM
> "He will. Killing him with guards around is the hangup."

>"Mm," says Kasen.
>"I'm certain we can come up with something," says Yumemi, frowning and looking toward the floor. "Ah, but it's quite situational and tetchy..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 08:11:16 PM
> "Would you be amenable to a group movement to Gensokyo?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 08:24:15 PM
> "Would you be amenable to a group movement to Gensokyo?"

>"Hmm?" says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 08:26:53 PM
> "Both sides, going there together."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2012, 09:17:35 PM
> "Both sides, going there together."

>"I'd certainly wouldn't mind getting out of this place," says Chiyuri.
>"Ah, but would the Emperor agree to give up all the advantages he has here?" Yumemi says.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2012, 09:25:59 PM
> "I proposed a plan already. He's considering it."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 12:36:26 AM
> "I proposed a plan already. He's considering it."

>"Really, what was it?" says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 12:44:18 AM
> "Long story short, everyone goes to Gensokyo and we get more incriminating evidence against Sariel from Higan."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 12:54:32 AM
> "Long story short, everyone goes to Gensokyo and we get more incriminating evidence against Sariel from Higan."

>"Did everyone include us?" says Chiyuri.
>"Would it need to?" Yumemi says. "If she can get home and deal with the Emperor, all the better."

>_

Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 12:55:41 AM
> "Your involvement was mentioned but not guaranteed. I'd bet Canus wouldn't leave you three here to your own devices, though."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 01:08:00 AM
> "Your involvement was mentioned but not guaranteed. I'd bet Canus wouldn't leave you three here to your own devices, though."

>"No, he wouldn't," says Yumemi. "Mmm, how confident are you that you could persuade him to do this? We could withdraw..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 01:13:02 AM
> "I think he can be persuaded if I go back to him alone after getting shot. Especially if Sombraluz reports what he was supposed to."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 01:27:24 AM
> "I think he can be persuaded if I go back to him alone after getting shot. Especially if Sombraluz reports what he was supposed to."

>"What was your role for me in this plan?" says Kasen. "I know you needed me earlier. Something about Higan, isn't it?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 01:29:03 AM
> "You took care of that already. Your description of Higan is what Sombraluz is reporting to Canus."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 01:40:59 AM
> "You took care of that already. Your description of Higan is what Sombraluz is reporting to Canus."

>"Mmm," says Kasen. "Should I take this to mean you intend to leave me here?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 01:42:49 AM
> "Ideally, the four of you will be waiting at the machine that got us here."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 01:49:32 AM
> "Ideally, the four of you will be waiting at the machine that got us here."

>"Ah, he definitely wouldn't agree then," says Yumemi. "Not with us here. He might make an exception for you or Kasen, but there's no way he'd accept us being there."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 01:50:55 AM
> "Then you can escape to Gensokyo and his decision will be made for him, regardless of what he thinks of Sariel or myself."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 01:53:27 AM
> "Then you can escape to Gensokyo and his decision will be made for him, regardless of what he thinks of Sariel or myself."

>"...I am not sure how that follows," says Chiyuri, frowning. "Why would we escape to Gensokyo?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 01:56:13 AM
> "Because you expressed interest in it earlier, and because it would mess up his plans."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 02:02:07 AM
> "Because you expressed interest in it earlier, and because it would mess up his plans."

>"...But, how does it even relate to what we were talking about?" Chiyuri says. "We were talking about getting the Emperor into Genoskyo, not running off with the Model seven and abandoning our world. Yumemi just pointed out it'd be better for us not to be here if you were going to try that, rather than all of us being here..."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 02:05:45 AM
> Frown.
> "I guess subtlely must get lost in translation. I go to meet the Emperor by myself, you four get control of the model seven. If he cooperates with me, all well and good. If he doesn't, then you take the model seven to Gensokyo without him, and his grand invasion plan is ruined."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 02:28:09 AM
> Frown.
> "I guess subtlely must get lost in translation. I go to meet the Emperor by myself, you four get control of the model seven. If he cooperates with me, all well and good. If he doesn't, then you take the model seven to Gensokyo without him, and his grand invasion plan is ruined."

>"Oh," says Chiyuri. "Well, that could work..."
>"Mm, I see significant problems," says Yumemi. "First, I do not see him doing this until the area is confirmed secured, which is definitely would not be. Secondly would be the difficulty in you telling us that he would not be coming after all without putting yourself at considerable risk, even in light of what we've done thus far."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 02:29:25 AM
> "I don't matter, so don't factor that in. For the other thing, I'm sure something can be worked out where both sides can prove lack of weapons."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 02:47:28 AM
> "I don't matter, so don't factor that in. For the other thing, I'm sure something can be worked out where both sides can prove lack of weapons."

>"I am not so certain of that," says Yumemi. "How do you intend to convince him that we need to be there?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 02:48:52 AM
> "He can keep an eye on you that way. You can't destroy his stuff here if you're over there."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 02:54:07 AM
> "He can keep an eye on you that way. You can't destroy his stuff here if you're over there."

>"Mmm, I don't think that would work," says Yumemi. "It would be like convincing the police to work with a criminal rather than doing their best to detain them. The latter may ultimately be more costly, but it also means not having to compromise."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 03:00:23 AM
> Shrug.
> "I think he would have rejected the idea immediately in that case."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 03:17:20 AM
> Shrug.
> "I think he would have rejected the idea immediately in that case."

>"He may not have even considered us," says Yumemi. "Or rather, he expected we would be captured and any question of our coming would be rendered moot."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 03:22:36 AM
> "Then you'll leave if he refuses. If you can secure the model seven, you'll be going to Gensokyo regardless. It's just a question or whether or not he wants to go too."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 03:29:25 AM
> "Then you'll leave if he refuses. If you can secure the model seven, you'll be going to Gensokyo regardless. It's just a question or whether or not he wants to go too."

>"Mmm, maybe," says Yumemi. "When I put myself in that position, I don't really see myself accepting that so neatly. "

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 03:30:26 AM
> "If you were him, what would you do about it?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 03:40:34 AM
> "If you were him, what would you do about it?"

>"I don't know," says Yumemi, "But I imagine it would involve take advantage of definitely knowing where the intruders are."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 03:47:11 AM
> "Can he stop the model seven without destroying it?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 04:49:06 AM
> "Can he stop the model seven without destroying it?"

>"I don't think so," says Yumemi, "But it takes a few minutes to prepare it."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 04:49:30 AM
> "You can't start it up and then let it sit in waiting?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 05:15:49 AM
> "You can't start it up and then let it sit in waiting?"

>"Not for long," says Yumemi. "It would drain the power reserves."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 19, 2012, 07:16:02 AM
>"By the way Doctor, can you think of anyone else we should recruit to help us talk to Canus?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 08:40:32 AM
>"By the way Doctor, can you think of anyone else we should recruit to help us talk to Canus?"

>"No one that I would trust and he would trust to get close to him," says Yumemi.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 11:48:55 AM
> "Then I can try to negotiate without giving away where you are."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 06:38:47 PM
> "Then I can try to negotiate without giving away where you are."

>"That would be appreciated," says Yumemi, "But it would be difficult to do. He is certainly going to want to know where we are, and unfortunately, it is going to be difficult to move into the hangar and take the Model Seven without alerting someone..."
>She frowns, rubbing her chin and staring intently at the floor.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 07:19:13 PM
> "Maybe my telling him where you are can serve as a signal to you to start it up."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 07:29:13 PM
> "Maybe my telling him where you are can serve as a signal to you to start it up."

"Perhaps," says Yumemi. "But, aren't they aware of your communicator now?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 08:02:32 PM
> "They are. I'm not sure why that matters, though."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 19, 2012, 08:32:32 PM
>"What was that situational idea you had?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2012, 09:48:20 PM
> "They are. I'm not sure why that matters, though."

>"They will probably take efforts to keep you from using it," says Yumemi, "Which would make it a little difficult for us to hear about it."

>"What was that situational idea you had?"

>She shakes her head. "I don't have anything reliable in mind, yet."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 19, 2012, 10:44:47 PM
> "What if I have it on constantly?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 01:06:44 AM
> "What if I have it on constantly?"

>"Well, that might work, as long as they don't notice it," says Chiyuri.
>"But after what happened, they're going to be extra cautious, I expect," Yumemi says. "And it still leaves us with the gap between him learning that we have possession of the Model Seven, and him accepting our presence. It might be easier if we just escaped altogether."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 01:13:03 AM
> "I don't know what else to suggest. All I know is I don't want to leave until I make sure Sariel is dealt with."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 02:07:15 AM
> "I don't know what else to suggest. All I know is I don't want to leave until I make sure Sariel is dealt with."

>"We can at least get that much done," says Yumemi.
>"Might I make a suggestion?" says Kasen. "Let us say that we are able to lure the Emperor to Gensokyo, via whatever means. Wouldn't it be enough to merely strand him there?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 02:07:45 AM
> "That'd be fine by me."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 02:16:51 AM
> "That'd be fine by me."

>"I guess it'd work," says Yumemi. "I'd hate to lose the Model Seven, but we could rebuild it, perhaps even improve upon the design..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 02:21:34 AM
> Frown.
> "Well...I don't know if Gensokyo has the materials."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 02:38:01 AM
> Frown.
> "Well...I don't know if Gensokyo has the materials."

>"Maybe not," says Yumemi, "But there's a few ways to do it. We need not even be there. In fact, that might be ideal, it would lower their guard."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 02:52:23 AM
> "You think you could get him to go to Gensokyo while you stay behind?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 03:21:43 AM
> "You think you could get him to go to Gensokyo while you stay behind?"

>"I think, if we run off and he knows it, he won't worry too much about us," says Chiyuri.
>Yumemi nods. "Or rather, we'd be fugitives, but that's a lot better than being loose in his own palace."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 03:23:18 AM
> "Oh, I see what you're getting at."
> Frown a bit.
> "Though I figured you were doing all this for the people of Kosa."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 06:31:26 AM
> "Oh, I see what you're getting at."
> Frown a bit.
> "Though I figured you were doing all this for the people of Kosa."

>"Who said we weren't?" says Chiyuri. "Part of doing the right thing is knowing when to get out of the way, right?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 11:34:38 AM
> "And what advantages will you still have when you return here without us?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 08:57:22 PM
> "And what advantages will you still have when you return here without us?"

>"Not many, to be honest," says Chiyuri.
>"I have every expectation they would be panicking by the time we got back," Yumemi says. "Which we could take advantage of, but it may just mean that they have redoubled security." It's hard to say."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 09:03:03 PM
> Frown.
> "I'm not going to get my way in regards to Sariel, am I?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 09:57:36 PM
> Frown.
> "I'm not going to get my way in regards to Sariel, am I?"

>"Why not?" says Chiyuri. "That seems to be in your hands and the Emperor's."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 09:59:00 PM
> "If you're not going to stick around once the decision is made, where does that leave me?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 10:26:42 PM
> "If you're not going to stick around once the decision is made, where does that leave me?"

>"I thought you didn't matter," says Yumemi.
>Professor!" says Chiyuri, giving a sharp look to Yumemi. She then looks back to you, and says, "The thing is, I'm not really sure what role we even have in this plan, aside from just being there and making things even more tense. How about you summarize it?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 20, 2012, 11:27:19 PM
> "I'd rather not be alone with Empire people longer than I have to. Both sides would exist to watch each other and make sure no one goes nuts. I also figured you'd want to be on-hand for Higan's information and the subsequent Sariel decision."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2012, 11:49:37 PM
> "I'd rather not be alone with Empire people longer than I have to. Both sides would exist to watch each other and make sure no one goes nuts. I also figured you'd want to be on-hand for Higan's information and the subsequent Sariel decision."

>"I can be with you," says Kasen, "Especially if we're going home."
>"Mmm, I see your point," says Chiyuri.
>"The information would be nice," says Yumemi, "But so is successfully bringing this to an end and getting back alive. I would assume, if no one comes back, that you were successful. But it would be good to get the Model Seven back..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 12:27:48 AM
 > "That assumes you stay, which assumes Canus is okay with you staying."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 02:08:30 AM
> "That assumes you stay, which assumes Canus is okay with you staying."

>Who are you addressing this to?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 02:10:48 AM
> Yumemi.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 02:30:45 AM
> Yumemi.

>She nods. "Yes, quite. As nice as it would be to get the Model Seven back and look into this Higan, I, for one, am quite content to wait another day."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 02:32:35 AM
> "So what do we do instead?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 02:43:28 AM
> "So what do we do instead?"

>"I imagine that you proceed and we escape," says Yumemi. "It doesn't seem there's much that Chiyuri, Ruukoto, and I can achieve practically anymore beyond additional security, and our remaining makes it more difficult to get the Emperor do to what you want. I presume, from there, you proceed to discredit to bring the Emperor into your world and then discredit Sariel. That said, if you really want us there, I imagine we will do our best to assist, but that seems to endanger the plan."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 02:46:00 AM
> "I guess we can leave it up to him to decide if he wants you to come or not."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 04:10:00 AM
> "I guess we can leave it up to him to decide if he wants you to come or not."

>"I think the only place he wants us is in a cell or in a box," says Chiyuri. "But I'll keep the communicator just in case he decides something different."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 04:16:38 AM
> Nod.
> "And what'll you be doing in the meantime?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 05:16:46 AM
> Nod.
> "And what'll you be doing in the meantime?"

>"Getting out of here," says Chiyuri.
>Yumemi nods. "I am sure if we are required back, we will be allowed to return at our leisure."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 11:29:08 AM
> Look to Kasen.
> "So will you be going with them or coming with me?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 08:00:53 PM
> Look to Kasen.
> "So will you be going with them or coming with me?"

>"If at all possible, I would like to come with you," says Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 08:01:38 PM
> "Works for me, though they may ask you to surrender even if they don't ask that of me."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 08:30:47 PM
> "Works for me, though they may ask you to surrender even if they don't ask that of me."

>"Perhaps," says Kasen. "But I am hoping you can claim me as a witness or somesuch and avoid that."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 09:14:35 PM
> "Hmm...actually...you know, you might actually be the other of the last two people Sariel wanted to show up right before this invasion. Yeah, I think I can at least try to keep you free without further combat."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 09:20:26 PM
> "Hmm...actually...you know, you might actually be the other of the last two people Sariel wanted to show up right before this invasion. Yeah, I think I can at least try to keep you free without further combat."

>Kasen nods. "What will I need to do?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 09:33:12 PM
> "Beyond be yourself? If you know any other hermits, that'd be smashing."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 09:48:13 PM
> "Beyond be yourself? If you know any other hermits, that'd be smashing."

>"I know that they are out there to be found," says Kasen, "But, we tend not to gather."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 11:06:58 PM
> "Shame. Oh well, maybe one will be enough to dissuade the claim that Higan is a 'permanent fixture' in everyone's minds."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2012, 11:36:39 PM
> "Shame. Oh well, maybe one will be enough to dissuade the claim that Higan is a 'permanent fixture' in everyone's minds."

>"One hopes so," says Kasen. "If not, it just adds more reasons to try to lure him to Gensokyo."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2012, 11:44:56 PM
> "I think we're set, then."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 12:26:32 AM
> "I think we're set, then."

>"If that's the case," says Chiyuri, "Then, um, let me say thanks. For everything."
>"Ah, yes, this is so. We do owe you much," says Yumemi. "Even if we see no further successes tonight, we've proven that the Empire itself is not invincible, and have provided an example for other resistance movements trying to find the strength to carry on."
>"I know you didn't have much choice," says Chiyuri, "but you did put yourself on the line for us, and we're not going to forget it."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 12:32:57 AM
> Give a small smirk.
> "Just remember, once this is all over, you're gonna help me freak out Parsee."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 12:41:29 AM
> Give a small smirk.
> "Just remember, once this is all over, you're gonna help me freak out Parsee."

>"Oh of course," says Chiyuri. "Once we can make the Model Eight, we'll come find you and get you some kind of proper reward."

>_


Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 12:42:51 AM
> Do we remember how to work the elevator things?
> "What happened to One through Six?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 01:52:47 AM
> Do we remember how to work the elevator things?
> "What happened to One through Six?"

>You think you can.
>"We took them apart for parts for the next models," says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 01:54:29 AM
> "Huh. Okay."
> Look to Kasen.
> "You ready to ride an elevator?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 02:16:00 AM
> "Huh. Okay."
> Look to Kasen.
> "You ready to ride an elevator?"

>She nods. "Yes, when you are."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 02:16:33 AM
> Nod.
> Turn back to the Kosans.
> "Stay out of sight."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 02:51:54 AM
> Nod.
> Turn back to the Kosans.
> "Stay out of sight."

>"We will do our best," says Chiyuri.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 02:56:05 AM
> Turn back to Kasen.
> "Okay, let's go."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 04:23:47 AM
> Turn back to Kasen.
> "Okay, let's go."

>You turn to Kasen, and she nods. "Yes, let's be off."
>You feel a hand lightly fall on your shoulder. "Um," says Ruukoto, "Thanks..."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 04:32:26 AM
> Hopefully not aggravating that wound.
> "Hey, no problem. Most of us are still in one piece, right? You should come to Gensokyo some time, I bet lots of people would get their minds blown by a machine person."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 04:42:34 AM
> Hopefully not aggravating that wound.
> "Hey, no problem. Most of us are still in one piece, right? You should come to Gensokyo some time, I bet lots of people would get their minds blown by a machine person."

>Your wound is no more aggravated than it already is.
>"Yes, that'd be great, it's not fair that yesterday's news like VIVIT gets to and I don't." says Ruukoto. "I'm sorry I wasn't too helpful, just...I'm not used to being scared."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 04:53:23 AM
> Shrug.
> "You're a rookie, you'll learn to deal. You didn't run away, at least, which is probably better than many can say."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 05:19:27 AM
> Shrug.
> "You're a rookie, you'll learn to deal. You didn't run away, at least, which is probably better than many can say."

>"I'm not designed to be allowed to run away..." says Ruukoto. "I don't know if that's different or not."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 05:30:55 AM
> "Anyway, don't worry about it. You did your job, and everyone's going to come out of this on top."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 05:42:52 AM
> "Anyway, don't worry about it. You did your job, and everyone's going to come out of this on top."

>"I hope so," says Ruukoto. "Just, be careful, okay?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 12:02:41 PM
> "Always."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 08:17:21 PM
> "Always."

>"Good," says Ruukoto. "Make this work since I probably can't pass myself off as VIVIT anymore."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2012, 08:54:27 PM
> Nod.
> "Of course."
> Look back to Kasen.
> "Okay, now I think we're ready."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2012, 11:59:37 PM
> Nod.
> "Of course."
> Look back to Kasen.
> "Okay, now I think we're ready."

>Kasen nods. "Before we do, allow me to ask where we are going?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 12:01:17 AM
> "Back to the floor where I first found Canus."
> Do we still have any purple key cards?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 12:08:59 AM
> Added a command. Sorry, parsuh.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 12:19:16 AM
> "Back to the floor where I first found Canus."
> Do we still have any purple key cards?

>Kasen nods.
>You do not have a purple keycard. However, Yumemi produces a green one that she took from the escort above and says, "Will you need one of these?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 12:22:40 AM
> Take it.
> "Probably. How high does that one go?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 12:44:44 AM
> Take it.
> "Probably. How high does that one go?"

>You obtain: Green Card
>"You met those troops near the top?" says Yumemi. "I imagine it would at least grant access there."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 23, 2012, 12:52:03 AM
>"By the way, what is the name of this building?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 02:04:17 AM
>"By the way, what is the name of this building?"

>"The proper name is The Palace of the Imperial Throne," says Chiyuri, "But everyone just calls it the Imperial Palace."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 03:05:03 AM
> The escort above? That's the group with Sombraluz and not the most recent one?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 03:56:34 AM
> The escort above? That's the group with Sombraluz and not the most recent one?

>You believe so.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 05:07:51 PM
> "Okay, great."
> Turn to Kasen.
> "That sound okay to you?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 08:13:43 PM
> "Okay, great."
> Turn to Kasen.
> "That sound okay to you?"

>She nods. "I'll defer to your judgment in any case, you understand the finer aspects of this situation better than I."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 08:29:29 PM
> "Got it. Let's head out."
> Float over to the door. slowly open it if it's closed, and take a careful peek out of it into the hallway.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2012, 09:14:13 PM
> "Got it. Let's head out."
> Float over to the door. slowly open it if it's closed, and take a careful peek out of it into the hallway.

>You float over to the hallway, then open the door and peek out. Looking to the left and the right, the halls are clear.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2012, 09:22:57 PM
> Turn around, given one last goodbye wave to the Kosans, then beckon Kasen and exit the room, closing the door behind Kasen.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2012, 09:21:12 AM
> Turn around, given one last goodbye wave to the Kosans, then beckon Kasen and exit the room, closing the door behind Kasen.

>You wave to the Kosans, who wave back. "We'll linger another five minutes," says Yumemi. "If we can, we'll let you know once we've gotten safely away."
>Once you leave the room and close the door, Kasen says, "After you."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Yaersulf on November 24, 2012, 09:36:16 AM
>Stealthily move towards the elevator, peering around corners and the like all the way.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2012, 08:56:41 PM
> Presuming we remember where the elevator is, of course.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 25, 2012, 12:06:21 AM
Let me see if I understand the plan. We're going to meet with Canus while the scientists are going to steal the ship. We assume they will be successful, and that they will listen to our conversation. Presumably Canus will reveal that Sariel and her info and advice are no longer trusted. If he still wants to invade Gensokyo anyways, the scientists will preempt him by activating the drive. If he's willing to negotiate or to send himself or sombraluz to Gensokyo for fact-finding, they will not activate the drive. Is this the plan?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 12:42:57 AM
>Stealthily move towards the elevator, peering around corners and the like all the way.
> Presuming we remember where the elevator is, of course.

>You have to take a moment to plan your next move. The palace layout, as you recall, is fairly regular. You think you can make a reasonably direct path toward it. YOu think you can also take a longer path, which may have its benefits, or a meandering one. Why do you prefer?

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 03:04:47 AM
O4rfish: Pretty much. Putting the nerds in charge of the Drive allows us to control if/how Canus goes to Gensokyo, which effectively saves it.

EDIT: Or maybe not. I guess they're leaving instead, since Yumemi doesn't seem to think it worth trying to take the Drive.

> Let's try that longer path. Who knows what we'll find?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 04:25:32 AM
> Let's try that longer path. Who knows what we'll find?

>You decide to take a longer path, hoping that patrols will be a bit more thin.
>The halls are as monotonous as always; this really does remind you of some of the more unpleasant aspects of Higan. There's a kind of bureaucratic sterility around the place. It is possible, you suppose, that the lack of people is accenting this feeling, but you doubt it. You are vaguely convinced the dullness of it is enough that it keeps the pain from your wound in check. You keep your ears peeled for patrols, while Kasen stays silent and walks softly, but so far you have heard nothing. But, as you travel down a long stretch of hallways, practically identical to the others, you begin to hear footsteps echo some distance behind you.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 04:39:49 AM
> How far ahead of us is the next turn and/or intersection?
> Are there any doors near our immediate vicinity?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 04:57:30 AM
> How far ahead of us is the next turn and/or intersection?
> Are there any doors near our immediate vicinity?

>The next intersection is some dozen or so yards ahead.
>There is a door on the nearer side of the hall, about six feet ahead.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 04:58:36 AM
> Give Kasen a serious look with narrowed eyes.
> Jerk one thumb behind us, then point the index finger of our other hand at the door.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 05:11:14 AM
> Give Kasen a serious look with narrowed eyes.
> Jerk one thumb behind us, then point the index finger of our other hand at the door.

>You give Kasen a look, which she answers with a frown. You motion behind you, prompting her to look back, and her eyebrows raise.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 05:11:39 AM
> Look back ourselves.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 05:24:03 AM
> Look back ourselves.

>You look back, and see there is a single person in the halls, her wings immediately catching your eyes. Sariel is behind you, no longer wearing her cloak, approaching at a calm pace. She is too far away for you to read her face.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 05:27:55 AM
> "...Okay, that's not who I expected. Uh, you might need to handle this, if it comes to that. I don't think I can."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 06:11:40 AM
> "...Okay, that's not who I expected. Uh, you might need to handle this, if it comes to that. I don't think I can."

>"I understand," says Kasen.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 06:12:14 AM
> Nothing to be done about it now. Remove the translator, setting it in our bucket, and let Sariel approach.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 06:42:41 AM
> Nothing to be done about it now. Remove the translator, setting it in our bucket, and let Sariel approach.

>You remove the translator and let Sariel approach. For how calmly she is moving, she is also quite speedy and it doesn't take her long to reach her. Her face is serene, and she keeps her hands folded in front of her. "I was hoping to catch you," she says. "Would you spare me a few moments?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 01:02:15 PM
> Exchange looks with Kasen.
> "Keep eyes and ears peeled."
> Look back to Sariel.
> "Start with how you got here in the first place."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 09:38:04 PM
> Exchange looks with Kasen.
> "Keep eyes and ears peeled."
> Look back to Sariel.
> "Start with how you got here in the first place."

>You exchange looks with Kasen, whose thin frown gives you the impression she is fairly lost. She nods as you give her your warning.
>"I am surprised you don't already know the answer to that question," says Sariel. "Is it not necessary for a reaper to reach the world that they serve?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 09:47:42 PM
> "So you just walked here?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 10:14:16 PM
> "So you just walked here?"

>"Not quite so simple, but you may think of it that way," says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 10:45:02 PM
> Frown.
> "If you're going to be vague and waste time, I'd rather just go see Canus."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 10:53:51 PM
> Frown.
> "If you're going to be vague and waste time, I'd rather just go see Canus."

>"I prefer to think I am brushing over that which bears little significance," says Sariel. "You are aware of how I am here, do the fine mechanics of it hold any real meaning?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 10:56:36 PM
> "Yes. But if you're going to be this stubborn about it, they can wait. Why were you looking for us?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2012, 11:27:50 PM
> "Yes. But if you're going to be this stubborn about it, they can wait. Why were you looking for us?"

>"I was not seeking the both of you, merely you," says Sariel. "I wish to speak with you about our situation. Preferably, we would do so in private, but I imagine you have no desire to do this?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2012, 11:36:42 PM
> Point at our firearm injury.
> "I'm not going anywhere by myself. This is private enough."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 12:03:53 AM
> Point at our firearm injury.
> "I'm not going anywhere by myself. This is private enough."

>"There is only one person who can ask me to leave at this point in time," says Kasen.
>"As you wish," says Sariel. "Let me ask you plainly, then, why are you here?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 12:14:08 AM
> "Got drugged and abducted by Sombraluz and his VIVIT."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 12:55:31 AM
> "Got drugged and abducted by Sombraluz and his VIVIT."

>"Yes, that is what I've been told," says Sariel. "But I am referring to the true reasons that you, and one who practices the tao strongly enough to deny death, came here."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 12:59:43 AM
> "We want to go home with zero chance of ever being preceded or followed by invaders."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 01:06:29 AM
> "We want to go home with zero chance of ever being preceded or followed by invaders."

>For a moment, you think perhaps you see her serene expression falter. Or perhaps you are just imagining it. "So, you are saying that you truly did not come of your own will?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 01:14:06 AM
> "Well, I freely made the decision to try to stop all possibilities of an invasion, if that's what you mean. If not, I have no idea what you're getting at."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 01:23:34 AM
> "Well, I freely made the decision to try to stop all possibilities of an invasion, if that's what you mean. If not, I have no idea what you're getting at."

>"I have the feeling you are starting to talk past me," says Sariel. "Let us move on, instead. Why have you decided this?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 01:24:19 AM
> "Because I like being in charge of myself, and I'm willing to bet most of Gensokyo feels the same way."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 01:28:49 AM
> "Because I like being in charge of myself, and I'm willing to bet most of Gensokyo feels the same way."

>"This is your only concern?" says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 01:29:56 AM
> "I imagine most of Gensokyo, including myself, also likes not being killed."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 02:02:31 AM
> "I imagine most of Gensokyo, including myself, also likes not being killed."

>"I personally have no desire to see Gensokyo stained with blood," says Kasen.
>"This is so," says Sariel, who doesn't seem to acknowledge Kasen's words much. "But they generally don't like it at any time that it happens. Yet it always must."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 02:21:34 AM
> "Inevitability isn't an excuse to exacerbate the process."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 02:34:32 AM
> "Inevitability isn't an excuse to exacerbate the process."

>"Not for its own sake, perhaps," says Sariel. "But I doubt you've become a friend of Higan lately."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 02:37:17 AM
> "Of course not. But we both know an invasion wouldn't be that simple."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 02:46:34 AM
> "Of course not. But we both know an invasion wouldn't be that simple."

>"That isn't a problem," says Sariel. "It would be best if it were not simple."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 02:48:47 AM
> Take a quick look behind us before looking at Sariel again.
> "Best for who?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 02:58:21 AM
> Take a quick look behind us before looking at Sariel again.
> "Best for who?"

>You glance back. The hall is still empty behind you; or at least empty of anything threatening.
>"Best for you and I and everyone else," says Sariel. "Let them both expend each other."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 03:01:01 AM
> "Why is death on all sides good for me?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 03:43:01 AM
> "Why is death on all sides good for me?"

>"Is it not obvious?" says Sariel. "This world shall learn a powerful lesson that will remain for the entirety of its history. And Higan shall be crippled, perhaps even broken."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 03:43:49 AM
> "But how do either of those things benefit me?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 04:27:40 AM
> "But how do either of those things benefit me?"

>"A world less eager to conquer other worlds benefits all," says Sariel. "As for Higan, certainly you do not need me to explain it to you."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 04:29:20 AM
> "You do. I may want nothing to do with them, but I don't want them wrecked."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 04:37:16 AM
> "You do. I may want nothing to do with them, but I don't want them wrecked."

>"And what will happen when you are no longer in a position to have 'nothing to do with them'?" says Sariel. "Even I know the stories of the Baliff's, excuse, the Yama's wild daughter."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 04:39:23 AM
> "You think I don't know what's coming eventually? If it concerned me I'd be somewhere else in life right now."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 04:50:55 AM
> "You think I don't know what's coming eventually? If it concerned me I'd be somewhere else in life right now."

>"And will you meet it so bravely when the time comes?" says Sariel. "It's easy to say things, when it seems so far away, but it is hard to say the same when the results stare you in the face. I have seen it more times than I can count."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 04:51:47 AM
> "The results stared me in the face every single day. I still made my choice."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 05:04:16 AM
> "The results stared me in the face every single day. I still made my choice."

>"They have not, you are still quite hale and whole," says Sariel. "But, we need not argue over that. Rather, we can remove that doom which hovers over your head entirely. We can pull the useless system down."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 11:31:57 AM
> Shake head.
> "That would make me a hypocrite. I'd be just as bad as them."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 11:44:06 AM
> Shake head.
> "That would make me a hypocrite. I'd be just as bad as them."

>"In what manner?" says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 11:48:26 AM
> "I left because they wanted me to be something I wasn't. Who they are now, that's what they chose. My ruining that because I don't like it is no different from what they tried to do."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 12:13:57 PM
> "I left because they wanted me to be something I wasn't. Who they are now, that's what they chose. My ruining that because I don't like it is no different from what they tried to do."

>"Are they doing it because they chose to," says Sariel, "Or are they doing it because they refuse to leave it? Or because they've convinced themselves what they do is necessary. Moreover, is it proper to subject everyone else to them in the name of such ideals?"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 12:18:44 PM
> Give Sariel a curious look.
> "It's weird how much you rail against the system when you claim you're here because you're this land's reaper."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 12:25:06 PM
> Give Sariel a curious look.
> "It's weird how much you rail against the system when you claim you're here because you're this land's reaper."

>"Rather, I was its reaper, lamentably," says Sariel. "Shinigami are the only part of Higan to have any use. All the rest is merely layers upon layers of uselessness at the best of times, and an inhibition at the worst."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 12:56:40 PM
> "Then what happens to this land's souls?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 10:31:31 PM
> "Then what happens to this land's souls?"

>"We shinigami are more than fit to guide them to their destination," says Sariel. "There is no need for anything else."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 10:40:35 PM
> "Where might that destination be?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 10:55:33 PM
> "Where might that destination be?"

>"Wherever it needs to go," says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 10:57:11 PM
> "Can you give specific locations?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2012, 11:37:06 PM
> "Can you give specific locations?"

>"Wherever it is proper to deliver them," says Sariel. "The isles of Bhava-Agra, the repose of Hakugyokurou, to any number of fitting hells."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 26, 2012, 11:49:03 PM
> How does the celestial bureaucracy compensate its workers?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 12:44:55 AM
> How does the celestial bureaucracy compensate its workers?

>In general, it provides what is needed to them, with the expectation that no one is going to get particularly greedy. Generally, this works out fairly well, with the occasional small disagreement. Higher ranked people are generally able to get more, but are also expected to show more restraint in what they take. However, you're not certain how it works outside of Higan.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 02:57:32 AM
> "Huh."
> Rub chin.
> "Who would hold the shinigami accountable for their actions?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 03:16:19 AM
> "Huh."
> Rub chin.
> "Who would hold the shinigami accountable for their actions?"

>"We are quite capable of keeping an eye on each other," says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 27, 2012, 03:26:25 AM
>"And how exactly would this be different from how it is now?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 04:23:26 AM
>"And how exactly would this be different from how it is now?"

>"Speed will be the difference," says Sariel. "A lack of pretentiousness and waste will be the difference.  There is no need for there to be a Higan, no need to suffer it to exist."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 04:48:59 AM
> "What would all the non-shinigami do? That sounds like a good deal of sudden unemployment."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 05:09:42 AM
> "What would all the non-shinigami do? That sounds like a good deal of sudden unemployment."

>"They can fend for themselves," says Sariel. "If nothing else, seeing Makai has shown me this."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 05:15:06 AM
> Frown.
> "I dunno. I can sort of see the argument, I guess, but it doesn't seem like Higan's in such a state that it needs to sacrifice quality for speed."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 05:16:49 AM
> Frown.
> "I dunno. I can sort of see the argument, I guess, but it doesn't seem like Higan's in such a state that it needs to sacrifice quality for speed."

>"What would the sacrifice of quality be, precisely?" says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 05:30:22 AM
> "I'd have to guess the current afterlife destination determination system arose after a good deal of situational study and is practiced by those that have devoted their lives to that study, rather than by one or two shinigami that think it isn't as hard as it looks and may or may not have the credentials to support that idea."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 05:38:07 AM
> "I'd have to guess the current afterlife destination determination system arose after a good deal of situational study and is practiced by those that have devoted their lives to that study, rather than by one or two shinigami that think it isn't as hard as it looks and may or may not have the credentials to support that idea."

>She shakes her head. "No, it wasn't built that way. They intended it to stand as a model of order in the universe. Alas, it does the opposite, I'm sure you'll agree. Nor is it difficult to usher souls to their place, I've done so."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 05:47:32 AM
> "I'm guessing that's what got you reassigned in the first place?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 27, 2012, 06:06:35 AM
> "I'm guessing that's what got you reassigned in the first place?"

>She gives a nod. "They were not happy that I exposed their ruse. I am not surprised that you did not know, I doubt they told anyone."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 27, 2012, 07:20:14 AM
>"Yknow, I was walking along this hallway, and you stopped me and asked for some of my time. Now here we are, and I'm thinking I'm a gonna keep on walking along this hallway."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2012, 07:16:40 PM
(If the parser is waiting for me to weigh in, I had planned on doing something similar soon, so go ahead with things.)
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 01:03:42 AM
(More like had to give rides, then collapse straight into bed)

>"Yknow, I was walking along this hallway, and you stopped me and asked for some of my time. Now here we are, and I'm thinking I'm a gonna keep on walking along this hallway."


>"Are you certain that you have thought that course of action out?" says Sariel.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 01:21:45 AM
> "As much as I'm going to. I've noticed the fact that I've left Higan, which was irrelevant and brushed aside when we first met upstairs, is now apparently a key cog in your attempt to win me over to your plan. I've also noticed this plan with the ultimate goal of obtaining full shinigami control over the dead involves creating a whole boatload of new dead people, a good number of which are neither from Higan nor from Kosa and thus don't fall into either category of evil that you've proposed. Even if we ignore your unceremonious removal from Higan, all the lies you've fed to Canus, and my inherent connection to the Yama, this entire thing is way too sketchy for me to conclude anything other than you being up to something unpleasant."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 01:46:45 AM
> "As much as I'm going to. I've noticed the fact that I've left Higan, which was irrelevant and brushed aside when we first met upstairs, is now apparently a key cog in your attempt to win me over to your plan. I've also noticed this plan with the ultimate goal of obtaining full shinigami control over the dead involves creating a whole boatload of new dead people, a good number of which are neither from Higan nor from Kosa and thus don't fall into either category of evil that you've proposed. Even if we ignore your unceremonious removal from Higan, all the lies you've fed to Canus, and my inherent connection to the Yama, this entire thing is way too sketchy for me to conclude anything other than you being up to something unpleasant."

>"Then it seems that you have not," says Sariel. "You greatly exaggerate the costs, and you ignore the benefits to both yourself and the universe at large.  You should consider things more deeply before you decide."

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 01:51:36 AM
> "That sounds like a bunch of rhetoric and no substance. If you don't have anything meaningful to bring to the table, I gotta go."
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 02:06:39 AM
> "That sounds like a bunch of rhetoric and no substance. If you don't have anything meaningful to bring to the table, I gotta go."

>"Unfortunately, that isn't possible," says Sariel. "The Emperor is already well aware than you've joined with the terrorists once again, and I could not let you simply walk away, knowing this."
>Her wings suddenly flare open, and beams begin to fill the hallway.
>"It is lamentable, but I shall have to personally escort you both to Hell!"

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 02:16:48 AM
So much for running away.

> Where are the beams aimed?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 02:52:21 AM
> Where are the beams aimed?

>They do not seem to directly aimed so much as designed to fill the hall with flak. They aren't as fast as some beams you've seen, thankfully, and are long and needle-like in shape. She seems to be sending them out at diagonal angles, overlapping them. They fly toward you, looking like so many claws stretching in your direction.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 02:56:29 AM
> How high is the ceiling?
> How wide is the hallway?
> How far away is Sariel?
> Are the lasers coming right at us, going over our head, or both?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 03:10:42 AM
> How high is the ceiling?
> How wide is the hallway?
> How far away is Sariel?
> Are the lasers coming right at us, going over our head, or both?

>The ceiling is about 15 or so feet high, and the hallway is about twenty or so.
>Sariel is about three yards away.
>The beams are spreading outward from Sariel, going toward you and above you.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 03:17:58 AM
> Are the beams also going to both our sides?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 03:22:12 AM
> Are the beams also going to both our sides?

>Yes.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 28, 2012, 03:42:35 AM
>If we were to run away from Sariel, we would be traveling in the direction of the emperor, correct?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 03:47:05 AM
>If we were to run away from Sariel, we would be traveling in the direction of the emperor, correct?

>Not precisely.  You've taken a longer way, and your goal is the elevators. But it would continue you on your planned path until you need to turn.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 28, 2012, 03:52:55 AM
I don't think we can take on Sariel with danmaku. Best case would be we hold her off long enough that soldiers shoot her?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 04:05:57 AM
Judging by her last words, I don't imagine any soldiers are going to actively help us over her. At best we'll both get mowed down.

I don't think we could take her in a danmaku fight either, but we DO have Kasen sitting there. I think we could serve well as a distraction, at the very least.

> How close together are the beams?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 04:19:44 AM
> How close together are the beams?

>It varies at a glance; they they interlace together to make some areas with openings and some that are too dense for anyone to get through.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 05:29:54 AM
I'll leave the overnight to you. I think it is worth trying to stay in the battle - with Sariel revealing her past role and future plans, we finally have an inkling of a good reason for the Empire to disband, and I have the feeling that capturing Sariel will go a long way toward that. However, it's entirely up to you. If you do stick around, don't forget that using objects in clever and unexpected ways tends to be rewarded in this sort of situation.

> Inventory
> Are there any openings above us?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 28, 2012, 05:33:34 AM
>"Kasen, is she going to kill us?"
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 28, 2012, 05:34:44 AM
>Supposing we were to fire non-moving danmaku: how long would it hang there?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 06:13:44 AM
> Inventory
> Are there any openings above us?

>You inventory contains:
>Dirty White Robe
>Your garment of choice
>Spare Dirty White Robe
>In case the other one gets intolerably dirty
>Wooden Bucket
>Your home, your bed, your life. You keep all of your stuff there!
>Length of Rusty Rebar
>When danmaku isn't enough...
>Sack
>It used to hold some rice, but you've eaten it all. Currently holding Whitecap Mushroom x15
>Wooden Chopsticks
>These are simple and clean eating utensils
>Dirty Tattered Blanket
>A way to keep warm, a way to dry off, and a cushion! What more could you ask for?
>Small Iron Pot
>You cooking companion, when you actually have something to cook.
>Dirty Iron Knife
>Made with real metal!
>Whitecap Mushroom x15
>These can be eaten!
>Small Piece of Granite
>An oblong, inch-long piece of sparkly granite.
>Apple Gourd x2
>A gourd with delicious paste inside.
>Stalk of Cave Wheat
>A stem with edible seed pods that can be made into flour
>Kasha Paw Leaves x5
>Leaves with rounded edges that can be used for spice.
>Broad Leaf x2
>Tough until boiled; perfect for soups and stews of all kinds.
>Salt Crystal x2
>Fist-sized natural formations of salt.
>Old Wok
>A cooking pot shaped like a flat cone.
>Empty Glass Bottle
>It has a cork.
>Sword Hilt
>Shaped like a metallic disk with a hole in it.
>Tightrope Walker?s Scarf
>A long, silken, yellow scarf. It is in fairly good condition for living on a cave floor for who knows how long.
>Bottle of Shouchu
>It is 43 years old!
>Bunch of Grapes
>Surprisingly ripe and fresh! You?ve eaten one of them.
>Sheet of Used Paper x10
>They are covered with foreign or uninteresting words.
> 85☼
>This is 85☼
>Wad of Old Papers
>These wadded papers seem to have some poems written on them.
>Disk-shaped Rock
>This is a long, flat rock. It would be perfect for skipping across water.
>Blue Shirt (Damaged, Bloodied)
>A finely made shirt
>Knee Length Black Skirt (Bloodied)
>A well-made skirt that belongs to Chiyuri.
>Hair Bobbles
>They are a  pleasing red color.
>Dirty White Robe (Bloodied)
>Your garment of choice
>Translator
>A headpiece that allows you to speak in and understand Kosa, and contact Yumemi and Chiyuri.
>Yellow Key Card
>You have no idea who this belongs to. Some soldier.
>Bottle of Dye Remover (Bloodied)
>Supposedly this will return your hair to its proper color.
> Large Knife
>A long knife that is clearly made for combat usage
>Green Key Card
>Taken from a soldier posted on the upper floors of the palace.
>You have noticed no openings above you.

>"Kasen, is she going to kill us?"

>"Let's not find out!" Kasen shouts as she leaps back and takes to the air.

>Supposing we were to fire non-moving danmaku: how long would it hang there?

>You could probably get a single shot to hang for a few seconds; less so as you add more and more at once.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: O4rfish on November 28, 2012, 07:38:52 AM
>Flee. Try to go toward the elevators.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 08:30:42 AM
>Flee. Try to go toward the elevators.

>You turn and flee! You can hear more beams hissing in the air behind you, but none of them immediately hit you.
>Kasen drifts back a few feet before sending out a wave of red and green shots.  You are not able to see whether they effective or not, but the way ahead of you is clear.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 11:32:35 AM
> Take a look back.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 11:45:06 AM
> Take a look back.

>You glance back in time to see Sariel taking to the air and flying forward. She draws her wings close and banks up and around Kasen's attack, while Kasen continues to move back. The former shinigami creates more beams, while Kasen begins to toss out a wide spread of spherical green shots.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 11:49:19 AM
> Is Kasen only moving straight back?
> Are Kasen and ourselves on opposite sides of Sariel in regards to the width of the hallway?
> How close are we to the hallway wall?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 12:03:08 PM
> Is Kasen only moving straight back?
> Are Kasen and ourselves on opposite sides of Sariel in regards to the width of the hallway?
> How close are we to the hallway wall?

>So far, she is only backing away. You don't know if that will work in the long term.
>You are both pretty close to the center, but you are more in the western part and she more on the eastern.
>You are a few yards from the wall.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 12:08:40 PM
> Slow our retreating pace and head to the upper west corner of the hallway.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 12:13:43 PM
> Slow our retreating pace and head to the upper west corner of the hallway.

>You slow your retreat, drifting toward the western corner. Several beams pass by you as you do, some quiet perilously close.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 12:20:02 PM
> Turn around proper and get a good look at our current situation.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 12:57:56 PM
> Turn around proper and get a good look at our current situation.

>You turn around to see Sariel has taken to the higher ground as well, raining more beams across the corridor.  You notice that she has a wand in hand now, you think that was her tool of choice while serving as a shinigami. Kasen is close to the ground; the beams overhead don't give her much of an opportunity to rise. She is trying to hit Sariel with a wide spray of danmaku, but having to shift back and away from the beams is making it difficult for her. There aren't any beams coming at you right this second that you can see, but this may change at any moment, and a few are going to come close.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 01:04:09 PM
> How far away are we from Sariel now?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 01:19:15 PM
> How far away are we from Sariel now?

>She is about five yards away.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 02:05:32 PM
> Use the temporary beam respite to start heading back down the hall toward Sariel, staying in the upper west corner.
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2012, 02:34:45 PM
> Use the temporary beam respite to start heading back down the hall toward Sariel, staying in the upper west corner.

>You progress toward Sariel, but the movement is slow going; you gain barely a yard before beams start to close in on you like cruel talons. You may be able to move past these ones, but you do not believe things will grow any less tangled ahead.

>_
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Kilgamayan on November 28, 2012, 03:13:23 PM
> Are any coming at us from along the hall corner?
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: UncertainJakutten on November 28, 2012, 05:55:47 PM
>Belatedly shank Sariel and damn the beams :|
Title: Re: Kisume Quest VII - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2012, 12:57:02 AM
>Belatedly shank Sariel and damn the beams :|

>You charge in to shank Sariel, and get a faceful of beams. Then you get a faceful of wand smashing your face in.
>After a long and embarrassing journey later, you approach the bench to meet your final fate. The first words you hear are: "Young lady, I believe I told you to clean your room centuries ago..."